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authorJamie Gennis <jgennis@google.com>2012-10-15 18:24:43 -0700
committerJamie Gennis <jgennis@google.com>2012-10-15 19:09:04 -0700
commit2d5e230292c27d59f4c096bc742a0a19abf811c1 (patch)
treeb8017bb03c4eb1907757de6352059ff84e33646f /include/gui/ISurfaceComposer.h
parent9bdaa60b809b223d14619d1f13afdd38acb1738d (diff)
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SurfaceFlinger: add animation transactions
This change adds a transaction flag for WindowManager to indicate that a transaction is being used to animate windows around the screen. SurfaceFlinger will not allow more than one of these transactions to be outstanding at a time to prevent the animation "frames" from being dropped. Bug: 7353840 Change-Id: I6488a6e0e1ed13d27356d2203c9dc766dc6b1759
Diffstat (limited to 'include/gui/ISurfaceComposer.h')
-rw-r--r--include/gui/ISurfaceComposer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/gui/ISurfaceComposer.h b/include/gui/ISurfaceComposer.h
index 5d2d8d7..002aafc 100644
--- a/include/gui/ISurfaceComposer.h
+++ b/include/gui/ISurfaceComposer.h
@@ -46,6 +46,7 @@ public:
// flags for setTransactionState()
enum {
eSynchronous = 0x01,
+ eAnimation = 0x02,
};
enum {