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authorRamkumar Radhakrishnan <ramkumar@codeaurora.org>2012-11-06 20:44:04 -0800
committerGerrit Code Review <gerrit@cyanogenmod.org>2013-03-10 22:55:58 -0700
commitbbef29560e318cbdb0d4107b7fce6a2a64fd641b (patch)
treefa25faa6fdf12cc6de6dd74b24ca9405088cc891 /include/gui/ISurfaceTexture.h
parent31152b94cd0471a3853fb658e9aff507d4eec384 (diff)
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libgui: Add support to update buffer geometry.
Add native window properties NATIVE_WINDOW_UPDATE_BUFFERS_GEOMETRY to the perform function of SurfaceTextureClient and SurfaceTexture to update the width, height and format of the buffer dynamically from the client before queue buffer call. Change-Id: I62447fcf523b507d534085cd0835f55a978c4ead
Diffstat (limited to 'include/gui/ISurfaceTexture.h')
-rw-r--r--include/gui/ISurfaceTexture.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/gui/ISurfaceTexture.h b/include/gui/ISurfaceTexture.h
index f0beab6..f2a6510 100644
--- a/include/gui/ISurfaceTexture.h
+++ b/include/gui/ISurfaceTexture.h
@@ -172,6 +172,10 @@ public:
// calculate the size for the buffer. this will take effect from next
// dequeue buffer.
virtual status_t setBuffersSize(int size) = 0;
+
+ // update buffer width, height and format information from the client
+ // which will take effect in the next queue buffer.
+ virtual status_t updateBuffersGeometry(int w, int h, int f) = 0;
#endif
// connect attempts to connect a client API to the SurfaceTexture. This