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authorJamie Gennis <jgennis@google.com>2012-08-21 17:03:18 -0700
committerErik Gilling <konkers@android.com>2012-08-21 19:07:30 -0700
commit9f54ac38860761ef62d9bb8282d54ff51a1a68a3 (patch)
tree523fa44114ec0ad898d7acef6f38931d32c8f3b6 /include
parent04930445031c5f41707806182bb7a152e64ddede (diff)
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ui/Fence: change the TIMEOUT_NEVER value to -1
Change-Id: I3ef0a4c06f80990b53a8bf2eda6edbfcbefd0f34
Diffstat (limited to 'include')
-rw-r--r--include/ui/Fence.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/include/ui/Fence.h b/include/ui/Fence.h
index 17cb018..b516a22 100644
--- a/include/ui/Fence.h
+++ b/include/ui/Fence.h
@@ -18,7 +18,6 @@
#define ANDROID_FENCE_H
#include <stdint.h>
-#include <limits.h>
#include <sys/types.h>
#include <ui/ANativeObjectBase.h>
@@ -65,7 +64,7 @@ public:
// TIMEOUT_NEVER may be passed to the wait method to indicate that it
// should wait indefinitely for the fence to signal.
- enum { TIMEOUT_NEVER = UINT_MAX };
+ enum { TIMEOUT_NEVER = -1 };
// merge combines two Fence objects, creating a new Fence object that
// becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is