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author | Jamie Gennis <jgennis@google.com> | 2012-08-24 17:25:13 -0700 |
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committer | Jamie Gennis <jgennis@google.com> | 2012-08-29 15:35:34 -0700 |
commit | 31a353da225af5329735451c761b430d82dfda1b (patch) | |
tree | 8fa7940f99fd7e80f13bcc58840456f48fcd9178 /libs/gui/SurfaceTexture.cpp | |
parent | c1396dd14506d29e92fc047141d62b3d9246a72d (diff) | |
download | frameworks_native-31a353da225af5329735451c761b430d82dfda1b.zip frameworks_native-31a353da225af5329735451c761b430d82dfda1b.tar.gz frameworks_native-31a353da225af5329735451c761b430d82dfda1b.tar.bz2 |
BufferQueue: clean up buffer counting
This change is a clean up of some of the handling of the maximum number of
buffers that are allowed at once. It mostly renames a few member variables and
methods, but it includes a couple small refactorings.
Change-Id: I9959310f563d09583548d4291e1050a7bbc7d87d
Diffstat (limited to 'libs/gui/SurfaceTexture.cpp')
-rw-r--r-- | libs/gui/SurfaceTexture.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index c0b20df..9ed23be 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -125,9 +125,9 @@ SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode, mBufferQueue->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); } -status_t SurfaceTexture::setBufferCountServer(int bufferCount) { +status_t SurfaceTexture::setDefaultMaxBufferCount(int bufferCount) { Mutex::Autolock lock(mMutex); - return mBufferQueue->setBufferCountServer(bufferCount); + return mBufferQueue->setDefaultMaxBufferCount(bufferCount); } |