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author | Jesse Hall <jessehall@google.com> | 2012-06-28 14:27:53 -0700 |
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committer | Jesse Hall <jessehall@google.com> | 2012-06-30 21:38:51 -0700 |
commit | b42b1ac1587aebda5e2f334d95b620271fafba4e (patch) | |
tree | 5852fb46f80587194d109b3baa04a91af443181b /libs/gui/SurfaceTexture.cpp | |
parent | c777b0b3b9b0ea5d8e378fccde6935765e28e329 (diff) | |
download | frameworks_native-b42b1ac1587aebda5e2f334d95b620271fafba4e.zip frameworks_native-b42b1ac1587aebda5e2f334d95b620271fafba4e.tar.gz frameworks_native-b42b1ac1587aebda5e2f334d95b620271fafba4e.tar.bz2 |
Return fence from acquireBuffer
Change-Id: Iab22054c1dc4fd84affab3cc5bbdcd5a1e689666
Diffstat (limited to 'libs/gui/SurfaceTexture.cpp')
-rw-r--r-- | libs/gui/SurfaceTexture.cpp | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index 9a36bf9..435a665 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -236,8 +236,7 @@ status_t SurfaceTexture::updateTexImage(BufferRejecter* rejecter) { // not accept this buffer. this is used by SurfaceFlinger to // reject buffers which have the wrong size if (rejecter && rejecter->reject(mEGLSlots[buf].mGraphicBuffer, item)) { - mBufferQueue->releaseBuffer(buf, dpy, EGL_NO_SYNC_KHR, - Fence::NO_FENCE); + mBufferQueue->releaseBuffer(buf, dpy, EGL_NO_SYNC_KHR, item.mFence); glBindTexture(mTexTarget, mTexName); return NO_ERROR; } @@ -261,6 +260,14 @@ status_t SurfaceTexture::updateTexImage(BufferRejecter* rejecter) { } } + // Temporary; fence will be provided to clients soon + if (item.mFence.get()) { + err = item.mFence->wait(Fence::TIMEOUT_NEVER); + if (err != OK) { + ST_LOGE("updateTexImage: failure waiting for fence: %d", err); + } + } + if (err == NO_ERROR) { GLint error; while ((error = glGetError()) != GL_NO_ERROR) { @@ -284,8 +291,7 @@ status_t SurfaceTexture::updateTexImage(BufferRejecter* rejecter) { if (err != NO_ERROR) { // Release the buffer we just acquired. It's not safe to // release the old buffer, so instead we just drop the new frame. - mBufferQueue->releaseBuffer(buf, dpy, EGL_NO_SYNC_KHR, - Fence::NO_FENCE); + mBufferQueue->releaseBuffer(buf, dpy, EGL_NO_SYNC_KHR, item.mFence); return err; } |