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author | Mathias Agopian <mathias@google.com> | 2011-02-03 14:52:47 -0800 |
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committer | Mathias Agopian <mathias@google.com> | 2012-06-27 17:07:54 -0700 |
commit | db5b4bce9e65ec9c2c7762b601297e4abadbc22a (patch) | |
tree | 13d7fa9b4e86d227b3e4c6d1bbf88ba0554f530e /services/sensorservice/SensorService.cpp | |
parent | 2cf098846c83bab82272f107ba110f7c47df1763 (diff) | |
download | frameworks_native-db5b4bce9e65ec9c2c7762b601297e4abadbc22a.zip frameworks_native-db5b4bce9e65ec9c2c7762b601297e4abadbc22a.tar.gz frameworks_native-db5b4bce9e65ec9c2c7762b601297e4abadbc22a.tar.bz2 |
fix [3421350] Killing a game that uses the accelerometer renders the device unable to sleep
when an app dies, make sure to disable all sensors that process
is connected to, regardless of wether this was the LAST connection
to this sensor.
Change-Id: I9c72b1792eee03815304674d5c2f25b5270e4748
Diffstat (limited to 'services/sensorservice/SensorService.cpp')
-rw-r--r-- | services/sensorservice/SensorService.cpp | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp index ea5e5cc..697e879 100644 --- a/services/sensorservice/SensorService.cpp +++ b/services/sensorservice/SensorService.cpp @@ -293,18 +293,21 @@ sp<ISensorEventConnection> SensorService::createSensorEventConnection() return result; } -void SensorService::cleanupConnection(const wp<SensorEventConnection>& connection) +void SensorService::cleanupConnection(SensorEventConnection* c) { Mutex::Autolock _l(mLock); + const wp<SensorEventConnection> connection(c); size_t size = mActiveSensors.size(); for (size_t i=0 ; i<size ; ) { - SensorRecord* rec = mActiveSensors.valueAt(i); - if (rec && rec->removeConnection(connection)) { - int handle = mActiveSensors.keyAt(i); + int handle = mActiveSensors.keyAt(i); + if (c->hasSensor(handle)) { SensorInterface* sensor = mSensorMap.valueFor( handle ); if (sensor) { - sensor->activate(connection.unsafe_get(), false); + sensor->activate(c, false); } + } + SensorRecord* rec = mActiveSensors.valueAt(i); + if (rec && rec->removeConnection(connection)) { mActiveSensors.removeItemsAt(i, 1); mActiveVirtualSensors.removeItem(handle); delete rec; |