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author | Jesse Hall <jessehall@google.com> | 2012-10-15 12:38:33 -0700 |
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committer | Jesse Hall <jessehall@google.com> | 2012-10-15 12:38:33 -0700 |
commit | 837d2f9e83e7d8625ef482d9c9d9afa852c8dbaa (patch) | |
tree | 80ff62df72771213acb9f096b7bc5acc71895cc1 /services | |
parent | 9bdaa60b809b223d14619d1f13afdd38acb1738d (diff) | |
download | frameworks_native-837d2f9e83e7d8625ef482d9c9d9afa852c8dbaa.zip frameworks_native-837d2f9e83e7d8625ef482d9c9d9afa852c8dbaa.tar.gz frameworks_native-837d2f9e83e7d8625ef482d9c9d9afa852c8dbaa.tar.bz2 |
Always set vertex alpha when drawing screenshot layers
The screenshot is a GL_RGB texture, and the GL_REPLACE texture env
mode uses vertex alpha for GL_RGB textures instead of alpha=1.0.
Bug: 7340077
Change-Id: I6fbb907023e48f9c422b15a33da79757d6726840
Diffstat (limited to 'services')
-rw-r--r-- | services/surfaceflinger/LayerScreenshot.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/services/surfaceflinger/LayerScreenshot.cpp b/services/surfaceflinger/LayerScreenshot.cpp index 1aa8c09..0fd744f 100644 --- a/services/surfaceflinger/LayerScreenshot.cpp +++ b/services/surfaceflinger/LayerScreenshot.cpp @@ -122,13 +122,14 @@ void LayerScreenshot::onDraw(const sp<const DisplayDevice>& hw, const Region& cl } else { glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); - glColor4f(alpha, alpha, alpha, alpha); glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); } LayerMesh mesh; computeGeometry(hw, &mesh); + glColor4f(alpha, alpha, alpha, alpha); + glDisable(GL_TEXTURE_EXTERNAL_OES); glEnable(GL_TEXTURE_2D); |