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authorJamie Gennis <jgennis@google.com>2012-10-19 18:19:11 -0700
committerJamie Gennis <jgennis@google.com>2012-10-22 13:41:21 -0700
commitdd3cb84cfbe8068790c6233b5829fae9c4a0ee93 (patch)
tree366d14c7147f365dd47f85f418e262dec0427141 /services
parent60393d45207b6548e1f61ca104fa59aecee87d30 (diff)
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SurfaceFlinger: add support for secure displays
This change adds support for displays that are not allowed to display surfaces with the eSecure flag set. All non-virtual displays are considered secure, while virtual displays have their secure-ness specified at creation time. Bug: 7368436 Change-Id: I81ad535d2d1e5a7ff78269017e85b111f0098500
Diffstat (limited to 'services')
-rw-r--r--services/surfaceflinger/DisplayDevice.cpp9
-rw-r--r--services/surfaceflinger/DisplayDevice.h9
-rw-r--r--services/surfaceflinger/Layer.cpp8
-rw-r--r--services/surfaceflinger/LayerScreenshot.cpp21
-rw-r--r--services/surfaceflinger/LayerScreenshot.h3
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp52
-rw-r--r--services/surfaceflinger/SurfaceFlinger.h5
7 files changed, 65 insertions, 42 deletions
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 40631ee..ce98b67 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -69,7 +69,9 @@ void checkGLErrors()
DisplayDevice::DisplayDevice(
const sp<SurfaceFlinger>& flinger,
- DisplayType type, const wp<IBinder>& displayToken,
+ DisplayType type,
+ bool isSecure,
+ const wp<IBinder>& displayToken,
const sp<ANativeWindow>& nativeWindow,
const sp<FramebufferSurface>& framebufferSurface,
EGLConfig config)
@@ -83,6 +85,7 @@ DisplayDevice::DisplayDevice(
mDisplayWidth(), mDisplayHeight(), mFormat(),
mFlags(),
mPageFlipCount(),
+ mIsSecure(isSecure),
mSecureLayerVisible(false),
mScreenAcquired(false),
mLayerStack(0),
@@ -431,13 +434,13 @@ void DisplayDevice::dump(String8& result, char* buffer, size_t SIZE) const {
snprintf(buffer, SIZE,
"+ DisplayDevice: %s\n"
" type=%x, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), "
- "flips=%u, secure=%d, acquired=%d, numLayers=%u\n"
+ "flips=%u, isSecure=%d, secureVis=%d, acquired=%d, numLayers=%u\n"
" v:[%d,%d,%d,%d], f:[%d,%d,%d,%d], "
"transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n",
mDisplayName.string(), mType,
mLayerStack, mDisplayWidth, mDisplayHeight, mNativeWindow.get(),
mOrientation, tr.getType(), getPageFlipCount(),
- mSecureLayerVisible, mScreenAcquired, mVisibleLayersSortedByZ.size(),
+ mIsSecure, mSecureLayerVisible, mScreenAcquired, mVisibleLayersSortedByZ.size(),
mViewport.left, mViewport.top, mViewport.right, mViewport.bottom,
mFrame.left, mFrame.top, mFrame.right, mFrame.bottom,
tr[0][0], tr[1][0], tr[2][0],
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 058680b..d6da422 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -67,7 +67,9 @@ public:
DisplayDevice(
const sp<SurfaceFlinger>& flinger,
- DisplayType type, const wp<IBinder>& displayToken,
+ DisplayType type,
+ bool isSecure,
+ const wp<IBinder>& displayToken,
const sp<ANativeWindow>& nativeWindow,
const sp<FramebufferSurface>& framebufferSurface,
EGLConfig config);
@@ -78,6 +80,10 @@ public:
// when an non existing id is requested
bool isValid() const;
+ // isSecure indicates whether this display can be trusted to display
+ // secure surfaces.
+ bool isSecure() const { return mIsSecure; }
+
// Flip the front and back buffers if the back buffer is "dirty". Might
// be instantaneous, might involve copying the frame buffer around.
void flip(const Region& dirty) const;
@@ -167,6 +173,7 @@ private:
uint32_t mFlags;
mutable uint32_t mPageFlipCount;
String8 mDisplayName;
+ bool mIsSecure;
/*
* Can only accessed from the main thread, these members
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index c2da238..064f689 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -253,6 +253,10 @@ void Layer::setGeometry(
layer.setSkip(true);
}
+ if (isSecure() && !hw->isSecure()) {
+ layer.setSkip(true);
+ }
+
/*
* Transformations are applied in this order:
* 1) buffer orientation/flip/mirror
@@ -342,7 +346,9 @@ void Layer::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const
// is probably going to have something visibly wrong.
}
- if (!isProtected()) {
+ bool blackOutLayer = isProtected() || (isSecure() && !hw->isSecure());
+
+ if (!blackOutLayer) {
// TODO: we could be more subtle with isFixedSize()
const bool useFiltering = getFiltering() || needsFiltering(hw) || isFixedSize();
diff --git a/services/surfaceflinger/LayerScreenshot.cpp b/services/surfaceflinger/LayerScreenshot.cpp
index 0fd744f..f8009b3 100644
--- a/services/surfaceflinger/LayerScreenshot.cpp
+++ b/services/surfaceflinger/LayerScreenshot.cpp
@@ -37,7 +37,7 @@ namespace android {
LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger,
const sp<Client>& client)
: LayerBaseClient(flinger, client),
- mTextureName(0), mFlinger(flinger)
+ mTextureName(0), mFlinger(flinger), mIsSecure(false)
{
}
@@ -56,6 +56,10 @@ status_t LayerScreenshot::captureLocked(int32_t layerStack) {
return result;
}
initTexture(u, v);
+
+ // Currently screenshot always comes from the default display
+ mIsSecure = mFlinger->getDefaultDisplayDevice()->getSecureLayerVisible();
+
return NO_ERROR;
}
@@ -66,6 +70,10 @@ status_t LayerScreenshot::capture() {
return result;
}
initTexture(u, v);
+
+ // Currently screenshot always comes from the default display
+ mIsSecure = mFlinger->getDefaultDisplayDevice()->getSecureLayerVisible();
+
return NO_ERROR;
}
@@ -84,6 +92,10 @@ void LayerScreenshot::initStates(uint32_t w, uint32_t h, uint32_t flags) {
if (!(flags & ISurfaceComposerClient::eHidden)) {
capture();
}
+ if (flags & ISurfaceComposerClient::eSecure) {
+ ALOGW("ignoring surface flag eSecure - LayerScreenshot is considered "
+ "secure iff it captures the contents of a secure surface.");
+ }
}
uint32_t LayerScreenshot::doTransaction(uint32_t flags)
@@ -125,6 +137,11 @@ void LayerScreenshot::onDraw(const sp<const DisplayDevice>& hw, const Region& cl
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}
+ GLuint texName = mTextureName;
+ if (isSecure() && !hw->isSecure()) {
+ texName = mFlinger->getProtectedTexName();
+ }
+
LayerMesh mesh;
computeGeometry(hw, &mesh);
@@ -133,7 +150,7 @@ void LayerScreenshot::onDraw(const sp<const DisplayDevice>& hw, const Region& cl
glDisable(GL_TEXTURE_EXTERNAL_OES);
glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, mTextureName);
+ glBindTexture(GL_TEXTURE_2D, texName);
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
diff --git a/services/surfaceflinger/LayerScreenshot.h b/services/surfaceflinger/LayerScreenshot.h
index 7807ffc..38cbd88 100644
--- a/services/surfaceflinger/LayerScreenshot.h
+++ b/services/surfaceflinger/LayerScreenshot.h
@@ -34,6 +34,7 @@ class LayerScreenshot : public LayerBaseClient
GLuint mTextureName;
GLfloat mTexCoords[8];
sp<SurfaceFlinger> mFlinger;
+ bool mIsSecure;
public:
LayerScreenshot(SurfaceFlinger* flinger, const sp<Client>& client);
virtual ~LayerScreenshot();
@@ -44,7 +45,7 @@ public:
virtual uint32_t doTransaction(uint32_t flags);
virtual void onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const;
virtual bool isOpaque() const { return false; }
- virtual bool isSecure() const { return false; }
+ virtual bool isSecure() const { return mIsSecure; }
virtual bool isProtectedByApp() const { return false; }
virtual bool isProtectedByDRM() const { return false; }
virtual const char* getTypeId() const { return "LayerScreenshot"; }
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 8e569be..38e02f1 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -163,7 +163,8 @@ sp<ISurfaceComposerClient> SurfaceFlinger::createConnection()
return bclient;
}
-sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName)
+sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName,
+ bool secure)
{
class DisplayToken : public BBinder {
sp<SurfaceFlinger> flinger;
@@ -184,6 +185,7 @@ sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName)
Mutex::Autolock _l(mStateLock);
DisplayDeviceState info(DisplayDevice::DISPLAY_VIRTUAL);
info.displayName = displayName;
+ info.isSecure = secure;
mCurrentState.displays.add(token, info);
return token;
@@ -485,12 +487,14 @@ status_t SurfaceFlinger::readyToRun()
// set-up the displays that are already connected
if (mHwc->isConnected(i) || type==DisplayDevice::DISPLAY_PRIMARY) {
+ // All non-virtual displays are currently considered secure.
+ bool isSecure = true;
mCurrentState.displays.add(token, DisplayDeviceState(type));
sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i);
sp<SurfaceTextureClient> stc = new SurfaceTextureClient(
static_cast< sp<ISurfaceTexture> >(fbs->getBufferQueue()));
sp<DisplayDevice> hw = new DisplayDevice(this,
- type, token, stc, fbs, mEGLConfig);
+ type, isSecure, token, stc, fbs, mEGLConfig);
if (i > DisplayDevice::DISPLAY_PRIMARY) {
// FIXME: currently we don't get blank/unblank requests
// for displays other than the main display, so we always
@@ -666,6 +670,10 @@ status_t SurfaceFlinger::getDisplayInfo(const sp<IBinder>& display, DisplayInfo*
info->xdpi = xdpi;
info->ydpi = ydpi;
info->fps = float(1e9 / hwc.getRefreshPeriod(type));
+
+ // All non-virtual displays are currently considered secure.
+ info->secure = true;
+
return NO_ERROR;
}
@@ -675,34 +683,6 @@ sp<IDisplayEventConnection> SurfaceFlinger::createDisplayEventConnection() {
return mEventThread->createEventConnection();
}
-void SurfaceFlinger::connectDisplay(const sp<ISurfaceTexture>& surface) {
-
- sp<IBinder> token;
- { // scope for the lock
- Mutex::Autolock _l(mStateLock);
- token = mExtDisplayToken;
- }
-
- if (token == 0) {
- token = createDisplay(String8("Display from connectDisplay"));
- }
-
- { // scope for the lock
- Mutex::Autolock _l(mStateLock);
- if (surface == 0) {
- // release our current display. we're guarantee to have
- // a reference to it (token), while we hold the lock
- mExtDisplayToken = 0;
- } else {
- mExtDisplayToken = token;
- }
-
- DisplayDeviceState& info(mCurrentState.displays.editValueFor(token));
- info.surface = surface;
- setTransactionFlags(eDisplayTransactionNeeded);
- }
-}
-
// ----------------------------------------------------------------------------
void SurfaceFlinger::waitForEvent() {
@@ -1183,6 +1163,7 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
for (size_t i=0 ; i<cc ; i++) {
if (draw.indexOfKey(curr.keyAt(i)) < 0) {
const DisplayDeviceState& state(curr[i]);
+ bool isSecure = false;
sp<FramebufferSurface> fbs;
sp<SurfaceTextureClient> stc;
@@ -1193,21 +1174,28 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
"surface is provided (%p), ignoring it",
state.surface.get());
+ // All non-virtual displays are currently considered
+ // secure.
+ isSecure = true;
+
// for supported (by hwc) displays we provide our
// own rendering surface
fbs = new FramebufferSurface(*mHwc, state.type);
stc = new SurfaceTextureClient(
- static_cast< sp<ISurfaceTexture> >(fbs->getBufferQueue()));
+ static_cast< sp<ISurfaceTexture> >(
+ fbs->getBufferQueue()));
} else {
if (state.surface != NULL) {
stc = new SurfaceTextureClient(state.surface);
}
+ isSecure = state.isSecure;
}
const wp<IBinder>& display(curr.keyAt(i));
if (stc != NULL) {
sp<DisplayDevice> hw = new DisplayDevice(this,
- state.type, display, stc, fbs, mEGLConfig);
+ state.type, isSecure, display, stc, fbs,
+ mEGLConfig);
hw->setLayerStack(state.layerStack);
hw->setProjection(state.orientation,
state.viewport, state.frame);
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index de97167..b0d3bac 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -140,6 +140,7 @@ private:
friend class LayerBase;
friend class LayerBaseClient;
friend class Layer;
+ friend class LayerScreenshot;
// We're reference counted, never destroy SurfaceFlinger directly
virtual ~SurfaceFlinger();
@@ -168,6 +169,7 @@ private:
Rect frame;
uint8_t orientation;
String8 displayName;
+ bool isSecure;
};
struct State {
@@ -187,7 +189,7 @@ private:
*/
virtual sp<ISurfaceComposerClient> createConnection();
virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
- virtual sp<IBinder> createDisplay(const String8& displayName);
+ virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
virtual sp<IBinder> getBuiltInDisplay(int32_t id);
virtual void setTransactionState(const Vector<ComposerState>& state,
const Vector<DisplayState>& displays, uint32_t flags);
@@ -204,7 +206,6 @@ private:
// called when screen is turning back on
virtual void unblank(const sp<IBinder>& display);
virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info);
- virtual void connectDisplay(const sp<ISurfaceTexture>& display);
/* ------------------------------------------------------------------------
* DeathRecipient interface