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-rw-r--r--include/private/gui/ComposerService.h15
1 files changed, 14 insertions, 1 deletions
diff --git a/include/private/gui/ComposerService.h b/include/private/gui/ComposerService.h
index c2761b8..ff2f9bf 100644
--- a/include/private/gui/ComposerService.h
+++ b/include/private/gui/ComposerService.h
@@ -33,13 +33,26 @@ class ISurfaceComposer;
// ---------------------------------------------------------------------------
+// This holds our connection to the composer service (i.e. SurfaceFlinger).
+// If the remote side goes away, we will re-establish the connection.
+// Users of this class should not retain the value from
+// getComposerService() for an extended period.
+//
+// (It's not clear that using Singleton is useful here anymore.)
class ComposerService : public Singleton<ComposerService>
{
- // these are constants
sp<ISurfaceComposer> mComposerService;
+ sp<IBinder::DeathRecipient> mDeathObserver;
+ Mutex mLock;
+
ComposerService();
+ void connectLocked();
+ void composerServiceDied();
friend class Singleton<ComposerService>;
public:
+
+ // Get a connection to the Composer Service. This will block until
+ // a connection is established.
static sp<ISurfaceComposer> getComposerService();
};