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+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_DISPLAY_HARDWARE_H
+#define ANDROID_DISPLAY_HARDWARE_H
+
+#include <stdlib.h>
+
+#include <ui/PixelFormat.h>
+#include <ui/Region.h>
+
+#include <GLES/egl.h>
+
+#include "DisplayHardware/DisplayHardwareBase.h"
+
+struct copybit_image_t;
+struct copybit_t;
+
+namespace android {
+
+class EGLDisplaySurface;
+
+class DisplayHardware : public DisplayHardwareBase
+{
+public:
+ enum {
+ COPY_BACK_EXTENSION = 0x00000001,
+ DIRECT_TEXTURE = 0x00000002,
+ SWAP_RECTANGLE_EXTENSION= 0x00000004,
+ COPY_BITS_EXTENSION = 0x00000008,
+ NPOT_EXTENSION = 0x00000100,
+ DRAW_TEXTURE_EXTENSION = 0x00000200,
+ BUFFER_PRESERVED = 0x00010000,
+ UPDATE_ON_DEMAND = 0x00020000, // video driver feature
+ SLOW_CONFIG = 0x00040000, // software
+ };
+
+ DisplayHardware(
+ const sp<SurfaceFlinger>& flinger,
+ uint32_t displayIndex);
+
+ ~DisplayHardware();
+
+ void releaseScreen() const;
+ void acquireScreen() const;
+
+ // Flip the front and back buffers if the back buffer is "dirty". Might
+ // be instantaneous, might involve copying the frame buffer around.
+ void flip(const Region& dirty) const;
+
+ float getDpiX() const;
+ float getDpiY() const;
+ float getRefreshRate() const;
+ int getWidth() const;
+ int getHeight() const;
+ PixelFormat getFormat() const;
+ uint32_t getFlags() const;
+ void makeCurrent() const;
+
+ uint32_t getPageFlipCount() const;
+ void getDisplaySurface(copybit_image_t* img) const;
+ void getDisplaySurface(GGLSurface* fb) const;
+ EGLDisplay getEGLDisplay() const { return mDisplay; }
+ copybit_t* getBlitEngine() const { return mBlitEngine; }
+
+ Rect bounds() const {
+ return Rect(mWidth, mHeight);
+ }
+
+private:
+ void init(uint32_t displayIndex) __attribute__((noinline));
+ void fini() __attribute__((noinline));
+
+ EGLDisplay mDisplay;
+ EGLSurface mSurface;
+ EGLContext mContext;
+ EGLConfig mConfig;
+ float mDpiX;
+ float mDpiY;
+ float mRefreshRate;
+ int mWidth;
+ int mHeight;
+ PixelFormat mFormat;
+ uint32_t mFlags;
+ mutable Region mDirty;
+ sp<EGLDisplaySurface> mDisplaySurface;
+ copybit_t* mBlitEngine;
+};
+
+}; // namespace android
+
+#endif // ANDROID_DISPLAY_HARDWARE_H