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-rw-r--r--opengl/libs/EGL/eglApi.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index 014ac61..91b4567 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -653,6 +653,7 @@ __eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
// internally by the Android EGL layer.
if (!strcmp(procname, "eglSetBlobCacheFuncsANDROID") ||
!strcmp(procname, "eglDupNativeFenceFDANDROID") ||
+ !strcmp(procname, "eglWaitSyncANDROID") ||
!strcmp(procname, "eglHibernateProcessIMG") ||
!strcmp(procname, "eglAwakenProcessIMG")) {
return NULL;
@@ -1206,6 +1207,21 @@ EGLint eglDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSyncKHR sync)
return result;
}
+EGLint eglWaitSyncANDROID(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags)
+{
+ clearError();
+
+ const egl_display_ptr dp = validate_display(dpy);
+ if (!dp) return EGL_NO_NATIVE_FENCE_FD_ANDROID;
+
+ EGLint result = EGL_FALSE;
+ egl_connection_t* const cnx = &gEGLImpl;
+ if (cnx->dso && cnx->egl.eglWaitSyncANDROID) {
+ result = cnx->egl.eglWaitSyncANDROID(dp->disp.dpy, sync, flags);
+ }
+ return result;
+}
+
// ----------------------------------------------------------------------------
// NVIDIA extensions
// ----------------------------------------------------------------------------