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/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#define LOG_TAG "ConsumerBase"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0

#define GL_GLEXT_PROTOTYPES
#define EGL_EGLEXT_PROTOTYPES

#include <EGL/egl.h>
#include <EGL/eglext.h>

#include <hardware/hardware.h>

#include <gui/IGraphicBufferAlloc.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <gui/ConsumerBase.h>

#include <private/gui/ComposerService.h>

#include <utils/Log.h>
#include <utils/String8.h>
#include <utils/Trace.h>

// Macros for including the ConsumerBase name in log messages
#define CB_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
#define CB_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
#define CB_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
#define CB_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
#define CB_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)

namespace android {

// Get an ID that's unique within this process.
static int32_t createProcessUniqueId() {
    static volatile int32_t globalCounter = 0;
    return android_atomic_inc(&globalCounter);
}

ConsumerBase::ConsumerBase(const sp<BufferQueue>& bufferQueue) :
        mAbandoned(false),
        mBufferQueue(bufferQueue) {
    // Choose a name using the PID and a process-unique ID.
    mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());

    // Note that we can't create an sp<...>(this) in a ctor that will not keep a
    // reference once the ctor ends, as that would cause the refcount of 'this'
    // dropping to 0 at the end of the ctor.  Since all we need is a wp<...>
    // that's what we create.
    wp<BufferQueue::ConsumerListener> listener;
    sp<BufferQueue::ConsumerListener> proxy;
    listener = static_cast<BufferQueue::ConsumerListener*>(this);
    proxy = new BufferQueue::ProxyConsumerListener(listener);

    status_t err = mBufferQueue->consumerConnect(proxy);
    if (err != NO_ERROR) {
        CB_LOGE("SurfaceTexture: error connecting to BufferQueue: %s (%d)",
                strerror(-err), err);
    } else {
        mBufferQueue->setConsumerName(mName);
    }
}

ConsumerBase::~ConsumerBase() {
	CB_LOGV("~ConsumerBase");
    abandon();
}

void ConsumerBase::freeBufferLocked(int slotIndex) {
    CB_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
    mSlots[slotIndex].mGraphicBuffer = 0;
    mSlots[slotIndex].mFence = 0;
}

// Used for refactoring, should not be in final interface
sp<BufferQueue> ConsumerBase::getBufferQueue() const {
    Mutex::Autolock lock(mMutex);
    return mBufferQueue;
}

void ConsumerBase::onFrameAvailable() {
    CB_LOGV("onFrameAvailable");

    sp<FrameAvailableListener> listener;
    { // scope for the lock
        Mutex::Autolock lock(mMutex);
        listener = mFrameAvailableListener;
    }

    if (listener != NULL) {
        CB_LOGV("actually calling onFrameAvailable");
        listener->onFrameAvailable();
    }
}

void ConsumerBase::onBuffersReleased() {
    sp<GraphicBuffer> bufRefs[BufferQueue::NUM_BUFFER_SLOTS];

    { // Scope for the lock
        Mutex::Autolock lock(mMutex);

        CB_LOGV("onBuffersReleased");

        if (mAbandoned) {
            // Nothing to do if we're already abandoned.
            return;
        }

        uint32_t mask = 0;
        mBufferQueue->getReleasedBuffers(&mask);
        for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
            if (mask & (1 << i)) {
                // Grab a local reference to the buffers so that they don't
                // get freed while the lock is held.
                bufRefs[i] = mSlots[i].mGraphicBuffer;

                freeBufferLocked(i);
            }
        }
    }

    // Clear the local buffer references.  This would happen automatically
    // when the array gets dtor'd, but I'm doing it explicitly for clarity.
    for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
        bufRefs[i].clear();
    }
}

void ConsumerBase::abandon() {
    CB_LOGV("abandon");
    Mutex::Autolock lock(mMutex);

    if (!mAbandoned) {
        abandonLocked();
        mAbandoned = true;
    }
}

void ConsumerBase::abandonLocked() {
	CB_LOGV("abandonLocked");
    for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
        freeBufferLocked(i);
    }
    // disconnect from the BufferQueue
    mBufferQueue->consumerDisconnect();
    mBufferQueue.clear();
}

void ConsumerBase::setFrameAvailableListener(
        const sp<FrameAvailableListener>& listener) {
    CB_LOGV("setFrameAvailableListener");
    Mutex::Autolock lock(mMutex);
    mFrameAvailableListener = listener;
}

void ConsumerBase::dump(String8& result) const {
    char buffer[1024];
    dump(result, "", buffer, 1024);
}

void ConsumerBase::dump(String8& result, const char* prefix,
        char* buffer, size_t size) const {
    Mutex::Autolock _l(mMutex);
    dumpLocked(result, prefix, buffer, size);
}

void ConsumerBase::dumpLocked(String8& result, const char* prefix,
        char* buffer, size_t SIZE) const {
    snprintf(buffer, SIZE, "%smAbandoned=%d\n", prefix, int(mAbandoned));
    result.append(buffer);

    if (!mAbandoned) {
        mBufferQueue->dump(result, prefix, buffer, SIZE);
    }
}

status_t ConsumerBase::acquireBufferLocked(BufferQueue::BufferItem *item) {
    status_t err = mBufferQueue->acquireBuffer(item);
    if (err != NO_ERROR) {
        return err;
    }

    if (item->mGraphicBuffer != NULL) {
        mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
    }

    mSlots[item->mBuf].mFence = item->mFence;

    CB_LOGV("acquireBufferLocked: -> slot=%d", item->mBuf);

    return OK;
}

status_t ConsumerBase::addReleaseFence(int slot, const sp<Fence>& fence) {
    Mutex::Autolock lock(mMutex);
    return addReleaseFenceLocked(slot, fence);
}

status_t ConsumerBase::addReleaseFenceLocked(int slot, const sp<Fence>& fence) {
    CB_LOGV("addReleaseFenceLocked: slot=%d", slot);

    if (!mSlots[slot].mFence.get()) {
        mSlots[slot].mFence = fence;
    } else {
        sp<Fence> mergedFence = Fence::merge(
                String8::format("%.28s:%d", mName.string(), slot),
                mSlots[slot].mFence, fence);
        if (!mergedFence.get()) {
            CB_LOGE("failed to merge release fences");
            // synchronization is broken, the best we can do is hope fences
            // signal in order so the new fence will act like a union
            mSlots[slot].mFence = fence;
            return BAD_VALUE;
        }
        mSlots[slot].mFence = mergedFence;
    }

    return OK;
}

status_t ConsumerBase::releaseBufferLocked(int slot, EGLDisplay display,
       EGLSyncKHR eglFence) {
    CB_LOGV("releaseBufferLocked: slot=%d", slot);
    status_t err = mBufferQueue->releaseBuffer(slot, display, eglFence,
            mSlots[slot].mFence);
    if (err == BufferQueue::STALE_BUFFER_SLOT) {
        freeBufferLocked(slot);
    }

    mSlots[slot].mFence.clear();

    return err;
}

} // namespace android