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authorMark Brown <broonie@opensource.wolfsonmicro.com>2011-04-18 17:12:14 +0100
committerMark Brown <broonie@opensource.wolfsonmicro.com>2011-04-18 17:12:14 +0100
commitfac56c2df51bc29b07b3c2dcfabf32a015a0522c (patch)
tree1ff5d84ecf4ea0bcbd42e2ef9624b5ade3810890 /include/sound
parent6caa15d0b84d2ea688fd31f4f172c8353463e109 (diff)
parenta6360dd37e1a144ed11e6548371bade559a1e4df (diff)
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Merge commit 'v2.6.39-rc3' into for-2.6.39
Diffstat (limited to 'include/sound')
-rw-r--r--include/sound/ac97_codec.h2
-rw-r--r--include/sound/control.h2
-rw-r--r--include/sound/cs46xx_dsp_spos.h2
-rw-r--r--include/sound/hdspm.h2
-rw-r--r--include/sound/soc-dapm.h2
5 files changed, 5 insertions, 5 deletions
diff --git a/include/sound/ac97_codec.h b/include/sound/ac97_codec.h
index f1dcefe4..02cbb50 100644
--- a/include/sound/ac97_codec.h
+++ b/include/sound/ac97_codec.h
@@ -385,7 +385,7 @@
#define AC97_SCAP_DETECT_BY_VENDOR (1<<8) /* use vendor registers for read tests */
#define AC97_SCAP_NO_SPDIF (1<<9) /* don't build SPDIF controls */
#define AC97_SCAP_EAPD_LED (1<<10) /* EAPD as mute LED */
-#define AC97_SCAP_POWER_SAVE (1<<11) /* capable for aggresive power-saving */
+#define AC97_SCAP_POWER_SAVE (1<<11) /* capable for aggressive power-saving */
/* ac97->flags */
#define AC97_HAS_PC_BEEP (1<<0) /* force PC Speaker usage */
diff --git a/include/sound/control.h b/include/sound/control.h
index e67db28..404acb8 100644
--- a/include/sound/control.h
+++ b/include/sound/control.h
@@ -191,7 +191,7 @@ int _snd_ctl_add_slave(struct snd_kcontrol *master, struct snd_kcontrol *slave,
* Returns zero if successful or a negative error code.
*
* All slaves must be the same type (returning the same information
- * via info callback). The fucntion doesn't check it, so it's your
+ * via info callback). The function doesn't check it, so it's your
* responsibility.
*
* Also, some additional limitations:
diff --git a/include/sound/cs46xx_dsp_spos.h b/include/sound/cs46xx_dsp_spos.h
index 49b03c9..8008c59 100644
--- a/include/sound/cs46xx_dsp_spos.h
+++ b/include/sound/cs46xx_dsp_spos.h
@@ -147,7 +147,7 @@ struct dsp_pcm_channel_descriptor {
};
struct dsp_spos_instance {
- struct dsp_symbol_desc symbol_table; /* currently availble loaded symbols in SP */
+ struct dsp_symbol_desc symbol_table; /* currently available loaded symbols in SP */
int nmodules;
struct dsp_module_desc * modules; /* modules loaded into SP */
diff --git a/include/sound/hdspm.h b/include/sound/hdspm.h
index 1774ff5..1f59ea2 100644
--- a/include/sound/hdspm.h
+++ b/include/sound/hdspm.h
@@ -193,7 +193,7 @@ struct hdspm_version {
* 32768 Bytes
*/
-/* organisation is 64 channelfader in a continous memory block */
+/* organisation is 64 channelfader in a continuous memory block */
/* equivalent to hardware definition, maybe for future feature of mmap of
* them
*/
diff --git a/include/sound/soc-dapm.h b/include/sound/soc-dapm.h
index ddc2b3d..f72c103 100644
--- a/include/sound/soc-dapm.h
+++ b/include/sound/soc-dapm.h
@@ -23,7 +23,7 @@
/*
* SoC dynamic audio power management
*
- * We can have upto 4 power domains
+ * We can have up to 4 power domains
* 1. Codec domain - VREF, VMID
* Usually controlled at codec probe/remove, although can be set
* at stream time if power is not needed for sidetone, etc.