aboutsummaryrefslogtreecommitdiffstats
path: root/include
diff options
context:
space:
mode:
authorMathias Krause <minipli@googlemail.com>2012-09-20 10:01:49 +0000
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2012-10-13 05:28:05 +0900
commit3d39c3b09b4ef1fd7febdcf88f6bb9437cf4c141 (patch)
treea7acb320f82a2017854ee59bfa9d63f4a767b28d /include
parentcc4d0d8d729d4195bb22bff0de4139a3050a8c4f (diff)
downloadkernel_samsung_smdk4412-3d39c3b09b4ef1fd7febdcf88f6bb9437cf4c141.zip
kernel_samsung_smdk4412-3d39c3b09b4ef1fd7febdcf88f6bb9437cf4c141.tar.gz
kernel_samsung_smdk4412-3d39c3b09b4ef1fd7febdcf88f6bb9437cf4c141.tar.bz2
xfrm_user: ensure user supplied esn replay window is valid
[ Upstream commit ecd7918745234e423dd87fcc0c077da557909720 ] The current code fails to ensure that the netlink message actually contains as many bytes as the header indicates. If a user creates a new state or updates an existing one but does not supply the bytes for the whole ESN replay window, the kernel copies random heap bytes into the replay bitmap, the ones happen to follow the XFRMA_REPLAY_ESN_VAL netlink attribute. This leads to following issues: 1. The replay window has random bits set confusing the replay handling code later on. 2. A malicious user could use this flaw to leak up to ~3.5kB of heap memory when she has access to the XFRM netlink interface (requires CAP_NET_ADMIN). Known users of the ESN replay window are strongSwan and Steffen's iproute2 patch (<http://patchwork.ozlabs.org/patch/85962/>). The latter uses the interface with a bitmap supplied while the former does not. strongSwan is therefore prone to run into issue 1. To fix both issues without breaking existing userland allow using the XFRMA_REPLAY_ESN_VAL netlink attribute with either an empty bitmap or a fully specified one. For the former case we initialize the in-kernel bitmap with zero, for the latter we copy the user supplied bitmap. For state updates the full bitmap must be supplied. To prevent overflows in the bitmap length calculation the maximum size of bmp_len is limited to 128 by this patch -- resulting in a maximum replay window of 4096 packets. This should be sufficient for all real life scenarios (RFC 4303 recommends a default replay window size of 64). Signed-off-by: Mathias Krause <minipli@googlemail.com> Cc: Steffen Klassert <steffen.klassert@secunet.com> Cc: Martin Willi <martin@revosec.ch> Cc: Ben Hutchings <bhutchings@solarflare.com> Signed-off-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'include')
-rw-r--r--include/linux/xfrm.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/linux/xfrm.h b/include/linux/xfrm.h
index 22e61fd..28e493b 100644
--- a/include/linux/xfrm.h
+++ b/include/linux/xfrm.h
@@ -84,6 +84,8 @@ struct xfrm_replay_state {
__u32 bitmap;
};
+#define XFRMA_REPLAY_ESN_MAX 4096
+
struct xfrm_replay_state_esn {
unsigned int bmp_len;
__u32 oseq;