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path: root/drivers/gpu/drm/nouveau/nv20_graph.c
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* merge more graphics stuff from 3.2.72Wolfgang Wiedmeyer2015-10-231-3/+10
* remove firmware files, merge more uncritical stuff from 3.0.101Wolfgang Wiedmeyer2015-10-231-10/+3
* samsung update 1codeworkx2012-06-021-3/+10
* drm/nouveau: remove remnants of nouveau_pgraph_engineBen Skeggs2011-05-161-4/+2
* drm/nouveau: move set_tile_region to nouveau_exec_engineBen Skeggs2011-05-161-1/+2
* drm/nv20-nv30/gr: move to exec engine interfaceBen Skeggs2011-05-161-287/+224
* drm/nouveau: tidy+move PGRAPH ISRs to their respective *_graph.c filesBen Skeggs2010-12-031-0/+47
* drm/nv20: Add Z compression support.Francisco Jerez2010-12-031-10/+11
* drm/nouveau: Rework tile region handling.Francisco Jerez2010-12-031-14/+11
* drm/nouveau: Implement the pageflip ioctl.Francisco Jerez2010-12-031-0/+8
* drm/nouveau: only expose the object classes that are supported by the chipsetBen Skeggs2010-12-031-44/+87
* drm/nouveau: use object class structs more extensivelyBen Skeggs2010-12-031-0/+2
* drm/nouveau: store engine type in gpuobj class structsBen Skeggs2010-12-031-35/+35
* drm/nouveau: Refactor context destruction to avoid a lock ordering issue.Francisco Jerez2010-12-031-1/+13
* drm/nouveau: remove nouveau_gpuobj_ref completely, replace with sanityBen Skeggs2010-09-241-22/+18
* drm/nouveau: modify object accessors, offset in bytes rather than dwordsBen Skeggs2010-09-241-237/+237
* drm/nv20-nv30: move context table object out of dev_privBen Skeggs2010-07-131-18/+15
* drm/nouveau: allocate fixed amount of PRAMIN per channel on all chipsetsBen Skeggs2010-07-131-16/+42
* drm/nouveau: add instmem flush() hookBen Skeggs2010-07-131-5/+0
* drm: Remove drm_resource wrappersJordan Crouse2010-06-011-2/+2
* drm/nouveau: Pre-G80 tiling support.Francisco Jerez2010-01-111-33/+28
* drm/nouveau: Add DRM driver for NVIDIA GPUsBen Skeggs2009-12-111-0/+780