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authornyquist <nyquist@chromium.org>2015-12-10 12:12:51 -0800
committerCommit bot <commit-bot@chromium.org>2015-12-10 20:14:21 +0000
commit2fe752c3c8b169b515990c2cb189805836adfcd2 (patch)
tree79dad5b2ecd96584153877b348f325c94c195f97
parent2c8d77d23016e6d2b4769a6ed8d3ccf0aeeffdf9 (diff)
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Add support for LayerTreeSettings (de)serialization
As part of serializing cc::LayerTreeHost, we also need to serialize the cc::LayerTreeSettings. BUG=561210 CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel Review URL: https://codereview.chromium.org/1504273002 Cr-Commit-Position: refs/heads/master@{#364452}
-rw-r--r--cc/BUILD.gn1
-rw-r--r--cc/cc.gyp1
-rw-r--r--cc/cc_tests.gyp1
-rw-r--r--cc/proto/BUILD.gn1
-rw-r--r--cc/proto/layer_tree_settings.proto73
-rw-r--r--cc/trees/layer_tree_settings.cc240
-rw-r--r--cc/trees/layer_tree_settings.h13
-rw-r--r--cc/trees/layer_tree_settings_unittest.cc165
8 files changed, 493 insertions, 2 deletions
diff --git a/cc/BUILD.gn b/cc/BUILD.gn
index 3be4ebb..35551e6 100644
--- a/cc/BUILD.gn
+++ b/cc/BUILD.gn
@@ -884,6 +884,7 @@ test("cc_unittests") {
"trees/layer_tree_host_unittest_scroll.cc",
"trees/layer_tree_host_unittest_video.cc",
"trees/layer_tree_impl_unittest.cc",
+ "trees/layer_tree_settings_unittest.cc",
"trees/occlusion_tracker_unittest.cc",
"trees/occlusion_unittest.cc",
"trees/property_tree_unittest.cc",
diff --git a/cc/cc.gyp b/cc/cc.gyp
index 7bce8be..0ae6cbb 100644
--- a/cc/cc.gyp
+++ b/cc/cc.gyp
@@ -603,6 +603,7 @@
'proto/layer.proto',
'proto/layer_position_constraint.proto',
'proto/layer_tree_debug_state.proto',
+ 'proto/layer_tree_settings.proto',
'proto/managed_memory_policy.proto',
'proto/memory_allocation.proto',
'proto/point.proto',
diff --git a/cc/cc_tests.gyp b/cc/cc_tests.gyp
index 8ce17e2..dba083e 100644
--- a/cc/cc_tests.gyp
+++ b/cc/cc_tests.gyp
@@ -144,6 +144,7 @@
'trees/layer_tree_host_unittest_scroll.cc',
'trees/layer_tree_host_unittest_video.cc',
'trees/layer_tree_impl_unittest.cc',
+ 'trees/layer_tree_settings_unittest.cc',
'trees/occlusion_tracker_unittest.cc',
'trees/occlusion_unittest.cc',
'trees/property_tree_unittest.cc',
diff --git a/cc/proto/BUILD.gn b/cc/proto/BUILD.gn
index 6983a04a..7a15f79 100644
--- a/cc/proto/BUILD.gn
+++ b/cc/proto/BUILD.gn
@@ -34,6 +34,7 @@ proto_library("proto_internal") {
"layer.proto",
"layer_position_constraint.proto",
"layer_tree_debug_state.proto",
+ "layer_tree_settings.proto",
"managed_memory_policy.proto",
"memory_allocation.proto",
"point.proto",
diff --git a/cc/proto/layer_tree_settings.proto b/cc/proto/layer_tree_settings.proto
new file mode 100644
index 0000000..1c0bb85
--- /dev/null
+++ b/cc/proto/layer_tree_settings.proto
@@ -0,0 +1,73 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+syntax = "proto2";
+
+import "layer_tree_debug_state.proto";
+import "managed_memory_policy.proto";
+import "renderer_settings.proto";
+import "size.proto";
+
+package cc.proto;
+
+option optimize_for = LITE_RUNTIME;
+
+message LayerTreeSettings {
+ enum ScrollbarAnimator {
+ UNKNOWN = 0;
+ NO_ANIMATOR = 1;
+ LINEAR_FADE = 2;
+ THINNING = 3;
+ };
+
+ optional RendererSettings renderer_settings = 1;
+ optional bool single_thread_proxy_scheduler = 2;
+ optional bool use_external_begin_frame_source = 3;
+ optional bool main_frame_before_activation_enabled = 4;
+ optional bool using_synchronous_renderer_compositor = 5;
+ optional bool accelerated_animation_enabled = 6;
+ optional bool can_use_lcd_text = 7;
+ optional bool use_distance_field_text = 8;
+ optional bool gpu_rasterization_enabled = 9;
+ optional bool gpu_rasterization_forced = 10;
+ optional int32 gpu_rasterization_msaa_sample_count = 11;
+ optional float gpu_rasterization_skewport_target_time_in_seconds = 12;
+ optional bool create_low_res_tiling = 13;
+ optional ScrollbarAnimator scrollbar_animator = 14;
+ optional int32 scrollbar_fade_delay_ms = 15;
+ optional int32 scrollbar_fade_resize_delay_ms = 16;
+ optional int32 scrollbar_fade_duration_ms = 17;
+ optional uint32 solid_color_scrollbar_color = 18; /* SkColor */
+ optional bool timeout_and_draw_when_animation_checkerboards = 19;
+ optional bool layer_transforms_should_scale_layer_contents = 20;
+ optional bool layers_always_allowed_lcd_text = 21;
+ optional float minimum_contents_scale = 22;
+ optional float low_res_contents_scale_factor = 23;
+ optional float top_controls_show_threshold = 24;
+ optional float top_controls_hide_threshold = 25;
+ optional double background_animation_rate = 26;
+ optional Size default_tile_size = 27;
+ optional Size max_untiled_layer_size = 28;
+ optional Size minimum_occlusion_tracking_size = 29;
+ optional uint32 tiling_interest_area_padding = 30;
+ optional float skewport_target_time_in_seconds = 31;
+ optional int32 skewport_extrapolation_limit_in_content_pixels = 32;
+ optional uint32 max_memory_for_prepaint_percentage = 33;
+ optional bool strict_layer_property_change_checking = 34;
+ optional bool use_zero_copy = 35;
+ optional bool use_partial_raster = 36;
+ optional bool enable_elastic_overscroll = 37;
+ repeated uint32 use_image_texture_targets = 38;
+ optional bool ignore_root_layer_flings = 39;
+ optional uint32 scheduled_raster_task_limit = 40;
+ optional bool use_occlusion_for_tile_prioritization = 41;
+ optional bool verify_property_trees = 42;
+ optional bool use_property_trees = 43;
+ optional bool image_decode_tasks_enabled = 44;
+ optional bool use_compositor_animation_timelines = 45;
+ optional bool wait_for_beginframe_interval = 46;
+ optional int32 max_staging_buffer_usage_in_bytes = 47;
+ optional ManagedMemoryPolicy memory_policy = 48;
+ optional LayerTreeDebugState initial_debug_state = 49;
+}
diff --git a/cc/trees/layer_tree_settings.cc b/cc/trees/layer_tree_settings.cc
index 1a978fb..7c27273 100644
--- a/cc/trees/layer_tree_settings.cc
+++ b/cc/trees/layer_tree_settings.cc
@@ -10,10 +10,49 @@
#include "base/command_line.h"
#include "base/logging.h"
#include "base/strings/string_number_conversions.h"
+#include "cc/proto/gfx_conversions.h"
+#include "cc/proto/gpu_conversions.h"
+#include "cc/proto/layer_tree_settings.pb.h"
#include "ui/gfx/buffer_types.h"
namespace cc {
+namespace {
+
+proto::LayerTreeSettings_ScrollbarAnimator
+LayerTreeSettingsScrollbarAnimatorToProto(
+ const LayerTreeSettings::ScrollbarAnimator& animator) {
+ switch (animator) {
+ case LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR:
+ return proto::LayerTreeSettings_ScrollbarAnimator_NO_ANIMATOR;
+ case LayerTreeSettings::ScrollbarAnimator::LINEAR_FADE:
+ return proto::LayerTreeSettings_ScrollbarAnimator_LINEAR_FADE;
+ case LayerTreeSettings::ScrollbarAnimator::THINNING:
+ return proto::LayerTreeSettings_ScrollbarAnimator_THINNING;
+ }
+ NOTREACHED() << "proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN";
+ return proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN;
+}
+
+LayerTreeSettings::ScrollbarAnimator
+LayerTreeSettingsScrollbarAnimatorFromProto(
+ const proto::LayerTreeSettings_ScrollbarAnimator& animator) {
+ switch (animator) {
+ case proto::LayerTreeSettings_ScrollbarAnimator_NO_ANIMATOR:
+ return LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR;
+ case proto::LayerTreeSettings_ScrollbarAnimator_LINEAR_FADE:
+ return LayerTreeSettings::ScrollbarAnimator::LINEAR_FADE;
+ case proto::LayerTreeSettings_ScrollbarAnimator_THINNING:
+ return LayerTreeSettings::ScrollbarAnimator::THINNING;
+ case proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN:
+ NOTREACHED() << "proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN";
+ return LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR;
+ }
+ return LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR;
+}
+
+} // namespace
+
LayerTreeSettings::LayerTreeSettings()
: single_thread_proxy_scheduler(true),
use_external_begin_frame_source(false),
@@ -70,6 +109,207 @@ LayerTreeSettings::LayerTreeSettings()
LayerTreeSettings::~LayerTreeSettings() {}
+bool LayerTreeSettings::operator==(const LayerTreeSettings& other) const {
+ return renderer_settings == other.renderer_settings &&
+ single_thread_proxy_scheduler == other.single_thread_proxy_scheduler &&
+ use_external_begin_frame_source ==
+ other.use_external_begin_frame_source &&
+ main_frame_before_activation_enabled ==
+ other.main_frame_before_activation_enabled &&
+ using_synchronous_renderer_compositor ==
+ other.using_synchronous_renderer_compositor &&
+ accelerated_animation_enabled == other.accelerated_animation_enabled &&
+ can_use_lcd_text == other.can_use_lcd_text &&
+ use_distance_field_text == other.use_distance_field_text &&
+ gpu_rasterization_enabled == other.gpu_rasterization_enabled &&
+ gpu_rasterization_forced == other.gpu_rasterization_forced &&
+ gpu_rasterization_msaa_sample_count ==
+ other.gpu_rasterization_msaa_sample_count &&
+ create_low_res_tiling == other.create_low_res_tiling &&
+ scrollbar_animator == other.scrollbar_animator &&
+ scrollbar_fade_delay_ms == other.scrollbar_fade_delay_ms &&
+ scrollbar_fade_resize_delay_ms ==
+ other.scrollbar_fade_resize_delay_ms &&
+ scrollbar_fade_duration_ms == other.scrollbar_fade_duration_ms &&
+ solid_color_scrollbar_color == other.solid_color_scrollbar_color &&
+ timeout_and_draw_when_animation_checkerboards ==
+ other.timeout_and_draw_when_animation_checkerboards &&
+ layer_transforms_should_scale_layer_contents ==
+ other.layer_transforms_should_scale_layer_contents &&
+ layers_always_allowed_lcd_text ==
+ other.layers_always_allowed_lcd_text &&
+ minimum_contents_scale == other.minimum_contents_scale &&
+ low_res_contents_scale_factor == other.low_res_contents_scale_factor &&
+ top_controls_show_threshold == other.top_controls_show_threshold &&
+ top_controls_hide_threshold == other.top_controls_hide_threshold &&
+ background_animation_rate == other.background_animation_rate &&
+ default_tile_size == other.default_tile_size &&
+ max_untiled_layer_size == other.max_untiled_layer_size &&
+ minimum_occlusion_tracking_size ==
+ other.minimum_occlusion_tracking_size &&
+ tiling_interest_area_padding == other.tiling_interest_area_padding &&
+ skewport_target_time_in_seconds ==
+ other.skewport_target_time_in_seconds &&
+ skewport_extrapolation_limit_in_content_pixels ==
+ other.skewport_extrapolation_limit_in_content_pixels &&
+ max_memory_for_prepaint_percentage ==
+ other.max_memory_for_prepaint_percentage &&
+ strict_layer_property_change_checking ==
+ other.strict_layer_property_change_checking &&
+ use_zero_copy == other.use_zero_copy &&
+ use_partial_raster == other.use_partial_raster &&
+ enable_elastic_overscroll == other.enable_elastic_overscroll &&
+ use_image_texture_targets == other.use_image_texture_targets &&
+ ignore_root_layer_flings == other.ignore_root_layer_flings &&
+ scheduled_raster_task_limit == other.scheduled_raster_task_limit &&
+ use_occlusion_for_tile_prioritization ==
+ other.use_occlusion_for_tile_prioritization &&
+ verify_property_trees == other.verify_property_trees &&
+ use_property_trees == other.use_property_trees &&
+ image_decode_tasks_enabled == other.image_decode_tasks_enabled &&
+ use_compositor_animation_timelines ==
+ other.use_compositor_animation_timelines &&
+ wait_for_beginframe_interval == other.wait_for_beginframe_interval &&
+ max_staging_buffer_usage_in_bytes ==
+ other.max_staging_buffer_usage_in_bytes &&
+ memory_policy_ == other.memory_policy_ &&
+ LayerTreeDebugState::Equal(initial_debug_state,
+ other.initial_debug_state);
+}
+
+void LayerTreeSettings::ToProtobuf(proto::LayerTreeSettings* proto) const {
+ renderer_settings.ToProtobuf(proto->mutable_renderer_settings());
+ proto->set_single_thread_proxy_scheduler(single_thread_proxy_scheduler);
+ proto->set_use_external_begin_frame_source(use_external_begin_frame_source);
+ proto->set_main_frame_before_activation_enabled(
+ main_frame_before_activation_enabled);
+ proto->set_using_synchronous_renderer_compositor(
+ using_synchronous_renderer_compositor);
+ proto->set_accelerated_animation_enabled(accelerated_animation_enabled);
+ proto->set_can_use_lcd_text(can_use_lcd_text);
+ proto->set_use_distance_field_text(use_distance_field_text);
+ proto->set_gpu_rasterization_enabled(gpu_rasterization_enabled);
+ proto->set_gpu_rasterization_forced(gpu_rasterization_forced);
+ proto->set_gpu_rasterization_msaa_sample_count(
+ gpu_rasterization_msaa_sample_count);
+ proto->set_create_low_res_tiling(create_low_res_tiling);
+ proto->set_scrollbar_animator(
+ LayerTreeSettingsScrollbarAnimatorToProto(scrollbar_animator));
+ proto->set_scrollbar_fade_delay_ms(scrollbar_fade_delay_ms);
+ proto->set_scrollbar_fade_resize_delay_ms(scrollbar_fade_resize_delay_ms);
+ proto->set_scrollbar_fade_duration_ms(scrollbar_fade_duration_ms);
+ proto->set_solid_color_scrollbar_color(solid_color_scrollbar_color);
+ proto->set_timeout_and_draw_when_animation_checkerboards(
+ timeout_and_draw_when_animation_checkerboards);
+ proto->set_layer_transforms_should_scale_layer_contents(
+ layer_transforms_should_scale_layer_contents);
+ proto->set_layers_always_allowed_lcd_text(layers_always_allowed_lcd_text);
+ proto->set_minimum_contents_scale(minimum_contents_scale);
+ proto->set_low_res_contents_scale_factor(low_res_contents_scale_factor);
+ proto->set_top_controls_show_threshold(top_controls_show_threshold);
+ proto->set_top_controls_hide_threshold(top_controls_hide_threshold);
+ proto->set_background_animation_rate(background_animation_rate);
+ SizeToProto(default_tile_size, proto->mutable_default_tile_size());
+ SizeToProto(max_untiled_layer_size, proto->mutable_max_untiled_layer_size());
+ SizeToProto(minimum_occlusion_tracking_size,
+ proto->mutable_minimum_occlusion_tracking_size());
+ proto->set_tiling_interest_area_padding(tiling_interest_area_padding);
+ proto->set_skewport_target_time_in_seconds(skewport_target_time_in_seconds);
+ proto->set_skewport_extrapolation_limit_in_content_pixels(
+ skewport_extrapolation_limit_in_content_pixels);
+ proto->set_max_memory_for_prepaint_percentage(
+ max_memory_for_prepaint_percentage);
+ proto->set_strict_layer_property_change_checking(
+ strict_layer_property_change_checking);
+ proto->set_use_zero_copy(use_zero_copy);
+ proto->set_use_partial_raster(use_partial_raster);
+ proto->set_enable_elastic_overscroll(enable_elastic_overscroll);
+ proto->set_ignore_root_layer_flings(ignore_root_layer_flings);
+ proto->set_scheduled_raster_task_limit(scheduled_raster_task_limit);
+ proto->set_use_occlusion_for_tile_prioritization(
+ use_occlusion_for_tile_prioritization);
+ proto->set_verify_property_trees(verify_property_trees);
+ proto->set_use_property_trees(use_property_trees);
+ proto->set_image_decode_tasks_enabled(image_decode_tasks_enabled);
+ proto->set_use_compositor_animation_timelines(
+ use_compositor_animation_timelines);
+ proto->set_wait_for_beginframe_interval(wait_for_beginframe_interval);
+ proto->set_max_staging_buffer_usage_in_bytes(
+ max_staging_buffer_usage_in_bytes);
+ memory_policy_.ToProtobuf(proto->mutable_memory_policy());
+ initial_debug_state.ToProtobuf(proto->mutable_initial_debug_state());
+
+ for (unsigned u : use_image_texture_targets)
+ proto->add_use_image_texture_targets(u);
+}
+
+void LayerTreeSettings::FromProtobuf(const proto::LayerTreeSettings& proto) {
+ renderer_settings.FromProtobuf(proto.renderer_settings());
+ single_thread_proxy_scheduler = proto.single_thread_proxy_scheduler();
+ use_external_begin_frame_source = proto.use_external_begin_frame_source();
+ main_frame_before_activation_enabled =
+ proto.main_frame_before_activation_enabled();
+ using_synchronous_renderer_compositor =
+ proto.using_synchronous_renderer_compositor();
+ accelerated_animation_enabled = proto.accelerated_animation_enabled();
+ can_use_lcd_text = proto.can_use_lcd_text();
+ use_distance_field_text = proto.use_distance_field_text();
+ gpu_rasterization_enabled = proto.gpu_rasterization_enabled();
+ gpu_rasterization_forced = proto.gpu_rasterization_forced();
+ gpu_rasterization_msaa_sample_count =
+ proto.gpu_rasterization_msaa_sample_count();
+ create_low_res_tiling = proto.create_low_res_tiling();
+ scrollbar_animator =
+ LayerTreeSettingsScrollbarAnimatorFromProto(proto.scrollbar_animator());
+ scrollbar_fade_delay_ms = proto.scrollbar_fade_delay_ms();
+ scrollbar_fade_resize_delay_ms = proto.scrollbar_fade_resize_delay_ms();
+ scrollbar_fade_duration_ms = proto.scrollbar_fade_duration_ms();
+ solid_color_scrollbar_color = proto.solid_color_scrollbar_color();
+ timeout_and_draw_when_animation_checkerboards =
+ proto.timeout_and_draw_when_animation_checkerboards();
+ layer_transforms_should_scale_layer_contents =
+ proto.layer_transforms_should_scale_layer_contents();
+ layers_always_allowed_lcd_text = proto.layers_always_allowed_lcd_text();
+ minimum_contents_scale = proto.minimum_contents_scale();
+ low_res_contents_scale_factor = proto.low_res_contents_scale_factor();
+ top_controls_show_threshold = proto.top_controls_show_threshold();
+ top_controls_hide_threshold = proto.top_controls_hide_threshold();
+ background_animation_rate = proto.background_animation_rate();
+ default_tile_size = ProtoToSize(proto.default_tile_size());
+ max_untiled_layer_size = ProtoToSize(proto.max_untiled_layer_size());
+ minimum_occlusion_tracking_size =
+ ProtoToSize(proto.minimum_occlusion_tracking_size());
+ tiling_interest_area_padding = proto.tiling_interest_area_padding();
+ skewport_target_time_in_seconds = proto.skewport_target_time_in_seconds();
+ skewport_extrapolation_limit_in_content_pixels =
+ proto.skewport_extrapolation_limit_in_content_pixels();
+ max_memory_for_prepaint_percentage =
+ proto.max_memory_for_prepaint_percentage();
+ strict_layer_property_change_checking =
+ proto.strict_layer_property_change_checking();
+ use_zero_copy = proto.use_zero_copy();
+ use_partial_raster = proto.use_partial_raster();
+ enable_elastic_overscroll = proto.enable_elastic_overscroll();
+ // |use_image_texture_targets| contains default values, so clear first.
+ use_image_texture_targets.clear();
+ ignore_root_layer_flings = proto.ignore_root_layer_flings();
+ scheduled_raster_task_limit = proto.scheduled_raster_task_limit();
+ use_occlusion_for_tile_prioritization =
+ proto.use_occlusion_for_tile_prioritization();
+ verify_property_trees = proto.verify_property_trees();
+ use_property_trees = proto.use_property_trees();
+ image_decode_tasks_enabled = proto.image_decode_tasks_enabled();
+ use_compositor_animation_timelines =
+ proto.use_compositor_animation_timelines();
+ wait_for_beginframe_interval = proto.wait_for_beginframe_interval();
+ max_staging_buffer_usage_in_bytes = proto.max_staging_buffer_usage_in_bytes();
+ memory_policy_.FromProtobuf(proto.memory_policy());
+ initial_debug_state.FromProtobuf(proto.initial_debug_state());
+
+ for (int i = 0; i < proto.use_image_texture_targets_size(); ++i)
+ use_image_texture_targets.push_back(proto.use_image_texture_targets(i));
+}
+
SchedulerSettings LayerTreeSettings::ToSchedulerSettings() const {
SchedulerSettings scheduler_settings;
scheduler_settings.use_external_begin_frame_source =
diff --git a/cc/trees/layer_tree_settings.h b/cc/trees/layer_tree_settings.h
index 9fb59cb..0939ba0 100644
--- a/cc/trees/layer_tree_settings.h
+++ b/cc/trees/layer_tree_settings.h
@@ -18,11 +18,22 @@
namespace cc {
+namespace proto {
+class LayerTreeSettings;
+} // namespace proto
+
class CC_EXPORT LayerTreeSettings {
public:
LayerTreeSettings();
virtual ~LayerTreeSettings();
+ bool operator==(const LayerTreeSettings& other) const;
+
+ void ToProtobuf(proto::LayerTreeSettings* proto) const;
+ void FromProtobuf(const proto::LayerTreeSettings& proto);
+
+ SchedulerSettings ToSchedulerSettings() const;
+
RendererSettings renderer_settings;
bool single_thread_proxy_scheduler;
bool use_external_begin_frame_source;
@@ -80,8 +91,6 @@ class CC_EXPORT LayerTreeSettings {
ManagedMemoryPolicy memory_policy_;
LayerTreeDebugState initial_debug_state;
-
- SchedulerSettings ToSchedulerSettings() const;
};
} // namespace cc
diff --git a/cc/trees/layer_tree_settings_unittest.cc b/cc/trees/layer_tree_settings_unittest.cc
new file mode 100644
index 0000000..48e6122
--- /dev/null
+++ b/cc/trees/layer_tree_settings_unittest.cc
@@ -0,0 +1,165 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/trees/layer_tree_settings.h"
+
+#include "cc/proto/layer_tree_settings.pb.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace cc {
+namespace {
+
+void VerifySerializeAndDeserialize(const LayerTreeSettings& settings1) {
+ proto::LayerTreeSettings proto;
+ settings1.ToProtobuf(&proto);
+ LayerTreeSettings settings2;
+ settings2.FromProtobuf(proto);
+ EXPECT_EQ(settings1, settings2);
+}
+
+TEST(LayerTreeSettingsTest, DefaultValues) {
+ LayerTreeSettings settings;
+ VerifySerializeAndDeserialize(settings);
+}
+
+TEST(LayerTreeSettingsTest, AllMembersChanged) {
+ LayerTreeSettings settings;
+ RendererSettings rs;
+ rs.texture_id_allocation_chunk_size =
+ rs.texture_id_allocation_chunk_size * 3 + 1;
+ settings.renderer_settings = rs;
+ settings.single_thread_proxy_scheduler =
+ !settings.single_thread_proxy_scheduler;
+ settings.use_external_begin_frame_source =
+ !settings.use_external_begin_frame_source;
+ settings.main_frame_before_activation_enabled =
+ !settings.main_frame_before_activation_enabled;
+ settings.using_synchronous_renderer_compositor =
+ !settings.using_synchronous_renderer_compositor;
+ settings.accelerated_animation_enabled =
+ !settings.accelerated_animation_enabled;
+ settings.can_use_lcd_text = !settings.can_use_lcd_text;
+ settings.use_distance_field_text = !settings.use_distance_field_text;
+ settings.gpu_rasterization_enabled = !settings.gpu_rasterization_enabled;
+ settings.gpu_rasterization_forced = !settings.gpu_rasterization_forced;
+ settings.gpu_rasterization_msaa_sample_count =
+ settings.gpu_rasterization_msaa_sample_count * 3 + 1;
+ settings.gpu_rasterization_skewport_target_time_in_seconds =
+ settings.gpu_rasterization_skewport_target_time_in_seconds * 3 + 1;
+ settings.create_low_res_tiling = !settings.create_low_res_tiling;
+ settings.scrollbar_animator = LayerTreeSettings::THINNING;
+ settings.scrollbar_fade_delay_ms = settings.scrollbar_fade_delay_ms * 3 + 1;
+ settings.scrollbar_fade_resize_delay_ms =
+ settings.scrollbar_fade_resize_delay_ms * 3 + 1;
+ settings.scrollbar_fade_duration_ms =
+ settings.scrollbar_fade_duration_ms * 3 + 1;
+ settings.solid_color_scrollbar_color = SK_ColorCYAN;
+ settings.timeout_and_draw_when_animation_checkerboards =
+ !settings.timeout_and_draw_when_animation_checkerboards;
+ settings.layer_transforms_should_scale_layer_contents =
+ !settings.layer_transforms_should_scale_layer_contents;
+ settings.layers_always_allowed_lcd_text =
+ !settings.layers_always_allowed_lcd_text;
+ settings.minimum_contents_scale = 0.42f;
+ settings.low_res_contents_scale_factor = 0.43f;
+ settings.top_controls_show_threshold = 0.44f;
+ settings.top_controls_hide_threshold = 0.45f;
+ settings.background_animation_rate = 0.46f;
+ settings.default_tile_size = gfx::Size(47, 48);
+ settings.max_untiled_layer_size = gfx::Size(49, 50);
+ settings.minimum_occlusion_tracking_size = gfx::Size(51, 52);
+ settings.tiling_interest_area_padding =
+ settings.tiling_interest_area_padding * 3 + 1;
+ settings.skewport_target_time_in_seconds = 0.53f;
+ settings.skewport_extrapolation_limit_in_content_pixels =
+ settings.skewport_extrapolation_limit_in_content_pixels * 3 + 1;
+ settings.max_memory_for_prepaint_percentage =
+ settings.max_memory_for_prepaint_percentage * 3 + 1;
+ settings.strict_layer_property_change_checking =
+ !settings.strict_layer_property_change_checking;
+ settings.use_zero_copy = !settings.use_zero_copy;
+ settings.use_partial_raster = !settings.use_partial_raster;
+ settings.enable_elastic_overscroll = !settings.enable_elastic_overscroll;
+ settings.use_image_texture_targets.push_back(54);
+ settings.use_image_texture_targets.push_back(55);
+ settings.ignore_root_layer_flings = !settings.ignore_root_layer_flings;
+ settings.scheduled_raster_task_limit =
+ settings.scheduled_raster_task_limit * 3 + 1;
+ settings.use_occlusion_for_tile_prioritization =
+ !settings.use_occlusion_for_tile_prioritization;
+ settings.use_property_trees = !settings.use_property_trees;
+ settings.use_compositor_animation_timelines =
+ !settings.use_compositor_animation_timelines;
+ settings.wait_for_beginframe_interval =
+ !settings.wait_for_beginframe_interval;
+ settings.max_staging_buffer_usage_in_bytes =
+ settings.max_staging_buffer_usage_in_bytes * 3 + 1;
+ settings.memory_policy_ = ManagedMemoryPolicy(
+ 56, gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE, 57);
+ LayerTreeDebugState debug_state;
+ debug_state.show_fps_counter = !debug_state.show_fps_counter;
+ settings.initial_debug_state = debug_state;
+ VerifySerializeAndDeserialize(settings);
+}
+
+TEST(LayerTreeSettingsTest, ArbitraryValues) {
+ LayerTreeSettings settings;
+ RendererSettings rs;
+ rs.texture_id_allocation_chunk_size = 42;
+ settings.renderer_settings = rs;
+ settings.single_thread_proxy_scheduler = true;
+ settings.use_external_begin_frame_source = true;
+ settings.main_frame_before_activation_enabled = true;
+ settings.using_synchronous_renderer_compositor = false;
+ settings.accelerated_animation_enabled = true;
+ settings.can_use_lcd_text = false;
+ settings.use_distance_field_text = false;
+ settings.gpu_rasterization_enabled = false;
+ settings.gpu_rasterization_forced = true;
+ settings.gpu_rasterization_msaa_sample_count = 10;
+ settings.gpu_rasterization_skewport_target_time_in_seconds = 0.909f;
+ settings.create_low_res_tiling = false;
+ settings.scrollbar_animator = LayerTreeSettings::LINEAR_FADE;
+ settings.scrollbar_fade_delay_ms = 13;
+ settings.scrollbar_fade_resize_delay_ms = 61;
+ settings.scrollbar_fade_duration_ms = 23;
+ settings.solid_color_scrollbar_color = SK_ColorCYAN;
+ settings.timeout_and_draw_when_animation_checkerboards = true;
+ settings.layer_transforms_should_scale_layer_contents = true;
+ settings.layers_always_allowed_lcd_text = true;
+ settings.minimum_contents_scale = 0.314f;
+ settings.low_res_contents_scale_factor = 0.49f;
+ settings.top_controls_hide_threshold = 0.666f;
+ settings.top_controls_hide_threshold = 0.51f;
+ settings.background_animation_rate = 0.52f;
+ settings.default_tile_size = gfx::Size(53, 54);
+ settings.max_untiled_layer_size = gfx::Size(55, 56);
+ settings.minimum_occlusion_tracking_size = gfx::Size(57, 58);
+ settings.tiling_interest_area_padding = 59;
+ settings.skewport_target_time_in_seconds = 0.6f;
+ settings.skewport_extrapolation_limit_in_content_pixels = 61;
+ settings.max_memory_for_prepaint_percentage = 62;
+ settings.strict_layer_property_change_checking = true;
+ settings.use_zero_copy = true;
+ settings.use_partial_raster = true;
+ settings.enable_elastic_overscroll = false;
+ settings.use_image_texture_targets.push_back(10);
+ settings.use_image_texture_targets.push_back(19);
+ settings.ignore_root_layer_flings = true;
+ settings.scheduled_raster_task_limit = 41;
+ settings.use_occlusion_for_tile_prioritization = true;
+ settings.use_property_trees = true;
+ settings.use_compositor_animation_timelines = true;
+ settings.wait_for_beginframe_interval = true;
+ settings.max_staging_buffer_usage_in_bytes = 70;
+ settings.memory_policy_ = ManagedMemoryPolicy(
+ 71, gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE, 77);
+ LayerTreeDebugState debug_state;
+ debug_state.show_fps_counter = true;
+ settings.initial_debug_state = debug_state;
+ VerifySerializeAndDeserialize(settings);
+}
+
+} // namespace
+} // namespace cc