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authorzmo@chromium.org <zmo@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-03-05 00:49:54 +0000
committerzmo@chromium.org <zmo@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-03-05 00:49:54 +0000
commit4bf858f802b04c1e7a4de9ed8fd601a315aa5ce0 (patch)
tree30d488b478fc76f9ff14b4dcbcd4cc3ef02faa26
parentee87c8becd53479fcbe4f2d66b37401d10ddae47 (diff)
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Format generated gpu files using clang-format.
Just reformatting, no code change. BUG=349140 TEST=tree R=bajones@chromium.org, dmichael@chromium.org TBR=piman@chromium.org, sky@chromium.org Review URL: https://codereview.chromium.org/181903006 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@254891 0039d316-1c4b-4281-b951-d872f2087c98
-rw-r--r--gpu/GLES2/gl2chromium_autogen.h52
-rwxr-xr-xgpu/command_buffer/build_gles2_cmd_buffer.py43
-rw-r--r--gpu/command_buffer/client/client_context_state_autogen.h3
-rw-r--r--gpu/command_buffer/client/client_context_state_impl_autogen.h51
-rw-r--r--gpu/command_buffer/client/gles2_c_lib_autogen.h1274
-rw-r--r--gpu/command_buffer/client/gles2_cmd_helper_autogen.h4168
-rw-r--r--gpu/command_buffer/client/gles2_implementation_autogen.h636
-rw-r--r--gpu/command_buffer/client/gles2_implementation_impl_autogen.h1017
-rw-r--r--gpu/command_buffer/client/gles2_implementation_unittest_autogen.h40
-rw-r--r--gpu/command_buffer/client/gles2_interface_autogen.h503
-rw-r--r--gpu/command_buffer/client/gles2_interface_stub_autogen.h610
-rw-r--r--gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h1191
-rw-r--r--gpu/command_buffer/client/gles2_trace_implementation_autogen.h610
-rw-r--r--gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h844
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format_autogen.h3809
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format_test_autogen.h3489
-rw-r--r--gpu/command_buffer/common/gles2_cmd_ids_autogen.h473
-rw-r--r--gpu/command_buffer/common/gles2_cmd_utils_autogen.h3
-rw-r--r--gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h2297
-rw-r--r--gpu/command_buffer/service/context_state_autogen.h3
-rw-r--r--gpu/command_buffer/service/context_state_impl_autogen.h41
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder_autogen.h849
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h51
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h479
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder_unittest_2_autogen.h523
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder_unittest_3_autogen.h3
-rw-r--r--gpu/command_buffer/service/gles2_cmd_validation_autogen.h3
-rw-r--r--gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h918
-rw-r--r--mojo/public/gles2/gles2_call_visitor_autogen.h818
-rw-r--r--ppapi/c/dev/ppb_opengles2ext_dev.h3
-rw-r--r--ppapi/c/ppb_opengles2.h722
-rw-r--r--ppapi/lib/gl/gles2/gles2.c578
-rw-r--r--ppapi/shared_impl/ppb_opengles2_shared.cc2
33 files changed, 13601 insertions, 12505 deletions
diff --git a/gpu/GLES2/gl2chromium_autogen.h b/gpu/GLES2/gl2chromium_autogen.h
index 62b22d5..3acd0dc 100644
--- a/gpu/GLES2/gl2chromium_autogen.h
+++ b/gpu/GLES2/gl2chromium_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file contains Chromium-specific GLES2 declarations.
@@ -73,8 +75,8 @@
#define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv)
#define glGetError GLES2_GET_FUN(GetError)
#define glGetFloatv GLES2_GET_FUN(GetFloatv)
-#define glGetFramebufferAttachmentParameteriv GLES2_GET_FUN( \
- GetFramebufferAttachmentParameteriv)
+#define glGetFramebufferAttachmentParameteriv \
+ GLES2_GET_FUN(GetFramebufferAttachmentParameteriv)
#define glGetIntegerv GLES2_GET_FUN(GetIntegerv)
#define glGetProgramiv GLES2_GET_FUN(GetProgramiv)
#define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog)
@@ -157,12 +159,12 @@
#define glVertexAttribPointer GLES2_GET_FUN(VertexAttribPointer)
#define glViewport GLES2_GET_FUN(Viewport)
#define glBlitFramebufferCHROMIUM GLES2_GET_FUN(BlitFramebufferCHROMIUM)
-#define glRenderbufferStorageMultisampleCHROMIUM GLES2_GET_FUN( \
- RenderbufferStorageMultisampleCHROMIUM)
-#define glRenderbufferStorageMultisampleEXT GLES2_GET_FUN( \
- RenderbufferStorageMultisampleEXT)
-#define glFramebufferTexture2DMultisampleEXT GLES2_GET_FUN( \
- FramebufferTexture2DMultisampleEXT)
+#define glRenderbufferStorageMultisampleCHROMIUM \
+ GLES2_GET_FUN(RenderbufferStorageMultisampleCHROMIUM)
+#define glRenderbufferStorageMultisampleEXT \
+ GLES2_GET_FUN(RenderbufferStorageMultisampleEXT)
+#define glFramebufferTexture2DMultisampleEXT \
+ GLES2_GET_FUN(FramebufferTexture2DMultisampleEXT)
#define glTexStorage2DEXT GLES2_GET_FUN(TexStorage2DEXT)
#define glGenQueriesEXT GLES2_GET_FUN(GenQueriesEXT)
#define glDeleteQueriesEXT GLES2_GET_FUN(DeleteQueriesEXT)
@@ -179,8 +181,7 @@
#define glIsVertexArrayOES GLES2_GET_FUN(IsVertexArrayOES)
#define glBindVertexArrayOES GLES2_GET_FUN(BindVertexArrayOES)
#define glSwapBuffers GLES2_GET_FUN(SwapBuffers)
-#define glGetMaxValueInBufferCHROMIUM GLES2_GET_FUN( \
- GetMaxValueInBufferCHROMIUM)
+#define glGetMaxValueInBufferCHROMIUM GLES2_GET_FUN(GetMaxValueInBufferCHROMIUM)
#define glGenSharedIdsCHROMIUM GLES2_GET_FUN(GenSharedIdsCHROMIUM)
#define glDeleteSharedIdsCHROMIUM GLES2_GET_FUN(DeleteSharedIdsCHROMIUM)
#define glRegisterSharedIdsCHROMIUM GLES2_GET_FUN(RegisterSharedIdsCHROMIUM)
@@ -194,25 +195,21 @@
#define glMapTexSubImage2DCHROMIUM GLES2_GET_FUN(MapTexSubImage2DCHROMIUM)
#define glUnmapTexSubImage2DCHROMIUM GLES2_GET_FUN(UnmapTexSubImage2DCHROMIUM)
#define glResizeCHROMIUM GLES2_GET_FUN(ResizeCHROMIUM)
-#define glGetRequestableExtensionsCHROMIUM GLES2_GET_FUN( \
- GetRequestableExtensionsCHROMIUM)
+#define glGetRequestableExtensionsCHROMIUM \
+ GLES2_GET_FUN(GetRequestableExtensionsCHROMIUM)
#define glRequestExtensionCHROMIUM GLES2_GET_FUN(RequestExtensionCHROMIUM)
-#define glRateLimitOffscreenContextCHROMIUM GLES2_GET_FUN( \
- RateLimitOffscreenContextCHROMIUM)
-#define glGetMultipleIntegervCHROMIUM GLES2_GET_FUN( \
- GetMultipleIntegervCHROMIUM)
+#define glRateLimitOffscreenContextCHROMIUM \
+ GLES2_GET_FUN(RateLimitOffscreenContextCHROMIUM)
+#define glGetMultipleIntegervCHROMIUM GLES2_GET_FUN(GetMultipleIntegervCHROMIUM)
#define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfoCHROMIUM)
-#define glCreateStreamTextureCHROMIUM GLES2_GET_FUN( \
- CreateStreamTextureCHROMIUM)
+#define glCreateStreamTextureCHROMIUM GLES2_GET_FUN(CreateStreamTextureCHROMIUM)
#define glCreateImageCHROMIUM GLES2_GET_FUN(CreateImageCHROMIUM)
#define glDestroyImageCHROMIUM GLES2_GET_FUN(DestroyImageCHROMIUM)
-#define glGetImageParameterivCHROMIUM GLES2_GET_FUN( \
- GetImageParameterivCHROMIUM)
-#define glGetTranslatedShaderSourceANGLE GLES2_GET_FUN( \
- GetTranslatedShaderSourceANGLE)
+#define glGetImageParameterivCHROMIUM GLES2_GET_FUN(GetImageParameterivCHROMIUM)
+#define glGetTranslatedShaderSourceANGLE \
+ GLES2_GET_FUN(GetTranslatedShaderSourceANGLE)
#define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM)
-#define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN( \
- TexImageIOSurface2DCHROMIUM)
+#define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM)
#define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM)
#define glDrawArraysInstancedANGLE GLES2_GET_FUN(DrawArraysInstancedANGLE)
#define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE)
@@ -220,16 +217,14 @@
#define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM)
#define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM)
#define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM)
-#define glBindUniformLocationCHROMIUM GLES2_GET_FUN( \
- BindUniformLocationCHROMIUM)
+#define glBindUniformLocationCHROMIUM GLES2_GET_FUN(BindUniformLocationCHROMIUM)
#define glBindTexImage2DCHROMIUM GLES2_GET_FUN(BindTexImage2DCHROMIUM)
#define glReleaseTexImage2DCHROMIUM GLES2_GET_FUN(ReleaseTexImage2DCHROMIUM)
#define glTraceBeginCHROMIUM GLES2_GET_FUN(TraceBeginCHROMIUM)
#define glTraceEndCHROMIUM GLES2_GET_FUN(TraceEndCHROMIUM)
#define glAsyncTexSubImage2DCHROMIUM GLES2_GET_FUN(AsyncTexSubImage2DCHROMIUM)
#define glAsyncTexImage2DCHROMIUM GLES2_GET_FUN(AsyncTexImage2DCHROMIUM)
-#define glWaitAsyncTexImage2DCHROMIUM GLES2_GET_FUN( \
- WaitAsyncTexImage2DCHROMIUM)
+#define glWaitAsyncTexImage2DCHROMIUM GLES2_GET_FUN(WaitAsyncTexImage2DCHROMIUM)
#define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT)
#define glLoseContextCHROMIUM GLES2_GET_FUN(LoseContextCHROMIUM)
#define glInsertSyncPointCHROMIUM GLES2_GET_FUN(InsertSyncPointCHROMIUM)
@@ -238,4 +233,3 @@
#define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM)
#endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/build_gles2_cmd_buffer.py b/gpu/command_buffer/build_gles2_cmd_buffer.py
index 924cd3c..0acd6a3 100755
--- a/gpu/command_buffer/build_gles2_cmd_buffer.py
+++ b/gpu/command_buffer/build_gles2_cmd_buffer.py
@@ -11,6 +11,7 @@ import os.path
import sys
import re
from optparse import OptionParser
+from subprocess import call
_SIZE_OF_UINT32 = 4
_SIZE_OF_COMMAND_HEADER = 4
@@ -24,6 +25,8 @@ _LICENSE = """// Copyright (c) 2014 The Chromium Authors. All rights reserved.
_DO_NOT_EDIT_WARNING = """// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
"""
@@ -7827,6 +7830,10 @@ const size_t GLES2Util::enum_to_string_table_len_ =
file.Close()
+def Format(generated_files):
+ for filename in generated_files:
+ call(["clang-format", "-i", "-style=chromium", filename])
+
def main(argv):
"""This is the main function."""
parser = OptionParser()
@@ -7905,6 +7912,42 @@ def main(argv):
gen.WriteMojoGLCallVisitor(
"../../mojo/public/gles2/gles2_call_visitor_autogen.h")
+ Format([
+ "common/gles2_cmd_format_autogen.h",
+ "common/gles2_cmd_format_test_autogen.h",
+ "common/gles2_cmd_ids_autogen.h",
+ "common/gles2_cmd_utils_autogen.h",
+ "common/gles2_cmd_utils_implementation_autogen.h",
+ "client/client_context_state_autogen.h",
+ "client/client_context_state_impl_autogen.h",
+ "client/gles2_cmd_helper_autogen.h",
+ "client/gles2_c_lib_autogen.h",
+ "client/gles2_implementation_autogen.h",
+ "client/gles2_implementation_impl_autogen.h",
+ "client/gles2_implementation_unittest_autogen.h",
+ "client/gles2_interface_autogen.h",
+ "client/gles2_interface_stub_autogen.h",
+ "client/gles2_interface_stub_impl_autogen.h",
+ "client/gles2_trace_implementation_autogen.h",
+ "client/gles2_trace_implementation_impl_autogen.h",
+ "service/context_state_autogen.h",
+ "service/context_state_impl_autogen.h",
+ "service/gles2_cmd_decoder_autogen.h",
+ "service/gles2_cmd_decoder_unittest_0_autogen.h",
+ "service/gles2_cmd_decoder_unittest_1_autogen.h",
+ "service/gles2_cmd_decoder_unittest_2_autogen.h",
+ "service/gles2_cmd_decoder_unittest_3_autogen.h",
+ "service/gles2_cmd_validation_autogen.h",
+ "service/gles2_cmd_validation_implementation_autogen.h"])
+ os.chdir("../..")
+ Format([
+ "gpu/GLES2/gl2chromium_autogen.h",
+ "mojo/public/gles2/gles2_call_visitor_autogen.h",
+ "ppapi/c/dev/ppb_opengles2ext_dev.h",
+ "ppapi/c/ppb_opengles2.h",
+ "ppapi/lib/gl/gles2/gles2.c",
+ "ppapi/shared_impl/ppb_opengles2_shared.cc"])
+
if gen.errors > 0:
print "%d errors" % gen.errors
return 1
diff --git a/gpu/command_buffer/client/client_context_state_autogen.h b/gpu/command_buffer/client/client_context_state_autogen.h
index e11864a..2d2f401 100644
--- a/gpu/command_buffer/client/client_context_state_autogen.h
+++ b/gpu/command_buffer/client/client_context_state_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// It is included by client_context_state.h
@@ -24,4 +26,3 @@ struct EnableFlags {
};
#endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/client/client_context_state_impl_autogen.h b/gpu/command_buffer/client/client_context_state_impl_autogen.h
index c82f1e0..52908fc 100644
--- a/gpu/command_buffer/client/client_context_state_impl_autogen.h
+++ b/gpu/command_buffer/client/client_context_state_impl_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// It is included by client_context_state.cc
@@ -19,74 +21,72 @@ ClientContextState::EnableFlags::EnableFlags()
sample_alpha_to_coverage(false),
sample_coverage(false),
scissor_test(false),
- stencil_test(false) {
-}
-
+ stencil_test(false) {}
-bool ClientContextState::SetCapabilityState(
- GLenum cap, bool enabled, bool* changed) {
+bool ClientContextState::SetCapabilityState(GLenum cap,
+ bool enabled,
+ bool* changed) {
*changed = false;
switch (cap) {
case GL_BLEND:
if (enable_flags.blend != enabled) {
- *changed = true;
- enable_flags.blend = enabled;
+ *changed = true;
+ enable_flags.blend = enabled;
}
return true;
case GL_CULL_FACE:
if (enable_flags.cull_face != enabled) {
- *changed = true;
- enable_flags.cull_face = enabled;
+ *changed = true;
+ enable_flags.cull_face = enabled;
}
return true;
case GL_DEPTH_TEST:
if (enable_flags.depth_test != enabled) {
- *changed = true;
- enable_flags.depth_test = enabled;
+ *changed = true;
+ enable_flags.depth_test = enabled;
}
return true;
case GL_DITHER:
if (enable_flags.dither != enabled) {
- *changed = true;
- enable_flags.dither = enabled;
+ *changed = true;
+ enable_flags.dither = enabled;
}
return true;
case GL_POLYGON_OFFSET_FILL:
if (enable_flags.polygon_offset_fill != enabled) {
- *changed = true;
- enable_flags.polygon_offset_fill = enabled;
+ *changed = true;
+ enable_flags.polygon_offset_fill = enabled;
}
return true;
case GL_SAMPLE_ALPHA_TO_COVERAGE:
if (enable_flags.sample_alpha_to_coverage != enabled) {
- *changed = true;
- enable_flags.sample_alpha_to_coverage = enabled;
+ *changed = true;
+ enable_flags.sample_alpha_to_coverage = enabled;
}
return true;
case GL_SAMPLE_COVERAGE:
if (enable_flags.sample_coverage != enabled) {
- *changed = true;
- enable_flags.sample_coverage = enabled;
+ *changed = true;
+ enable_flags.sample_coverage = enabled;
}
return true;
case GL_SCISSOR_TEST:
if (enable_flags.scissor_test != enabled) {
- *changed = true;
- enable_flags.scissor_test = enabled;
+ *changed = true;
+ enable_flags.scissor_test = enabled;
}
return true;
case GL_STENCIL_TEST:
if (enable_flags.stencil_test != enabled) {
- *changed = true;
- enable_flags.stencil_test = enabled;
+ *changed = true;
+ enable_flags.stencil_test = enabled;
}
return true;
default:
return false;
}
}
-bool ClientContextState::GetEnabled(
- GLenum cap, bool* enabled) const {
+bool ClientContextState::GetEnabled(GLenum cap, bool* enabled) const {
switch (cap) {
case GL_BLEND:
*enabled = enable_flags.blend;
@@ -120,4 +120,3 @@ bool ClientContextState::GetEnabled(
}
}
#endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_IMPL_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
index 717604d..8da5441 100644
--- a/gpu/command_buffer/client/gles2_c_lib_autogen.h
+++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// These functions emulate GLES2 over command buffers.
@@ -31,8 +33,10 @@ void GLES2BindRenderbuffer(GLenum target, GLuint renderbuffer) {
void GLES2BindTexture(GLenum target, GLuint texture) {
gles2::GetGLContext()->BindTexture(target, texture);
}
-void GLES2BlendColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+void GLES2BlendColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) {
gles2::GetGLContext()->BlendColor(red, green, blue, alpha);
}
void GLES2BlendEquation(GLenum mode) {
@@ -44,74 +48,97 @@ void GLES2BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
void GLES2BlendFunc(GLenum sfactor, GLenum dfactor) {
gles2::GetGLContext()->BlendFunc(sfactor, dfactor);
}
-void GLES2BlendFuncSeparate(
- GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+void GLES2BlendFuncSeparate(GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha) {
gles2::GetGLContext()->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
}
-void GLES2BufferData(
- GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
+void GLES2BufferData(GLenum target,
+ GLsizeiptr size,
+ const void* data,
+ GLenum usage) {
gles2::GetGLContext()->BufferData(target, size, data, usage);
}
-void GLES2BufferSubData(
- GLenum target, GLintptr offset, GLsizeiptr size, const void* data) {
+void GLES2BufferSubData(GLenum target,
+ GLintptr offset,
+ GLsizeiptr size,
+ const void* data) {
gles2::GetGLContext()->BufferSubData(target, offset, size, data);
}
GLenum GLES2CheckFramebufferStatus(GLenum target) {
return gles2::GetGLContext()->CheckFramebufferStatus(target);
}
-void GLES2Clear(GLbitfield mask) {
- gles2::GetGLContext()->Clear(mask);
-}
-void GLES2ClearColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+void GLES2Clear(GLbitfield mask) { gles2::GetGLContext()->Clear(mask); }
+void GLES2ClearColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) {
gles2::GetGLContext()->ClearColor(red, green, blue, alpha);
}
void GLES2ClearDepthf(GLclampf depth) {
gles2::GetGLContext()->ClearDepthf(depth);
}
-void GLES2ClearStencil(GLint s) {
- gles2::GetGLContext()->ClearStencil(s);
-}
-void GLES2ColorMask(
- GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+void GLES2ClearStencil(GLint s) { gles2::GetGLContext()->ClearStencil(s); }
+void GLES2ColorMask(GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha) {
gles2::GetGLContext()->ColorMask(red, green, blue, alpha);
}
void GLES2CompileShader(GLuint shader) {
gles2::GetGLContext()->CompileShader(shader);
}
-void GLES2CompressedTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize, const void* data) {
+void GLES2CompressedTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ const void* data) {
gles2::GetGLContext()->CompressedTexImage2D(
target, level, internalformat, width, height, border, imageSize, data);
}
-void GLES2CompressedTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLsizei imageSize, const void* data) {
+void GLES2CompressedTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ const void* data) {
gles2::GetGLContext()->CompressedTexSubImage2D(
target, level, xoffset, yoffset, width, height, format, imageSize, data);
}
-void GLES2CopyTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border) {
+void GLES2CopyTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border) {
gles2::GetGLContext()->CopyTexImage2D(
target, level, internalformat, x, y, width, height, border);
}
-void GLES2CopyTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
- GLsizei width, GLsizei height) {
+void GLES2CopyTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
gles2::GetGLContext()->CopyTexSubImage2D(
target, level, xoffset, yoffset, x, y, width, height);
}
-GLuint GLES2CreateProgram() {
- return gles2::GetGLContext()->CreateProgram();
-}
+GLuint GLES2CreateProgram() { return gles2::GetGLContext()->CreateProgram(); }
GLuint GLES2CreateShader(GLenum type) {
return gles2::GetGLContext()->CreateShader(type);
}
-void GLES2CullFace(GLenum mode) {
- gles2::GetGLContext()->CullFace(mode);
-}
+void GLES2CullFace(GLenum mode) { gles2::GetGLContext()->CullFace(mode); }
void GLES2DeleteBuffers(GLsizei n, const GLuint* buffers) {
gles2::GetGLContext()->DeleteBuffers(n, buffers);
}
@@ -130,58 +157,49 @@ void GLES2DeleteShader(GLuint shader) {
void GLES2DeleteTextures(GLsizei n, const GLuint* textures) {
gles2::GetGLContext()->DeleteTextures(n, textures);
}
-void GLES2DepthFunc(GLenum func) {
- gles2::GetGLContext()->DepthFunc(func);
-}
-void GLES2DepthMask(GLboolean flag) {
- gles2::GetGLContext()->DepthMask(flag);
-}
+void GLES2DepthFunc(GLenum func) { gles2::GetGLContext()->DepthFunc(func); }
+void GLES2DepthMask(GLboolean flag) { gles2::GetGLContext()->DepthMask(flag); }
void GLES2DepthRangef(GLclampf zNear, GLclampf zFar) {
gles2::GetGLContext()->DepthRangef(zNear, zFar);
}
void GLES2DetachShader(GLuint program, GLuint shader) {
gles2::GetGLContext()->DetachShader(program, shader);
}
-void GLES2Disable(GLenum cap) {
- gles2::GetGLContext()->Disable(cap);
-}
+void GLES2Disable(GLenum cap) { gles2::GetGLContext()->Disable(cap); }
void GLES2DisableVertexAttribArray(GLuint index) {
gles2::GetGLContext()->DisableVertexAttribArray(index);
}
void GLES2DrawArrays(GLenum mode, GLint first, GLsizei count) {
gles2::GetGLContext()->DrawArrays(mode, first, count);
}
-void GLES2DrawElements(
- GLenum mode, GLsizei count, GLenum type, const void* indices) {
+void GLES2DrawElements(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices) {
gles2::GetGLContext()->DrawElements(mode, count, type, indices);
}
-void GLES2Enable(GLenum cap) {
- gles2::GetGLContext()->Enable(cap);
-}
+void GLES2Enable(GLenum cap) { gles2::GetGLContext()->Enable(cap); }
void GLES2EnableVertexAttribArray(GLuint index) {
gles2::GetGLContext()->EnableVertexAttribArray(index);
}
-void GLES2Finish() {
- gles2::GetGLContext()->Finish();
-}
-void GLES2Flush() {
- gles2::GetGLContext()->Flush();
-}
-void GLES2FramebufferRenderbuffer(
- GLenum target, GLenum attachment, GLenum renderbuffertarget,
- GLuint renderbuffer) {
+void GLES2Finish() { gles2::GetGLContext()->Finish(); }
+void GLES2Flush() { gles2::GetGLContext()->Flush(); }
+void GLES2FramebufferRenderbuffer(GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer) {
gles2::GetGLContext()->FramebufferRenderbuffer(
target, attachment, renderbuffertarget, renderbuffer);
}
-void GLES2FramebufferTexture2D(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level) {
+void GLES2FramebufferTexture2D(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level) {
gles2::GetGLContext()->FramebufferTexture2D(
target, attachment, textarget, texture, level);
}
-void GLES2FrontFace(GLenum mode) {
- gles2::GetGLContext()->FrontFace(mode);
-}
+void GLES2FrontFace(GLenum mode) { gles2::GetGLContext()->FrontFace(mode); }
void GLES2GenBuffers(GLsizei n, GLuint* buffers) {
gles2::GetGLContext()->GenBuffers(n, buffers);
}
@@ -197,20 +215,30 @@ void GLES2GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
void GLES2GenTextures(GLsizei n, GLuint* textures) {
gles2::GetGLContext()->GenTextures(n, textures);
}
-void GLES2GetActiveAttrib(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) {
+void GLES2GetActiveAttrib(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) {
gles2::GetGLContext()->GetActiveAttrib(
program, index, bufsize, length, size, type, name);
}
-void GLES2GetActiveUniform(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) {
+void GLES2GetActiveUniform(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) {
gles2::GetGLContext()->GetActiveUniform(
program, index, bufsize, length, size, type, name);
}
-void GLES2GetAttachedShaders(
- GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
+void GLES2GetAttachedShaders(GLuint program,
+ GLsizei maxcount,
+ GLsizei* count,
+ GLuint* shaders) {
gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders);
}
GLint GLES2GetAttribLocation(GLuint program, const char* name) {
@@ -222,14 +250,14 @@ void GLES2GetBooleanv(GLenum pname, GLboolean* params) {
void GLES2GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
gles2::GetGLContext()->GetBufferParameteriv(target, pname, params);
}
-GLenum GLES2GetError() {
- return gles2::GetGLContext()->GetError();
-}
+GLenum GLES2GetError() { return gles2::GetGLContext()->GetError(); }
void GLES2GetFloatv(GLenum pname, GLfloat* params) {
gles2::GetGLContext()->GetFloatv(pname, params);
}
-void GLES2GetFramebufferAttachmentParameteriv(
- GLenum target, GLenum attachment, GLenum pname, GLint* params) {
+void GLES2GetFramebufferAttachmentParameteriv(GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLint* params) {
gles2::GetGLContext()->GetFramebufferAttachmentParameteriv(
target, attachment, pname, params);
}
@@ -239,28 +267,37 @@ void GLES2GetIntegerv(GLenum pname, GLint* params) {
void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) {
gles2::GetGLContext()->GetProgramiv(program, pname, params);
}
-void GLES2GetProgramInfoLog(
- GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
+void GLES2GetProgramInfoLog(GLuint program,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
gles2::GetGLContext()->GetProgramInfoLog(program, bufsize, length, infolog);
}
-void GLES2GetRenderbufferParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GLES2GetRenderbufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
gles2::GetGLContext()->GetRenderbufferParameteriv(target, pname, params);
}
void GLES2GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
gles2::GetGLContext()->GetShaderiv(shader, pname, params);
}
-void GLES2GetShaderInfoLog(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
+void GLES2GetShaderInfoLog(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
gles2::GetGLContext()->GetShaderInfoLog(shader, bufsize, length, infolog);
}
-void GLES2GetShaderPrecisionFormat(
- GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) {
+void GLES2GetShaderPrecisionFormat(GLenum shadertype,
+ GLenum precisiontype,
+ GLint* range,
+ GLint* precision) {
gles2::GetGLContext()->GetShaderPrecisionFormat(
shadertype, precisiontype, range, precision);
}
-void GLES2GetShaderSource(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+void GLES2GetShaderSource(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) {
gles2::GetGLContext()->GetShaderSource(shader, bufsize, length, source);
}
const GLubyte* GLES2GetString(GLenum name) {
@@ -314,9 +351,7 @@ GLboolean GLES2IsShader(GLuint shader) {
GLboolean GLES2IsTexture(GLuint texture) {
return gles2::GetGLContext()->IsTexture(texture);
}
-void GLES2LineWidth(GLfloat width) {
- gles2::GetGLContext()->LineWidth(width);
-}
+void GLES2LineWidth(GLfloat width) { gles2::GetGLContext()->LineWidth(width); }
void GLES2LinkProgram(GLuint program) {
gles2::GetGLContext()->LinkProgram(program);
}
@@ -326,16 +361,22 @@ void GLES2PixelStorei(GLenum pname, GLint param) {
void GLES2PolygonOffset(GLfloat factor, GLfloat units) {
gles2::GetGLContext()->PolygonOffset(factor, units);
}
-void GLES2ReadPixels(
- GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
- void* pixels) {
+void GLES2ReadPixels(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ void* pixels) {
gles2::GetGLContext()->ReadPixels(x, y, width, height, format, type, pixels);
}
void GLES2ReleaseShaderCompiler() {
gles2::GetGLContext()->ReleaseShaderCompiler();
}
-void GLES2RenderbufferStorage(
- GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
+void GLES2RenderbufferStorage(GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
gles2::GetGLContext()->RenderbufferStorage(
target, internalformat, width, height);
}
@@ -345,15 +386,17 @@ void GLES2SampleCoverage(GLclampf value, GLboolean invert) {
void GLES2Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
gles2::GetGLContext()->Scissor(x, y, width, height);
}
-void GLES2ShaderBinary(
- GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
- GLsizei length) {
- gles2::GetGLContext()->ShaderBinary(
- n, shaders, binaryformat, binary, length);
-}
-void GLES2ShaderSource(
- GLuint shader, GLsizei count, const GLchar* const* str,
- const GLint* length) {
+void GLES2ShaderBinary(GLsizei n,
+ const GLuint* shaders,
+ GLenum binaryformat,
+ const void* binary,
+ GLsizei length) {
+ gles2::GetGLContext()->ShaderBinary(n, shaders, binaryformat, binary, length);
+}
+void GLES2ShaderSource(GLuint shader,
+ GLsizei count,
+ const GLchar* const* str,
+ const GLint* length) {
gles2::GetGLContext()->ShaderSource(shader, count, str, length);
}
void GLES2ShallowFinishCHROMIUM() {
@@ -365,30 +408,43 @@ void GLES2ShallowFlushCHROMIUM() {
void GLES2StencilFunc(GLenum func, GLint ref, GLuint mask) {
gles2::GetGLContext()->StencilFunc(func, ref, mask);
}
-void GLES2StencilFuncSeparate(
- GLenum face, GLenum func, GLint ref, GLuint mask) {
+void GLES2StencilFuncSeparate(GLenum face,
+ GLenum func,
+ GLint ref,
+ GLuint mask) {
gles2::GetGLContext()->StencilFuncSeparate(face, func, ref, mask);
}
-void GLES2StencilMask(GLuint mask) {
- gles2::GetGLContext()->StencilMask(mask);
-}
+void GLES2StencilMask(GLuint mask) { gles2::GetGLContext()->StencilMask(mask); }
void GLES2StencilMaskSeparate(GLenum face, GLuint mask) {
gles2::GetGLContext()->StencilMaskSeparate(face, mask);
}
void GLES2StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
gles2::GetGLContext()->StencilOp(fail, zfail, zpass);
}
-void GLES2StencilOpSeparate(
- GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+void GLES2StencilOpSeparate(GLenum face,
+ GLenum fail,
+ GLenum zfail,
+ GLenum zpass) {
gles2::GetGLContext()->StencilOpSeparate(face, fail, zfail, zpass);
}
-void GLES2TexImage2D(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) {
- gles2::GetGLContext()->TexImage2D(
- target, level, internalformat, width, height, border, format, type,
- pixels);
+void GLES2TexImage2D(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
+ gles2::GetGLContext()->TexImage2D(target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ pixels);
}
void GLES2TexParameterf(GLenum target, GLenum pname, GLfloat param) {
gles2::GetGLContext()->TexParameterf(target, pname, param);
@@ -402,9 +458,15 @@ void GLES2TexParameteri(GLenum target, GLenum pname, GLint param) {
void GLES2TexParameteriv(GLenum target, GLenum pname, const GLint* params) {
gles2::GetGLContext()->TexParameteriv(target, pname, params);
}
-void GLES2TexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* pixels) {
+void GLES2TexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
gles2::GetGLContext()->TexSubImage2D(
target, level, xoffset, yoffset, width, height, format, type, pixels);
}
@@ -444,8 +506,11 @@ void GLES2Uniform3i(GLint location, GLint x, GLint y, GLint z) {
void GLES2Uniform3iv(GLint location, GLsizei count, const GLint* v) {
gles2::GetGLContext()->Uniform3iv(location, count, v);
}
-void GLES2Uniform4f(
- GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+void GLES2Uniform4f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) {
gles2::GetGLContext()->Uniform4f(location, x, y, z, w);
}
void GLES2Uniform4fv(GLint location, GLsizei count, const GLfloat* v) {
@@ -457,16 +522,22 @@ void GLES2Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
void GLES2Uniform4iv(GLint location, GLsizei count, const GLint* v) {
gles2::GetGLContext()->Uniform4iv(location, count, v);
}
-void GLES2UniformMatrix2fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2UniformMatrix2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
gles2::GetGLContext()->UniformMatrix2fv(location, count, transpose, value);
}
-void GLES2UniformMatrix3fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2UniformMatrix3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
gles2::GetGLContext()->UniformMatrix3fv(location, count, transpose, value);
}
-void GLES2UniformMatrix4fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2UniformMatrix4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
gles2::GetGLContext()->UniformMatrix4fv(location, count, transpose, value);
}
void GLES2UseProgram(GLuint program) {
@@ -493,49 +564,71 @@ void GLES2VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
void GLES2VertexAttrib3fv(GLuint indx, const GLfloat* values) {
gles2::GetGLContext()->VertexAttrib3fv(indx, values);
}
-void GLES2VertexAttrib4f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+void GLES2VertexAttrib4f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) {
gles2::GetGLContext()->VertexAttrib4f(indx, x, y, z, w);
}
void GLES2VertexAttrib4fv(GLuint indx, const GLfloat* values) {
gles2::GetGLContext()->VertexAttrib4fv(indx, values);
}
-void GLES2VertexAttribPointer(
- GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
- const void* ptr) {
+void GLES2VertexAttribPointer(GLuint indx,
+ GLint size,
+ GLenum type,
+ GLboolean normalized,
+ GLsizei stride,
+ const void* ptr) {
gles2::GetGLContext()->VertexAttribPointer(
indx, size, type, normalized, stride, ptr);
}
void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
gles2::GetGLContext()->Viewport(x, y, width, height);
}
-void GLES2BlitFramebufferCHROMIUM(
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
- GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
+void GLES2BlitFramebufferCHROMIUM(GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter) {
gles2::GetGLContext()->BlitFramebufferCHROMIUM(
srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
-void GLES2RenderbufferStorageMultisampleCHROMIUM(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) {
+void GLES2RenderbufferStorageMultisampleCHROMIUM(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
gles2::GetGLContext()->RenderbufferStorageMultisampleCHROMIUM(
target, samples, internalformat, width, height);
}
-void GLES2RenderbufferStorageMultisampleEXT(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) {
+void GLES2RenderbufferStorageMultisampleEXT(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
gles2::GetGLContext()->RenderbufferStorageMultisampleEXT(
target, samples, internalformat, width, height);
}
-void GLES2FramebufferTexture2DMultisampleEXT(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level, GLsizei samples) {
+void GLES2FramebufferTexture2DMultisampleEXT(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level,
+ GLsizei samples) {
gles2::GetGLContext()->FramebufferTexture2DMultisampleEXT(
target, attachment, textarget, texture, level, samples);
}
-void GLES2TexStorage2DEXT(
- GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
- GLsizei height) {
+void GLES2TexStorage2DEXT(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height) {
gles2::GetGLContext()->TexStorage2DEXT(
target, levels, internalFormat, width, height);
}
@@ -566,9 +659,7 @@ void GLES2InsertEventMarkerEXT(GLsizei length, const GLchar* marker) {
void GLES2PushGroupMarkerEXT(GLsizei length, const GLchar* marker) {
gles2::GetGLContext()->PushGroupMarkerEXT(length, marker);
}
-void GLES2PopGroupMarkerEXT() {
- gles2::GetGLContext()->PopGroupMarkerEXT();
-}
+void GLES2PopGroupMarkerEXT() { gles2::GetGLContext()->PopGroupMarkerEXT(); }
void GLES2GenVertexArraysOES(GLsizei n, GLuint* arrays) {
gles2::GetGLContext()->GenVertexArraysOES(n, arrays);
}
@@ -581,24 +672,28 @@ GLboolean GLES2IsVertexArrayOES(GLuint array) {
void GLES2BindVertexArrayOES(GLuint array) {
gles2::GetGLContext()->BindVertexArrayOES(array);
}
-void GLES2SwapBuffers() {
- gles2::GetGLContext()->SwapBuffers();
-}
-GLuint GLES2GetMaxValueInBufferCHROMIUM(
- GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) {
+void GLES2SwapBuffers() { gles2::GetGLContext()->SwapBuffers(); }
+GLuint GLES2GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
+ GLsizei count,
+ GLenum type,
+ GLuint offset) {
return gles2::GetGLContext()->GetMaxValueInBufferCHROMIUM(
buffer_id, count, type, offset);
}
-void GLES2GenSharedIdsCHROMIUM(
- GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) {
+void GLES2GenSharedIdsCHROMIUM(GLuint namespace_id,
+ GLuint id_offset,
+ GLsizei n,
+ GLuint* ids) {
gles2::GetGLContext()->GenSharedIdsCHROMIUM(namespace_id, id_offset, n, ids);
}
-void GLES2DeleteSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) {
+void GLES2DeleteSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) {
gles2::GetGLContext()->DeleteSharedIdsCHROMIUM(namespace_id, n, ids);
}
-void GLES2RegisterSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) {
+void GLES2RegisterSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) {
gles2::GetGLContext()->RegisterSharedIdsCHROMIUM(namespace_id, n, ids);
}
GLboolean GLES2EnableFeatureCHROMIUM(const char* feature) {
@@ -616,17 +711,25 @@ void* GLES2MapImageCHROMIUM(GLuint image_id, GLenum access) {
void GLES2UnmapImageCHROMIUM(GLuint image_id) {
gles2::GetGLContext()->UnmapImageCHROMIUM(image_id);
}
-void* GLES2MapBufferSubDataCHROMIUM(
- GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) {
+void* GLES2MapBufferSubDataCHROMIUM(GLuint target,
+ GLintptr offset,
+ GLsizeiptr size,
+ GLenum access) {
return gles2::GetGLContext()->MapBufferSubDataCHROMIUM(
target, offset, size, access);
}
void GLES2UnmapBufferSubDataCHROMIUM(const void* mem) {
gles2::GetGLContext()->UnmapBufferSubDataCHROMIUM(mem);
}
-void* GLES2MapTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, GLenum access) {
+void* GLES2MapTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLenum access) {
return gles2::GetGLContext()->MapTexSubImage2DCHROMIUM(
target, level, xoffset, yoffset, width, height, format, type, access);
}
@@ -645,58 +748,75 @@ void GLES2RequestExtensionCHROMIUM(const char* extension) {
void GLES2RateLimitOffscreenContextCHROMIUM() {
gles2::GetGLContext()->RateLimitOffscreenContextCHROMIUM();
}
-void GLES2GetMultipleIntegervCHROMIUM(
- const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size) {
+void GLES2GetMultipleIntegervCHROMIUM(const GLenum* pnames,
+ GLuint count,
+ GLint* results,
+ GLsizeiptr size) {
gles2::GetGLContext()->GetMultipleIntegervCHROMIUM(
pnames, count, results, size);
}
-void GLES2GetProgramInfoCHROMIUM(
- GLuint program, GLsizei bufsize, GLsizei* size, void* info) {
+void GLES2GetProgramInfoCHROMIUM(GLuint program,
+ GLsizei bufsize,
+ GLsizei* size,
+ void* info) {
gles2::GetGLContext()->GetProgramInfoCHROMIUM(program, bufsize, size, info);
}
GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) {
return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture);
}
-GLuint GLES2CreateImageCHROMIUM(
- GLsizei width, GLsizei height, GLenum internalformat) {
+GLuint GLES2CreateImageCHROMIUM(GLsizei width,
+ GLsizei height,
+ GLenum internalformat) {
return gles2::GetGLContext()->CreateImageCHROMIUM(
width, height, internalformat);
}
void GLES2DestroyImageCHROMIUM(GLuint image_id) {
gles2::GetGLContext()->DestroyImageCHROMIUM(image_id);
}
-void GLES2GetImageParameterivCHROMIUM(
- GLuint image_id, GLenum pname, GLint* params) {
+void GLES2GetImageParameterivCHROMIUM(GLuint image_id,
+ GLenum pname,
+ GLint* params) {
gles2::GetGLContext()->GetImageParameterivCHROMIUM(image_id, pname, params);
}
-void GLES2GetTranslatedShaderSourceANGLE(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+void GLES2GetTranslatedShaderSourceANGLE(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) {
gles2::GetGLContext()->GetTranslatedShaderSourceANGLE(
shader, bufsize, length, source);
}
void GLES2PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) {
gles2::GetGLContext()->PostSubBufferCHROMIUM(x, y, width, height);
}
-void GLES2TexImageIOSurface2DCHROMIUM(
- GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
- GLuint plane) {
+void GLES2TexImageIOSurface2DCHROMIUM(GLenum target,
+ GLsizei width,
+ GLsizei height,
+ GLuint ioSurfaceId,
+ GLuint plane) {
gles2::GetGLContext()->TexImageIOSurface2DCHROMIUM(
target, width, height, ioSurfaceId, plane);
}
-void GLES2CopyTextureCHROMIUM(
- GLenum target, GLenum source_id, GLenum dest_id, GLint level,
- GLint internalformat, GLenum dest_type) {
+void GLES2CopyTextureCHROMIUM(GLenum target,
+ GLenum source_id,
+ GLenum dest_id,
+ GLint level,
+ GLint internalformat,
+ GLenum dest_type) {
gles2::GetGLContext()->CopyTextureCHROMIUM(
target, source_id, dest_id, level, internalformat, dest_type);
}
-void GLES2DrawArraysInstancedANGLE(
- GLenum mode, GLint first, GLsizei count, GLsizei primcount) {
+void GLES2DrawArraysInstancedANGLE(GLenum mode,
+ GLint first,
+ GLsizei count,
+ GLsizei primcount) {
gles2::GetGLContext()->DrawArraysInstancedANGLE(
mode, first, count, primcount);
}
-void GLES2DrawElementsInstancedANGLE(
- GLenum mode, GLsizei count, GLenum type, const void* indices,
- GLsizei primcount) {
+void GLES2DrawElementsInstancedANGLE(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices,
+ GLsizei primcount) {
gles2::GetGLContext()->DrawElementsInstancedANGLE(
mode, count, type, indices, primcount);
}
@@ -712,8 +832,9 @@ void GLES2ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) {
void GLES2ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) {
gles2::GetGLContext()->ConsumeTextureCHROMIUM(target, mailbox);
}
-void GLES2BindUniformLocationCHROMIUM(
- GLuint program, GLint location, const char* name) {
+void GLES2BindUniformLocationCHROMIUM(GLuint program,
+ GLint location,
+ const char* name) {
gles2::GetGLContext()->BindUniformLocationCHROMIUM(program, location, name);
}
void GLES2BindTexImage2DCHROMIUM(GLenum target, GLint imageId) {
@@ -725,28 +846,44 @@ void GLES2ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) {
void GLES2TraceBeginCHROMIUM(const char* name) {
gles2::GetGLContext()->TraceBeginCHROMIUM(name);
}
-void GLES2TraceEndCHROMIUM() {
- gles2::GetGLContext()->TraceEndCHROMIUM();
-}
-void GLES2AsyncTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* data) {
+void GLES2TraceEndCHROMIUM() { gles2::GetGLContext()->TraceEndCHROMIUM(); }
+void GLES2AsyncTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* data) {
gles2::GetGLContext()->AsyncTexSubImage2DCHROMIUM(
target, level, xoffset, yoffset, width, height, format, type, data);
}
-void GLES2AsyncTexImage2DCHROMIUM(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) {
- gles2::GetGLContext()->AsyncTexImage2DCHROMIUM(
- target, level, internalformat, width, height, border, format, type,
- pixels);
+void GLES2AsyncTexImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
+ gles2::GetGLContext()->AsyncTexImage2DCHROMIUM(target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ pixels);
}
void GLES2WaitAsyncTexImage2DCHROMIUM(GLenum target) {
gles2::GetGLContext()->WaitAsyncTexImage2DCHROMIUM(target);
}
-void GLES2DiscardFramebufferEXT(
- GLenum target, GLsizei count, const GLenum* attachments) {
+void GLES2DiscardFramebufferEXT(GLenum target,
+ GLsizei count,
+ const GLenum* attachments) {
gles2::GetGLContext()->DiscardFramebufferEXT(target, count, attachments);
}
void GLES2LoseContextCHROMIUM(GLenum current, GLenum other) {
@@ -768,362 +905,373 @@ void GLES2DiscardBackbufferCHROMIUM() {
namespace gles2 {
extern const NameToFunc g_gles2_function_table[] = {
- { "glActiveTexture", reinterpret_cast<GLES2FunctionPointer>(
- glActiveTexture), },
- { "glAttachShader", reinterpret_cast<GLES2FunctionPointer>(
- glAttachShader), },
- { "glBindAttribLocation", reinterpret_cast<GLES2FunctionPointer>(
- glBindAttribLocation), },
- { "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), },
- { "glBindFramebuffer", reinterpret_cast<GLES2FunctionPointer>(
- glBindFramebuffer), },
- { "glBindRenderbuffer", reinterpret_cast<GLES2FunctionPointer>(
- glBindRenderbuffer), },
- { "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture), },
- { "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor), },
- { "glBlendEquation", reinterpret_cast<GLES2FunctionPointer>(
- glBlendEquation), },
- { "glBlendEquationSeparate", reinterpret_cast<GLES2FunctionPointer>(
- glBlendEquationSeparate), },
- { "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), },
- { "glBlendFuncSeparate", reinterpret_cast<GLES2FunctionPointer>(
- glBlendFuncSeparate), },
- { "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData), },
- { "glBufferSubData", reinterpret_cast<GLES2FunctionPointer>(
- glBufferSubData), },
- { "glCheckFramebufferStatus", reinterpret_cast<GLES2FunctionPointer>(
- glCheckFramebufferStatus), },
- { "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear), },
- { "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor), },
- { "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), },
- { "glClearStencil", reinterpret_cast<GLES2FunctionPointer>(
- glClearStencil), },
- { "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask), },
- { "glCompileShader", reinterpret_cast<GLES2FunctionPointer>(
- glCompileShader), },
- { "glCompressedTexImage2D", reinterpret_cast<GLES2FunctionPointer>(
- glCompressedTexImage2D), },
- { "glCompressedTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(
- glCompressedTexSubImage2D), },
- { "glCopyTexImage2D", reinterpret_cast<GLES2FunctionPointer>(
- glCopyTexImage2D), },
- { "glCopyTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(
- glCopyTexSubImage2D), },
- { "glCreateProgram", reinterpret_cast<GLES2FunctionPointer>(
- glCreateProgram), },
- { "glCreateShader", reinterpret_cast<GLES2FunctionPointer>(
- glCreateShader), },
- { "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace), },
- { "glDeleteBuffers", reinterpret_cast<GLES2FunctionPointer>(
- glDeleteBuffers), },
- { "glDeleteFramebuffers", reinterpret_cast<GLES2FunctionPointer>(
- glDeleteFramebuffers), },
- { "glDeleteProgram", reinterpret_cast<GLES2FunctionPointer>(
- glDeleteProgram), },
- { "glDeleteRenderbuffers", reinterpret_cast<GLES2FunctionPointer>(
- glDeleteRenderbuffers), },
- { "glDeleteShader", reinterpret_cast<GLES2FunctionPointer>(
- glDeleteShader), },
- { "glDeleteTextures", reinterpret_cast<GLES2FunctionPointer>(
- glDeleteTextures), },
- { "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), },
- { "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask), },
- { "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), },
- { "glDetachShader", reinterpret_cast<GLES2FunctionPointer>(
- glDetachShader), },
- { "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable), },
- { "glDisableVertexAttribArray", reinterpret_cast<GLES2FunctionPointer>(
- glDisableVertexAttribArray), },
- { "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), },
- { "glDrawElements", reinterpret_cast<GLES2FunctionPointer>(
- glDrawElements), },
- { "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable), },
- { "glEnableVertexAttribArray", reinterpret_cast<GLES2FunctionPointer>(
- glEnableVertexAttribArray), },
- { "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), },
- { "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), },
- { "glFramebufferRenderbuffer", reinterpret_cast<GLES2FunctionPointer>(
- glFramebufferRenderbuffer), },
- { "glFramebufferTexture2D", reinterpret_cast<GLES2FunctionPointer>(
- glFramebufferTexture2D), },
- { "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace), },
- { "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), },
- { "glGenerateMipmap", reinterpret_cast<GLES2FunctionPointer>(
- glGenerateMipmap), },
- { "glGenFramebuffers", reinterpret_cast<GLES2FunctionPointer>(
- glGenFramebuffers), },
- { "glGenRenderbuffers", reinterpret_cast<GLES2FunctionPointer>(
- glGenRenderbuffers), },
- { "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures), },
- { "glGetActiveAttrib", reinterpret_cast<GLES2FunctionPointer>(
- glGetActiveAttrib), },
- { "glGetActiveUniform", reinterpret_cast<GLES2FunctionPointer>(
- glGetActiveUniform), },
- { "glGetAttachedShaders", reinterpret_cast<GLES2FunctionPointer>(
- glGetAttachedShaders), },
- { "glGetAttribLocation", reinterpret_cast<GLES2FunctionPointer>(
- glGetAttribLocation), },
- { "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), },
- { "glGetBufferParameteriv", reinterpret_cast<GLES2FunctionPointer>(
- glGetBufferParameteriv), },
- { "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError), },
- { "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), },
- { "glGetFramebufferAttachmentParameteriv", reinterpret_cast<GLES2FunctionPointer>(glGetFramebufferAttachmentParameteriv), }, // NOLINT
- { "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), },
- { "glGetProgramiv", reinterpret_cast<GLES2FunctionPointer>(
- glGetProgramiv), },
- { "glGetProgramInfoLog", reinterpret_cast<GLES2FunctionPointer>(
- glGetProgramInfoLog), },
- { "glGetRenderbufferParameteriv", reinterpret_cast<GLES2FunctionPointer>(
- glGetRenderbufferParameteriv), },
- { "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), },
- { "glGetShaderInfoLog", reinterpret_cast<GLES2FunctionPointer>(
- glGetShaderInfoLog), },
- { "glGetShaderPrecisionFormat", reinterpret_cast<GLES2FunctionPointer>(
- glGetShaderPrecisionFormat), },
- { "glGetShaderSource", reinterpret_cast<GLES2FunctionPointer>(
- glGetShaderSource), },
- { "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString), },
- { "glGetTexParameterfv", reinterpret_cast<GLES2FunctionPointer>(
- glGetTexParameterfv), },
- { "glGetTexParameteriv", reinterpret_cast<GLES2FunctionPointer>(
- glGetTexParameteriv), },
- { "glGetUniformfv", reinterpret_cast<GLES2FunctionPointer>(
- glGetUniformfv), },
- { "glGetUniformiv", reinterpret_cast<GLES2FunctionPointer>(
- glGetUniformiv), },
- { "glGetUniformLocation", reinterpret_cast<GLES2FunctionPointer>(
- glGetUniformLocation), },
- { "glGetVertexAttribfv", reinterpret_cast<GLES2FunctionPointer>(
- glGetVertexAttribfv), },
- { "glGetVertexAttribiv", reinterpret_cast<GLES2FunctionPointer>(
- glGetVertexAttribiv), },
- { "glGetVertexAttribPointerv", reinterpret_cast<GLES2FunctionPointer>(
- glGetVertexAttribPointerv), },
- { "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), },
- { "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), },
- { "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), },
- { "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>(
- glIsFramebuffer), },
- { "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), },
- { "glIsRenderbuffer", reinterpret_cast<GLES2FunctionPointer>(
- glIsRenderbuffer), },
- { "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), },
- { "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), },
- { "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), },
- { "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), },
- { "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), },
- { "glPolygonOffset", reinterpret_cast<GLES2FunctionPointer>(
- glPolygonOffset), },
- { "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels), },
- { "glReleaseShaderCompiler", reinterpret_cast<GLES2FunctionPointer>(
- glReleaseShaderCompiler), },
- { "glRenderbufferStorage", reinterpret_cast<GLES2FunctionPointer>(
- glRenderbufferStorage), },
- { "glSampleCoverage", reinterpret_cast<GLES2FunctionPointer>(
- glSampleCoverage), },
- { "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor), },
- { "glShaderBinary", reinterpret_cast<GLES2FunctionPointer>(
- glShaderBinary), },
- { "glShaderSource", reinterpret_cast<GLES2FunctionPointer>(
- glShaderSource), },
- { "glShallowFinishCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glShallowFinishCHROMIUM), },
- { "glShallowFlushCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glShallowFlushCHROMIUM), },
- { "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), },
- { "glStencilFuncSeparate", reinterpret_cast<GLES2FunctionPointer>(
- glStencilFuncSeparate), },
- { "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask), },
- { "glStencilMaskSeparate", reinterpret_cast<GLES2FunctionPointer>(
- glStencilMaskSeparate), },
- { "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp), },
- { "glStencilOpSeparate", reinterpret_cast<GLES2FunctionPointer>(
- glStencilOpSeparate), },
- { "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), },
- { "glTexParameterf", reinterpret_cast<GLES2FunctionPointer>(
- glTexParameterf), },
- { "glTexParameterfv", reinterpret_cast<GLES2FunctionPointer>(
- glTexParameterfv), },
- { "glTexParameteri", reinterpret_cast<GLES2FunctionPointer>(
- glTexParameteri), },
- { "glTexParameteriv", reinterpret_cast<GLES2FunctionPointer>(
- glTexParameteriv), },
- { "glTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(
- glTexSubImage2D), },
- { "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f), },
- { "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), },
- { "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i), },
- { "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), },
- { "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f), },
- { "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), },
- { "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i), },
- { "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), },
- { "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f), },
- { "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), },
- { "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i), },
- { "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), },
- { "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f), },
- { "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), },
- { "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i), },
- { "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), },
- { "glUniformMatrix2fv", reinterpret_cast<GLES2FunctionPointer>(
- glUniformMatrix2fv), },
- { "glUniformMatrix3fv", reinterpret_cast<GLES2FunctionPointer>(
- glUniformMatrix3fv), },
- { "glUniformMatrix4fv", reinterpret_cast<GLES2FunctionPointer>(
- glUniformMatrix4fv), },
- { "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), },
- { "glValidateProgram", reinterpret_cast<GLES2FunctionPointer>(
- glValidateProgram), },
- { "glVertexAttrib1f", reinterpret_cast<GLES2FunctionPointer>(
- glVertexAttrib1f), },
- { "glVertexAttrib1fv", reinterpret_cast<GLES2FunctionPointer>(
- glVertexAttrib1fv), },
- { "glVertexAttrib2f", reinterpret_cast<GLES2FunctionPointer>(
- glVertexAttrib2f), },
- { "glVertexAttrib2fv", reinterpret_cast<GLES2FunctionPointer>(
- glVertexAttrib2fv), },
- { "glVertexAttrib3f", reinterpret_cast<GLES2FunctionPointer>(
- glVertexAttrib3f), },
- { "glVertexAttrib3fv", reinterpret_cast<GLES2FunctionPointer>(
- glVertexAttrib3fv), },
- { "glVertexAttrib4f", reinterpret_cast<GLES2FunctionPointer>(
- glVertexAttrib4f), },
- { "glVertexAttrib4fv", reinterpret_cast<GLES2FunctionPointer>(
- glVertexAttrib4fv), },
- { "glVertexAttribPointer", reinterpret_cast<GLES2FunctionPointer>(
- glVertexAttribPointer), },
- { "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport), },
- { "glBlitFramebufferCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glBlitFramebufferCHROMIUM), },
- { "glRenderbufferStorageMultisampleCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorageMultisampleCHROMIUM), }, // NOLINT
- { "glRenderbufferStorageMultisampleEXT", reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorageMultisampleEXT), }, // NOLINT
- { "glFramebufferTexture2DMultisampleEXT", reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2DMultisampleEXT), }, // NOLINT
- { "glTexStorage2DEXT", reinterpret_cast<GLES2FunctionPointer>(
- glTexStorage2DEXT), },
- { "glGenQueriesEXT", reinterpret_cast<GLES2FunctionPointer>(
- glGenQueriesEXT), },
- { "glDeleteQueriesEXT", reinterpret_cast<GLES2FunctionPointer>(
- glDeleteQueriesEXT), },
- { "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), },
- { "glBeginQueryEXT", reinterpret_cast<GLES2FunctionPointer>(
- glBeginQueryEXT), },
- { "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), },
- { "glGetQueryivEXT", reinterpret_cast<GLES2FunctionPointer>(
- glGetQueryivEXT), },
- { "glGetQueryObjectuivEXT", reinterpret_cast<GLES2FunctionPointer>(
- glGetQueryObjectuivEXT), },
- { "glInsertEventMarkerEXT", reinterpret_cast<GLES2FunctionPointer>(
- glInsertEventMarkerEXT), },
- { "glPushGroupMarkerEXT", reinterpret_cast<GLES2FunctionPointer>(
- glPushGroupMarkerEXT), },
- { "glPopGroupMarkerEXT", reinterpret_cast<GLES2FunctionPointer>(
- glPopGroupMarkerEXT), },
- { "glGenVertexArraysOES", reinterpret_cast<GLES2FunctionPointer>(
- glGenVertexArraysOES), },
- { "glDeleteVertexArraysOES", reinterpret_cast<GLES2FunctionPointer>(
- glDeleteVertexArraysOES), },
- { "glIsVertexArrayOES", reinterpret_cast<GLES2FunctionPointer>(
- glIsVertexArrayOES), },
- { "glBindVertexArrayOES", reinterpret_cast<GLES2FunctionPointer>(
- glBindVertexArrayOES), },
- { "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), },
- { "glGetMaxValueInBufferCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glGetMaxValueInBufferCHROMIUM), },
- { "glGenSharedIdsCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glGenSharedIdsCHROMIUM), },
- { "glDeleteSharedIdsCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glDeleteSharedIdsCHROMIUM), },
- { "glRegisterSharedIdsCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glRegisterSharedIdsCHROMIUM), },
- { "glEnableFeatureCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glEnableFeatureCHROMIUM), },
- { "glMapBufferCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glMapBufferCHROMIUM), },
- { "glUnmapBufferCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glUnmapBufferCHROMIUM), },
- { "glMapImageCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glMapImageCHROMIUM), },
- { "glUnmapImageCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glUnmapImageCHROMIUM), },
- { "glMapBufferSubDataCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glMapBufferSubDataCHROMIUM), },
- { "glUnmapBufferSubDataCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glUnmapBufferSubDataCHROMIUM), },
- { "glMapTexSubImage2DCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glMapTexSubImage2DCHROMIUM), },
- { "glUnmapTexSubImage2DCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glUnmapTexSubImage2DCHROMIUM), },
- { "glResizeCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glResizeCHROMIUM), },
- { "glGetRequestableExtensionsCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(glGetRequestableExtensionsCHROMIUM), }, // NOLINT
- { "glRequestExtensionCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glRequestExtensionCHROMIUM), },
- { "glRateLimitOffscreenContextCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(glRateLimitOffscreenContextCHROMIUM), }, // NOLINT
- { "glGetMultipleIntegervCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glGetMultipleIntegervCHROMIUM), },
- { "glGetProgramInfoCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glGetProgramInfoCHROMIUM), },
- { "glCreateStreamTextureCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glCreateStreamTextureCHROMIUM), },
- { "glCreateImageCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glCreateImageCHROMIUM), },
- { "glDestroyImageCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glDestroyImageCHROMIUM), },
- { "glGetImageParameterivCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glGetImageParameterivCHROMIUM), },
- { "glGetTranslatedShaderSourceANGLE", reinterpret_cast<GLES2FunctionPointer>(
- glGetTranslatedShaderSourceANGLE), },
- { "glPostSubBufferCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glPostSubBufferCHROMIUM), },
- { "glTexImageIOSurface2DCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glTexImageIOSurface2DCHROMIUM), },
- { "glCopyTextureCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glCopyTextureCHROMIUM), },
- { "glDrawArraysInstancedANGLE", reinterpret_cast<GLES2FunctionPointer>(
- glDrawArraysInstancedANGLE), },
- { "glDrawElementsInstancedANGLE", reinterpret_cast<GLES2FunctionPointer>(
- glDrawElementsInstancedANGLE), },
- { "glVertexAttribDivisorANGLE", reinterpret_cast<GLES2FunctionPointer>(
- glVertexAttribDivisorANGLE), },
- { "glGenMailboxCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glGenMailboxCHROMIUM), },
- { "glProduceTextureCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glProduceTextureCHROMIUM), },
- { "glConsumeTextureCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glConsumeTextureCHROMIUM), },
- { "glBindUniformLocationCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glBindUniformLocationCHROMIUM), },
- { "glBindTexImage2DCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glBindTexImage2DCHROMIUM), },
- { "glReleaseTexImage2DCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glReleaseTexImage2DCHROMIUM), },
- { "glTraceBeginCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glTraceBeginCHROMIUM), },
- { "glTraceEndCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glTraceEndCHROMIUM), },
- { "glAsyncTexSubImage2DCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glAsyncTexSubImage2DCHROMIUM), },
- { "glAsyncTexImage2DCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glAsyncTexImage2DCHROMIUM), },
- { "glWaitAsyncTexImage2DCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glWaitAsyncTexImage2DCHROMIUM), },
- { "glDiscardFramebufferEXT", reinterpret_cast<GLES2FunctionPointer>(
- glDiscardFramebufferEXT), },
- { "glLoseContextCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glLoseContextCHROMIUM), },
- { "glInsertSyncPointCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glInsertSyncPointCHROMIUM), },
- { "glWaitSyncPointCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glWaitSyncPointCHROMIUM), },
- { "glDrawBuffersEXT", reinterpret_cast<GLES2FunctionPointer>(
- glDrawBuffersEXT), },
- { "glDiscardBackbufferCHROMIUM", reinterpret_cast<GLES2FunctionPointer>(
- glDiscardBackbufferCHROMIUM), },
- { NULL, NULL, },
-};
+ {"glActiveTexture",
+ reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), },
+ {"glAttachShader",
+ reinterpret_cast<GLES2FunctionPointer>(glAttachShader), },
+ {"glBindAttribLocation",
+ reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), },
+ {"glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), },
+ {"glBindFramebuffer",
+ reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), },
+ {"glBindRenderbuffer",
+ reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), },
+ {"glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture), },
+ {"glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor), },
+ {"glBlendEquation",
+ reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), },
+ {"glBlendEquationSeparate",
+ reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), },
+ {"glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), },
+ {"glBlendFuncSeparate",
+ reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), },
+ {"glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData), },
+ {"glBufferSubData",
+ reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), },
+ {"glCheckFramebufferStatus",
+ reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), },
+ {"glClear", reinterpret_cast<GLES2FunctionPointer>(glClear), },
+ {"glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor), },
+ {"glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), },
+ {"glClearStencil",
+ reinterpret_cast<GLES2FunctionPointer>(glClearStencil), },
+ {"glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask), },
+ {"glCompileShader",
+ reinterpret_cast<GLES2FunctionPointer>(glCompileShader), },
+ {"glCompressedTexImage2D",
+ reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), },
+ {"glCompressedTexSubImage2D",
+ reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), },
+ {"glCopyTexImage2D",
+ reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), },
+ {"glCopyTexSubImage2D",
+ reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), },
+ {"glCreateProgram",
+ reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), },
+ {"glCreateShader",
+ reinterpret_cast<GLES2FunctionPointer>(glCreateShader), },
+ {"glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace), },
+ {"glDeleteBuffers",
+ reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), },
+ {"glDeleteFramebuffers",
+ reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), },
+ {"glDeleteProgram",
+ reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), },
+ {"glDeleteRenderbuffers",
+ reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), },
+ {"glDeleteShader",
+ reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), },
+ {"glDeleteTextures",
+ reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), },
+ {"glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), },
+ {"glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask), },
+ {"glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), },
+ {"glDetachShader",
+ reinterpret_cast<GLES2FunctionPointer>(glDetachShader), },
+ {"glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable), },
+ {"glDisableVertexAttribArray",
+ reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), },
+ {"glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), },
+ {"glDrawElements",
+ reinterpret_cast<GLES2FunctionPointer>(glDrawElements), },
+ {"glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable), },
+ {"glEnableVertexAttribArray",
+ reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), },
+ {"glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), },
+ {"glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), },
+ {"glFramebufferRenderbuffer",
+ reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), },
+ {"glFramebufferTexture2D",
+ reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), },
+ {"glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace), },
+ {"glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), },
+ {"glGenerateMipmap",
+ reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), },
+ {"glGenFramebuffers",
+ reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), },
+ {"glGenRenderbuffers",
+ reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), },
+ {"glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures), },
+ {"glGetActiveAttrib",
+ reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), },
+ {"glGetActiveUniform",
+ reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), },
+ {"glGetAttachedShaders",
+ reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), },
+ {"glGetAttribLocation",
+ reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), },
+ {"glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), },
+ {"glGetBufferParameteriv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), },
+ {"glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError), },
+ {"glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), },
+ {"glGetFramebufferAttachmentParameteriv",
+ reinterpret_cast<GLES2FunctionPointer>(
+ glGetFramebufferAttachmentParameteriv), }, // NOLINT
+ {"glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), },
+ {"glGetProgramiv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), },
+ {"glGetProgramInfoLog",
+ reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), },
+ {"glGetRenderbufferParameteriv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), },
+ {"glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), },
+ {"glGetShaderInfoLog",
+ reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), },
+ {"glGetShaderPrecisionFormat",
+ reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), },
+ {"glGetShaderSource",
+ reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), },
+ {"glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString), },
+ {"glGetTexParameterfv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), },
+ {"glGetTexParameteriv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), },
+ {"glGetUniformfv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), },
+ {"glGetUniformiv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), },
+ {"glGetUniformLocation",
+ reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), },
+ {"glGetVertexAttribfv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), },
+ {"glGetVertexAttribiv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), },
+ {"glGetVertexAttribPointerv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), },
+ {"glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), },
+ {"glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), },
+ {"glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), },
+ {"glIsFramebuffer",
+ reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), },
+ {"glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), },
+ {"glIsRenderbuffer",
+ reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), },
+ {"glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), },
+ {"glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), },
+ {"glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), },
+ {"glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), },
+ {"glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), },
+ {"glPolygonOffset",
+ reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), },
+ {"glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels), },
+ {"glReleaseShaderCompiler",
+ reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), },
+ {"glRenderbufferStorage",
+ reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), },
+ {"glSampleCoverage",
+ reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), },
+ {"glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor), },
+ {"glShaderBinary",
+ reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), },
+ {"glShaderSource",
+ reinterpret_cast<GLES2FunctionPointer>(glShaderSource), },
+ {"glShallowFinishCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), },
+ {"glShallowFlushCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), },
+ {"glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), },
+ {"glStencilFuncSeparate",
+ reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), },
+ {"glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask), },
+ {"glStencilMaskSeparate",
+ reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), },
+ {"glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp), },
+ {"glStencilOpSeparate",
+ reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), },
+ {"glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), },
+ {"glTexParameterf",
+ reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), },
+ {"glTexParameterfv",
+ reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), },
+ {"glTexParameteri",
+ reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), },
+ {"glTexParameteriv",
+ reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), },
+ {"glTexSubImage2D",
+ reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), },
+ {"glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f), },
+ {"glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), },
+ {"glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i), },
+ {"glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), },
+ {"glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f), },
+ {"glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), },
+ {"glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i), },
+ {"glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), },
+ {"glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f), },
+ {"glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), },
+ {"glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i), },
+ {"glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), },
+ {"glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f), },
+ {"glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), },
+ {"glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i), },
+ {"glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), },
+ {"glUniformMatrix2fv",
+ reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), },
+ {"glUniformMatrix3fv",
+ reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), },
+ {"glUniformMatrix4fv",
+ reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), },
+ {"glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), },
+ {"glValidateProgram",
+ reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), },
+ {"glVertexAttrib1f",
+ reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), },
+ {"glVertexAttrib1fv",
+ reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1fv), },
+ {"glVertexAttrib2f",
+ reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2f), },
+ {"glVertexAttrib2fv",
+ reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2fv), },
+ {"glVertexAttrib3f",
+ reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3f), },
+ {"glVertexAttrib3fv",
+ reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3fv), },
+ {"glVertexAttrib4f",
+ reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4f), },
+ {"glVertexAttrib4fv",
+ reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), },
+ {"glVertexAttribPointer",
+ reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), },
+ {"glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport), },
+ {"glBlitFramebufferCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), },
+ {"glRenderbufferStorageMultisampleCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(
+ glRenderbufferStorageMultisampleCHROMIUM), }, // NOLINT
+ {"glRenderbufferStorageMultisampleEXT",
+ reinterpret_cast<GLES2FunctionPointer>(
+ glRenderbufferStorageMultisampleEXT), }, // NOLINT
+ {"glFramebufferTexture2DMultisampleEXT",
+ reinterpret_cast<GLES2FunctionPointer>(
+ glFramebufferTexture2DMultisampleEXT), }, // NOLINT
+ {"glTexStorage2DEXT",
+ reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), },
+ {"glGenQueriesEXT",
+ reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), },
+ {"glDeleteQueriesEXT",
+ reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), },
+ {"glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), },
+ {"glBeginQueryEXT",
+ reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), },
+ {"glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), },
+ {"glGetQueryivEXT",
+ reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), },
+ {"glGetQueryObjectuivEXT",
+ reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), },
+ {"glInsertEventMarkerEXT",
+ reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), },
+ {"glPushGroupMarkerEXT",
+ reinterpret_cast<GLES2FunctionPointer>(glPushGroupMarkerEXT), },
+ {"glPopGroupMarkerEXT",
+ reinterpret_cast<GLES2FunctionPointer>(glPopGroupMarkerEXT), },
+ {"glGenVertexArraysOES",
+ reinterpret_cast<GLES2FunctionPointer>(glGenVertexArraysOES), },
+ {"glDeleteVertexArraysOES",
+ reinterpret_cast<GLES2FunctionPointer>(glDeleteVertexArraysOES), },
+ {"glIsVertexArrayOES",
+ reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), },
+ {"glBindVertexArrayOES",
+ reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), },
+ {"glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), },
+ {"glGetMaxValueInBufferCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), },
+ {"glGenSharedIdsCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), },
+ {"glDeleteSharedIdsCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glDeleteSharedIdsCHROMIUM), },
+ {"glRegisterSharedIdsCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glRegisterSharedIdsCHROMIUM), },
+ {"glEnableFeatureCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glEnableFeatureCHROMIUM), },
+ {"glMapBufferCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glMapBufferCHROMIUM), },
+ {"glUnmapBufferCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferCHROMIUM), },
+ {"glMapImageCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glMapImageCHROMIUM), },
+ {"glUnmapImageCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glUnmapImageCHROMIUM), },
+ {"glMapBufferSubDataCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glMapBufferSubDataCHROMIUM), },
+ {"glUnmapBufferSubDataCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferSubDataCHROMIUM), },
+ {"glMapTexSubImage2DCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glMapTexSubImage2DCHROMIUM), },
+ {"glUnmapTexSubImage2DCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glUnmapTexSubImage2DCHROMIUM), },
+ {"glResizeCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glResizeCHROMIUM), },
+ {"glGetRequestableExtensionsCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(
+ glGetRequestableExtensionsCHROMIUM), }, // NOLINT
+ {"glRequestExtensionCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glRequestExtensionCHROMIUM), },
+ {"glRateLimitOffscreenContextCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(
+ glRateLimitOffscreenContextCHROMIUM), }, // NOLINT
+ {"glGetMultipleIntegervCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glGetMultipleIntegervCHROMIUM), },
+ {"glGetProgramInfoCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoCHROMIUM), },
+ {"glCreateStreamTextureCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM), },
+ {"glCreateImageCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glCreateImageCHROMIUM), },
+ {"glDestroyImageCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM), },
+ {"glGetImageParameterivCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glGetImageParameterivCHROMIUM), },
+ {"glGetTranslatedShaderSourceANGLE",
+ reinterpret_cast<GLES2FunctionPointer>(
+ glGetTranslatedShaderSourceANGLE), },
+ {"glPostSubBufferCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glPostSubBufferCHROMIUM), },
+ {"glTexImageIOSurface2DCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glTexImageIOSurface2DCHROMIUM), },
+ {"glCopyTextureCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glCopyTextureCHROMIUM), },
+ {"glDrawArraysInstancedANGLE",
+ reinterpret_cast<GLES2FunctionPointer>(glDrawArraysInstancedANGLE), },
+ {"glDrawElementsInstancedANGLE",
+ reinterpret_cast<GLES2FunctionPointer>(glDrawElementsInstancedANGLE), },
+ {"glVertexAttribDivisorANGLE",
+ reinterpret_cast<GLES2FunctionPointer>(glVertexAttribDivisorANGLE), },
+ {"glGenMailboxCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glGenMailboxCHROMIUM), },
+ {"glProduceTextureCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glProduceTextureCHROMIUM), },
+ {"glConsumeTextureCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glConsumeTextureCHROMIUM), },
+ {"glBindUniformLocationCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glBindUniformLocationCHROMIUM), },
+ {"glBindTexImage2DCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glBindTexImage2DCHROMIUM), },
+ {"glReleaseTexImage2DCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glReleaseTexImage2DCHROMIUM), },
+ {"glTraceBeginCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glTraceBeginCHROMIUM), },
+ {"glTraceEndCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glTraceEndCHROMIUM), },
+ {"glAsyncTexSubImage2DCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glAsyncTexSubImage2DCHROMIUM), },
+ {"glAsyncTexImage2DCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glAsyncTexImage2DCHROMIUM), },
+ {"glWaitAsyncTexImage2DCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glWaitAsyncTexImage2DCHROMIUM), },
+ {"glDiscardFramebufferEXT",
+ reinterpret_cast<GLES2FunctionPointer>(glDiscardFramebufferEXT), },
+ {"glLoseContextCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glLoseContextCHROMIUM), },
+ {"glInsertSyncPointCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glInsertSyncPointCHROMIUM), },
+ {"glWaitSyncPointCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glWaitSyncPointCHROMIUM), },
+ {"glDrawBuffersEXT",
+ reinterpret_cast<GLES2FunctionPointer>(glDrawBuffersEXT), },
+ {"glDiscardBackbufferCHROMIUM",
+ reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM), },
+ {NULL, NULL, }, };
} // namespace gles2
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/client/gles2_cmd_helper_autogen.h b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h
index 1ff6dc4..b956a9e 100644
--- a/gpu/command_buffer/client/gles2_cmd_helper_autogen.h
+++ b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h
@@ -4,2006 +4,2212 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_AUTOGEN_H_
- void ActiveTexture(GLenum texture) {
- gles2::cmds::ActiveTexture* c = GetCmdSpace<gles2::cmds::ActiveTexture>();
- if (c) {
- c->Init(texture);
- }
+void ActiveTexture(GLenum texture) {
+ gles2::cmds::ActiveTexture* c = GetCmdSpace<gles2::cmds::ActiveTexture>();
+ if (c) {
+ c->Init(texture);
}
+}
- void AttachShader(GLuint program, GLuint shader) {
- gles2::cmds::AttachShader* c = GetCmdSpace<gles2::cmds::AttachShader>();
- if (c) {
- c->Init(program, shader);
- }
- }
-
- void BindAttribLocation(
- GLuint program, GLuint index, uint32 name_shm_id, uint32 name_shm_offset,
- uint32 data_size) {
- gles2::cmds::BindAttribLocation* c =
- GetCmdSpace<gles2::cmds::BindAttribLocation>();
- if (c) {
- c->Init(program, index, name_shm_id, name_shm_offset, data_size);
- }
- }
-
- void BindAttribLocationBucket(
- GLuint program, GLuint index, uint32 name_bucket_id) {
- gles2::cmds::BindAttribLocationBucket* c =
- GetCmdSpace<gles2::cmds::BindAttribLocationBucket>();
- if (c) {
- c->Init(program, index, name_bucket_id);
- }
- }
-
- void BindBuffer(GLenum target, GLuint buffer) {
- gles2::cmds::BindBuffer* c = GetCmdSpace<gles2::cmds::BindBuffer>();
- if (c) {
- c->Init(target, buffer);
- }
- }
-
- void BindFramebuffer(GLenum target, GLuint framebuffer) {
- gles2::cmds::BindFramebuffer* c =
- GetCmdSpace<gles2::cmds::BindFramebuffer>();
- if (c) {
- c->Init(target, framebuffer);
- }
- }
-
- void BindRenderbuffer(GLenum target, GLuint renderbuffer) {
- gles2::cmds::BindRenderbuffer* c =
- GetCmdSpace<gles2::cmds::BindRenderbuffer>();
- if (c) {
- c->Init(target, renderbuffer);
- }
- }
-
- void BindTexture(GLenum target, GLuint texture) {
- gles2::cmds::BindTexture* c = GetCmdSpace<gles2::cmds::BindTexture>();
- if (c) {
- c->Init(target, texture);
- }
- }
-
- void BlendColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
- gles2::cmds::BlendColor* c = GetCmdSpace<gles2::cmds::BlendColor>();
- if (c) {
- c->Init(red, green, blue, alpha);
- }
- }
-
- void BlendEquation(GLenum mode) {
- gles2::cmds::BlendEquation* c = GetCmdSpace<gles2::cmds::BlendEquation>();
- if (c) {
- c->Init(mode);
- }
- }
-
- void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
- gles2::cmds::BlendEquationSeparate* c =
- GetCmdSpace<gles2::cmds::BlendEquationSeparate>();
- if (c) {
- c->Init(modeRGB, modeAlpha);
- }
- }
-
- void BlendFunc(GLenum sfactor, GLenum dfactor) {
- gles2::cmds::BlendFunc* c = GetCmdSpace<gles2::cmds::BlendFunc>();
- if (c) {
- c->Init(sfactor, dfactor);
- }
- }
-
- void BlendFuncSeparate(
- GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
- gles2::cmds::BlendFuncSeparate* c =
- GetCmdSpace<gles2::cmds::BlendFuncSeparate>();
- if (c) {
- c->Init(srcRGB, dstRGB, srcAlpha, dstAlpha);
- }
- }
-
- void BufferData(
- GLenum target, GLsizeiptr size, uint32 data_shm_id,
- uint32 data_shm_offset, GLenum usage) {
- gles2::cmds::BufferData* c = GetCmdSpace<gles2::cmds::BufferData>();
- if (c) {
- c->Init(target, size, data_shm_id, data_shm_offset, usage);
- }
- }
-
- void BufferSubData(
- GLenum target, GLintptr offset, GLsizeiptr size, uint32 data_shm_id,
- uint32 data_shm_offset) {
- gles2::cmds::BufferSubData* c = GetCmdSpace<gles2::cmds::BufferSubData>();
- if (c) {
- c->Init(target, offset, size, data_shm_id, data_shm_offset);
- }
- }
-
- void CheckFramebufferStatus(
- GLenum target, uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::CheckFramebufferStatus* c =
- GetCmdSpace<gles2::cmds::CheckFramebufferStatus>();
- if (c) {
- c->Init(target, result_shm_id, result_shm_offset);
- }
- }
-
- void Clear(GLbitfield mask) {
- gles2::cmds::Clear* c = GetCmdSpace<gles2::cmds::Clear>();
- if (c) {
- c->Init(mask);
- }
- }
-
- void ClearColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
- gles2::cmds::ClearColor* c = GetCmdSpace<gles2::cmds::ClearColor>();
- if (c) {
- c->Init(red, green, blue, alpha);
- }
- }
-
- void ClearDepthf(GLclampf depth) {
- gles2::cmds::ClearDepthf* c = GetCmdSpace<gles2::cmds::ClearDepthf>();
- if (c) {
- c->Init(depth);
- }
- }
-
- void ClearStencil(GLint s) {
- gles2::cmds::ClearStencil* c = GetCmdSpace<gles2::cmds::ClearStencil>();
- if (c) {
- c->Init(s);
- }
- }
-
- void ColorMask(
- GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
- gles2::cmds::ColorMask* c = GetCmdSpace<gles2::cmds::ColorMask>();
- if (c) {
- c->Init(red, green, blue, alpha);
- }
- }
-
- void CompileShader(GLuint shader) {
- gles2::cmds::CompileShader* c = GetCmdSpace<gles2::cmds::CompileShader>();
- if (c) {
- c->Init(shader);
- }
- }
-
- void CompressedTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize, uint32 data_shm_id,
- uint32 data_shm_offset) {
- gles2::cmds::CompressedTexImage2D* c =
- GetCmdSpace<gles2::cmds::CompressedTexImage2D>();
- if (c) {
- c->Init(
- target, level, internalformat, width, height, border, imageSize,
- data_shm_id, data_shm_offset);
- }
- }
-
- void CompressedTexImage2DBucket(
- GLenum target, GLint level, GLenum internalformat, GLsizei width,
- GLsizei height, GLint border, GLuint bucket_id) {
- gles2::cmds::CompressedTexImage2DBucket* c =
- GetCmdSpace<gles2::cmds::CompressedTexImage2DBucket>();
- if (c) {
- c->Init(target, level, internalformat, width, height, border, bucket_id);
- }
- }
-
- void CompressedTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLsizei imageSize, uint32 data_shm_id,
- uint32 data_shm_offset) {
- gles2::cmds::CompressedTexSubImage2D* c =
- GetCmdSpace<gles2::cmds::CompressedTexSubImage2D>();
- if (c) {
- c->Init(
- target, level, xoffset, yoffset, width, height, format, imageSize,
- data_shm_id, data_shm_offset);
- }
- }
-
- void CompressedTexSubImage2DBucket(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLuint bucket_id) {
- gles2::cmds::CompressedTexSubImage2DBucket* c =
- GetCmdSpace<gles2::cmds::CompressedTexSubImage2DBucket>();
- if (c) {
- c->Init(
- target, level, xoffset, yoffset, width, height, format, bucket_id);
- }
- }
-
- void CopyTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border) {
- gles2::cmds::CopyTexImage2D* c =
- GetCmdSpace<gles2::cmds::CopyTexImage2D>();
- if (c) {
- c->Init(target, level, internalformat, x, y, width, height, border);
- }
- }
-
- void CopyTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x,
- GLint y, GLsizei width, GLsizei height) {
- gles2::cmds::CopyTexSubImage2D* c =
- GetCmdSpace<gles2::cmds::CopyTexSubImage2D>();
- if (c) {
- c->Init(target, level, xoffset, yoffset, x, y, width, height);
- }
- }
-
- void CreateProgram(uint32 client_id) {
- gles2::cmds::CreateProgram* c = GetCmdSpace<gles2::cmds::CreateProgram>();
- if (c) {
- c->Init(client_id);
- }
- }
-
- void CreateShader(GLenum type, uint32 client_id) {
- gles2::cmds::CreateShader* c = GetCmdSpace<gles2::cmds::CreateShader>();
- if (c) {
- c->Init(type, client_id);
- }
- }
-
- void CullFace(GLenum mode) {
- gles2::cmds::CullFace* c = GetCmdSpace<gles2::cmds::CullFace>();
- if (c) {
- c->Init(mode);
- }
- }
-
- void DeleteBuffers(
- GLsizei n, uint32 buffers_shm_id, uint32 buffers_shm_offset) {
- gles2::cmds::DeleteBuffers* c = GetCmdSpace<gles2::cmds::DeleteBuffers>();
- if (c) {
- c->Init(n, buffers_shm_id, buffers_shm_offset);
- }
- }
-
- void DeleteBuffersImmediate(GLsizei n, const GLuint* buffers) {
- const uint32 size = gles2::cmds::DeleteBuffersImmediate::ComputeSize(n);
- gles2::cmds::DeleteBuffersImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteBuffersImmediate>(
- size);
- if (c) {
- c->Init(n, buffers);
- }
- }
-
- void DeleteFramebuffers(
- GLsizei n, uint32 framebuffers_shm_id, uint32 framebuffers_shm_offset) {
- gles2::cmds::DeleteFramebuffers* c =
- GetCmdSpace<gles2::cmds::DeleteFramebuffers>();
- if (c) {
- c->Init(n, framebuffers_shm_id, framebuffers_shm_offset);
- }
- }
-
- void DeleteFramebuffersImmediate(GLsizei n, const GLuint* framebuffers) {
- const uint32 size =
- gles2::cmds::DeleteFramebuffersImmediate::ComputeSize(n);
- gles2::cmds::DeleteFramebuffersImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteFramebuffersImmediate>(
- size);
- if (c) {
- c->Init(n, framebuffers);
- }
- }
-
- void DeleteProgram(GLuint program) {
- gles2::cmds::DeleteProgram* c = GetCmdSpace<gles2::cmds::DeleteProgram>();
- if (c) {
- c->Init(program);
- }
- }
-
- void DeleteRenderbuffers(
- GLsizei n, uint32 renderbuffers_shm_id,
- uint32 renderbuffers_shm_offset) {
- gles2::cmds::DeleteRenderbuffers* c =
- GetCmdSpace<gles2::cmds::DeleteRenderbuffers>();
- if (c) {
- c->Init(n, renderbuffers_shm_id, renderbuffers_shm_offset);
- }
- }
-
- void DeleteRenderbuffersImmediate(GLsizei n, const GLuint* renderbuffers) {
- const uint32 size =
- gles2::cmds::DeleteRenderbuffersImmediate::ComputeSize(n);
- gles2::cmds::DeleteRenderbuffersImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteRenderbuffersImmediate>(size); // NOLINT
- if (c) {
- c->Init(n, renderbuffers);
- }
- }
-
- void DeleteShader(GLuint shader) {
- gles2::cmds::DeleteShader* c = GetCmdSpace<gles2::cmds::DeleteShader>();
- if (c) {
- c->Init(shader);
- }
- }
-
- void DeleteTextures(
- GLsizei n, uint32 textures_shm_id, uint32 textures_shm_offset) {
- gles2::cmds::DeleteTextures* c =
- GetCmdSpace<gles2::cmds::DeleteTextures>();
- if (c) {
- c->Init(n, textures_shm_id, textures_shm_offset);
- }
- }
-
- void DeleteTexturesImmediate(GLsizei n, const GLuint* textures) {
- const uint32 size = gles2::cmds::DeleteTexturesImmediate::ComputeSize(n);
- gles2::cmds::DeleteTexturesImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteTexturesImmediate>(
- size);
- if (c) {
- c->Init(n, textures);
- }
- }
-
- void DepthFunc(GLenum func) {
- gles2::cmds::DepthFunc* c = GetCmdSpace<gles2::cmds::DepthFunc>();
- if (c) {
- c->Init(func);
- }
- }
-
- void DepthMask(GLboolean flag) {
- gles2::cmds::DepthMask* c = GetCmdSpace<gles2::cmds::DepthMask>();
- if (c) {
- c->Init(flag);
- }
- }
-
- void DepthRangef(GLclampf zNear, GLclampf zFar) {
- gles2::cmds::DepthRangef* c = GetCmdSpace<gles2::cmds::DepthRangef>();
- if (c) {
- c->Init(zNear, zFar);
- }
- }
-
- void DetachShader(GLuint program, GLuint shader) {
- gles2::cmds::DetachShader* c = GetCmdSpace<gles2::cmds::DetachShader>();
- if (c) {
- c->Init(program, shader);
- }
- }
-
- void Disable(GLenum cap) {
- gles2::cmds::Disable* c = GetCmdSpace<gles2::cmds::Disable>();
- if (c) {
- c->Init(cap);
- }
- }
-
- void DisableVertexAttribArray(GLuint index) {
- gles2::cmds::DisableVertexAttribArray* c =
- GetCmdSpace<gles2::cmds::DisableVertexAttribArray>();
- if (c) {
- c->Init(index);
- }
- }
-
- void DrawArrays(GLenum mode, GLint first, GLsizei count) {
- gles2::cmds::DrawArrays* c = GetCmdSpace<gles2::cmds::DrawArrays>();
- if (c) {
- c->Init(mode, first, count);
- }
- }
-
- void DrawElements(
- GLenum mode, GLsizei count, GLenum type, GLuint index_offset) {
- gles2::cmds::DrawElements* c = GetCmdSpace<gles2::cmds::DrawElements>();
- if (c) {
- c->Init(mode, count, type, index_offset);
- }
- }
-
- void Enable(GLenum cap) {
- gles2::cmds::Enable* c = GetCmdSpace<gles2::cmds::Enable>();
- if (c) {
- c->Init(cap);
- }
- }
-
- void EnableVertexAttribArray(GLuint index) {
- gles2::cmds::EnableVertexAttribArray* c =
- GetCmdSpace<gles2::cmds::EnableVertexAttribArray>();
- if (c) {
- c->Init(index);
- }
- }
-
- void Finish() {
- gles2::cmds::Finish* c = GetCmdSpace<gles2::cmds::Finish>();
- if (c) {
- c->Init();
- }
- }
-
- void Flush() {
- gles2::cmds::Flush* c = GetCmdSpace<gles2::cmds::Flush>();
- if (c) {
- c->Init();
- }
- }
-
- void FramebufferRenderbuffer(
- GLenum target, GLenum attachment, GLenum renderbuffertarget,
- GLuint renderbuffer) {
- gles2::cmds::FramebufferRenderbuffer* c =
- GetCmdSpace<gles2::cmds::FramebufferRenderbuffer>();
- if (c) {
- c->Init(target, attachment, renderbuffertarget, renderbuffer);
- }
- }
-
- void FramebufferTexture2D(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level) {
- gles2::cmds::FramebufferTexture2D* c =
- GetCmdSpace<gles2::cmds::FramebufferTexture2D>();
- if (c) {
- c->Init(target, attachment, textarget, texture, level);
- }
- }
-
- void FrontFace(GLenum mode) {
- gles2::cmds::FrontFace* c = GetCmdSpace<gles2::cmds::FrontFace>();
- if (c) {
- c->Init(mode);
- }
- }
-
- void GenBuffers(
- GLsizei n, uint32 buffers_shm_id, uint32 buffers_shm_offset) {
- gles2::cmds::GenBuffers* c = GetCmdSpace<gles2::cmds::GenBuffers>();
- if (c) {
- c->Init(n, buffers_shm_id, buffers_shm_offset);
- }
- }
-
- void GenBuffersImmediate(GLsizei n, GLuint* buffers) {
- const uint32 size = gles2::cmds::GenBuffersImmediate::ComputeSize(n);
- gles2::cmds::GenBuffersImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::GenBuffersImmediate>(size);
- if (c) {
- c->Init(n, buffers);
- }
- }
-
- void GenerateMipmap(GLenum target) {
- gles2::cmds::GenerateMipmap* c =
- GetCmdSpace<gles2::cmds::GenerateMipmap>();
- if (c) {
- c->Init(target);
- }
- }
-
- void GenFramebuffers(
- GLsizei n, uint32 framebuffers_shm_id, uint32 framebuffers_shm_offset) {
- gles2::cmds::GenFramebuffers* c =
- GetCmdSpace<gles2::cmds::GenFramebuffers>();
- if (c) {
- c->Init(n, framebuffers_shm_id, framebuffers_shm_offset);
- }
- }
-
- void GenFramebuffersImmediate(GLsizei n, GLuint* framebuffers) {
- const uint32 size = gles2::cmds::GenFramebuffersImmediate::ComputeSize(n);
- gles2::cmds::GenFramebuffersImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::GenFramebuffersImmediate>(
- size);
- if (c) {
- c->Init(n, framebuffers);
- }
- }
-
- void GenRenderbuffers(
- GLsizei n, uint32 renderbuffers_shm_id,
- uint32 renderbuffers_shm_offset) {
- gles2::cmds::GenRenderbuffers* c =
- GetCmdSpace<gles2::cmds::GenRenderbuffers>();
- if (c) {
- c->Init(n, renderbuffers_shm_id, renderbuffers_shm_offset);
- }
- }
-
- void GenRenderbuffersImmediate(GLsizei n, GLuint* renderbuffers) {
- const uint32 size = gles2::cmds::GenRenderbuffersImmediate::ComputeSize(n);
- gles2::cmds::GenRenderbuffersImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::GenRenderbuffersImmediate>(
- size);
- if (c) {
- c->Init(n, renderbuffers);
- }
- }
-
- void GenTextures(
- GLsizei n, uint32 textures_shm_id, uint32 textures_shm_offset) {
- gles2::cmds::GenTextures* c = GetCmdSpace<gles2::cmds::GenTextures>();
- if (c) {
- c->Init(n, textures_shm_id, textures_shm_offset);
- }
- }
-
- void GenTexturesImmediate(GLsizei n, GLuint* textures) {
- const uint32 size = gles2::cmds::GenTexturesImmediate::ComputeSize(n);
- gles2::cmds::GenTexturesImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::GenTexturesImmediate>(size);
- if (c) {
- c->Init(n, textures);
- }
- }
-
- void GetActiveAttrib(
- GLuint program, GLuint index, uint32 name_bucket_id, uint32 result_shm_id,
- uint32 result_shm_offset) {
- gles2::cmds::GetActiveAttrib* c =
- GetCmdSpace<gles2::cmds::GetActiveAttrib>();
- if (c) {
- c->Init(
- program, index, name_bucket_id, result_shm_id, result_shm_offset);
- }
- }
-
- void GetActiveUniform(
- GLuint program, GLuint index, uint32 name_bucket_id, uint32 result_shm_id,
- uint32 result_shm_offset) {
- gles2::cmds::GetActiveUniform* c =
- GetCmdSpace<gles2::cmds::GetActiveUniform>();
- if (c) {
- c->Init(
- program, index, name_bucket_id, result_shm_id, result_shm_offset);
- }
- }
-
- void GetAttachedShaders(
- GLuint program, uint32 result_shm_id, uint32 result_shm_offset,
- uint32 result_size) {
- gles2::cmds::GetAttachedShaders* c =
- GetCmdSpace<gles2::cmds::GetAttachedShaders>();
- if (c) {
- c->Init(program, result_shm_id, result_shm_offset, result_size);
- }
- }
-
- void GetBooleanv(
- GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
- gles2::cmds::GetBooleanv* c = GetCmdSpace<gles2::cmds::GetBooleanv>();
- if (c) {
- c->Init(pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetBufferParameteriv(
- GLenum target, GLenum pname, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::GetBufferParameteriv* c =
- GetCmdSpace<gles2::cmds::GetBufferParameteriv>();
- if (c) {
- c->Init(target, pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetError(uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::GetError* c = GetCmdSpace<gles2::cmds::GetError>();
- if (c) {
- c->Init(result_shm_id, result_shm_offset);
- }
- }
-
- void GetFloatv(
- GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
- gles2::cmds::GetFloatv* c = GetCmdSpace<gles2::cmds::GetFloatv>();
- if (c) {
- c->Init(pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetFramebufferAttachmentParameteriv(
- GLenum target, GLenum attachment, GLenum pname, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::GetFramebufferAttachmentParameteriv* c =
- GetCmdSpace<gles2::cmds::GetFramebufferAttachmentParameteriv>();
- if (c) {
- c->Init(target, attachment, pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetIntegerv(
- GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
- gles2::cmds::GetIntegerv* c = GetCmdSpace<gles2::cmds::GetIntegerv>();
- if (c) {
- c->Init(pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetProgramiv(
- GLuint program, GLenum pname, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::GetProgramiv* c = GetCmdSpace<gles2::cmds::GetProgramiv>();
- if (c) {
- c->Init(program, pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetProgramInfoLog(GLuint program, uint32 bucket_id) {
- gles2::cmds::GetProgramInfoLog* c =
- GetCmdSpace<gles2::cmds::GetProgramInfoLog>();
- if (c) {
- c->Init(program, bucket_id);
- }
- }
-
- void GetRenderbufferParameteriv(
- GLenum target, GLenum pname, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::GetRenderbufferParameteriv* c =
- GetCmdSpace<gles2::cmds::GetRenderbufferParameteriv>();
- if (c) {
- c->Init(target, pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetShaderiv(
- GLuint shader, GLenum pname, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::GetShaderiv* c = GetCmdSpace<gles2::cmds::GetShaderiv>();
- if (c) {
- c->Init(shader, pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetShaderInfoLog(GLuint shader, uint32 bucket_id) {
- gles2::cmds::GetShaderInfoLog* c =
- GetCmdSpace<gles2::cmds::GetShaderInfoLog>();
- if (c) {
- c->Init(shader, bucket_id);
- }
- }
-
- void GetShaderPrecisionFormat(
- GLenum shadertype, GLenum precisiontype, uint32 result_shm_id,
- uint32 result_shm_offset) {
- gles2::cmds::GetShaderPrecisionFormat* c =
- GetCmdSpace<gles2::cmds::GetShaderPrecisionFormat>();
- if (c) {
- c->Init(shadertype, precisiontype, result_shm_id, result_shm_offset);
- }
- }
-
- void GetShaderSource(GLuint shader, uint32 bucket_id) {
- gles2::cmds::GetShaderSource* c =
- GetCmdSpace<gles2::cmds::GetShaderSource>();
- if (c) {
- c->Init(shader, bucket_id);
- }
- }
-
- void GetString(GLenum name, uint32 bucket_id) {
- gles2::cmds::GetString* c = GetCmdSpace<gles2::cmds::GetString>();
- if (c) {
- c->Init(name, bucket_id);
- }
- }
-
- void GetTexParameterfv(
- GLenum target, GLenum pname, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::GetTexParameterfv* c =
- GetCmdSpace<gles2::cmds::GetTexParameterfv>();
- if (c) {
- c->Init(target, pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetTexParameteriv(
- GLenum target, GLenum pname, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::GetTexParameteriv* c =
- GetCmdSpace<gles2::cmds::GetTexParameteriv>();
- if (c) {
- c->Init(target, pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetUniformfv(
- GLuint program, GLint location, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::GetUniformfv* c = GetCmdSpace<gles2::cmds::GetUniformfv>();
- if (c) {
- c->Init(program, location, params_shm_id, params_shm_offset);
- }
- }
-
- void GetUniformiv(
- GLuint program, GLint location, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::GetUniformiv* c = GetCmdSpace<gles2::cmds::GetUniformiv>();
- if (c) {
- c->Init(program, location, params_shm_id, params_shm_offset);
- }
- }
-
- void GetVertexAttribfv(
- GLuint index, GLenum pname, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::GetVertexAttribfv* c =
- GetCmdSpace<gles2::cmds::GetVertexAttribfv>();
- if (c) {
- c->Init(index, pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetVertexAttribiv(
- GLuint index, GLenum pname, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::GetVertexAttribiv* c =
- GetCmdSpace<gles2::cmds::GetVertexAttribiv>();
- if (c) {
- c->Init(index, pname, params_shm_id, params_shm_offset);
- }
- }
-
- void GetVertexAttribPointerv(
- GLuint index, GLenum pname, uint32 pointer_shm_id,
- uint32 pointer_shm_offset) {
- gles2::cmds::GetVertexAttribPointerv* c =
- GetCmdSpace<gles2::cmds::GetVertexAttribPointerv>();
- if (c) {
- c->Init(index, pname, pointer_shm_id, pointer_shm_offset);
- }
- }
-
- void Hint(GLenum target, GLenum mode) {
- gles2::cmds::Hint* c = GetCmdSpace<gles2::cmds::Hint>();
- if (c) {
- c->Init(target, mode);
- }
- }
-
- void IsBuffer(
- GLuint buffer, uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::IsBuffer* c = GetCmdSpace<gles2::cmds::IsBuffer>();
- if (c) {
- c->Init(buffer, result_shm_id, result_shm_offset);
- }
- }
-
- void IsEnabled(GLenum cap, uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::IsEnabled* c = GetCmdSpace<gles2::cmds::IsEnabled>();
- if (c) {
- c->Init(cap, result_shm_id, result_shm_offset);
- }
- }
-
- void IsFramebuffer(
- GLuint framebuffer, uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::IsFramebuffer* c = GetCmdSpace<gles2::cmds::IsFramebuffer>();
- if (c) {
- c->Init(framebuffer, result_shm_id, result_shm_offset);
- }
- }
-
- void IsProgram(
- GLuint program, uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::IsProgram* c = GetCmdSpace<gles2::cmds::IsProgram>();
- if (c) {
- c->Init(program, result_shm_id, result_shm_offset);
- }
- }
-
- void IsRenderbuffer(
- GLuint renderbuffer, uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::IsRenderbuffer* c =
- GetCmdSpace<gles2::cmds::IsRenderbuffer>();
- if (c) {
- c->Init(renderbuffer, result_shm_id, result_shm_offset);
- }
- }
-
- void IsShader(
- GLuint shader, uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::IsShader* c = GetCmdSpace<gles2::cmds::IsShader>();
- if (c) {
- c->Init(shader, result_shm_id, result_shm_offset);
- }
- }
-
- void IsTexture(
- GLuint texture, uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::IsTexture* c = GetCmdSpace<gles2::cmds::IsTexture>();
- if (c) {
- c->Init(texture, result_shm_id, result_shm_offset);
- }
- }
-
- void LineWidth(GLfloat width) {
- gles2::cmds::LineWidth* c = GetCmdSpace<gles2::cmds::LineWidth>();
- if (c) {
- c->Init(width);
- }
- }
-
- void LinkProgram(GLuint program) {
- gles2::cmds::LinkProgram* c = GetCmdSpace<gles2::cmds::LinkProgram>();
- if (c) {
- c->Init(program);
- }
- }
-
- void PixelStorei(GLenum pname, GLint param) {
- gles2::cmds::PixelStorei* c = GetCmdSpace<gles2::cmds::PixelStorei>();
- if (c) {
- c->Init(pname, param);
- }
- }
-
- void PolygonOffset(GLfloat factor, GLfloat units) {
- gles2::cmds::PolygonOffset* c = GetCmdSpace<gles2::cmds::PolygonOffset>();
- if (c) {
- c->Init(factor, units);
- }
- }
-
- void ReadPixels(
- GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
- GLenum type, uint32 pixels_shm_id, uint32 pixels_shm_offset,
- uint32 result_shm_id, uint32 result_shm_offset, GLboolean async) {
- gles2::cmds::ReadPixels* c = GetCmdSpace<gles2::cmds::ReadPixels>();
- if (c) {
- c->Init(
- x, y, width, height, format, type, pixels_shm_id, pixels_shm_offset,
- result_shm_id, result_shm_offset, async);
- }
- }
+void AttachShader(GLuint program, GLuint shader) {
+ gles2::cmds::AttachShader* c = GetCmdSpace<gles2::cmds::AttachShader>();
+ if (c) {
+ c->Init(program, shader);
+ }
+}
- void ReleaseShaderCompiler() {
- gles2::cmds::ReleaseShaderCompiler* c =
- GetCmdSpace<gles2::cmds::ReleaseShaderCompiler>();
- if (c) {
- c->Init();
- }
- }
-
- void RenderbufferStorage(
- GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
- gles2::cmds::RenderbufferStorage* c =
- GetCmdSpace<gles2::cmds::RenderbufferStorage>();
- if (c) {
- c->Init(target, internalformat, width, height);
- }
- }
-
- void SampleCoverage(GLclampf value, GLboolean invert) {
- gles2::cmds::SampleCoverage* c =
- GetCmdSpace<gles2::cmds::SampleCoverage>();
- if (c) {
- c->Init(value, invert);
- }
- }
-
- void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
- gles2::cmds::Scissor* c = GetCmdSpace<gles2::cmds::Scissor>();
- if (c) {
- c->Init(x, y, width, height);
- }
- }
-
- void ShaderBinary(
- GLsizei n, uint32 shaders_shm_id, uint32 shaders_shm_offset,
- GLenum binaryformat, uint32 binary_shm_id, uint32 binary_shm_offset,
- GLsizei length) {
- gles2::cmds::ShaderBinary* c = GetCmdSpace<gles2::cmds::ShaderBinary>();
- if (c) {
- c->Init(
- n, shaders_shm_id, shaders_shm_offset, binaryformat, binary_shm_id,
- binary_shm_offset, length);
- }
- }
-
- void ShaderSource(
- GLuint shader, uint32 data_shm_id, uint32 data_shm_offset,
- uint32 data_size) {
- gles2::cmds::ShaderSource* c = GetCmdSpace<gles2::cmds::ShaderSource>();
- if (c) {
- c->Init(shader, data_shm_id, data_shm_offset, data_size);
- }
- }
-
- void ShaderSourceBucket(GLuint shader, uint32 data_bucket_id) {
- gles2::cmds::ShaderSourceBucket* c =
- GetCmdSpace<gles2::cmds::ShaderSourceBucket>();
- if (c) {
- c->Init(shader, data_bucket_id);
- }
- }
-
- void StencilFunc(GLenum func, GLint ref, GLuint mask) {
- gles2::cmds::StencilFunc* c = GetCmdSpace<gles2::cmds::StencilFunc>();
- if (c) {
- c->Init(func, ref, mask);
- }
- }
-
- void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
- gles2::cmds::StencilFuncSeparate* c =
- GetCmdSpace<gles2::cmds::StencilFuncSeparate>();
- if (c) {
- c->Init(face, func, ref, mask);
- }
- }
-
- void StencilMask(GLuint mask) {
- gles2::cmds::StencilMask* c = GetCmdSpace<gles2::cmds::StencilMask>();
- if (c) {
- c->Init(mask);
- }
- }
-
- void StencilMaskSeparate(GLenum face, GLuint mask) {
- gles2::cmds::StencilMaskSeparate* c =
- GetCmdSpace<gles2::cmds::StencilMaskSeparate>();
- if (c) {
- c->Init(face, mask);
- }
- }
-
- void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
- gles2::cmds::StencilOp* c = GetCmdSpace<gles2::cmds::StencilOp>();
- if (c) {
- c->Init(fail, zfail, zpass);
- }
- }
-
- void StencilOpSeparate(
- GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
- gles2::cmds::StencilOpSeparate* c =
- GetCmdSpace<gles2::cmds::StencilOpSeparate>();
- if (c) {
- c->Init(face, fail, zfail, zpass);
- }
- }
-
- void TexImage2D(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- uint32 pixels_shm_id, uint32 pixels_shm_offset) {
- gles2::cmds::TexImage2D* c = GetCmdSpace<gles2::cmds::TexImage2D>();
- if (c) {
- c->Init(
- target, level, internalformat, width, height, border, format, type,
- pixels_shm_id, pixels_shm_offset);
- }
- }
-
- void TexParameterf(GLenum target, GLenum pname, GLfloat param) {
- gles2::cmds::TexParameterf* c = GetCmdSpace<gles2::cmds::TexParameterf>();
- if (c) {
- c->Init(target, pname, param);
- }
- }
-
- void TexParameterfv(
- GLenum target, GLenum pname, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::TexParameterfv* c =
- GetCmdSpace<gles2::cmds::TexParameterfv>();
- if (c) {
- c->Init(target, pname, params_shm_id, params_shm_offset);
- }
- }
-
- void TexParameterfvImmediate(
- GLenum target, GLenum pname, const GLfloat* params) {
- const uint32 size = gles2::cmds::TexParameterfvImmediate::ComputeSize();
- gles2::cmds::TexParameterfvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::TexParameterfvImmediate>(
- size);
- if (c) {
- c->Init(target, pname, params);
- }
- }
-
- void TexParameteri(GLenum target, GLenum pname, GLint param) {
- gles2::cmds::TexParameteri* c = GetCmdSpace<gles2::cmds::TexParameteri>();
- if (c) {
- c->Init(target, pname, param);
- }
- }
-
- void TexParameteriv(
- GLenum target, GLenum pname, uint32 params_shm_id,
- uint32 params_shm_offset) {
- gles2::cmds::TexParameteriv* c =
- GetCmdSpace<gles2::cmds::TexParameteriv>();
- if (c) {
- c->Init(target, pname, params_shm_id, params_shm_offset);
- }
- }
-
- void TexParameterivImmediate(
- GLenum target, GLenum pname, const GLint* params) {
- const uint32 size = gles2::cmds::TexParameterivImmediate::ComputeSize();
- gles2::cmds::TexParameterivImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::TexParameterivImmediate>(
- size);
- if (c) {
- c->Init(target, pname, params);
- }
- }
-
- void TexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, uint32 pixels_shm_id,
- uint32 pixels_shm_offset, GLboolean internal) {
- gles2::cmds::TexSubImage2D* c = GetCmdSpace<gles2::cmds::TexSubImage2D>();
- if (c) {
- c->Init(
- target, level, xoffset, yoffset, width, height, format, type,
- pixels_shm_id, pixels_shm_offset, internal);
- }
- }
-
- void Uniform1f(GLint location, GLfloat x) {
- gles2::cmds::Uniform1f* c = GetCmdSpace<gles2::cmds::Uniform1f>();
- if (c) {
- c->Init(location, x);
- }
- }
-
- void Uniform1fv(
- GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
- gles2::cmds::Uniform1fv* c = GetCmdSpace<gles2::cmds::Uniform1fv>();
- if (c) {
- c->Init(location, count, v_shm_id, v_shm_offset);
- }
- }
-
- void Uniform1fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
- const uint32 size = gles2::cmds::Uniform1fvImmediate::ComputeSize(count);
- gles2::cmds::Uniform1fvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform1fvImmediate>(size);
- if (c) {
- c->Init(location, count, v);
- }
- }
-
- void Uniform1i(GLint location, GLint x) {
- gles2::cmds::Uniform1i* c = GetCmdSpace<gles2::cmds::Uniform1i>();
- if (c) {
- c->Init(location, x);
- }
- }
-
- void Uniform1iv(
- GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
- gles2::cmds::Uniform1iv* c = GetCmdSpace<gles2::cmds::Uniform1iv>();
- if (c) {
- c->Init(location, count, v_shm_id, v_shm_offset);
- }
- }
-
- void Uniform1ivImmediate(GLint location, GLsizei count, const GLint* v) {
- const uint32 size = gles2::cmds::Uniform1ivImmediate::ComputeSize(count);
- gles2::cmds::Uniform1ivImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform1ivImmediate>(size);
- if (c) {
- c->Init(location, count, v);
- }
- }
-
- void Uniform2f(GLint location, GLfloat x, GLfloat y) {
- gles2::cmds::Uniform2f* c = GetCmdSpace<gles2::cmds::Uniform2f>();
- if (c) {
- c->Init(location, x, y);
- }
- }
-
- void Uniform2fv(
- GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
- gles2::cmds::Uniform2fv* c = GetCmdSpace<gles2::cmds::Uniform2fv>();
- if (c) {
- c->Init(location, count, v_shm_id, v_shm_offset);
- }
- }
-
- void Uniform2fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
- const uint32 size = gles2::cmds::Uniform2fvImmediate::ComputeSize(count);
- gles2::cmds::Uniform2fvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform2fvImmediate>(size);
- if (c) {
- c->Init(location, count, v);
- }
- }
-
- void Uniform2i(GLint location, GLint x, GLint y) {
- gles2::cmds::Uniform2i* c = GetCmdSpace<gles2::cmds::Uniform2i>();
- if (c) {
- c->Init(location, x, y);
- }
- }
-
- void Uniform2iv(
- GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
- gles2::cmds::Uniform2iv* c = GetCmdSpace<gles2::cmds::Uniform2iv>();
- if (c) {
- c->Init(location, count, v_shm_id, v_shm_offset);
- }
- }
-
- void Uniform2ivImmediate(GLint location, GLsizei count, const GLint* v) {
- const uint32 size = gles2::cmds::Uniform2ivImmediate::ComputeSize(count);
- gles2::cmds::Uniform2ivImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform2ivImmediate>(size);
- if (c) {
- c->Init(location, count, v);
- }
- }
-
- void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
- gles2::cmds::Uniform3f* c = GetCmdSpace<gles2::cmds::Uniform3f>();
- if (c) {
- c->Init(location, x, y, z);
- }
- }
-
- void Uniform3fv(
- GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
- gles2::cmds::Uniform3fv* c = GetCmdSpace<gles2::cmds::Uniform3fv>();
- if (c) {
- c->Init(location, count, v_shm_id, v_shm_offset);
- }
- }
-
- void Uniform3fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
- const uint32 size = gles2::cmds::Uniform3fvImmediate::ComputeSize(count);
- gles2::cmds::Uniform3fvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform3fvImmediate>(size);
- if (c) {
- c->Init(location, count, v);
- }
- }
-
- void Uniform3i(GLint location, GLint x, GLint y, GLint z) {
- gles2::cmds::Uniform3i* c = GetCmdSpace<gles2::cmds::Uniform3i>();
- if (c) {
- c->Init(location, x, y, z);
- }
- }
-
- void Uniform3iv(
- GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
- gles2::cmds::Uniform3iv* c = GetCmdSpace<gles2::cmds::Uniform3iv>();
- if (c) {
- c->Init(location, count, v_shm_id, v_shm_offset);
- }
- }
-
- void Uniform3ivImmediate(GLint location, GLsizei count, const GLint* v) {
- const uint32 size = gles2::cmds::Uniform3ivImmediate::ComputeSize(count);
- gles2::cmds::Uniform3ivImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform3ivImmediate>(size);
- if (c) {
- c->Init(location, count, v);
- }
- }
-
- void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
- gles2::cmds::Uniform4f* c = GetCmdSpace<gles2::cmds::Uniform4f>();
- if (c) {
- c->Init(location, x, y, z, w);
- }
- }
-
- void Uniform4fv(
- GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
- gles2::cmds::Uniform4fv* c = GetCmdSpace<gles2::cmds::Uniform4fv>();
- if (c) {
- c->Init(location, count, v_shm_id, v_shm_offset);
- }
- }
-
- void Uniform4fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
- const uint32 size = gles2::cmds::Uniform4fvImmediate::ComputeSize(count);
- gles2::cmds::Uniform4fvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform4fvImmediate>(size);
- if (c) {
- c->Init(location, count, v);
- }
- }
-
- void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
- gles2::cmds::Uniform4i* c = GetCmdSpace<gles2::cmds::Uniform4i>();
- if (c) {
- c->Init(location, x, y, z, w);
- }
- }
-
- void Uniform4iv(
- GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
- gles2::cmds::Uniform4iv* c = GetCmdSpace<gles2::cmds::Uniform4iv>();
- if (c) {
- c->Init(location, count, v_shm_id, v_shm_offset);
- }
- }
-
- void Uniform4ivImmediate(GLint location, GLsizei count, const GLint* v) {
- const uint32 size = gles2::cmds::Uniform4ivImmediate::ComputeSize(count);
- gles2::cmds::Uniform4ivImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform4ivImmediate>(size);
- if (c) {
- c->Init(location, count, v);
- }
- }
-
- void UniformMatrix2fv(
- GLint location, GLsizei count, GLboolean transpose, uint32 value_shm_id,
- uint32 value_shm_offset) {
- gles2::cmds::UniformMatrix2fv* c =
- GetCmdSpace<gles2::cmds::UniformMatrix2fv>();
- if (c) {
- c->Init(location, count, transpose, value_shm_id, value_shm_offset);
- }
- }
-
- void UniformMatrix2fvImmediate(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) {
- const uint32 size =
- gles2::cmds::UniformMatrix2fvImmediate::ComputeSize(count);
- gles2::cmds::UniformMatrix2fvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix2fvImmediate>(
- size);
- if (c) {
- c->Init(location, count, transpose, value);
- }
- }
-
- void UniformMatrix3fv(
- GLint location, GLsizei count, GLboolean transpose, uint32 value_shm_id,
- uint32 value_shm_offset) {
- gles2::cmds::UniformMatrix3fv* c =
- GetCmdSpace<gles2::cmds::UniformMatrix3fv>();
- if (c) {
- c->Init(location, count, transpose, value_shm_id, value_shm_offset);
- }
- }
-
- void UniformMatrix3fvImmediate(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) {
- const uint32 size =
- gles2::cmds::UniformMatrix3fvImmediate::ComputeSize(count);
- gles2::cmds::UniformMatrix3fvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix3fvImmediate>(
- size);
- if (c) {
- c->Init(location, count, transpose, value);
- }
- }
-
- void UniformMatrix4fv(
- GLint location, GLsizei count, GLboolean transpose, uint32 value_shm_id,
- uint32 value_shm_offset) {
- gles2::cmds::UniformMatrix4fv* c =
- GetCmdSpace<gles2::cmds::UniformMatrix4fv>();
- if (c) {
- c->Init(location, count, transpose, value_shm_id, value_shm_offset);
- }
- }
-
- void UniformMatrix4fvImmediate(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) {
- const uint32 size =
- gles2::cmds::UniformMatrix4fvImmediate::ComputeSize(count);
- gles2::cmds::UniformMatrix4fvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix4fvImmediate>(
- size);
- if (c) {
- c->Init(location, count, transpose, value);
- }
- }
-
- void UseProgram(GLuint program) {
- gles2::cmds::UseProgram* c = GetCmdSpace<gles2::cmds::UseProgram>();
- if (c) {
- c->Init(program);
- }
- }
-
- void ValidateProgram(GLuint program) {
- gles2::cmds::ValidateProgram* c =
- GetCmdSpace<gles2::cmds::ValidateProgram>();
- if (c) {
- c->Init(program);
- }
- }
-
- void VertexAttrib1f(GLuint indx, GLfloat x) {
- gles2::cmds::VertexAttrib1f* c =
- GetCmdSpace<gles2::cmds::VertexAttrib1f>();
- if (c) {
- c->Init(indx, x);
- }
- }
-
- void VertexAttrib1fv(
- GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
- gles2::cmds::VertexAttrib1fv* c =
- GetCmdSpace<gles2::cmds::VertexAttrib1fv>();
- if (c) {
- c->Init(indx, values_shm_id, values_shm_offset);
- }
- }
+void BindAttribLocation(GLuint program,
+ GLuint index,
+ uint32 name_shm_id,
+ uint32 name_shm_offset,
+ uint32 data_size) {
+ gles2::cmds::BindAttribLocation* c =
+ GetCmdSpace<gles2::cmds::BindAttribLocation>();
+ if (c) {
+ c->Init(program, index, name_shm_id, name_shm_offset, data_size);
+ }
+}
+
+void BindAttribLocationBucket(GLuint program,
+ GLuint index,
+ uint32 name_bucket_id) {
+ gles2::cmds::BindAttribLocationBucket* c =
+ GetCmdSpace<gles2::cmds::BindAttribLocationBucket>();
+ if (c) {
+ c->Init(program, index, name_bucket_id);
+ }
+}
+
+void BindBuffer(GLenum target, GLuint buffer) {
+ gles2::cmds::BindBuffer* c = GetCmdSpace<gles2::cmds::BindBuffer>();
+ if (c) {
+ c->Init(target, buffer);
+ }
+}
+
+void BindFramebuffer(GLenum target, GLuint framebuffer) {
+ gles2::cmds::BindFramebuffer* c = GetCmdSpace<gles2::cmds::BindFramebuffer>();
+ if (c) {
+ c->Init(target, framebuffer);
+ }
+}
+
+void BindRenderbuffer(GLenum target, GLuint renderbuffer) {
+ gles2::cmds::BindRenderbuffer* c =
+ GetCmdSpace<gles2::cmds::BindRenderbuffer>();
+ if (c) {
+ c->Init(target, renderbuffer);
+ }
+}
- void VertexAttrib1fvImmediate(GLuint indx, const GLfloat* values) {
- const uint32 size = gles2::cmds::VertexAttrib1fvImmediate::ComputeSize();
- gles2::cmds::VertexAttrib1fvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib1fvImmediate>(
- size);
- if (c) {
- c->Init(indx, values);
- }
- }
+void BindTexture(GLenum target, GLuint texture) {
+ gles2::cmds::BindTexture* c = GetCmdSpace<gles2::cmds::BindTexture>();
+ if (c) {
+ c->Init(target, texture);
+ }
+}
- void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
- gles2::cmds::VertexAttrib2f* c =
- GetCmdSpace<gles2::cmds::VertexAttrib2f>();
- if (c) {
- c->Init(indx, x, y);
- }
- }
-
- void VertexAttrib2fv(
- GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
- gles2::cmds::VertexAttrib2fv* c =
- GetCmdSpace<gles2::cmds::VertexAttrib2fv>();
- if (c) {
- c->Init(indx, values_shm_id, values_shm_offset);
- }
- }
+void BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ gles2::cmds::BlendColor* c = GetCmdSpace<gles2::cmds::BlendColor>();
+ if (c) {
+ c->Init(red, green, blue, alpha);
+ }
+}
+
+void BlendEquation(GLenum mode) {
+ gles2::cmds::BlendEquation* c = GetCmdSpace<gles2::cmds::BlendEquation>();
+ if (c) {
+ c->Init(mode);
+ }
+}
+
+void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
+ gles2::cmds::BlendEquationSeparate* c =
+ GetCmdSpace<gles2::cmds::BlendEquationSeparate>();
+ if (c) {
+ c->Init(modeRGB, modeAlpha);
+ }
+}
+
+void BlendFunc(GLenum sfactor, GLenum dfactor) {
+ gles2::cmds::BlendFunc* c = GetCmdSpace<gles2::cmds::BlendFunc>();
+ if (c) {
+ c->Init(sfactor, dfactor);
+ }
+}
+
+void BlendFuncSeparate(GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha) {
+ gles2::cmds::BlendFuncSeparate* c =
+ GetCmdSpace<gles2::cmds::BlendFuncSeparate>();
+ if (c) {
+ c->Init(srcRGB, dstRGB, srcAlpha, dstAlpha);
+ }
+}
+
+void BufferData(GLenum target,
+ GLsizeiptr size,
+ uint32 data_shm_id,
+ uint32 data_shm_offset,
+ GLenum usage) {
+ gles2::cmds::BufferData* c = GetCmdSpace<gles2::cmds::BufferData>();
+ if (c) {
+ c->Init(target, size, data_shm_id, data_shm_offset, usage);
+ }
+}
+
+void BufferSubData(GLenum target,
+ GLintptr offset,
+ GLsizeiptr size,
+ uint32 data_shm_id,
+ uint32 data_shm_offset) {
+ gles2::cmds::BufferSubData* c = GetCmdSpace<gles2::cmds::BufferSubData>();
+ if (c) {
+ c->Init(target, offset, size, data_shm_id, data_shm_offset);
+ }
+}
+
+void CheckFramebufferStatus(GLenum target,
+ uint32 result_shm_id,
+ uint32 result_shm_offset) {
+ gles2::cmds::CheckFramebufferStatus* c =
+ GetCmdSpace<gles2::cmds::CheckFramebufferStatus>();
+ if (c) {
+ c->Init(target, result_shm_id, result_shm_offset);
+ }
+}
+
+void Clear(GLbitfield mask) {
+ gles2::cmds::Clear* c = GetCmdSpace<gles2::cmds::Clear>();
+ if (c) {
+ c->Init(mask);
+ }
+}
+
+void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ gles2::cmds::ClearColor* c = GetCmdSpace<gles2::cmds::ClearColor>();
+ if (c) {
+ c->Init(red, green, blue, alpha);
+ }
+}
+
+void ClearDepthf(GLclampf depth) {
+ gles2::cmds::ClearDepthf* c = GetCmdSpace<gles2::cmds::ClearDepthf>();
+ if (c) {
+ c->Init(depth);
+ }
+}
+
+void ClearStencil(GLint s) {
+ gles2::cmds::ClearStencil* c = GetCmdSpace<gles2::cmds::ClearStencil>();
+ if (c) {
+ c->Init(s);
+ }
+}
+
+void ColorMask(GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha) {
+ gles2::cmds::ColorMask* c = GetCmdSpace<gles2::cmds::ColorMask>();
+ if (c) {
+ c->Init(red, green, blue, alpha);
+ }
+}
+
+void CompileShader(GLuint shader) {
+ gles2::cmds::CompileShader* c = GetCmdSpace<gles2::cmds::CompileShader>();
+ if (c) {
+ c->Init(shader);
+ }
+}
+
+void CompressedTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ uint32 data_shm_id,
+ uint32 data_shm_offset) {
+ gles2::cmds::CompressedTexImage2D* c =
+ GetCmdSpace<gles2::cmds::CompressedTexImage2D>();
+ if (c) {
+ c->Init(target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ imageSize,
+ data_shm_id,
+ data_shm_offset);
+ }
+}
+
+void CompressedTexImage2DBucket(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLuint bucket_id) {
+ gles2::cmds::CompressedTexImage2DBucket* c =
+ GetCmdSpace<gles2::cmds::CompressedTexImage2DBucket>();
+ if (c) {
+ c->Init(target, level, internalformat, width, height, border, bucket_id);
+ }
+}
+
+void CompressedTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ uint32 data_shm_id,
+ uint32 data_shm_offset) {
+ gles2::cmds::CompressedTexSubImage2D* c =
+ GetCmdSpace<gles2::cmds::CompressedTexSubImage2D>();
+ if (c) {
+ c->Init(target,
+ level,
+ xoffset,
+ yoffset,
+ width,
+ height,
+ format,
+ imageSize,
+ data_shm_id,
+ data_shm_offset);
+ }
+}
+
+void CompressedTexSubImage2DBucket(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLuint bucket_id) {
+ gles2::cmds::CompressedTexSubImage2DBucket* c =
+ GetCmdSpace<gles2::cmds::CompressedTexSubImage2DBucket>();
+ if (c) {
+ c->Init(target, level, xoffset, yoffset, width, height, format, bucket_id);
+ }
+}
+
+void CopyTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border) {
+ gles2::cmds::CopyTexImage2D* c = GetCmdSpace<gles2::cmds::CopyTexImage2D>();
+ if (c) {
+ c->Init(target, level, internalformat, x, y, width, height, border);
+ }
+}
+
+void CopyTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
+ gles2::cmds::CopyTexSubImage2D* c =
+ GetCmdSpace<gles2::cmds::CopyTexSubImage2D>();
+ if (c) {
+ c->Init(target, level, xoffset, yoffset, x, y, width, height);
+ }
+}
+
+void CreateProgram(uint32 client_id) {
+ gles2::cmds::CreateProgram* c = GetCmdSpace<gles2::cmds::CreateProgram>();
+ if (c) {
+ c->Init(client_id);
+ }
+}
+
+void CreateShader(GLenum type, uint32 client_id) {
+ gles2::cmds::CreateShader* c = GetCmdSpace<gles2::cmds::CreateShader>();
+ if (c) {
+ c->Init(type, client_id);
+ }
+}
+
+void CullFace(GLenum mode) {
+ gles2::cmds::CullFace* c = GetCmdSpace<gles2::cmds::CullFace>();
+ if (c) {
+ c->Init(mode);
+ }
+}
+
+void DeleteBuffers(GLsizei n,
+ uint32 buffers_shm_id,
+ uint32 buffers_shm_offset) {
+ gles2::cmds::DeleteBuffers* c = GetCmdSpace<gles2::cmds::DeleteBuffers>();
+ if (c) {
+ c->Init(n, buffers_shm_id, buffers_shm_offset);
+ }
+}
+
+void DeleteBuffersImmediate(GLsizei n, const GLuint* buffers) {
+ const uint32 size = gles2::cmds::DeleteBuffersImmediate::ComputeSize(n);
+ gles2::cmds::DeleteBuffersImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteBuffersImmediate>(size);
+ if (c) {
+ c->Init(n, buffers);
+ }
+}
+
+void DeleteFramebuffers(GLsizei n,
+ uint32 framebuffers_shm_id,
+ uint32 framebuffers_shm_offset) {
+ gles2::cmds::DeleteFramebuffers* c =
+ GetCmdSpace<gles2::cmds::DeleteFramebuffers>();
+ if (c) {
+ c->Init(n, framebuffers_shm_id, framebuffers_shm_offset);
+ }
+}
+
+void DeleteFramebuffersImmediate(GLsizei n, const GLuint* framebuffers) {
+ const uint32 size = gles2::cmds::DeleteFramebuffersImmediate::ComputeSize(n);
+ gles2::cmds::DeleteFramebuffersImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteFramebuffersImmediate>(
+ size);
+ if (c) {
+ c->Init(n, framebuffers);
+ }
+}
+
+void DeleteProgram(GLuint program) {
+ gles2::cmds::DeleteProgram* c = GetCmdSpace<gles2::cmds::DeleteProgram>();
+ if (c) {
+ c->Init(program);
+ }
+}
+
+void DeleteRenderbuffers(GLsizei n,
+ uint32 renderbuffers_shm_id,
+ uint32 renderbuffers_shm_offset) {
+ gles2::cmds::DeleteRenderbuffers* c =
+ GetCmdSpace<gles2::cmds::DeleteRenderbuffers>();
+ if (c) {
+ c->Init(n, renderbuffers_shm_id, renderbuffers_shm_offset);
+ }
+}
+
+void DeleteRenderbuffersImmediate(GLsizei n, const GLuint* renderbuffers) {
+ const uint32 size = gles2::cmds::DeleteRenderbuffersImmediate::ComputeSize(n);
+ gles2::cmds::DeleteRenderbuffersImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteRenderbuffersImmediate>(
+ size); // NOLINT
+ if (c) {
+ c->Init(n, renderbuffers);
+ }
+}
+
+void DeleteShader(GLuint shader) {
+ gles2::cmds::DeleteShader* c = GetCmdSpace<gles2::cmds::DeleteShader>();
+ if (c) {
+ c->Init(shader);
+ }
+}
- void VertexAttrib2fvImmediate(GLuint indx, const GLfloat* values) {
- const uint32 size = gles2::cmds::VertexAttrib2fvImmediate::ComputeSize();
- gles2::cmds::VertexAttrib2fvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib2fvImmediate>(
- size);
- if (c) {
- c->Init(indx, values);
- }
+void DeleteTextures(GLsizei n,
+ uint32 textures_shm_id,
+ uint32 textures_shm_offset) {
+ gles2::cmds::DeleteTextures* c = GetCmdSpace<gles2::cmds::DeleteTextures>();
+ if (c) {
+ c->Init(n, textures_shm_id, textures_shm_offset);
}
+}
- void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
- gles2::cmds::VertexAttrib3f* c =
- GetCmdSpace<gles2::cmds::VertexAttrib3f>();
- if (c) {
- c->Init(indx, x, y, z);
- }
- }
+void DeleteTexturesImmediate(GLsizei n, const GLuint* textures) {
+ const uint32 size = gles2::cmds::DeleteTexturesImmediate::ComputeSize(n);
+ gles2::cmds::DeleteTexturesImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteTexturesImmediate>(size);
+ if (c) {
+ c->Init(n, textures);
+ }
+}
- void VertexAttrib3fv(
- GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
- gles2::cmds::VertexAttrib3fv* c =
- GetCmdSpace<gles2::cmds::VertexAttrib3fv>();
- if (c) {
- c->Init(indx, values_shm_id, values_shm_offset);
- }
+void DepthFunc(GLenum func) {
+ gles2::cmds::DepthFunc* c = GetCmdSpace<gles2::cmds::DepthFunc>();
+ if (c) {
+ c->Init(func);
+ }
+}
+
+void DepthMask(GLboolean flag) {
+ gles2::cmds::DepthMask* c = GetCmdSpace<gles2::cmds::DepthMask>();
+ if (c) {
+ c->Init(flag);
+ }
+}
+
+void DepthRangef(GLclampf zNear, GLclampf zFar) {
+ gles2::cmds::DepthRangef* c = GetCmdSpace<gles2::cmds::DepthRangef>();
+ if (c) {
+ c->Init(zNear, zFar);
+ }
+}
+
+void DetachShader(GLuint program, GLuint shader) {
+ gles2::cmds::DetachShader* c = GetCmdSpace<gles2::cmds::DetachShader>();
+ if (c) {
+ c->Init(program, shader);
}
+}
+
+void Disable(GLenum cap) {
+ gles2::cmds::Disable* c = GetCmdSpace<gles2::cmds::Disable>();
+ if (c) {
+ c->Init(cap);
+ }
+}
- void VertexAttrib3fvImmediate(GLuint indx, const GLfloat* values) {
- const uint32 size = gles2::cmds::VertexAttrib3fvImmediate::ComputeSize();
- gles2::cmds::VertexAttrib3fvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib3fvImmediate>(
- size);
- if (c) {
- c->Init(indx, values);
- }
- }
+void DisableVertexAttribArray(GLuint index) {
+ gles2::cmds::DisableVertexAttribArray* c =
+ GetCmdSpace<gles2::cmds::DisableVertexAttribArray>();
+ if (c) {
+ c->Init(index);
+ }
+}
- void VertexAttrib4f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
- gles2::cmds::VertexAttrib4f* c =
- GetCmdSpace<gles2::cmds::VertexAttrib4f>();
- if (c) {
- c->Init(indx, x, y, z, w);
- }
+void DrawArrays(GLenum mode, GLint first, GLsizei count) {
+ gles2::cmds::DrawArrays* c = GetCmdSpace<gles2::cmds::DrawArrays>();
+ if (c) {
+ c->Init(mode, first, count);
+ }
+}
+
+void DrawElements(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ GLuint index_offset) {
+ gles2::cmds::DrawElements* c = GetCmdSpace<gles2::cmds::DrawElements>();
+ if (c) {
+ c->Init(mode, count, type, index_offset);
+ }
+}
+
+void Enable(GLenum cap) {
+ gles2::cmds::Enable* c = GetCmdSpace<gles2::cmds::Enable>();
+ if (c) {
+ c->Init(cap);
+ }
+}
+
+void EnableVertexAttribArray(GLuint index) {
+ gles2::cmds::EnableVertexAttribArray* c =
+ GetCmdSpace<gles2::cmds::EnableVertexAttribArray>();
+ if (c) {
+ c->Init(index);
}
-
- void VertexAttrib4fv(
- GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
- gles2::cmds::VertexAttrib4fv* c =
- GetCmdSpace<gles2::cmds::VertexAttrib4fv>();
- if (c) {
- c->Init(indx, values_shm_id, values_shm_offset);
- }
- }
-
- void VertexAttrib4fvImmediate(GLuint indx, const GLfloat* values) {
- const uint32 size = gles2::cmds::VertexAttrib4fvImmediate::ComputeSize();
- gles2::cmds::VertexAttrib4fvImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib4fvImmediate>(
- size);
- if (c) {
- c->Init(indx, values);
- }
- }
-
- void VertexAttribPointer(
- GLuint indx, GLint size, GLenum type, GLboolean normalized,
- GLsizei stride, GLuint offset) {
- gles2::cmds::VertexAttribPointer* c =
- GetCmdSpace<gles2::cmds::VertexAttribPointer>();
- if (c) {
- c->Init(indx, size, type, normalized, stride, offset);
- }
- }
-
- void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
- gles2::cmds::Viewport* c = GetCmdSpace<gles2::cmds::Viewport>();
- if (c) {
- c->Init(x, y, width, height);
- }
- }
-
- void BlitFramebufferCHROMIUM(
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
- GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
- gles2::cmds::BlitFramebufferCHROMIUM* c =
- GetCmdSpace<gles2::cmds::BlitFramebufferCHROMIUM>();
- if (c) {
- c->Init(
- srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask,
- filter);
- }
- }
-
- void RenderbufferStorageMultisampleCHROMIUM(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) {
- gles2::cmds::RenderbufferStorageMultisampleCHROMIUM* c =
- GetCmdSpace<gles2::cmds::RenderbufferStorageMultisampleCHROMIUM>();
- if (c) {
- c->Init(target, samples, internalformat, width, height);
- }
- }
-
- void RenderbufferStorageMultisampleEXT(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) {
- gles2::cmds::RenderbufferStorageMultisampleEXT* c =
- GetCmdSpace<gles2::cmds::RenderbufferStorageMultisampleEXT>();
- if (c) {
- c->Init(target, samples, internalformat, width, height);
- }
- }
-
- void FramebufferTexture2DMultisampleEXT(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level, GLsizei samples) {
- gles2::cmds::FramebufferTexture2DMultisampleEXT* c =
- GetCmdSpace<gles2::cmds::FramebufferTexture2DMultisampleEXT>();
- if (c) {
- c->Init(target, attachment, textarget, texture, level, samples);
- }
- }
-
- void TexStorage2DEXT(
- GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
- GLsizei height) {
- gles2::cmds::TexStorage2DEXT* c =
- GetCmdSpace<gles2::cmds::TexStorage2DEXT>();
- if (c) {
- c->Init(target, levels, internalFormat, width, height);
- }
- }
-
- void GenQueriesEXT(
- GLsizei n, uint32 queries_shm_id, uint32 queries_shm_offset) {
- gles2::cmds::GenQueriesEXT* c = GetCmdSpace<gles2::cmds::GenQueriesEXT>();
- if (c) {
- c->Init(n, queries_shm_id, queries_shm_offset);
- }
- }
-
- void GenQueriesEXTImmediate(GLsizei n, GLuint* queries) {
- const uint32 size = gles2::cmds::GenQueriesEXTImmediate::ComputeSize(n);
- gles2::cmds::GenQueriesEXTImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::GenQueriesEXTImmediate>(
+}
+
+void Finish() {
+ gles2::cmds::Finish* c = GetCmdSpace<gles2::cmds::Finish>();
+ if (c) {
+ c->Init();
+ }
+}
+
+void Flush() {
+ gles2::cmds::Flush* c = GetCmdSpace<gles2::cmds::Flush>();
+ if (c) {
+ c->Init();
+ }
+}
+
+void FramebufferRenderbuffer(GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer) {
+ gles2::cmds::FramebufferRenderbuffer* c =
+ GetCmdSpace<gles2::cmds::FramebufferRenderbuffer>();
+ if (c) {
+ c->Init(target, attachment, renderbuffertarget, renderbuffer);
+ }
+}
+
+void FramebufferTexture2D(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level) {
+ gles2::cmds::FramebufferTexture2D* c =
+ GetCmdSpace<gles2::cmds::FramebufferTexture2D>();
+ if (c) {
+ c->Init(target, attachment, textarget, texture, level);
+ }
+}
+
+void FrontFace(GLenum mode) {
+ gles2::cmds::FrontFace* c = GetCmdSpace<gles2::cmds::FrontFace>();
+ if (c) {
+ c->Init(mode);
+ }
+}
+
+void GenBuffers(GLsizei n, uint32 buffers_shm_id, uint32 buffers_shm_offset) {
+ gles2::cmds::GenBuffers* c = GetCmdSpace<gles2::cmds::GenBuffers>();
+ if (c) {
+ c->Init(n, buffers_shm_id, buffers_shm_offset);
+ }
+}
+
+void GenBuffersImmediate(GLsizei n, GLuint* buffers) {
+ const uint32 size = gles2::cmds::GenBuffersImmediate::ComputeSize(n);
+ gles2::cmds::GenBuffersImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::GenBuffersImmediate>(size);
+ if (c) {
+ c->Init(n, buffers);
+ }
+}
+
+void GenerateMipmap(GLenum target) {
+ gles2::cmds::GenerateMipmap* c = GetCmdSpace<gles2::cmds::GenerateMipmap>();
+ if (c) {
+ c->Init(target);
+ }
+}
+
+void GenFramebuffers(GLsizei n,
+ uint32 framebuffers_shm_id,
+ uint32 framebuffers_shm_offset) {
+ gles2::cmds::GenFramebuffers* c = GetCmdSpace<gles2::cmds::GenFramebuffers>();
+ if (c) {
+ c->Init(n, framebuffers_shm_id, framebuffers_shm_offset);
+ }
+}
+
+void GenFramebuffersImmediate(GLsizei n, GLuint* framebuffers) {
+ const uint32 size = gles2::cmds::GenFramebuffersImmediate::ComputeSize(n);
+ gles2::cmds::GenFramebuffersImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::GenFramebuffersImmediate>(
+ size);
+ if (c) {
+ c->Init(n, framebuffers);
+ }
+}
+
+void GenRenderbuffers(GLsizei n,
+ uint32 renderbuffers_shm_id,
+ uint32 renderbuffers_shm_offset) {
+ gles2::cmds::GenRenderbuffers* c =
+ GetCmdSpace<gles2::cmds::GenRenderbuffers>();
+ if (c) {
+ c->Init(n, renderbuffers_shm_id, renderbuffers_shm_offset);
+ }
+}
+
+void GenRenderbuffersImmediate(GLsizei n, GLuint* renderbuffers) {
+ const uint32 size = gles2::cmds::GenRenderbuffersImmediate::ComputeSize(n);
+ gles2::cmds::GenRenderbuffersImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::GenRenderbuffersImmediate>(
+ size);
+ if (c) {
+ c->Init(n, renderbuffers);
+ }
+}
+
+void GenTextures(GLsizei n,
+ uint32 textures_shm_id,
+ uint32 textures_shm_offset) {
+ gles2::cmds::GenTextures* c = GetCmdSpace<gles2::cmds::GenTextures>();
+ if (c) {
+ c->Init(n, textures_shm_id, textures_shm_offset);
+ }
+}
+
+void GenTexturesImmediate(GLsizei n, GLuint* textures) {
+ const uint32 size = gles2::cmds::GenTexturesImmediate::ComputeSize(n);
+ gles2::cmds::GenTexturesImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::GenTexturesImmediate>(size);
+ if (c) {
+ c->Init(n, textures);
+ }
+}
+
+void GetActiveAttrib(GLuint program,
+ GLuint index,
+ uint32 name_bucket_id,
+ uint32 result_shm_id,
+ uint32 result_shm_offset) {
+ gles2::cmds::GetActiveAttrib* c = GetCmdSpace<gles2::cmds::GetActiveAttrib>();
+ if (c) {
+ c->Init(program, index, name_bucket_id, result_shm_id, result_shm_offset);
+ }
+}
+
+void GetActiveUniform(GLuint program,
+ GLuint index,
+ uint32 name_bucket_id,
+ uint32 result_shm_id,
+ uint32 result_shm_offset) {
+ gles2::cmds::GetActiveUniform* c =
+ GetCmdSpace<gles2::cmds::GetActiveUniform>();
+ if (c) {
+ c->Init(program, index, name_bucket_id, result_shm_id, result_shm_offset);
+ }
+}
+
+void GetAttachedShaders(GLuint program,
+ uint32 result_shm_id,
+ uint32 result_shm_offset,
+ uint32 result_size) {
+ gles2::cmds::GetAttachedShaders* c =
+ GetCmdSpace<gles2::cmds::GetAttachedShaders>();
+ if (c) {
+ c->Init(program, result_shm_id, result_shm_offset, result_size);
+ }
+}
+
+void GetBooleanv(GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
+ gles2::cmds::GetBooleanv* c = GetCmdSpace<gles2::cmds::GetBooleanv>();
+ if (c) {
+ c->Init(pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetBufferParameteriv(GLenum target,
+ GLenum pname,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::GetBufferParameteriv* c =
+ GetCmdSpace<gles2::cmds::GetBufferParameteriv>();
+ if (c) {
+ c->Init(target, pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetError(uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::cmds::GetError* c = GetCmdSpace<gles2::cmds::GetError>();
+ if (c) {
+ c->Init(result_shm_id, result_shm_offset);
+ }
+}
+
+void GetFloatv(GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
+ gles2::cmds::GetFloatv* c = GetCmdSpace<gles2::cmds::GetFloatv>();
+ if (c) {
+ c->Init(pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetFramebufferAttachmentParameteriv(GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::GetFramebufferAttachmentParameteriv* c =
+ GetCmdSpace<gles2::cmds::GetFramebufferAttachmentParameteriv>();
+ if (c) {
+ c->Init(target, attachment, pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetIntegerv(GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
+ gles2::cmds::GetIntegerv* c = GetCmdSpace<gles2::cmds::GetIntegerv>();
+ if (c) {
+ c->Init(pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetProgramiv(GLuint program,
+ GLenum pname,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::GetProgramiv* c = GetCmdSpace<gles2::cmds::GetProgramiv>();
+ if (c) {
+ c->Init(program, pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetProgramInfoLog(GLuint program, uint32 bucket_id) {
+ gles2::cmds::GetProgramInfoLog* c =
+ GetCmdSpace<gles2::cmds::GetProgramInfoLog>();
+ if (c) {
+ c->Init(program, bucket_id);
+ }
+}
+
+void GetRenderbufferParameteriv(GLenum target,
+ GLenum pname,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::GetRenderbufferParameteriv* c =
+ GetCmdSpace<gles2::cmds::GetRenderbufferParameteriv>();
+ if (c) {
+ c->Init(target, pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetShaderiv(GLuint shader,
+ GLenum pname,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::GetShaderiv* c = GetCmdSpace<gles2::cmds::GetShaderiv>();
+ if (c) {
+ c->Init(shader, pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetShaderInfoLog(GLuint shader, uint32 bucket_id) {
+ gles2::cmds::GetShaderInfoLog* c =
+ GetCmdSpace<gles2::cmds::GetShaderInfoLog>();
+ if (c) {
+ c->Init(shader, bucket_id);
+ }
+}
+
+void GetShaderPrecisionFormat(GLenum shadertype,
+ GLenum precisiontype,
+ uint32 result_shm_id,
+ uint32 result_shm_offset) {
+ gles2::cmds::GetShaderPrecisionFormat* c =
+ GetCmdSpace<gles2::cmds::GetShaderPrecisionFormat>();
+ if (c) {
+ c->Init(shadertype, precisiontype, result_shm_id, result_shm_offset);
+ }
+}
+
+void GetShaderSource(GLuint shader, uint32 bucket_id) {
+ gles2::cmds::GetShaderSource* c = GetCmdSpace<gles2::cmds::GetShaderSource>();
+ if (c) {
+ c->Init(shader, bucket_id);
+ }
+}
+
+void GetString(GLenum name, uint32 bucket_id) {
+ gles2::cmds::GetString* c = GetCmdSpace<gles2::cmds::GetString>();
+ if (c) {
+ c->Init(name, bucket_id);
+ }
+}
+
+void GetTexParameterfv(GLenum target,
+ GLenum pname,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::GetTexParameterfv* c =
+ GetCmdSpace<gles2::cmds::GetTexParameterfv>();
+ if (c) {
+ c->Init(target, pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetTexParameteriv(GLenum target,
+ GLenum pname,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::GetTexParameteriv* c =
+ GetCmdSpace<gles2::cmds::GetTexParameteriv>();
+ if (c) {
+ c->Init(target, pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetUniformfv(GLuint program,
+ GLint location,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::GetUniformfv* c = GetCmdSpace<gles2::cmds::GetUniformfv>();
+ if (c) {
+ c->Init(program, location, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetUniformiv(GLuint program,
+ GLint location,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::GetUniformiv* c = GetCmdSpace<gles2::cmds::GetUniformiv>();
+ if (c) {
+ c->Init(program, location, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetVertexAttribfv(GLuint index,
+ GLenum pname,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::GetVertexAttribfv* c =
+ GetCmdSpace<gles2::cmds::GetVertexAttribfv>();
+ if (c) {
+ c->Init(index, pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetVertexAttribiv(GLuint index,
+ GLenum pname,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::GetVertexAttribiv* c =
+ GetCmdSpace<gles2::cmds::GetVertexAttribiv>();
+ if (c) {
+ c->Init(index, pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void GetVertexAttribPointerv(GLuint index,
+ GLenum pname,
+ uint32 pointer_shm_id,
+ uint32 pointer_shm_offset) {
+ gles2::cmds::GetVertexAttribPointerv* c =
+ GetCmdSpace<gles2::cmds::GetVertexAttribPointerv>();
+ if (c) {
+ c->Init(index, pname, pointer_shm_id, pointer_shm_offset);
+ }
+}
+
+void Hint(GLenum target, GLenum mode) {
+ gles2::cmds::Hint* c = GetCmdSpace<gles2::cmds::Hint>();
+ if (c) {
+ c->Init(target, mode);
+ }
+}
+
+void IsBuffer(GLuint buffer, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::cmds::IsBuffer* c = GetCmdSpace<gles2::cmds::IsBuffer>();
+ if (c) {
+ c->Init(buffer, result_shm_id, result_shm_offset);
+ }
+}
+
+void IsEnabled(GLenum cap, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::cmds::IsEnabled* c = GetCmdSpace<gles2::cmds::IsEnabled>();
+ if (c) {
+ c->Init(cap, result_shm_id, result_shm_offset);
+ }
+}
+
+void IsFramebuffer(GLuint framebuffer,
+ uint32 result_shm_id,
+ uint32 result_shm_offset) {
+ gles2::cmds::IsFramebuffer* c = GetCmdSpace<gles2::cmds::IsFramebuffer>();
+ if (c) {
+ c->Init(framebuffer, result_shm_id, result_shm_offset);
+ }
+}
+
+void IsProgram(GLuint program, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::cmds::IsProgram* c = GetCmdSpace<gles2::cmds::IsProgram>();
+ if (c) {
+ c->Init(program, result_shm_id, result_shm_offset);
+ }
+}
+
+void IsRenderbuffer(GLuint renderbuffer,
+ uint32 result_shm_id,
+ uint32 result_shm_offset) {
+ gles2::cmds::IsRenderbuffer* c = GetCmdSpace<gles2::cmds::IsRenderbuffer>();
+ if (c) {
+ c->Init(renderbuffer, result_shm_id, result_shm_offset);
+ }
+}
+
+void IsShader(GLuint shader, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::cmds::IsShader* c = GetCmdSpace<gles2::cmds::IsShader>();
+ if (c) {
+ c->Init(shader, result_shm_id, result_shm_offset);
+ }
+}
+
+void IsTexture(GLuint texture, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::cmds::IsTexture* c = GetCmdSpace<gles2::cmds::IsTexture>();
+ if (c) {
+ c->Init(texture, result_shm_id, result_shm_offset);
+ }
+}
+
+void LineWidth(GLfloat width) {
+ gles2::cmds::LineWidth* c = GetCmdSpace<gles2::cmds::LineWidth>();
+ if (c) {
+ c->Init(width);
+ }
+}
+
+void LinkProgram(GLuint program) {
+ gles2::cmds::LinkProgram* c = GetCmdSpace<gles2::cmds::LinkProgram>();
+ if (c) {
+ c->Init(program);
+ }
+}
+
+void PixelStorei(GLenum pname, GLint param) {
+ gles2::cmds::PixelStorei* c = GetCmdSpace<gles2::cmds::PixelStorei>();
+ if (c) {
+ c->Init(pname, param);
+ }
+}
+
+void PolygonOffset(GLfloat factor, GLfloat units) {
+ gles2::cmds::PolygonOffset* c = GetCmdSpace<gles2::cmds::PolygonOffset>();
+ if (c) {
+ c->Init(factor, units);
+ }
+}
+
+void ReadPixels(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ uint32 pixels_shm_id,
+ uint32 pixels_shm_offset,
+ uint32 result_shm_id,
+ uint32 result_shm_offset,
+ GLboolean async) {
+ gles2::cmds::ReadPixels* c = GetCmdSpace<gles2::cmds::ReadPixels>();
+ if (c) {
+ c->Init(x,
+ y,
+ width,
+ height,
+ format,
+ type,
+ pixels_shm_id,
+ pixels_shm_offset,
+ result_shm_id,
+ result_shm_offset,
+ async);
+ }
+}
+
+void ReleaseShaderCompiler() {
+ gles2::cmds::ReleaseShaderCompiler* c =
+ GetCmdSpace<gles2::cmds::ReleaseShaderCompiler>();
+ if (c) {
+ c->Init();
+ }
+}
+
+void RenderbufferStorage(GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
+ gles2::cmds::RenderbufferStorage* c =
+ GetCmdSpace<gles2::cmds::RenderbufferStorage>();
+ if (c) {
+ c->Init(target, internalformat, width, height);
+ }
+}
+
+void SampleCoverage(GLclampf value, GLboolean invert) {
+ gles2::cmds::SampleCoverage* c = GetCmdSpace<gles2::cmds::SampleCoverage>();
+ if (c) {
+ c->Init(value, invert);
+ }
+}
+
+void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
+ gles2::cmds::Scissor* c = GetCmdSpace<gles2::cmds::Scissor>();
+ if (c) {
+ c->Init(x, y, width, height);
+ }
+}
+
+void ShaderBinary(GLsizei n,
+ uint32 shaders_shm_id,
+ uint32 shaders_shm_offset,
+ GLenum binaryformat,
+ uint32 binary_shm_id,
+ uint32 binary_shm_offset,
+ GLsizei length) {
+ gles2::cmds::ShaderBinary* c = GetCmdSpace<gles2::cmds::ShaderBinary>();
+ if (c) {
+ c->Init(n,
+ shaders_shm_id,
+ shaders_shm_offset,
+ binaryformat,
+ binary_shm_id,
+ binary_shm_offset,
+ length);
+ }
+}
+
+void ShaderSource(GLuint shader,
+ uint32 data_shm_id,
+ uint32 data_shm_offset,
+ uint32 data_size) {
+ gles2::cmds::ShaderSource* c = GetCmdSpace<gles2::cmds::ShaderSource>();
+ if (c) {
+ c->Init(shader, data_shm_id, data_shm_offset, data_size);
+ }
+}
+
+void ShaderSourceBucket(GLuint shader, uint32 data_bucket_id) {
+ gles2::cmds::ShaderSourceBucket* c =
+ GetCmdSpace<gles2::cmds::ShaderSourceBucket>();
+ if (c) {
+ c->Init(shader, data_bucket_id);
+ }
+}
+
+void StencilFunc(GLenum func, GLint ref, GLuint mask) {
+ gles2::cmds::StencilFunc* c = GetCmdSpace<gles2::cmds::StencilFunc>();
+ if (c) {
+ c->Init(func, ref, mask);
+ }
+}
+
+void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
+ gles2::cmds::StencilFuncSeparate* c =
+ GetCmdSpace<gles2::cmds::StencilFuncSeparate>();
+ if (c) {
+ c->Init(face, func, ref, mask);
+ }
+}
+
+void StencilMask(GLuint mask) {
+ gles2::cmds::StencilMask* c = GetCmdSpace<gles2::cmds::StencilMask>();
+ if (c) {
+ c->Init(mask);
+ }
+}
+
+void StencilMaskSeparate(GLenum face, GLuint mask) {
+ gles2::cmds::StencilMaskSeparate* c =
+ GetCmdSpace<gles2::cmds::StencilMaskSeparate>();
+ if (c) {
+ c->Init(face, mask);
+ }
+}
+
+void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
+ gles2::cmds::StencilOp* c = GetCmdSpace<gles2::cmds::StencilOp>();
+ if (c) {
+ c->Init(fail, zfail, zpass);
+ }
+}
+
+void StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+ gles2::cmds::StencilOpSeparate* c =
+ GetCmdSpace<gles2::cmds::StencilOpSeparate>();
+ if (c) {
+ c->Init(face, fail, zfail, zpass);
+ }
+}
+
+void TexImage2D(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ uint32 pixels_shm_id,
+ uint32 pixels_shm_offset) {
+ gles2::cmds::TexImage2D* c = GetCmdSpace<gles2::cmds::TexImage2D>();
+ if (c) {
+ c->Init(target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ pixels_shm_id,
+ pixels_shm_offset);
+ }
+}
+
+void TexParameterf(GLenum target, GLenum pname, GLfloat param) {
+ gles2::cmds::TexParameterf* c = GetCmdSpace<gles2::cmds::TexParameterf>();
+ if (c) {
+ c->Init(target, pname, param);
+ }
+}
+
+void TexParameterfv(GLenum target,
+ GLenum pname,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::TexParameterfv* c = GetCmdSpace<gles2::cmds::TexParameterfv>();
+ if (c) {
+ c->Init(target, pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void TexParameterfvImmediate(GLenum target,
+ GLenum pname,
+ const GLfloat* params) {
+ const uint32 size = gles2::cmds::TexParameterfvImmediate::ComputeSize();
+ gles2::cmds::TexParameterfvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::TexParameterfvImmediate>(size);
+ if (c) {
+ c->Init(target, pname, params);
+ }
+}
+
+void TexParameteri(GLenum target, GLenum pname, GLint param) {
+ gles2::cmds::TexParameteri* c = GetCmdSpace<gles2::cmds::TexParameteri>();
+ if (c) {
+ c->Init(target, pname, param);
+ }
+}
+
+void TexParameteriv(GLenum target,
+ GLenum pname,
+ uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::cmds::TexParameteriv* c = GetCmdSpace<gles2::cmds::TexParameteriv>();
+ if (c) {
+ c->Init(target, pname, params_shm_id, params_shm_offset);
+ }
+}
+
+void TexParameterivImmediate(GLenum target, GLenum pname, const GLint* params) {
+ const uint32 size = gles2::cmds::TexParameterivImmediate::ComputeSize();
+ gles2::cmds::TexParameterivImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::TexParameterivImmediate>(size);
+ if (c) {
+ c->Init(target, pname, params);
+ }
+}
+
+void TexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ uint32 pixels_shm_id,
+ uint32 pixels_shm_offset,
+ GLboolean internal) {
+ gles2::cmds::TexSubImage2D* c = GetCmdSpace<gles2::cmds::TexSubImage2D>();
+ if (c) {
+ c->Init(target,
+ level,
+ xoffset,
+ yoffset,
+ width,
+ height,
+ format,
+ type,
+ pixels_shm_id,
+ pixels_shm_offset,
+ internal);
+ }
+}
+
+void Uniform1f(GLint location, GLfloat x) {
+ gles2::cmds::Uniform1f* c = GetCmdSpace<gles2::cmds::Uniform1f>();
+ if (c) {
+ c->Init(location, x);
+ }
+}
+
+void Uniform1fv(GLint location,
+ GLsizei count,
+ uint32 v_shm_id,
+ uint32 v_shm_offset) {
+ gles2::cmds::Uniform1fv* c = GetCmdSpace<gles2::cmds::Uniform1fv>();
+ if (c) {
+ c->Init(location, count, v_shm_id, v_shm_offset);
+ }
+}
+
+void Uniform1fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::cmds::Uniform1fvImmediate::ComputeSize(count);
+ gles2::cmds::Uniform1fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform1fvImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
+void Uniform1i(GLint location, GLint x) {
+ gles2::cmds::Uniform1i* c = GetCmdSpace<gles2::cmds::Uniform1i>();
+ if (c) {
+ c->Init(location, x);
+ }
+}
+
+void Uniform1iv(GLint location,
+ GLsizei count,
+ uint32 v_shm_id,
+ uint32 v_shm_offset) {
+ gles2::cmds::Uniform1iv* c = GetCmdSpace<gles2::cmds::Uniform1iv>();
+ if (c) {
+ c->Init(location, count, v_shm_id, v_shm_offset);
+ }
+}
+
+void Uniform1ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::cmds::Uniform1ivImmediate::ComputeSize(count);
+ gles2::cmds::Uniform1ivImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform1ivImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
+void Uniform2f(GLint location, GLfloat x, GLfloat y) {
+ gles2::cmds::Uniform2f* c = GetCmdSpace<gles2::cmds::Uniform2f>();
+ if (c) {
+ c->Init(location, x, y);
+ }
+}
+
+void Uniform2fv(GLint location,
+ GLsizei count,
+ uint32 v_shm_id,
+ uint32 v_shm_offset) {
+ gles2::cmds::Uniform2fv* c = GetCmdSpace<gles2::cmds::Uniform2fv>();
+ if (c) {
+ c->Init(location, count, v_shm_id, v_shm_offset);
+ }
+}
+
+void Uniform2fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::cmds::Uniform2fvImmediate::ComputeSize(count);
+ gles2::cmds::Uniform2fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform2fvImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
+void Uniform2i(GLint location, GLint x, GLint y) {
+ gles2::cmds::Uniform2i* c = GetCmdSpace<gles2::cmds::Uniform2i>();
+ if (c) {
+ c->Init(location, x, y);
+ }
+}
+
+void Uniform2iv(GLint location,
+ GLsizei count,
+ uint32 v_shm_id,
+ uint32 v_shm_offset) {
+ gles2::cmds::Uniform2iv* c = GetCmdSpace<gles2::cmds::Uniform2iv>();
+ if (c) {
+ c->Init(location, count, v_shm_id, v_shm_offset);
+ }
+}
+
+void Uniform2ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::cmds::Uniform2ivImmediate::ComputeSize(count);
+ gles2::cmds::Uniform2ivImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform2ivImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
+void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
+ gles2::cmds::Uniform3f* c = GetCmdSpace<gles2::cmds::Uniform3f>();
+ if (c) {
+ c->Init(location, x, y, z);
+ }
+}
+
+void Uniform3fv(GLint location,
+ GLsizei count,
+ uint32 v_shm_id,
+ uint32 v_shm_offset) {
+ gles2::cmds::Uniform3fv* c = GetCmdSpace<gles2::cmds::Uniform3fv>();
+ if (c) {
+ c->Init(location, count, v_shm_id, v_shm_offset);
+ }
+}
+
+void Uniform3fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::cmds::Uniform3fvImmediate::ComputeSize(count);
+ gles2::cmds::Uniform3fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform3fvImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
+void Uniform3i(GLint location, GLint x, GLint y, GLint z) {
+ gles2::cmds::Uniform3i* c = GetCmdSpace<gles2::cmds::Uniform3i>();
+ if (c) {
+ c->Init(location, x, y, z);
+ }
+}
+
+void Uniform3iv(GLint location,
+ GLsizei count,
+ uint32 v_shm_id,
+ uint32 v_shm_offset) {
+ gles2::cmds::Uniform3iv* c = GetCmdSpace<gles2::cmds::Uniform3iv>();
+ if (c) {
+ c->Init(location, count, v_shm_id, v_shm_offset);
+ }
+}
+
+void Uniform3ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::cmds::Uniform3ivImmediate::ComputeSize(count);
+ gles2::cmds::Uniform3ivImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform3ivImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
+void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ gles2::cmds::Uniform4f* c = GetCmdSpace<gles2::cmds::Uniform4f>();
+ if (c) {
+ c->Init(location, x, y, z, w);
+ }
+}
+
+void Uniform4fv(GLint location,
+ GLsizei count,
+ uint32 v_shm_id,
+ uint32 v_shm_offset) {
+ gles2::cmds::Uniform4fv* c = GetCmdSpace<gles2::cmds::Uniform4fv>();
+ if (c) {
+ c->Init(location, count, v_shm_id, v_shm_offset);
+ }
+}
+
+void Uniform4fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::cmds::Uniform4fvImmediate::ComputeSize(count);
+ gles2::cmds::Uniform4fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform4fvImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
+void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
+ gles2::cmds::Uniform4i* c = GetCmdSpace<gles2::cmds::Uniform4i>();
+ if (c) {
+ c->Init(location, x, y, z, w);
+ }
+}
+
+void Uniform4iv(GLint location,
+ GLsizei count,
+ uint32 v_shm_id,
+ uint32 v_shm_offset) {
+ gles2::cmds::Uniform4iv* c = GetCmdSpace<gles2::cmds::Uniform4iv>();
+ if (c) {
+ c->Init(location, count, v_shm_id, v_shm_offset);
+ }
+}
+
+void Uniform4ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::cmds::Uniform4ivImmediate::ComputeSize(count);
+ gles2::cmds::Uniform4ivImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform4ivImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
+void UniformMatrix2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ uint32 value_shm_id,
+ uint32 value_shm_offset) {
+ gles2::cmds::UniformMatrix2fv* c =
+ GetCmdSpace<gles2::cmds::UniformMatrix2fv>();
+ if (c) {
+ c->Init(location, count, transpose, value_shm_id, value_shm_offset);
+ }
+}
+
+void UniformMatrix2fvImmediate(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ const uint32 size =
+ gles2::cmds::UniformMatrix2fvImmediate::ComputeSize(count);
+ gles2::cmds::UniformMatrix2fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix2fvImmediate>(
+ size);
+ if (c) {
+ c->Init(location, count, transpose, value);
+ }
+}
+
+void UniformMatrix3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ uint32 value_shm_id,
+ uint32 value_shm_offset) {
+ gles2::cmds::UniformMatrix3fv* c =
+ GetCmdSpace<gles2::cmds::UniformMatrix3fv>();
+ if (c) {
+ c->Init(location, count, transpose, value_shm_id, value_shm_offset);
+ }
+}
+
+void UniformMatrix3fvImmediate(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ const uint32 size =
+ gles2::cmds::UniformMatrix3fvImmediate::ComputeSize(count);
+ gles2::cmds::UniformMatrix3fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix3fvImmediate>(
+ size);
+ if (c) {
+ c->Init(location, count, transpose, value);
+ }
+}
+
+void UniformMatrix4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ uint32 value_shm_id,
+ uint32 value_shm_offset) {
+ gles2::cmds::UniformMatrix4fv* c =
+ GetCmdSpace<gles2::cmds::UniformMatrix4fv>();
+ if (c) {
+ c->Init(location, count, transpose, value_shm_id, value_shm_offset);
+ }
+}
+
+void UniformMatrix4fvImmediate(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ const uint32 size =
+ gles2::cmds::UniformMatrix4fvImmediate::ComputeSize(count);
+ gles2::cmds::UniformMatrix4fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix4fvImmediate>(
+ size);
+ if (c) {
+ c->Init(location, count, transpose, value);
+ }
+}
+
+void UseProgram(GLuint program) {
+ gles2::cmds::UseProgram* c = GetCmdSpace<gles2::cmds::UseProgram>();
+ if (c) {
+ c->Init(program);
+ }
+}
+
+void ValidateProgram(GLuint program) {
+ gles2::cmds::ValidateProgram* c = GetCmdSpace<gles2::cmds::ValidateProgram>();
+ if (c) {
+ c->Init(program);
+ }
+}
+
+void VertexAttrib1f(GLuint indx, GLfloat x) {
+ gles2::cmds::VertexAttrib1f* c = GetCmdSpace<gles2::cmds::VertexAttrib1f>();
+ if (c) {
+ c->Init(indx, x);
+ }
+}
+
+void VertexAttrib1fv(GLuint indx,
+ uint32 values_shm_id,
+ uint32 values_shm_offset) {
+ gles2::cmds::VertexAttrib1fv* c = GetCmdSpace<gles2::cmds::VertexAttrib1fv>();
+ if (c) {
+ c->Init(indx, values_shm_id, values_shm_offset);
+ }
+}
+
+void VertexAttrib1fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::cmds::VertexAttrib1fvImmediate::ComputeSize();
+ gles2::cmds::VertexAttrib1fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib1fvImmediate>(
+ size);
+ if (c) {
+ c->Init(indx, values);
+ }
+}
+
+void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
+ gles2::cmds::VertexAttrib2f* c = GetCmdSpace<gles2::cmds::VertexAttrib2f>();
+ if (c) {
+ c->Init(indx, x, y);
+ }
+}
+
+void VertexAttrib2fv(GLuint indx,
+ uint32 values_shm_id,
+ uint32 values_shm_offset) {
+ gles2::cmds::VertexAttrib2fv* c = GetCmdSpace<gles2::cmds::VertexAttrib2fv>();
+ if (c) {
+ c->Init(indx, values_shm_id, values_shm_offset);
+ }
+}
+
+void VertexAttrib2fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::cmds::VertexAttrib2fvImmediate::ComputeSize();
+ gles2::cmds::VertexAttrib2fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib2fvImmediate>(
+ size);
+ if (c) {
+ c->Init(indx, values);
+ }
+}
+
+void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+ gles2::cmds::VertexAttrib3f* c = GetCmdSpace<gles2::cmds::VertexAttrib3f>();
+ if (c) {
+ c->Init(indx, x, y, z);
+ }
+}
+
+void VertexAttrib3fv(GLuint indx,
+ uint32 values_shm_id,
+ uint32 values_shm_offset) {
+ gles2::cmds::VertexAttrib3fv* c = GetCmdSpace<gles2::cmds::VertexAttrib3fv>();
+ if (c) {
+ c->Init(indx, values_shm_id, values_shm_offset);
+ }
+}
+
+void VertexAttrib3fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::cmds::VertexAttrib3fvImmediate::ComputeSize();
+ gles2::cmds::VertexAttrib3fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib3fvImmediate>(
+ size);
+ if (c) {
+ c->Init(indx, values);
+ }
+}
+
+void VertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ gles2::cmds::VertexAttrib4f* c = GetCmdSpace<gles2::cmds::VertexAttrib4f>();
+ if (c) {
+ c->Init(indx, x, y, z, w);
+ }
+}
+
+void VertexAttrib4fv(GLuint indx,
+ uint32 values_shm_id,
+ uint32 values_shm_offset) {
+ gles2::cmds::VertexAttrib4fv* c = GetCmdSpace<gles2::cmds::VertexAttrib4fv>();
+ if (c) {
+ c->Init(indx, values_shm_id, values_shm_offset);
+ }
+}
+
+void VertexAttrib4fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::cmds::VertexAttrib4fvImmediate::ComputeSize();
+ gles2::cmds::VertexAttrib4fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib4fvImmediate>(
+ size);
+ if (c) {
+ c->Init(indx, values);
+ }
+}
+
+void VertexAttribPointer(GLuint indx,
+ GLint size,
+ GLenum type,
+ GLboolean normalized,
+ GLsizei stride,
+ GLuint offset) {
+ gles2::cmds::VertexAttribPointer* c =
+ GetCmdSpace<gles2::cmds::VertexAttribPointer>();
+ if (c) {
+ c->Init(indx, size, type, normalized, stride, offset);
+ }
+}
+
+void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
+ gles2::cmds::Viewport* c = GetCmdSpace<gles2::cmds::Viewport>();
+ if (c) {
+ c->Init(x, y, width, height);
+ }
+}
+
+void BlitFramebufferCHROMIUM(GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter) {
+ gles2::cmds::BlitFramebufferCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::BlitFramebufferCHROMIUM>();
+ if (c) {
+ c->Init(
+ srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
+ }
+}
+
+void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
+ gles2::cmds::RenderbufferStorageMultisampleCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::RenderbufferStorageMultisampleCHROMIUM>();
+ if (c) {
+ c->Init(target, samples, internalformat, width, height);
+ }
+}
+
+void RenderbufferStorageMultisampleEXT(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
+ gles2::cmds::RenderbufferStorageMultisampleEXT* c =
+ GetCmdSpace<gles2::cmds::RenderbufferStorageMultisampleEXT>();
+ if (c) {
+ c->Init(target, samples, internalformat, width, height);
+ }
+}
+
+void FramebufferTexture2DMultisampleEXT(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level,
+ GLsizei samples) {
+ gles2::cmds::FramebufferTexture2DMultisampleEXT* c =
+ GetCmdSpace<gles2::cmds::FramebufferTexture2DMultisampleEXT>();
+ if (c) {
+ c->Init(target, attachment, textarget, texture, level, samples);
+ }
+}
+
+void TexStorage2DEXT(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height) {
+ gles2::cmds::TexStorage2DEXT* c = GetCmdSpace<gles2::cmds::TexStorage2DEXT>();
+ if (c) {
+ c->Init(target, levels, internalFormat, width, height);
+ }
+}
+
+void GenQueriesEXT(GLsizei n,
+ uint32 queries_shm_id,
+ uint32 queries_shm_offset) {
+ gles2::cmds::GenQueriesEXT* c = GetCmdSpace<gles2::cmds::GenQueriesEXT>();
+ if (c) {
+ c->Init(n, queries_shm_id, queries_shm_offset);
+ }
+}
+
+void GenQueriesEXTImmediate(GLsizei n, GLuint* queries) {
+ const uint32 size = gles2::cmds::GenQueriesEXTImmediate::ComputeSize(n);
+ gles2::cmds::GenQueriesEXTImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::GenQueriesEXTImmediate>(size);
+ if (c) {
+ c->Init(n, queries);
+ }
+}
+
+void DeleteQueriesEXT(GLsizei n,
+ uint32 queries_shm_id,
+ uint32 queries_shm_offset) {
+ gles2::cmds::DeleteQueriesEXT* c =
+ GetCmdSpace<gles2::cmds::DeleteQueriesEXT>();
+ if (c) {
+ c->Init(n, queries_shm_id, queries_shm_offset);
+ }
+}
+
+void DeleteQueriesEXTImmediate(GLsizei n, const GLuint* queries) {
+ const uint32 size = gles2::cmds::DeleteQueriesEXTImmediate::ComputeSize(n);
+ gles2::cmds::DeleteQueriesEXTImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteQueriesEXTImmediate>(
+ size);
+ if (c) {
+ c->Init(n, queries);
+ }
+}
+
+void BeginQueryEXT(GLenum target,
+ GLuint id,
+ uint32 sync_data_shm_id,
+ uint32 sync_data_shm_offset) {
+ gles2::cmds::BeginQueryEXT* c = GetCmdSpace<gles2::cmds::BeginQueryEXT>();
+ if (c) {
+ c->Init(target, id, sync_data_shm_id, sync_data_shm_offset);
+ }
+}
+
+void EndQueryEXT(GLenum target, GLuint submit_count) {
+ gles2::cmds::EndQueryEXT* c = GetCmdSpace<gles2::cmds::EndQueryEXT>();
+ if (c) {
+ c->Init(target, submit_count);
+ }
+}
+
+void InsertEventMarkerEXT(GLuint bucket_id) {
+ gles2::cmds::InsertEventMarkerEXT* c =
+ GetCmdSpace<gles2::cmds::InsertEventMarkerEXT>();
+ if (c) {
+ c->Init(bucket_id);
+ }
+}
+
+void PushGroupMarkerEXT(GLuint bucket_id) {
+ gles2::cmds::PushGroupMarkerEXT* c =
+ GetCmdSpace<gles2::cmds::PushGroupMarkerEXT>();
+ if (c) {
+ c->Init(bucket_id);
+ }
+}
+
+void PopGroupMarkerEXT() {
+ gles2::cmds::PopGroupMarkerEXT* c =
+ GetCmdSpace<gles2::cmds::PopGroupMarkerEXT>();
+ if (c) {
+ c->Init();
+ }
+}
+
+void GenVertexArraysOES(GLsizei n,
+ uint32 arrays_shm_id,
+ uint32 arrays_shm_offset) {
+ gles2::cmds::GenVertexArraysOES* c =
+ GetCmdSpace<gles2::cmds::GenVertexArraysOES>();
+ if (c) {
+ c->Init(n, arrays_shm_id, arrays_shm_offset);
+ }
+}
+
+void GenVertexArraysOESImmediate(GLsizei n, GLuint* arrays) {
+ const uint32 size = gles2::cmds::GenVertexArraysOESImmediate::ComputeSize(n);
+ gles2::cmds::GenVertexArraysOESImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::GenVertexArraysOESImmediate>(
+ size);
+ if (c) {
+ c->Init(n, arrays);
+ }
+}
+
+void DeleteVertexArraysOES(GLsizei n,
+ uint32 arrays_shm_id,
+ uint32 arrays_shm_offset) {
+ gles2::cmds::DeleteVertexArraysOES* c =
+ GetCmdSpace<gles2::cmds::DeleteVertexArraysOES>();
+ if (c) {
+ c->Init(n, arrays_shm_id, arrays_shm_offset);
+ }
+}
+
+void DeleteVertexArraysOESImmediate(GLsizei n, const GLuint* arrays) {
+ const uint32 size =
+ gles2::cmds::DeleteVertexArraysOESImmediate::ComputeSize(n);
+ gles2::cmds::DeleteVertexArraysOESImmediate* c =
+ GetImmediateCmdSpaceTotalSize<
+ gles2::cmds::DeleteVertexArraysOESImmediate>(size); // NOLINT
+ if (c) {
+ c->Init(n, arrays);
+ }
+}
+
+void IsVertexArrayOES(GLuint array,
+ uint32 result_shm_id,
+ uint32 result_shm_offset) {
+ gles2::cmds::IsVertexArrayOES* c =
+ GetCmdSpace<gles2::cmds::IsVertexArrayOES>();
+ if (c) {
+ c->Init(array, result_shm_id, result_shm_offset);
+ }
+}
+
+void BindVertexArrayOES(GLuint array) {
+ gles2::cmds::BindVertexArrayOES* c =
+ GetCmdSpace<gles2::cmds::BindVertexArrayOES>();
+ if (c) {
+ c->Init(array);
+ }
+}
+
+void SwapBuffers() {
+ gles2::cmds::SwapBuffers* c = GetCmdSpace<gles2::cmds::SwapBuffers>();
+ if (c) {
+ c->Init();
+ }
+}
+
+void GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
+ GLsizei count,
+ GLenum type,
+ GLuint offset,
+ uint32 result_shm_id,
+ uint32 result_shm_offset) {
+ gles2::cmds::GetMaxValueInBufferCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::GetMaxValueInBufferCHROMIUM>();
+ if (c) {
+ c->Init(buffer_id, count, type, offset, result_shm_id, result_shm_offset);
+ }
+}
+
+void GenSharedIdsCHROMIUM(GLuint namespace_id,
+ GLuint id_offset,
+ GLsizei n,
+ uint32 ids_shm_id,
+ uint32 ids_shm_offset) {
+ gles2::cmds::GenSharedIdsCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::GenSharedIdsCHROMIUM>();
+ if (c) {
+ c->Init(namespace_id, id_offset, n, ids_shm_id, ids_shm_offset);
+ }
+}
+
+void DeleteSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ uint32 ids_shm_id,
+ uint32 ids_shm_offset) {
+ gles2::cmds::DeleteSharedIdsCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::DeleteSharedIdsCHROMIUM>();
+ if (c) {
+ c->Init(namespace_id, n, ids_shm_id, ids_shm_offset);
+ }
+}
+
+void RegisterSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ uint32 ids_shm_id,
+ uint32 ids_shm_offset) {
+ gles2::cmds::RegisterSharedIdsCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::RegisterSharedIdsCHROMIUM>();
+ if (c) {
+ c->Init(namespace_id, n, ids_shm_id, ids_shm_offset);
+ }
+}
+
+void EnableFeatureCHROMIUM(GLuint bucket_id,
+ uint32 result_shm_id,
+ uint32 result_shm_offset) {
+ gles2::cmds::EnableFeatureCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::EnableFeatureCHROMIUM>();
+ if (c) {
+ c->Init(bucket_id, result_shm_id, result_shm_offset);
+ }
+}
+
+void ResizeCHROMIUM(GLuint width, GLuint height, GLfloat scale_factor) {
+ gles2::cmds::ResizeCHROMIUM* c = GetCmdSpace<gles2::cmds::ResizeCHROMIUM>();
+ if (c) {
+ c->Init(width, height, scale_factor);
+ }
+}
+
+void GetRequestableExtensionsCHROMIUM(uint32 bucket_id) {
+ gles2::cmds::GetRequestableExtensionsCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::GetRequestableExtensionsCHROMIUM>();
+ if (c) {
+ c->Init(bucket_id);
+ }
+}
+
+void RequestExtensionCHROMIUM(uint32 bucket_id) {
+ gles2::cmds::RequestExtensionCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::RequestExtensionCHROMIUM>();
+ if (c) {
+ c->Init(bucket_id);
+ }
+}
+
+void GetMultipleIntegervCHROMIUM(uint32 pnames_shm_id,
+ uint32 pnames_shm_offset,
+ GLuint count,
+ uint32 results_shm_id,
+ uint32 results_shm_offset,
+ GLsizeiptr size) {
+ gles2::cmds::GetMultipleIntegervCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::GetMultipleIntegervCHROMIUM>();
+ if (c) {
+ c->Init(pnames_shm_id,
+ pnames_shm_offset,
+ count,
+ results_shm_id,
+ results_shm_offset,
size);
- if (c) {
- c->Init(n, queries);
- }
- }
-
- void DeleteQueriesEXT(
- GLsizei n, uint32 queries_shm_id, uint32 queries_shm_offset) {
- gles2::cmds::DeleteQueriesEXT* c =
- GetCmdSpace<gles2::cmds::DeleteQueriesEXT>();
- if (c) {
- c->Init(n, queries_shm_id, queries_shm_offset);
- }
- }
-
- void DeleteQueriesEXTImmediate(GLsizei n, const GLuint* queries) {
- const uint32 size = gles2::cmds::DeleteQueriesEXTImmediate::ComputeSize(n);
- gles2::cmds::DeleteQueriesEXTImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteQueriesEXTImmediate>(
- size);
- if (c) {
- c->Init(n, queries);
- }
- }
-
- void BeginQueryEXT(
- GLenum target, GLuint id, uint32 sync_data_shm_id,
- uint32 sync_data_shm_offset) {
- gles2::cmds::BeginQueryEXT* c = GetCmdSpace<gles2::cmds::BeginQueryEXT>();
- if (c) {
- c->Init(target, id, sync_data_shm_id, sync_data_shm_offset);
- }
- }
-
- void EndQueryEXT(GLenum target, GLuint submit_count) {
- gles2::cmds::EndQueryEXT* c = GetCmdSpace<gles2::cmds::EndQueryEXT>();
- if (c) {
- c->Init(target, submit_count);
- }
- }
-
- void InsertEventMarkerEXT(GLuint bucket_id) {
- gles2::cmds::InsertEventMarkerEXT* c =
- GetCmdSpace<gles2::cmds::InsertEventMarkerEXT>();
- if (c) {
- c->Init(bucket_id);
- }
- }
-
- void PushGroupMarkerEXT(GLuint bucket_id) {
- gles2::cmds::PushGroupMarkerEXT* c =
- GetCmdSpace<gles2::cmds::PushGroupMarkerEXT>();
- if (c) {
- c->Init(bucket_id);
- }
- }
-
- void PopGroupMarkerEXT() {
- gles2::cmds::PopGroupMarkerEXT* c =
- GetCmdSpace<gles2::cmds::PopGroupMarkerEXT>();
- if (c) {
- c->Init();
- }
- }
-
- void GenVertexArraysOES(
- GLsizei n, uint32 arrays_shm_id, uint32 arrays_shm_offset) {
- gles2::cmds::GenVertexArraysOES* c =
- GetCmdSpace<gles2::cmds::GenVertexArraysOES>();
- if (c) {
- c->Init(n, arrays_shm_id, arrays_shm_offset);
- }
- }
-
- void GenVertexArraysOESImmediate(GLsizei n, GLuint* arrays) {
- const uint32 size =
- gles2::cmds::GenVertexArraysOESImmediate::ComputeSize(n);
- gles2::cmds::GenVertexArraysOESImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::GenVertexArraysOESImmediate>(
- size);
- if (c) {
- c->Init(n, arrays);
- }
- }
-
- void DeleteVertexArraysOES(
- GLsizei n, uint32 arrays_shm_id, uint32 arrays_shm_offset) {
- gles2::cmds::DeleteVertexArraysOES* c =
- GetCmdSpace<gles2::cmds::DeleteVertexArraysOES>();
- if (c) {
- c->Init(n, arrays_shm_id, arrays_shm_offset);
- }
- }
-
- void DeleteVertexArraysOESImmediate(GLsizei n, const GLuint* arrays) {
- const uint32 size =
- gles2::cmds::DeleteVertexArraysOESImmediate::ComputeSize(n);
- gles2::cmds::DeleteVertexArraysOESImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteVertexArraysOESImmediate>(size); // NOLINT
- if (c) {
- c->Init(n, arrays);
- }
- }
-
- void IsVertexArrayOES(
- GLuint array, uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::IsVertexArrayOES* c =
- GetCmdSpace<gles2::cmds::IsVertexArrayOES>();
- if (c) {
- c->Init(array, result_shm_id, result_shm_offset);
- }
- }
-
- void BindVertexArrayOES(GLuint array) {
- gles2::cmds::BindVertexArrayOES* c =
- GetCmdSpace<gles2::cmds::BindVertexArrayOES>();
- if (c) {
- c->Init(array);
- }
- }
-
- void SwapBuffers() {
- gles2::cmds::SwapBuffers* c = GetCmdSpace<gles2::cmds::SwapBuffers>();
- if (c) {
- c->Init();
- }
- }
-
- void GetMaxValueInBufferCHROMIUM(
- GLuint buffer_id, GLsizei count, GLenum type, GLuint offset,
- uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::GetMaxValueInBufferCHROMIUM* c =
- GetCmdSpace<gles2::cmds::GetMaxValueInBufferCHROMIUM>();
- if (c) {
- c->Init(
- buffer_id, count, type, offset, result_shm_id, result_shm_offset);
- }
- }
-
- void GenSharedIdsCHROMIUM(
- GLuint namespace_id, GLuint id_offset, GLsizei n, uint32 ids_shm_id,
- uint32 ids_shm_offset) {
- gles2::cmds::GenSharedIdsCHROMIUM* c =
- GetCmdSpace<gles2::cmds::GenSharedIdsCHROMIUM>();
- if (c) {
- c->Init(namespace_id, id_offset, n, ids_shm_id, ids_shm_offset);
- }
- }
-
- void DeleteSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, uint32 ids_shm_id,
- uint32 ids_shm_offset) {
- gles2::cmds::DeleteSharedIdsCHROMIUM* c =
- GetCmdSpace<gles2::cmds::DeleteSharedIdsCHROMIUM>();
- if (c) {
- c->Init(namespace_id, n, ids_shm_id, ids_shm_offset);
- }
- }
-
- void RegisterSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, uint32 ids_shm_id,
- uint32 ids_shm_offset) {
- gles2::cmds::RegisterSharedIdsCHROMIUM* c =
- GetCmdSpace<gles2::cmds::RegisterSharedIdsCHROMIUM>();
- if (c) {
- c->Init(namespace_id, n, ids_shm_id, ids_shm_offset);
- }
- }
-
- void EnableFeatureCHROMIUM(
- GLuint bucket_id, uint32 result_shm_id, uint32 result_shm_offset) {
- gles2::cmds::EnableFeatureCHROMIUM* c =
- GetCmdSpace<gles2::cmds::EnableFeatureCHROMIUM>();
- if (c) {
- c->Init(bucket_id, result_shm_id, result_shm_offset);
- }
- }
-
- void ResizeCHROMIUM(GLuint width, GLuint height, GLfloat scale_factor) {
- gles2::cmds::ResizeCHROMIUM* c =
- GetCmdSpace<gles2::cmds::ResizeCHROMIUM>();
- if (c) {
- c->Init(width, height, scale_factor);
- }
- }
-
- void GetRequestableExtensionsCHROMIUM(uint32 bucket_id) {
- gles2::cmds::GetRequestableExtensionsCHROMIUM* c =
- GetCmdSpace<gles2::cmds::GetRequestableExtensionsCHROMIUM>();
- if (c) {
- c->Init(bucket_id);
- }
- }
-
- void RequestExtensionCHROMIUM(uint32 bucket_id) {
- gles2::cmds::RequestExtensionCHROMIUM* c =
- GetCmdSpace<gles2::cmds::RequestExtensionCHROMIUM>();
- if (c) {
- c->Init(bucket_id);
- }
- }
-
- void GetMultipleIntegervCHROMIUM(
- uint32 pnames_shm_id, uint32 pnames_shm_offset, GLuint count,
- uint32 results_shm_id, uint32 results_shm_offset, GLsizeiptr size) {
- gles2::cmds::GetMultipleIntegervCHROMIUM* c =
- GetCmdSpace<gles2::cmds::GetMultipleIntegervCHROMIUM>();
- if (c) {
- c->Init(
- pnames_shm_id, pnames_shm_offset, count, results_shm_id,
- results_shm_offset, size);
- }
- }
-
- void GetProgramInfoCHROMIUM(GLuint program, uint32 bucket_id) {
- gles2::cmds::GetProgramInfoCHROMIUM* c =
- GetCmdSpace<gles2::cmds::GetProgramInfoCHROMIUM>();
- if (c) {
- c->Init(program, bucket_id);
- }
- }
-
- void GetTranslatedShaderSourceANGLE(GLuint shader, uint32 bucket_id) {
- gles2::cmds::GetTranslatedShaderSourceANGLE* c =
- GetCmdSpace<gles2::cmds::GetTranslatedShaderSourceANGLE>();
- if (c) {
- c->Init(shader, bucket_id);
- }
- }
-
- void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) {
- gles2::cmds::PostSubBufferCHROMIUM* c =
- GetCmdSpace<gles2::cmds::PostSubBufferCHROMIUM>();
- if (c) {
- c->Init(x, y, width, height);
- }
- }
-
- void TexImageIOSurface2DCHROMIUM(
- GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
- GLuint plane) {
- gles2::cmds::TexImageIOSurface2DCHROMIUM* c =
- GetCmdSpace<gles2::cmds::TexImageIOSurface2DCHROMIUM>();
- if (c) {
- c->Init(target, width, height, ioSurfaceId, plane);
- }
- }
-
- void CopyTextureCHROMIUM(
- GLenum target, GLenum source_id, GLenum dest_id, GLint level,
- GLint internalformat, GLenum dest_type) {
- gles2::cmds::CopyTextureCHROMIUM* c =
- GetCmdSpace<gles2::cmds::CopyTextureCHROMIUM>();
- if (c) {
- c->Init(target, source_id, dest_id, level, internalformat, dest_type);
- }
- }
-
- void DrawArraysInstancedANGLE(
- GLenum mode, GLint first, GLsizei count, GLsizei primcount) {
- gles2::cmds::DrawArraysInstancedANGLE* c =
- GetCmdSpace<gles2::cmds::DrawArraysInstancedANGLE>();
- if (c) {
- c->Init(mode, first, count, primcount);
- }
- }
-
- void DrawElementsInstancedANGLE(
- GLenum mode, GLsizei count, GLenum type, GLuint index_offset,
- GLsizei primcount) {
- gles2::cmds::DrawElementsInstancedANGLE* c =
- GetCmdSpace<gles2::cmds::DrawElementsInstancedANGLE>();
- if (c) {
- c->Init(mode, count, type, index_offset, primcount);
- }
- }
-
- void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) {
- gles2::cmds::VertexAttribDivisorANGLE* c =
- GetCmdSpace<gles2::cmds::VertexAttribDivisorANGLE>();
- if (c) {
- c->Init(index, divisor);
- }
- }
-
- void ProduceTextureCHROMIUM(
- GLenum target, uint32 mailbox_shm_id, uint32 mailbox_shm_offset) {
- gles2::cmds::ProduceTextureCHROMIUM* c =
- GetCmdSpace<gles2::cmds::ProduceTextureCHROMIUM>();
- if (c) {
- c->Init(target, mailbox_shm_id, mailbox_shm_offset);
- }
- }
-
- void ProduceTextureCHROMIUMImmediate(GLenum target, const GLbyte* mailbox) {
- const uint32 size =
- gles2::cmds::ProduceTextureCHROMIUMImmediate::ComputeSize();
- gles2::cmds::ProduceTextureCHROMIUMImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::ProduceTextureCHROMIUMImmediate>(size); // NOLINT
- if (c) {
- c->Init(target, mailbox);
- }
- }
-
- void ConsumeTextureCHROMIUM(
- GLenum target, uint32 mailbox_shm_id, uint32 mailbox_shm_offset) {
- gles2::cmds::ConsumeTextureCHROMIUM* c =
- GetCmdSpace<gles2::cmds::ConsumeTextureCHROMIUM>();
- if (c) {
- c->Init(target, mailbox_shm_id, mailbox_shm_offset);
- }
- }
-
- void ConsumeTextureCHROMIUMImmediate(GLenum target, const GLbyte* mailbox) {
- const uint32 size =
- gles2::cmds::ConsumeTextureCHROMIUMImmediate::ComputeSize();
- gles2::cmds::ConsumeTextureCHROMIUMImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::ConsumeTextureCHROMIUMImmediate>(size); // NOLINT
- if (c) {
- c->Init(target, mailbox);
- }
- }
-
- void BindUniformLocationCHROMIUM(
- GLuint program, GLint location, uint32 name_shm_id,
- uint32 name_shm_offset, uint32 data_size) {
- gles2::cmds::BindUniformLocationCHROMIUM* c =
- GetCmdSpace<gles2::cmds::BindUniformLocationCHROMIUM>();
- if (c) {
- c->Init(program, location, name_shm_id, name_shm_offset, data_size);
- }
- }
-
- void BindUniformLocationCHROMIUMBucket(
- GLuint program, GLint location, uint32 name_bucket_id) {
- gles2::cmds::BindUniformLocationCHROMIUMBucket* c =
- GetCmdSpace<gles2::cmds::BindUniformLocationCHROMIUMBucket>();
- if (c) {
- c->Init(program, location, name_bucket_id);
- }
- }
-
- void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) {
- gles2::cmds::BindTexImage2DCHROMIUM* c =
- GetCmdSpace<gles2::cmds::BindTexImage2DCHROMIUM>();
- if (c) {
- c->Init(target, imageId);
- }
- }
-
- void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) {
- gles2::cmds::ReleaseTexImage2DCHROMIUM* c =
- GetCmdSpace<gles2::cmds::ReleaseTexImage2DCHROMIUM>();
- if (c) {
- c->Init(target, imageId);
- }
- }
-
- void TraceBeginCHROMIUM(GLuint bucket_id) {
- gles2::cmds::TraceBeginCHROMIUM* c =
- GetCmdSpace<gles2::cmds::TraceBeginCHROMIUM>();
- if (c) {
- c->Init(bucket_id);
- }
- }
-
- void TraceEndCHROMIUM() {
- gles2::cmds::TraceEndCHROMIUM* c =
- GetCmdSpace<gles2::cmds::TraceEndCHROMIUM>();
- if (c) {
- c->Init();
- }
- }
-
- void AsyncTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, uint32 data_shm_id,
- uint32 data_shm_offset) {
- gles2::cmds::AsyncTexSubImage2DCHROMIUM* c =
- GetCmdSpace<gles2::cmds::AsyncTexSubImage2DCHROMIUM>();
- if (c) {
- c->Init(
- target, level, xoffset, yoffset, width, height, format, type,
- data_shm_id, data_shm_offset);
- }
- }
-
- void AsyncTexImage2DCHROMIUM(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- uint32 pixels_shm_id, uint32 pixels_shm_offset) {
- gles2::cmds::AsyncTexImage2DCHROMIUM* c =
- GetCmdSpace<gles2::cmds::AsyncTexImage2DCHROMIUM>();
- if (c) {
- c->Init(
- target, level, internalformat, width, height, border, format, type,
- pixels_shm_id, pixels_shm_offset);
- }
- }
-
- void WaitAsyncTexImage2DCHROMIUM(GLenum target) {
- gles2::cmds::WaitAsyncTexImage2DCHROMIUM* c =
- GetCmdSpace<gles2::cmds::WaitAsyncTexImage2DCHROMIUM>();
- if (c) {
- c->Init(target);
- }
- }
-
- void DiscardFramebufferEXT(
- GLenum target, GLsizei count, uint32 attachments_shm_id,
- uint32 attachments_shm_offset) {
- gles2::cmds::DiscardFramebufferEXT* c =
- GetCmdSpace<gles2::cmds::DiscardFramebufferEXT>();
- if (c) {
- c->Init(target, count, attachments_shm_id, attachments_shm_offset);
- }
- }
-
- void DiscardFramebufferEXTImmediate(
- GLenum target, GLsizei count, const GLenum* attachments) {
- const uint32 size =
- gles2::cmds::DiscardFramebufferEXTImmediate::ComputeSize(count);
- gles2::cmds::DiscardFramebufferEXTImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::DiscardFramebufferEXTImmediate>(size); // NOLINT
- if (c) {
- c->Init(target, count, attachments);
- }
- }
-
- void LoseContextCHROMIUM(GLenum current, GLenum other) {
- gles2::cmds::LoseContextCHROMIUM* c =
- GetCmdSpace<gles2::cmds::LoseContextCHROMIUM>();
- if (c) {
- c->Init(current, other);
- }
- }
-
- void WaitSyncPointCHROMIUM(GLuint sync_point) {
- gles2::cmds::WaitSyncPointCHROMIUM* c =
- GetCmdSpace<gles2::cmds::WaitSyncPointCHROMIUM>();
- if (c) {
- c->Init(sync_point);
- }
- }
-
- void DrawBuffersEXT(
- GLsizei count, uint32 bufs_shm_id, uint32 bufs_shm_offset) {
- gles2::cmds::DrawBuffersEXT* c =
- GetCmdSpace<gles2::cmds::DrawBuffersEXT>();
- if (c) {
- c->Init(count, bufs_shm_id, bufs_shm_offset);
- }
- }
-
- void DrawBuffersEXTImmediate(GLsizei count, const GLenum* bufs) {
- const uint32 size =
- gles2::cmds::DrawBuffersEXTImmediate::ComputeSize(count);
- gles2::cmds::DrawBuffersEXTImmediate* c =
- GetImmediateCmdSpaceTotalSize<gles2::cmds::DrawBuffersEXTImmediate>(
- size);
- if (c) {
- c->Init(count, bufs);
- }
- }
-
- void DiscardBackbufferCHROMIUM() {
- gles2::cmds::DiscardBackbufferCHROMIUM* c =
- GetCmdSpace<gles2::cmds::DiscardBackbufferCHROMIUM>();
- if (c) {
- c->Init();
- }
}
+}
+
+void GetProgramInfoCHROMIUM(GLuint program, uint32 bucket_id) {
+ gles2::cmds::GetProgramInfoCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::GetProgramInfoCHROMIUM>();
+ if (c) {
+ c->Init(program, bucket_id);
+ }
+}
+
+void GetTranslatedShaderSourceANGLE(GLuint shader, uint32 bucket_id) {
+ gles2::cmds::GetTranslatedShaderSourceANGLE* c =
+ GetCmdSpace<gles2::cmds::GetTranslatedShaderSourceANGLE>();
+ if (c) {
+ c->Init(shader, bucket_id);
+ }
+}
+
+void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) {
+ gles2::cmds::PostSubBufferCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::PostSubBufferCHROMIUM>();
+ if (c) {
+ c->Init(x, y, width, height);
+ }
+}
+
+void TexImageIOSurface2DCHROMIUM(GLenum target,
+ GLsizei width,
+ GLsizei height,
+ GLuint ioSurfaceId,
+ GLuint plane) {
+ gles2::cmds::TexImageIOSurface2DCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::TexImageIOSurface2DCHROMIUM>();
+ if (c) {
+ c->Init(target, width, height, ioSurfaceId, plane);
+ }
+}
+
+void CopyTextureCHROMIUM(GLenum target,
+ GLenum source_id,
+ GLenum dest_id,
+ GLint level,
+ GLint internalformat,
+ GLenum dest_type) {
+ gles2::cmds::CopyTextureCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::CopyTextureCHROMIUM>();
+ if (c) {
+ c->Init(target, source_id, dest_id, level, internalformat, dest_type);
+ }
+}
+
+void DrawArraysInstancedANGLE(GLenum mode,
+ GLint first,
+ GLsizei count,
+ GLsizei primcount) {
+ gles2::cmds::DrawArraysInstancedANGLE* c =
+ GetCmdSpace<gles2::cmds::DrawArraysInstancedANGLE>();
+ if (c) {
+ c->Init(mode, first, count, primcount);
+ }
+}
+
+void DrawElementsInstancedANGLE(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ GLuint index_offset,
+ GLsizei primcount) {
+ gles2::cmds::DrawElementsInstancedANGLE* c =
+ GetCmdSpace<gles2::cmds::DrawElementsInstancedANGLE>();
+ if (c) {
+ c->Init(mode, count, type, index_offset, primcount);
+ }
+}
+
+void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) {
+ gles2::cmds::VertexAttribDivisorANGLE* c =
+ GetCmdSpace<gles2::cmds::VertexAttribDivisorANGLE>();
+ if (c) {
+ c->Init(index, divisor);
+ }
+}
+
+void ProduceTextureCHROMIUM(GLenum target,
+ uint32 mailbox_shm_id,
+ uint32 mailbox_shm_offset) {
+ gles2::cmds::ProduceTextureCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::ProduceTextureCHROMIUM>();
+ if (c) {
+ c->Init(target, mailbox_shm_id, mailbox_shm_offset);
+ }
+}
+
+void ProduceTextureCHROMIUMImmediate(GLenum target, const GLbyte* mailbox) {
+ const uint32 size =
+ gles2::cmds::ProduceTextureCHROMIUMImmediate::ComputeSize();
+ gles2::cmds::ProduceTextureCHROMIUMImmediate* c =
+ GetImmediateCmdSpaceTotalSize<
+ gles2::cmds::ProduceTextureCHROMIUMImmediate>(size); // NOLINT
+ if (c) {
+ c->Init(target, mailbox);
+ }
+}
+
+void ConsumeTextureCHROMIUM(GLenum target,
+ uint32 mailbox_shm_id,
+ uint32 mailbox_shm_offset) {
+ gles2::cmds::ConsumeTextureCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::ConsumeTextureCHROMIUM>();
+ if (c) {
+ c->Init(target, mailbox_shm_id, mailbox_shm_offset);
+ }
+}
+
+void ConsumeTextureCHROMIUMImmediate(GLenum target, const GLbyte* mailbox) {
+ const uint32 size =
+ gles2::cmds::ConsumeTextureCHROMIUMImmediate::ComputeSize();
+ gles2::cmds::ConsumeTextureCHROMIUMImmediate* c =
+ GetImmediateCmdSpaceTotalSize<
+ gles2::cmds::ConsumeTextureCHROMIUMImmediate>(size); // NOLINT
+ if (c) {
+ c->Init(target, mailbox);
+ }
+}
+
+void BindUniformLocationCHROMIUM(GLuint program,
+ GLint location,
+ uint32 name_shm_id,
+ uint32 name_shm_offset,
+ uint32 data_size) {
+ gles2::cmds::BindUniformLocationCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::BindUniformLocationCHROMIUM>();
+ if (c) {
+ c->Init(program, location, name_shm_id, name_shm_offset, data_size);
+ }
+}
+
+void BindUniformLocationCHROMIUMBucket(GLuint program,
+ GLint location,
+ uint32 name_bucket_id) {
+ gles2::cmds::BindUniformLocationCHROMIUMBucket* c =
+ GetCmdSpace<gles2::cmds::BindUniformLocationCHROMIUMBucket>();
+ if (c) {
+ c->Init(program, location, name_bucket_id);
+ }
+}
+
+void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) {
+ gles2::cmds::BindTexImage2DCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::BindTexImage2DCHROMIUM>();
+ if (c) {
+ c->Init(target, imageId);
+ }
+}
+
+void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) {
+ gles2::cmds::ReleaseTexImage2DCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::ReleaseTexImage2DCHROMIUM>();
+ if (c) {
+ c->Init(target, imageId);
+ }
+}
+
+void TraceBeginCHROMIUM(GLuint bucket_id) {
+ gles2::cmds::TraceBeginCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::TraceBeginCHROMIUM>();
+ if (c) {
+ c->Init(bucket_id);
+ }
+}
+
+void TraceEndCHROMIUM() {
+ gles2::cmds::TraceEndCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::TraceEndCHROMIUM>();
+ if (c) {
+ c->Init();
+ }
+}
+
+void AsyncTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ uint32 data_shm_id,
+ uint32 data_shm_offset) {
+ gles2::cmds::AsyncTexSubImage2DCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::AsyncTexSubImage2DCHROMIUM>();
+ if (c) {
+ c->Init(target,
+ level,
+ xoffset,
+ yoffset,
+ width,
+ height,
+ format,
+ type,
+ data_shm_id,
+ data_shm_offset);
+ }
+}
+
+void AsyncTexImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ uint32 pixels_shm_id,
+ uint32 pixels_shm_offset) {
+ gles2::cmds::AsyncTexImage2DCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::AsyncTexImage2DCHROMIUM>();
+ if (c) {
+ c->Init(target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ pixels_shm_id,
+ pixels_shm_offset);
+ }
+}
+
+void WaitAsyncTexImage2DCHROMIUM(GLenum target) {
+ gles2::cmds::WaitAsyncTexImage2DCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::WaitAsyncTexImage2DCHROMIUM>();
+ if (c) {
+ c->Init(target);
+ }
+}
+
+void DiscardFramebufferEXT(GLenum target,
+ GLsizei count,
+ uint32 attachments_shm_id,
+ uint32 attachments_shm_offset) {
+ gles2::cmds::DiscardFramebufferEXT* c =
+ GetCmdSpace<gles2::cmds::DiscardFramebufferEXT>();
+ if (c) {
+ c->Init(target, count, attachments_shm_id, attachments_shm_offset);
+ }
+}
+
+void DiscardFramebufferEXTImmediate(GLenum target,
+ GLsizei count,
+ const GLenum* attachments) {
+ const uint32 size =
+ gles2::cmds::DiscardFramebufferEXTImmediate::ComputeSize(count);
+ gles2::cmds::DiscardFramebufferEXTImmediate* c =
+ GetImmediateCmdSpaceTotalSize<
+ gles2::cmds::DiscardFramebufferEXTImmediate>(size); // NOLINT
+ if (c) {
+ c->Init(target, count, attachments);
+ }
+}
+
+void LoseContextCHROMIUM(GLenum current, GLenum other) {
+ gles2::cmds::LoseContextCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::LoseContextCHROMIUM>();
+ if (c) {
+ c->Init(current, other);
+ }
+}
+
+void WaitSyncPointCHROMIUM(GLuint sync_point) {
+ gles2::cmds::WaitSyncPointCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::WaitSyncPointCHROMIUM>();
+ if (c) {
+ c->Init(sync_point);
+ }
+}
+
+void DrawBuffersEXT(GLsizei count, uint32 bufs_shm_id, uint32 bufs_shm_offset) {
+ gles2::cmds::DrawBuffersEXT* c = GetCmdSpace<gles2::cmds::DrawBuffersEXT>();
+ if (c) {
+ c->Init(count, bufs_shm_id, bufs_shm_offset);
+ }
+}
+
+void DrawBuffersEXTImmediate(GLsizei count, const GLenum* bufs) {
+ const uint32 size = gles2::cmds::DrawBuffersEXTImmediate::ComputeSize(count);
+ gles2::cmds::DrawBuffersEXTImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::DrawBuffersEXTImmediate>(size);
+ if (c) {
+ c->Init(count, bufs);
+ }
+}
+
+void DiscardBackbufferCHROMIUM() {
+ gles2::cmds::DiscardBackbufferCHROMIUM* c =
+ GetCmdSpace<gles2::cmds::DiscardBackbufferCHROMIUM>();
+ if (c) {
+ c->Init();
+ }
+}
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/client/gles2_implementation_autogen.h b/gpu/command_buffer/client/gles2_implementation_autogen.h
index 0c54dc3..79b2aaa 100644
--- a/gpu/command_buffer/client/gles2_implementation_autogen.h
+++ b/gpu/command_buffer/client/gles2_implementation_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file is included by gles2_implementation.h to declare the
@@ -15,8 +17,9 @@ virtual void ActiveTexture(GLenum texture) OVERRIDE;
virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE;
-virtual void BindAttribLocation(
- GLuint program, GLuint index, const char* name) OVERRIDE;
+virtual void BindAttribLocation(GLuint program,
+ GLuint index,
+ const char* name) OVERRIDE;
virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE;
@@ -26,8 +29,10 @@ virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE;
virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE;
-virtual void BlendColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
+virtual void BlendColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) OVERRIDE;
virtual void BlendEquation(GLenum mode) OVERRIDE;
@@ -35,49 +40,77 @@ virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE;
virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE;
-virtual void BlendFuncSeparate(
- GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) OVERRIDE;
+virtual void BlendFuncSeparate(GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha) OVERRIDE;
-virtual void BufferData(
- GLenum target, GLsizeiptr size, const void* data, GLenum usage) OVERRIDE;
+virtual void BufferData(GLenum target,
+ GLsizeiptr size,
+ const void* data,
+ GLenum usage) OVERRIDE;
-virtual void BufferSubData(
- GLenum target, GLintptr offset, GLsizeiptr size,
- const void* data) OVERRIDE;
+virtual void BufferSubData(GLenum target,
+ GLintptr offset,
+ GLsizeiptr size,
+ const void* data) OVERRIDE;
virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE;
virtual void Clear(GLbitfield mask) OVERRIDE;
-virtual void ClearColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
+virtual void ClearColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) OVERRIDE;
virtual void ClearDepthf(GLclampf depth) OVERRIDE;
virtual void ClearStencil(GLint s) OVERRIDE;
-virtual void ColorMask(
- GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OVERRIDE;
+virtual void ColorMask(GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha) OVERRIDE;
virtual void CompileShader(GLuint shader) OVERRIDE;
-virtual void CompressedTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize,
- const void* data) OVERRIDE;
-
-virtual void CompressedTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLsizei imageSize,
- const void* data) OVERRIDE;
-
-virtual void CopyTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border) OVERRIDE;
-
-virtual void CopyTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
- GLsizei width, GLsizei height) OVERRIDE;
+virtual void CompressedTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ const void* data) OVERRIDE;
+
+virtual void CompressedTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ const void* data) OVERRIDE;
+
+virtual void CopyTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border) OVERRIDE;
+
+virtual void CopyTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
virtual GLuint CreateProgram() OVERRIDE;
@@ -87,13 +120,12 @@ virtual void CullFace(GLenum mode) OVERRIDE;
virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE;
-virtual void DeleteFramebuffers(
- GLsizei n, const GLuint* framebuffers) OVERRIDE;
+virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE;
virtual void DeleteProgram(GLuint program) OVERRIDE;
-virtual void DeleteRenderbuffers(
- GLsizei n, const GLuint* renderbuffers) OVERRIDE;
+virtual void DeleteRenderbuffers(GLsizei n,
+ const GLuint* renderbuffers) OVERRIDE;
virtual void DeleteShader(GLuint shader) OVERRIDE;
@@ -111,8 +143,10 @@ virtual void Disable(GLenum cap) OVERRIDE;
virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE;
-virtual void DrawElements(
- GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE;
+virtual void DrawElements(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices) OVERRIDE;
virtual void Enable(GLenum cap) OVERRIDE;
@@ -120,13 +154,16 @@ virtual void Finish() OVERRIDE;
virtual void Flush() OVERRIDE;
-virtual void FramebufferRenderbuffer(
- GLenum target, GLenum attachment, GLenum renderbuffertarget,
- GLuint renderbuffer) OVERRIDE;
+virtual void FramebufferRenderbuffer(GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer) OVERRIDE;
-virtual void FramebufferTexture2D(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level) OVERRIDE;
+virtual void FramebufferTexture2D(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level) OVERRIDE;
virtual void FrontFace(GLenum mode) OVERRIDE;
@@ -140,73 +177,97 @@ virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE;
virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE;
-virtual void GetActiveAttrib(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) OVERRIDE;
-
-virtual void GetActiveUniform(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) OVERRIDE;
-
-virtual void GetAttachedShaders(
- GLuint program, GLsizei maxcount, GLsizei* count,
- GLuint* shaders) OVERRIDE;
+virtual void GetActiveAttrib(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) OVERRIDE;
+
+virtual void GetActiveUniform(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) OVERRIDE;
+
+virtual void GetAttachedShaders(GLuint program,
+ GLsizei maxcount,
+ GLsizei* count,
+ GLuint* shaders) OVERRIDE;
virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE;
virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE;
-virtual void GetBufferParameteriv(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetBufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) OVERRIDE;
virtual GLenum GetError() OVERRIDE;
virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE;
-virtual void GetFramebufferAttachmentParameteriv(
- GLenum target, GLenum attachment, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetFramebufferAttachmentParameteriv(GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLint* params) OVERRIDE;
virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE;
-virtual void GetProgramiv(
- GLuint program, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetProgramInfoLog(
- GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
+virtual void GetProgramInfoLog(GLuint program,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) OVERRIDE;
-virtual void GetRenderbufferParameteriv(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetRenderbufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) OVERRIDE;
virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetShaderInfoLog(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
+virtual void GetShaderInfoLog(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) OVERRIDE;
-virtual void GetShaderPrecisionFormat(
- GLenum shadertype, GLenum precisiontype, GLint* range,
- GLint* precision) OVERRIDE;
+virtual void GetShaderPrecisionFormat(GLenum shadertype,
+ GLenum precisiontype,
+ GLint* range,
+ GLint* precision) OVERRIDE;
-virtual void GetShaderSource(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
+virtual void GetShaderSource(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) OVERRIDE;
virtual const GLubyte* GetString(GLenum name) OVERRIDE;
-virtual void GetTexParameterfv(
- GLenum target, GLenum pname, GLfloat* params) OVERRIDE;
+virtual void GetTexParameterfv(GLenum target,
+ GLenum pname,
+ GLfloat* params) OVERRIDE;
-virtual void GetTexParameteriv(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetTexParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) OVERRIDE;
-virtual void GetUniformfv(
- GLuint program, GLint location, GLfloat* params) OVERRIDE;
+virtual void GetUniformfv(GLuint program,
+ GLint location,
+ GLfloat* params) OVERRIDE;
-virtual void GetUniformiv(
- GLuint program, GLint location, GLint* params) OVERRIDE;
+virtual void GetUniformiv(GLuint program,
+ GLint location,
+ GLint* params) OVERRIDE;
virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE;
-virtual void GetVertexAttribPointerv(
- GLuint index, GLenum pname, void** pointer) OVERRIDE;
+virtual void GetVertexAttribPointerv(GLuint index,
+ GLenum pname,
+ void** pointer) OVERRIDE;
virtual void Hint(GLenum target, GLenum mode) OVERRIDE;
@@ -232,27 +293,35 @@ virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE;
virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE;
-virtual void ReadPixels(
- GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
- void* pixels) OVERRIDE;
+virtual void ReadPixels(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ void* pixels) OVERRIDE;
virtual void ReleaseShaderCompiler() OVERRIDE;
-virtual void RenderbufferStorage(
- GLenum target, GLenum internalformat, GLsizei width,
- GLsizei height) OVERRIDE;
+virtual void RenderbufferStorage(GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE;
virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
-virtual void ShaderBinary(
- GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
- GLsizei length) OVERRIDE;
+virtual void ShaderBinary(GLsizei n,
+ const GLuint* shaders,
+ GLenum binaryformat,
+ const void* binary,
+ GLsizei length) OVERRIDE;
-virtual void ShaderSource(
- GLuint shader, GLsizei count, const GLchar* const* str,
- const GLint* length) OVERRIDE;
+virtual void ShaderSource(GLuint shader,
+ GLsizei count,
+ const GLchar* const* str,
+ const GLint* length) OVERRIDE;
virtual void ShallowFinishCHROMIUM() OVERRIDE;
@@ -260,8 +329,10 @@ virtual void ShallowFlushCHROMIUM() OVERRIDE;
virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE;
-virtual void StencilFuncSeparate(
- GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE;
+virtual void StencilFuncSeparate(GLenum face,
+ GLenum func,
+ GLint ref,
+ GLuint mask) OVERRIDE;
virtual void StencilMask(GLuint mask) OVERRIDE;
@@ -269,83 +340,103 @@ virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE;
virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
-virtual void StencilOpSeparate(
- GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
+virtual void StencilOpSeparate(GLenum face,
+ GLenum fail,
+ GLenum zfail,
+ GLenum zpass) OVERRIDE;
-virtual void TexImage2D(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) OVERRIDE;
+virtual void TexImage2D(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) OVERRIDE;
-virtual void TexParameterf(
- GLenum target, GLenum pname, GLfloat param) OVERRIDE;
+virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) OVERRIDE;
-virtual void TexParameterfv(
- GLenum target, GLenum pname, const GLfloat* params) OVERRIDE;
+virtual void TexParameterfv(GLenum target,
+ GLenum pname,
+ const GLfloat* params) OVERRIDE;
virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE;
-virtual void TexParameteriv(
- GLenum target, GLenum pname, const GLint* params) OVERRIDE;
+virtual void TexParameteriv(GLenum target,
+ GLenum pname,
+ const GLint* params) OVERRIDE;
-virtual void TexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* pixels) OVERRIDE;
+virtual void TexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels) OVERRIDE;
virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE;
-virtual void Uniform1fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
+virtual void Uniform1fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
virtual void Uniform1i(GLint location, GLint x) OVERRIDE;
-virtual void Uniform1iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE;
-virtual void Uniform2fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
+virtual void Uniform2fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE;
-virtual void Uniform2iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
-virtual void Uniform3f(
- GLint location, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
+virtual void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
+ OVERRIDE;
-virtual void Uniform3fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
+virtual void Uniform3fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE;
-virtual void Uniform3iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
-virtual void Uniform4f(
- GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
+virtual void Uniform4f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) OVERRIDE;
-virtual void Uniform4fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
+virtual void Uniform4fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
-virtual void Uniform4i(
- GLint location, GLint x, GLint y, GLint z, GLint w) OVERRIDE;
+virtual void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
+ OVERRIDE;
-virtual void Uniform4iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
-virtual void UniformMatrix2fv(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) OVERRIDE;
+virtual void UniformMatrix2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) OVERRIDE;
-virtual void UniformMatrix3fv(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) OVERRIDE;
+virtual void UniformMatrix3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) OVERRIDE;
-virtual void UniformMatrix4fv(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) OVERRIDE;
+virtual void UniformMatrix4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) OVERRIDE;
virtual void UseProgram(GLuint program) OVERRIDE;
@@ -359,43 +450,63 @@ virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE;
virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE;
-virtual void VertexAttrib3f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
+virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
+ OVERRIDE;
virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE;
-virtual void VertexAttrib4f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
+virtual void VertexAttrib4f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) OVERRIDE;
virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE;
-virtual void VertexAttribPointer(
- GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
- const void* ptr) OVERRIDE;
-
-virtual void Viewport(
- GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
-
-virtual void BlitFramebufferCHROMIUM(
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
- GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask,
- GLenum filter) OVERRIDE;
-
-virtual void RenderbufferStorageMultisampleCHROMIUM(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) OVERRIDE;
-
-virtual void RenderbufferStorageMultisampleEXT(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) OVERRIDE;
-
-virtual void FramebufferTexture2DMultisampleEXT(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level, GLsizei samples) OVERRIDE;
-
-virtual void TexStorage2DEXT(
- GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
- GLsizei height) OVERRIDE;
+virtual void VertexAttribPointer(GLuint indx,
+ GLint size,
+ GLenum type,
+ GLboolean normalized,
+ GLsizei stride,
+ const void* ptr) OVERRIDE;
+
+virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
+
+virtual void BlitFramebufferCHROMIUM(GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter) OVERRIDE;
+
+virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
+
+virtual void RenderbufferStorageMultisampleEXT(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
+
+virtual void FramebufferTexture2DMultisampleEXT(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level,
+ GLsizei samples) OVERRIDE;
+
+virtual void TexStorage2DEXT(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE;
@@ -407,14 +518,14 @@ virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE;
virtual void EndQueryEXT(GLenum target) OVERRIDE;
-virtual void GetQueryivEXT(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetQueryObjectuivEXT(
- GLuint id, GLenum pname, GLuint* params) OVERRIDE;
+virtual void GetQueryObjectuivEXT(GLuint id,
+ GLenum pname,
+ GLuint* params) OVERRIDE;
-virtual void InsertEventMarkerEXT(
- GLsizei length, const GLchar* marker) OVERRIDE;
+virtual void InsertEventMarkerEXT(GLsizei length,
+ const GLchar* marker) OVERRIDE;
virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE;
@@ -430,17 +541,23 @@ virtual void BindVertexArrayOES(GLuint array) OVERRIDE;
virtual void SwapBuffers() OVERRIDE;
-virtual GLuint GetMaxValueInBufferCHROMIUM(
- GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) OVERRIDE;
+virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
+ GLsizei count,
+ GLenum type,
+ GLuint offset) OVERRIDE;
-virtual void GenSharedIdsCHROMIUM(
- GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) OVERRIDE;
+virtual void GenSharedIdsCHROMIUM(GLuint namespace_id,
+ GLuint id_offset,
+ GLsizei n,
+ GLuint* ids) OVERRIDE;
-virtual void DeleteSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
+virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) OVERRIDE;
-virtual void RegisterSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
+virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) OVERRIDE;
virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE;
@@ -452,19 +569,28 @@ virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE;
virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE;
-virtual void* MapBufferSubDataCHROMIUM(
- GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) OVERRIDE;
+virtual void* MapBufferSubDataCHROMIUM(GLuint target,
+ GLintptr offset,
+ GLsizeiptr size,
+ GLenum access) OVERRIDE;
virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE;
-virtual void* MapTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, GLenum access) OVERRIDE;
+virtual void* MapTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLenum access) OVERRIDE;
virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE;
-virtual void ResizeCHROMIUM(
- GLuint width, GLuint height, GLfloat scale_factor) OVERRIDE;
+virtual void ResizeCHROMIUM(GLuint width,
+ GLuint height,
+ GLfloat scale_factor) OVERRIDE;
virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE;
@@ -472,56 +598,73 @@ virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE;
virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE;
-virtual void GetMultipleIntegervCHROMIUM(
- const GLenum* pnames, GLuint count, GLint* results,
- GLsizeiptr size) OVERRIDE;
+virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames,
+ GLuint count,
+ GLint* results,
+ GLsizeiptr size) OVERRIDE;
-virtual void GetProgramInfoCHROMIUM(
- GLuint program, GLsizei bufsize, GLsizei* size, void* info) OVERRIDE;
+virtual void GetProgramInfoCHROMIUM(GLuint program,
+ GLsizei bufsize,
+ GLsizei* size,
+ void* info) OVERRIDE;
virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE;
-virtual GLuint CreateImageCHROMIUM(
- GLsizei width, GLsizei height, GLenum internalformat) OVERRIDE;
+virtual GLuint CreateImageCHROMIUM(GLsizei width,
+ GLsizei height,
+ GLenum internalformat) OVERRIDE;
virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE;
-virtual void GetImageParameterivCHROMIUM(
- GLuint image_id, GLenum pname, GLint* params) OVERRIDE;
-
-virtual void GetTranslatedShaderSourceANGLE(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
-
-virtual void PostSubBufferCHROMIUM(
- GLint x, GLint y, GLint width, GLint height) OVERRIDE;
-
-virtual void TexImageIOSurface2DCHROMIUM(
- GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
- GLuint plane) OVERRIDE;
-
-virtual void CopyTextureCHROMIUM(
- GLenum target, GLenum source_id, GLenum dest_id, GLint level,
- GLint internalformat, GLenum dest_type) OVERRIDE;
-
-virtual void DrawArraysInstancedANGLE(
- GLenum mode, GLint first, GLsizei count, GLsizei primcount) OVERRIDE;
-
-virtual void DrawElementsInstancedANGLE(
- GLenum mode, GLsizei count, GLenum type, const void* indices,
- GLsizei primcount) OVERRIDE;
+virtual void GetImageParameterivCHROMIUM(GLuint image_id,
+ GLenum pname,
+ GLint* params) OVERRIDE;
+
+virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) OVERRIDE;
+
+virtual void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height)
+ OVERRIDE;
+
+virtual void TexImageIOSurface2DCHROMIUM(GLenum target,
+ GLsizei width,
+ GLsizei height,
+ GLuint ioSurfaceId,
+ GLuint plane) OVERRIDE;
+
+virtual void CopyTextureCHROMIUM(GLenum target,
+ GLenum source_id,
+ GLenum dest_id,
+ GLint level,
+ GLint internalformat,
+ GLenum dest_type) OVERRIDE;
+
+virtual void DrawArraysInstancedANGLE(GLenum mode,
+ GLint first,
+ GLsizei count,
+ GLsizei primcount) OVERRIDE;
+
+virtual void DrawElementsInstancedANGLE(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices,
+ GLsizei primcount) OVERRIDE;
virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE;
virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE;
-virtual void ProduceTextureCHROMIUM(
- GLenum target, const GLbyte* mailbox) OVERRIDE;
+virtual void ProduceTextureCHROMIUM(GLenum target,
+ const GLbyte* mailbox) OVERRIDE;
-virtual void ConsumeTextureCHROMIUM(
- GLenum target, const GLbyte* mailbox) OVERRIDE;
+virtual void ConsumeTextureCHROMIUM(GLenum target,
+ const GLbyte* mailbox) OVERRIDE;
-virtual void BindUniformLocationCHROMIUM(
- GLuint program, GLint location, const char* name) OVERRIDE;
+virtual void BindUniformLocationCHROMIUM(GLuint program,
+ GLint location,
+ const char* name) OVERRIDE;
virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
@@ -531,19 +674,31 @@ virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE;
virtual void TraceEndCHROMIUM() OVERRIDE;
-virtual void AsyncTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* data) OVERRIDE;
-
-virtual void AsyncTexImage2DCHROMIUM(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) OVERRIDE;
+virtual void AsyncTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* data) OVERRIDE;
+
+virtual void AsyncTexImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) OVERRIDE;
virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE;
-virtual void DiscardFramebufferEXT(
- GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE;
+virtual void DiscardFramebufferEXT(GLenum target,
+ GLsizei count,
+ const GLenum* attachments) OVERRIDE;
virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE;
@@ -556,4 +711,3 @@ virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE;
virtual void DiscardBackbufferCHROMIUM() OVERRIDE;
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
index 064a90a..4449e70 100644
--- a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
+++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file is included by gles2_implementation.cc to define the
@@ -13,14 +15,17 @@
void GLES2Implementation::AttachShader(GLuint program, GLuint shader) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " << shader << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", "
+ << shader << ")"); // NOLINT
helper_->AttachShader(program, shader);
CheckGLError();
}
void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStringBufferTarget(target) << ", " << buffer << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer("
+ << GLES2Util::GetStringBufferTarget(target) << ", "
+ << buffer << ")"); // NOLINT
if (IsBufferReservedId(buffer)) {
SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id");
return;
@@ -33,7 +38,9 @@ void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) {
void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer("
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", "
+ << framebuffer << ")"); // NOLINT
if (IsFramebufferReservedId(framebuffer)) {
SetGLError(
GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id");
@@ -45,10 +52,11 @@ void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) {
CheckGLError();
}
-void GLES2Implementation::BindRenderbuffer(
- GLenum target, GLuint renderbuffer) {
+void GLES2Implementation::BindRenderbuffer(GLenum target, GLuint renderbuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer("
+ << GLES2Util::GetStringRenderBufferTarget(target) << ", "
+ << renderbuffer << ")"); // NOLINT
if (IsRenderbufferReservedId(renderbuffer)) {
SetGLError(
GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id");
@@ -62,7 +70,9 @@ void GLES2Implementation::BindRenderbuffer(
void GLES2Implementation::BindTexture(GLenum target, GLuint texture) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << texture << ")"); // NOLINT
if (IsTextureReservedId(texture)) {
SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id");
return;
@@ -73,40 +83,58 @@ void GLES2Implementation::BindTexture(GLenum target, GLuint texture) {
CheckGLError();
}
-void GLES2Implementation::BlendColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+void GLES2Implementation::BlendColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", "
+ << green << ", " << blue << ", " << alpha
+ << ")"); // NOLINT
helper_->BlendColor(red, green, blue, alpha);
CheckGLError();
}
void GLES2Implementation::BlendEquation(GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation(" << GLES2Util::GetStringEquation(mode) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation("
+ << GLES2Util::GetStringEquation(mode) << ")"); // NOLINT
helper_->BlendEquation(mode);
CheckGLError();
}
-void GLES2Implementation::BlendEquationSeparate(
- GLenum modeRGB, GLenum modeAlpha) {
+void GLES2Implementation::BlendEquationSeparate(GLenum modeRGB,
+ GLenum modeAlpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate(" << GLES2Util::GetStringEquation(modeRGB) << ", " << GLES2Util::GetStringEquation(modeAlpha) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate("
+ << GLES2Util::GetStringEquation(modeRGB) << ", "
+ << GLES2Util::GetStringEquation(modeAlpha)
+ << ")"); // NOLINT
helper_->BlendEquationSeparate(modeRGB, modeAlpha);
CheckGLError();
}
void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc(" << GLES2Util::GetStringSrcBlendFactor(sfactor) << ", " << GLES2Util::GetStringDstBlendFactor(dfactor) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc("
+ << GLES2Util::GetStringSrcBlendFactor(sfactor) << ", "
+ << GLES2Util::GetStringDstBlendFactor(dfactor)
+ << ")"); // NOLINT
helper_->BlendFunc(sfactor, dfactor);
CheckGLError();
}
-void GLES2Implementation::BlendFuncSeparate(
- GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+void GLES2Implementation::BlendFuncSeparate(GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFuncSeparate(" << GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", " << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", " << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", " << GLES2Util::GetStringDstBlendFactor(dstAlpha) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFuncSeparate("
+ << GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", "
+ << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", "
+ << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", "
+ << GLES2Util::GetStringDstBlendFactor(dstAlpha)
+ << ")"); // NOLINT
helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
CheckGLError();
}
@@ -114,7 +142,9 @@ void GLES2Implementation::BlendFuncSeparate(
GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::CheckFramebufferStatus");
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus(" << GLES2Util::GetStringFrameBufferTarget(target) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus("
+ << GLES2Util::GetStringFrameBufferTarget(target)
+ << ")"); // NOLINT
typedef cmds::CheckFramebufferStatus::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
@@ -137,10 +167,14 @@ void GLES2Implementation::Clear(GLbitfield mask) {
CheckGLError();
}
-void GLES2Implementation::ClearColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+void GLES2Implementation::ClearColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", "
+ << green << ", " << blue << ", " << alpha
+ << ")"); // NOLINT
helper_->ClearColor(red, green, blue, alpha);
CheckGLError();
}
@@ -159,26 +193,43 @@ void GLES2Implementation::ClearStencil(GLint s) {
CheckGLError();
}
-void GLES2Implementation::ColorMask(
- GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+void GLES2Implementation::ColorMask(GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glColorMask(" << GLES2Util::GetStringBool(red) << ", " << GLES2Util::GetStringBool(green) << ", " << GLES2Util::GetStringBool(blue) << ", " << GLES2Util::GetStringBool(alpha) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glColorMask("
+ << GLES2Util::GetStringBool(red) << ", "
+ << GLES2Util::GetStringBool(green) << ", "
+ << GLES2Util::GetStringBool(blue) << ", "
+ << GLES2Util::GetStringBool(alpha) << ")"); // NOLINT
helper_->ColorMask(red, green, blue, alpha);
CheckGLError();
}
void GLES2Implementation::CompileShader(GLuint shader) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader
+ << ")"); // NOLINT
helper_->CompileShader(shader);
CheckGLError();
}
-void GLES2Implementation::CopyTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border) {
+void GLES2Implementation::CopyTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", " << x << ", " << y << ", " << width << ", " << height << ", " << border << ")"); // NOLINT
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glCopyTexImage2D("
+ << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", "
+ << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", "
+ << x << ", " << y << ", " << width << ", " << height << ", " << border
+ << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "width < 0");
return;
@@ -192,11 +243,20 @@ void GLES2Implementation::CopyTexImage2D(
CheckGLError();
}
-void GLES2Implementation::CopyTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
- GLsizei width, GLsizei height) {
+void GLES2Implementation::CopyTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D("
+ << GLES2Util::GetStringTextureTarget(target) << ", "
+ << level << ", " << xoffset << ", " << yoffset << ", " << x
+ << ", " << y << ", " << width << ", " << height
+ << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "width < 0");
return;
@@ -212,10 +272,11 @@ void GLES2Implementation::CopyTexSubImage2D(
GLuint GLES2Implementation::CreateProgram() {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram(" << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram("
+ << ")");
GLuint client_id;
- GetIdHandler(id_namespaces::kProgramsAndShaders)->
- MakeIds(this, 0, 1, &client_id);
+ GetIdHandler(id_namespaces::kProgramsAndShaders)
+ ->MakeIds(this, 0, 1, &client_id);
helper_->CreateProgram(client_id);
GPU_CLIENT_LOG("returned " << client_id);
CheckGLError();
@@ -224,10 +285,11 @@ GLuint GLES2Implementation::CreateProgram() {
GLuint GLES2Implementation::CreateShader(GLenum type) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader(" << GLES2Util::GetStringShaderType(type) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader("
+ << GLES2Util::GetStringShaderType(type) << ")"); // NOLINT
GLuint client_id;
- GetIdHandler(id_namespaces::kProgramsAndShaders)->
- MakeIds(this, 0, 1, &client_id);
+ GetIdHandler(id_namespaces::kProgramsAndShaders)
+ ->MakeIds(this, 0, 1, &client_id);
helper_->CreateShader(type, client_id);
GPU_CLIENT_LOG("returned " << client_id);
CheckGLError();
@@ -236,14 +298,16 @@ GLuint GLES2Implementation::CreateShader(GLenum type) {
void GLES2Implementation::CullFace(GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace(" << GLES2Util::GetStringFaceType(mode) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace("
+ << GLES2Util::GetStringFaceType(mode) << ")"); // NOLINT
helper_->CullFace(mode);
CheckGLError();
}
void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", "
+ << static_cast<const void*>(buffers) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << buffers[i]);
@@ -262,10 +326,12 @@ void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
CheckGLError();
}
-void GLES2Implementation::DeleteFramebuffers(
- GLsizei n, const GLuint* framebuffers) {
+void GLES2Implementation::DeleteFramebuffers(GLsizei n,
+ const GLuint* framebuffers) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", "
+ << static_cast<const void*>(framebuffers)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]);
@@ -286,16 +352,19 @@ void GLES2Implementation::DeleteFramebuffers(
void GLES2Implementation::DeleteProgram(GLuint program) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program
+ << ")"); // NOLINT
GPU_CLIENT_DCHECK(program != 0);
DeleteProgramHelper(program);
CheckGLError();
}
-void GLES2Implementation::DeleteRenderbuffers(
- GLsizei n, const GLuint* renderbuffers) {
+void GLES2Implementation::DeleteRenderbuffers(GLsizei n,
+ const GLuint* renderbuffers) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n
+ << ", " << static_cast<const void*>(renderbuffers)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]);
@@ -324,7 +393,8 @@ void GLES2Implementation::DeleteShader(GLuint shader) {
void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", "
+ << static_cast<const void*>(textures) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << textures[i]);
@@ -345,67 +415,85 @@ void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) {
void GLES2Implementation::DepthFunc(GLenum func) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc(" << GLES2Util::GetStringCmpFunction(func) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc("
+ << GLES2Util::GetStringCmpFunction(func)
+ << ")"); // NOLINT
helper_->DepthFunc(func);
CheckGLError();
}
void GLES2Implementation::DepthMask(GLboolean flag) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask(" << GLES2Util::GetStringBool(flag) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask("
+ << GLES2Util::GetStringBool(flag) << ")"); // NOLINT
helper_->DepthMask(flag);
CheckGLError();
}
void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", " << zFar << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", "
+ << zFar << ")"); // NOLINT
helper_->DepthRangef(zNear, zFar);
CheckGLError();
}
void GLES2Implementation::DetachShader(GLuint program, GLuint shader) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", " << shader << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", "
+ << shader << ")"); // NOLINT
helper_->DetachShader(program, shader);
CheckGLError();
}
-void GLES2Implementation::FramebufferRenderbuffer(
- GLenum target, GLenum attachment, GLenum renderbuffertarget,
- GLuint renderbuffer) {
+void GLES2Implementation::FramebufferRenderbuffer(GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferRenderbuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringRenderBufferTarget(renderbuffertarget) << ", " << renderbuffer << ")"); // NOLINT
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glFramebufferRenderbuffer("
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", "
+ << GLES2Util::GetStringAttachment(attachment) << ", "
+ << GLES2Util::GetStringRenderBufferTarget(renderbuffertarget) << ", "
+ << renderbuffer << ")"); // NOLINT
helper_->FramebufferRenderbuffer(
target, attachment, renderbuffertarget, renderbuffer);
CheckGLError();
}
-void GLES2Implementation::FramebufferTexture2D(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level) {
+void GLES2Implementation::FramebufferTexture2D(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2D(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2D("
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", "
+ << GLES2Util::GetStringAttachment(attachment) << ", "
+ << GLES2Util::GetStringTextureTarget(textarget) << ", "
+ << texture << ", " << level << ")"); // NOLINT
helper_->FramebufferTexture2D(target, attachment, textarget, texture, level);
CheckGLError();
}
void GLES2Implementation::FrontFace(GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace(" << GLES2Util::GetStringFaceMode(mode) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace("
+ << GLES2Util::GetStringFaceMode(mode) << ")"); // NOLINT
helper_->FrontFace(mode);
CheckGLError();
}
void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", "
+ << static_cast<const void*>(buffers) << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kBuffers)->
- MakeIds(this, 0, n, buffers);
+ GetIdHandler(id_namespaces::kBuffers)->MakeIds(this, 0, n, buffers);
GenBuffersHelper(n, buffers);
helper_->GenBuffersImmediate(n, buffers);
if (share_group_->bind_generates_resource())
@@ -420,20 +508,23 @@ void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) {
void GLES2Implementation::GenerateMipmap(GLenum target) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap(" << GLES2Util::GetStringTextureBindTarget(target) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap("
+ << GLES2Util::GetStringTextureBindTarget(target)
+ << ")"); // NOLINT
helper_->GenerateMipmap(target);
CheckGLError();
}
void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", "
+ << static_cast<const void*>(framebuffers)
+ << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kFramebuffers)->
- MakeIds(this, 0, n, framebuffers);
+ GetIdHandler(id_namespaces::kFramebuffers)->MakeIds(this, 0, n, framebuffers);
GenFramebuffersHelper(n, framebuffers);
helper_->GenFramebuffersImmediate(n, framebuffers);
if (share_group_->bind_generates_resource())
@@ -447,14 +538,16 @@ void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
}
void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", "
+ << static_cast<const void*>(renderbuffers)
+ << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kRenderbuffers)->
- MakeIds(this, 0, n, renderbuffers);
+ GetIdHandler(id_namespaces::kRenderbuffers)
+ ->MakeIds(this, 0, n, renderbuffers);
GenRenderbuffersHelper(n, renderbuffers);
helper_->GenRenderbuffersImmediate(n, renderbuffers);
if (share_group_->bind_generates_resource())
@@ -468,14 +561,14 @@ void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
}
void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", "
+ << static_cast<const void*>(textures) << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kTextures)->
- MakeIds(this, 0, n, textures);
+ GetIdHandler(id_namespaces::kTextures)->MakeIds(this, 0, n, textures);
GenTexturesHelper(n, textures);
helper_->GenTexturesImmediate(n, textures);
if (share_group_->bind_generates_resource())
@@ -491,7 +584,9 @@ void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) {
void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv("
+ << GLES2Util::GetStringGLState(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetBooleanv");
if (GetBooleanvHelper(pname, params)) {
return;
@@ -502,8 +597,7 @@ void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) {
return;
}
result->SetNumResults(0);
- helper_->GetBooleanv(pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetBooleanv(pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
@@ -513,11 +607,15 @@ void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) {
});
CheckGLError();
}
-void GLES2Implementation::GetBufferParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GLES2Implementation::GetBufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv(" << GLES2Util::GetStringBufferTarget(target) << ", " << GLES2Util::GetStringBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv("
+ << GLES2Util::GetStringBufferTarget(target) << ", "
+ << GLES2Util::GetStringBufferParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetBufferParameteriv");
if (GetBufferParameterivHelper(target, pname, params)) {
return;
@@ -528,8 +626,8 @@ void GLES2Implementation::GetBufferParameteriv(
return;
}
result->SetNumResults(0);
- helper_->GetBufferParameteriv(target, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetBufferParameteriv(
+ target, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
@@ -541,7 +639,9 @@ void GLES2Implementation::GetBufferParameteriv(
}
void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv("
+ << GLES2Util::GetStringGLState(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetFloatv");
if (GetFloatvHelper(pname, params)) {
return;
@@ -552,8 +652,7 @@ void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) {
return;
}
result->SetNumResults(0);
- helper_->GetFloatv(pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetFloatv(pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
@@ -563,14 +662,23 @@ void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) {
});
CheckGLError();
}
-void GLES2Implementation::GetFramebufferAttachmentParameteriv(
- GLenum target, GLenum attachment, GLenum pname, GLint* params) {
+void GLES2Implementation::GetFramebufferAttachmentParameteriv(GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFramebufferAttachmentParameteriv(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringFrameBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
- TRACE_EVENT0("gpu", "GLES2Implementation::GetFramebufferAttachmentParameteriv"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix()
+ << "] glGetFramebufferAttachmentParameteriv("
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", "
+ << GLES2Util::GetStringAttachment(attachment) << ", "
+ << GLES2Util::GetStringFrameBufferParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
+ TRACE_EVENT0(
+ "gpu",
+ "GLES2Implementation::GetFramebufferAttachmentParameteriv"); // NOLINT
if (GetFramebufferAttachmentParameterivHelper(
- target, attachment, pname, params)) {
+ target, attachment, pname, params)) {
return;
}
typedef cmds::GetFramebufferAttachmentParameteriv::Result Result;
@@ -579,8 +687,8 @@ void GLES2Implementation::GetFramebufferAttachmentParameteriv(
return;
}
result->SetNumResults(0);
- helper_->GetFramebufferAttachmentParameteriv(target, attachment, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetFramebufferAttachmentParameteriv(
+ target, attachment, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
@@ -593,7 +701,9 @@ void GLES2Implementation::GetFramebufferAttachmentParameteriv(
void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv("
+ << GLES2Util::GetStringGLState(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetIntegerv");
if (GetIntegervHelper(pname, params)) {
return;
@@ -604,8 +714,7 @@ void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) {
return;
}
result->SetNumResults(0);
- helper_->GetIntegerv(pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetIntegerv(pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
@@ -615,11 +724,14 @@ void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) {
});
CheckGLError();
}
-void GLES2Implementation::GetProgramiv(
- GLuint program, GLenum pname, GLint* params) {
+void GLES2Implementation::GetProgramiv(GLuint program,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", " << GLES2Util::GetStringProgramParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", "
+ << GLES2Util::GetStringProgramParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetProgramiv");
if (GetProgramivHelper(program, pname, params)) {
return;
@@ -630,8 +742,7 @@ void GLES2Implementation::GetProgramiv(
return;
}
result->SetNumResults(0);
- helper_->GetProgramiv(program, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetProgramiv(program, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
@@ -641,24 +752,23 @@ void GLES2Implementation::GetProgramiv(
});
CheckGLError();
}
-void GLES2Implementation::GetProgramInfoLog(
- GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
+void GLES2Implementation::GetProgramInfoLog(GLuint program,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
- GPU_CLIENT_LOG("[" << GetLogPrefix()
- << "] glGetProgramInfoLog" << "("
- << program << ", "
- << bufsize << ", "
- << static_cast<void*>(length) << ", "
- << static_cast<void*>(infolog) << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramInfoLog"
+ << "(" << program << ", " << bufsize << ", "
+ << static_cast<void*>(length) << ", "
+ << static_cast<void*>(infolog) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetProgramInfoLog(program, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
- max_size =
- std::min(static_cast<size_t>(bufsize) - 1, str.size());
+ max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(infolog, str.c_str(), max_size);
infolog[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << infolog << "\n------");
@@ -669,11 +779,15 @@ void GLES2Implementation::GetProgramInfoLog(
}
CheckGLError();
}
-void GLES2Implementation::GetRenderbufferParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GLES2Implementation::GetRenderbufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv("
+ << GLES2Util::GetStringRenderBufferTarget(target) << ", "
+ << GLES2Util::GetStringRenderBufferParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetRenderbufferParameteriv");
if (GetRenderbufferParameterivHelper(target, pname, params)) {
return;
@@ -684,8 +798,8 @@ void GLES2Implementation::GetRenderbufferParameteriv(
return;
}
result->SetNumResults(0);
- helper_->GetRenderbufferParameteriv(target, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetRenderbufferParameteriv(
+ target, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
@@ -695,11 +809,14 @@ void GLES2Implementation::GetRenderbufferParameteriv(
});
CheckGLError();
}
-void GLES2Implementation::GetShaderiv(
- GLuint shader, GLenum pname, GLint* params) {
+void GLES2Implementation::GetShaderiv(GLuint shader,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", " << GLES2Util::GetStringShaderParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", "
+ << GLES2Util::GetStringShaderParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetShaderiv");
if (GetShaderivHelper(shader, pname, params)) {
return;
@@ -710,8 +827,7 @@ void GLES2Implementation::GetShaderiv(
return;
}
result->SetNumResults(0);
- helper_->GetShaderiv(shader, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetShaderiv(shader, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
@@ -721,24 +837,23 @@ void GLES2Implementation::GetShaderiv(
});
CheckGLError();
}
-void GLES2Implementation::GetShaderInfoLog(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
+void GLES2Implementation::GetShaderInfoLog(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
- GPU_CLIENT_LOG("[" << GetLogPrefix()
- << "] glGetShaderInfoLog" << "("
- << shader << ", "
- << bufsize << ", "
- << static_cast<void*>(length) << ", "
- << static_cast<void*>(infolog) << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderInfoLog"
+ << "(" << shader << ", " << bufsize << ", "
+ << static_cast<void*>(length) << ", "
+ << static_cast<void*>(infolog) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetShaderInfoLog(shader, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
- max_size =
- std::min(static_cast<size_t>(bufsize) - 1, str.size());
+ max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(infolog, str.c_str(), max_size);
infolog[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << infolog << "\n------");
@@ -749,24 +864,23 @@ void GLES2Implementation::GetShaderInfoLog(
}
CheckGLError();
}
-void GLES2Implementation::GetShaderSource(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+void GLES2Implementation::GetShaderSource(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
- GPU_CLIENT_LOG("[" << GetLogPrefix()
- << "] glGetShaderSource" << "("
- << shader << ", "
- << bufsize << ", "
- << static_cast<void*>(length) << ", "
- << static_cast<void*>(source) << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderSource"
+ << "(" << shader << ", " << bufsize << ", "
+ << static_cast<void*>(length) << ", "
+ << static_cast<void*>(source) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetShaderSource(shader, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
- max_size =
- std::min(static_cast<size_t>(bufsize) - 1, str.size());
+ max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(source, str.c_str(), max_size);
source[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << source << "\n------");
@@ -777,10 +891,14 @@ void GLES2Implementation::GetShaderSource(
}
CheckGLError();
}
-void GLES2Implementation::GetTexParameterfv(
- GLenum target, GLenum pname, GLfloat* params) {
+void GLES2Implementation::GetTexParameterfv(GLenum target,
+ GLenum pname,
+ GLfloat* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv("
+ << GLES2Util::GetStringGetTexParamTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameterfv");
if (GetTexParameterfvHelper(target, pname, params)) {
return;
@@ -791,8 +909,8 @@ void GLES2Implementation::GetTexParameterfv(
return;
}
result->SetNumResults(0);
- helper_->GetTexParameterfv(target, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetTexParameterfv(
+ target, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
@@ -802,11 +920,15 @@ void GLES2Implementation::GetTexParameterfv(
});
CheckGLError();
}
-void GLES2Implementation::GetTexParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GLES2Implementation::GetTexParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv("
+ << GLES2Util::GetStringGetTexParamTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameteriv");
if (GetTexParameterivHelper(target, pname, params)) {
return;
@@ -817,8 +939,8 @@ void GLES2Implementation::GetTexParameteriv(
return;
}
result->SetNumResults(0);
- helper_->GetTexParameteriv(target, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetTexParameteriv(
+ target, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
@@ -830,7 +952,9 @@ void GLES2Implementation::GetTexParameteriv(
}
void GLES2Implementation::Hint(GLenum target, GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint(" << GLES2Util::GetStringHintTarget(target) << ", " << GLES2Util::GetStringHintMode(mode) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint("
+ << GLES2Util::GetStringHintTarget(target) << ", "
+ << GLES2Util::GetStringHintMode(mode) << ")"); // NOLINT
helper_->Hint(target, mode);
CheckGLError();
}
@@ -856,7 +980,8 @@ GLboolean GLES2Implementation::IsBuffer(GLuint buffer) {
GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsFramebuffer");
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer
+ << ")"); // NOLINT
typedef cmds::IsFramebuffer::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
@@ -892,15 +1017,15 @@ GLboolean GLES2Implementation::IsProgram(GLuint program) {
GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsRenderbuffer");
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer
+ << ")"); // NOLINT
typedef cmds::IsRenderbuffer::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return GL_FALSE;
}
*result = 0;
- helper_->IsRenderbuffer(
- renderbuffer, GetResultShmId(), GetResultShmOffset());
+ helper_->IsRenderbuffer(renderbuffer, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
GLboolean result_value = *result;
GPU_CLIENT_LOG("returned " << result_value);
@@ -953,22 +1078,29 @@ void GLES2Implementation::LineWidth(GLfloat width) {
void GLES2Implementation::PolygonOffset(GLfloat factor, GLfloat units) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", " << units << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", "
+ << units << ")"); // NOLINT
helper_->PolygonOffset(factor, units);
CheckGLError();
}
void GLES2Implementation::ReleaseShaderCompiler() {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseShaderCompiler(" << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseShaderCompiler("
+ << ")");
helper_->ReleaseShaderCompiler();
CheckGLError();
}
-void GLES2Implementation::RenderbufferStorage(
- GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
+void GLES2Implementation::RenderbufferStorage(GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage("
+ << GLES2Util::GetStringRenderBufferTarget(target) << ", "
+ << GLES2Util::GetStringRenderBufferFormat(internalformat)
+ << ", " << width << ", " << height << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "width < 0");
return;
@@ -983,15 +1115,19 @@ void GLES2Implementation::RenderbufferStorage(
void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", " << GLES2Util::GetStringBool(invert) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", "
+ << GLES2Util::GetStringBool(invert) << ")"); // NOLINT
helper_->SampleCoverage(value, invert);
CheckGLError();
}
-void GLES2Implementation::Scissor(
- GLint x, GLint y, GLsizei width, GLsizei height) {
+void GLES2Implementation::Scissor(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y
+ << ", " << width << ", " << height << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glScissor", "width < 0");
return;
@@ -1006,15 +1142,22 @@ void GLES2Implementation::Scissor(
void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc(" << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc("
+ << GLES2Util::GetStringCmpFunction(func) << ", " << ref
+ << ", " << mask << ")"); // NOLINT
helper_->StencilFunc(func, ref, mask);
CheckGLError();
}
-void GLES2Implementation::StencilFuncSeparate(
- GLenum face, GLenum func, GLint ref, GLuint mask) {
+void GLES2Implementation::StencilFuncSeparate(GLenum face,
+ GLenum func,
+ GLint ref,
+ GLuint mask) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate("
+ << GLES2Util::GetStringFaceType(face) << ", "
+ << GLES2Util::GetStringCmpFunction(func) << ", " << ref
+ << ", " << mask << ")"); // NOLINT
helper_->StencilFuncSeparate(face, func, ref, mask);
CheckGLError();
}
@@ -1028,55 +1171,82 @@ void GLES2Implementation::StencilMask(GLuint mask) {
void GLES2Implementation::StencilMaskSeparate(GLenum face, GLuint mask) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << mask << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate("
+ << GLES2Util::GetStringFaceType(face) << ", " << mask
+ << ")"); // NOLINT
helper_->StencilMaskSeparate(face, mask);
CheckGLError();
}
void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp(" << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp("
+ << GLES2Util::GetStringStencilOp(fail) << ", "
+ << GLES2Util::GetStringStencilOp(zfail) << ", "
+ << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
helper_->StencilOp(fail, zfail, zpass);
CheckGLError();
}
-void GLES2Implementation::StencilOpSeparate(
- GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+void GLES2Implementation::StencilOpSeparate(GLenum face,
+ GLenum fail,
+ GLenum zfail,
+ GLenum zpass) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOpSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOpSeparate("
+ << GLES2Util::GetStringFaceType(face) << ", "
+ << GLES2Util::GetStringStencilOp(fail) << ", "
+ << GLES2Util::GetStringStencilOp(zfail) << ", "
+ << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
helper_->StencilOpSeparate(face, fail, zfail, zpass);
CheckGLError();
}
-void GLES2Implementation::TexParameterf(
- GLenum target, GLenum pname, GLfloat param) {
+void GLES2Implementation::TexParameterf(GLenum target,
+ GLenum pname,
+ GLfloat param) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << param << ")"); // NOLINT
helper_->TexParameterf(target, pname, param);
CheckGLError();
}
-void GLES2Implementation::TexParameterfv(
- GLenum target, GLenum pname, const GLfloat* params) {
+void GLES2Implementation::TexParameterfv(GLenum target,
+ GLenum pname,
+ const GLfloat* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << params[0]);
helper_->TexParameterfvImmediate(target, pname, params);
CheckGLError();
}
-void GLES2Implementation::TexParameteri(
- GLenum target, GLenum pname, GLint param) {
+void GLES2Implementation::TexParameteri(GLenum target,
+ GLenum pname,
+ GLint param) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << param << ")"); // NOLINT
helper_->TexParameteri(target, pname, param);
CheckGLError();
}
-void GLES2Implementation::TexParameteriv(
- GLenum target, GLenum pname, const GLint* params) {
+void GLES2Implementation::TexParameteriv(GLenum target,
+ GLenum pname,
+ const GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << params[0]);
helper_->TexParameterivImmediate(target, pname, params);
CheckGLError();
@@ -1084,18 +1254,22 @@ void GLES2Implementation::TexParameteriv(
void GLES2Implementation::Uniform1f(GLint location, GLfloat x) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", " << x << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", "
+ << x << ")"); // NOLINT
helper_->Uniform1f(location, x);
CheckGLError();
}
-void GLES2Implementation::Uniform1fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2Implementation::Uniform1fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
}
});
if (count < 0) {
@@ -1108,18 +1282,22 @@ void GLES2Implementation::Uniform1fv(
void GLES2Implementation::Uniform1i(GLint location, GLint x) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", " << x << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", "
+ << x << ")"); // NOLINT
helper_->Uniform1i(location, x);
CheckGLError();
}
-void GLES2Implementation::Uniform1iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2Implementation::Uniform1iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
}
});
if (count < 0) {
@@ -1132,18 +1310,23 @@ void GLES2Implementation::Uniform1iv(
void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", " << x << ", " << y << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", "
+ << x << ", " << y << ")"); // NOLINT
helper_->Uniform2f(location, x, y);
CheckGLError();
}
-void GLES2Implementation::Uniform2fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2Implementation::Uniform2fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", "
+ << v[1 + i * 2]); // NOLINT
}
});
if (count < 0) {
@@ -1156,18 +1339,23 @@ void GLES2Implementation::Uniform2fv(
void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", " << x << ", " << y << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", "
+ << x << ", " << y << ")"); // NOLINT
helper_->Uniform2i(location, x, y);
CheckGLError();
}
-void GLES2Implementation::Uniform2iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2Implementation::Uniform2iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", "
+ << v[1 + i * 2]); // NOLINT
}
});
if (count < 0) {
@@ -1178,21 +1366,28 @@ void GLES2Implementation::Uniform2iv(
CheckGLError();
}
-void GLES2Implementation::Uniform3f(
- GLint location, GLfloat x, GLfloat y, GLfloat z) {
+void GLES2Implementation::Uniform3f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", "
+ << x << ", " << y << ", " << z << ")"); // NOLINT
helper_->Uniform3f(location, x, y, z);
CheckGLError();
}
-void GLES2Implementation::Uniform3fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2Implementation::Uniform3fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3]
+ << ", " << v[2 + i * 3]); // NOLINT
}
});
if (count < 0) {
@@ -1203,21 +1398,25 @@ void GLES2Implementation::Uniform3fv(
CheckGLError();
}
-void GLES2Implementation::Uniform3i(
- GLint location, GLint x, GLint y, GLint z) {
+void GLES2Implementation::Uniform3i(GLint location, GLint x, GLint y, GLint z) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", "
+ << x << ", " << y << ", " << z << ")"); // NOLINT
helper_->Uniform3i(location, x, y, z);
CheckGLError();
}
-void GLES2Implementation::Uniform3iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2Implementation::Uniform3iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3]
+ << ", " << v[2 + i * 3]); // NOLINT
}
});
if (count < 0) {
@@ -1228,21 +1427,31 @@ void GLES2Implementation::Uniform3iv(
CheckGLError();
}
-void GLES2Implementation::Uniform4f(
- GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+void GLES2Implementation::Uniform4f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", "
+ << x << ", " << y << ", " << z << ", " << w
+ << ")"); // NOLINT
helper_->Uniform4f(location, x, y, z, w);
CheckGLError();
}
-void GLES2Implementation::Uniform4fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2Implementation::Uniform4fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4]
+ << ", " << v[2 + i * 4] << ", "
+ << v[3 + i * 4]); // NOLINT
}
});
if (count < 0) {
@@ -1253,21 +1462,31 @@ void GLES2Implementation::Uniform4fv(
CheckGLError();
}
-void GLES2Implementation::Uniform4i(
- GLint location, GLint x, GLint y, GLint z, GLint w) {
+void GLES2Implementation::Uniform4i(GLint location,
+ GLint x,
+ GLint y,
+ GLint z,
+ GLint w) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", "
+ << x << ", " << y << ", " << z << ", " << w
+ << ")"); // NOLINT
helper_->Uniform4i(location, x, y, z, w);
CheckGLError();
}
-void GLES2Implementation::Uniform4iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2Implementation::Uniform4iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4]
+ << ", " << v[2 + i * 4] << ", "
+ << v[3 + i * 4]); // NOLINT
}
});
if (count < 0) {
@@ -1278,13 +1497,20 @@ void GLES2Implementation::Uniform4iv(
CheckGLError();
}
-void GLES2Implementation::UniformMatrix2fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2Implementation::UniformMatrix2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location
+ << ", " << count << ", "
+ << GLES2Util::GetStringBool(transpose) << ", "
+ << static_cast<const void*>(value) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", " << value[1 + i * 4] << ", " << value[2 + i * 4] << ", " << value[3 + i * 4]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", "
+ << value[1 + i * 4] << ", " << value[2 + i * 4]
+ << ", " << value[3 + i * 4]); // NOLINT
}
});
if (count < 0) {
@@ -1295,13 +1521,23 @@ void GLES2Implementation::UniformMatrix2fv(
CheckGLError();
}
-void GLES2Implementation::UniformMatrix3fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2Implementation::UniformMatrix3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location
+ << ", " << count << ", "
+ << GLES2Util::GetStringBool(transpose) << ", "
+ << static_cast<const void*>(value) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", " << value[1 + i * 9] << ", " << value[2 + i * 9] << ", " << value[3 + i * 9] << ", " << value[4 + i * 9] << ", " << value[5 + i * 9] << ", " << value[6 + i * 9] << ", " << value[7 + i * 9] << ", " << value[8 + i * 9]); // NOLINT
+ GPU_CLIENT_LOG(
+ " " << i << ": " << value[0 + i * 9] << ", " << value[1 + i * 9]
+ << ", " << value[2 + i * 9] << ", " << value[3 + i * 9] << ", "
+ << value[4 + i * 9] << ", " << value[5 + i * 9] << ", "
+ << value[6 + i * 9] << ", " << value[7 + i * 9] << ", "
+ << value[8 + i * 9]); // NOLINT
}
});
if (count < 0) {
@@ -1312,13 +1548,26 @@ void GLES2Implementation::UniformMatrix3fv(
CheckGLError();
}
-void GLES2Implementation::UniformMatrix4fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2Implementation::UniformMatrix4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location
+ << ", " << count << ", "
+ << GLES2Util::GetStringBool(transpose) << ", "
+ << static_cast<const void*>(value) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << value[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ", " << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[12 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT
+ GPU_CLIENT_LOG(
+ " " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16]
+ << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", "
+ << value[4 + i * 16] << ", " << value[5 + i * 16] << ", "
+ << value[6 + i * 16] << ", " << value[7 + i * 16] << ", "
+ << value[8 + i * 16] << ", " << value[9 + i * 16] << ", "
+ << value[10 + i * 16] << ", " << value[11 + i * 16] << ", "
+ << value[12 + i * 16] << ", " << value[13 + i * 16] << ", "
+ << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT
}
});
if (count < 0) {
@@ -1331,21 +1580,24 @@ void GLES2Implementation::UniformMatrix4fv(
void GLES2Implementation::ValidateProgram(GLuint program) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program
+ << ")"); // NOLINT
helper_->ValidateProgram(program);
CheckGLError();
}
void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " << x << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", "
+ << x << ")"); // NOLINT
helper_->VertexAttrib1f(indx, x);
CheckGLError();
}
void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", "
+ << static_cast<const void*>(values) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << values[0]);
helper_->VertexAttrib1fvImmediate(indx, values);
CheckGLError();
@@ -1353,55 +1605,72 @@ void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", " << x << ", " << y << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", "
+ << x << ", " << y << ")"); // NOLINT
helper_->VertexAttrib2f(indx, x, y);
CheckGLError();
}
void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", "
+ << static_cast<const void*>(values) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]);
helper_->VertexAttrib2fvImmediate(indx, values);
CheckGLError();
}
-void GLES2Implementation::VertexAttrib3f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+void GLES2Implementation::VertexAttrib3f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", "
+ << x << ", " << y << ", " << z << ")"); // NOLINT
helper_->VertexAttrib3f(indx, x, y, z);
CheckGLError();
}
void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
- GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2]); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", "
+ << static_cast<const void*>(values) << ")"); // NOLINT
+ GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", "
+ << values[2]); // NOLINT
helper_->VertexAttrib3fvImmediate(indx, values);
CheckGLError();
}
-void GLES2Implementation::VertexAttrib4f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+void GLES2Implementation::VertexAttrib4f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", "
+ << x << ", " << y << ", " << z << ", " << w
+ << ")"); // NOLINT
helper_->VertexAttrib4f(indx, x, y, z, w);
CheckGLError();
}
void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
- GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2] << ", " << values[3]); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", "
+ << static_cast<const void*>(values) << ")"); // NOLINT
+ GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", "
+ << values[2] << ", " << values[3]); // NOLINT
helper_->VertexAttrib4fvImmediate(indx, values);
CheckGLError();
}
-void GLES2Implementation::Viewport(
- GLint x, GLint y, GLsizei width, GLsizei height) {
+void GLES2Implementation::Viewport(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y
+ << ", " << width << ", " << height << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glViewport", "width < 0");
return;
@@ -1414,34 +1683,55 @@ void GLES2Implementation::Viewport(
CheckGLError();
}
-void GLES2Implementation::BlitFramebufferCHROMIUM(
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
- GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
+void GLES2Implementation::BlitFramebufferCHROMIUM(GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlitFramebufferCHROMIUM(" << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", " << GLES2Util::GetStringBlitFilter(filter) << ")"); // NOLINT
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glBlitFramebufferCHROMIUM(" << srcX0 << ", "
+ << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", "
+ << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", "
+ << GLES2Util::GetStringBlitFilter(filter) << ")"); // NOLINT
helper_->BlitFramebufferCHROMIUM(
srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
CheckGLError();
}
void GLES2Implementation::RenderbufferStorageMultisampleCHROMIUM(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
+ GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleCHROMIUM(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleCHROMIUM("
+ << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples
+ << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat)
+ << ", " << width << ", " << height << ")"); // NOLINT
if (samples < 0) {
- SetGLError(
- GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "samples < 0"); // NOLINT
+ SetGLError(GL_INVALID_VALUE,
+ "glRenderbufferStorageMultisampleCHROMIUM",
+ "samples < 0"); // NOLINT
return;
}
if (width < 0) {
- SetGLError(
- GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "width < 0"); // NOLINT
+ SetGLError(GL_INVALID_VALUE,
+ "glRenderbufferStorageMultisampleCHROMIUM",
+ "width < 0"); // NOLINT
return;
}
if (height < 0) {
- SetGLError(
- GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "height < 0"); // NOLINT
+ SetGLError(GL_INVALID_VALUE,
+ "glRenderbufferStorageMultisampleCHROMIUM",
+ "height < 0"); // NOLINT
return;
}
helper_->RenderbufferStorageMultisampleCHROMIUM(
@@ -1450,10 +1740,17 @@ void GLES2Implementation::RenderbufferStorageMultisampleCHROMIUM(
}
void GLES2Implementation::RenderbufferStorageMultisampleEXT(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
+ GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT("
+ << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples
+ << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat)
+ << ", " << width << ", " << height << ")"); // NOLINT
if (samples < 0) {
SetGLError(
GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0");
@@ -1474,14 +1771,23 @@ void GLES2Implementation::RenderbufferStorageMultisampleEXT(
CheckGLError();
}
-void GLES2Implementation::FramebufferTexture2DMultisampleEXT(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level, GLsizei samples) {
+void GLES2Implementation::FramebufferTexture2DMultisampleEXT(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level,
+ GLsizei samples) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2DMultisampleEXT(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ", " << samples << ")"); // NOLINT
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glFramebufferTexture2DMultisampleEXT("
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", "
+ << GLES2Util::GetStringAttachment(attachment) << ", "
+ << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture
+ << ", " << level << ", " << samples << ")"); // NOLINT
if (samples < 0) {
- SetGLError(
- GL_INVALID_VALUE, "glFramebufferTexture2DMultisampleEXT", "samples < 0"); // NOLINT
+ SetGLError(GL_INVALID_VALUE,
+ "glFramebufferTexture2DMultisampleEXT",
+ "samples < 0"); // NOLINT
return;
}
helper_->FramebufferTexture2DMultisampleEXT(
@@ -1489,11 +1795,17 @@ void GLES2Implementation::FramebufferTexture2DMultisampleEXT(
CheckGLError();
}
-void GLES2Implementation::TexStorage2DEXT(
- GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
- GLsizei height) {
+void GLES2Implementation::TexStorage2DEXT(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexStorage2DEXT(" << GLES2Util::GetStringTextureTarget(target) << ", " << levels << ", " << GLES2Util::GetStringTextureInternalFormatStorage(internalFormat) << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glTexStorage2DEXT("
+ << GLES2Util::GetStringTextureTarget(target) << ", " << levels << ", "
+ << GLES2Util::GetStringTextureInternalFormatStorage(internalFormat)
+ << ", " << width << ", " << height << ")"); // NOLINT
if (levels < 0) {
SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "levels < 0");
return;
@@ -1511,14 +1823,14 @@ void GLES2Implementation::TexStorage2DEXT(
}
void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", "
+ << static_cast<const void*>(queries) << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kQueries)->
- MakeIds(this, 0, n, queries);
+ GetIdHandler(id_namespaces::kQueries)->MakeIds(this, 0, n, queries);
GenQueriesEXTHelper(n, queries);
helper_->GenQueriesEXTImmediate(n, queries);
if (share_group_->bind_generates_resource())
@@ -1533,7 +1845,8 @@ void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", "
+ << static_cast<const void*>(queries) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << queries[i]);
@@ -1553,14 +1866,14 @@ void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
}
void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", "
+ << static_cast<const void*>(arrays) << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenVertexArraysOES", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kVertexArrays)->
- MakeIds(this, 0, n, arrays);
+ GetIdHandler(id_namespaces::kVertexArrays)->MakeIds(this, 0, n, arrays);
GenVertexArraysOESHelper(n, arrays);
helper_->GenVertexArraysOESImmediate(n, arrays);
if (share_group_->bind_generates_resource())
@@ -1573,10 +1886,12 @@ void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
CheckGLError();
}
-void GLES2Implementation::DeleteVertexArraysOES(
- GLsizei n, const GLuint* arrays) {
+void GLES2Implementation::DeleteVertexArraysOES(GLsizei n,
+ const GLuint* arrays) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n
+ << ", " << static_cast<const void*>(arrays)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << arrays[i]);
@@ -1598,7 +1913,8 @@ void GLES2Implementation::DeleteVertexArraysOES(
GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsVertexArrayOES");
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array
+ << ")"); // NOLINT
typedef cmds::IsVertexArrayOES::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
@@ -1615,10 +1931,10 @@ GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) {
void GLES2Implementation::BindVertexArrayOES(GLuint array) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array
+ << ")"); // NOLINT
if (IsVertexArrayReservedId(array)) {
- SetGLError(
- GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id");
+ SetGLError(GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id");
return;
}
if (BindVertexArrayHelper(array)) {
@@ -1627,24 +1943,23 @@ void GLES2Implementation::BindVertexArrayOES(GLuint array) {
CheckGLError();
}
-void GLES2Implementation::GetTranslatedShaderSourceANGLE(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+void GLES2Implementation::GetTranslatedShaderSourceANGLE(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
- GPU_CLIENT_LOG("[" << GetLogPrefix()
- << "] glGetTranslatedShaderSourceANGLE" << "("
- << shader << ", "
- << bufsize << ", "
- << static_cast<void*>(length) << ", "
- << static_cast<void*>(source) << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTranslatedShaderSourceANGLE"
+ << "(" << shader << ", " << bufsize << ", "
+ << static_cast<void*>(length) << ", "
+ << static_cast<void*>(source) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetTranslatedShaderSourceANGLE(shader, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
- max_size =
- std::min(static_cast<size_t>(bufsize) - 1, str.size());
+ max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(source, str.c_str(), max_size);
source[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << source << "\n------");
@@ -1655,18 +1970,22 @@ void GLES2Implementation::GetTranslatedShaderSourceANGLE(
}
CheckGLError();
}
-void GLES2Implementation::TexImageIOSurface2DCHROMIUM(
- GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
- GLuint plane) {
+void GLES2Implementation::TexImageIOSurface2DCHROMIUM(GLenum target,
+ GLsizei width,
+ GLsizei height,
+ GLuint ioSurfaceId,
+ GLuint plane) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << width << ", " << height << ", " << ioSurfaceId << ", " << plane << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << width << ", " << height << ", " << ioSurfaceId << ", "
+ << plane << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0");
return;
}
if (height < 0) {
- SetGLError(
- GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "height < 0");
+ SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "height < 0");
return;
}
helper_->TexImageIOSurface2DCHROMIUM(
@@ -1674,39 +1993,55 @@ void GLES2Implementation::TexImageIOSurface2DCHROMIUM(
CheckGLError();
}
-void GLES2Implementation::CopyTextureCHROMIUM(
- GLenum target, GLenum source_id, GLenum dest_id, GLint level,
- GLint internalformat, GLenum dest_type) {
+void GLES2Implementation::CopyTextureCHROMIUM(GLenum target,
+ GLenum source_id,
+ GLenum dest_id,
+ GLint level,
+ GLint internalformat,
+ GLenum dest_type) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTextureCHROMIUM(" << GLES2Util::GetStringEnum(target) << ", " << GLES2Util::GetStringEnum(source_id) << ", " << GLES2Util::GetStringEnum(dest_id) << ", " << level << ", " << internalformat << ", " << GLES2Util::GetStringPixelType(dest_type) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTextureCHROMIUM("
+ << GLES2Util::GetStringEnum(target) << ", "
+ << GLES2Util::GetStringEnum(source_id) << ", "
+ << GLES2Util::GetStringEnum(dest_id) << ", " << level
+ << ", " << internalformat << ", "
+ << GLES2Util::GetStringPixelType(dest_type)
+ << ")"); // NOLINT
helper_->CopyTextureCHROMIUM(
target, source_id, dest_id, level, internalformat, dest_type);
CheckGLError();
}
-void GLES2Implementation::BindTexImage2DCHROMIUM(
- GLenum target, GLint imageId) {
+void GLES2Implementation::BindTexImage2DCHROMIUM(GLenum target, GLint imageId) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << imageId << ")"); // NOLINT
helper_->BindTexImage2DCHROMIUM(target, imageId);
CheckGLError();
}
-void GLES2Implementation::ReleaseTexImage2DCHROMIUM(
- GLenum target, GLint imageId) {
+void GLES2Implementation::ReleaseTexImage2DCHROMIUM(GLenum target,
+ GLint imageId) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << imageId << ")"); // NOLINT
helper_->ReleaseTexImage2DCHROMIUM(target, imageId);
CheckGLError();
}
-void GLES2Implementation::DiscardFramebufferEXT(
- GLenum target, GLsizei count, const GLenum* attachments) {
+void GLES2Implementation::DiscardFramebufferEXT(GLenum target,
+ GLsizei count,
+ const GLenum* attachments) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardFramebufferEXT(" << GLES2Util::GetStringEnum(target) << ", " << count << ", " << static_cast<const void*>(attachments) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardFramebufferEXT("
+ << GLES2Util::GetStringEnum(target) << ", " << count
+ << ", " << static_cast<const void*>(attachments)
+ << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << attachments[0 + i * 1]);
+ GPU_CLIENT_LOG(" " << i << ": " << attachments[0 + i * 1]);
}
});
if (count < 0) {
@@ -1719,24 +2054,28 @@ void GLES2Implementation::DiscardFramebufferEXT(
void GLES2Implementation::LoseContextCHROMIUM(GLenum current, GLenum other) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLoseContextCHROMIUM(" << GLES2Util::GetStringEnum(current) << ", " << GLES2Util::GetStringEnum(other) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLoseContextCHROMIUM("
+ << GLES2Util::GetStringEnum(current) << ", "
+ << GLES2Util::GetStringEnum(other) << ")"); // NOLINT
helper_->LoseContextCHROMIUM(current, other);
CheckGLError();
}
void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSyncPointCHROMIUM(" << sync_point << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSyncPointCHROMIUM("
+ << sync_point << ")"); // NOLINT
helper_->WaitSyncPointCHROMIUM(sync_point);
CheckGLError();
}
void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawBuffersEXT(" << count << ", " << static_cast<const void*>(bufs) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawBuffersEXT(" << count << ", "
+ << static_cast<const void*>(bufs) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << bufs[0 + i * 1]);
+ GPU_CLIENT_LOG(" " << i << ": " << bufs[0 + i * 1]);
}
});
if (count < 0) {
@@ -1749,10 +2088,10 @@ void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) {
void GLES2Implementation::DiscardBackbufferCHROMIUM() {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardBackbufferCHROMIUM(" << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardBackbufferCHROMIUM("
+ << ")"); // NOLINT
helper_->DiscardBackbufferCHROMIUM();
CheckGLError();
}
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/client/gles2_implementation_unittest_autogen.h b/gpu/command_buffer/client/gles2_implementation_unittest_autogen.h
index 172b1b3..18f7c12 100644
--- a/gpu/command_buffer/client/gles2_implementation_unittest_autogen.h
+++ b/gpu/command_buffer/client/gles2_implementation_unittest_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file is included by gles2_implementation.h to declare the
@@ -11,7 +13,6 @@
#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_UNITTEST_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_UNITTEST_AUTOGEN_H_
-
TEST_F(GLES2ImplementationTest, AttachShader) {
struct Cmds {
cmds::AttachShader cmd;
@@ -243,7 +244,7 @@ TEST_F(GLES2ImplementationTest, CullFace) {
}
TEST_F(GLES2ImplementationTest, DeleteBuffers) {
- GLuint ids[2] = { kBuffersStartId, kBuffersStartId + 1 };
+ GLuint ids[2] = {kBuffersStartId, kBuffersStartId + 1};
struct Cmds {
cmds::DeleteBuffersImmediate del;
GLuint data[2];
@@ -257,7 +258,7 @@ TEST_F(GLES2ImplementationTest, DeleteBuffers) {
}
TEST_F(GLES2ImplementationTest, DeleteFramebuffers) {
- GLuint ids[2] = { kFramebuffersStartId, kFramebuffersStartId + 1 };
+ GLuint ids[2] = {kFramebuffersStartId, kFramebuffersStartId + 1};
struct Cmds {
cmds::DeleteFramebuffersImmediate del;
GLuint data[2];
@@ -282,7 +283,7 @@ TEST_F(GLES2ImplementationTest, DeleteProgram) {
}
TEST_F(GLES2ImplementationTest, DeleteRenderbuffers) {
- GLuint ids[2] = { kRenderbuffersStartId, kRenderbuffersStartId + 1 };
+ GLuint ids[2] = {kRenderbuffersStartId, kRenderbuffersStartId + 1};
struct Cmds {
cmds::DeleteRenderbuffersImmediate del;
GLuint data[2];
@@ -307,7 +308,7 @@ TEST_F(GLES2ImplementationTest, DeleteShader) {
}
TEST_F(GLES2ImplementationTest, DeleteTextures) {
- GLuint ids[2] = { kTexturesStartId, kTexturesStartId + 1 };
+ GLuint ids[2] = {kTexturesStartId, kTexturesStartId + 1};
struct Cmds {
cmds::DeleteTexturesImmediate del;
GLuint data[2];
@@ -444,7 +445,7 @@ TEST_F(GLES2ImplementationTest, FrontFace) {
}
TEST_F(GLES2ImplementationTest, GenBuffers) {
- GLuint ids[2] = { 0, };
+ GLuint ids[2] = {0, };
struct Cmds {
cmds::GenBuffersImmediate gen;
GLuint data[2];
@@ -471,7 +472,7 @@ TEST_F(GLES2ImplementationTest, GenerateMipmap) {
}
TEST_F(GLES2ImplementationTest, GenFramebuffers) {
- GLuint ids[2] = { 0, };
+ GLuint ids[2] = {0, };
struct Cmds {
cmds::GenFramebuffersImmediate gen;
GLuint data[2];
@@ -487,7 +488,7 @@ TEST_F(GLES2ImplementationTest, GenFramebuffers) {
}
TEST_F(GLES2ImplementationTest, GenRenderbuffers) {
- GLuint ids[2] = { 0, };
+ GLuint ids[2] = {0, };
struct Cmds {
cmds::GenRenderbuffersImmediate gen;
GLuint data[2];
@@ -503,7 +504,7 @@ TEST_F(GLES2ImplementationTest, GenRenderbuffers) {
}
TEST_F(GLES2ImplementationTest, GenTextures) {
- GLuint ids[2] = { 0, };
+ GLuint ids[2] = {0, };
struct Cmds {
cmds::GenTexturesImmediate gen;
GLuint data[2];
@@ -581,14 +582,18 @@ TEST_F(GLES2ImplementationTest, GetFramebufferAttachmentParameteriv) {
Result::Type result = 0;
Cmds expected;
ExpectedMemoryInfo result1 = GetExpectedResultMemory(4);
- expected.cmd.Init(
- 123, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
- result1.id, result1.offset);
+ expected.cmd.Init(123,
+ GL_COLOR_ATTACHMENT0,
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
+ result1.id,
+ result1.offset);
EXPECT_CALL(*command_buffer(), OnFlush())
.WillOnce(SetMemory(result1.ptr, SizedResultHelper<Result::Type>(1)))
.RetiresOnSaturation();
gl_->GetFramebufferAttachmentParameteriv(
- 123, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
+ 123,
+ GL_COLOR_ATTACHMENT0,
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
&result);
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
EXPECT_EQ(static_cast<Result::Type>(1), result);
@@ -1583,7 +1588,7 @@ TEST_F(GLES2ImplementationTest, TexStorage2DEXT) {
}
TEST_F(GLES2ImplementationTest, GenQueriesEXT) {
- GLuint ids[2] = { 0, };
+ GLuint ids[2] = {0, };
struct Cmds {
cmds::GenQueriesEXTImmediate gen;
GLuint data[2];
@@ -1599,7 +1604,7 @@ TEST_F(GLES2ImplementationTest, GenQueriesEXT) {
}
TEST_F(GLES2ImplementationTest, DeleteQueriesEXT) {
- GLuint ids[2] = { kQueriesStartId, kQueriesStartId + 1 };
+ GLuint ids[2] = {kQueriesStartId, kQueriesStartId + 1};
struct Cmds {
cmds::DeleteQueriesEXTImmediate del;
GLuint data[2];
@@ -1627,7 +1632,7 @@ TEST_F(GLES2ImplementationTest, PopGroupMarkerEXT) {
}
TEST_F(GLES2ImplementationTest, GenVertexArraysOES) {
- GLuint ids[2] = { 0, };
+ GLuint ids[2] = {0, };
struct Cmds {
cmds::GenVertexArraysOESImmediate gen;
GLuint data[2];
@@ -1643,7 +1648,7 @@ TEST_F(GLES2ImplementationTest, GenVertexArraysOES) {
}
TEST_F(GLES2ImplementationTest, DeleteVertexArraysOES) {
- GLuint ids[2] = { kVertexArraysStartId, kVertexArraysStartId + 1 };
+ GLuint ids[2] = {kVertexArraysStartId, kVertexArraysStartId + 1};
struct Cmds {
cmds::DeleteVertexArraysOESImmediate del;
GLuint data[2];
@@ -1832,4 +1837,3 @@ TEST_F(GLES2ImplementationTest, DiscardBackbufferCHROMIUM) {
EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected)));
}
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_UNITTEST_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/client/gles2_interface_autogen.h b/gpu/command_buffer/client/gles2_interface_autogen.h
index c7020e3..7ac567d 100644
--- a/gpu/command_buffer/client/gles2_interface_autogen.h
+++ b/gpu/command_buffer/client/gles2_interface_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file is included by gles2_interface.h to declare the
@@ -13,44 +15,78 @@
virtual void ActiveTexture(GLenum texture) = 0;
virtual void AttachShader(GLuint program, GLuint shader) = 0;
-virtual void BindAttribLocation(
- GLuint program, GLuint index, const char* name) = 0;
+virtual void BindAttribLocation(GLuint program,
+ GLuint index,
+ const char* name) = 0;
virtual void BindBuffer(GLenum target, GLuint buffer) = 0;
virtual void BindFramebuffer(GLenum target, GLuint framebuffer) = 0;
virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) = 0;
virtual void BindTexture(GLenum target, GLuint texture) = 0;
-virtual void BlendColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) = 0;
+virtual void BlendColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) = 0;
virtual void BlendEquation(GLenum mode) = 0;
virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) = 0;
virtual void BlendFunc(GLenum sfactor, GLenum dfactor) = 0;
-virtual void BlendFuncSeparate(
- GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) = 0;
-virtual void BufferData(
- GLenum target, GLsizeiptr size, const void* data, GLenum usage) = 0;
-virtual void BufferSubData(
- GLenum target, GLintptr offset, GLsizeiptr size, const void* data) = 0;
+virtual void BlendFuncSeparate(GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha) = 0;
+virtual void BufferData(GLenum target,
+ GLsizeiptr size,
+ const void* data,
+ GLenum usage) = 0;
+virtual void BufferSubData(GLenum target,
+ GLintptr offset,
+ GLsizeiptr size,
+ const void* data) = 0;
virtual GLenum CheckFramebufferStatus(GLenum target) = 0;
virtual void Clear(GLbitfield mask) = 0;
-virtual void ClearColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) = 0;
+virtual void ClearColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) = 0;
virtual void ClearDepthf(GLclampf depth) = 0;
virtual void ClearStencil(GLint s) = 0;
-virtual void ColorMask(
- GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) = 0;
+virtual void ColorMask(GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha) = 0;
virtual void CompileShader(GLuint shader) = 0;
-virtual void CompressedTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize, const void* data) = 0;
-virtual void CompressedTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLsizei imageSize, const void* data) = 0;
-virtual void CopyTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border) = 0;
-virtual void CopyTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
- GLsizei width, GLsizei height) = 0;
+virtual void CompressedTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ const void* data) = 0;
+virtual void CompressedTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ const void* data) = 0;
+virtual void CopyTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border) = 0;
+virtual void CopyTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) = 0;
virtual GLuint CreateProgram() = 0;
virtual GLuint CreateShader(GLenum type) = 0;
virtual void CullFace(GLenum mode) = 0;
@@ -67,66 +103,93 @@ virtual void DetachShader(GLuint program, GLuint shader) = 0;
virtual void Disable(GLenum cap) = 0;
virtual void DisableVertexAttribArray(GLuint index) = 0;
virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) = 0;
-virtual void DrawElements(
- GLenum mode, GLsizei count, GLenum type, const void* indices) = 0;
+virtual void DrawElements(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices) = 0;
virtual void Enable(GLenum cap) = 0;
virtual void EnableVertexAttribArray(GLuint index) = 0;
virtual void Finish() = 0;
virtual void Flush() = 0;
-virtual void FramebufferRenderbuffer(
- GLenum target, GLenum attachment, GLenum renderbuffertarget,
- GLuint renderbuffer) = 0;
-virtual void FramebufferTexture2D(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level) = 0;
+virtual void FramebufferRenderbuffer(GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer) = 0;
+virtual void FramebufferTexture2D(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level) = 0;
virtual void FrontFace(GLenum mode) = 0;
virtual void GenBuffers(GLsizei n, GLuint* buffers) = 0;
virtual void GenerateMipmap(GLenum target) = 0;
virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) = 0;
virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) = 0;
virtual void GenTextures(GLsizei n, GLuint* textures) = 0;
-virtual void GetActiveAttrib(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) = 0;
-virtual void GetActiveUniform(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) = 0;
-virtual void GetAttachedShaders(
- GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) = 0;
+virtual void GetActiveAttrib(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) = 0;
+virtual void GetActiveUniform(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) = 0;
+virtual void GetAttachedShaders(GLuint program,
+ GLsizei maxcount,
+ GLsizei* count,
+ GLuint* shaders) = 0;
virtual GLint GetAttribLocation(GLuint program, const char* name) = 0;
virtual void GetBooleanv(GLenum pname, GLboolean* params) = 0;
-virtual void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) =
- 0;
+virtual void GetBufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) = 0;
virtual GLenum GetError() = 0;
virtual void GetFloatv(GLenum pname, GLfloat* params) = 0;
-virtual void GetFramebufferAttachmentParameteriv(
- GLenum target, GLenum attachment, GLenum pname, GLint* params) = 0;
+virtual void GetFramebufferAttachmentParameteriv(GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLint* params) = 0;
virtual void GetIntegerv(GLenum pname, GLint* params) = 0;
virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) = 0;
-virtual void GetProgramInfoLog(
- GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) = 0;
-virtual void GetRenderbufferParameteriv(
- GLenum target, GLenum pname, GLint* params) = 0;
+virtual void GetProgramInfoLog(GLuint program,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) = 0;
+virtual void GetRenderbufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) = 0;
virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) = 0;
-virtual void GetShaderInfoLog(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) = 0;
-virtual void GetShaderPrecisionFormat(
- GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) =
- 0;
-virtual void GetShaderSource(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) = 0;
+virtual void GetShaderInfoLog(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) = 0;
+virtual void GetShaderPrecisionFormat(GLenum shadertype,
+ GLenum precisiontype,
+ GLint* range,
+ GLint* precision) = 0;
+virtual void GetShaderSource(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) = 0;
virtual const GLubyte* GetString(GLenum name) = 0;
-virtual void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) =
- 0;
+virtual void GetTexParameterfv(GLenum target,
+ GLenum pname,
+ GLfloat* params) = 0;
virtual void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) = 0;
virtual void GetUniformfv(GLuint program, GLint location, GLfloat* params) = 0;
virtual void GetUniformiv(GLuint program, GLint location, GLint* params) = 0;
virtual GLint GetUniformLocation(GLuint program, const char* name) = 0;
-virtual void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) =
- 0;
+virtual void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) = 0;
virtual void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) = 0;
-virtual void GetVertexAttribPointerv(
- GLuint index, GLenum pname, void** pointer) = 0;
+virtual void GetVertexAttribPointerv(GLuint index,
+ GLenum pname,
+ void** pointer) = 0;
virtual void Hint(GLenum target, GLenum mode) = 0;
virtual GLboolean IsBuffer(GLuint buffer) = 0;
virtual GLboolean IsEnabled(GLenum cap) = 0;
@@ -139,43 +202,69 @@ virtual void LineWidth(GLfloat width) = 0;
virtual void LinkProgram(GLuint program) = 0;
virtual void PixelStorei(GLenum pname, GLint param) = 0;
virtual void PolygonOffset(GLfloat factor, GLfloat units) = 0;
-virtual void ReadPixels(
- GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
- void* pixels) = 0;
+virtual void ReadPixels(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ void* pixels) = 0;
virtual void ReleaseShaderCompiler() = 0;
-virtual void RenderbufferStorage(
- GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = 0;
+virtual void RenderbufferStorage(GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) = 0;
virtual void SampleCoverage(GLclampf value, GLboolean invert) = 0;
virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) = 0;
-virtual void ShaderBinary(
- GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
- GLsizei length) = 0;
-virtual void ShaderSource(
- GLuint shader, GLsizei count, const GLchar* const* str,
- const GLint* length) = 0;
+virtual void ShaderBinary(GLsizei n,
+ const GLuint* shaders,
+ GLenum binaryformat,
+ const void* binary,
+ GLsizei length) = 0;
+virtual void ShaderSource(GLuint shader,
+ GLsizei count,
+ const GLchar* const* str,
+ const GLint* length) = 0;
virtual void ShallowFinishCHROMIUM() = 0;
virtual void ShallowFlushCHROMIUM() = 0;
virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) = 0;
-virtual void StencilFuncSeparate(
- GLenum face, GLenum func, GLint ref, GLuint mask) = 0;
+virtual void StencilFuncSeparate(GLenum face,
+ GLenum func,
+ GLint ref,
+ GLuint mask) = 0;
virtual void StencilMask(GLuint mask) = 0;
virtual void StencilMaskSeparate(GLenum face, GLuint mask) = 0;
virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) = 0;
-virtual void StencilOpSeparate(
- GLenum face, GLenum fail, GLenum zfail, GLenum zpass) = 0;
-virtual void TexImage2D(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) = 0;
+virtual void StencilOpSeparate(GLenum face,
+ GLenum fail,
+ GLenum zfail,
+ GLenum zpass) = 0;
+virtual void TexImage2D(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) = 0;
virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) = 0;
-virtual void TexParameterfv(
- GLenum target, GLenum pname, const GLfloat* params) = 0;
+virtual void TexParameterfv(GLenum target,
+ GLenum pname,
+ const GLfloat* params) = 0;
virtual void TexParameteri(GLenum target, GLenum pname, GLint param) = 0;
-virtual void TexParameteriv(GLenum target, GLenum pname, const GLint* params) =
- 0;
-virtual void TexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* pixels) = 0;
+virtual void TexParameteriv(GLenum target,
+ GLenum pname,
+ const GLint* params) = 0;
+virtual void TexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels) = 0;
virtual void Uniform1f(GLint location, GLfloat x) = 0;
virtual void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) = 0;
virtual void Uniform1i(GLint location, GLint x) = 0;
@@ -188,20 +277,26 @@ virtual void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) = 0;
virtual void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) = 0;
virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) = 0;
virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) = 0;
-virtual void Uniform4f(
- GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) = 0;
+virtual void Uniform4f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) = 0;
virtual void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) = 0;
virtual void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) = 0;
virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) = 0;
-virtual void UniformMatrix2fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) =
- 0;
-virtual void UniformMatrix3fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) =
- 0;
-virtual void UniformMatrix4fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) =
- 0;
+virtual void UniformMatrix2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) = 0;
+virtual void UniformMatrix3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) = 0;
+virtual void UniformMatrix4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) = 0;
virtual void UseProgram(GLuint program) = 0;
virtual void ValidateProgram(GLuint program) = 0;
virtual void VertexAttrib1f(GLuint indx, GLfloat x) = 0;
@@ -210,28 +305,50 @@ virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) = 0;
virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) = 0;
virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) = 0;
virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) = 0;
-virtual void VertexAttrib4f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) = 0;
+virtual void VertexAttrib4f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) = 0;
virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) = 0;
-virtual void VertexAttribPointer(
- GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
- const void* ptr) = 0;
+virtual void VertexAttribPointer(GLuint indx,
+ GLint size,
+ GLenum type,
+ GLboolean normalized,
+ GLsizei stride,
+ const void* ptr) = 0;
virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) = 0;
-virtual void BlitFramebufferCHROMIUM(
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
- GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) = 0;
-virtual void RenderbufferStorageMultisampleCHROMIUM(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) = 0;
-virtual void RenderbufferStorageMultisampleEXT(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) = 0;
-virtual void FramebufferTexture2DMultisampleEXT(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level, GLsizei samples) = 0;
-virtual void TexStorage2DEXT(
- GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
- GLsizei height) = 0;
+virtual void BlitFramebufferCHROMIUM(GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter) = 0;
+virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) = 0;
+virtual void RenderbufferStorageMultisampleEXT(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) = 0;
+virtual void FramebufferTexture2DMultisampleEXT(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level,
+ GLsizei samples) = 0;
+virtual void TexStorage2DEXT(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height) = 0;
virtual void GenQueriesEXT(GLsizei n, GLuint* queries) = 0;
virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) = 0;
virtual GLboolean IsQueryEXT(GLuint id) = 0;
@@ -247,80 +364,126 @@ virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) = 0;
virtual GLboolean IsVertexArrayOES(GLuint array) = 0;
virtual void BindVertexArrayOES(GLuint array) = 0;
virtual void SwapBuffers() = 0;
-virtual GLuint GetMaxValueInBufferCHROMIUM(
- GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) = 0;
-virtual void GenSharedIdsCHROMIUM(
- GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) = 0;
-virtual void DeleteSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) = 0;
-virtual void RegisterSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) = 0;
+virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
+ GLsizei count,
+ GLenum type,
+ GLuint offset) = 0;
+virtual void GenSharedIdsCHROMIUM(GLuint namespace_id,
+ GLuint id_offset,
+ GLsizei n,
+ GLuint* ids) = 0;
+virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) = 0;
+virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) = 0;
virtual GLboolean EnableFeatureCHROMIUM(const char* feature) = 0;
virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) = 0;
virtual GLboolean UnmapBufferCHROMIUM(GLuint target) = 0;
virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) = 0;
virtual void UnmapImageCHROMIUM(GLuint image_id) = 0;
-virtual void* MapBufferSubDataCHROMIUM(
- GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) = 0;
+virtual void* MapBufferSubDataCHROMIUM(GLuint target,
+ GLintptr offset,
+ GLsizeiptr size,
+ GLenum access) = 0;
virtual void UnmapBufferSubDataCHROMIUM(const void* mem) = 0;
-virtual void* MapTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, GLenum access) = 0;
+virtual void* MapTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLenum access) = 0;
virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) = 0;
-virtual void ResizeCHROMIUM(GLuint width, GLuint height, GLfloat scale_factor) =
- 0;
+virtual void ResizeCHROMIUM(GLuint width,
+ GLuint height,
+ GLfloat scale_factor) = 0;
virtual const GLchar* GetRequestableExtensionsCHROMIUM() = 0;
virtual void RequestExtensionCHROMIUM(const char* extension) = 0;
virtual void RateLimitOffscreenContextCHROMIUM() = 0;
-virtual void GetMultipleIntegervCHROMIUM(
- const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size) = 0;
-virtual void GetProgramInfoCHROMIUM(
- GLuint program, GLsizei bufsize, GLsizei* size, void* info) = 0;
+virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames,
+ GLuint count,
+ GLint* results,
+ GLsizeiptr size) = 0;
+virtual void GetProgramInfoCHROMIUM(GLuint program,
+ GLsizei bufsize,
+ GLsizei* size,
+ void* info) = 0;
virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) = 0;
-virtual GLuint CreateImageCHROMIUM(
- GLsizei width, GLsizei height, GLenum internalformat) = 0;
+virtual GLuint CreateImageCHROMIUM(GLsizei width,
+ GLsizei height,
+ GLenum internalformat) = 0;
virtual void DestroyImageCHROMIUM(GLuint image_id) = 0;
-virtual void GetImageParameterivCHROMIUM(
- GLuint image_id, GLenum pname, GLint* params) = 0;
-virtual void GetTranslatedShaderSourceANGLE(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) = 0;
-virtual void PostSubBufferCHROMIUM(
- GLint x, GLint y, GLint width, GLint height) = 0;
-virtual void TexImageIOSurface2DCHROMIUM(
- GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
- GLuint plane) = 0;
-virtual void CopyTextureCHROMIUM(
- GLenum target, GLenum source_id, GLenum dest_id, GLint level,
- GLint internalformat, GLenum dest_type) = 0;
-virtual void DrawArraysInstancedANGLE(
- GLenum mode, GLint first, GLsizei count, GLsizei primcount) = 0;
-virtual void DrawElementsInstancedANGLE(
- GLenum mode, GLsizei count, GLenum type, const void* indices,
- GLsizei primcount) = 0;
+virtual void GetImageParameterivCHROMIUM(GLuint image_id,
+ GLenum pname,
+ GLint* params) = 0;
+virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) = 0;
+virtual void PostSubBufferCHROMIUM(GLint x,
+ GLint y,
+ GLint width,
+ GLint height) = 0;
+virtual void TexImageIOSurface2DCHROMIUM(GLenum target,
+ GLsizei width,
+ GLsizei height,
+ GLuint ioSurfaceId,
+ GLuint plane) = 0;
+virtual void CopyTextureCHROMIUM(GLenum target,
+ GLenum source_id,
+ GLenum dest_id,
+ GLint level,
+ GLint internalformat,
+ GLenum dest_type) = 0;
+virtual void DrawArraysInstancedANGLE(GLenum mode,
+ GLint first,
+ GLsizei count,
+ GLsizei primcount) = 0;
+virtual void DrawElementsInstancedANGLE(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices,
+ GLsizei primcount) = 0;
virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) = 0;
virtual void GenMailboxCHROMIUM(GLbyte* mailbox) = 0;
virtual void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) = 0;
virtual void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) = 0;
-virtual void BindUniformLocationCHROMIUM(
- GLuint program, GLint location, const char* name) = 0;
+virtual void BindUniformLocationCHROMIUM(GLuint program,
+ GLint location,
+ const char* name) = 0;
virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) = 0;
virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) = 0;
virtual void TraceBeginCHROMIUM(const char* name) = 0;
virtual void TraceEndCHROMIUM() = 0;
-virtual void AsyncTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* data) = 0;
-virtual void AsyncTexImage2DCHROMIUM(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) = 0;
+virtual void AsyncTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* data) = 0;
+virtual void AsyncTexImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) = 0;
virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) = 0;
-virtual void DiscardFramebufferEXT(
- GLenum target, GLsizei count, const GLenum* attachments) = 0;
+virtual void DiscardFramebufferEXT(GLenum target,
+ GLsizei count,
+ const GLenum* attachments) = 0;
virtual void LoseContextCHROMIUM(GLenum current, GLenum other) = 0;
virtual GLuint InsertSyncPointCHROMIUM() = 0;
virtual void WaitSyncPointCHROMIUM(GLuint sync_point) = 0;
virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) = 0;
virtual void DiscardBackbufferCHROMIUM() = 0;
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/client/gles2_interface_stub_autogen.h b/gpu/command_buffer/client/gles2_interface_stub_autogen.h
index 45ec0e4..99f9edf 100644
--- a/gpu/command_buffer/client/gles2_interface_stub_autogen.h
+++ b/gpu/command_buffer/client/gles2_interface_stub_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file is included by gles2_interface_stub.h.
@@ -12,56 +14,86 @@
virtual void ActiveTexture(GLenum texture) OVERRIDE;
virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE;
-virtual void BindAttribLocation(
- GLuint program, GLuint index, const char* name) OVERRIDE;
+virtual void BindAttribLocation(GLuint program,
+ GLuint index,
+ const char* name) OVERRIDE;
virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE;
virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE;
virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE;
virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE;
-virtual void BlendColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
+virtual void BlendColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) OVERRIDE;
virtual void BlendEquation(GLenum mode) OVERRIDE;
virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE;
virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE;
-virtual void BlendFuncSeparate(
- GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) OVERRIDE;
-virtual void BufferData(
- GLenum target, GLsizeiptr size, const void* data, GLenum usage) OVERRIDE;
-virtual void BufferSubData(
- GLenum target, GLintptr offset, GLsizeiptr size,
- const void* data) OVERRIDE;
+virtual void BlendFuncSeparate(GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha) OVERRIDE;
+virtual void BufferData(GLenum target,
+ GLsizeiptr size,
+ const void* data,
+ GLenum usage) OVERRIDE;
+virtual void BufferSubData(GLenum target,
+ GLintptr offset,
+ GLsizeiptr size,
+ const void* data) OVERRIDE;
virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE;
virtual void Clear(GLbitfield mask) OVERRIDE;
-virtual void ClearColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
+virtual void ClearColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) OVERRIDE;
virtual void ClearDepthf(GLclampf depth) OVERRIDE;
virtual void ClearStencil(GLint s) OVERRIDE;
-virtual void ColorMask(
- GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OVERRIDE;
+virtual void ColorMask(GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha) OVERRIDE;
virtual void CompileShader(GLuint shader) OVERRIDE;
-virtual void CompressedTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize,
- const void* data) OVERRIDE;
-virtual void CompressedTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLsizei imageSize,
- const void* data) OVERRIDE;
-virtual void CopyTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border) OVERRIDE;
-virtual void CopyTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
- GLsizei width, GLsizei height) OVERRIDE;
+virtual void CompressedTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ const void* data) OVERRIDE;
+virtual void CompressedTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ const void* data) OVERRIDE;
+virtual void CopyTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border) OVERRIDE;
+virtual void CopyTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
virtual GLuint CreateProgram() OVERRIDE;
virtual GLuint CreateShader(GLenum type) OVERRIDE;
virtual void CullFace(GLenum mode) OVERRIDE;
virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE;
-virtual void DeleteFramebuffers(
- GLsizei n, const GLuint* framebuffers) OVERRIDE;
+virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE;
virtual void DeleteProgram(GLuint program) OVERRIDE;
-virtual void DeleteRenderbuffers(
- GLsizei n, const GLuint* renderbuffers) OVERRIDE;
+virtual void DeleteRenderbuffers(GLsizei n,
+ const GLuint* renderbuffers) OVERRIDE;
virtual void DeleteShader(GLuint shader) OVERRIDE;
virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE;
virtual void DepthFunc(GLenum func) OVERRIDE;
@@ -71,72 +103,103 @@ virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE;
virtual void Disable(GLenum cap) OVERRIDE;
virtual void DisableVertexAttribArray(GLuint index) OVERRIDE;
virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE;
-virtual void DrawElements(
- GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE;
+virtual void DrawElements(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices) OVERRIDE;
virtual void Enable(GLenum cap) OVERRIDE;
virtual void EnableVertexAttribArray(GLuint index) OVERRIDE;
virtual void Finish() OVERRIDE;
virtual void Flush() OVERRIDE;
-virtual void FramebufferRenderbuffer(
- GLenum target, GLenum attachment, GLenum renderbuffertarget,
- GLuint renderbuffer) OVERRIDE;
-virtual void FramebufferTexture2D(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level) OVERRIDE;
+virtual void FramebufferRenderbuffer(GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer) OVERRIDE;
+virtual void FramebufferTexture2D(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level) OVERRIDE;
virtual void FrontFace(GLenum mode) OVERRIDE;
virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE;
virtual void GenerateMipmap(GLenum target) OVERRIDE;
virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE;
virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE;
virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE;
-virtual void GetActiveAttrib(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) OVERRIDE;
-virtual void GetActiveUniform(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) OVERRIDE;
-virtual void GetAttachedShaders(
- GLuint program, GLsizei maxcount, GLsizei* count,
- GLuint* shaders) OVERRIDE;
+virtual void GetActiveAttrib(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) OVERRIDE;
+virtual void GetActiveUniform(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) OVERRIDE;
+virtual void GetAttachedShaders(GLuint program,
+ GLsizei maxcount,
+ GLsizei* count,
+ GLuint* shaders) OVERRIDE;
virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE;
virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE;
-virtual void GetBufferParameteriv(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetBufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) OVERRIDE;
virtual GLenum GetError() OVERRIDE;
virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE;
-virtual void GetFramebufferAttachmentParameteriv(
- GLenum target, GLenum attachment, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetFramebufferAttachmentParameteriv(GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLint* params) OVERRIDE;
virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE;
-virtual void GetProgramiv(
- GLuint program, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetProgramInfoLog(
- GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
-virtual void GetRenderbufferParameteriv(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetProgramInfoLog(GLuint program,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) OVERRIDE;
+virtual void GetRenderbufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) OVERRIDE;
virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetShaderInfoLog(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
-virtual void GetShaderPrecisionFormat(
- GLenum shadertype, GLenum precisiontype, GLint* range,
- GLint* precision) OVERRIDE;
-virtual void GetShaderSource(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
+virtual void GetShaderInfoLog(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) OVERRIDE;
+virtual void GetShaderPrecisionFormat(GLenum shadertype,
+ GLenum precisiontype,
+ GLint* range,
+ GLint* precision) OVERRIDE;
+virtual void GetShaderSource(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) OVERRIDE;
virtual const GLubyte* GetString(GLenum name) OVERRIDE;
-virtual void GetTexParameterfv(
- GLenum target, GLenum pname, GLfloat* params) OVERRIDE;
-virtual void GetTexParameteriv(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetUniformfv(
- GLuint program, GLint location, GLfloat* params) OVERRIDE;
-virtual void GetUniformiv(
- GLuint program, GLint location, GLint* params) OVERRIDE;
+virtual void GetTexParameterfv(GLenum target,
+ GLenum pname,
+ GLfloat* params) OVERRIDE;
+virtual void GetTexParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) OVERRIDE;
+virtual void GetUniformfv(GLuint program,
+ GLint location,
+ GLfloat* params) OVERRIDE;
+virtual void GetUniformiv(GLuint program,
+ GLint location,
+ GLint* params) OVERRIDE;
virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE;
-virtual void GetVertexAttribfv(
- GLuint index, GLenum pname, GLfloat* params) OVERRIDE;
-virtual void GetVertexAttribiv(
- GLuint index, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetVertexAttribPointerv(
- GLuint index, GLenum pname, void** pointer) OVERRIDE;
+virtual void GetVertexAttribfv(GLuint index,
+ GLenum pname,
+ GLfloat* params) OVERRIDE;
+virtual void GetVertexAttribiv(GLuint index,
+ GLenum pname,
+ GLint* params) OVERRIDE;
+virtual void GetVertexAttribPointerv(GLuint index,
+ GLenum pname,
+ void** pointer) OVERRIDE;
virtual void Hint(GLenum target, GLenum mode) OVERRIDE;
virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE;
virtual GLboolean IsEnabled(GLenum cap) OVERRIDE;
@@ -149,125 +212,175 @@ virtual void LineWidth(GLfloat width) OVERRIDE;
virtual void LinkProgram(GLuint program) OVERRIDE;
virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE;
virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE;
-virtual void ReadPixels(
- GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
- void* pixels) OVERRIDE;
+virtual void ReadPixels(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ void* pixels) OVERRIDE;
virtual void ReleaseShaderCompiler() OVERRIDE;
-virtual void RenderbufferStorage(
- GLenum target, GLenum internalformat, GLsizei width,
- GLsizei height) OVERRIDE;
+virtual void RenderbufferStorage(GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE;
virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
-virtual void ShaderBinary(
- GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
- GLsizei length) OVERRIDE;
-virtual void ShaderSource(
- GLuint shader, GLsizei count, const GLchar* const* str,
- const GLint* length) OVERRIDE;
+virtual void ShaderBinary(GLsizei n,
+ const GLuint* shaders,
+ GLenum binaryformat,
+ const void* binary,
+ GLsizei length) OVERRIDE;
+virtual void ShaderSource(GLuint shader,
+ GLsizei count,
+ const GLchar* const* str,
+ const GLint* length) OVERRIDE;
virtual void ShallowFinishCHROMIUM() OVERRIDE;
virtual void ShallowFlushCHROMIUM() OVERRIDE;
virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE;
-virtual void StencilFuncSeparate(
- GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE;
+virtual void StencilFuncSeparate(GLenum face,
+ GLenum func,
+ GLint ref,
+ GLuint mask) OVERRIDE;
virtual void StencilMask(GLuint mask) OVERRIDE;
virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE;
virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
-virtual void StencilOpSeparate(
- GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
-virtual void TexImage2D(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) OVERRIDE;
-virtual void TexParameterf(
- GLenum target, GLenum pname, GLfloat param) OVERRIDE;
-virtual void TexParameterfv(
- GLenum target, GLenum pname, const GLfloat* params) OVERRIDE;
+virtual void StencilOpSeparate(GLenum face,
+ GLenum fail,
+ GLenum zfail,
+ GLenum zpass) OVERRIDE;
+virtual void TexImage2D(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) OVERRIDE;
+virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) OVERRIDE;
+virtual void TexParameterfv(GLenum target,
+ GLenum pname,
+ const GLfloat* params) OVERRIDE;
virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE;
-virtual void TexParameteriv(
- GLenum target, GLenum pname, const GLint* params) OVERRIDE;
-virtual void TexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* pixels) OVERRIDE;
+virtual void TexParameteriv(GLenum target,
+ GLenum pname,
+ const GLint* params) OVERRIDE;
+virtual void TexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels) OVERRIDE;
virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE;
-virtual void Uniform1fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
+virtual void Uniform1fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
virtual void Uniform1i(GLint location, GLint x) OVERRIDE;
-virtual void Uniform1iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE;
-virtual void Uniform2fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
+virtual void Uniform2fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE;
-virtual void Uniform2iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
-virtual void Uniform3f(
- GLint location, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
-virtual void Uniform3fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
+virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
+ OVERRIDE;
+virtual void Uniform3fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE;
-virtual void Uniform3iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
-virtual void Uniform4f(
- GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
-virtual void Uniform4fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
-virtual void Uniform4i(
- GLint location, GLint x, GLint y, GLint z, GLint w) OVERRIDE;
-virtual void Uniform4iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
-virtual void UniformMatrix2fv(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) OVERRIDE;
-virtual void UniformMatrix3fv(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) OVERRIDE;
-virtual void UniformMatrix4fv(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) OVERRIDE;
+virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void Uniform4f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) OVERRIDE;
+virtual void Uniform4fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
+virtual void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
+ OVERRIDE;
+virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void UniformMatrix2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) OVERRIDE;
+virtual void UniformMatrix3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) OVERRIDE;
+virtual void UniformMatrix4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) OVERRIDE;
virtual void UseProgram(GLuint program) OVERRIDE;
virtual void ValidateProgram(GLuint program) OVERRIDE;
virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE;
virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE;
virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE;
virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE;
-virtual void VertexAttrib3f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
+virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
+ OVERRIDE;
virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE;
-virtual void VertexAttrib4f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
+virtual void VertexAttrib4f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) OVERRIDE;
virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE;
-virtual void VertexAttribPointer(
- GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
- const void* ptr) OVERRIDE;
-virtual void Viewport(
- GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
-virtual void BlitFramebufferCHROMIUM(
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
- GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask,
- GLenum filter) OVERRIDE;
-virtual void RenderbufferStorageMultisampleCHROMIUM(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) OVERRIDE;
-virtual void RenderbufferStorageMultisampleEXT(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) OVERRIDE;
-virtual void FramebufferTexture2DMultisampleEXT(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level, GLsizei samples) OVERRIDE;
-virtual void TexStorage2DEXT(
- GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
- GLsizei height) OVERRIDE;
+virtual void VertexAttribPointer(GLuint indx,
+ GLint size,
+ GLenum type,
+ GLboolean normalized,
+ GLsizei stride,
+ const void* ptr) OVERRIDE;
+virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
+virtual void BlitFramebufferCHROMIUM(GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter) OVERRIDE;
+virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
+virtual void RenderbufferStorageMultisampleEXT(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
+virtual void FramebufferTexture2DMultisampleEXT(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level,
+ GLsizei samples) OVERRIDE;
+virtual void TexStorage2DEXT(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE;
virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE;
virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE;
virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE;
virtual void EndQueryEXT(GLenum target) OVERRIDE;
-virtual void GetQueryivEXT(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetQueryObjectuivEXT(
- GLuint id, GLenum pname, GLuint* params) OVERRIDE;
-virtual void InsertEventMarkerEXT(
- GLsizei length, const GLchar* marker) OVERRIDE;
+virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetQueryObjectuivEXT(GLuint id,
+ GLenum pname,
+ GLuint* params) OVERRIDE;
+virtual void InsertEventMarkerEXT(GLsizei length,
+ const GLchar* marker) OVERRIDE;
virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE;
virtual void PopGroupMarkerEXT() OVERRIDE;
virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE;
@@ -275,83 +388,126 @@ virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE;
virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE;
virtual void BindVertexArrayOES(GLuint array) OVERRIDE;
virtual void SwapBuffers() OVERRIDE;
-virtual GLuint GetMaxValueInBufferCHROMIUM(
- GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) OVERRIDE;
-virtual void GenSharedIdsCHROMIUM(
- GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) OVERRIDE;
-virtual void DeleteSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
-virtual void RegisterSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
+virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
+ GLsizei count,
+ GLenum type,
+ GLuint offset) OVERRIDE;
+virtual void GenSharedIdsCHROMIUM(GLuint namespace_id,
+ GLuint id_offset,
+ GLsizei n,
+ GLuint* ids) OVERRIDE;
+virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) OVERRIDE;
+virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) OVERRIDE;
virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE;
virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE;
virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE;
virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE;
virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE;
-virtual void* MapBufferSubDataCHROMIUM(
- GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) OVERRIDE;
+virtual void* MapBufferSubDataCHROMIUM(GLuint target,
+ GLintptr offset,
+ GLsizeiptr size,
+ GLenum access) OVERRIDE;
virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE;
-virtual void* MapTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, GLenum access) OVERRIDE;
+virtual void* MapTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLenum access) OVERRIDE;
virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE;
-virtual void ResizeCHROMIUM(
- GLuint width, GLuint height, GLfloat scale_factor) OVERRIDE;
+virtual void ResizeCHROMIUM(GLuint width,
+ GLuint height,
+ GLfloat scale_factor) OVERRIDE;
virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE;
virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE;
virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE;
-virtual void GetMultipleIntegervCHROMIUM(
- const GLenum* pnames, GLuint count, GLint* results,
- GLsizeiptr size) OVERRIDE;
-virtual void GetProgramInfoCHROMIUM(
- GLuint program, GLsizei bufsize, GLsizei* size, void* info) OVERRIDE;
+virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames,
+ GLuint count,
+ GLint* results,
+ GLsizeiptr size) OVERRIDE;
+virtual void GetProgramInfoCHROMIUM(GLuint program,
+ GLsizei bufsize,
+ GLsizei* size,
+ void* info) OVERRIDE;
virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE;
-virtual GLuint CreateImageCHROMIUM(
- GLsizei width, GLsizei height, GLenum internalformat) OVERRIDE;
+virtual GLuint CreateImageCHROMIUM(GLsizei width,
+ GLsizei height,
+ GLenum internalformat) OVERRIDE;
virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE;
-virtual void GetImageParameterivCHROMIUM(
- GLuint image_id, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetTranslatedShaderSourceANGLE(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
-virtual void PostSubBufferCHROMIUM(
- GLint x, GLint y, GLint width, GLint height) OVERRIDE;
-virtual void TexImageIOSurface2DCHROMIUM(
- GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
- GLuint plane) OVERRIDE;
-virtual void CopyTextureCHROMIUM(
- GLenum target, GLenum source_id, GLenum dest_id, GLint level,
- GLint internalformat, GLenum dest_type) OVERRIDE;
-virtual void DrawArraysInstancedANGLE(
- GLenum mode, GLint first, GLsizei count, GLsizei primcount) OVERRIDE;
-virtual void DrawElementsInstancedANGLE(
- GLenum mode, GLsizei count, GLenum type, const void* indices,
- GLsizei primcount) OVERRIDE;
+virtual void GetImageParameterivCHROMIUM(GLuint image_id,
+ GLenum pname,
+ GLint* params) OVERRIDE;
+virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) OVERRIDE;
+virtual void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height)
+ OVERRIDE;
+virtual void TexImageIOSurface2DCHROMIUM(GLenum target,
+ GLsizei width,
+ GLsizei height,
+ GLuint ioSurfaceId,
+ GLuint plane) OVERRIDE;
+virtual void CopyTextureCHROMIUM(GLenum target,
+ GLenum source_id,
+ GLenum dest_id,
+ GLint level,
+ GLint internalformat,
+ GLenum dest_type) OVERRIDE;
+virtual void DrawArraysInstancedANGLE(GLenum mode,
+ GLint first,
+ GLsizei count,
+ GLsizei primcount) OVERRIDE;
+virtual void DrawElementsInstancedANGLE(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices,
+ GLsizei primcount) OVERRIDE;
virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE;
virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE;
-virtual void ProduceTextureCHROMIUM(
- GLenum target, const GLbyte* mailbox) OVERRIDE;
-virtual void ConsumeTextureCHROMIUM(
- GLenum target, const GLbyte* mailbox) OVERRIDE;
-virtual void BindUniformLocationCHROMIUM(
- GLuint program, GLint location, const char* name) OVERRIDE;
+virtual void ProduceTextureCHROMIUM(GLenum target,
+ const GLbyte* mailbox) OVERRIDE;
+virtual void ConsumeTextureCHROMIUM(GLenum target,
+ const GLbyte* mailbox) OVERRIDE;
+virtual void BindUniformLocationCHROMIUM(GLuint program,
+ GLint location,
+ const char* name) OVERRIDE;
virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE;
virtual void TraceEndCHROMIUM() OVERRIDE;
-virtual void AsyncTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* data) OVERRIDE;
-virtual void AsyncTexImage2DCHROMIUM(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) OVERRIDE;
+virtual void AsyncTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* data) OVERRIDE;
+virtual void AsyncTexImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) OVERRIDE;
virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE;
-virtual void DiscardFramebufferEXT(
- GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE;
+virtual void DiscardFramebufferEXT(GLenum target,
+ GLsizei count,
+ const GLenum* attachments) OVERRIDE;
virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE;
virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE;
virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE;
virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE;
virtual void DiscardBackbufferCHROMIUM() OVERRIDE;
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
index 539ea70..a93e993 100644
--- a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
+++ b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
@@ -4,666 +4,631 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file is included by gles2_interface_stub.cc.
#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
-void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {
-}
-void GLES2InterfaceStub::AttachShader(
- GLuint /* program */, GLuint /* shader */) {
-}
-void GLES2InterfaceStub::BindAttribLocation(
- GLuint /* program */, GLuint /* index */, const char* /* name */) {
-}
-void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {
-}
-void GLES2InterfaceStub::BindFramebuffer(
- GLenum /* target */, GLuint /* framebuffer */) {
-}
-void GLES2InterfaceStub::BindRenderbuffer(
- GLenum /* target */, GLuint /* renderbuffer */) {
-}
-void GLES2InterfaceStub::BindTexture(
- GLenum /* target */, GLuint /* texture */) {
-}
-void GLES2InterfaceStub::BlendColor(
- GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */,
- GLclampf /* alpha */) {
-}
-void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {
-}
-void GLES2InterfaceStub::BlendEquationSeparate(
- GLenum /* modeRGB */, GLenum /* modeAlpha */) {
-}
-void GLES2InterfaceStub::BlendFunc(
- GLenum /* sfactor */, GLenum /* dfactor */) {
-}
-void GLES2InterfaceStub::BlendFuncSeparate(
- GLenum /* srcRGB */, GLenum /* dstRGB */, GLenum /* srcAlpha */,
- GLenum /* dstAlpha */) {
-}
-void GLES2InterfaceStub::BufferData(
- GLenum /* target */, GLsizeiptr /* size */, const void* /* data */,
- GLenum /* usage */) {
-}
-void GLES2InterfaceStub::BufferSubData(
- GLenum /* target */, GLintptr /* offset */, GLsizeiptr /* size */,
- const void* /* data */) {
-}
+void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {}
+void GLES2InterfaceStub::AttachShader(GLuint /* program */,
+ GLuint /* shader */) {}
+void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */,
+ GLuint /* index */,
+ const char* /* name */) {}
+void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {}
+void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */,
+ GLuint /* framebuffer */) {}
+void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */,
+ GLuint /* renderbuffer */) {}
+void GLES2InterfaceStub::BindTexture(GLenum /* target */,
+ GLuint /* texture */) {}
+void GLES2InterfaceStub::BlendColor(GLclampf /* red */,
+ GLclampf /* green */,
+ GLclampf /* blue */,
+ GLclampf /* alpha */) {}
+void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {}
+void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */,
+ GLenum /* modeAlpha */) {}
+void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) {
+}
+void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */,
+ GLenum /* dstRGB */,
+ GLenum /* srcAlpha */,
+ GLenum /* dstAlpha */) {}
+void GLES2InterfaceStub::BufferData(GLenum /* target */,
+ GLsizeiptr /* size */,
+ const void* /* data */,
+ GLenum /* usage */) {}
+void GLES2InterfaceStub::BufferSubData(GLenum /* target */,
+ GLintptr /* offset */,
+ GLsizeiptr /* size */,
+ const void* /* data */) {}
GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) {
return 0;
}
-void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {
-}
-void GLES2InterfaceStub::ClearColor(
- GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */,
- GLclampf /* alpha */) {
-}
-void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {
-}
-void GLES2InterfaceStub::ClearStencil(GLint /* s */) {
-}
-void GLES2InterfaceStub::ColorMask(
- GLboolean /* red */, GLboolean /* green */, GLboolean /* blue */,
- GLboolean /* alpha */) {
-}
-void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {
-}
-void GLES2InterfaceStub::CompressedTexImage2D(
- GLenum /* target */, GLint /* level */, GLenum /* internalformat */,
- GLsizei /* width */, GLsizei /* height */, GLint /* border */,
- GLsizei /* imageSize */, const void* /* data */) {
-}
-void GLES2InterfaceStub::CompressedTexSubImage2D(
- GLenum /* target */, GLint /* level */, GLint /* xoffset */,
- GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
- GLenum /* format */, GLsizei /* imageSize */, const void* /* data */) {
-}
-void GLES2InterfaceStub::CopyTexImage2D(
- GLenum /* target */, GLint /* level */, GLenum /* internalformat */,
- GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */,
- GLint /* border */) {
-}
-void GLES2InterfaceStub::CopyTexSubImage2D(
- GLenum /* target */, GLint /* level */, GLint /* xoffset */,
- GLint /* yoffset */, GLint /* x */, GLint /* y */, GLsizei /* width */,
- GLsizei /* height */) {
-}
-GLuint GLES2InterfaceStub::CreateProgram() {
- return 0;
-}
-GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) {
- return 0;
-}
-void GLES2InterfaceStub::CullFace(GLenum /* mode */) {
-}
-void GLES2InterfaceStub::DeleteBuffers(
- GLsizei /* n */, const GLuint* /* buffers */) {
-}
-void GLES2InterfaceStub::DeleteFramebuffers(
- GLsizei /* n */, const GLuint* /* framebuffers */) {
-}
-void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {
-}
+void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {}
+void GLES2InterfaceStub::ClearColor(GLclampf /* red */,
+ GLclampf /* green */,
+ GLclampf /* blue */,
+ GLclampf /* alpha */) {}
+void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {}
+void GLES2InterfaceStub::ClearStencil(GLint /* s */) {}
+void GLES2InterfaceStub::ColorMask(GLboolean /* red */,
+ GLboolean /* green */,
+ GLboolean /* blue */,
+ GLboolean /* alpha */) {}
+void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {}
+void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLenum /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLint /* border */,
+ GLsizei /* imageSize */,
+ const void* /* data */) {}
+void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLint /* xoffset */,
+ GLint /* yoffset */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* format */,
+ GLsizei /* imageSize */,
+ const void* /* data */) {}
+void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLenum /* internalformat */,
+ GLint /* x */,
+ GLint /* y */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLint /* border */) {}
+void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLint /* xoffset */,
+ GLint /* yoffset */,
+ GLint /* x */,
+ GLint /* y */,
+ GLsizei /* width */,
+ GLsizei /* height */) {}
+GLuint GLES2InterfaceStub::CreateProgram() { return 0; }
+GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) { return 0; }
+void GLES2InterfaceStub::CullFace(GLenum /* mode */) {}
+void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */,
+ const GLuint* /* buffers */) {}
+void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */,
+ const GLuint* /* framebuffers */) {}
+void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {}
void GLES2InterfaceStub::DeleteRenderbuffers(
- GLsizei /* n */, const GLuint* /* renderbuffers */) {
-}
-void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {
-}
-void GLES2InterfaceStub::DeleteTextures(
- GLsizei /* n */, const GLuint* /* textures */) {
-}
-void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {
-}
-void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {
-}
-void GLES2InterfaceStub::DepthRangef(
- GLclampf /* zNear */, GLclampf /* zFar */) {
-}
-void GLES2InterfaceStub::DetachShader(
- GLuint /* program */, GLuint /* shader */) {
-}
-void GLES2InterfaceStub::Disable(GLenum /* cap */) {
-}
-void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {
-}
-void GLES2InterfaceStub::DrawArrays(
- GLenum /* mode */, GLint /* first */, GLsizei /* count */) {
-}
-void GLES2InterfaceStub::DrawElements(
- GLenum /* mode */, GLsizei /* count */, GLenum /* type */,
- const void* /* indices */) {
-}
-void GLES2InterfaceStub::Enable(GLenum /* cap */) {
-}
-void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {
-}
-void GLES2InterfaceStub::Finish() {
-}
-void GLES2InterfaceStub::Flush() {
-}
+ GLsizei /* n */,
+ const GLuint* /* renderbuffers */) {}
+void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {}
+void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */,
+ const GLuint* /* textures */) {}
+void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {}
+void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {}
+void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */,
+ GLclampf /* zFar */) {}
+void GLES2InterfaceStub::DetachShader(GLuint /* program */,
+ GLuint /* shader */) {}
+void GLES2InterfaceStub::Disable(GLenum /* cap */) {}
+void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {}
+void GLES2InterfaceStub::DrawArrays(GLenum /* mode */,
+ GLint /* first */,
+ GLsizei /* count */) {}
+void GLES2InterfaceStub::DrawElements(GLenum /* mode */,
+ GLsizei /* count */,
+ GLenum /* type */,
+ const void* /* indices */) {}
+void GLES2InterfaceStub::Enable(GLenum /* cap */) {}
+void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {}
+void GLES2InterfaceStub::Finish() {}
+void GLES2InterfaceStub::Flush() {}
void GLES2InterfaceStub::FramebufferRenderbuffer(
- GLenum /* target */, GLenum /* attachment */,
- GLenum /* renderbuffertarget */, GLuint /* renderbuffer */) {
-}
-void GLES2InterfaceStub::FramebufferTexture2D(
- GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */,
- GLuint /* texture */, GLint /* level */) {
-}
-void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {
-}
-void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {
-}
-void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {
-}
-void GLES2InterfaceStub::GenFramebuffers(
- GLsizei /* n */, GLuint* /* framebuffers */) {
-}
-void GLES2InterfaceStub::GenRenderbuffers(
- GLsizei /* n */, GLuint* /* renderbuffers */) {
-}
-void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {
-}
-void GLES2InterfaceStub::GetActiveAttrib(
- GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */,
- GLsizei* /* length */, GLint* /* size */, GLenum* /* type */,
- char* /* name */) {
-}
-void GLES2InterfaceStub::GetActiveUniform(
- GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */,
- GLsizei* /* length */, GLint* /* size */, GLenum* /* type */,
- char* /* name */) {
-}
-void GLES2InterfaceStub::GetAttachedShaders(
- GLuint /* program */, GLsizei /* maxcount */, GLsizei* /* count */,
- GLuint* /* shaders */) {
-}
-GLint GLES2InterfaceStub::GetAttribLocation(
- GLuint /* program */, const char* /* name */) {
+ GLenum /* target */,
+ GLenum /* attachment */,
+ GLenum /* renderbuffertarget */,
+ GLuint /* renderbuffer */) {}
+void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */,
+ GLenum /* attachment */,
+ GLenum /* textarget */,
+ GLuint /* texture */,
+ GLint /* level */) {}
+void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {}
+void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {}
+void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {}
+void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */,
+ GLuint* /* framebuffers */) {}
+void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */,
+ GLuint* /* renderbuffers */) {}
+void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {}
+void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */,
+ GLuint /* index */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ GLint* /* size */,
+ GLenum* /* type */,
+ char* /* name */) {}
+void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */,
+ GLuint /* index */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ GLint* /* size */,
+ GLenum* /* type */,
+ char* /* name */) {}
+void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */,
+ GLsizei /* maxcount */,
+ GLsizei* /* count */,
+ GLuint* /* shaders */) {}
+GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */,
+ const char* /* name */) {
return 0;
}
-void GLES2InterfaceStub::GetBooleanv(
- GLenum /* pname */, GLboolean* /* params */) {
-}
-void GLES2InterfaceStub::GetBufferParameteriv(
- GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
-}
-GLenum GLES2InterfaceStub::GetError() {
- return 0;
-}
-void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {
-}
+void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */,
+ GLboolean* /* params */) {}
+void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */,
+ GLenum /* pname */,
+ GLint* /* params */) {}
+GLenum GLES2InterfaceStub::GetError() { return 0; }
+void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {}
void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv(
- GLenum /* target */, GLenum /* attachment */, GLenum /* pname */,
- GLint* /* params */) {
-}
-void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {
-}
-void GLES2InterfaceStub::GetProgramiv(
- GLuint /* program */, GLenum /* pname */, GLint* /* params */) {
-}
-void GLES2InterfaceStub::GetProgramInfoLog(
- GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* length */,
- char* /* infolog */) {
-}
-void GLES2InterfaceStub::GetRenderbufferParameteriv(
- GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
-}
-void GLES2InterfaceStub::GetShaderiv(
- GLuint /* shader */, GLenum /* pname */, GLint* /* params */) {
-}
-void GLES2InterfaceStub::GetShaderInfoLog(
- GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
- char* /* infolog */) {
-}
-void GLES2InterfaceStub::GetShaderPrecisionFormat(
- GLenum /* shadertype */, GLenum /* precisiontype */, GLint* /* range */,
- GLint* /* precision */) {
-}
-void GLES2InterfaceStub::GetShaderSource(
- GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
- char* /* source */) {
-}
-const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) {
- return 0;
-}
-void GLES2InterfaceStub::GetTexParameterfv(
- GLenum /* target */, GLenum /* pname */, GLfloat* /* params */) {
-}
-void GLES2InterfaceStub::GetTexParameteriv(
- GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
-}
-void GLES2InterfaceStub::GetUniformfv(
- GLuint /* program */, GLint /* location */, GLfloat* /* params */) {
-}
-void GLES2InterfaceStub::GetUniformiv(
- GLuint /* program */, GLint /* location */, GLint* /* params */) {
-}
-GLint GLES2InterfaceStub::GetUniformLocation(
- GLuint /* program */, const char* /* name */) {
- return 0;
-}
-void GLES2InterfaceStub::GetVertexAttribfv(
- GLuint /* index */, GLenum /* pname */, GLfloat* /* params */) {
-}
-void GLES2InterfaceStub::GetVertexAttribiv(
- GLuint /* index */, GLenum /* pname */, GLint* /* params */) {
-}
-void GLES2InterfaceStub::GetVertexAttribPointerv(
- GLuint /* index */, GLenum /* pname */, void** /* pointer */) {
-}
-void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {
-}
-GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) {
- return 0;
-}
-GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) {
+ GLenum /* target */,
+ GLenum /* attachment */,
+ GLenum /* pname */,
+ GLint* /* params */) {}
+void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {}
+void GLES2InterfaceStub::GetProgramiv(GLuint /* program */,
+ GLenum /* pname */,
+ GLint* /* params */) {}
+void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ char* /* infolog */) {}
+void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */,
+ GLenum /* pname */,
+ GLint* /* params */) {}
+void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */,
+ GLenum /* pname */,
+ GLint* /* params */) {}
+void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ char* /* infolog */) {}
+void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */,
+ GLenum /* precisiontype */,
+ GLint* /* range */,
+ GLint* /* precision */) {}
+void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ char* /* source */) {}
+const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) { return 0; }
+void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */,
+ GLenum /* pname */,
+ GLfloat* /* params */) {}
+void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */,
+ GLenum /* pname */,
+ GLint* /* params */) {}
+void GLES2InterfaceStub::GetUniformfv(GLuint /* program */,
+ GLint /* location */,
+ GLfloat* /* params */) {}
+void GLES2InterfaceStub::GetUniformiv(GLuint /* program */,
+ GLint /* location */,
+ GLint* /* params */) {}
+GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */,
+ const char* /* name */) {
return 0;
}
+void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */,
+ GLenum /* pname */,
+ GLfloat* /* params */) {}
+void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */,
+ GLenum /* pname */,
+ GLint* /* params */) {}
+void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */,
+ GLenum /* pname */,
+ void** /* pointer */) {}
+void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {}
+GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) { return 0; }
+GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) { return 0; }
GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) {
return 0;
}
-GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) {
- return 0;
-}
+GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { return 0; }
GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) {
return 0;
}
-GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) {
- return 0;
-}
-GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) {
- return 0;
-}
-void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {
-}
-void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {
-}
-void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {
-}
-void GLES2InterfaceStub::PolygonOffset(
- GLfloat /* factor */, GLfloat /* units */) {
-}
-void GLES2InterfaceStub::ReadPixels(
- GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */,
- GLenum /* format */, GLenum /* type */, void* /* pixels */) {
-}
-void GLES2InterfaceStub::ReleaseShaderCompiler() {
-}
-void GLES2InterfaceStub::RenderbufferStorage(
- GLenum /* target */, GLenum /* internalformat */, GLsizei /* width */,
- GLsizei /* height */) {
-}
-void GLES2InterfaceStub::SampleCoverage(
- GLclampf /* value */, GLboolean /* invert */) {
-}
-void GLES2InterfaceStub::Scissor(
- GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) {
-}
-void GLES2InterfaceStub::ShaderBinary(
- GLsizei /* n */, const GLuint* /* shaders */, GLenum /* binaryformat */,
- const void* /* binary */, GLsizei /* length */) {
-}
-void GLES2InterfaceStub::ShaderSource(
- GLuint /* shader */, GLsizei /* count */, const GLchar* const* /* str */,
- const GLint* /* length */) {
-}
-void GLES2InterfaceStub::ShallowFinishCHROMIUM() {
-}
-void GLES2InterfaceStub::ShallowFlushCHROMIUM() {
-}
-void GLES2InterfaceStub::StencilFunc(
- GLenum /* func */, GLint /* ref */, GLuint /* mask */) {
-}
-void GLES2InterfaceStub::StencilFuncSeparate(
- GLenum /* face */, GLenum /* func */, GLint /* ref */, GLuint /* mask */) {
-}
-void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {
-}
-void GLES2InterfaceStub::StencilMaskSeparate(
- GLenum /* face */, GLuint /* mask */) {
-}
-void GLES2InterfaceStub::StencilOp(
- GLenum /* fail */, GLenum /* zfail */, GLenum /* zpass */) {
-}
-void GLES2InterfaceStub::StencilOpSeparate(
- GLenum /* face */, GLenum /* fail */, GLenum /* zfail */,
- GLenum /* zpass */) {
-}
-void GLES2InterfaceStub::TexImage2D(
- GLenum /* target */, GLint /* level */, GLint /* internalformat */,
- GLsizei /* width */, GLsizei /* height */, GLint /* border */,
- GLenum /* format */, GLenum /* type */, const void* /* pixels */) {
-}
-void GLES2InterfaceStub::TexParameterf(
- GLenum /* target */, GLenum /* pname */, GLfloat /* param */) {
-}
-void GLES2InterfaceStub::TexParameterfv(
- GLenum /* target */, GLenum /* pname */, const GLfloat* /* params */) {
-}
-void GLES2InterfaceStub::TexParameteri(
- GLenum /* target */, GLenum /* pname */, GLint /* param */) {
-}
-void GLES2InterfaceStub::TexParameteriv(
- GLenum /* target */, GLenum /* pname */, const GLint* /* params */) {
-}
-void GLES2InterfaceStub::TexSubImage2D(
- GLenum /* target */, GLint /* level */, GLint /* xoffset */,
- GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
- GLenum /* format */, GLenum /* type */, const void* /* pixels */) {
-}
-void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {
-}
-void GLES2InterfaceStub::Uniform1fv(
- GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
-}
-void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {
-}
-void GLES2InterfaceStub::Uniform1iv(
- GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
-}
-void GLES2InterfaceStub::Uniform2f(
- GLint /* location */, GLfloat /* x */, GLfloat /* y */) {
-}
-void GLES2InterfaceStub::Uniform2fv(
- GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
-}
-void GLES2InterfaceStub::Uniform2i(
- GLint /* location */, GLint /* x */, GLint /* y */) {
-}
-void GLES2InterfaceStub::Uniform2iv(
- GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
-}
-void GLES2InterfaceStub::Uniform3f(
- GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) {
-}
-void GLES2InterfaceStub::Uniform3fv(
- GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
-}
-void GLES2InterfaceStub::Uniform3i(
- GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */) {
-}
-void GLES2InterfaceStub::Uniform3iv(
- GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
-}
-void GLES2InterfaceStub::Uniform4f(
- GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */,
- GLfloat /* w */) {
-}
-void GLES2InterfaceStub::Uniform4fv(
- GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
-}
-void GLES2InterfaceStub::Uniform4i(
- GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */,
- GLint /* w */) {
-}
-void GLES2InterfaceStub::Uniform4iv(
- GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
-}
-void GLES2InterfaceStub::UniformMatrix2fv(
- GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
- const GLfloat* /* value */) {
-}
-void GLES2InterfaceStub::UniformMatrix3fv(
- GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
- const GLfloat* /* value */) {
-}
-void GLES2InterfaceStub::UniformMatrix4fv(
- GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
- const GLfloat* /* value */) {
-}
-void GLES2InterfaceStub::UseProgram(GLuint /* program */) {
-}
-void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {
-}
-void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {
-}
-void GLES2InterfaceStub::VertexAttrib1fv(
- GLuint /* indx */, const GLfloat* /* values */) {
-}
-void GLES2InterfaceStub::VertexAttrib2f(
- GLuint /* indx */, GLfloat /* x */, GLfloat /* y */) {
-}
-void GLES2InterfaceStub::VertexAttrib2fv(
- GLuint /* indx */, const GLfloat* /* values */) {
-}
-void GLES2InterfaceStub::VertexAttrib3f(
- GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) {
-}
-void GLES2InterfaceStub::VertexAttrib3fv(
- GLuint /* indx */, const GLfloat* /* values */) {
-}
-void GLES2InterfaceStub::VertexAttrib4f(
- GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */,
- GLfloat /* w */) {
-}
-void GLES2InterfaceStub::VertexAttrib4fv(
- GLuint /* indx */, const GLfloat* /* values */) {
-}
-void GLES2InterfaceStub::VertexAttribPointer(
- GLuint /* indx */, GLint /* size */, GLenum /* type */,
- GLboolean /* normalized */, GLsizei /* stride */, const void* /* ptr */) {
-}
-void GLES2InterfaceStub::Viewport(
- GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) {
-}
-void GLES2InterfaceStub::BlitFramebufferCHROMIUM(
- GLint /* srcX0 */, GLint /* srcY0 */, GLint /* srcX1 */, GLint /* srcY1 */,
- GLint /* dstX0 */, GLint /* dstY0 */, GLint /* dstX1 */, GLint /* dstY1 */,
- GLbitfield /* mask */, GLenum /* filter */) {
-}
+GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { return 0; }
+GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { return 0; }
+void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {}
+void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {}
+void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {}
+void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */,
+ GLfloat /* units */) {}
+void GLES2InterfaceStub::ReadPixels(GLint /* x */,
+ GLint /* y */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* format */,
+ GLenum /* type */,
+ void* /* pixels */) {}
+void GLES2InterfaceStub::ReleaseShaderCompiler() {}
+void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */,
+ GLenum /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */) {}
+void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */,
+ GLboolean /* invert */) {}
+void GLES2InterfaceStub::Scissor(GLint /* x */,
+ GLint /* y */,
+ GLsizei /* width */,
+ GLsizei /* height */) {}
+void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */,
+ const GLuint* /* shaders */,
+ GLenum /* binaryformat */,
+ const void* /* binary */,
+ GLsizei /* length */) {}
+void GLES2InterfaceStub::ShaderSource(GLuint /* shader */,
+ GLsizei /* count */,
+ const GLchar* const* /* str */,
+ const GLint* /* length */) {}
+void GLES2InterfaceStub::ShallowFinishCHROMIUM() {}
+void GLES2InterfaceStub::ShallowFlushCHROMIUM() {}
+void GLES2InterfaceStub::StencilFunc(GLenum /* func */,
+ GLint /* ref */,
+ GLuint /* mask */) {}
+void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */,
+ GLenum /* func */,
+ GLint /* ref */,
+ GLuint /* mask */) {}
+void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {}
+void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */,
+ GLuint /* mask */) {}
+void GLES2InterfaceStub::StencilOp(GLenum /* fail */,
+ GLenum /* zfail */,
+ GLenum /* zpass */) {}
+void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */,
+ GLenum /* fail */,
+ GLenum /* zfail */,
+ GLenum /* zpass */) {}
+void GLES2InterfaceStub::TexImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLint /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLint /* border */,
+ GLenum /* format */,
+ GLenum /* type */,
+ const void* /* pixels */) {}
+void GLES2InterfaceStub::TexParameterf(GLenum /* target */,
+ GLenum /* pname */,
+ GLfloat /* param */) {}
+void GLES2InterfaceStub::TexParameterfv(GLenum /* target */,
+ GLenum /* pname */,
+ const GLfloat* /* params */) {}
+void GLES2InterfaceStub::TexParameteri(GLenum /* target */,
+ GLenum /* pname */,
+ GLint /* param */) {}
+void GLES2InterfaceStub::TexParameteriv(GLenum /* target */,
+ GLenum /* pname */,
+ const GLint* /* params */) {}
+void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLint /* xoffset */,
+ GLint /* yoffset */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* format */,
+ GLenum /* type */,
+ const void* /* pixels */) {}
+void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {}
+void GLES2InterfaceStub::Uniform1fv(GLint /* location */,
+ GLsizei /* count */,
+ const GLfloat* /* v */) {}
+void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {}
+void GLES2InterfaceStub::Uniform1iv(GLint /* location */,
+ GLsizei /* count */,
+ const GLint* /* v */) {}
+void GLES2InterfaceStub::Uniform2f(GLint /* location */,
+ GLfloat /* x */,
+ GLfloat /* y */) {}
+void GLES2InterfaceStub::Uniform2fv(GLint /* location */,
+ GLsizei /* count */,
+ const GLfloat* /* v */) {}
+void GLES2InterfaceStub::Uniform2i(GLint /* location */,
+ GLint /* x */,
+ GLint /* y */) {}
+void GLES2InterfaceStub::Uniform2iv(GLint /* location */,
+ GLsizei /* count */,
+ const GLint* /* v */) {}
+void GLES2InterfaceStub::Uniform3f(GLint /* location */,
+ GLfloat /* x */,
+ GLfloat /* y */,
+ GLfloat /* z */) {}
+void GLES2InterfaceStub::Uniform3fv(GLint /* location */,
+ GLsizei /* count */,
+ const GLfloat* /* v */) {}
+void GLES2InterfaceStub::Uniform3i(GLint /* location */,
+ GLint /* x */,
+ GLint /* y */,
+ GLint /* z */) {}
+void GLES2InterfaceStub::Uniform3iv(GLint /* location */,
+ GLsizei /* count */,
+ const GLint* /* v */) {}
+void GLES2InterfaceStub::Uniform4f(GLint /* location */,
+ GLfloat /* x */,
+ GLfloat /* y */,
+ GLfloat /* z */,
+ GLfloat /* w */) {}
+void GLES2InterfaceStub::Uniform4fv(GLint /* location */,
+ GLsizei /* count */,
+ const GLfloat* /* v */) {}
+void GLES2InterfaceStub::Uniform4i(GLint /* location */,
+ GLint /* x */,
+ GLint /* y */,
+ GLint /* z */,
+ GLint /* w */) {}
+void GLES2InterfaceStub::Uniform4iv(GLint /* location */,
+ GLsizei /* count */,
+ const GLint* /* v */) {}
+void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */,
+ GLsizei /* count */,
+ GLboolean /* transpose */,
+ const GLfloat* /* value */) {}
+void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */,
+ GLsizei /* count */,
+ GLboolean /* transpose */,
+ const GLfloat* /* value */) {}
+void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */,
+ GLsizei /* count */,
+ GLboolean /* transpose */,
+ const GLfloat* /* value */) {}
+void GLES2InterfaceStub::UseProgram(GLuint /* program */) {}
+void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {}
+void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {}
+void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */,
+ const GLfloat* /* values */) {}
+void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */,
+ GLfloat /* x */,
+ GLfloat /* y */) {}
+void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */,
+ const GLfloat* /* values */) {}
+void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */,
+ GLfloat /* x */,
+ GLfloat /* y */,
+ GLfloat /* z */) {}
+void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */,
+ const GLfloat* /* values */) {}
+void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */,
+ GLfloat /* x */,
+ GLfloat /* y */,
+ GLfloat /* z */,
+ GLfloat /* w */) {}
+void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */,
+ const GLfloat* /* values */) {}
+void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */,
+ GLint /* size */,
+ GLenum /* type */,
+ GLboolean /* normalized */,
+ GLsizei /* stride */,
+ const void* /* ptr */) {}
+void GLES2InterfaceStub::Viewport(GLint /* x */,
+ GLint /* y */,
+ GLsizei /* width */,
+ GLsizei /* height */) {}
+void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */,
+ GLint /* srcY0 */,
+ GLint /* srcX1 */,
+ GLint /* srcY1 */,
+ GLint /* dstX0 */,
+ GLint /* dstY0 */,
+ GLint /* dstX1 */,
+ GLint /* dstY1 */,
+ GLbitfield /* mask */,
+ GLenum /* filter */) {}
void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM(
- GLenum /* target */, GLsizei /* samples */, GLenum /* internalformat */,
- GLsizei /* width */, GLsizei /* height */) {
-}
+ GLenum /* target */,
+ GLsizei /* samples */,
+ GLenum /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */) {}
void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT(
- GLenum /* target */, GLsizei /* samples */, GLenum /* internalformat */,
- GLsizei /* width */, GLsizei /* height */) {
-}
+ GLenum /* target */,
+ GLsizei /* samples */,
+ GLenum /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */) {}
void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT(
- GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */,
- GLuint /* texture */, GLint /* level */, GLsizei /* samples */) {
-}
-void GLES2InterfaceStub::TexStorage2DEXT(
- GLenum /* target */, GLsizei /* levels */, GLenum /* internalFormat */,
- GLsizei /* width */, GLsizei /* height */) {
-}
-void GLES2InterfaceStub::GenQueriesEXT(
- GLsizei /* n */, GLuint* /* queries */) {
-}
-void GLES2InterfaceStub::DeleteQueriesEXT(
- GLsizei /* n */, const GLuint* /* queries */) {
-}
-GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) {
- return 0;
-}
-void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {
-}
-void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {
-}
-void GLES2InterfaceStub::GetQueryivEXT(
- GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
-}
-void GLES2InterfaceStub::GetQueryObjectuivEXT(
- GLuint /* id */, GLenum /* pname */, GLuint* /* params */) {
-}
-void GLES2InterfaceStub::InsertEventMarkerEXT(
- GLsizei /* length */, const GLchar* /* marker */) {
-}
-void GLES2InterfaceStub::PushGroupMarkerEXT(
- GLsizei /* length */, const GLchar* /* marker */) {
-}
-void GLES2InterfaceStub::PopGroupMarkerEXT() {
-}
-void GLES2InterfaceStub::GenVertexArraysOES(
- GLsizei /* n */, GLuint* /* arrays */) {
-}
-void GLES2InterfaceStub::DeleteVertexArraysOES(
- GLsizei /* n */, const GLuint* /* arrays */) {
-}
-GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) {
- return 0;
-}
-void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {
-}
-void GLES2InterfaceStub::SwapBuffers() {
-}
-GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(
- GLuint /* buffer_id */, GLsizei /* count */, GLenum /* type */,
- GLuint /* offset */) {
+ GLenum /* target */,
+ GLenum /* attachment */,
+ GLenum /* textarget */,
+ GLuint /* texture */,
+ GLint /* level */,
+ GLsizei /* samples */) {}
+void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */,
+ GLsizei /* levels */,
+ GLenum /* internalFormat */,
+ GLsizei /* width */,
+ GLsizei /* height */) {}
+void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) {
+}
+void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */,
+ const GLuint* /* queries */) {}
+GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { return 0; }
+void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {}
+void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {}
+void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */,
+ GLenum /* pname */,
+ GLint* /* params */) {}
+void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */,
+ GLenum /* pname */,
+ GLuint* /* params */) {}
+void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */,
+ const GLchar* /* marker */) {}
+void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */,
+ const GLchar* /* marker */) {}
+void GLES2InterfaceStub::PopGroupMarkerEXT() {}
+void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */,
+ GLuint* /* arrays */) {}
+void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */,
+ const GLuint* /* arrays */) {}
+GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) { return 0; }
+void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {}
+void GLES2InterfaceStub::SwapBuffers() {}
+GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */,
+ GLsizei /* count */,
+ GLenum /* type */,
+ GLuint /* offset */) {
return 0;
}
-void GLES2InterfaceStub::GenSharedIdsCHROMIUM(
- GLuint /* namespace_id */, GLuint /* id_offset */, GLsizei /* n */,
- GLuint* /* ids */) {
-}
-void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(
- GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) {
-}
-void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(
- GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) {
-}
-GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(
- const char* /* feature */) {
+void GLES2InterfaceStub::GenSharedIdsCHROMIUM(GLuint /* namespace_id */,
+ GLuint /* id_offset */,
+ GLsizei /* n */,
+ GLuint* /* ids */) {}
+void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(GLuint /* namespace_id */,
+ GLsizei /* n */,
+ const GLuint* /* ids */) {}
+void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(GLuint /* namespace_id */,
+ GLsizei /* n */,
+ const GLuint* /* ids */) {}
+GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) {
return 0;
}
-void* GLES2InterfaceStub::MapBufferCHROMIUM(
- GLuint /* target */, GLenum /* access */) {
+void* GLES2InterfaceStub::MapBufferCHROMIUM(GLuint /* target */,
+ GLenum /* access */) {
return 0;
}
GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) {
return 0;
}
-void* GLES2InterfaceStub::MapImageCHROMIUM(
- GLuint /* image_id */, GLenum /* access */) {
+void* GLES2InterfaceStub::MapImageCHROMIUM(GLuint /* image_id */,
+ GLenum /* access */) {
return 0;
}
-void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) {
-}
-void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(
- GLuint /* target */, GLintptr /* offset */, GLsizeiptr /* size */,
- GLenum /* access */) {
+void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) {}
+void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */,
+ GLintptr /* offset */,
+ GLsizeiptr /* size */,
+ GLenum /* access */) {
return 0;
}
-void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {
-}
-void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(
- GLenum /* target */, GLint /* level */, GLint /* xoffset */,
- GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
- GLenum /* format */, GLenum /* type */, GLenum /* access */) {
+void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {}
+void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */,
+ GLint /* level */,
+ GLint /* xoffset */,
+ GLint /* yoffset */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* format */,
+ GLenum /* type */,
+ GLenum /* access */) {
return 0;
}
-void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {
-}
-void GLES2InterfaceStub::ResizeCHROMIUM(
- GLuint /* width */, GLuint /* height */, GLfloat /* scale_factor */) {
-}
+void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {}
+void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */,
+ GLuint /* height */,
+ GLfloat /* scale_factor */) {}
const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() {
return 0;
}
-void GLES2InterfaceStub::RequestExtensionCHROMIUM(
- const char* /* extension */) {
-}
-void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {
-}
-void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(
- const GLenum* /* pnames */, GLuint /* count */, GLint* /* results */,
- GLsizeiptr /* size */) {
-}
-void GLES2InterfaceStub::GetProgramInfoCHROMIUM(
- GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* size */,
- void* /* info */) {
-}
+void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) {
+}
+void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {}
+void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(const GLenum* /* pnames */,
+ GLuint /* count */,
+ GLint* /* results */,
+ GLsizeiptr /* size */) {}
+void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */,
+ GLsizei /* bufsize */,
+ GLsizei* /* size */,
+ void* /* info */) {}
GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) {
return 0;
}
-GLuint GLES2InterfaceStub::CreateImageCHROMIUM(
- GLsizei /* width */, GLsizei /* height */, GLenum /* internalformat */) {
+GLuint GLES2InterfaceStub::CreateImageCHROMIUM(GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* internalformat */) {
return 0;
}
-void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {
-}
-void GLES2InterfaceStub::GetImageParameterivCHROMIUM(
- GLuint /* image_id */, GLenum /* pname */, GLint* /* params */) {
-}
-void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(
- GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
- char* /* source */) {
-}
-void GLES2InterfaceStub::PostSubBufferCHROMIUM(
- GLint /* x */, GLint /* y */, GLint /* width */, GLint /* height */) {
-}
-void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(
- GLenum /* target */, GLsizei /* width */, GLsizei /* height */,
- GLuint /* ioSurfaceId */, GLuint /* plane */) {
-}
-void GLES2InterfaceStub::CopyTextureCHROMIUM(
- GLenum /* target */, GLenum /* source_id */, GLenum /* dest_id */,
- GLint /* level */, GLint /* internalformat */, GLenum /* dest_type */) {
-}
-void GLES2InterfaceStub::DrawArraysInstancedANGLE(
- GLenum /* mode */, GLint /* first */, GLsizei /* count */,
- GLsizei /* primcount */) {
-}
-void GLES2InterfaceStub::DrawElementsInstancedANGLE(
- GLenum /* mode */, GLsizei /* count */, GLenum /* type */,
- const void* /* indices */, GLsizei /* primcount */) {
-}
-void GLES2InterfaceStub::VertexAttribDivisorANGLE(
- GLuint /* index */, GLuint /* divisor */) {
-}
-void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {
-}
-void GLES2InterfaceStub::ProduceTextureCHROMIUM(
- GLenum /* target */, const GLbyte* /* mailbox */) {
-}
-void GLES2InterfaceStub::ConsumeTextureCHROMIUM(
- GLenum /* target */, const GLbyte* /* mailbox */) {
-}
-void GLES2InterfaceStub::BindUniformLocationCHROMIUM(
- GLuint /* program */, GLint /* location */, const char* /* name */) {
-}
-void GLES2InterfaceStub::BindTexImage2DCHROMIUM(
- GLenum /* target */, GLint /* imageId */) {
-}
-void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(
- GLenum /* target */, GLint /* imageId */) {
-}
-void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) {
-}
-void GLES2InterfaceStub::TraceEndCHROMIUM() {
-}
-void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(
- GLenum /* target */, GLint /* level */, GLint /* xoffset */,
- GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
- GLenum /* format */, GLenum /* type */, const void* /* data */) {
-}
-void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(
- GLenum /* target */, GLint /* level */, GLint /* internalformat */,
- GLsizei /* width */, GLsizei /* height */, GLint /* border */,
- GLenum /* format */, GLenum /* type */, const void* /* pixels */) {
-}
-void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {
-}
+void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {}
+void GLES2InterfaceStub::GetImageParameterivCHROMIUM(GLuint /* image_id */,
+ GLenum /* pname */,
+ GLint* /* params */) {}
+void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ char* /* source */) {}
+void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */,
+ GLint /* y */,
+ GLint /* width */,
+ GLint /* height */) {}
+void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLuint /* ioSurfaceId */,
+ GLuint /* plane */) {}
+void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */,
+ GLenum /* source_id */,
+ GLenum /* dest_id */,
+ GLint /* level */,
+ GLint /* internalformat */,
+ GLenum /* dest_type */) {}
+void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */,
+ GLint /* first */,
+ GLsizei /* count */,
+ GLsizei /* primcount */) {}
+void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */,
+ GLsizei /* count */,
+ GLenum /* type */,
+ const void* /* indices */,
+ GLsizei /* primcount */) {}
+void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */,
+ GLuint /* divisor */) {}
+void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {}
+void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */,
+ const GLbyte* /* mailbox */) {}
+void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */,
+ const GLbyte* /* mailbox */) {}
+void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */,
+ GLint /* location */,
+ const char* /* name */) {}
+void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */,
+ GLint /* imageId */) {}
+void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */,
+ GLint /* imageId */) {}
+void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) {}
+void GLES2InterfaceStub::TraceEndCHROMIUM() {}
+void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */,
+ GLint /* level */,
+ GLint /* xoffset */,
+ GLint /* yoffset */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* format */,
+ GLenum /* type */,
+ const void* /* data */) {}
+void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */,
+ GLint /* level */,
+ GLint /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLint /* border */,
+ GLenum /* format */,
+ GLenum /* type */,
+ const void* /* pixels */) {}
+void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {}
void GLES2InterfaceStub::DiscardFramebufferEXT(
- GLenum /* target */, GLsizei /* count */,
- const GLenum* /* attachments */) {
-}
-void GLES2InterfaceStub::LoseContextCHROMIUM(
- GLenum /* current */, GLenum /* other */) {
-}
-GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() {
- return 0;
-}
-void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {
-}
-void GLES2InterfaceStub::DrawBuffersEXT(
- GLsizei /* count */, const GLenum* /* bufs */) {
-}
-void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {
-}
+ GLenum /* target */,
+ GLsizei /* count */,
+ const GLenum* /* attachments */) {}
+void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */,
+ GLenum /* other */) {}
+GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { return 0; }
+void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {}
+void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */,
+ const GLenum* /* bufs */) {}
+void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {}
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/client/gles2_trace_implementation_autogen.h b/gpu/command_buffer/client/gles2_trace_implementation_autogen.h
index bd2d9a2..c1ae19e 100644
--- a/gpu/command_buffer/client/gles2_trace_implementation_autogen.h
+++ b/gpu/command_buffer/client/gles2_trace_implementation_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file is included by gles2_trace_implementation.h
@@ -12,56 +14,86 @@
virtual void ActiveTexture(GLenum texture) OVERRIDE;
virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE;
-virtual void BindAttribLocation(
- GLuint program, GLuint index, const char* name) OVERRIDE;
+virtual void BindAttribLocation(GLuint program,
+ GLuint index,
+ const char* name) OVERRIDE;
virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE;
virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE;
virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE;
virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE;
-virtual void BlendColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
+virtual void BlendColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) OVERRIDE;
virtual void BlendEquation(GLenum mode) OVERRIDE;
virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE;
virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE;
-virtual void BlendFuncSeparate(
- GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) OVERRIDE;
-virtual void BufferData(
- GLenum target, GLsizeiptr size, const void* data, GLenum usage) OVERRIDE;
-virtual void BufferSubData(
- GLenum target, GLintptr offset, GLsizeiptr size,
- const void* data) OVERRIDE;
+virtual void BlendFuncSeparate(GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha) OVERRIDE;
+virtual void BufferData(GLenum target,
+ GLsizeiptr size,
+ const void* data,
+ GLenum usage) OVERRIDE;
+virtual void BufferSubData(GLenum target,
+ GLintptr offset,
+ GLsizeiptr size,
+ const void* data) OVERRIDE;
virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE;
virtual void Clear(GLbitfield mask) OVERRIDE;
-virtual void ClearColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
+virtual void ClearColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) OVERRIDE;
virtual void ClearDepthf(GLclampf depth) OVERRIDE;
virtual void ClearStencil(GLint s) OVERRIDE;
-virtual void ColorMask(
- GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OVERRIDE;
+virtual void ColorMask(GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha) OVERRIDE;
virtual void CompileShader(GLuint shader) OVERRIDE;
-virtual void CompressedTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize,
- const void* data) OVERRIDE;
-virtual void CompressedTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLsizei imageSize,
- const void* data) OVERRIDE;
-virtual void CopyTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border) OVERRIDE;
-virtual void CopyTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
- GLsizei width, GLsizei height) OVERRIDE;
+virtual void CompressedTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ const void* data) OVERRIDE;
+virtual void CompressedTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ const void* data) OVERRIDE;
+virtual void CopyTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border) OVERRIDE;
+virtual void CopyTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
virtual GLuint CreateProgram() OVERRIDE;
virtual GLuint CreateShader(GLenum type) OVERRIDE;
virtual void CullFace(GLenum mode) OVERRIDE;
virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE;
-virtual void DeleteFramebuffers(
- GLsizei n, const GLuint* framebuffers) OVERRIDE;
+virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE;
virtual void DeleteProgram(GLuint program) OVERRIDE;
-virtual void DeleteRenderbuffers(
- GLsizei n, const GLuint* renderbuffers) OVERRIDE;
+virtual void DeleteRenderbuffers(GLsizei n,
+ const GLuint* renderbuffers) OVERRIDE;
virtual void DeleteShader(GLuint shader) OVERRIDE;
virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE;
virtual void DepthFunc(GLenum func) OVERRIDE;
@@ -71,72 +103,103 @@ virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE;
virtual void Disable(GLenum cap) OVERRIDE;
virtual void DisableVertexAttribArray(GLuint index) OVERRIDE;
virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE;
-virtual void DrawElements(
- GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE;
+virtual void DrawElements(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices) OVERRIDE;
virtual void Enable(GLenum cap) OVERRIDE;
virtual void EnableVertexAttribArray(GLuint index) OVERRIDE;
virtual void Finish() OVERRIDE;
virtual void Flush() OVERRIDE;
-virtual void FramebufferRenderbuffer(
- GLenum target, GLenum attachment, GLenum renderbuffertarget,
- GLuint renderbuffer) OVERRIDE;
-virtual void FramebufferTexture2D(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level) OVERRIDE;
+virtual void FramebufferRenderbuffer(GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer) OVERRIDE;
+virtual void FramebufferTexture2D(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level) OVERRIDE;
virtual void FrontFace(GLenum mode) OVERRIDE;
virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE;
virtual void GenerateMipmap(GLenum target) OVERRIDE;
virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE;
virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE;
virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE;
-virtual void GetActiveAttrib(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) OVERRIDE;
-virtual void GetActiveUniform(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) OVERRIDE;
-virtual void GetAttachedShaders(
- GLuint program, GLsizei maxcount, GLsizei* count,
- GLuint* shaders) OVERRIDE;
+virtual void GetActiveAttrib(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) OVERRIDE;
+virtual void GetActiveUniform(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) OVERRIDE;
+virtual void GetAttachedShaders(GLuint program,
+ GLsizei maxcount,
+ GLsizei* count,
+ GLuint* shaders) OVERRIDE;
virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE;
virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE;
-virtual void GetBufferParameteriv(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetBufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) OVERRIDE;
virtual GLenum GetError() OVERRIDE;
virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE;
-virtual void GetFramebufferAttachmentParameteriv(
- GLenum target, GLenum attachment, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetFramebufferAttachmentParameteriv(GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLint* params) OVERRIDE;
virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE;
-virtual void GetProgramiv(
- GLuint program, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetProgramInfoLog(
- GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
-virtual void GetRenderbufferParameteriv(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetProgramInfoLog(GLuint program,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) OVERRIDE;
+virtual void GetRenderbufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) OVERRIDE;
virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetShaderInfoLog(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
-virtual void GetShaderPrecisionFormat(
- GLenum shadertype, GLenum precisiontype, GLint* range,
- GLint* precision) OVERRIDE;
-virtual void GetShaderSource(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
+virtual void GetShaderInfoLog(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) OVERRIDE;
+virtual void GetShaderPrecisionFormat(GLenum shadertype,
+ GLenum precisiontype,
+ GLint* range,
+ GLint* precision) OVERRIDE;
+virtual void GetShaderSource(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) OVERRIDE;
virtual const GLubyte* GetString(GLenum name) OVERRIDE;
-virtual void GetTexParameterfv(
- GLenum target, GLenum pname, GLfloat* params) OVERRIDE;
-virtual void GetTexParameteriv(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetUniformfv(
- GLuint program, GLint location, GLfloat* params) OVERRIDE;
-virtual void GetUniformiv(
- GLuint program, GLint location, GLint* params) OVERRIDE;
+virtual void GetTexParameterfv(GLenum target,
+ GLenum pname,
+ GLfloat* params) OVERRIDE;
+virtual void GetTexParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) OVERRIDE;
+virtual void GetUniformfv(GLuint program,
+ GLint location,
+ GLfloat* params) OVERRIDE;
+virtual void GetUniformiv(GLuint program,
+ GLint location,
+ GLint* params) OVERRIDE;
virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE;
-virtual void GetVertexAttribfv(
- GLuint index, GLenum pname, GLfloat* params) OVERRIDE;
-virtual void GetVertexAttribiv(
- GLuint index, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetVertexAttribPointerv(
- GLuint index, GLenum pname, void** pointer) OVERRIDE;
+virtual void GetVertexAttribfv(GLuint index,
+ GLenum pname,
+ GLfloat* params) OVERRIDE;
+virtual void GetVertexAttribiv(GLuint index,
+ GLenum pname,
+ GLint* params) OVERRIDE;
+virtual void GetVertexAttribPointerv(GLuint index,
+ GLenum pname,
+ void** pointer) OVERRIDE;
virtual void Hint(GLenum target, GLenum mode) OVERRIDE;
virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE;
virtual GLboolean IsEnabled(GLenum cap) OVERRIDE;
@@ -149,125 +212,175 @@ virtual void LineWidth(GLfloat width) OVERRIDE;
virtual void LinkProgram(GLuint program) OVERRIDE;
virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE;
virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE;
-virtual void ReadPixels(
- GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
- void* pixels) OVERRIDE;
+virtual void ReadPixels(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ void* pixels) OVERRIDE;
virtual void ReleaseShaderCompiler() OVERRIDE;
-virtual void RenderbufferStorage(
- GLenum target, GLenum internalformat, GLsizei width,
- GLsizei height) OVERRIDE;
+virtual void RenderbufferStorage(GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE;
virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
-virtual void ShaderBinary(
- GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
- GLsizei length) OVERRIDE;
-virtual void ShaderSource(
- GLuint shader, GLsizei count, const GLchar* const* str,
- const GLint* length) OVERRIDE;
+virtual void ShaderBinary(GLsizei n,
+ const GLuint* shaders,
+ GLenum binaryformat,
+ const void* binary,
+ GLsizei length) OVERRIDE;
+virtual void ShaderSource(GLuint shader,
+ GLsizei count,
+ const GLchar* const* str,
+ const GLint* length) OVERRIDE;
virtual void ShallowFinishCHROMIUM() OVERRIDE;
virtual void ShallowFlushCHROMIUM() OVERRIDE;
virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE;
-virtual void StencilFuncSeparate(
- GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE;
+virtual void StencilFuncSeparate(GLenum face,
+ GLenum func,
+ GLint ref,
+ GLuint mask) OVERRIDE;
virtual void StencilMask(GLuint mask) OVERRIDE;
virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE;
virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
-virtual void StencilOpSeparate(
- GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
-virtual void TexImage2D(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) OVERRIDE;
-virtual void TexParameterf(
- GLenum target, GLenum pname, GLfloat param) OVERRIDE;
-virtual void TexParameterfv(
- GLenum target, GLenum pname, const GLfloat* params) OVERRIDE;
+virtual void StencilOpSeparate(GLenum face,
+ GLenum fail,
+ GLenum zfail,
+ GLenum zpass) OVERRIDE;
+virtual void TexImage2D(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) OVERRIDE;
+virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) OVERRIDE;
+virtual void TexParameterfv(GLenum target,
+ GLenum pname,
+ const GLfloat* params) OVERRIDE;
virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE;
-virtual void TexParameteriv(
- GLenum target, GLenum pname, const GLint* params) OVERRIDE;
-virtual void TexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* pixels) OVERRIDE;
+virtual void TexParameteriv(GLenum target,
+ GLenum pname,
+ const GLint* params) OVERRIDE;
+virtual void TexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels) OVERRIDE;
virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE;
-virtual void Uniform1fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
+virtual void Uniform1fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
virtual void Uniform1i(GLint location, GLint x) OVERRIDE;
-virtual void Uniform1iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE;
-virtual void Uniform2fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
+virtual void Uniform2fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE;
-virtual void Uniform2iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
-virtual void Uniform3f(
- GLint location, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
-virtual void Uniform3fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
+virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
+ OVERRIDE;
+virtual void Uniform3fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE;
-virtual void Uniform3iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
-virtual void Uniform4f(
- GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
-virtual void Uniform4fv(
- GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
-virtual void Uniform4i(
- GLint location, GLint x, GLint y, GLint z, GLint w) OVERRIDE;
-virtual void Uniform4iv(
- GLint location, GLsizei count, const GLint* v) OVERRIDE;
-virtual void UniformMatrix2fv(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) OVERRIDE;
-virtual void UniformMatrix3fv(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) OVERRIDE;
-virtual void UniformMatrix4fv(
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) OVERRIDE;
+virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void Uniform4f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) OVERRIDE;
+virtual void Uniform4fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) OVERRIDE;
+virtual void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
+ OVERRIDE;
+virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
+virtual void UniformMatrix2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) OVERRIDE;
+virtual void UniformMatrix3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) OVERRIDE;
+virtual void UniformMatrix4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) OVERRIDE;
virtual void UseProgram(GLuint program) OVERRIDE;
virtual void ValidateProgram(GLuint program) OVERRIDE;
virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE;
virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE;
virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE;
virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE;
-virtual void VertexAttrib3f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
+virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
+ OVERRIDE;
virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE;
-virtual void VertexAttrib4f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
+virtual void VertexAttrib4f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) OVERRIDE;
virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE;
-virtual void VertexAttribPointer(
- GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
- const void* ptr) OVERRIDE;
-virtual void Viewport(
- GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
-virtual void BlitFramebufferCHROMIUM(
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
- GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask,
- GLenum filter) OVERRIDE;
-virtual void RenderbufferStorageMultisampleCHROMIUM(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) OVERRIDE;
-virtual void RenderbufferStorageMultisampleEXT(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) OVERRIDE;
-virtual void FramebufferTexture2DMultisampleEXT(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level, GLsizei samples) OVERRIDE;
-virtual void TexStorage2DEXT(
- GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
- GLsizei height) OVERRIDE;
+virtual void VertexAttribPointer(GLuint indx,
+ GLint size,
+ GLenum type,
+ GLboolean normalized,
+ GLsizei stride,
+ const void* ptr) OVERRIDE;
+virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
+virtual void BlitFramebufferCHROMIUM(GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter) OVERRIDE;
+virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
+virtual void RenderbufferStorageMultisampleEXT(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
+virtual void FramebufferTexture2DMultisampleEXT(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level,
+ GLsizei samples) OVERRIDE;
+virtual void TexStorage2DEXT(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height) OVERRIDE;
virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE;
virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE;
virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE;
virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE;
virtual void EndQueryEXT(GLenum target) OVERRIDE;
-virtual void GetQueryivEXT(
- GLenum target, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetQueryObjectuivEXT(
- GLuint id, GLenum pname, GLuint* params) OVERRIDE;
-virtual void InsertEventMarkerEXT(
- GLsizei length, const GLchar* marker) OVERRIDE;
+virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) OVERRIDE;
+virtual void GetQueryObjectuivEXT(GLuint id,
+ GLenum pname,
+ GLuint* params) OVERRIDE;
+virtual void InsertEventMarkerEXT(GLsizei length,
+ const GLchar* marker) OVERRIDE;
virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE;
virtual void PopGroupMarkerEXT() OVERRIDE;
virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE;
@@ -275,83 +388,126 @@ virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE;
virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE;
virtual void BindVertexArrayOES(GLuint array) OVERRIDE;
virtual void SwapBuffers() OVERRIDE;
-virtual GLuint GetMaxValueInBufferCHROMIUM(
- GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) OVERRIDE;
-virtual void GenSharedIdsCHROMIUM(
- GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) OVERRIDE;
-virtual void DeleteSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
-virtual void RegisterSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
+virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
+ GLsizei count,
+ GLenum type,
+ GLuint offset) OVERRIDE;
+virtual void GenSharedIdsCHROMIUM(GLuint namespace_id,
+ GLuint id_offset,
+ GLsizei n,
+ GLuint* ids) OVERRIDE;
+virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) OVERRIDE;
+virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) OVERRIDE;
virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE;
virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE;
virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE;
virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE;
virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE;
-virtual void* MapBufferSubDataCHROMIUM(
- GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) OVERRIDE;
+virtual void* MapBufferSubDataCHROMIUM(GLuint target,
+ GLintptr offset,
+ GLsizeiptr size,
+ GLenum access) OVERRIDE;
virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE;
-virtual void* MapTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, GLenum access) OVERRIDE;
+virtual void* MapTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLenum access) OVERRIDE;
virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE;
-virtual void ResizeCHROMIUM(
- GLuint width, GLuint height, GLfloat scale_factor) OVERRIDE;
+virtual void ResizeCHROMIUM(GLuint width,
+ GLuint height,
+ GLfloat scale_factor) OVERRIDE;
virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE;
virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE;
virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE;
-virtual void GetMultipleIntegervCHROMIUM(
- const GLenum* pnames, GLuint count, GLint* results,
- GLsizeiptr size) OVERRIDE;
-virtual void GetProgramInfoCHROMIUM(
- GLuint program, GLsizei bufsize, GLsizei* size, void* info) OVERRIDE;
+virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames,
+ GLuint count,
+ GLint* results,
+ GLsizeiptr size) OVERRIDE;
+virtual void GetProgramInfoCHROMIUM(GLuint program,
+ GLsizei bufsize,
+ GLsizei* size,
+ void* info) OVERRIDE;
virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE;
-virtual GLuint CreateImageCHROMIUM(
- GLsizei width, GLsizei height, GLenum internalformat) OVERRIDE;
+virtual GLuint CreateImageCHROMIUM(GLsizei width,
+ GLsizei height,
+ GLenum internalformat) OVERRIDE;
virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE;
-virtual void GetImageParameterivCHROMIUM(
- GLuint image_id, GLenum pname, GLint* params) OVERRIDE;
-virtual void GetTranslatedShaderSourceANGLE(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
-virtual void PostSubBufferCHROMIUM(
- GLint x, GLint y, GLint width, GLint height) OVERRIDE;
-virtual void TexImageIOSurface2DCHROMIUM(
- GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
- GLuint plane) OVERRIDE;
-virtual void CopyTextureCHROMIUM(
- GLenum target, GLenum source_id, GLenum dest_id, GLint level,
- GLint internalformat, GLenum dest_type) OVERRIDE;
-virtual void DrawArraysInstancedANGLE(
- GLenum mode, GLint first, GLsizei count, GLsizei primcount) OVERRIDE;
-virtual void DrawElementsInstancedANGLE(
- GLenum mode, GLsizei count, GLenum type, const void* indices,
- GLsizei primcount) OVERRIDE;
+virtual void GetImageParameterivCHROMIUM(GLuint image_id,
+ GLenum pname,
+ GLint* params) OVERRIDE;
+virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) OVERRIDE;
+virtual void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height)
+ OVERRIDE;
+virtual void TexImageIOSurface2DCHROMIUM(GLenum target,
+ GLsizei width,
+ GLsizei height,
+ GLuint ioSurfaceId,
+ GLuint plane) OVERRIDE;
+virtual void CopyTextureCHROMIUM(GLenum target,
+ GLenum source_id,
+ GLenum dest_id,
+ GLint level,
+ GLint internalformat,
+ GLenum dest_type) OVERRIDE;
+virtual void DrawArraysInstancedANGLE(GLenum mode,
+ GLint first,
+ GLsizei count,
+ GLsizei primcount) OVERRIDE;
+virtual void DrawElementsInstancedANGLE(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices,
+ GLsizei primcount) OVERRIDE;
virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE;
virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE;
-virtual void ProduceTextureCHROMIUM(
- GLenum target, const GLbyte* mailbox) OVERRIDE;
-virtual void ConsumeTextureCHROMIUM(
- GLenum target, const GLbyte* mailbox) OVERRIDE;
-virtual void BindUniformLocationCHROMIUM(
- GLuint program, GLint location, const char* name) OVERRIDE;
+virtual void ProduceTextureCHROMIUM(GLenum target,
+ const GLbyte* mailbox) OVERRIDE;
+virtual void ConsumeTextureCHROMIUM(GLenum target,
+ const GLbyte* mailbox) OVERRIDE;
+virtual void BindUniformLocationCHROMIUM(GLuint program,
+ GLint location,
+ const char* name) OVERRIDE;
virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE;
virtual void TraceEndCHROMIUM() OVERRIDE;
-virtual void AsyncTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* data) OVERRIDE;
-virtual void AsyncTexImage2DCHROMIUM(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) OVERRIDE;
+virtual void AsyncTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* data) OVERRIDE;
+virtual void AsyncTexImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) OVERRIDE;
virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE;
-virtual void DiscardFramebufferEXT(
- GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE;
+virtual void DiscardFramebufferEXT(GLenum target,
+ GLsizei count,
+ const GLenum* attachments) OVERRIDE;
virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE;
virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE;
virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE;
virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE;
virtual void DiscardBackbufferCHROMIUM() OVERRIDE;
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h
index c8a052b..7127b8c 100644
--- a/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h
+++ b/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file is included by gles2_trace_implementation.cc
@@ -20,8 +22,9 @@ void GLES2TraceImplementation::AttachShader(GLuint program, GLuint shader) {
gl_->AttachShader(program, shader);
}
-void GLES2TraceImplementation::BindAttribLocation(
- GLuint program, GLuint index, const char* name) {
+void GLES2TraceImplementation::BindAttribLocation(GLuint program,
+ GLuint index,
+ const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindAttribLocation");
gl_->BindAttribLocation(program, index, name);
}
@@ -31,14 +34,14 @@ void GLES2TraceImplementation::BindBuffer(GLenum target, GLuint buffer) {
gl_->BindBuffer(target, buffer);
}
-void GLES2TraceImplementation::BindFramebuffer(
- GLenum target, GLuint framebuffer) {
+void GLES2TraceImplementation::BindFramebuffer(GLenum target,
+ GLuint framebuffer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindFramebuffer");
gl_->BindFramebuffer(target, framebuffer);
}
-void GLES2TraceImplementation::BindRenderbuffer(
- GLenum target, GLuint renderbuffer) {
+void GLES2TraceImplementation::BindRenderbuffer(GLenum target,
+ GLuint renderbuffer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindRenderbuffer");
gl_->BindRenderbuffer(target, renderbuffer);
}
@@ -48,8 +51,10 @@ void GLES2TraceImplementation::BindTexture(GLenum target, GLuint texture) {
gl_->BindTexture(target, texture);
}
-void GLES2TraceImplementation::BlendColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+void GLES2TraceImplementation::BlendColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendColor");
gl_->BlendColor(red, green, blue, alpha);
}
@@ -59,8 +64,8 @@ void GLES2TraceImplementation::BlendEquation(GLenum mode) {
gl_->BlendEquation(mode);
}
-void GLES2TraceImplementation::BlendEquationSeparate(
- GLenum modeRGB, GLenum modeAlpha) {
+void GLES2TraceImplementation::BlendEquationSeparate(GLenum modeRGB,
+ GLenum modeAlpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendEquationSeparate");
gl_->BlendEquationSeparate(modeRGB, modeAlpha);
}
@@ -70,20 +75,26 @@ void GLES2TraceImplementation::BlendFunc(GLenum sfactor, GLenum dfactor) {
gl_->BlendFunc(sfactor, dfactor);
}
-void GLES2TraceImplementation::BlendFuncSeparate(
- GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+void GLES2TraceImplementation::BlendFuncSeparate(GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendFuncSeparate");
gl_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
}
-void GLES2TraceImplementation::BufferData(
- GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
+void GLES2TraceImplementation::BufferData(GLenum target,
+ GLsizeiptr size,
+ const void* data,
+ GLenum usage) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BufferData");
gl_->BufferData(target, size, data, usage);
}
-void GLES2TraceImplementation::BufferSubData(
- GLenum target, GLintptr offset, GLsizeiptr size, const void* data) {
+void GLES2TraceImplementation::BufferSubData(GLenum target,
+ GLintptr offset,
+ GLsizeiptr size,
+ const void* data) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BufferSubData");
gl_->BufferSubData(target, offset, size, data);
}
@@ -98,8 +109,10 @@ void GLES2TraceImplementation::Clear(GLbitfield mask) {
gl_->Clear(mask);
}
-void GLES2TraceImplementation::ClearColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+void GLES2TraceImplementation::ClearColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearColor");
gl_->ClearColor(red, green, blue, alpha);
}
@@ -114,8 +127,10 @@ void GLES2TraceImplementation::ClearStencil(GLint s) {
gl_->ClearStencil(s);
}
-void GLES2TraceImplementation::ColorMask(
- GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+void GLES2TraceImplementation::ColorMask(GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ColorMask");
gl_->ColorMask(red, green, blue, alpha);
}
@@ -125,33 +140,54 @@ void GLES2TraceImplementation::CompileShader(GLuint shader) {
gl_->CompileShader(shader);
}
-void GLES2TraceImplementation::CompressedTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize, const void* data) {
+void GLES2TraceImplementation::CompressedTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ const void* data) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexImage2D");
gl_->CompressedTexImage2D(
target, level, internalformat, width, height, border, imageSize, data);
}
-void GLES2TraceImplementation::CompressedTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLsizei imageSize, const void* data) {
+void GLES2TraceImplementation::CompressedTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ const void* data) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexSubImage2D");
gl_->CompressedTexSubImage2D(
target, level, xoffset, yoffset, width, height, format, imageSize, data);
}
-void GLES2TraceImplementation::CopyTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border) {
+void GLES2TraceImplementation::CopyTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTexImage2D");
gl_->CopyTexImage2D(
target, level, internalformat, x, y, width, height, border);
}
-void GLES2TraceImplementation::CopyTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
- GLsizei width, GLsizei height) {
+void GLES2TraceImplementation::CopyTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTexSubImage2D");
gl_->CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
}
@@ -171,14 +207,13 @@ void GLES2TraceImplementation::CullFace(GLenum mode) {
gl_->CullFace(mode);
}
-void GLES2TraceImplementation::DeleteBuffers(
- GLsizei n, const GLuint* buffers) {
+void GLES2TraceImplementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteBuffers");
gl_->DeleteBuffers(n, buffers);
}
-void GLES2TraceImplementation::DeleteFramebuffers(
- GLsizei n, const GLuint* framebuffers) {
+void GLES2TraceImplementation::DeleteFramebuffers(GLsizei n,
+ const GLuint* framebuffers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteFramebuffers");
gl_->DeleteFramebuffers(n, framebuffers);
}
@@ -189,7 +224,8 @@ void GLES2TraceImplementation::DeleteProgram(GLuint program) {
}
void GLES2TraceImplementation::DeleteRenderbuffers(
- GLsizei n, const GLuint* renderbuffers) {
+ GLsizei n,
+ const GLuint* renderbuffers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteRenderbuffers");
gl_->DeleteRenderbuffers(n, renderbuffers);
}
@@ -199,8 +235,8 @@ void GLES2TraceImplementation::DeleteShader(GLuint shader) {
gl_->DeleteShader(shader);
}
-void GLES2TraceImplementation::DeleteTextures(
- GLsizei n, const GLuint* textures) {
+void GLES2TraceImplementation::DeleteTextures(GLsizei n,
+ const GLuint* textures) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteTextures");
gl_->DeleteTextures(n, textures);
}
@@ -235,14 +271,17 @@ void GLES2TraceImplementation::DisableVertexAttribArray(GLuint index) {
gl_->DisableVertexAttribArray(index);
}
-void GLES2TraceImplementation::DrawArrays(
- GLenum mode, GLint first, GLsizei count) {
+void GLES2TraceImplementation::DrawArrays(GLenum mode,
+ GLint first,
+ GLsizei count) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawArrays");
gl_->DrawArrays(mode, first, count);
}
-void GLES2TraceImplementation::DrawElements(
- GLenum mode, GLsizei count, GLenum type, const void* indices) {
+void GLES2TraceImplementation::DrawElements(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawElements");
gl_->DrawElements(mode, count, type, indices);
}
@@ -268,16 +307,20 @@ void GLES2TraceImplementation::Flush() {
}
void GLES2TraceImplementation::FramebufferRenderbuffer(
- GLenum target, GLenum attachment, GLenum renderbuffertarget,
+ GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
GLuint renderbuffer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferRenderbuffer");
gl_->FramebufferRenderbuffer(
target, attachment, renderbuffertarget, renderbuffer);
}
-void GLES2TraceImplementation::FramebufferTexture2D(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level) {
+void GLES2TraceImplementation::FramebufferTexture2D(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferTexture2D");
gl_->FramebufferTexture2D(target, attachment, textarget, texture, level);
}
@@ -297,14 +340,14 @@ void GLES2TraceImplementation::GenerateMipmap(GLenum target) {
gl_->GenerateMipmap(target);
}
-void GLES2TraceImplementation::GenFramebuffers(
- GLsizei n, GLuint* framebuffers) {
+void GLES2TraceImplementation::GenFramebuffers(GLsizei n,
+ GLuint* framebuffers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenFramebuffers");
gl_->GenFramebuffers(n, framebuffers);
}
-void GLES2TraceImplementation::GenRenderbuffers(
- GLsizei n, GLuint* renderbuffers) {
+void GLES2TraceImplementation::GenRenderbuffers(GLsizei n,
+ GLuint* renderbuffers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenRenderbuffers");
gl_->GenRenderbuffers(n, renderbuffers);
}
@@ -314,28 +357,38 @@ void GLES2TraceImplementation::GenTextures(GLsizei n, GLuint* textures) {
gl_->GenTextures(n, textures);
}
-void GLES2TraceImplementation::GetActiveAttrib(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) {
+void GLES2TraceImplementation::GetActiveAttrib(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveAttrib");
gl_->GetActiveAttrib(program, index, bufsize, length, size, type, name);
}
-void GLES2TraceImplementation::GetActiveUniform(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) {
+void GLES2TraceImplementation::GetActiveUniform(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveUniform");
gl_->GetActiveUniform(program, index, bufsize, length, size, type, name);
}
-void GLES2TraceImplementation::GetAttachedShaders(
- GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
+void GLES2TraceImplementation::GetAttachedShaders(GLuint program,
+ GLsizei maxcount,
+ GLsizei* count,
+ GLuint* shaders) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetAttachedShaders");
gl_->GetAttachedShaders(program, maxcount, count, shaders);
}
-GLint GLES2TraceImplementation::GetAttribLocation(
- GLuint program, const char* name) {
+GLint GLES2TraceImplementation::GetAttribLocation(GLuint program,
+ const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetAttribLocation");
return gl_->GetAttribLocation(program, name);
}
@@ -345,8 +398,9 @@ void GLES2TraceImplementation::GetBooleanv(GLenum pname, GLboolean* params) {
gl_->GetBooleanv(pname, params);
}
-void GLES2TraceImplementation::GetBufferParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GLES2TraceImplementation::GetBufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetBufferParameteriv");
gl_->GetBufferParameteriv(target, pname, params);
}
@@ -362,8 +416,12 @@ void GLES2TraceImplementation::GetFloatv(GLenum pname, GLfloat* params) {
}
void GLES2TraceImplementation::GetFramebufferAttachmentParameteriv(
- GLenum target, GLenum attachment, GLenum pname, GLint* params) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetFramebufferAttachmentParameteriv"); // NOLINT
+ GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::GetFramebufferAttachmentParameteriv"); // NOLINT
gl_->GetFramebufferAttachmentParameteriv(target, attachment, pname, params);
}
@@ -372,44 +430,56 @@ void GLES2TraceImplementation::GetIntegerv(GLenum pname, GLint* params) {
gl_->GetIntegerv(pname, params);
}
-void GLES2TraceImplementation::GetProgramiv(
- GLuint program, GLenum pname, GLint* params) {
+void GLES2TraceImplementation::GetProgramiv(GLuint program,
+ GLenum pname,
+ GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramiv");
gl_->GetProgramiv(program, pname, params);
}
-void GLES2TraceImplementation::GetProgramInfoLog(
- GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
+void GLES2TraceImplementation::GetProgramInfoLog(GLuint program,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramInfoLog");
gl_->GetProgramInfoLog(program, bufsize, length, infolog);
}
-void GLES2TraceImplementation::GetRenderbufferParameteriv(
- GLenum target, GLenum pname, GLint* params) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetRenderbufferParameteriv"); // NOLINT
+void GLES2TraceImplementation::GetRenderbufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::GetRenderbufferParameteriv"); // NOLINT
gl_->GetRenderbufferParameteriv(target, pname, params);
}
-void GLES2TraceImplementation::GetShaderiv(
- GLuint shader, GLenum pname, GLint* params) {
+void GLES2TraceImplementation::GetShaderiv(GLuint shader,
+ GLenum pname,
+ GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderiv");
gl_->GetShaderiv(shader, pname, params);
}
-void GLES2TraceImplementation::GetShaderInfoLog(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
+void GLES2TraceImplementation::GetShaderInfoLog(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderInfoLog");
gl_->GetShaderInfoLog(shader, bufsize, length, infolog);
}
-void GLES2TraceImplementation::GetShaderPrecisionFormat(
- GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) {
+void GLES2TraceImplementation::GetShaderPrecisionFormat(GLenum shadertype,
+ GLenum precisiontype,
+ GLint* range,
+ GLint* precision) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderPrecisionFormat");
gl_->GetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
}
-void GLES2TraceImplementation::GetShaderSource(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+void GLES2TraceImplementation::GetShaderSource(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderSource");
gl_->GetShaderSource(shader, bufsize, length, source);
}
@@ -419,50 +489,57 @@ const GLubyte* GLES2TraceImplementation::GetString(GLenum name) {
return gl_->GetString(name);
}
-void GLES2TraceImplementation::GetTexParameterfv(
- GLenum target, GLenum pname, GLfloat* params) {
+void GLES2TraceImplementation::GetTexParameterfv(GLenum target,
+ GLenum pname,
+ GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetTexParameterfv");
gl_->GetTexParameterfv(target, pname, params);
}
-void GLES2TraceImplementation::GetTexParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GLES2TraceImplementation::GetTexParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetTexParameteriv");
gl_->GetTexParameteriv(target, pname, params);
}
-void GLES2TraceImplementation::GetUniformfv(
- GLuint program, GLint location, GLfloat* params) {
+void GLES2TraceImplementation::GetUniformfv(GLuint program,
+ GLint location,
+ GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformfv");
gl_->GetUniformfv(program, location, params);
}
-void GLES2TraceImplementation::GetUniformiv(
- GLuint program, GLint location, GLint* params) {
+void GLES2TraceImplementation::GetUniformiv(GLuint program,
+ GLint location,
+ GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformiv");
gl_->GetUniformiv(program, location, params);
}
-GLint GLES2TraceImplementation::GetUniformLocation(
- GLuint program, const char* name) {
+GLint GLES2TraceImplementation::GetUniformLocation(GLuint program,
+ const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformLocation");
return gl_->GetUniformLocation(program, name);
}
-void GLES2TraceImplementation::GetVertexAttribfv(
- GLuint index, GLenum pname, GLfloat* params) {
+void GLES2TraceImplementation::GetVertexAttribfv(GLuint index,
+ GLenum pname,
+ GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribfv");
gl_->GetVertexAttribfv(index, pname, params);
}
-void GLES2TraceImplementation::GetVertexAttribiv(
- GLuint index, GLenum pname, GLint* params) {
+void GLES2TraceImplementation::GetVertexAttribiv(GLuint index,
+ GLenum pname,
+ GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribiv");
gl_->GetVertexAttribiv(index, pname, params);
}
-void GLES2TraceImplementation::GetVertexAttribPointerv(
- GLuint index, GLenum pname, void** pointer) {
+void GLES2TraceImplementation::GetVertexAttribPointerv(GLuint index,
+ GLenum pname,
+ void** pointer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribPointerv");
gl_->GetVertexAttribPointerv(index, pname, pointer);
}
@@ -527,9 +604,13 @@ void GLES2TraceImplementation::PolygonOffset(GLfloat factor, GLfloat units) {
gl_->PolygonOffset(factor, units);
}
-void GLES2TraceImplementation::ReadPixels(
- GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
- void* pixels) {
+void GLES2TraceImplementation::ReadPixels(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ void* pixels) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReadPixels");
gl_->ReadPixels(x, y, width, height, format, type, pixels);
}
@@ -539,34 +620,41 @@ void GLES2TraceImplementation::ReleaseShaderCompiler() {
gl_->ReleaseShaderCompiler();
}
-void GLES2TraceImplementation::RenderbufferStorage(
- GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
+void GLES2TraceImplementation::RenderbufferStorage(GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RenderbufferStorage");
gl_->RenderbufferStorage(target, internalformat, width, height);
}
-void GLES2TraceImplementation::SampleCoverage(
- GLclampf value, GLboolean invert) {
+void GLES2TraceImplementation::SampleCoverage(GLclampf value,
+ GLboolean invert) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SampleCoverage");
gl_->SampleCoverage(value, invert);
}
-void GLES2TraceImplementation::Scissor(
- GLint x, GLint y, GLsizei width, GLsizei height) {
+void GLES2TraceImplementation::Scissor(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Scissor");
gl_->Scissor(x, y, width, height);
}
-void GLES2TraceImplementation::ShaderBinary(
- GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
- GLsizei length) {
+void GLES2TraceImplementation::ShaderBinary(GLsizei n,
+ const GLuint* shaders,
+ GLenum binaryformat,
+ const void* binary,
+ GLsizei length) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShaderBinary");
gl_->ShaderBinary(n, shaders, binaryformat, binary, length);
}
-void GLES2TraceImplementation::ShaderSource(
- GLuint shader, GLsizei count, const GLchar* const* str,
- const GLint* length) {
+void GLES2TraceImplementation::ShaderSource(GLuint shader,
+ GLsizei count,
+ const GLchar* const* str,
+ const GLint* length) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShaderSource");
gl_->ShaderSource(shader, count, str, length);
}
@@ -581,14 +669,17 @@ void GLES2TraceImplementation::ShallowFlushCHROMIUM() {
gl_->ShallowFlushCHROMIUM();
}
-void GLES2TraceImplementation::StencilFunc(
- GLenum func, GLint ref, GLuint mask) {
+void GLES2TraceImplementation::StencilFunc(GLenum func,
+ GLint ref,
+ GLuint mask) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilFunc");
gl_->StencilFunc(func, ref, mask);
}
-void GLES2TraceImplementation::StencilFuncSeparate(
- GLenum face, GLenum func, GLint ref, GLuint mask) {
+void GLES2TraceImplementation::StencilFuncSeparate(GLenum face,
+ GLenum func,
+ GLint ref,
+ GLuint mask) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilFuncSeparate");
gl_->StencilFuncSeparate(face, func, ref, mask);
}
@@ -603,55 +694,79 @@ void GLES2TraceImplementation::StencilMaskSeparate(GLenum face, GLuint mask) {
gl_->StencilMaskSeparate(face, mask);
}
-void GLES2TraceImplementation::StencilOp(
- GLenum fail, GLenum zfail, GLenum zpass) {
+void GLES2TraceImplementation::StencilOp(GLenum fail,
+ GLenum zfail,
+ GLenum zpass) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilOp");
gl_->StencilOp(fail, zfail, zpass);
}
-void GLES2TraceImplementation::StencilOpSeparate(
- GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+void GLES2TraceImplementation::StencilOpSeparate(GLenum face,
+ GLenum fail,
+ GLenum zfail,
+ GLenum zpass) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilOpSeparate");
gl_->StencilOpSeparate(face, fail, zfail, zpass);
}
-void GLES2TraceImplementation::TexImage2D(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) {
+void GLES2TraceImplementation::TexImage2D(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexImage2D");
- gl_->TexImage2D(
- target, level, internalformat, width, height, border, format, type,
- pixels);
-}
-
-void GLES2TraceImplementation::TexParameterf(
- GLenum target, GLenum pname, GLfloat param) {
+ gl_->TexImage2D(target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ pixels);
+}
+
+void GLES2TraceImplementation::TexParameterf(GLenum target,
+ GLenum pname,
+ GLfloat param) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameterf");
gl_->TexParameterf(target, pname, param);
}
-void GLES2TraceImplementation::TexParameterfv(
- GLenum target, GLenum pname, const GLfloat* params) {
+void GLES2TraceImplementation::TexParameterfv(GLenum target,
+ GLenum pname,
+ const GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameterfv");
gl_->TexParameterfv(target, pname, params);
}
-void GLES2TraceImplementation::TexParameteri(
- GLenum target, GLenum pname, GLint param) {
+void GLES2TraceImplementation::TexParameteri(GLenum target,
+ GLenum pname,
+ GLint param) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameteri");
gl_->TexParameteri(target, pname, param);
}
-void GLES2TraceImplementation::TexParameteriv(
- GLenum target, GLenum pname, const GLint* params) {
+void GLES2TraceImplementation::TexParameteriv(GLenum target,
+ GLenum pname,
+ const GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameteriv");
gl_->TexParameteriv(target, pname, params);
}
-void GLES2TraceImplementation::TexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* pixels) {
+void GLES2TraceImplementation::TexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexSubImage2D");
gl_->TexSubImage2D(
target, level, xoffset, yoffset, width, height, format, type, pixels);
@@ -662,8 +777,9 @@ void GLES2TraceImplementation::Uniform1f(GLint location, GLfloat x) {
gl_->Uniform1f(location, x);
}
-void GLES2TraceImplementation::Uniform1fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2TraceImplementation::Uniform1fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1fv");
gl_->Uniform1fv(location, count, v);
}
@@ -673,20 +789,21 @@ void GLES2TraceImplementation::Uniform1i(GLint location, GLint x) {
gl_->Uniform1i(location, x);
}
-void GLES2TraceImplementation::Uniform1iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2TraceImplementation::Uniform1iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1iv");
gl_->Uniform1iv(location, count, v);
}
-void GLES2TraceImplementation::Uniform2f(
- GLint location, GLfloat x, GLfloat y) {
+void GLES2TraceImplementation::Uniform2f(GLint location, GLfloat x, GLfloat y) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2f");
gl_->Uniform2f(location, x, y);
}
-void GLES2TraceImplementation::Uniform2fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2TraceImplementation::Uniform2fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2fv");
gl_->Uniform2fv(location, count, v);
}
@@ -696,74 +813,95 @@ void GLES2TraceImplementation::Uniform2i(GLint location, GLint x, GLint y) {
gl_->Uniform2i(location, x, y);
}
-void GLES2TraceImplementation::Uniform2iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2TraceImplementation::Uniform2iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2iv");
gl_->Uniform2iv(location, count, v);
}
-void GLES2TraceImplementation::Uniform3f(
- GLint location, GLfloat x, GLfloat y, GLfloat z) {
+void GLES2TraceImplementation::Uniform3f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3f");
gl_->Uniform3f(location, x, y, z);
}
-void GLES2TraceImplementation::Uniform3fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2TraceImplementation::Uniform3fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3fv");
gl_->Uniform3fv(location, count, v);
}
-void GLES2TraceImplementation::Uniform3i(
- GLint location, GLint x, GLint y, GLint z) {
+void GLES2TraceImplementation::Uniform3i(GLint location,
+ GLint x,
+ GLint y,
+ GLint z) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3i");
gl_->Uniform3i(location, x, y, z);
}
-void GLES2TraceImplementation::Uniform3iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2TraceImplementation::Uniform3iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3iv");
gl_->Uniform3iv(location, count, v);
}
-void GLES2TraceImplementation::Uniform4f(
- GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+void GLES2TraceImplementation::Uniform4f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4f");
gl_->Uniform4f(location, x, y, z, w);
}
-void GLES2TraceImplementation::Uniform4fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2TraceImplementation::Uniform4fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4fv");
gl_->Uniform4fv(location, count, v);
}
-void GLES2TraceImplementation::Uniform4i(
- GLint location, GLint x, GLint y, GLint z, GLint w) {
+void GLES2TraceImplementation::Uniform4i(GLint location,
+ GLint x,
+ GLint y,
+ GLint z,
+ GLint w) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4i");
gl_->Uniform4i(location, x, y, z, w);
}
-void GLES2TraceImplementation::Uniform4iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2TraceImplementation::Uniform4iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4iv");
gl_->Uniform4iv(location, count, v);
}
-void GLES2TraceImplementation::UniformMatrix2fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2TraceImplementation::UniformMatrix2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix2fv");
gl_->UniformMatrix2fv(location, count, transpose, value);
}
-void GLES2TraceImplementation::UniformMatrix3fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2TraceImplementation::UniformMatrix3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix3fv");
gl_->UniformMatrix3fv(location, count, transpose, value);
}
-void GLES2TraceImplementation::UniformMatrix4fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2TraceImplementation::UniformMatrix4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix4fv");
gl_->UniformMatrix4fv(location, count, transpose, value);
}
@@ -783,96 +921,129 @@ void GLES2TraceImplementation::VertexAttrib1f(GLuint indx, GLfloat x) {
gl_->VertexAttrib1f(indx, x);
}
-void GLES2TraceImplementation::VertexAttrib1fv(
- GLuint indx, const GLfloat* values) {
+void GLES2TraceImplementation::VertexAttrib1fv(GLuint indx,
+ const GLfloat* values) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib1fv");
gl_->VertexAttrib1fv(indx, values);
}
-void GLES2TraceImplementation::VertexAttrib2f(
- GLuint indx, GLfloat x, GLfloat y) {
+void GLES2TraceImplementation::VertexAttrib2f(GLuint indx,
+ GLfloat x,
+ GLfloat y) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib2f");
gl_->VertexAttrib2f(indx, x, y);
}
-void GLES2TraceImplementation::VertexAttrib2fv(
- GLuint indx, const GLfloat* values) {
+void GLES2TraceImplementation::VertexAttrib2fv(GLuint indx,
+ const GLfloat* values) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib2fv");
gl_->VertexAttrib2fv(indx, values);
}
-void GLES2TraceImplementation::VertexAttrib3f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+void GLES2TraceImplementation::VertexAttrib3f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib3f");
gl_->VertexAttrib3f(indx, x, y, z);
}
-void GLES2TraceImplementation::VertexAttrib3fv(
- GLuint indx, const GLfloat* values) {
+void GLES2TraceImplementation::VertexAttrib3fv(GLuint indx,
+ const GLfloat* values) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib3fv");
gl_->VertexAttrib3fv(indx, values);
}
-void GLES2TraceImplementation::VertexAttrib4f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+void GLES2TraceImplementation::VertexAttrib4f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib4f");
gl_->VertexAttrib4f(indx, x, y, z, w);
}
-void GLES2TraceImplementation::VertexAttrib4fv(
- GLuint indx, const GLfloat* values) {
+void GLES2TraceImplementation::VertexAttrib4fv(GLuint indx,
+ const GLfloat* values) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib4fv");
gl_->VertexAttrib4fv(indx, values);
}
-void GLES2TraceImplementation::VertexAttribPointer(
- GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
- const void* ptr) {
+void GLES2TraceImplementation::VertexAttribPointer(GLuint indx,
+ GLint size,
+ GLenum type,
+ GLboolean normalized,
+ GLsizei stride,
+ const void* ptr) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribPointer");
gl_->VertexAttribPointer(indx, size, type, normalized, stride, ptr);
}
-void GLES2TraceImplementation::Viewport(
- GLint x, GLint y, GLsizei width, GLsizei height) {
+void GLES2TraceImplementation::Viewport(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Viewport");
gl_->Viewport(x, y, width, height);
}
-void GLES2TraceImplementation::BlitFramebufferCHROMIUM(
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
- GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
+void GLES2TraceImplementation::BlitFramebufferCHROMIUM(GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlitFramebufferCHROMIUM");
gl_->BlitFramebufferCHROMIUM(
srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
void GLES2TraceImplementation::RenderbufferStorageMultisampleCHROMIUM(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
+ GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
GLsizei height) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RenderbufferStorageMultisampleCHROMIUM"); // NOLINT
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::RenderbufferStorageMultisampleCHROMIUM"); // NOLINT
gl_->RenderbufferStorageMultisampleCHROMIUM(
target, samples, internalformat, width, height);
}
void GLES2TraceImplementation::RenderbufferStorageMultisampleEXT(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
+ GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
GLsizei height) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RenderbufferStorageMultisampleEXT"); // NOLINT
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::RenderbufferStorageMultisampleEXT"); // NOLINT
gl_->RenderbufferStorageMultisampleEXT(
target, samples, internalformat, width, height);
}
void GLES2TraceImplementation::FramebufferTexture2DMultisampleEXT(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level, GLsizei samples) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferTexture2DMultisampleEXT"); // NOLINT
+ GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level,
+ GLsizei samples) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::FramebufferTexture2DMultisampleEXT"); // NOLINT
gl_->FramebufferTexture2DMultisampleEXT(
target, attachment, textarget, texture, level, samples);
}
-void GLES2TraceImplementation::TexStorage2DEXT(
- GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
- GLsizei height) {
+void GLES2TraceImplementation::TexStorage2DEXT(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexStorage2DEXT");
gl_->TexStorage2DEXT(target, levels, internalFormat, width, height);
}
@@ -882,8 +1053,8 @@ void GLES2TraceImplementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
gl_->GenQueriesEXT(n, queries);
}
-void GLES2TraceImplementation::DeleteQueriesEXT(
- GLsizei n, const GLuint* queries) {
+void GLES2TraceImplementation::DeleteQueriesEXT(GLsizei n,
+ const GLuint* queries) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteQueriesEXT");
gl_->DeleteQueriesEXT(n, queries);
}
@@ -903,26 +1074,28 @@ void GLES2TraceImplementation::EndQueryEXT(GLenum target) {
gl_->EndQueryEXT(target);
}
-void GLES2TraceImplementation::GetQueryivEXT(
- GLenum target, GLenum pname, GLint* params) {
+void GLES2TraceImplementation::GetQueryivEXT(GLenum target,
+ GLenum pname,
+ GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryivEXT");
gl_->GetQueryivEXT(target, pname, params);
}
-void GLES2TraceImplementation::GetQueryObjectuivEXT(
- GLuint id, GLenum pname, GLuint* params) {
+void GLES2TraceImplementation::GetQueryObjectuivEXT(GLuint id,
+ GLenum pname,
+ GLuint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryObjectuivEXT");
gl_->GetQueryObjectuivEXT(id, pname, params);
}
-void GLES2TraceImplementation::InsertEventMarkerEXT(
- GLsizei length, const GLchar* marker) {
+void GLES2TraceImplementation::InsertEventMarkerEXT(GLsizei length,
+ const GLchar* marker) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::InsertEventMarkerEXT");
gl_->InsertEventMarkerEXT(length, marker);
}
-void GLES2TraceImplementation::PushGroupMarkerEXT(
- GLsizei length, const GLchar* marker) {
+void GLES2TraceImplementation::PushGroupMarkerEXT(GLsizei length,
+ const GLchar* marker) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PushGroupMarkerEXT");
gl_->PushGroupMarkerEXT(length, marker);
}
@@ -937,8 +1110,8 @@ void GLES2TraceImplementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
gl_->GenVertexArraysOES(n, arrays);
}
-void GLES2TraceImplementation::DeleteVertexArraysOES(
- GLsizei n, const GLuint* arrays) {
+void GLES2TraceImplementation::DeleteVertexArraysOES(GLsizei n,
+ const GLuint* arrays) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteVertexArraysOES");
gl_->DeleteVertexArraysOES(n, arrays);
}
@@ -958,38 +1131,44 @@ void GLES2TraceImplementation::SwapBuffers() {
gl_->SwapBuffers();
}
-GLuint GLES2TraceImplementation::GetMaxValueInBufferCHROMIUM(
- GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetMaxValueInBufferCHROMIUM"); // NOLINT
+GLuint GLES2TraceImplementation::GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
+ GLsizei count,
+ GLenum type,
+ GLuint offset) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::GetMaxValueInBufferCHROMIUM"); // NOLINT
return gl_->GetMaxValueInBufferCHROMIUM(buffer_id, count, type, offset);
}
-void GLES2TraceImplementation::GenSharedIdsCHROMIUM(
- GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) {
+void GLES2TraceImplementation::GenSharedIdsCHROMIUM(GLuint namespace_id,
+ GLuint id_offset,
+ GLsizei n,
+ GLuint* ids) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenSharedIdsCHROMIUM");
gl_->GenSharedIdsCHROMIUM(namespace_id, id_offset, n, ids);
}
-void GLES2TraceImplementation::DeleteSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) {
+void GLES2TraceImplementation::DeleteSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteSharedIdsCHROMIUM");
gl_->DeleteSharedIdsCHROMIUM(namespace_id, n, ids);
}
-void GLES2TraceImplementation::RegisterSharedIdsCHROMIUM(
- GLuint namespace_id, GLsizei n, const GLuint* ids) {
+void GLES2TraceImplementation::RegisterSharedIdsCHROMIUM(GLuint namespace_id,
+ GLsizei n,
+ const GLuint* ids) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RegisterSharedIdsCHROMIUM");
gl_->RegisterSharedIdsCHROMIUM(namespace_id, n, ids);
}
-GLboolean GLES2TraceImplementation::EnableFeatureCHROMIUM(
- const char* feature) {
+GLboolean GLES2TraceImplementation::EnableFeatureCHROMIUM(const char* feature) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EnableFeatureCHROMIUM");
return gl_->EnableFeatureCHROMIUM(feature);
}
-void* GLES2TraceImplementation::MapBufferCHROMIUM(
- GLuint target, GLenum access) {
+void* GLES2TraceImplementation::MapBufferCHROMIUM(GLuint target,
+ GLenum access) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapBufferCHROMIUM");
return gl_->MapBufferCHROMIUM(target, access);
}
@@ -999,8 +1178,8 @@ GLboolean GLES2TraceImplementation::UnmapBufferCHROMIUM(GLuint target) {
return gl_->UnmapBufferCHROMIUM(target);
}
-void* GLES2TraceImplementation::MapImageCHROMIUM(
- GLuint image_id, GLenum access) {
+void* GLES2TraceImplementation::MapImageCHROMIUM(GLuint image_id,
+ GLenum access) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapImageCHROMIUM");
return gl_->MapImageCHROMIUM(image_id, access);
}
@@ -1010,71 +1189,90 @@ void GLES2TraceImplementation::UnmapImageCHROMIUM(GLuint image_id) {
gl_->UnmapImageCHROMIUM(image_id);
}
-void* GLES2TraceImplementation::MapBufferSubDataCHROMIUM(
- GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) {
+void* GLES2TraceImplementation::MapBufferSubDataCHROMIUM(GLuint target,
+ GLintptr offset,
+ GLsizeiptr size,
+ GLenum access) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapBufferSubDataCHROMIUM");
return gl_->MapBufferSubDataCHROMIUM(target, offset, size, access);
}
void GLES2TraceImplementation::UnmapBufferSubDataCHROMIUM(const void* mem) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UnmapBufferSubDataCHROMIUM"); // NOLINT
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::UnmapBufferSubDataCHROMIUM"); // NOLINT
gl_->UnmapBufferSubDataCHROMIUM(mem);
}
-void* GLES2TraceImplementation::MapTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, GLenum access) {
+void* GLES2TraceImplementation::MapTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLenum access) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapTexSubImage2DCHROMIUM");
return gl_->MapTexSubImage2DCHROMIUM(
target, level, xoffset, yoffset, width, height, format, type, access);
}
void GLES2TraceImplementation::UnmapTexSubImage2DCHROMIUM(const void* mem) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UnmapTexSubImage2DCHROMIUM"); // NOLINT
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::UnmapTexSubImage2DCHROMIUM"); // NOLINT
gl_->UnmapTexSubImage2DCHROMIUM(mem);
}
-void GLES2TraceImplementation::ResizeCHROMIUM(
- GLuint width, GLuint height, GLfloat scale_factor) {
+void GLES2TraceImplementation::ResizeCHROMIUM(GLuint width,
+ GLuint height,
+ GLfloat scale_factor) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ResizeCHROMIUM");
gl_->ResizeCHROMIUM(width, height, scale_factor);
}
const GLchar* GLES2TraceImplementation::GetRequestableExtensionsCHROMIUM() {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetRequestableExtensionsCHROMIUM"); // NOLINT
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::GetRequestableExtensionsCHROMIUM"); // NOLINT
return gl_->GetRequestableExtensionsCHROMIUM();
}
-void GLES2TraceImplementation::RequestExtensionCHROMIUM(
- const char* extension) {
+void GLES2TraceImplementation::RequestExtensionCHROMIUM(const char* extension) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RequestExtensionCHROMIUM");
gl_->RequestExtensionCHROMIUM(extension);
}
void GLES2TraceImplementation::RateLimitOffscreenContextCHROMIUM() {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RateLimitOffscreenContextCHROMIUM"); // NOLINT
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::RateLimitOffscreenContextCHROMIUM"); // NOLINT
gl_->RateLimitOffscreenContextCHROMIUM();
}
-void GLES2TraceImplementation::GetMultipleIntegervCHROMIUM(
- const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetMultipleIntegervCHROMIUM"); // NOLINT
+void GLES2TraceImplementation::GetMultipleIntegervCHROMIUM(const GLenum* pnames,
+ GLuint count,
+ GLint* results,
+ GLsizeiptr size) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::GetMultipleIntegervCHROMIUM"); // NOLINT
gl_->GetMultipleIntegervCHROMIUM(pnames, count, results, size);
}
-void GLES2TraceImplementation::GetProgramInfoCHROMIUM(
- GLuint program, GLsizei bufsize, GLsizei* size, void* info) {
+void GLES2TraceImplementation::GetProgramInfoCHROMIUM(GLuint program,
+ GLsizei bufsize,
+ GLsizei* size,
+ void* info) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramInfoCHROMIUM");
gl_->GetProgramInfoCHROMIUM(program, bufsize, size, info);
}
GLuint GLES2TraceImplementation::CreateStreamTextureCHROMIUM(GLuint texture) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateStreamTextureCHROMIUM"); // NOLINT
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::CreateStreamTextureCHROMIUM"); // NOLINT
return gl_->CreateStreamTextureCHROMIUM(texture);
}
-GLuint GLES2TraceImplementation::CreateImageCHROMIUM(
- GLsizei width, GLsizei height, GLenum internalformat) {
+GLuint GLES2TraceImplementation::CreateImageCHROMIUM(GLsizei width,
+ GLsizei height,
+ GLenum internalformat) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateImageCHROMIUM");
return gl_->CreateImageCHROMIUM(width, height, internalformat);
}
@@ -1084,54 +1282,72 @@ void GLES2TraceImplementation::DestroyImageCHROMIUM(GLuint image_id) {
gl_->DestroyImageCHROMIUM(image_id);
}
-void GLES2TraceImplementation::GetImageParameterivCHROMIUM(
- GLuint image_id, GLenum pname, GLint* params) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetImageParameterivCHROMIUM"); // NOLINT
+void GLES2TraceImplementation::GetImageParameterivCHROMIUM(GLuint image_id,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::GetImageParameterivCHROMIUM"); // NOLINT
gl_->GetImageParameterivCHROMIUM(image_id, pname, params);
}
-void GLES2TraceImplementation::GetTranslatedShaderSourceANGLE(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetTranslatedShaderSourceANGLE"); // NOLINT
+void GLES2TraceImplementation::GetTranslatedShaderSourceANGLE(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::GetTranslatedShaderSourceANGLE"); // NOLINT
gl_->GetTranslatedShaderSourceANGLE(shader, bufsize, length, source);
}
-void GLES2TraceImplementation::PostSubBufferCHROMIUM(
- GLint x, GLint y, GLint width, GLint height) {
+void GLES2TraceImplementation::PostSubBufferCHROMIUM(GLint x,
+ GLint y,
+ GLint width,
+ GLint height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PostSubBufferCHROMIUM");
gl_->PostSubBufferCHROMIUM(x, y, width, height);
}
-void GLES2TraceImplementation::TexImageIOSurface2DCHROMIUM(
- GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
- GLuint plane) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexImageIOSurface2DCHROMIUM"); // NOLINT
+void GLES2TraceImplementation::TexImageIOSurface2DCHROMIUM(GLenum target,
+ GLsizei width,
+ GLsizei height,
+ GLuint ioSurfaceId,
+ GLuint plane) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::TexImageIOSurface2DCHROMIUM"); // NOLINT
gl_->TexImageIOSurface2DCHROMIUM(target, width, height, ioSurfaceId, plane);
}
-void GLES2TraceImplementation::CopyTextureCHROMIUM(
- GLenum target, GLenum source_id, GLenum dest_id, GLint level,
- GLint internalformat, GLenum dest_type) {
+void GLES2TraceImplementation::CopyTextureCHROMIUM(GLenum target,
+ GLenum source_id,
+ GLenum dest_id,
+ GLint level,
+ GLint internalformat,
+ GLenum dest_type) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTextureCHROMIUM");
gl_->CopyTextureCHROMIUM(
target, source_id, dest_id, level, internalformat, dest_type);
}
-void GLES2TraceImplementation::DrawArraysInstancedANGLE(
- GLenum mode, GLint first, GLsizei count, GLsizei primcount) {
+void GLES2TraceImplementation::DrawArraysInstancedANGLE(GLenum mode,
+ GLint first,
+ GLsizei count,
+ GLsizei primcount) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawArraysInstancedANGLE");
gl_->DrawArraysInstancedANGLE(mode, first, count, primcount);
}
-void GLES2TraceImplementation::DrawElementsInstancedANGLE(
- GLenum mode, GLsizei count, GLenum type, const void* indices,
- GLsizei primcount) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawElementsInstancedANGLE"); // NOLINT
+void GLES2TraceImplementation::DrawElementsInstancedANGLE(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices,
+ GLsizei primcount) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::DrawElementsInstancedANGLE"); // NOLINT
gl_->DrawElementsInstancedANGLE(mode, count, type, indices, primcount);
}
-void GLES2TraceImplementation::VertexAttribDivisorANGLE(
- GLuint index, GLuint divisor) {
+void GLES2TraceImplementation::VertexAttribDivisorANGLE(GLuint index,
+ GLuint divisor) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribDivisorANGLE");
gl_->VertexAttribDivisorANGLE(index, divisor);
}
@@ -1141,32 +1357,34 @@ void GLES2TraceImplementation::GenMailboxCHROMIUM(GLbyte* mailbox) {
gl_->GenMailboxCHROMIUM(mailbox);
}
-void GLES2TraceImplementation::ProduceTextureCHROMIUM(
- GLenum target, const GLbyte* mailbox) {
+void GLES2TraceImplementation::ProduceTextureCHROMIUM(GLenum target,
+ const GLbyte* mailbox) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ProduceTextureCHROMIUM");
gl_->ProduceTextureCHROMIUM(target, mailbox);
}
-void GLES2TraceImplementation::ConsumeTextureCHROMIUM(
- GLenum target, const GLbyte* mailbox) {
+void GLES2TraceImplementation::ConsumeTextureCHROMIUM(GLenum target,
+ const GLbyte* mailbox) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ConsumeTextureCHROMIUM");
gl_->ConsumeTextureCHROMIUM(target, mailbox);
}
-void GLES2TraceImplementation::BindUniformLocationCHROMIUM(
- GLuint program, GLint location, const char* name) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindUniformLocationCHROMIUM"); // NOLINT
+void GLES2TraceImplementation::BindUniformLocationCHROMIUM(GLuint program,
+ GLint location,
+ const char* name) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::BindUniformLocationCHROMIUM"); // NOLINT
gl_->BindUniformLocationCHROMIUM(program, location, name);
}
-void GLES2TraceImplementation::BindTexImage2DCHROMIUM(
- GLenum target, GLint imageId) {
+void GLES2TraceImplementation::BindTexImage2DCHROMIUM(GLenum target,
+ GLint imageId) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindTexImage2DCHROMIUM");
gl_->BindTexImage2DCHROMIUM(target, imageId);
}
-void GLES2TraceImplementation::ReleaseTexImage2DCHROMIUM(
- GLenum target, GLint imageId) {
+void GLES2TraceImplementation::ReleaseTexImage2DCHROMIUM(GLenum target,
+ GLint imageId) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReleaseTexImage2DCHROMIUM");
gl_->ReleaseTexImage2DCHROMIUM(target, imageId);
}
@@ -1181,37 +1399,58 @@ void GLES2TraceImplementation::TraceEndCHROMIUM() {
gl_->TraceEndCHROMIUM();
}
-void GLES2TraceImplementation::AsyncTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* data) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::AsyncTexSubImage2DCHROMIUM"); // NOLINT
+void GLES2TraceImplementation::AsyncTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* data) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::AsyncTexSubImage2DCHROMIUM"); // NOLINT
gl_->AsyncTexSubImage2DCHROMIUM(
target, level, xoffset, yoffset, width, height, format, type, data);
}
-void GLES2TraceImplementation::AsyncTexImage2DCHROMIUM(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) {
+void GLES2TraceImplementation::AsyncTexImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::AsyncTexImage2DCHROMIUM");
- gl_->AsyncTexImage2DCHROMIUM(
- target, level, internalformat, width, height, border, format, type,
- pixels);
+ gl_->AsyncTexImage2DCHROMIUM(target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ pixels);
}
void GLES2TraceImplementation::WaitAsyncTexImage2DCHROMIUM(GLenum target) {
- TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::WaitAsyncTexImage2DCHROMIUM"); // NOLINT
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::WaitAsyncTexImage2DCHROMIUM"); // NOLINT
gl_->WaitAsyncTexImage2DCHROMIUM(target);
}
void GLES2TraceImplementation::DiscardFramebufferEXT(
- GLenum target, GLsizei count, const GLenum* attachments) {
+ GLenum target,
+ GLsizei count,
+ const GLenum* attachments) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DiscardFramebufferEXT");
gl_->DiscardFramebufferEXT(target, count, attachments);
}
-void GLES2TraceImplementation::LoseContextCHROMIUM(
- GLenum current, GLenum other) {
+void GLES2TraceImplementation::LoseContextCHROMIUM(GLenum current,
+ GLenum other) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::LoseContextCHROMIUM");
gl_->LoseContextCHROMIUM(current, other);
}
@@ -1226,8 +1465,8 @@ void GLES2TraceImplementation::WaitSyncPointCHROMIUM(GLuint sync_point) {
gl_->WaitSyncPointCHROMIUM(sync_point);
}
-void GLES2TraceImplementation::DrawBuffersEXT(
- GLsizei count, const GLenum* bufs) {
+void GLES2TraceImplementation::DrawBuffersEXT(GLsizei count,
+ const GLenum* bufs) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawBuffersEXT");
gl_->DrawBuffersEXT(count, bufs);
}
@@ -1238,4 +1477,3 @@ void GLES2TraceImplementation::DiscardBackbufferCHROMIUM() {
}
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_IMPL_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/common/gles2_cmd_format_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
index 34c50c2..a3b6025 100644
--- a/gpu/command_buffer/common/gles2_cmd_format_autogen.h
+++ b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_AUTOGEN_H_
@@ -19,9 +21,7 @@ struct ActiveTexture {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _texture) {
SetHeader();
@@ -37,8 +37,7 @@ struct ActiveTexture {
uint32 texture;
};
-COMPILE_ASSERT(sizeof(ActiveTexture) == 8,
- Sizeof_ActiveTexture_is_not_8);
+COMPILE_ASSERT(sizeof(ActiveTexture) == 8, Sizeof_ActiveTexture_is_not_8);
COMPILE_ASSERT(offsetof(ActiveTexture, header) == 0,
OffsetOf_ActiveTexture_header_not_0);
COMPILE_ASSERT(offsetof(ActiveTexture, texture) == 4,
@@ -54,9 +53,7 @@ struct AttachShader {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _program, GLuint _shader) {
SetHeader();
@@ -74,8 +71,7 @@ struct AttachShader {
uint32 shader;
};
-COMPILE_ASSERT(sizeof(AttachShader) == 12,
- Sizeof_AttachShader_is_not_12);
+COMPILE_ASSERT(sizeof(AttachShader) == 12, Sizeof_AttachShader_is_not_12);
COMPILE_ASSERT(offsetof(AttachShader, header) == 0,
OffsetOf_AttachShader_header_not_0);
COMPILE_ASSERT(offsetof(AttachShader, program) == 4,
@@ -93,13 +89,13 @@ struct BindAttribLocation {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _program, GLuint _index, uint32 _name_shm_id,
- uint32 _name_shm_offset, uint32 _data_size) {
+ void Init(GLuint _program,
+ GLuint _index,
+ uint32 _name_shm_id,
+ uint32 _name_shm_offset,
+ uint32 _data_size) {
SetHeader();
program = _program;
index = _index;
@@ -108,12 +104,14 @@ struct BindAttribLocation {
data_size = _data_size;
}
- void* Set(
- void* cmd, GLuint _program, GLuint _index, uint32 _name_shm_id,
- uint32 _name_shm_offset, uint32 _data_size) {
- static_cast<ValueType*>(
- cmd)->Init(
- _program, _index, _name_shm_id, _name_shm_offset, _data_size);
+ void* Set(void* cmd,
+ GLuint _program,
+ GLuint _index,
+ uint32 _name_shm_id,
+ uint32 _name_shm_offset,
+ uint32 _data_size) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_program, _index, _name_shm_id, _name_shm_offset, _data_size);
return NextCmdAddress<ValueType>(cmd);
}
@@ -150,9 +148,7 @@ struct BindAttribLocationBucket {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _program, GLuint _index, uint32 _name_bucket_id) {
SetHeader();
@@ -161,8 +157,7 @@ struct BindAttribLocationBucket {
name_bucket_id = _name_bucket_id;
}
- void* Set(
- void* cmd, GLuint _program, GLuint _index, uint32 _name_bucket_id) {
+ void* Set(void* cmd, GLuint _program, GLuint _index, uint32 _name_bucket_id) {
static_cast<ValueType*>(cmd)->Init(_program, _index, _name_bucket_id);
return NextCmdAddress<ValueType>(cmd);
}
@@ -194,9 +189,7 @@ struct BindBuffer {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target, GLuint _buffer) {
SetHeader();
@@ -214,8 +207,7 @@ struct BindBuffer {
uint32 buffer;
};
-COMPILE_ASSERT(sizeof(BindBuffer) == 12,
- Sizeof_BindBuffer_is_not_12);
+COMPILE_ASSERT(sizeof(BindBuffer) == 12, Sizeof_BindBuffer_is_not_12);
COMPILE_ASSERT(offsetof(BindBuffer, header) == 0,
OffsetOf_BindBuffer_header_not_0);
COMPILE_ASSERT(offsetof(BindBuffer, target) == 4,
@@ -233,9 +225,7 @@ struct BindFramebuffer {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target, GLuint _framebuffer) {
SetHeader();
@@ -253,8 +243,7 @@ struct BindFramebuffer {
uint32 framebuffer;
};
-COMPILE_ASSERT(sizeof(BindFramebuffer) == 12,
- Sizeof_BindFramebuffer_is_not_12);
+COMPILE_ASSERT(sizeof(BindFramebuffer) == 12, Sizeof_BindFramebuffer_is_not_12);
COMPILE_ASSERT(offsetof(BindFramebuffer, header) == 0,
OffsetOf_BindFramebuffer_header_not_0);
COMPILE_ASSERT(offsetof(BindFramebuffer, target) == 4,
@@ -272,9 +261,7 @@ struct BindRenderbuffer {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target, GLuint _renderbuffer) {
SetHeader();
@@ -311,9 +298,7 @@ struct BindTexture {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target, GLuint _texture) {
SetHeader();
@@ -331,8 +316,7 @@ struct BindTexture {
uint32 texture;
};
-COMPILE_ASSERT(sizeof(BindTexture) == 12,
- Sizeof_BindTexture_is_not_12);
+COMPILE_ASSERT(sizeof(BindTexture) == 12, Sizeof_BindTexture_is_not_12);
COMPILE_ASSERT(offsetof(BindTexture, header) == 0,
OffsetOf_BindTexture_header_not_0);
COMPILE_ASSERT(offsetof(BindTexture, target) == 4,
@@ -350,9 +334,7 @@ struct BlendColor {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLclampf _red, GLclampf _green, GLclampf _blue, GLclampf _alpha) {
SetHeader();
@@ -362,9 +344,11 @@ struct BlendColor {
alpha = _alpha;
}
- void* Set(
- void* cmd, GLclampf _red, GLclampf _green, GLclampf _blue,
- GLclampf _alpha) {
+ void* Set(void* cmd,
+ GLclampf _red,
+ GLclampf _green,
+ GLclampf _blue,
+ GLclampf _alpha) {
static_cast<ValueType*>(cmd)->Init(_red, _green, _blue, _alpha);
return NextCmdAddress<ValueType>(cmd);
}
@@ -376,12 +360,10 @@ struct BlendColor {
float alpha;
};
-COMPILE_ASSERT(sizeof(BlendColor) == 20,
- Sizeof_BlendColor_is_not_20);
+COMPILE_ASSERT(sizeof(BlendColor) == 20, Sizeof_BlendColor_is_not_20);
COMPILE_ASSERT(offsetof(BlendColor, header) == 0,
OffsetOf_BlendColor_header_not_0);
-COMPILE_ASSERT(offsetof(BlendColor, red) == 4,
- OffsetOf_BlendColor_red_not_4);
+COMPILE_ASSERT(offsetof(BlendColor, red) == 4, OffsetOf_BlendColor_red_not_4);
COMPILE_ASSERT(offsetof(BlendColor, green) == 8,
OffsetOf_BlendColor_green_not_8);
COMPILE_ASSERT(offsetof(BlendColor, blue) == 12,
@@ -399,9 +381,7 @@ struct BlendEquation {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _mode) {
SetHeader();
@@ -417,8 +397,7 @@ struct BlendEquation {
uint32 mode;
};
-COMPILE_ASSERT(sizeof(BlendEquation) == 8,
- Sizeof_BlendEquation_is_not_8);
+COMPILE_ASSERT(sizeof(BlendEquation) == 8, Sizeof_BlendEquation_is_not_8);
COMPILE_ASSERT(offsetof(BlendEquation, header) == 0,
OffsetOf_BlendEquation_header_not_0);
COMPILE_ASSERT(offsetof(BlendEquation, mode) == 4,
@@ -434,9 +413,7 @@ struct BlendEquationSeparate {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _modeRGB, GLenum _modeAlpha) {
SetHeader();
@@ -473,9 +450,7 @@ struct BlendFunc {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _sfactor, GLenum _dfactor) {
SetHeader();
@@ -493,8 +468,7 @@ struct BlendFunc {
uint32 dfactor;
};
-COMPILE_ASSERT(sizeof(BlendFunc) == 12,
- Sizeof_BlendFunc_is_not_12);
+COMPILE_ASSERT(sizeof(BlendFunc) == 12, Sizeof_BlendFunc_is_not_12);
COMPILE_ASSERT(offsetof(BlendFunc, header) == 0,
OffsetOf_BlendFunc_header_not_0);
COMPILE_ASSERT(offsetof(BlendFunc, sfactor) == 4,
@@ -512,12 +486,12 @@ struct BlendFuncSeparate {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _srcRGB, GLenum _dstRGB, GLenum _srcAlpha, GLenum _dstAlpha) {
+ void Init(GLenum _srcRGB,
+ GLenum _dstRGB,
+ GLenum _srcAlpha,
+ GLenum _dstAlpha) {
SetHeader();
srcRGB = _srcRGB;
dstRGB = _dstRGB;
@@ -525,9 +499,11 @@ struct BlendFuncSeparate {
dstAlpha = _dstAlpha;
}
- void* Set(
- void* cmd, GLenum _srcRGB, GLenum _dstRGB, GLenum _srcAlpha,
- GLenum _dstAlpha) {
+ void* Set(void* cmd,
+ GLenum _srcRGB,
+ GLenum _dstRGB,
+ GLenum _srcAlpha,
+ GLenum _dstAlpha) {
static_cast<ValueType*>(cmd)->Init(_srcRGB, _dstRGB, _srcAlpha, _dstAlpha);
return NextCmdAddress<ValueType>(cmd);
}
@@ -562,13 +538,13 @@ struct BufferData {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLsizeiptr _size, uint32 _data_shm_id,
- uint32 _data_shm_offset, GLenum _usage) {
+ void Init(GLenum _target,
+ GLsizeiptr _size,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset,
+ GLenum _usage) {
SetHeader();
target = _target;
size = _size;
@@ -577,11 +553,14 @@ struct BufferData {
usage = _usage;
}
- void* Set(
- void* cmd, GLenum _target, GLsizeiptr _size, uint32 _data_shm_id,
- uint32 _data_shm_offset, GLenum _usage) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _size, _data_shm_id, _data_shm_offset, _usage);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLsizeiptr _size,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset,
+ GLenum _usage) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _size, _data_shm_id, _data_shm_offset, _usage);
return NextCmdAddress<ValueType>(cmd);
}
@@ -593,14 +572,12 @@ struct BufferData {
uint32 usage;
};
-COMPILE_ASSERT(sizeof(BufferData) == 24,
- Sizeof_BufferData_is_not_24);
+COMPILE_ASSERT(sizeof(BufferData) == 24, Sizeof_BufferData_is_not_24);
COMPILE_ASSERT(offsetof(BufferData, header) == 0,
OffsetOf_BufferData_header_not_0);
COMPILE_ASSERT(offsetof(BufferData, target) == 4,
OffsetOf_BufferData_target_not_4);
-COMPILE_ASSERT(offsetof(BufferData, size) == 8,
- OffsetOf_BufferData_size_not_8);
+COMPILE_ASSERT(offsetof(BufferData, size) == 8, OffsetOf_BufferData_size_not_8);
COMPILE_ASSERT(offsetof(BufferData, data_shm_id) == 12,
OffsetOf_BufferData_data_shm_id_not_12);
COMPILE_ASSERT(offsetof(BufferData, data_shm_offset) == 16,
@@ -618,13 +595,13 @@ struct BufferSubData {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLintptr _offset, GLsizeiptr _size, uint32 _data_shm_id,
- uint32 _data_shm_offset) {
+ void Init(GLenum _target,
+ GLintptr _offset,
+ GLsizeiptr _size,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
SetHeader();
target = _target;
offset = _offset;
@@ -633,11 +610,14 @@ struct BufferSubData {
data_shm_offset = _data_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLintptr _offset, GLsizeiptr _size,
- uint32 _data_shm_id, uint32 _data_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _offset, _size, _data_shm_id, _data_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLintptr _offset,
+ GLsizeiptr _size,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _offset, _size, _data_shm_id, _data_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -649,8 +629,7 @@ struct BufferSubData {
uint32 data_shm_offset;
};
-COMPILE_ASSERT(sizeof(BufferSubData) == 24,
- Sizeof_BufferSubData_is_not_24);
+COMPILE_ASSERT(sizeof(BufferSubData) == 24, Sizeof_BufferSubData_is_not_24);
COMPILE_ASSERT(offsetof(BufferSubData, header) == 0,
OffsetOf_BufferSubData_header_not_0);
COMPILE_ASSERT(offsetof(BufferSubData, target) == 4,
@@ -676,9 +655,7 @@ struct CheckFramebufferStatus {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target, uint32 _result_shm_id, uint32 _result_shm_offset) {
SetHeader();
@@ -687,11 +664,12 @@ struct CheckFramebufferStatus {
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, uint32 _result_shm_id,
- uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _result_shm_id, _result_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -722,9 +700,7 @@ struct Clear {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLbitfield _mask) {
SetHeader();
@@ -740,12 +716,9 @@ struct Clear {
uint32 mask;
};
-COMPILE_ASSERT(sizeof(Clear) == 8,
- Sizeof_Clear_is_not_8);
-COMPILE_ASSERT(offsetof(Clear, header) == 0,
- OffsetOf_Clear_header_not_0);
-COMPILE_ASSERT(offsetof(Clear, mask) == 4,
- OffsetOf_Clear_mask_not_4);
+COMPILE_ASSERT(sizeof(Clear) == 8, Sizeof_Clear_is_not_8);
+COMPILE_ASSERT(offsetof(Clear, header) == 0, OffsetOf_Clear_header_not_0);
+COMPILE_ASSERT(offsetof(Clear, mask) == 4, OffsetOf_Clear_mask_not_4);
struct ClearColor {
typedef ClearColor ValueType;
@@ -757,9 +730,7 @@ struct ClearColor {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLclampf _red, GLclampf _green, GLclampf _blue, GLclampf _alpha) {
SetHeader();
@@ -769,9 +740,11 @@ struct ClearColor {
alpha = _alpha;
}
- void* Set(
- void* cmd, GLclampf _red, GLclampf _green, GLclampf _blue,
- GLclampf _alpha) {
+ void* Set(void* cmd,
+ GLclampf _red,
+ GLclampf _green,
+ GLclampf _blue,
+ GLclampf _alpha) {
static_cast<ValueType*>(cmd)->Init(_red, _green, _blue, _alpha);
return NextCmdAddress<ValueType>(cmd);
}
@@ -783,12 +756,10 @@ struct ClearColor {
float alpha;
};
-COMPILE_ASSERT(sizeof(ClearColor) == 20,
- Sizeof_ClearColor_is_not_20);
+COMPILE_ASSERT(sizeof(ClearColor) == 20, Sizeof_ClearColor_is_not_20);
COMPILE_ASSERT(offsetof(ClearColor, header) == 0,
OffsetOf_ClearColor_header_not_0);
-COMPILE_ASSERT(offsetof(ClearColor, red) == 4,
- OffsetOf_ClearColor_red_not_4);
+COMPILE_ASSERT(offsetof(ClearColor, red) == 4, OffsetOf_ClearColor_red_not_4);
COMPILE_ASSERT(offsetof(ClearColor, green) == 8,
OffsetOf_ClearColor_green_not_8);
COMPILE_ASSERT(offsetof(ClearColor, blue) == 12,
@@ -806,9 +777,7 @@ struct ClearDepthf {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLclampf _depth) {
SetHeader();
@@ -824,8 +793,7 @@ struct ClearDepthf {
float depth;
};
-COMPILE_ASSERT(sizeof(ClearDepthf) == 8,
- Sizeof_ClearDepthf_is_not_8);
+COMPILE_ASSERT(sizeof(ClearDepthf) == 8, Sizeof_ClearDepthf_is_not_8);
COMPILE_ASSERT(offsetof(ClearDepthf, header) == 0,
OffsetOf_ClearDepthf_header_not_0);
COMPILE_ASSERT(offsetof(ClearDepthf, depth) == 4,
@@ -841,9 +809,7 @@ struct ClearStencil {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _s) {
SetHeader();
@@ -859,12 +825,10 @@ struct ClearStencil {
int32 s;
};
-COMPILE_ASSERT(sizeof(ClearStencil) == 8,
- Sizeof_ClearStencil_is_not_8);
+COMPILE_ASSERT(sizeof(ClearStencil) == 8, Sizeof_ClearStencil_is_not_8);
COMPILE_ASSERT(offsetof(ClearStencil, header) == 0,
OffsetOf_ClearStencil_header_not_0);
-COMPILE_ASSERT(offsetof(ClearStencil, s) == 4,
- OffsetOf_ClearStencil_s_not_4);
+COMPILE_ASSERT(offsetof(ClearStencil, s) == 4, OffsetOf_ClearStencil_s_not_4);
struct ColorMask {
typedef ColorMask ValueType;
@@ -876,12 +840,12 @@ struct ColorMask {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLboolean _red, GLboolean _green, GLboolean _blue, GLboolean _alpha) {
+ void Init(GLboolean _red,
+ GLboolean _green,
+ GLboolean _blue,
+ GLboolean _alpha) {
SetHeader();
red = _red;
green = _green;
@@ -889,9 +853,11 @@ struct ColorMask {
alpha = _alpha;
}
- void* Set(
- void* cmd, GLboolean _red, GLboolean _green, GLboolean _blue,
- GLboolean _alpha) {
+ void* Set(void* cmd,
+ GLboolean _red,
+ GLboolean _green,
+ GLboolean _blue,
+ GLboolean _alpha) {
static_cast<ValueType*>(cmd)->Init(_red, _green, _blue, _alpha);
return NextCmdAddress<ValueType>(cmd);
}
@@ -903,16 +869,12 @@ struct ColorMask {
uint32 alpha;
};
-COMPILE_ASSERT(sizeof(ColorMask) == 20,
- Sizeof_ColorMask_is_not_20);
+COMPILE_ASSERT(sizeof(ColorMask) == 20, Sizeof_ColorMask_is_not_20);
COMPILE_ASSERT(offsetof(ColorMask, header) == 0,
OffsetOf_ColorMask_header_not_0);
-COMPILE_ASSERT(offsetof(ColorMask, red) == 4,
- OffsetOf_ColorMask_red_not_4);
-COMPILE_ASSERT(offsetof(ColorMask, green) == 8,
- OffsetOf_ColorMask_green_not_8);
-COMPILE_ASSERT(offsetof(ColorMask, blue) == 12,
- OffsetOf_ColorMask_blue_not_12);
+COMPILE_ASSERT(offsetof(ColorMask, red) == 4, OffsetOf_ColorMask_red_not_4);
+COMPILE_ASSERT(offsetof(ColorMask, green) == 8, OffsetOf_ColorMask_green_not_8);
+COMPILE_ASSERT(offsetof(ColorMask, blue) == 12, OffsetOf_ColorMask_blue_not_12);
COMPILE_ASSERT(offsetof(ColorMask, alpha) == 16,
OffsetOf_ColorMask_alpha_not_16);
@@ -926,9 +888,7 @@ struct CompileShader {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _shader) {
SetHeader();
@@ -944,8 +904,7 @@ struct CompileShader {
uint32 shader;
};
-COMPILE_ASSERT(sizeof(CompileShader) == 8,
- Sizeof_CompileShader_is_not_8);
+COMPILE_ASSERT(sizeof(CompileShader) == 8, Sizeof_CompileShader_is_not_8);
COMPILE_ASSERT(offsetof(CompileShader, header) == 0,
OffsetOf_CompileShader_header_not_0);
COMPILE_ASSERT(offsetof(CompileShader, shader) == 4,
@@ -961,14 +920,17 @@ struct CompressedTexImage2D {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLint _level, GLenum _internalformat, GLsizei _width,
- GLsizei _height, GLint _border, GLsizei _imageSize, uint32 _data_shm_id,
- uint32 _data_shm_offset) {
+ void Init(GLenum _target,
+ GLint _level,
+ GLenum _internalformat,
+ GLsizei _width,
+ GLsizei _height,
+ GLint _border,
+ GLsizei _imageSize,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
SetHeader();
target = _target;
level = _level;
@@ -981,14 +943,25 @@ struct CompressedTexImage2D {
data_shm_offset = _data_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLint _level, GLenum _internalformat,
- GLsizei _width, GLsizei _height, GLint _border, GLsizei _imageSize,
- uint32 _data_shm_id, uint32 _data_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _level, _internalformat, _width, _height, _border,
- _imageSize, _data_shm_id, _data_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLint _level,
+ GLenum _internalformat,
+ GLsizei _width,
+ GLsizei _height,
+ GLint _border,
+ GLsizei _imageSize,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
+ static_cast<ValueType*>(cmd)->Init(_target,
+ _level,
+ _internalformat,
+ _width,
+ _height,
+ _border,
+ _imageSize,
+ _data_shm_id,
+ _data_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -1037,13 +1010,15 @@ struct CompressedTexImage2DBucket {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLint _level, GLenum _internalformat, GLsizei _width,
- GLsizei _height, GLint _border, GLuint _bucket_id) {
+ void Init(GLenum _target,
+ GLint _level,
+ GLenum _internalformat,
+ GLsizei _width,
+ GLsizei _height,
+ GLint _border,
+ GLuint _bucket_id) {
SetHeader();
target = _target;
level = _level;
@@ -1054,13 +1029,16 @@ struct CompressedTexImage2DBucket {
bucket_id = _bucket_id;
}
- void* Set(
- void* cmd, GLenum _target, GLint _level, GLenum _internalformat,
- GLsizei _width, GLsizei _height, GLint _border, GLuint _bucket_id) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _level, _internalformat, _width, _height, _border,
- _bucket_id);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLint _level,
+ GLenum _internalformat,
+ GLsizei _width,
+ GLsizei _height,
+ GLint _border,
+ GLuint _bucket_id) {
+ static_cast<ValueType*>(cmd)->Init(
+ _target, _level, _internalformat, _width, _height, _border, _bucket_id);
return NextCmdAddress<ValueType>(cmd);
}
@@ -1103,14 +1081,18 @@ struct CompressedTexSubImage2D {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
- GLsizei _width, GLsizei _height, GLenum _format, GLsizei _imageSize,
- uint32 _data_shm_id, uint32 _data_shm_offset) {
+ void Init(GLenum _target,
+ GLint _level,
+ GLint _xoffset,
+ GLint _yoffset,
+ GLsizei _width,
+ GLsizei _height,
+ GLenum _format,
+ GLsizei _imageSize,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
SetHeader();
target = _target;
level = _level;
@@ -1124,14 +1106,27 @@ struct CompressedTexSubImage2D {
data_shm_offset = _data_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
- GLsizei _width, GLsizei _height, GLenum _format, GLsizei _imageSize,
- uint32 _data_shm_id, uint32 _data_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _level, _xoffset, _yoffset, _width, _height, _format,
- _imageSize, _data_shm_id, _data_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLint _level,
+ GLint _xoffset,
+ GLint _yoffset,
+ GLsizei _width,
+ GLsizei _height,
+ GLenum _format,
+ GLsizei _imageSize,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
+ static_cast<ValueType*>(cmd)->Init(_target,
+ _level,
+ _xoffset,
+ _yoffset,
+ _width,
+ _height,
+ _format,
+ _imageSize,
+ _data_shm_id,
+ _data_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -1183,13 +1178,16 @@ struct CompressedTexSubImage2DBucket {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
- GLsizei _width, GLsizei _height, GLenum _format, GLuint _bucket_id) {
+ void Init(GLenum _target,
+ GLint _level,
+ GLint _xoffset,
+ GLint _yoffset,
+ GLsizei _width,
+ GLsizei _height,
+ GLenum _format,
+ GLuint _bucket_id) {
SetHeader();
target = _target;
level = _level;
@@ -1201,13 +1199,23 @@ struct CompressedTexSubImage2DBucket {
bucket_id = _bucket_id;
}
- void* Set(
- void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
- GLsizei _width, GLsizei _height, GLenum _format, GLuint _bucket_id) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _level, _xoffset, _yoffset, _width, _height, _format,
- _bucket_id);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLint _level,
+ GLint _xoffset,
+ GLint _yoffset,
+ GLsizei _width,
+ GLsizei _height,
+ GLenum _format,
+ GLuint _bucket_id) {
+ static_cast<ValueType*>(cmd)->Init(_target,
+ _level,
+ _xoffset,
+ _yoffset,
+ _width,
+ _height,
+ _format,
+ _bucket_id);
return NextCmdAddress<ValueType>(cmd);
}
@@ -1253,13 +1261,16 @@ struct CopyTexImage2D {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLint _level, GLenum _internalformat, GLint _x, GLint _y,
- GLsizei _width, GLsizei _height, GLint _border) {
+ void Init(GLenum _target,
+ GLint _level,
+ GLenum _internalformat,
+ GLint _x,
+ GLint _y,
+ GLsizei _width,
+ GLsizei _height,
+ GLint _border) {
SetHeader();
target = _target;
level = _level;
@@ -1271,13 +1282,17 @@ struct CopyTexImage2D {
border = _border;
}
- void* Set(
- void* cmd, GLenum _target, GLint _level, GLenum _internalformat, GLint _x,
- GLint _y, GLsizei _width, GLsizei _height, GLint _border) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _level, _internalformat, _x, _y, _width, _height,
- _border);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLint _level,
+ GLenum _internalformat,
+ GLint _x,
+ GLint _y,
+ GLsizei _width,
+ GLsizei _height,
+ GLint _border) {
+ static_cast<ValueType*>(cmd)->Init(
+ _target, _level, _internalformat, _x, _y, _width, _height, _border);
return NextCmdAddress<ValueType>(cmd);
}
@@ -1292,8 +1307,7 @@ struct CopyTexImage2D {
int32 border;
};
-COMPILE_ASSERT(sizeof(CopyTexImage2D) == 36,
- Sizeof_CopyTexImage2D_is_not_36);
+COMPILE_ASSERT(sizeof(CopyTexImage2D) == 36, Sizeof_CopyTexImage2D_is_not_36);
COMPILE_ASSERT(offsetof(CopyTexImage2D, header) == 0,
OffsetOf_CopyTexImage2D_header_not_0);
COMPILE_ASSERT(offsetof(CopyTexImage2D, target) == 4,
@@ -1323,13 +1337,16 @@ struct CopyTexSubImage2D {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset, GLint _x,
- GLint _y, GLsizei _width, GLsizei _height) {
+ void Init(GLenum _target,
+ GLint _level,
+ GLint _xoffset,
+ GLint _yoffset,
+ GLint _x,
+ GLint _y,
+ GLsizei _width,
+ GLsizei _height) {
SetHeader();
target = _target;
level = _level;
@@ -1341,12 +1358,17 @@ struct CopyTexSubImage2D {
height = _height;
}
- void* Set(
- void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
- GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _level, _xoffset, _yoffset, _x, _y, _width, _height);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLint _level,
+ GLint _xoffset,
+ GLint _yoffset,
+ GLint _x,
+ GLint _y,
+ GLsizei _width,
+ GLsizei _height) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _level, _xoffset, _yoffset, _x, _y, _width, _height);
return NextCmdAddress<ValueType>(cmd);
}
@@ -1392,9 +1414,7 @@ struct CreateProgram {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(uint32 _client_id) {
SetHeader();
@@ -1410,8 +1430,7 @@ struct CreateProgram {
uint32 client_id;
};
-COMPILE_ASSERT(sizeof(CreateProgram) == 8,
- Sizeof_CreateProgram_is_not_8);
+COMPILE_ASSERT(sizeof(CreateProgram) == 8, Sizeof_CreateProgram_is_not_8);
COMPILE_ASSERT(offsetof(CreateProgram, header) == 0,
OffsetOf_CreateProgram_header_not_0);
COMPILE_ASSERT(offsetof(CreateProgram, client_id) == 4,
@@ -1427,9 +1446,7 @@ struct CreateShader {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _type, uint32 _client_id) {
SetHeader();
@@ -1447,8 +1464,7 @@ struct CreateShader {
uint32 client_id;
};
-COMPILE_ASSERT(sizeof(CreateShader) == 12,
- Sizeof_CreateShader_is_not_12);
+COMPILE_ASSERT(sizeof(CreateShader) == 12, Sizeof_CreateShader_is_not_12);
COMPILE_ASSERT(offsetof(CreateShader, header) == 0,
OffsetOf_CreateShader_header_not_0);
COMPILE_ASSERT(offsetof(CreateShader, type) == 4,
@@ -1466,9 +1482,7 @@ struct CullFace {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _mode) {
SetHeader();
@@ -1484,12 +1498,9 @@ struct CullFace {
uint32 mode;
};
-COMPILE_ASSERT(sizeof(CullFace) == 8,
- Sizeof_CullFace_is_not_8);
-COMPILE_ASSERT(offsetof(CullFace, header) == 0,
- OffsetOf_CullFace_header_not_0);
-COMPILE_ASSERT(offsetof(CullFace, mode) == 4,
- OffsetOf_CullFace_mode_not_4);
+COMPILE_ASSERT(sizeof(CullFace) == 8, Sizeof_CullFace_is_not_8);
+COMPILE_ASSERT(offsetof(CullFace, header) == 0, OffsetOf_CullFace_header_not_0);
+COMPILE_ASSERT(offsetof(CullFace, mode) == 4, OffsetOf_CullFace_mode_not_4);
struct DeleteBuffers {
typedef DeleteBuffers ValueType;
@@ -1501,9 +1512,7 @@ struct DeleteBuffers {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLsizei _n, uint32 _buffers_shm_id, uint32 _buffers_shm_offset) {
SetHeader();
@@ -1512,11 +1521,12 @@ struct DeleteBuffers {
buffers_shm_offset = _buffers_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _buffers_shm_id,
- uint32 _buffers_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_n, _buffers_shm_id, _buffers_shm_offset);
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _buffers_shm_id,
+ uint32 _buffers_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_n, _buffers_shm_id, _buffers_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -1526,12 +1536,10 @@ struct DeleteBuffers {
uint32 buffers_shm_offset;
};
-COMPILE_ASSERT(sizeof(DeleteBuffers) == 16,
- Sizeof_DeleteBuffers_is_not_16);
+COMPILE_ASSERT(sizeof(DeleteBuffers) == 16, Sizeof_DeleteBuffers_is_not_16);
COMPILE_ASSERT(offsetof(DeleteBuffers, header) == 0,
OffsetOf_DeleteBuffers_header_not_0);
-COMPILE_ASSERT(offsetof(DeleteBuffers, n) == 4,
- OffsetOf_DeleteBuffers_n_not_4);
+COMPILE_ASSERT(offsetof(DeleteBuffers, n) == 4, OffsetOf_DeleteBuffers_n_not_4);
COMPILE_ASSERT(offsetof(DeleteBuffers, buffers_shm_id) == 8,
OffsetOf_DeleteBuffers_buffers_shm_id_not_8);
COMPILE_ASSERT(offsetof(DeleteBuffers, buffers_shm_offset) == 12,
@@ -1548,8 +1556,8 @@ struct DeleteBuffersImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -1559,8 +1567,7 @@ struct DeleteBuffersImmediate {
void Init(GLsizei _n, const GLuint* _buffers) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _buffers, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _buffers, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, const GLuint* _buffers) {
@@ -1590,24 +1597,23 @@ struct DeleteFramebuffers {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLsizei _n, uint32 _framebuffers_shm_id,
- uint32 _framebuffers_shm_offset) {
+ void Init(GLsizei _n,
+ uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
SetHeader();
n = _n;
framebuffers_shm_id = _framebuffers_shm_id;
framebuffers_shm_offset = _framebuffers_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _framebuffers_shm_id,
- uint32 _framebuffers_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_n, _framebuffers_shm_id, _framebuffers_shm_offset);
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_n, _framebuffers_shm_id, _framebuffers_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -1639,8 +1645,8 @@ struct DeleteFramebuffersImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -1650,8 +1656,7 @@ struct DeleteFramebuffersImmediate {
void Init(GLsizei _n, const GLuint* _framebuffers) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _framebuffers, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _framebuffers, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, const GLuint* _framebuffers) {
@@ -1681,9 +1686,7 @@ struct DeleteProgram {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _program) {
SetHeader();
@@ -1699,8 +1702,7 @@ struct DeleteProgram {
uint32 program;
};
-COMPILE_ASSERT(sizeof(DeleteProgram) == 8,
- Sizeof_DeleteProgram_is_not_8);
+COMPILE_ASSERT(sizeof(DeleteProgram) == 8, Sizeof_DeleteProgram_is_not_8);
COMPILE_ASSERT(offsetof(DeleteProgram, header) == 0,
OffsetOf_DeleteProgram_header_not_0);
COMPILE_ASSERT(offsetof(DeleteProgram, program) == 4,
@@ -1716,24 +1718,23 @@ struct DeleteRenderbuffers {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLsizei _n, uint32 _renderbuffers_shm_id,
- uint32 _renderbuffers_shm_offset) {
+ void Init(GLsizei _n,
+ uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
SetHeader();
n = _n;
renderbuffers_shm_id = _renderbuffers_shm_id;
renderbuffers_shm_offset = _renderbuffers_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _renderbuffers_shm_id,
- uint32 _renderbuffers_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_n, _renderbuffers_shm_id, _renderbuffers_shm_offset);
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_n, _renderbuffers_shm_id, _renderbuffers_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -1765,8 +1766,8 @@ struct DeleteRenderbuffersImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -1776,8 +1777,7 @@ struct DeleteRenderbuffersImmediate {
void Init(GLsizei _n, const GLuint* _renderbuffers) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _renderbuffers, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _renderbuffers, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, const GLuint* _renderbuffers) {
@@ -1807,9 +1807,7 @@ struct DeleteShader {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _shader) {
SetHeader();
@@ -1825,8 +1823,7 @@ struct DeleteShader {
uint32 shader;
};
-COMPILE_ASSERT(sizeof(DeleteShader) == 8,
- Sizeof_DeleteShader_is_not_8);
+COMPILE_ASSERT(sizeof(DeleteShader) == 8, Sizeof_DeleteShader_is_not_8);
COMPILE_ASSERT(offsetof(DeleteShader, header) == 0,
OffsetOf_DeleteShader_header_not_0);
COMPILE_ASSERT(offsetof(DeleteShader, shader) == 4,
@@ -1842,9 +1839,7 @@ struct DeleteTextures {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLsizei _n, uint32 _textures_shm_id, uint32 _textures_shm_offset) {
SetHeader();
@@ -1853,11 +1848,12 @@ struct DeleteTextures {
textures_shm_offset = _textures_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _textures_shm_id,
- uint32 _textures_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_n, _textures_shm_id, _textures_shm_offset);
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _textures_shm_id,
+ uint32 _textures_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_n, _textures_shm_id, _textures_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -1867,8 +1863,7 @@ struct DeleteTextures {
uint32 textures_shm_offset;
};
-COMPILE_ASSERT(sizeof(DeleteTextures) == 16,
- Sizeof_DeleteTextures_is_not_16);
+COMPILE_ASSERT(sizeof(DeleteTextures) == 16, Sizeof_DeleteTextures_is_not_16);
COMPILE_ASSERT(offsetof(DeleteTextures, header) == 0,
OffsetOf_DeleteTextures_header_not_0);
COMPILE_ASSERT(offsetof(DeleteTextures, n) == 4,
@@ -1889,8 +1884,8 @@ struct DeleteTexturesImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -1900,8 +1895,7 @@ struct DeleteTexturesImmediate {
void Init(GLsizei _n, const GLuint* _textures) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _textures, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _textures, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, const GLuint* _textures) {
@@ -1931,9 +1925,7 @@ struct DepthFunc {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _func) {
SetHeader();
@@ -1949,12 +1941,10 @@ struct DepthFunc {
uint32 func;
};
-COMPILE_ASSERT(sizeof(DepthFunc) == 8,
- Sizeof_DepthFunc_is_not_8);
+COMPILE_ASSERT(sizeof(DepthFunc) == 8, Sizeof_DepthFunc_is_not_8);
COMPILE_ASSERT(offsetof(DepthFunc, header) == 0,
OffsetOf_DepthFunc_header_not_0);
-COMPILE_ASSERT(offsetof(DepthFunc, func) == 4,
- OffsetOf_DepthFunc_func_not_4);
+COMPILE_ASSERT(offsetof(DepthFunc, func) == 4, OffsetOf_DepthFunc_func_not_4);
struct DepthMask {
typedef DepthMask ValueType;
@@ -1966,9 +1956,7 @@ struct DepthMask {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLboolean _flag) {
SetHeader();
@@ -1984,12 +1972,10 @@ struct DepthMask {
uint32 flag;
};
-COMPILE_ASSERT(sizeof(DepthMask) == 8,
- Sizeof_DepthMask_is_not_8);
+COMPILE_ASSERT(sizeof(DepthMask) == 8, Sizeof_DepthMask_is_not_8);
COMPILE_ASSERT(offsetof(DepthMask, header) == 0,
OffsetOf_DepthMask_header_not_0);
-COMPILE_ASSERT(offsetof(DepthMask, flag) == 4,
- OffsetOf_DepthMask_flag_not_4);
+COMPILE_ASSERT(offsetof(DepthMask, flag) == 4, OffsetOf_DepthMask_flag_not_4);
struct DepthRangef {
typedef DepthRangef ValueType;
@@ -2001,9 +1987,7 @@ struct DepthRangef {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLclampf _zNear, GLclampf _zFar) {
SetHeader();
@@ -2021,8 +2005,7 @@ struct DepthRangef {
float zFar;
};
-COMPILE_ASSERT(sizeof(DepthRangef) == 12,
- Sizeof_DepthRangef_is_not_12);
+COMPILE_ASSERT(sizeof(DepthRangef) == 12, Sizeof_DepthRangef_is_not_12);
COMPILE_ASSERT(offsetof(DepthRangef, header) == 0,
OffsetOf_DepthRangef_header_not_0);
COMPILE_ASSERT(offsetof(DepthRangef, zNear) == 4,
@@ -2040,9 +2023,7 @@ struct DetachShader {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _program, GLuint _shader) {
SetHeader();
@@ -2060,8 +2041,7 @@ struct DetachShader {
uint32 shader;
};
-COMPILE_ASSERT(sizeof(DetachShader) == 12,
- Sizeof_DetachShader_is_not_12);
+COMPILE_ASSERT(sizeof(DetachShader) == 12, Sizeof_DetachShader_is_not_12);
COMPILE_ASSERT(offsetof(DetachShader, header) == 0,
OffsetOf_DetachShader_header_not_0);
COMPILE_ASSERT(offsetof(DetachShader, program) == 4,
@@ -2079,9 +2059,7 @@ struct Disable {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _cap) {
SetHeader();
@@ -2097,12 +2075,9 @@ struct Disable {
uint32 cap;
};
-COMPILE_ASSERT(sizeof(Disable) == 8,
- Sizeof_Disable_is_not_8);
-COMPILE_ASSERT(offsetof(Disable, header) == 0,
- OffsetOf_Disable_header_not_0);
-COMPILE_ASSERT(offsetof(Disable, cap) == 4,
- OffsetOf_Disable_cap_not_4);
+COMPILE_ASSERT(sizeof(Disable) == 8, Sizeof_Disable_is_not_8);
+COMPILE_ASSERT(offsetof(Disable, header) == 0, OffsetOf_Disable_header_not_0);
+COMPILE_ASSERT(offsetof(Disable, cap) == 4, OffsetOf_Disable_cap_not_4);
struct DisableVertexAttribArray {
typedef DisableVertexAttribArray ValueType;
@@ -2114,9 +2089,7 @@ struct DisableVertexAttribArray {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _index) {
SetHeader();
@@ -2149,9 +2122,7 @@ struct DrawArrays {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _mode, GLint _first, GLsizei _count) {
SetHeader();
@@ -2171,12 +2142,10 @@ struct DrawArrays {
int32 count;
};
-COMPILE_ASSERT(sizeof(DrawArrays) == 16,
- Sizeof_DrawArrays_is_not_16);
+COMPILE_ASSERT(sizeof(DrawArrays) == 16, Sizeof_DrawArrays_is_not_16);
COMPILE_ASSERT(offsetof(DrawArrays, header) == 0,
OffsetOf_DrawArrays_header_not_0);
-COMPILE_ASSERT(offsetof(DrawArrays, mode) == 4,
- OffsetOf_DrawArrays_mode_not_4);
+COMPILE_ASSERT(offsetof(DrawArrays, mode) == 4, OffsetOf_DrawArrays_mode_not_4);
COMPILE_ASSERT(offsetof(DrawArrays, first) == 8,
OffsetOf_DrawArrays_first_not_8);
COMPILE_ASSERT(offsetof(DrawArrays, count) == 12,
@@ -2192,9 +2161,7 @@ struct DrawElements {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _mode, GLsizei _count, GLenum _type, GLuint _index_offset) {
SetHeader();
@@ -2204,9 +2171,11 @@ struct DrawElements {
index_offset = _index_offset;
}
- void* Set(
- void* cmd, GLenum _mode, GLsizei _count, GLenum _type,
- GLuint _index_offset) {
+ void* Set(void* cmd,
+ GLenum _mode,
+ GLsizei _count,
+ GLenum _type,
+ GLuint _index_offset) {
static_cast<ValueType*>(cmd)->Init(_mode, _count, _type, _index_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -2218,8 +2187,7 @@ struct DrawElements {
uint32 index_offset;
};
-COMPILE_ASSERT(sizeof(DrawElements) == 20,
- Sizeof_DrawElements_is_not_20);
+COMPILE_ASSERT(sizeof(DrawElements) == 20, Sizeof_DrawElements_is_not_20);
COMPILE_ASSERT(offsetof(DrawElements, header) == 0,
OffsetOf_DrawElements_header_not_0);
COMPILE_ASSERT(offsetof(DrawElements, mode) == 4,
@@ -2241,9 +2209,7 @@ struct Enable {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _cap) {
SetHeader();
@@ -2259,12 +2225,9 @@ struct Enable {
uint32 cap;
};
-COMPILE_ASSERT(sizeof(Enable) == 8,
- Sizeof_Enable_is_not_8);
-COMPILE_ASSERT(offsetof(Enable, header) == 0,
- OffsetOf_Enable_header_not_0);
-COMPILE_ASSERT(offsetof(Enable, cap) == 4,
- OffsetOf_Enable_cap_not_4);
+COMPILE_ASSERT(sizeof(Enable) == 8, Sizeof_Enable_is_not_8);
+COMPILE_ASSERT(offsetof(Enable, header) == 0, OffsetOf_Enable_header_not_0);
+COMPILE_ASSERT(offsetof(Enable, cap) == 4, OffsetOf_Enable_cap_not_4);
struct EnableVertexAttribArray {
typedef EnableVertexAttribArray ValueType;
@@ -2276,9 +2239,7 @@ struct EnableVertexAttribArray {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _index) {
SetHeader();
@@ -2311,13 +2272,9 @@ struct Finish {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init() {
- SetHeader();
- }
+ void Init() { SetHeader(); }
void* Set(void* cmd) {
static_cast<ValueType*>(cmd)->Init();
@@ -2327,10 +2284,8 @@ struct Finish {
gpu::CommandHeader header;
};
-COMPILE_ASSERT(sizeof(Finish) == 4,
- Sizeof_Finish_is_not_4);
-COMPILE_ASSERT(offsetof(Finish, header) == 0,
- OffsetOf_Finish_header_not_0);
+COMPILE_ASSERT(sizeof(Finish) == 4, Sizeof_Finish_is_not_4);
+COMPILE_ASSERT(offsetof(Finish, header) == 0, OffsetOf_Finish_header_not_0);
struct Flush {
typedef Flush ValueType;
@@ -2342,13 +2297,9 @@ struct Flush {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init() {
- SetHeader();
- }
+ void Init() { SetHeader(); }
void* Set(void* cmd) {
static_cast<ValueType*>(cmd)->Init();
@@ -2358,10 +2309,8 @@ struct Flush {
gpu::CommandHeader header;
};
-COMPILE_ASSERT(sizeof(Flush) == 4,
- Sizeof_Flush_is_not_4);
-COMPILE_ASSERT(offsetof(Flush, header) == 0,
- OffsetOf_Flush_header_not_0);
+COMPILE_ASSERT(sizeof(Flush) == 4, Sizeof_Flush_is_not_4);
+COMPILE_ASSERT(offsetof(Flush, header) == 0, OffsetOf_Flush_header_not_0);
struct FramebufferRenderbuffer {
typedef FramebufferRenderbuffer ValueType;
@@ -2373,13 +2322,12 @@ struct FramebufferRenderbuffer {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _attachment, GLenum _renderbuffertarget,
- GLuint _renderbuffer) {
+ void Init(GLenum _target,
+ GLenum _attachment,
+ GLenum _renderbuffertarget,
+ GLuint _renderbuffer) {
SetHeader();
target = _target;
attachment = _attachment;
@@ -2387,11 +2335,13 @@ struct FramebufferRenderbuffer {
renderbuffer = _renderbuffer;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _attachment, GLenum _renderbuffertarget,
- GLuint _renderbuffer) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _attachment, _renderbuffertarget, _renderbuffer);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _attachment,
+ GLenum _renderbuffertarget,
+ GLuint _renderbuffer) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _attachment, _renderbuffertarget, _renderbuffer);
return NextCmdAddress<ValueType>(cmd);
}
@@ -2425,13 +2375,13 @@ struct FramebufferTexture2D {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _attachment, GLenum _textarget, GLuint _texture,
- GLint _level) {
+ void Init(GLenum _target,
+ GLenum _attachment,
+ GLenum _textarget,
+ GLuint _texture,
+ GLint _level) {
SetHeader();
target = _target;
attachment = _attachment;
@@ -2440,11 +2390,14 @@ struct FramebufferTexture2D {
level = _level;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _attachment, GLenum _textarget,
- GLuint _texture, GLint _level) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _attachment, _textarget, _texture, _level);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _attachment,
+ GLenum _textarget,
+ GLuint _texture,
+ GLint _level) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _attachment, _textarget, _texture, _level);
return NextCmdAddress<ValueType>(cmd);
}
@@ -2481,9 +2434,7 @@ struct FrontFace {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _mode) {
SetHeader();
@@ -2499,12 +2450,10 @@ struct FrontFace {
uint32 mode;
};
-COMPILE_ASSERT(sizeof(FrontFace) == 8,
- Sizeof_FrontFace_is_not_8);
+COMPILE_ASSERT(sizeof(FrontFace) == 8, Sizeof_FrontFace_is_not_8);
COMPILE_ASSERT(offsetof(FrontFace, header) == 0,
OffsetOf_FrontFace_header_not_0);
-COMPILE_ASSERT(offsetof(FrontFace, mode) == 4,
- OffsetOf_FrontFace_mode_not_4);
+COMPILE_ASSERT(offsetof(FrontFace, mode) == 4, OffsetOf_FrontFace_mode_not_4);
struct GenBuffers {
typedef GenBuffers ValueType;
@@ -2516,9 +2465,7 @@ struct GenBuffers {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLsizei _n, uint32 _buffers_shm_id, uint32 _buffers_shm_offset) {
SetHeader();
@@ -2527,11 +2474,12 @@ struct GenBuffers {
buffers_shm_offset = _buffers_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _buffers_shm_id,
- uint32 _buffers_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_n, _buffers_shm_id, _buffers_shm_offset);
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _buffers_shm_id,
+ uint32 _buffers_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_n, _buffers_shm_id, _buffers_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -2541,12 +2489,10 @@ struct GenBuffers {
uint32 buffers_shm_offset;
};
-COMPILE_ASSERT(sizeof(GenBuffers) == 16,
- Sizeof_GenBuffers_is_not_16);
+COMPILE_ASSERT(sizeof(GenBuffers) == 16, Sizeof_GenBuffers_is_not_16);
COMPILE_ASSERT(offsetof(GenBuffers, header) == 0,
OffsetOf_GenBuffers_header_not_0);
-COMPILE_ASSERT(offsetof(GenBuffers, n) == 4,
- OffsetOf_GenBuffers_n_not_4);
+COMPILE_ASSERT(offsetof(GenBuffers, n) == 4, OffsetOf_GenBuffers_n_not_4);
COMPILE_ASSERT(offsetof(GenBuffers, buffers_shm_id) == 8,
OffsetOf_GenBuffers_buffers_shm_id_not_8);
COMPILE_ASSERT(offsetof(GenBuffers, buffers_shm_offset) == 12,
@@ -2563,8 +2509,8 @@ struct GenBuffersImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -2574,8 +2520,7 @@ struct GenBuffersImmediate {
void Init(GLsizei _n, GLuint* _buffers) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _buffers, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _buffers, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, GLuint* _buffers) {
@@ -2605,9 +2550,7 @@ struct GenerateMipmap {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target) {
SetHeader();
@@ -2623,8 +2566,7 @@ struct GenerateMipmap {
uint32 target;
};
-COMPILE_ASSERT(sizeof(GenerateMipmap) == 8,
- Sizeof_GenerateMipmap_is_not_8);
+COMPILE_ASSERT(sizeof(GenerateMipmap) == 8, Sizeof_GenerateMipmap_is_not_8);
COMPILE_ASSERT(offsetof(GenerateMipmap, header) == 0,
OffsetOf_GenerateMipmap_header_not_0);
COMPILE_ASSERT(offsetof(GenerateMipmap, target) == 4,
@@ -2640,24 +2582,23 @@ struct GenFramebuffers {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLsizei _n, uint32 _framebuffers_shm_id,
- uint32 _framebuffers_shm_offset) {
+ void Init(GLsizei _n,
+ uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
SetHeader();
n = _n;
framebuffers_shm_id = _framebuffers_shm_id;
framebuffers_shm_offset = _framebuffers_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _framebuffers_shm_id,
- uint32 _framebuffers_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_n, _framebuffers_shm_id, _framebuffers_shm_offset);
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_n, _framebuffers_shm_id, _framebuffers_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -2667,8 +2608,7 @@ struct GenFramebuffers {
uint32 framebuffers_shm_offset;
};
-COMPILE_ASSERT(sizeof(GenFramebuffers) == 16,
- Sizeof_GenFramebuffers_is_not_16);
+COMPILE_ASSERT(sizeof(GenFramebuffers) == 16, Sizeof_GenFramebuffers_is_not_16);
COMPILE_ASSERT(offsetof(GenFramebuffers, header) == 0,
OffsetOf_GenFramebuffers_header_not_0);
COMPILE_ASSERT(offsetof(GenFramebuffers, n) == 4,
@@ -2689,8 +2629,8 @@ struct GenFramebuffersImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -2700,8 +2640,7 @@ struct GenFramebuffersImmediate {
void Init(GLsizei _n, GLuint* _framebuffers) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _framebuffers, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _framebuffers, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, GLuint* _framebuffers) {
@@ -2731,24 +2670,23 @@ struct GenRenderbuffers {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLsizei _n, uint32 _renderbuffers_shm_id,
- uint32 _renderbuffers_shm_offset) {
+ void Init(GLsizei _n,
+ uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
SetHeader();
n = _n;
renderbuffers_shm_id = _renderbuffers_shm_id;
renderbuffers_shm_offset = _renderbuffers_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _renderbuffers_shm_id,
- uint32 _renderbuffers_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_n, _renderbuffers_shm_id, _renderbuffers_shm_offset);
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_n, _renderbuffers_shm_id, _renderbuffers_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -2780,8 +2718,8 @@ struct GenRenderbuffersImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -2791,8 +2729,7 @@ struct GenRenderbuffersImmediate {
void Init(GLsizei _n, GLuint* _renderbuffers) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _renderbuffers, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _renderbuffers, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, GLuint* _renderbuffers) {
@@ -2822,9 +2759,7 @@ struct GenTextures {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLsizei _n, uint32 _textures_shm_id, uint32 _textures_shm_offset) {
SetHeader();
@@ -2833,11 +2768,12 @@ struct GenTextures {
textures_shm_offset = _textures_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _textures_shm_id,
- uint32 _textures_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_n, _textures_shm_id, _textures_shm_offset);
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _textures_shm_id,
+ uint32 _textures_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_n, _textures_shm_id, _textures_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -2847,12 +2783,10 @@ struct GenTextures {
uint32 textures_shm_offset;
};
-COMPILE_ASSERT(sizeof(GenTextures) == 16,
- Sizeof_GenTextures_is_not_16);
+COMPILE_ASSERT(sizeof(GenTextures) == 16, Sizeof_GenTextures_is_not_16);
COMPILE_ASSERT(offsetof(GenTextures, header) == 0,
OffsetOf_GenTextures_header_not_0);
-COMPILE_ASSERT(offsetof(GenTextures, n) == 4,
- OffsetOf_GenTextures_n_not_4);
+COMPILE_ASSERT(offsetof(GenTextures, n) == 4, OffsetOf_GenTextures_n_not_4);
COMPILE_ASSERT(offsetof(GenTextures, textures_shm_id) == 8,
OffsetOf_GenTextures_textures_shm_id_not_8);
COMPILE_ASSERT(offsetof(GenTextures, textures_shm_offset) == 12,
@@ -2869,8 +2803,8 @@ struct GenTexturesImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -2880,8 +2814,7 @@ struct GenTexturesImmediate {
void Init(GLsizei _n, GLuint* _textures) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _textures, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _textures, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, GLuint* _textures) {
@@ -2917,13 +2850,13 @@ struct GetActiveAttrib {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _program, GLuint _index, uint32 _name_bucket_id,
- uint32 _result_shm_id, uint32 _result_shm_offset) {
+ void Init(GLuint _program,
+ GLuint _index,
+ uint32 _name_bucket_id,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
SetHeader();
program = _program;
index = _index;
@@ -2932,13 +2865,14 @@ struct GetActiveAttrib {
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLuint _program, GLuint _index, uint32 _name_bucket_id,
- uint32 _result_shm_id, uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _program, _index, _name_bucket_id, _result_shm_id,
- _result_shm_offset);
+ void* Set(void* cmd,
+ GLuint _program,
+ GLuint _index,
+ uint32 _name_bucket_id,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)->Init(
+ _program, _index, _name_bucket_id, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -2950,8 +2884,7 @@ struct GetActiveAttrib {
uint32 result_shm_offset;
};
-COMPILE_ASSERT(sizeof(GetActiveAttrib) == 24,
- Sizeof_GetActiveAttrib_is_not_24);
+COMPILE_ASSERT(sizeof(GetActiveAttrib) == 24, Sizeof_GetActiveAttrib_is_not_24);
COMPILE_ASSERT(offsetof(GetActiveAttrib, header) == 0,
OffsetOf_GetActiveAttrib_header_not_0);
COMPILE_ASSERT(offsetof(GetActiveAttrib, program) == 4,
@@ -2987,13 +2920,13 @@ struct GetActiveUniform {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _program, GLuint _index, uint32 _name_bucket_id,
- uint32 _result_shm_id, uint32 _result_shm_offset) {
+ void Init(GLuint _program,
+ GLuint _index,
+ uint32 _name_bucket_id,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
SetHeader();
program = _program;
index = _index;
@@ -3002,13 +2935,14 @@ struct GetActiveUniform {
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLuint _program, GLuint _index, uint32 _name_bucket_id,
- uint32 _result_shm_id, uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _program, _index, _name_bucket_id, _result_shm_id,
- _result_shm_offset);
+ void* Set(void* cmd,
+ GLuint _program,
+ GLuint _index,
+ uint32 _name_bucket_id,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)->Init(
+ _program, _index, _name_bucket_id, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3053,13 +2987,12 @@ struct GetAttachedShaders {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _program, uint32 _result_shm_id, uint32 _result_shm_offset,
- uint32 _result_size) {
+ void Init(GLuint _program,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset,
+ uint32 _result_size) {
SetHeader();
program = _program;
result_shm_id = _result_shm_id;
@@ -3067,11 +3000,13 @@ struct GetAttachedShaders {
result_size = _result_size;
}
- void* Set(
- void* cmd, GLuint _program, uint32 _result_shm_id,
- uint32 _result_shm_offset, uint32 _result_size) {
- static_cast<ValueType*>(
- cmd)->Init(_program, _result_shm_id, _result_shm_offset, _result_size);
+ void* Set(void* cmd,
+ GLuint _program,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset,
+ uint32 _result_size) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_program, _result_shm_id, _result_shm_offset, _result_size);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3107,9 +3042,7 @@ struct GetBooleanv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _pname, uint32 _params_shm_id, uint32 _params_shm_offset) {
SetHeader();
@@ -3118,11 +3051,12 @@ struct GetBooleanv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3132,8 +3066,7 @@ struct GetBooleanv {
uint32 params_shm_offset;
};
-COMPILE_ASSERT(sizeof(GetBooleanv) == 16,
- Sizeof_GetBooleanv_is_not_16);
+COMPILE_ASSERT(sizeof(GetBooleanv) == 16, Sizeof_GetBooleanv_is_not_16);
COMPILE_ASSERT(offsetof(GetBooleanv, header) == 0,
OffsetOf_GetBooleanv_header_not_0);
COMPILE_ASSERT(offsetof(GetBooleanv, pname) == 4,
@@ -3155,13 +3088,12 @@ struct GetBufferParameteriv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
target = _target;
pname = _pname;
@@ -3169,11 +3101,13 @@ struct GetBufferParameteriv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3209,9 +3143,7 @@ struct GetError {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(uint32 _result_shm_id, uint32 _result_shm_offset) {
SetHeader();
@@ -3229,10 +3161,8 @@ struct GetError {
uint32 result_shm_offset;
};
-COMPILE_ASSERT(sizeof(GetError) == 12,
- Sizeof_GetError_is_not_12);
-COMPILE_ASSERT(offsetof(GetError, header) == 0,
- OffsetOf_GetError_header_not_0);
+COMPILE_ASSERT(sizeof(GetError) == 12, Sizeof_GetError_is_not_12);
+COMPILE_ASSERT(offsetof(GetError, header) == 0, OffsetOf_GetError_header_not_0);
COMPILE_ASSERT(offsetof(GetError, result_shm_id) == 4,
OffsetOf_GetError_result_shm_id_not_4);
COMPILE_ASSERT(offsetof(GetError, result_shm_offset) == 8,
@@ -3250,9 +3180,7 @@ struct GetFloatv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _pname, uint32 _params_shm_id, uint32 _params_shm_offset) {
SetHeader();
@@ -3261,11 +3189,12 @@ struct GetFloatv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3275,12 +3204,10 @@ struct GetFloatv {
uint32 params_shm_offset;
};
-COMPILE_ASSERT(sizeof(GetFloatv) == 16,
- Sizeof_GetFloatv_is_not_16);
+COMPILE_ASSERT(sizeof(GetFloatv) == 16, Sizeof_GetFloatv_is_not_16);
COMPILE_ASSERT(offsetof(GetFloatv, header) == 0,
OffsetOf_GetFloatv_header_not_0);
-COMPILE_ASSERT(offsetof(GetFloatv, pname) == 4,
- OffsetOf_GetFloatv_pname_not_4);
+COMPILE_ASSERT(offsetof(GetFloatv, pname) == 4, OffsetOf_GetFloatv_pname_not_4);
COMPILE_ASSERT(offsetof(GetFloatv, params_shm_id) == 8,
OffsetOf_GetFloatv_params_shm_id_not_8);
COMPILE_ASSERT(offsetof(GetFloatv, params_shm_offset) == 12,
@@ -3298,13 +3225,13 @@ struct GetFramebufferAttachmentParameteriv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _attachment, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLenum _target,
+ GLenum _attachment,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
target = _target;
attachment = _attachment;
@@ -3313,12 +3240,14 @@ struct GetFramebufferAttachmentParameteriv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _attachment, GLenum _pname,
- uint32 _params_shm_id, uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _attachment, _pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _attachment,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)->Init(
+ _target, _attachment, _pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3342,10 +3271,10 @@ COMPILE_ASSERT(offsetof(GetFramebufferAttachmentParameteriv, pname) == 12,
OffsetOf_GetFramebufferAttachmentParameteriv_pname_not_12);
COMPILE_ASSERT(
offsetof(GetFramebufferAttachmentParameteriv, params_shm_id) == 16,
- OffsetOf_GetFramebufferAttachmentParameteriv_params_shm_id_not_16); // NOLINT
+ OffsetOf_GetFramebufferAttachmentParameteriv_params_shm_id_not_16); // NOLINT
COMPILE_ASSERT(
offsetof(GetFramebufferAttachmentParameteriv, params_shm_offset) == 20,
- OffsetOf_GetFramebufferAttachmentParameteriv_params_shm_offset_not_20); // NOLINT
+ OffsetOf_GetFramebufferAttachmentParameteriv_params_shm_offset_not_20); // NOLINT
struct GetIntegerv {
typedef GetIntegerv ValueType;
@@ -3359,9 +3288,7 @@ struct GetIntegerv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _pname, uint32 _params_shm_id, uint32 _params_shm_offset) {
SetHeader();
@@ -3370,11 +3297,12 @@ struct GetIntegerv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3384,8 +3312,7 @@ struct GetIntegerv {
uint32 params_shm_offset;
};
-COMPILE_ASSERT(sizeof(GetIntegerv) == 16,
- Sizeof_GetIntegerv_is_not_16);
+COMPILE_ASSERT(sizeof(GetIntegerv) == 16, Sizeof_GetIntegerv_is_not_16);
COMPILE_ASSERT(offsetof(GetIntegerv, header) == 0,
OffsetOf_GetIntegerv_header_not_0);
COMPILE_ASSERT(offsetof(GetIntegerv, pname) == 4,
@@ -3407,13 +3334,12 @@ struct GetProgramiv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _program, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLuint _program,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
program = _program;
pname = _pname;
@@ -3421,11 +3347,13 @@ struct GetProgramiv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLuint _program, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_program, _pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLuint _program,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_program, _pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3436,8 +3364,7 @@ struct GetProgramiv {
uint32 params_shm_offset;
};
-COMPILE_ASSERT(sizeof(GetProgramiv) == 20,
- Sizeof_GetProgramiv_is_not_20);
+COMPILE_ASSERT(sizeof(GetProgramiv) == 20, Sizeof_GetProgramiv_is_not_20);
COMPILE_ASSERT(offsetof(GetProgramiv, header) == 0,
OffsetOf_GetProgramiv_header_not_0);
COMPILE_ASSERT(offsetof(GetProgramiv, program) == 4,
@@ -3459,9 +3386,7 @@ struct GetProgramInfoLog {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _program, uint32 _bucket_id) {
SetHeader();
@@ -3500,13 +3425,12 @@ struct GetRenderbufferParameteriv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
target = _target;
pname = _pname;
@@ -3514,11 +3438,13 @@ struct GetRenderbufferParameteriv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3554,13 +3480,12 @@ struct GetShaderiv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _shader, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLuint _shader,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
shader = _shader;
pname = _pname;
@@ -3568,11 +3493,13 @@ struct GetShaderiv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLuint _shader, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_shader, _pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLuint _shader,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_shader, _pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3583,8 +3510,7 @@ struct GetShaderiv {
uint32 params_shm_offset;
};
-COMPILE_ASSERT(sizeof(GetShaderiv) == 20,
- Sizeof_GetShaderiv_is_not_20);
+COMPILE_ASSERT(sizeof(GetShaderiv) == 20, Sizeof_GetShaderiv_is_not_20);
COMPILE_ASSERT(offsetof(GetShaderiv, header) == 0,
OffsetOf_GetShaderiv_header_not_0);
COMPILE_ASSERT(offsetof(GetShaderiv, shader) == 4,
@@ -3606,9 +3532,7 @@ struct GetShaderInfoLog {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _shader, uint32 _bucket_id) {
SetHeader();
@@ -3652,13 +3576,12 @@ struct GetShaderPrecisionFormat {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _shadertype, GLenum _precisiontype, uint32 _result_shm_id,
- uint32 _result_shm_offset) {
+ void Init(GLenum _shadertype,
+ GLenum _precisiontype,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
SetHeader();
shadertype = _shadertype;
precisiontype = _precisiontype;
@@ -3666,12 +3589,13 @@ struct GetShaderPrecisionFormat {
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLenum _shadertype, GLenum _precisiontype,
- uint32 _result_shm_id, uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _shadertype, _precisiontype, _result_shm_id, _result_shm_offset);
+ void* Set(void* cmd,
+ GLenum _shadertype,
+ GLenum _precisiontype,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_shadertype, _precisiontype, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3713,9 +3637,7 @@ struct GetShaderSource {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _shader, uint32 _bucket_id) {
SetHeader();
@@ -3733,8 +3655,7 @@ struct GetShaderSource {
uint32 bucket_id;
};
-COMPILE_ASSERT(sizeof(GetShaderSource) == 12,
- Sizeof_GetShaderSource_is_not_12);
+COMPILE_ASSERT(sizeof(GetShaderSource) == 12, Sizeof_GetShaderSource_is_not_12);
COMPILE_ASSERT(offsetof(GetShaderSource, header) == 0,
OffsetOf_GetShaderSource_header_not_0);
COMPILE_ASSERT(offsetof(GetShaderSource, shader) == 4,
@@ -3752,9 +3673,7 @@ struct GetString {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _name, uint32 _bucket_id) {
SetHeader();
@@ -3772,12 +3691,10 @@ struct GetString {
uint32 bucket_id;
};
-COMPILE_ASSERT(sizeof(GetString) == 12,
- Sizeof_GetString_is_not_12);
+COMPILE_ASSERT(sizeof(GetString) == 12, Sizeof_GetString_is_not_12);
COMPILE_ASSERT(offsetof(GetString, header) == 0,
OffsetOf_GetString_header_not_0);
-COMPILE_ASSERT(offsetof(GetString, name) == 4,
- OffsetOf_GetString_name_not_4);
+COMPILE_ASSERT(offsetof(GetString, name) == 4, OffsetOf_GetString_name_not_4);
COMPILE_ASSERT(offsetof(GetString, bucket_id) == 8,
OffsetOf_GetString_bucket_id_not_8);
@@ -3793,13 +3710,12 @@ struct GetTexParameterfv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
target = _target;
pname = _pname;
@@ -3807,11 +3723,13 @@ struct GetTexParameterfv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3847,13 +3765,12 @@ struct GetTexParameteriv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
target = _target;
pname = _pname;
@@ -3861,11 +3778,13 @@ struct GetTexParameteriv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3901,13 +3820,12 @@ struct GetUniformfv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _program, GLint _location, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLuint _program,
+ GLint _location,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
program = _program;
location = _location;
@@ -3915,11 +3833,13 @@ struct GetUniformfv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLuint _program, GLint _location, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_program, _location, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLuint _program,
+ GLint _location,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_program, _location, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3930,8 +3850,7 @@ struct GetUniformfv {
uint32 params_shm_offset;
};
-COMPILE_ASSERT(sizeof(GetUniformfv) == 20,
- Sizeof_GetUniformfv_is_not_20);
+COMPILE_ASSERT(sizeof(GetUniformfv) == 20, Sizeof_GetUniformfv_is_not_20);
COMPILE_ASSERT(offsetof(GetUniformfv, header) == 0,
OffsetOf_GetUniformfv_header_not_0);
COMPILE_ASSERT(offsetof(GetUniformfv, program) == 4,
@@ -3955,13 +3874,12 @@ struct GetUniformiv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _program, GLint _location, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLuint _program,
+ GLint _location,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
program = _program;
location = _location;
@@ -3969,11 +3887,13 @@ struct GetUniformiv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLuint _program, GLint _location, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_program, _location, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLuint _program,
+ GLint _location,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_program, _location, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -3984,8 +3904,7 @@ struct GetUniformiv {
uint32 params_shm_offset;
};
-COMPILE_ASSERT(sizeof(GetUniformiv) == 20,
- Sizeof_GetUniformiv_is_not_20);
+COMPILE_ASSERT(sizeof(GetUniformiv) == 20, Sizeof_GetUniformiv_is_not_20);
COMPILE_ASSERT(offsetof(GetUniformiv, header) == 0,
OffsetOf_GetUniformiv_header_not_0);
COMPILE_ASSERT(offsetof(GetUniformiv, program) == 4,
@@ -4009,13 +3928,12 @@ struct GetVertexAttribfv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _index, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLuint _index,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
index = _index;
pname = _pname;
@@ -4023,11 +3941,13 @@ struct GetVertexAttribfv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLuint _index, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_index, _pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLuint _index,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_index, _pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4063,13 +3983,12 @@ struct GetVertexAttribiv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _index, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLuint _index,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
index = _index;
pname = _pname;
@@ -4077,11 +3996,13 @@ struct GetVertexAttribiv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLuint _index, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_index, _pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLuint _index,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_index, _pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4117,13 +4038,12 @@ struct GetVertexAttribPointerv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _index, GLenum _pname, uint32 _pointer_shm_id,
- uint32 _pointer_shm_offset) {
+ void Init(GLuint _index,
+ GLenum _pname,
+ uint32 _pointer_shm_id,
+ uint32 _pointer_shm_offset) {
SetHeader();
index = _index;
pname = _pname;
@@ -4131,11 +4051,13 @@ struct GetVertexAttribPointerv {
pointer_shm_offset = _pointer_shm_offset;
}
- void* Set(
- void* cmd, GLuint _index, GLenum _pname, uint32 _pointer_shm_id,
- uint32 _pointer_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_index, _pname, _pointer_shm_id, _pointer_shm_offset);
+ void* Set(void* cmd,
+ GLuint _index,
+ GLenum _pname,
+ uint32 _pointer_shm_id,
+ uint32 _pointer_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_index, _pname, _pointer_shm_id, _pointer_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4169,9 +4091,7 @@ struct Hint {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target, GLenum _mode) {
SetHeader();
@@ -4189,14 +4109,10 @@ struct Hint {
uint32 mode;
};
-COMPILE_ASSERT(sizeof(Hint) == 12,
- Sizeof_Hint_is_not_12);
-COMPILE_ASSERT(offsetof(Hint, header) == 0,
- OffsetOf_Hint_header_not_0);
-COMPILE_ASSERT(offsetof(Hint, target) == 4,
- OffsetOf_Hint_target_not_4);
-COMPILE_ASSERT(offsetof(Hint, mode) == 8,
- OffsetOf_Hint_mode_not_8);
+COMPILE_ASSERT(sizeof(Hint) == 12, Sizeof_Hint_is_not_12);
+COMPILE_ASSERT(offsetof(Hint, header) == 0, OffsetOf_Hint_header_not_0);
+COMPILE_ASSERT(offsetof(Hint, target) == 4, OffsetOf_Hint_target_not_4);
+COMPILE_ASSERT(offsetof(Hint, mode) == 8, OffsetOf_Hint_mode_not_8);
struct IsBuffer {
typedef IsBuffer ValueType;
@@ -4210,9 +4126,7 @@ struct IsBuffer {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _buffer, uint32 _result_shm_id, uint32 _result_shm_offset) {
SetHeader();
@@ -4221,11 +4135,12 @@ struct IsBuffer {
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLuint _buffer, uint32 _result_shm_id,
- uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_buffer, _result_shm_id, _result_shm_offset);
+ void* Set(void* cmd,
+ GLuint _buffer,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_buffer, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4235,12 +4150,9 @@ struct IsBuffer {
uint32 result_shm_offset;
};
-COMPILE_ASSERT(sizeof(IsBuffer) == 16,
- Sizeof_IsBuffer_is_not_16);
-COMPILE_ASSERT(offsetof(IsBuffer, header) == 0,
- OffsetOf_IsBuffer_header_not_0);
-COMPILE_ASSERT(offsetof(IsBuffer, buffer) == 4,
- OffsetOf_IsBuffer_buffer_not_4);
+COMPILE_ASSERT(sizeof(IsBuffer) == 16, Sizeof_IsBuffer_is_not_16);
+COMPILE_ASSERT(offsetof(IsBuffer, header) == 0, OffsetOf_IsBuffer_header_not_0);
+COMPILE_ASSERT(offsetof(IsBuffer, buffer) == 4, OffsetOf_IsBuffer_buffer_not_4);
COMPILE_ASSERT(offsetof(IsBuffer, result_shm_id) == 8,
OffsetOf_IsBuffer_result_shm_id_not_8);
COMPILE_ASSERT(offsetof(IsBuffer, result_shm_offset) == 12,
@@ -4258,9 +4170,7 @@ struct IsEnabled {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _cap, uint32 _result_shm_id, uint32 _result_shm_offset) {
SetHeader();
@@ -4269,11 +4179,12 @@ struct IsEnabled {
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLenum _cap, uint32 _result_shm_id,
- uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_cap, _result_shm_id, _result_shm_offset);
+ void* Set(void* cmd,
+ GLenum _cap,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_cap, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4283,12 +4194,10 @@ struct IsEnabled {
uint32 result_shm_offset;
};
-COMPILE_ASSERT(sizeof(IsEnabled) == 16,
- Sizeof_IsEnabled_is_not_16);
+COMPILE_ASSERT(sizeof(IsEnabled) == 16, Sizeof_IsEnabled_is_not_16);
COMPILE_ASSERT(offsetof(IsEnabled, header) == 0,
OffsetOf_IsEnabled_header_not_0);
-COMPILE_ASSERT(offsetof(IsEnabled, cap) == 4,
- OffsetOf_IsEnabled_cap_not_4);
+COMPILE_ASSERT(offsetof(IsEnabled, cap) == 4, OffsetOf_IsEnabled_cap_not_4);
COMPILE_ASSERT(offsetof(IsEnabled, result_shm_id) == 8,
OffsetOf_IsEnabled_result_shm_id_not_8);
COMPILE_ASSERT(offsetof(IsEnabled, result_shm_offset) == 12,
@@ -4306,23 +4215,23 @@ struct IsFramebuffer {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _framebuffer, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ void Init(GLuint _framebuffer,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
SetHeader();
framebuffer = _framebuffer;
result_shm_id = _result_shm_id;
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLuint _framebuffer, uint32 _result_shm_id,
- uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_framebuffer, _result_shm_id, _result_shm_offset);
+ void* Set(void* cmd,
+ GLuint _framebuffer,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_framebuffer, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4332,8 +4241,7 @@ struct IsFramebuffer {
uint32 result_shm_offset;
};
-COMPILE_ASSERT(sizeof(IsFramebuffer) == 16,
- Sizeof_IsFramebuffer_is_not_16);
+COMPILE_ASSERT(sizeof(IsFramebuffer) == 16, Sizeof_IsFramebuffer_is_not_16);
COMPILE_ASSERT(offsetof(IsFramebuffer, header) == 0,
OffsetOf_IsFramebuffer_header_not_0);
COMPILE_ASSERT(offsetof(IsFramebuffer, framebuffer) == 4,
@@ -4355,23 +4263,21 @@ struct IsProgram {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _program, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ void Init(GLuint _program, uint32 _result_shm_id, uint32 _result_shm_offset) {
SetHeader();
program = _program;
result_shm_id = _result_shm_id;
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLuint _program, uint32 _result_shm_id,
- uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_program, _result_shm_id, _result_shm_offset);
+ void* Set(void* cmd,
+ GLuint _program,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_program, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4381,8 +4287,7 @@ struct IsProgram {
uint32 result_shm_offset;
};
-COMPILE_ASSERT(sizeof(IsProgram) == 16,
- Sizeof_IsProgram_is_not_16);
+COMPILE_ASSERT(sizeof(IsProgram) == 16, Sizeof_IsProgram_is_not_16);
COMPILE_ASSERT(offsetof(IsProgram, header) == 0,
OffsetOf_IsProgram_header_not_0);
COMPILE_ASSERT(offsetof(IsProgram, program) == 4,
@@ -4404,23 +4309,23 @@ struct IsRenderbuffer {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _renderbuffer, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ void Init(GLuint _renderbuffer,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
SetHeader();
renderbuffer = _renderbuffer;
result_shm_id = _result_shm_id;
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLuint _renderbuffer, uint32 _result_shm_id,
- uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_renderbuffer, _result_shm_id, _result_shm_offset);
+ void* Set(void* cmd,
+ GLuint _renderbuffer,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_renderbuffer, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4430,8 +4335,7 @@ struct IsRenderbuffer {
uint32 result_shm_offset;
};
-COMPILE_ASSERT(sizeof(IsRenderbuffer) == 16,
- Sizeof_IsRenderbuffer_is_not_16);
+COMPILE_ASSERT(sizeof(IsRenderbuffer) == 16, Sizeof_IsRenderbuffer_is_not_16);
COMPILE_ASSERT(offsetof(IsRenderbuffer, header) == 0,
OffsetOf_IsRenderbuffer_header_not_0);
COMPILE_ASSERT(offsetof(IsRenderbuffer, renderbuffer) == 4,
@@ -4453,9 +4357,7 @@ struct IsShader {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _shader, uint32 _result_shm_id, uint32 _result_shm_offset) {
SetHeader();
@@ -4464,11 +4366,12 @@ struct IsShader {
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLuint _shader, uint32 _result_shm_id,
- uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_shader, _result_shm_id, _result_shm_offset);
+ void* Set(void* cmd,
+ GLuint _shader,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_shader, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4478,12 +4381,9 @@ struct IsShader {
uint32 result_shm_offset;
};
-COMPILE_ASSERT(sizeof(IsShader) == 16,
- Sizeof_IsShader_is_not_16);
-COMPILE_ASSERT(offsetof(IsShader, header) == 0,
- OffsetOf_IsShader_header_not_0);
-COMPILE_ASSERT(offsetof(IsShader, shader) == 4,
- OffsetOf_IsShader_shader_not_4);
+COMPILE_ASSERT(sizeof(IsShader) == 16, Sizeof_IsShader_is_not_16);
+COMPILE_ASSERT(offsetof(IsShader, header) == 0, OffsetOf_IsShader_header_not_0);
+COMPILE_ASSERT(offsetof(IsShader, shader) == 4, OffsetOf_IsShader_shader_not_4);
COMPILE_ASSERT(offsetof(IsShader, result_shm_id) == 8,
OffsetOf_IsShader_result_shm_id_not_8);
COMPILE_ASSERT(offsetof(IsShader, result_shm_offset) == 12,
@@ -4501,23 +4401,21 @@ struct IsTexture {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _texture, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ void Init(GLuint _texture, uint32 _result_shm_id, uint32 _result_shm_offset) {
SetHeader();
texture = _texture;
result_shm_id = _result_shm_id;
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLuint _texture, uint32 _result_shm_id,
- uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_texture, _result_shm_id, _result_shm_offset);
+ void* Set(void* cmd,
+ GLuint _texture,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_texture, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4527,8 +4425,7 @@ struct IsTexture {
uint32 result_shm_offset;
};
-COMPILE_ASSERT(sizeof(IsTexture) == 16,
- Sizeof_IsTexture_is_not_16);
+COMPILE_ASSERT(sizeof(IsTexture) == 16, Sizeof_IsTexture_is_not_16);
COMPILE_ASSERT(offsetof(IsTexture, header) == 0,
OffsetOf_IsTexture_header_not_0);
COMPILE_ASSERT(offsetof(IsTexture, texture) == 4,
@@ -4548,9 +4445,7 @@ struct LineWidth {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLfloat _width) {
SetHeader();
@@ -4566,12 +4461,10 @@ struct LineWidth {
float width;
};
-COMPILE_ASSERT(sizeof(LineWidth) == 8,
- Sizeof_LineWidth_is_not_8);
+COMPILE_ASSERT(sizeof(LineWidth) == 8, Sizeof_LineWidth_is_not_8);
COMPILE_ASSERT(offsetof(LineWidth, header) == 0,
OffsetOf_LineWidth_header_not_0);
-COMPILE_ASSERT(offsetof(LineWidth, width) == 4,
- OffsetOf_LineWidth_width_not_4);
+COMPILE_ASSERT(offsetof(LineWidth, width) == 4, OffsetOf_LineWidth_width_not_4);
struct LinkProgram {
typedef LinkProgram ValueType;
@@ -4583,9 +4476,7 @@ struct LinkProgram {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _program) {
SetHeader();
@@ -4601,8 +4492,7 @@ struct LinkProgram {
uint32 program;
};
-COMPILE_ASSERT(sizeof(LinkProgram) == 8,
- Sizeof_LinkProgram_is_not_8);
+COMPILE_ASSERT(sizeof(LinkProgram) == 8, Sizeof_LinkProgram_is_not_8);
COMPILE_ASSERT(offsetof(LinkProgram, header) == 0,
OffsetOf_LinkProgram_header_not_0);
COMPILE_ASSERT(offsetof(LinkProgram, program) == 4,
@@ -4618,9 +4508,7 @@ struct PixelStorei {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _pname, GLint _param) {
SetHeader();
@@ -4638,8 +4526,7 @@ struct PixelStorei {
int32 param;
};
-COMPILE_ASSERT(sizeof(PixelStorei) == 12,
- Sizeof_PixelStorei_is_not_12);
+COMPILE_ASSERT(sizeof(PixelStorei) == 12, Sizeof_PixelStorei_is_not_12);
COMPILE_ASSERT(offsetof(PixelStorei, header) == 0,
OffsetOf_PixelStorei_header_not_0);
COMPILE_ASSERT(offsetof(PixelStorei, pname) == 4,
@@ -4657,9 +4544,7 @@ struct PolygonOffset {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLfloat _factor, GLfloat _units) {
SetHeader();
@@ -4677,8 +4562,7 @@ struct PolygonOffset {
float units;
};
-COMPILE_ASSERT(sizeof(PolygonOffset) == 12,
- Sizeof_PolygonOffset_is_not_12);
+COMPILE_ASSERT(sizeof(PolygonOffset) == 12, Sizeof_PolygonOffset_is_not_12);
COMPILE_ASSERT(offsetof(PolygonOffset, header) == 0,
OffsetOf_PolygonOffset_header_not_0);
COMPILE_ASSERT(offsetof(PolygonOffset, factor) == 4,
@@ -4701,14 +4585,19 @@ struct ReadPixels {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _x, GLint _y, GLsizei _width, GLsizei _height, GLenum _format,
- GLenum _type, uint32 _pixels_shm_id, uint32 _pixels_shm_offset,
- uint32 _result_shm_id, uint32 _result_shm_offset, GLboolean _async) {
+ void Init(GLint _x,
+ GLint _y,
+ GLsizei _width,
+ GLsizei _height,
+ GLenum _format,
+ GLenum _type,
+ uint32 _pixels_shm_id,
+ uint32 _pixels_shm_offset,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset,
+ GLboolean _async) {
SetHeader();
x = _x;
y = _y;
@@ -4723,15 +4612,29 @@ struct ReadPixels {
async = _async;
}
- void* Set(
- void* cmd, GLint _x, GLint _y, GLsizei _width, GLsizei _height,
- GLenum _format, GLenum _type, uint32 _pixels_shm_id,
- uint32 _pixels_shm_offset, uint32 _result_shm_id,
- uint32 _result_shm_offset, GLboolean _async) {
- static_cast<ValueType*>(
- cmd)->Init(
- _x, _y, _width, _height, _format, _type, _pixels_shm_id,
- _pixels_shm_offset, _result_shm_id, _result_shm_offset, _async);
+ void* Set(void* cmd,
+ GLint _x,
+ GLint _y,
+ GLsizei _width,
+ GLsizei _height,
+ GLenum _format,
+ GLenum _type,
+ uint32 _pixels_shm_id,
+ uint32 _pixels_shm_offset,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset,
+ GLboolean _async) {
+ static_cast<ValueType*>(cmd)->Init(_x,
+ _y,
+ _width,
+ _height,
+ _format,
+ _type,
+ _pixels_shm_id,
+ _pixels_shm_offset,
+ _result_shm_id,
+ _result_shm_offset,
+ _async);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4749,14 +4652,11 @@ struct ReadPixels {
uint32 async;
};
-COMPILE_ASSERT(sizeof(ReadPixels) == 48,
- Sizeof_ReadPixels_is_not_48);
+COMPILE_ASSERT(sizeof(ReadPixels) == 48, Sizeof_ReadPixels_is_not_48);
COMPILE_ASSERT(offsetof(ReadPixels, header) == 0,
OffsetOf_ReadPixels_header_not_0);
-COMPILE_ASSERT(offsetof(ReadPixels, x) == 4,
- OffsetOf_ReadPixels_x_not_4);
-COMPILE_ASSERT(offsetof(ReadPixels, y) == 8,
- OffsetOf_ReadPixels_y_not_8);
+COMPILE_ASSERT(offsetof(ReadPixels, x) == 4, OffsetOf_ReadPixels_x_not_4);
+COMPILE_ASSERT(offsetof(ReadPixels, y) == 8, OffsetOf_ReadPixels_y_not_8);
COMPILE_ASSERT(offsetof(ReadPixels, width) == 12,
OffsetOf_ReadPixels_width_not_12);
COMPILE_ASSERT(offsetof(ReadPixels, height) == 16,
@@ -4786,13 +4686,9 @@ struct ReleaseShaderCompiler {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init() {
- SetHeader();
- }
+ void Init() { SetHeader(); }
void* Set(void* cmd) {
static_cast<ValueType*>(cmd)->Init();
@@ -4817,13 +4713,12 @@ struct RenderbufferStorage {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _internalformat, GLsizei _width,
- GLsizei _height) {
+ void Init(GLenum _target,
+ GLenum _internalformat,
+ GLsizei _width,
+ GLsizei _height) {
SetHeader();
target = _target;
internalformat = _internalformat;
@@ -4831,11 +4726,13 @@ struct RenderbufferStorage {
height = _height;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _internalformat, GLsizei _width,
- GLsizei _height) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _internalformat, _width, _height);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _internalformat,
+ GLsizei _width,
+ GLsizei _height) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _internalformat, _width, _height);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4869,9 +4766,7 @@ struct SampleCoverage {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLclampf _value, GLboolean _invert) {
SetHeader();
@@ -4889,8 +4784,7 @@ struct SampleCoverage {
uint32 invert;
};
-COMPILE_ASSERT(sizeof(SampleCoverage) == 12,
- Sizeof_SampleCoverage_is_not_12);
+COMPILE_ASSERT(sizeof(SampleCoverage) == 12, Sizeof_SampleCoverage_is_not_12);
COMPILE_ASSERT(offsetof(SampleCoverage, header) == 0,
OffsetOf_SampleCoverage_header_not_0);
COMPILE_ASSERT(offsetof(SampleCoverage, value) == 4,
@@ -4908,9 +4802,7 @@ struct Scissor {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
SetHeader();
@@ -4932,18 +4824,12 @@ struct Scissor {
int32 height;
};
-COMPILE_ASSERT(sizeof(Scissor) == 20,
- Sizeof_Scissor_is_not_20);
-COMPILE_ASSERT(offsetof(Scissor, header) == 0,
- OffsetOf_Scissor_header_not_0);
-COMPILE_ASSERT(offsetof(Scissor, x) == 4,
- OffsetOf_Scissor_x_not_4);
-COMPILE_ASSERT(offsetof(Scissor, y) == 8,
- OffsetOf_Scissor_y_not_8);
-COMPILE_ASSERT(offsetof(Scissor, width) == 12,
- OffsetOf_Scissor_width_not_12);
-COMPILE_ASSERT(offsetof(Scissor, height) == 16,
- OffsetOf_Scissor_height_not_16);
+COMPILE_ASSERT(sizeof(Scissor) == 20, Sizeof_Scissor_is_not_20);
+COMPILE_ASSERT(offsetof(Scissor, header) == 0, OffsetOf_Scissor_header_not_0);
+COMPILE_ASSERT(offsetof(Scissor, x) == 4, OffsetOf_Scissor_x_not_4);
+COMPILE_ASSERT(offsetof(Scissor, y) == 8, OffsetOf_Scissor_y_not_8);
+COMPILE_ASSERT(offsetof(Scissor, width) == 12, OffsetOf_Scissor_width_not_12);
+COMPILE_ASSERT(offsetof(Scissor, height) == 16, OffsetOf_Scissor_height_not_16);
struct ShaderBinary {
typedef ShaderBinary ValueType;
@@ -4955,14 +4841,15 @@ struct ShaderBinary {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLsizei _n, uint32 _shaders_shm_id, uint32 _shaders_shm_offset,
- GLenum _binaryformat, uint32 _binary_shm_id, uint32 _binary_shm_offset,
- GLsizei _length) {
+ void Init(GLsizei _n,
+ uint32 _shaders_shm_id,
+ uint32 _shaders_shm_offset,
+ GLenum _binaryformat,
+ uint32 _binary_shm_id,
+ uint32 _binary_shm_offset,
+ GLsizei _length) {
SetHeader();
n = _n;
shaders_shm_id = _shaders_shm_id;
@@ -4973,14 +4860,21 @@ struct ShaderBinary {
length = _length;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _shaders_shm_id, uint32 _shaders_shm_offset,
- GLenum _binaryformat, uint32 _binary_shm_id, uint32 _binary_shm_offset,
- GLsizei _length) {
- static_cast<ValueType*>(
- cmd)->Init(
- _n, _shaders_shm_id, _shaders_shm_offset, _binaryformat,
- _binary_shm_id, _binary_shm_offset, _length);
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _shaders_shm_id,
+ uint32 _shaders_shm_offset,
+ GLenum _binaryformat,
+ uint32 _binary_shm_id,
+ uint32 _binary_shm_offset,
+ GLsizei _length) {
+ static_cast<ValueType*>(cmd)->Init(_n,
+ _shaders_shm_id,
+ _shaders_shm_offset,
+ _binaryformat,
+ _binary_shm_id,
+ _binary_shm_offset,
+ _length);
return NextCmdAddress<ValueType>(cmd);
}
@@ -4994,12 +4888,10 @@ struct ShaderBinary {
int32 length;
};
-COMPILE_ASSERT(sizeof(ShaderBinary) == 32,
- Sizeof_ShaderBinary_is_not_32);
+COMPILE_ASSERT(sizeof(ShaderBinary) == 32, Sizeof_ShaderBinary_is_not_32);
COMPILE_ASSERT(offsetof(ShaderBinary, header) == 0,
OffsetOf_ShaderBinary_header_not_0);
-COMPILE_ASSERT(offsetof(ShaderBinary, n) == 4,
- OffsetOf_ShaderBinary_n_not_4);
+COMPILE_ASSERT(offsetof(ShaderBinary, n) == 4, OffsetOf_ShaderBinary_n_not_4);
COMPILE_ASSERT(offsetof(ShaderBinary, shaders_shm_id) == 8,
OffsetOf_ShaderBinary_shaders_shm_id_not_8);
COMPILE_ASSERT(offsetof(ShaderBinary, shaders_shm_offset) == 12,
@@ -5023,13 +4915,12 @@ struct ShaderSource {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _shader, uint32 _data_shm_id, uint32 _data_shm_offset,
- uint32 _data_size) {
+ void Init(GLuint _shader,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset,
+ uint32 _data_size) {
SetHeader();
shader = _shader;
data_shm_id = _data_shm_id;
@@ -5037,11 +4928,13 @@ struct ShaderSource {
data_size = _data_size;
}
- void* Set(
- void* cmd, GLuint _shader, uint32 _data_shm_id, uint32 _data_shm_offset,
- uint32 _data_size) {
- static_cast<ValueType*>(
- cmd)->Init(_shader, _data_shm_id, _data_shm_offset, _data_size);
+ void* Set(void* cmd,
+ GLuint _shader,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset,
+ uint32 _data_size) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_shader, _data_shm_id, _data_shm_offset, _data_size);
return NextCmdAddress<ValueType>(cmd);
}
@@ -5052,8 +4945,7 @@ struct ShaderSource {
uint32 data_size;
};
-COMPILE_ASSERT(sizeof(ShaderSource) == 20,
- Sizeof_ShaderSource_is_not_20);
+COMPILE_ASSERT(sizeof(ShaderSource) == 20, Sizeof_ShaderSource_is_not_20);
COMPILE_ASSERT(offsetof(ShaderSource, header) == 0,
OffsetOf_ShaderSource_header_not_0);
COMPILE_ASSERT(offsetof(ShaderSource, shader) == 4,
@@ -5075,9 +4967,7 @@ struct ShaderSourceBucket {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _shader, uint32 _data_bucket_id) {
SetHeader();
@@ -5114,9 +5004,7 @@ struct StencilFunc {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _func, GLint _ref, GLuint _mask) {
SetHeader();
@@ -5136,14 +5024,12 @@ struct StencilFunc {
uint32 mask;
};
-COMPILE_ASSERT(sizeof(StencilFunc) == 16,
- Sizeof_StencilFunc_is_not_16);
+COMPILE_ASSERT(sizeof(StencilFunc) == 16, Sizeof_StencilFunc_is_not_16);
COMPILE_ASSERT(offsetof(StencilFunc, header) == 0,
OffsetOf_StencilFunc_header_not_0);
COMPILE_ASSERT(offsetof(StencilFunc, func) == 4,
OffsetOf_StencilFunc_func_not_4);
-COMPILE_ASSERT(offsetof(StencilFunc, ref) == 8,
- OffsetOf_StencilFunc_ref_not_8);
+COMPILE_ASSERT(offsetof(StencilFunc, ref) == 8, OffsetOf_StencilFunc_ref_not_8);
COMPILE_ASSERT(offsetof(StencilFunc, mask) == 12,
OffsetOf_StencilFunc_mask_not_12);
@@ -5157,9 +5043,7 @@ struct StencilFuncSeparate {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _face, GLenum _func, GLint _ref, GLuint _mask) {
SetHeader();
@@ -5204,9 +5088,7 @@ struct StencilMask {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _mask) {
SetHeader();
@@ -5222,8 +5104,7 @@ struct StencilMask {
uint32 mask;
};
-COMPILE_ASSERT(sizeof(StencilMask) == 8,
- Sizeof_StencilMask_is_not_8);
+COMPILE_ASSERT(sizeof(StencilMask) == 8, Sizeof_StencilMask_is_not_8);
COMPILE_ASSERT(offsetof(StencilMask, header) == 0,
OffsetOf_StencilMask_header_not_0);
COMPILE_ASSERT(offsetof(StencilMask, mask) == 4,
@@ -5239,9 +5120,7 @@ struct StencilMaskSeparate {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _face, GLuint _mask) {
SetHeader();
@@ -5278,9 +5157,7 @@ struct StencilOp {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _fail, GLenum _zfail, GLenum _zpass) {
SetHeader();
@@ -5300,14 +5177,11 @@ struct StencilOp {
uint32 zpass;
};
-COMPILE_ASSERT(sizeof(StencilOp) == 16,
- Sizeof_StencilOp_is_not_16);
+COMPILE_ASSERT(sizeof(StencilOp) == 16, Sizeof_StencilOp_is_not_16);
COMPILE_ASSERT(offsetof(StencilOp, header) == 0,
OffsetOf_StencilOp_header_not_0);
-COMPILE_ASSERT(offsetof(StencilOp, fail) == 4,
- OffsetOf_StencilOp_fail_not_4);
-COMPILE_ASSERT(offsetof(StencilOp, zfail) == 8,
- OffsetOf_StencilOp_zfail_not_8);
+COMPILE_ASSERT(offsetof(StencilOp, fail) == 4, OffsetOf_StencilOp_fail_not_4);
+COMPILE_ASSERT(offsetof(StencilOp, zfail) == 8, OffsetOf_StencilOp_zfail_not_8);
COMPILE_ASSERT(offsetof(StencilOp, zpass) == 12,
OffsetOf_StencilOp_zpass_not_12);
@@ -5321,9 +5195,7 @@ struct StencilOpSeparate {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _face, GLenum _fail, GLenum _zfail, GLenum _zpass) {
SetHeader();
@@ -5333,8 +5205,11 @@ struct StencilOpSeparate {
zpass = _zpass;
}
- void* Set(
- void* cmd, GLenum _face, GLenum _fail, GLenum _zfail, GLenum _zpass) {
+ void* Set(void* cmd,
+ GLenum _face,
+ GLenum _fail,
+ GLenum _zfail,
+ GLenum _zpass) {
static_cast<ValueType*>(cmd)->Init(_face, _fail, _zfail, _zpass);
return NextCmdAddress<ValueType>(cmd);
}
@@ -5369,14 +5244,18 @@ struct TexImage2D {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLint _level, GLint _internalformat, GLsizei _width,
- GLsizei _height, GLint _border, GLenum _format, GLenum _type,
- uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ void Init(GLenum _target,
+ GLint _level,
+ GLint _internalformat,
+ GLsizei _width,
+ GLsizei _height,
+ GLint _border,
+ GLenum _format,
+ GLenum _type,
+ uint32 _pixels_shm_id,
+ uint32 _pixels_shm_offset) {
SetHeader();
target = _target;
level = _level;
@@ -5390,14 +5269,27 @@ struct TexImage2D {
pixels_shm_offset = _pixels_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLint _level, GLint _internalformat,
- GLsizei _width, GLsizei _height, GLint _border, GLenum _format,
- GLenum _type, uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _level, _internalformat, _width, _height, _border, _format,
- _type, _pixels_shm_id, _pixels_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLint _level,
+ GLint _internalformat,
+ GLsizei _width,
+ GLsizei _height,
+ GLint _border,
+ GLenum _format,
+ GLenum _type,
+ uint32 _pixels_shm_id,
+ uint32 _pixels_shm_offset) {
+ static_cast<ValueType*>(cmd)->Init(_target,
+ _level,
+ _internalformat,
+ _width,
+ _height,
+ _border,
+ _format,
+ _type,
+ _pixels_shm_id,
+ _pixels_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -5414,8 +5306,7 @@ struct TexImage2D {
uint32 pixels_shm_offset;
};
-COMPILE_ASSERT(sizeof(TexImage2D) == 44,
- Sizeof_TexImage2D_is_not_44);
+COMPILE_ASSERT(sizeof(TexImage2D) == 44, Sizeof_TexImage2D_is_not_44);
COMPILE_ASSERT(offsetof(TexImage2D, header) == 0,
OffsetOf_TexImage2D_header_not_0);
COMPILE_ASSERT(offsetof(TexImage2D, target) == 4,
@@ -5449,9 +5340,7 @@ struct TexParameterf {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target, GLenum _pname, GLfloat _param) {
SetHeader();
@@ -5471,8 +5360,7 @@ struct TexParameterf {
float param;
};
-COMPILE_ASSERT(sizeof(TexParameterf) == 16,
- Sizeof_TexParameterf_is_not_16);
+COMPILE_ASSERT(sizeof(TexParameterf) == 16, Sizeof_TexParameterf_is_not_16);
COMPILE_ASSERT(offsetof(TexParameterf, header) == 0,
OffsetOf_TexParameterf_header_not_0);
COMPILE_ASSERT(offsetof(TexParameterf, target) == 4,
@@ -5492,13 +5380,12 @@ struct TexParameterfv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
target = _target;
pname = _pname;
@@ -5506,11 +5393,13 @@ struct TexParameterfv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -5521,8 +5410,7 @@ struct TexParameterfv {
uint32 params_shm_offset;
};
-COMPILE_ASSERT(sizeof(TexParameterfv) == 20,
- Sizeof_TexParameterfv_is_not_20);
+COMPILE_ASSERT(sizeof(TexParameterfv) == 20, Sizeof_TexParameterfv_is_not_20);
COMPILE_ASSERT(offsetof(TexParameterfv, header) == 0,
OffsetOf_TexParameterfv_header_not_0);
COMPILE_ASSERT(offsetof(TexParameterfv, target) == 4,
@@ -5541,25 +5429,21 @@ struct TexParameterfvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize() {
- return static_cast<uint32>(
- sizeof(GLfloat) * 1); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 1); // NOLINT
}
static uint32 ComputeSize() {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize()); // NOLINT
}
- void SetHeader() {
- header.SetCmdByTotalSize<ValueType>(ComputeSize());
- }
+ void SetHeader() { header.SetCmdByTotalSize<ValueType>(ComputeSize()); }
void Init(GLenum _target, GLenum _pname, const GLfloat* _params) {
SetHeader();
target = _target;
pname = _pname;
- memcpy(ImmediateDataAddress(this),
- _params, ComputeDataSize());
+ memcpy(ImmediateDataAddress(this), _params, ComputeDataSize());
}
void* Set(void* cmd, GLenum _target, GLenum _pname, const GLfloat* _params) {
@@ -5592,9 +5476,7 @@ struct TexParameteri {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target, GLenum _pname, GLint _param) {
SetHeader();
@@ -5614,8 +5496,7 @@ struct TexParameteri {
int32 param;
};
-COMPILE_ASSERT(sizeof(TexParameteri) == 16,
- Sizeof_TexParameteri_is_not_16);
+COMPILE_ASSERT(sizeof(TexParameteri) == 16, Sizeof_TexParameteri_is_not_16);
COMPILE_ASSERT(offsetof(TexParameteri, header) == 0,
OffsetOf_TexParameteri_header_not_0);
COMPILE_ASSERT(offsetof(TexParameteri, target) == 4,
@@ -5635,13 +5516,12 @@ struct TexParameteriv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
+ void Init(GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
SetHeader();
target = _target;
pname = _pname;
@@ -5649,11 +5529,13 @@ struct TexParameteriv {
params_shm_offset = _params_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
- uint32 _params_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _pname,
+ uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _pname, _params_shm_id, _params_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -5664,8 +5546,7 @@ struct TexParameteriv {
uint32 params_shm_offset;
};
-COMPILE_ASSERT(sizeof(TexParameteriv) == 20,
- Sizeof_TexParameteriv_is_not_20);
+COMPILE_ASSERT(sizeof(TexParameteriv) == 20, Sizeof_TexParameteriv_is_not_20);
COMPILE_ASSERT(offsetof(TexParameteriv, header) == 0,
OffsetOf_TexParameteriv_header_not_0);
COMPILE_ASSERT(offsetof(TexParameteriv, target) == 4,
@@ -5684,25 +5565,21 @@ struct TexParameterivImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize() {
- return static_cast<uint32>(
- sizeof(GLint) * 1); // NOLINT
+ return static_cast<uint32>(sizeof(GLint) * 1); // NOLINT
}
static uint32 ComputeSize() {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize()); // NOLINT
}
- void SetHeader() {
- header.SetCmdByTotalSize<ValueType>(ComputeSize());
- }
+ void SetHeader() { header.SetCmdByTotalSize<ValueType>(ComputeSize()); }
void Init(GLenum _target, GLenum _pname, const GLint* _params) {
SetHeader();
target = _target;
pname = _pname;
- memcpy(ImmediateDataAddress(this),
- _params, ComputeDataSize());
+ memcpy(ImmediateDataAddress(this), _params, ComputeDataSize());
}
void* Set(void* cmd, GLenum _target, GLenum _pname, const GLint* _params) {
@@ -5735,14 +5612,19 @@ struct TexSubImage2D {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
- GLsizei _width, GLsizei _height, GLenum _format, GLenum _type,
- uint32 _pixels_shm_id, uint32 _pixels_shm_offset, GLboolean _internal) {
+ void Init(GLenum _target,
+ GLint _level,
+ GLint _xoffset,
+ GLint _yoffset,
+ GLsizei _width,
+ GLsizei _height,
+ GLenum _format,
+ GLenum _type,
+ uint32 _pixels_shm_id,
+ uint32 _pixels_shm_offset,
+ GLboolean _internal) {
SetHeader();
target = _target;
level = _level;
@@ -5757,14 +5639,29 @@ struct TexSubImage2D {
internal = _internal;
}
- void* Set(
- void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
- GLsizei _width, GLsizei _height, GLenum _format, GLenum _type,
- uint32 _pixels_shm_id, uint32 _pixels_shm_offset, GLboolean _internal) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _level, _xoffset, _yoffset, _width, _height, _format,
- _type, _pixels_shm_id, _pixels_shm_offset, _internal);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLint _level,
+ GLint _xoffset,
+ GLint _yoffset,
+ GLsizei _width,
+ GLsizei _height,
+ GLenum _format,
+ GLenum _type,
+ uint32 _pixels_shm_id,
+ uint32 _pixels_shm_offset,
+ GLboolean _internal) {
+ static_cast<ValueType*>(cmd)->Init(_target,
+ _level,
+ _xoffset,
+ _yoffset,
+ _width,
+ _height,
+ _format,
+ _type,
+ _pixels_shm_id,
+ _pixels_shm_offset,
+ _internal);
return NextCmdAddress<ValueType>(cmd);
}
@@ -5782,8 +5679,7 @@ struct TexSubImage2D {
uint32 internal;
};
-COMPILE_ASSERT(sizeof(TexSubImage2D) == 48,
- Sizeof_TexSubImage2D_is_not_48);
+COMPILE_ASSERT(sizeof(TexSubImage2D) == 48, Sizeof_TexSubImage2D_is_not_48);
COMPILE_ASSERT(offsetof(TexSubImage2D, header) == 0,
OffsetOf_TexSubImage2D_header_not_0);
COMPILE_ASSERT(offsetof(TexSubImage2D, target) == 4,
@@ -5819,9 +5715,7 @@ struct Uniform1f {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _location, GLfloat _x) {
SetHeader();
@@ -5839,14 +5733,12 @@ struct Uniform1f {
float x;
};
-COMPILE_ASSERT(sizeof(Uniform1f) == 12,
- Sizeof_Uniform1f_is_not_12);
+COMPILE_ASSERT(sizeof(Uniform1f) == 12, Sizeof_Uniform1f_is_not_12);
COMPILE_ASSERT(offsetof(Uniform1f, header) == 0,
OffsetOf_Uniform1f_header_not_0);
COMPILE_ASSERT(offsetof(Uniform1f, location) == 4,
OffsetOf_Uniform1f_location_not_4);
-COMPILE_ASSERT(offsetof(Uniform1f, x) == 8,
- OffsetOf_Uniform1f_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform1f, x) == 8, OffsetOf_Uniform1f_x_not_8);
struct Uniform1fv {
typedef Uniform1fv ValueType;
@@ -5858,13 +5750,12 @@ struct Uniform1fv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
+ void Init(GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
SetHeader();
location = _location;
count = _count;
@@ -5872,11 +5763,13 @@ struct Uniform1fv {
v_shm_offset = _v_shm_offset;
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_location, _count, _v_shm_id, _v_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -5887,8 +5780,7 @@ struct Uniform1fv {
uint32 v_shm_offset;
};
-COMPILE_ASSERT(sizeof(Uniform1fv) == 20,
- Sizeof_Uniform1fv_is_not_20);
+COMPILE_ASSERT(sizeof(Uniform1fv) == 20, Sizeof_Uniform1fv_is_not_20);
COMPILE_ASSERT(offsetof(Uniform1fv, header) == 0,
OffsetOf_Uniform1fv_header_not_0);
COMPILE_ASSERT(offsetof(Uniform1fv, location) == 4,
@@ -5907,13 +5799,12 @@ struct Uniform1fvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLfloat) * 1 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 1 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
@@ -5924,8 +5815,7 @@ struct Uniform1fvImmediate {
SetHeader(_count);
location = _location;
count = _count;
- memcpy(ImmediateDataAddress(this),
- _v, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _v, ComputeDataSize(_count));
}
void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
@@ -5958,9 +5848,7 @@ struct Uniform1i {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _location, GLint _x) {
SetHeader();
@@ -5978,14 +5866,12 @@ struct Uniform1i {
int32 x;
};
-COMPILE_ASSERT(sizeof(Uniform1i) == 12,
- Sizeof_Uniform1i_is_not_12);
+COMPILE_ASSERT(sizeof(Uniform1i) == 12, Sizeof_Uniform1i_is_not_12);
COMPILE_ASSERT(offsetof(Uniform1i, header) == 0,
OffsetOf_Uniform1i_header_not_0);
COMPILE_ASSERT(offsetof(Uniform1i, location) == 4,
OffsetOf_Uniform1i_location_not_4);
-COMPILE_ASSERT(offsetof(Uniform1i, x) == 8,
- OffsetOf_Uniform1i_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform1i, x) == 8, OffsetOf_Uniform1i_x_not_8);
struct Uniform1iv {
typedef Uniform1iv ValueType;
@@ -5997,13 +5883,12 @@ struct Uniform1iv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
+ void Init(GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
SetHeader();
location = _location;
count = _count;
@@ -6011,11 +5896,13 @@ struct Uniform1iv {
v_shm_offset = _v_shm_offset;
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_location, _count, _v_shm_id, _v_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -6026,8 +5913,7 @@ struct Uniform1iv {
uint32 v_shm_offset;
};
-COMPILE_ASSERT(sizeof(Uniform1iv) == 20,
- Sizeof_Uniform1iv_is_not_20);
+COMPILE_ASSERT(sizeof(Uniform1iv) == 20, Sizeof_Uniform1iv_is_not_20);
COMPILE_ASSERT(offsetof(Uniform1iv, header) == 0,
OffsetOf_Uniform1iv_header_not_0);
COMPILE_ASSERT(offsetof(Uniform1iv, location) == 4,
@@ -6046,13 +5932,12 @@ struct Uniform1ivImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLint) * 1 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLint) * 1 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
@@ -6063,8 +5948,7 @@ struct Uniform1ivImmediate {
SetHeader(_count);
location = _location;
count = _count;
- memcpy(ImmediateDataAddress(this),
- _v, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _v, ComputeDataSize(_count));
}
void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
@@ -6097,9 +5981,7 @@ struct Uniform2f {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _location, GLfloat _x, GLfloat _y) {
SetHeader();
@@ -6119,16 +6001,13 @@ struct Uniform2f {
float y;
};
-COMPILE_ASSERT(sizeof(Uniform2f) == 16,
- Sizeof_Uniform2f_is_not_16);
+COMPILE_ASSERT(sizeof(Uniform2f) == 16, Sizeof_Uniform2f_is_not_16);
COMPILE_ASSERT(offsetof(Uniform2f, header) == 0,
OffsetOf_Uniform2f_header_not_0);
COMPILE_ASSERT(offsetof(Uniform2f, location) == 4,
OffsetOf_Uniform2f_location_not_4);
-COMPILE_ASSERT(offsetof(Uniform2f, x) == 8,
- OffsetOf_Uniform2f_x_not_8);
-COMPILE_ASSERT(offsetof(Uniform2f, y) == 12,
- OffsetOf_Uniform2f_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform2f, x) == 8, OffsetOf_Uniform2f_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform2f, y) == 12, OffsetOf_Uniform2f_y_not_12);
struct Uniform2fv {
typedef Uniform2fv ValueType;
@@ -6140,13 +6019,12 @@ struct Uniform2fv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
+ void Init(GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
SetHeader();
location = _location;
count = _count;
@@ -6154,11 +6032,13 @@ struct Uniform2fv {
v_shm_offset = _v_shm_offset;
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_location, _count, _v_shm_id, _v_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -6169,8 +6049,7 @@ struct Uniform2fv {
uint32 v_shm_offset;
};
-COMPILE_ASSERT(sizeof(Uniform2fv) == 20,
- Sizeof_Uniform2fv_is_not_20);
+COMPILE_ASSERT(sizeof(Uniform2fv) == 20, Sizeof_Uniform2fv_is_not_20);
COMPILE_ASSERT(offsetof(Uniform2fv, header) == 0,
OffsetOf_Uniform2fv_header_not_0);
COMPILE_ASSERT(offsetof(Uniform2fv, location) == 4,
@@ -6189,13 +6068,12 @@ struct Uniform2fvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLfloat) * 2 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 2 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
@@ -6206,8 +6084,7 @@ struct Uniform2fvImmediate {
SetHeader(_count);
location = _location;
count = _count;
- memcpy(ImmediateDataAddress(this),
- _v, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _v, ComputeDataSize(_count));
}
void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
@@ -6240,9 +6117,7 @@ struct Uniform2i {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _location, GLint _x, GLint _y) {
SetHeader();
@@ -6262,16 +6137,13 @@ struct Uniform2i {
int32 y;
};
-COMPILE_ASSERT(sizeof(Uniform2i) == 16,
- Sizeof_Uniform2i_is_not_16);
+COMPILE_ASSERT(sizeof(Uniform2i) == 16, Sizeof_Uniform2i_is_not_16);
COMPILE_ASSERT(offsetof(Uniform2i, header) == 0,
OffsetOf_Uniform2i_header_not_0);
COMPILE_ASSERT(offsetof(Uniform2i, location) == 4,
OffsetOf_Uniform2i_location_not_4);
-COMPILE_ASSERT(offsetof(Uniform2i, x) == 8,
- OffsetOf_Uniform2i_x_not_8);
-COMPILE_ASSERT(offsetof(Uniform2i, y) == 12,
- OffsetOf_Uniform2i_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform2i, x) == 8, OffsetOf_Uniform2i_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform2i, y) == 12, OffsetOf_Uniform2i_y_not_12);
struct Uniform2iv {
typedef Uniform2iv ValueType;
@@ -6283,13 +6155,12 @@ struct Uniform2iv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
+ void Init(GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
SetHeader();
location = _location;
count = _count;
@@ -6297,11 +6168,13 @@ struct Uniform2iv {
v_shm_offset = _v_shm_offset;
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_location, _count, _v_shm_id, _v_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -6312,8 +6185,7 @@ struct Uniform2iv {
uint32 v_shm_offset;
};
-COMPILE_ASSERT(sizeof(Uniform2iv) == 20,
- Sizeof_Uniform2iv_is_not_20);
+COMPILE_ASSERT(sizeof(Uniform2iv) == 20, Sizeof_Uniform2iv_is_not_20);
COMPILE_ASSERT(offsetof(Uniform2iv, header) == 0,
OffsetOf_Uniform2iv_header_not_0);
COMPILE_ASSERT(offsetof(Uniform2iv, location) == 4,
@@ -6332,13 +6204,12 @@ struct Uniform2ivImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLint) * 2 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLint) * 2 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
@@ -6349,8 +6220,7 @@ struct Uniform2ivImmediate {
SetHeader(_count);
location = _location;
count = _count;
- memcpy(ImmediateDataAddress(this),
- _v, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _v, ComputeDataSize(_count));
}
void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
@@ -6383,9 +6253,7 @@ struct Uniform3f {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _location, GLfloat _x, GLfloat _y, GLfloat _z) {
SetHeader();
@@ -6407,18 +6275,14 @@ struct Uniform3f {
float z;
};
-COMPILE_ASSERT(sizeof(Uniform3f) == 20,
- Sizeof_Uniform3f_is_not_20);
+COMPILE_ASSERT(sizeof(Uniform3f) == 20, Sizeof_Uniform3f_is_not_20);
COMPILE_ASSERT(offsetof(Uniform3f, header) == 0,
OffsetOf_Uniform3f_header_not_0);
COMPILE_ASSERT(offsetof(Uniform3f, location) == 4,
OffsetOf_Uniform3f_location_not_4);
-COMPILE_ASSERT(offsetof(Uniform3f, x) == 8,
- OffsetOf_Uniform3f_x_not_8);
-COMPILE_ASSERT(offsetof(Uniform3f, y) == 12,
- OffsetOf_Uniform3f_y_not_12);
-COMPILE_ASSERT(offsetof(Uniform3f, z) == 16,
- OffsetOf_Uniform3f_z_not_16);
+COMPILE_ASSERT(offsetof(Uniform3f, x) == 8, OffsetOf_Uniform3f_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform3f, y) == 12, OffsetOf_Uniform3f_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform3f, z) == 16, OffsetOf_Uniform3f_z_not_16);
struct Uniform3fv {
typedef Uniform3fv ValueType;
@@ -6430,13 +6294,12 @@ struct Uniform3fv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
+ void Init(GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
SetHeader();
location = _location;
count = _count;
@@ -6444,11 +6307,13 @@ struct Uniform3fv {
v_shm_offset = _v_shm_offset;
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_location, _count, _v_shm_id, _v_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -6459,8 +6324,7 @@ struct Uniform3fv {
uint32 v_shm_offset;
};
-COMPILE_ASSERT(sizeof(Uniform3fv) == 20,
- Sizeof_Uniform3fv_is_not_20);
+COMPILE_ASSERT(sizeof(Uniform3fv) == 20, Sizeof_Uniform3fv_is_not_20);
COMPILE_ASSERT(offsetof(Uniform3fv, header) == 0,
OffsetOf_Uniform3fv_header_not_0);
COMPILE_ASSERT(offsetof(Uniform3fv, location) == 4,
@@ -6479,13 +6343,12 @@ struct Uniform3fvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLfloat) * 3 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 3 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
@@ -6496,8 +6359,7 @@ struct Uniform3fvImmediate {
SetHeader(_count);
location = _location;
count = _count;
- memcpy(ImmediateDataAddress(this),
- _v, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _v, ComputeDataSize(_count));
}
void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
@@ -6530,9 +6392,7 @@ struct Uniform3i {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _location, GLint _x, GLint _y, GLint _z) {
SetHeader();
@@ -6554,18 +6414,14 @@ struct Uniform3i {
int32 z;
};
-COMPILE_ASSERT(sizeof(Uniform3i) == 20,
- Sizeof_Uniform3i_is_not_20);
+COMPILE_ASSERT(sizeof(Uniform3i) == 20, Sizeof_Uniform3i_is_not_20);
COMPILE_ASSERT(offsetof(Uniform3i, header) == 0,
OffsetOf_Uniform3i_header_not_0);
COMPILE_ASSERT(offsetof(Uniform3i, location) == 4,
OffsetOf_Uniform3i_location_not_4);
-COMPILE_ASSERT(offsetof(Uniform3i, x) == 8,
- OffsetOf_Uniform3i_x_not_8);
-COMPILE_ASSERT(offsetof(Uniform3i, y) == 12,
- OffsetOf_Uniform3i_y_not_12);
-COMPILE_ASSERT(offsetof(Uniform3i, z) == 16,
- OffsetOf_Uniform3i_z_not_16);
+COMPILE_ASSERT(offsetof(Uniform3i, x) == 8, OffsetOf_Uniform3i_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform3i, y) == 12, OffsetOf_Uniform3i_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform3i, z) == 16, OffsetOf_Uniform3i_z_not_16);
struct Uniform3iv {
typedef Uniform3iv ValueType;
@@ -6577,13 +6433,12 @@ struct Uniform3iv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
+ void Init(GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
SetHeader();
location = _location;
count = _count;
@@ -6591,11 +6446,13 @@ struct Uniform3iv {
v_shm_offset = _v_shm_offset;
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_location, _count, _v_shm_id, _v_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -6606,8 +6463,7 @@ struct Uniform3iv {
uint32 v_shm_offset;
};
-COMPILE_ASSERT(sizeof(Uniform3iv) == 20,
- Sizeof_Uniform3iv_is_not_20);
+COMPILE_ASSERT(sizeof(Uniform3iv) == 20, Sizeof_Uniform3iv_is_not_20);
COMPILE_ASSERT(offsetof(Uniform3iv, header) == 0,
OffsetOf_Uniform3iv_header_not_0);
COMPILE_ASSERT(offsetof(Uniform3iv, location) == 4,
@@ -6626,13 +6482,12 @@ struct Uniform3ivImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLint) * 3 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLint) * 3 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
@@ -6643,8 +6498,7 @@ struct Uniform3ivImmediate {
SetHeader(_count);
location = _location;
count = _count;
- memcpy(ImmediateDataAddress(this),
- _v, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _v, ComputeDataSize(_count));
}
void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
@@ -6677,9 +6531,7 @@ struct Uniform4f {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _location, GLfloat _x, GLfloat _y, GLfloat _z, GLfloat _w) {
SetHeader();
@@ -6690,9 +6542,12 @@ struct Uniform4f {
w = _w;
}
- void* Set(
- void* cmd, GLint _location, GLfloat _x, GLfloat _y, GLfloat _z,
- GLfloat _w) {
+ void* Set(void* cmd,
+ GLint _location,
+ GLfloat _x,
+ GLfloat _y,
+ GLfloat _z,
+ GLfloat _w) {
static_cast<ValueType*>(cmd)->Init(_location, _x, _y, _z, _w);
return NextCmdAddress<ValueType>(cmd);
}
@@ -6705,20 +6560,15 @@ struct Uniform4f {
float w;
};
-COMPILE_ASSERT(sizeof(Uniform4f) == 24,
- Sizeof_Uniform4f_is_not_24);
+COMPILE_ASSERT(sizeof(Uniform4f) == 24, Sizeof_Uniform4f_is_not_24);
COMPILE_ASSERT(offsetof(Uniform4f, header) == 0,
OffsetOf_Uniform4f_header_not_0);
COMPILE_ASSERT(offsetof(Uniform4f, location) == 4,
OffsetOf_Uniform4f_location_not_4);
-COMPILE_ASSERT(offsetof(Uniform4f, x) == 8,
- OffsetOf_Uniform4f_x_not_8);
-COMPILE_ASSERT(offsetof(Uniform4f, y) == 12,
- OffsetOf_Uniform4f_y_not_12);
-COMPILE_ASSERT(offsetof(Uniform4f, z) == 16,
- OffsetOf_Uniform4f_z_not_16);
-COMPILE_ASSERT(offsetof(Uniform4f, w) == 20,
- OffsetOf_Uniform4f_w_not_20);
+COMPILE_ASSERT(offsetof(Uniform4f, x) == 8, OffsetOf_Uniform4f_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform4f, y) == 12, OffsetOf_Uniform4f_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform4f, z) == 16, OffsetOf_Uniform4f_z_not_16);
+COMPILE_ASSERT(offsetof(Uniform4f, w) == 20, OffsetOf_Uniform4f_w_not_20);
struct Uniform4fv {
typedef Uniform4fv ValueType;
@@ -6730,13 +6580,12 @@ struct Uniform4fv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
+ void Init(GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
SetHeader();
location = _location;
count = _count;
@@ -6744,11 +6593,13 @@ struct Uniform4fv {
v_shm_offset = _v_shm_offset;
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_location, _count, _v_shm_id, _v_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -6759,8 +6610,7 @@ struct Uniform4fv {
uint32 v_shm_offset;
};
-COMPILE_ASSERT(sizeof(Uniform4fv) == 20,
- Sizeof_Uniform4fv_is_not_20);
+COMPILE_ASSERT(sizeof(Uniform4fv) == 20, Sizeof_Uniform4fv_is_not_20);
COMPILE_ASSERT(offsetof(Uniform4fv, header) == 0,
OffsetOf_Uniform4fv_header_not_0);
COMPILE_ASSERT(offsetof(Uniform4fv, location) == 4,
@@ -6779,13 +6629,12 @@ struct Uniform4fvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLfloat) * 4 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 4 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
@@ -6796,8 +6645,7 @@ struct Uniform4fvImmediate {
SetHeader(_count);
location = _location;
count = _count;
- memcpy(ImmediateDataAddress(this),
- _v, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _v, ComputeDataSize(_count));
}
void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
@@ -6830,9 +6678,7 @@ struct Uniform4i {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _location, GLint _x, GLint _y, GLint _z, GLint _w) {
SetHeader();
@@ -6843,8 +6689,12 @@ struct Uniform4i {
w = _w;
}
- void* Set(
- void* cmd, GLint _location, GLint _x, GLint _y, GLint _z, GLint _w) {
+ void* Set(void* cmd,
+ GLint _location,
+ GLint _x,
+ GLint _y,
+ GLint _z,
+ GLint _w) {
static_cast<ValueType*>(cmd)->Init(_location, _x, _y, _z, _w);
return NextCmdAddress<ValueType>(cmd);
}
@@ -6857,20 +6707,15 @@ struct Uniform4i {
int32 w;
};
-COMPILE_ASSERT(sizeof(Uniform4i) == 24,
- Sizeof_Uniform4i_is_not_24);
+COMPILE_ASSERT(sizeof(Uniform4i) == 24, Sizeof_Uniform4i_is_not_24);
COMPILE_ASSERT(offsetof(Uniform4i, header) == 0,
OffsetOf_Uniform4i_header_not_0);
COMPILE_ASSERT(offsetof(Uniform4i, location) == 4,
OffsetOf_Uniform4i_location_not_4);
-COMPILE_ASSERT(offsetof(Uniform4i, x) == 8,
- OffsetOf_Uniform4i_x_not_8);
-COMPILE_ASSERT(offsetof(Uniform4i, y) == 12,
- OffsetOf_Uniform4i_y_not_12);
-COMPILE_ASSERT(offsetof(Uniform4i, z) == 16,
- OffsetOf_Uniform4i_z_not_16);
-COMPILE_ASSERT(offsetof(Uniform4i, w) == 20,
- OffsetOf_Uniform4i_w_not_20);
+COMPILE_ASSERT(offsetof(Uniform4i, x) == 8, OffsetOf_Uniform4i_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform4i, y) == 12, OffsetOf_Uniform4i_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform4i, z) == 16, OffsetOf_Uniform4i_z_not_16);
+COMPILE_ASSERT(offsetof(Uniform4i, w) == 20, OffsetOf_Uniform4i_w_not_20);
struct Uniform4iv {
typedef Uniform4iv ValueType;
@@ -6882,13 +6727,12 @@ struct Uniform4iv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
+ void Init(GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
SetHeader();
location = _location;
count = _count;
@@ -6896,11 +6740,13 @@ struct Uniform4iv {
v_shm_offset = _v_shm_offset;
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
- uint32 _v_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_location, _count, _v_shm_id, _v_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -6911,8 +6757,7 @@ struct Uniform4iv {
uint32 v_shm_offset;
};
-COMPILE_ASSERT(sizeof(Uniform4iv) == 20,
- Sizeof_Uniform4iv_is_not_20);
+COMPILE_ASSERT(sizeof(Uniform4iv) == 20, Sizeof_Uniform4iv_is_not_20);
COMPILE_ASSERT(offsetof(Uniform4iv, header) == 0,
OffsetOf_Uniform4iv_header_not_0);
COMPILE_ASSERT(offsetof(Uniform4iv, location) == 4,
@@ -6931,13 +6776,12 @@ struct Uniform4ivImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLint) * 4 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLint) * 4 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
@@ -6948,8 +6792,7 @@ struct Uniform4ivImmediate {
SetHeader(_count);
location = _location;
count = _count;
- memcpy(ImmediateDataAddress(this),
- _v, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _v, ComputeDataSize(_count));
}
void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
@@ -6982,13 +6825,13 @@ struct UniformMatrix2fv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _location, GLsizei _count, GLboolean _transpose,
- uint32 _value_shm_id, uint32 _value_shm_offset) {
+ void Init(GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ uint32 _value_shm_id,
+ uint32 _value_shm_offset) {
SetHeader();
location = _location;
count = _count;
@@ -6997,12 +6840,14 @@ struct UniformMatrix2fv {
value_shm_offset = _value_shm_offset;
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
- uint32 _value_shm_id, uint32 _value_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _location, _count, _transpose, _value_shm_id, _value_shm_offset);
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ uint32 _value_shm_id,
+ uint32 _value_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_location, _count, _transpose, _value_shm_id, _value_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -7036,33 +6881,34 @@ struct UniformMatrix2fvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLfloat) * 4 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 4 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
}
- void Init(
- GLint _location, GLsizei _count, GLboolean _transpose,
- const GLfloat* _value) {
+ void Init(GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ const GLfloat* _value) {
SetHeader(_count);
location = _location;
count = _count;
transpose = _transpose;
- memcpy(ImmediateDataAddress(this),
- _value, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _value, ComputeDataSize(_count));
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
- const GLfloat* _value) {
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ const GLfloat* _value) {
static_cast<ValueType*>(cmd)->Init(_location, _count, _transpose, _value);
const uint32 size = ComputeSize(_count);
return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
@@ -7095,13 +6941,13 @@ struct UniformMatrix3fv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _location, GLsizei _count, GLboolean _transpose,
- uint32 _value_shm_id, uint32 _value_shm_offset) {
+ void Init(GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ uint32 _value_shm_id,
+ uint32 _value_shm_offset) {
SetHeader();
location = _location;
count = _count;
@@ -7110,12 +6956,14 @@ struct UniformMatrix3fv {
value_shm_offset = _value_shm_offset;
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
- uint32 _value_shm_id, uint32 _value_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _location, _count, _transpose, _value_shm_id, _value_shm_offset);
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ uint32 _value_shm_id,
+ uint32 _value_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_location, _count, _transpose, _value_shm_id, _value_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -7149,33 +6997,34 @@ struct UniformMatrix3fvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLfloat) * 9 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 9 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
}
- void Init(
- GLint _location, GLsizei _count, GLboolean _transpose,
- const GLfloat* _value) {
+ void Init(GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ const GLfloat* _value) {
SetHeader(_count);
location = _location;
count = _count;
transpose = _transpose;
- memcpy(ImmediateDataAddress(this),
- _value, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _value, ComputeDataSize(_count));
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
- const GLfloat* _value) {
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ const GLfloat* _value) {
static_cast<ValueType*>(cmd)->Init(_location, _count, _transpose, _value);
const uint32 size = ComputeSize(_count);
return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
@@ -7208,13 +7057,13 @@ struct UniformMatrix4fv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _location, GLsizei _count, GLboolean _transpose,
- uint32 _value_shm_id, uint32 _value_shm_offset) {
+ void Init(GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ uint32 _value_shm_id,
+ uint32 _value_shm_offset) {
SetHeader();
location = _location;
count = _count;
@@ -7223,12 +7072,14 @@ struct UniformMatrix4fv {
value_shm_offset = _value_shm_offset;
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
- uint32 _value_shm_id, uint32 _value_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _location, _count, _transpose, _value_shm_id, _value_shm_offset);
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ uint32 _value_shm_id,
+ uint32 _value_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_location, _count, _transpose, _value_shm_id, _value_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -7262,33 +7113,34 @@ struct UniformMatrix4fvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLfloat) * 16 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 16 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
}
- void Init(
- GLint _location, GLsizei _count, GLboolean _transpose,
- const GLfloat* _value) {
+ void Init(GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ const GLfloat* _value) {
SetHeader(_count);
location = _location;
count = _count;
transpose = _transpose;
- memcpy(ImmediateDataAddress(this),
- _value, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _value, ComputeDataSize(_count));
}
- void* Set(
- void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
- const GLfloat* _value) {
+ void* Set(void* cmd,
+ GLint _location,
+ GLsizei _count,
+ GLboolean _transpose,
+ const GLfloat* _value) {
static_cast<ValueType*>(cmd)->Init(_location, _count, _transpose, _value);
const uint32 size = ComputeSize(_count);
return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
@@ -7321,9 +7173,7 @@ struct UseProgram {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _program) {
SetHeader();
@@ -7339,8 +7189,7 @@ struct UseProgram {
uint32 program;
};
-COMPILE_ASSERT(sizeof(UseProgram) == 8,
- Sizeof_UseProgram_is_not_8);
+COMPILE_ASSERT(sizeof(UseProgram) == 8, Sizeof_UseProgram_is_not_8);
COMPILE_ASSERT(offsetof(UseProgram, header) == 0,
OffsetOf_UseProgram_header_not_0);
COMPILE_ASSERT(offsetof(UseProgram, program) == 4,
@@ -7356,9 +7205,7 @@ struct ValidateProgram {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _program) {
SetHeader();
@@ -7374,8 +7221,7 @@ struct ValidateProgram {
uint32 program;
};
-COMPILE_ASSERT(sizeof(ValidateProgram) == 8,
- Sizeof_ValidateProgram_is_not_8);
+COMPILE_ASSERT(sizeof(ValidateProgram) == 8, Sizeof_ValidateProgram_is_not_8);
COMPILE_ASSERT(offsetof(ValidateProgram, header) == 0,
OffsetOf_ValidateProgram_header_not_0);
COMPILE_ASSERT(offsetof(ValidateProgram, program) == 4,
@@ -7391,9 +7237,7 @@ struct VertexAttrib1f {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _indx, GLfloat _x) {
SetHeader();
@@ -7411,8 +7255,7 @@ struct VertexAttrib1f {
float x;
};
-COMPILE_ASSERT(sizeof(VertexAttrib1f) == 12,
- Sizeof_VertexAttrib1f_is_not_12);
+COMPILE_ASSERT(sizeof(VertexAttrib1f) == 12, Sizeof_VertexAttrib1f_is_not_12);
COMPILE_ASSERT(offsetof(VertexAttrib1f, header) == 0,
OffsetOf_VertexAttrib1f_header_not_0);
COMPILE_ASSERT(offsetof(VertexAttrib1f, indx) == 4,
@@ -7430,9 +7273,7 @@ struct VertexAttrib1fv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
SetHeader();
@@ -7441,11 +7282,12 @@ struct VertexAttrib1fv {
values_shm_offset = _values_shm_offset;
}
- void* Set(
- void* cmd, GLuint _indx, uint32 _values_shm_id,
- uint32 _values_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ void* Set(void* cmd,
+ GLuint _indx,
+ uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_indx, _values_shm_id, _values_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -7455,8 +7297,7 @@ struct VertexAttrib1fv {
uint32 values_shm_offset;
};
-COMPILE_ASSERT(sizeof(VertexAttrib1fv) == 16,
- Sizeof_VertexAttrib1fv_is_not_16);
+COMPILE_ASSERT(sizeof(VertexAttrib1fv) == 16, Sizeof_VertexAttrib1fv_is_not_16);
COMPILE_ASSERT(offsetof(VertexAttrib1fv, header) == 0,
OffsetOf_VertexAttrib1fv_header_not_0);
COMPILE_ASSERT(offsetof(VertexAttrib1fv, indx) == 4,
@@ -7473,24 +7314,20 @@ struct VertexAttrib1fvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize() {
- return static_cast<uint32>(
- sizeof(GLfloat) * 1); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 1); // NOLINT
}
static uint32 ComputeSize() {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize()); // NOLINT
}
- void SetHeader() {
- header.SetCmdByTotalSize<ValueType>(ComputeSize());
- }
+ void SetHeader() { header.SetCmdByTotalSize<ValueType>(ComputeSize()); }
void Init(GLuint _indx, const GLfloat* _values) {
SetHeader();
indx = _indx;
- memcpy(ImmediateDataAddress(this),
- _values, ComputeDataSize());
+ memcpy(ImmediateDataAddress(this), _values, ComputeDataSize());
}
void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
@@ -7520,9 +7357,7 @@ struct VertexAttrib2f {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _indx, GLfloat _x, GLfloat _y) {
SetHeader();
@@ -7542,8 +7377,7 @@ struct VertexAttrib2f {
float y;
};
-COMPILE_ASSERT(sizeof(VertexAttrib2f) == 16,
- Sizeof_VertexAttrib2f_is_not_16);
+COMPILE_ASSERT(sizeof(VertexAttrib2f) == 16, Sizeof_VertexAttrib2f_is_not_16);
COMPILE_ASSERT(offsetof(VertexAttrib2f, header) == 0,
OffsetOf_VertexAttrib2f_header_not_0);
COMPILE_ASSERT(offsetof(VertexAttrib2f, indx) == 4,
@@ -7563,9 +7397,7 @@ struct VertexAttrib2fv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
SetHeader();
@@ -7574,11 +7406,12 @@ struct VertexAttrib2fv {
values_shm_offset = _values_shm_offset;
}
- void* Set(
- void* cmd, GLuint _indx, uint32 _values_shm_id,
- uint32 _values_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ void* Set(void* cmd,
+ GLuint _indx,
+ uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_indx, _values_shm_id, _values_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -7588,8 +7421,7 @@ struct VertexAttrib2fv {
uint32 values_shm_offset;
};
-COMPILE_ASSERT(sizeof(VertexAttrib2fv) == 16,
- Sizeof_VertexAttrib2fv_is_not_16);
+COMPILE_ASSERT(sizeof(VertexAttrib2fv) == 16, Sizeof_VertexAttrib2fv_is_not_16);
COMPILE_ASSERT(offsetof(VertexAttrib2fv, header) == 0,
OffsetOf_VertexAttrib2fv_header_not_0);
COMPILE_ASSERT(offsetof(VertexAttrib2fv, indx) == 4,
@@ -7606,24 +7438,20 @@ struct VertexAttrib2fvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize() {
- return static_cast<uint32>(
- sizeof(GLfloat) * 2); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 2); // NOLINT
}
static uint32 ComputeSize() {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize()); // NOLINT
}
- void SetHeader() {
- header.SetCmdByTotalSize<ValueType>(ComputeSize());
- }
+ void SetHeader() { header.SetCmdByTotalSize<ValueType>(ComputeSize()); }
void Init(GLuint _indx, const GLfloat* _values) {
SetHeader();
indx = _indx;
- memcpy(ImmediateDataAddress(this),
- _values, ComputeDataSize());
+ memcpy(ImmediateDataAddress(this), _values, ComputeDataSize());
}
void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
@@ -7653,9 +7481,7 @@ struct VertexAttrib3f {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z) {
SetHeader();
@@ -7677,8 +7503,7 @@ struct VertexAttrib3f {
float z;
};
-COMPILE_ASSERT(sizeof(VertexAttrib3f) == 20,
- Sizeof_VertexAttrib3f_is_not_20);
+COMPILE_ASSERT(sizeof(VertexAttrib3f) == 20, Sizeof_VertexAttrib3f_is_not_20);
COMPILE_ASSERT(offsetof(VertexAttrib3f, header) == 0,
OffsetOf_VertexAttrib3f_header_not_0);
COMPILE_ASSERT(offsetof(VertexAttrib3f, indx) == 4,
@@ -7700,9 +7525,7 @@ struct VertexAttrib3fv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
SetHeader();
@@ -7711,11 +7534,12 @@ struct VertexAttrib3fv {
values_shm_offset = _values_shm_offset;
}
- void* Set(
- void* cmd, GLuint _indx, uint32 _values_shm_id,
- uint32 _values_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ void* Set(void* cmd,
+ GLuint _indx,
+ uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_indx, _values_shm_id, _values_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -7725,8 +7549,7 @@ struct VertexAttrib3fv {
uint32 values_shm_offset;
};
-COMPILE_ASSERT(sizeof(VertexAttrib3fv) == 16,
- Sizeof_VertexAttrib3fv_is_not_16);
+COMPILE_ASSERT(sizeof(VertexAttrib3fv) == 16, Sizeof_VertexAttrib3fv_is_not_16);
COMPILE_ASSERT(offsetof(VertexAttrib3fv, header) == 0,
OffsetOf_VertexAttrib3fv_header_not_0);
COMPILE_ASSERT(offsetof(VertexAttrib3fv, indx) == 4,
@@ -7743,24 +7566,20 @@ struct VertexAttrib3fvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize() {
- return static_cast<uint32>(
- sizeof(GLfloat) * 3); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 3); // NOLINT
}
static uint32 ComputeSize() {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize()); // NOLINT
}
- void SetHeader() {
- header.SetCmdByTotalSize<ValueType>(ComputeSize());
- }
+ void SetHeader() { header.SetCmdByTotalSize<ValueType>(ComputeSize()); }
void Init(GLuint _indx, const GLfloat* _values) {
SetHeader();
indx = _indx;
- memcpy(ImmediateDataAddress(this),
- _values, ComputeDataSize());
+ memcpy(ImmediateDataAddress(this), _values, ComputeDataSize());
}
void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
@@ -7790,9 +7609,7 @@ struct VertexAttrib4f {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z, GLfloat _w) {
SetHeader();
@@ -7803,9 +7620,12 @@ struct VertexAttrib4f {
w = _w;
}
- void* Set(
- void* cmd, GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z,
- GLfloat _w) {
+ void* Set(void* cmd,
+ GLuint _indx,
+ GLfloat _x,
+ GLfloat _y,
+ GLfloat _z,
+ GLfloat _w) {
static_cast<ValueType*>(cmd)->Init(_indx, _x, _y, _z, _w);
return NextCmdAddress<ValueType>(cmd);
}
@@ -7818,8 +7638,7 @@ struct VertexAttrib4f {
float w;
};
-COMPILE_ASSERT(sizeof(VertexAttrib4f) == 24,
- Sizeof_VertexAttrib4f_is_not_24);
+COMPILE_ASSERT(sizeof(VertexAttrib4f) == 24, Sizeof_VertexAttrib4f_is_not_24);
COMPILE_ASSERT(offsetof(VertexAttrib4f, header) == 0,
OffsetOf_VertexAttrib4f_header_not_0);
COMPILE_ASSERT(offsetof(VertexAttrib4f, indx) == 4,
@@ -7843,9 +7662,7 @@ struct VertexAttrib4fv {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
SetHeader();
@@ -7854,11 +7671,12 @@ struct VertexAttrib4fv {
values_shm_offset = _values_shm_offset;
}
- void* Set(
- void* cmd, GLuint _indx, uint32 _values_shm_id,
- uint32 _values_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ void* Set(void* cmd,
+ GLuint _indx,
+ uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_indx, _values_shm_id, _values_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -7868,8 +7686,7 @@ struct VertexAttrib4fv {
uint32 values_shm_offset;
};
-COMPILE_ASSERT(sizeof(VertexAttrib4fv) == 16,
- Sizeof_VertexAttrib4fv_is_not_16);
+COMPILE_ASSERT(sizeof(VertexAttrib4fv) == 16, Sizeof_VertexAttrib4fv_is_not_16);
COMPILE_ASSERT(offsetof(VertexAttrib4fv, header) == 0,
OffsetOf_VertexAttrib4fv_header_not_0);
COMPILE_ASSERT(offsetof(VertexAttrib4fv, indx) == 4,
@@ -7886,24 +7703,20 @@ struct VertexAttrib4fvImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize() {
- return static_cast<uint32>(
- sizeof(GLfloat) * 4); // NOLINT
+ return static_cast<uint32>(sizeof(GLfloat) * 4); // NOLINT
}
static uint32 ComputeSize() {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize()); // NOLINT
}
- void SetHeader() {
- header.SetCmdByTotalSize<ValueType>(ComputeSize());
- }
+ void SetHeader() { header.SetCmdByTotalSize<ValueType>(ComputeSize()); }
void Init(GLuint _indx, const GLfloat* _values) {
SetHeader();
indx = _indx;
- memcpy(ImmediateDataAddress(this),
- _values, ComputeDataSize());
+ memcpy(ImmediateDataAddress(this), _values, ComputeDataSize());
}
void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
@@ -7933,13 +7746,14 @@ struct VertexAttribPointer {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _indx, GLint _size, GLenum _type, GLboolean _normalized,
- GLsizei _stride, GLuint _offset) {
+ void Init(GLuint _indx,
+ GLint _size,
+ GLenum _type,
+ GLboolean _normalized,
+ GLsizei _stride,
+ GLuint _offset) {
SetHeader();
indx = _indx;
size = _size;
@@ -7949,11 +7763,15 @@ struct VertexAttribPointer {
offset = _offset;
}
- void* Set(
- void* cmd, GLuint _indx, GLint _size, GLenum _type, GLboolean _normalized,
- GLsizei _stride, GLuint _offset) {
- static_cast<ValueType*>(
- cmd)->Init(_indx, _size, _type, _normalized, _stride, _offset);
+ void* Set(void* cmd,
+ GLuint _indx,
+ GLint _size,
+ GLenum _type,
+ GLboolean _normalized,
+ GLsizei _stride,
+ GLuint _offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_indx, _size, _type, _normalized, _stride, _offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -7993,9 +7811,7 @@ struct Viewport {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
SetHeader();
@@ -8017,16 +7833,11 @@ struct Viewport {
int32 height;
};
-COMPILE_ASSERT(sizeof(Viewport) == 20,
- Sizeof_Viewport_is_not_20);
-COMPILE_ASSERT(offsetof(Viewport, header) == 0,
- OffsetOf_Viewport_header_not_0);
-COMPILE_ASSERT(offsetof(Viewport, x) == 4,
- OffsetOf_Viewport_x_not_4);
-COMPILE_ASSERT(offsetof(Viewport, y) == 8,
- OffsetOf_Viewport_y_not_8);
-COMPILE_ASSERT(offsetof(Viewport, width) == 12,
- OffsetOf_Viewport_width_not_12);
+COMPILE_ASSERT(sizeof(Viewport) == 20, Sizeof_Viewport_is_not_20);
+COMPILE_ASSERT(offsetof(Viewport, header) == 0, OffsetOf_Viewport_header_not_0);
+COMPILE_ASSERT(offsetof(Viewport, x) == 4, OffsetOf_Viewport_x_not_4);
+COMPILE_ASSERT(offsetof(Viewport, y) == 8, OffsetOf_Viewport_y_not_8);
+COMPILE_ASSERT(offsetof(Viewport, width) == 12, OffsetOf_Viewport_width_not_12);
COMPILE_ASSERT(offsetof(Viewport, height) == 16,
OffsetOf_Viewport_height_not_16);
@@ -8040,14 +7851,18 @@ struct BlitFramebufferCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLint _srcX0, GLint _srcY0, GLint _srcX1, GLint _srcY1, GLint _dstX0,
- GLint _dstY0, GLint _dstX1, GLint _dstY1, GLbitfield _mask,
- GLenum _filter) {
+ void Init(GLint _srcX0,
+ GLint _srcY0,
+ GLint _srcX1,
+ GLint _srcY1,
+ GLint _dstX0,
+ GLint _dstY0,
+ GLint _dstX1,
+ GLint _dstY1,
+ GLbitfield _mask,
+ GLenum _filter) {
SetHeader();
srcX0 = _srcX0;
srcY0 = _srcY0;
@@ -8061,14 +7876,27 @@ struct BlitFramebufferCHROMIUM {
filter = _filter;
}
- void* Set(
- void* cmd, GLint _srcX0, GLint _srcY0, GLint _srcX1, GLint _srcY1,
- GLint _dstX0, GLint _dstY0, GLint _dstX1, GLint _dstY1, GLbitfield _mask,
- GLenum _filter) {
- static_cast<ValueType*>(
- cmd)->Init(
- _srcX0, _srcY0, _srcX1, _srcY1, _dstX0, _dstY0, _dstX1, _dstY1,
- _mask, _filter);
+ void* Set(void* cmd,
+ GLint _srcX0,
+ GLint _srcY0,
+ GLint _srcX1,
+ GLint _srcY1,
+ GLint _dstX0,
+ GLint _dstY0,
+ GLint _dstX1,
+ GLint _dstY1,
+ GLbitfield _mask,
+ GLenum _filter) {
+ static_cast<ValueType*>(cmd)->Init(_srcX0,
+ _srcY0,
+ _srcX1,
+ _srcY1,
+ _dstX0,
+ _dstY0,
+ _dstX1,
+ _dstY1,
+ _mask,
+ _filter);
return NextCmdAddress<ValueType>(cmd);
}
@@ -8121,13 +7949,13 @@ struct RenderbufferStorageMultisampleCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLsizei _samples, GLenum _internalformat, GLsizei _width,
- GLsizei _height) {
+ void Init(GLenum _target,
+ GLsizei _samples,
+ GLenum _internalformat,
+ GLsizei _width,
+ GLsizei _height) {
SetHeader();
target = _target;
samples = _samples;
@@ -8136,11 +7964,14 @@ struct RenderbufferStorageMultisampleCHROMIUM {
height = _height;
}
- void* Set(
- void* cmd, GLenum _target, GLsizei _samples, GLenum _internalformat,
- GLsizei _width, GLsizei _height) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _samples, _internalformat, _width, _height);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLsizei _samples,
+ GLenum _internalformat,
+ GLsizei _width,
+ GLsizei _height) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _samples, _internalformat, _width, _height);
return NextCmdAddress<ValueType>(cmd);
}
@@ -8162,7 +7993,7 @@ COMPILE_ASSERT(offsetof(RenderbufferStorageMultisampleCHROMIUM, samples) == 8,
OffsetOf_RenderbufferStorageMultisampleCHROMIUM_samples_not_8);
COMPILE_ASSERT(
offsetof(RenderbufferStorageMultisampleCHROMIUM, internalformat) == 12,
- OffsetOf_RenderbufferStorageMultisampleCHROMIUM_internalformat_not_12); // NOLINT
+ OffsetOf_RenderbufferStorageMultisampleCHROMIUM_internalformat_not_12); // NOLINT
COMPILE_ASSERT(offsetof(RenderbufferStorageMultisampleCHROMIUM, width) == 16,
OffsetOf_RenderbufferStorageMultisampleCHROMIUM_width_not_16);
COMPILE_ASSERT(offsetof(RenderbufferStorageMultisampleCHROMIUM, height) == 20,
@@ -8179,13 +8010,13 @@ struct RenderbufferStorageMultisampleEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLsizei _samples, GLenum _internalformat, GLsizei _width,
- GLsizei _height) {
+ void Init(GLenum _target,
+ GLsizei _samples,
+ GLenum _internalformat,
+ GLsizei _width,
+ GLsizei _height) {
SetHeader();
target = _target;
samples = _samples;
@@ -8194,11 +8025,14 @@ struct RenderbufferStorageMultisampleEXT {
height = _height;
}
- void* Set(
- void* cmd, GLenum _target, GLsizei _samples, GLenum _internalformat,
- GLsizei _width, GLsizei _height) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _samples, _internalformat, _width, _height);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLsizei _samples,
+ GLenum _internalformat,
+ GLsizei _width,
+ GLsizei _height) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _samples, _internalformat, _width, _height);
return NextCmdAddress<ValueType>(cmd);
}
@@ -8220,7 +8054,7 @@ COMPILE_ASSERT(offsetof(RenderbufferStorageMultisampleEXT, samples) == 8,
OffsetOf_RenderbufferStorageMultisampleEXT_samples_not_8);
COMPILE_ASSERT(
offsetof(RenderbufferStorageMultisampleEXT, internalformat) == 12,
- OffsetOf_RenderbufferStorageMultisampleEXT_internalformat_not_12); // NOLINT
+ OffsetOf_RenderbufferStorageMultisampleEXT_internalformat_not_12); // NOLINT
COMPILE_ASSERT(offsetof(RenderbufferStorageMultisampleEXT, width) == 16,
OffsetOf_RenderbufferStorageMultisampleEXT_width_not_16);
COMPILE_ASSERT(offsetof(RenderbufferStorageMultisampleEXT, height) == 20,
@@ -8236,13 +8070,14 @@ struct FramebufferTexture2DMultisampleEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _attachment, GLenum _textarget, GLuint _texture,
- GLint _level, GLsizei _samples) {
+ void Init(GLenum _target,
+ GLenum _attachment,
+ GLenum _textarget,
+ GLuint _texture,
+ GLint _level,
+ GLsizei _samples) {
SetHeader();
target = _target;
attachment = _attachment;
@@ -8252,12 +8087,15 @@ struct FramebufferTexture2DMultisampleEXT {
samples = _samples;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _attachment, GLenum _textarget,
- GLuint _texture, GLint _level, GLsizei _samples) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _attachment, _textarget, _texture, _level, _samples);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _attachment,
+ GLenum _textarget,
+ GLuint _texture,
+ GLint _level,
+ GLsizei _samples) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _attachment, _textarget, _texture, _level, _samples);
return NextCmdAddress<ValueType>(cmd);
}
@@ -8297,13 +8135,13 @@ struct TexStorage2DEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLsizei _levels, GLenum _internalFormat, GLsizei _width,
- GLsizei _height) {
+ void Init(GLenum _target,
+ GLsizei _levels,
+ GLenum _internalFormat,
+ GLsizei _width,
+ GLsizei _height) {
SetHeader();
target = _target;
levels = _levels;
@@ -8312,11 +8150,14 @@ struct TexStorage2DEXT {
height = _height;
}
- void* Set(
- void* cmd, GLenum _target, GLsizei _levels, GLenum _internalFormat,
- GLsizei _width, GLsizei _height) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _levels, _internalFormat, _width, _height);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLsizei _levels,
+ GLenum _internalFormat,
+ GLsizei _width,
+ GLsizei _height) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _levels, _internalFormat, _width, _height);
return NextCmdAddress<ValueType>(cmd);
}
@@ -8328,8 +8169,7 @@ struct TexStorage2DEXT {
int32 height;
};
-COMPILE_ASSERT(sizeof(TexStorage2DEXT) == 24,
- Sizeof_TexStorage2DEXT_is_not_24);
+COMPILE_ASSERT(sizeof(TexStorage2DEXT) == 24, Sizeof_TexStorage2DEXT_is_not_24);
COMPILE_ASSERT(offsetof(TexStorage2DEXT, header) == 0,
OffsetOf_TexStorage2DEXT_header_not_0);
COMPILE_ASSERT(offsetof(TexStorage2DEXT, target) == 4,
@@ -8353,9 +8193,7 @@ struct GenQueriesEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLsizei _n, uint32 _queries_shm_id, uint32 _queries_shm_offset) {
SetHeader();
@@ -8364,11 +8202,12 @@ struct GenQueriesEXT {
queries_shm_offset = _queries_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _queries_shm_id,
- uint32 _queries_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_n, _queries_shm_id, _queries_shm_offset);
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _queries_shm_id,
+ uint32 _queries_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_n, _queries_shm_id, _queries_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -8378,12 +8217,10 @@ struct GenQueriesEXT {
uint32 queries_shm_offset;
};
-COMPILE_ASSERT(sizeof(GenQueriesEXT) == 16,
- Sizeof_GenQueriesEXT_is_not_16);
+COMPILE_ASSERT(sizeof(GenQueriesEXT) == 16, Sizeof_GenQueriesEXT_is_not_16);
COMPILE_ASSERT(offsetof(GenQueriesEXT, header) == 0,
OffsetOf_GenQueriesEXT_header_not_0);
-COMPILE_ASSERT(offsetof(GenQueriesEXT, n) == 4,
- OffsetOf_GenQueriesEXT_n_not_4);
+COMPILE_ASSERT(offsetof(GenQueriesEXT, n) == 4, OffsetOf_GenQueriesEXT_n_not_4);
COMPILE_ASSERT(offsetof(GenQueriesEXT, queries_shm_id) == 8,
OffsetOf_GenQueriesEXT_queries_shm_id_not_8);
COMPILE_ASSERT(offsetof(GenQueriesEXT, queries_shm_offset) == 12,
@@ -8400,8 +8237,8 @@ struct GenQueriesEXTImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -8411,8 +8248,7 @@ struct GenQueriesEXTImmediate {
void Init(GLsizei _n, GLuint* _queries) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _queries, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _queries, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, GLuint* _queries) {
@@ -8442,9 +8278,7 @@ struct DeleteQueriesEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLsizei _n, uint32 _queries_shm_id, uint32 _queries_shm_offset) {
SetHeader();
@@ -8453,11 +8287,12 @@ struct DeleteQueriesEXT {
queries_shm_offset = _queries_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _queries_shm_id,
- uint32 _queries_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_n, _queries_shm_id, _queries_shm_offset);
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _queries_shm_id,
+ uint32 _queries_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_n, _queries_shm_id, _queries_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -8489,8 +8324,8 @@ struct DeleteQueriesEXTImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -8500,8 +8335,7 @@ struct DeleteQueriesEXTImmediate {
void Init(GLsizei _n, const GLuint* _queries) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _queries, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _queries, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, const GLuint* _queries) {
@@ -8531,13 +8365,12 @@ struct BeginQueryEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLuint _id, uint32 _sync_data_shm_id,
- uint32 _sync_data_shm_offset) {
+ void Init(GLenum _target,
+ GLuint _id,
+ uint32 _sync_data_shm_id,
+ uint32 _sync_data_shm_offset) {
SetHeader();
target = _target;
id = _id;
@@ -8545,11 +8378,13 @@ struct BeginQueryEXT {
sync_data_shm_offset = _sync_data_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLuint _id, uint32 _sync_data_shm_id,
- uint32 _sync_data_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _id, _sync_data_shm_id, _sync_data_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLuint _id,
+ uint32 _sync_data_shm_id,
+ uint32 _sync_data_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _id, _sync_data_shm_id, _sync_data_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -8560,8 +8395,7 @@ struct BeginQueryEXT {
uint32 sync_data_shm_offset;
};
-COMPILE_ASSERT(sizeof(BeginQueryEXT) == 20,
- Sizeof_BeginQueryEXT_is_not_20);
+COMPILE_ASSERT(sizeof(BeginQueryEXT) == 20, Sizeof_BeginQueryEXT_is_not_20);
COMPILE_ASSERT(offsetof(BeginQueryEXT, header) == 0,
OffsetOf_BeginQueryEXT_header_not_0);
COMPILE_ASSERT(offsetof(BeginQueryEXT, target) == 4,
@@ -8583,9 +8417,7 @@ struct EndQueryEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target, GLuint _submit_count) {
SetHeader();
@@ -8603,8 +8435,7 @@ struct EndQueryEXT {
uint32 submit_count;
};
-COMPILE_ASSERT(sizeof(EndQueryEXT) == 12,
- Sizeof_EndQueryEXT_is_not_12);
+COMPILE_ASSERT(sizeof(EndQueryEXT) == 12, Sizeof_EndQueryEXT_is_not_12);
COMPILE_ASSERT(offsetof(EndQueryEXT, header) == 0,
OffsetOf_EndQueryEXT_header_not_0);
COMPILE_ASSERT(offsetof(EndQueryEXT, target) == 4,
@@ -8622,9 +8453,7 @@ struct InsertEventMarkerEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _bucket_id) {
SetHeader();
@@ -8657,9 +8486,7 @@ struct PushGroupMarkerEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _bucket_id) {
SetHeader();
@@ -8692,13 +8519,9 @@ struct PopGroupMarkerEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init() {
- SetHeader();
- }
+ void Init() { SetHeader(); }
void* Set(void* cmd) {
static_cast<ValueType*>(cmd)->Init();
@@ -8723,9 +8546,7 @@ struct GenVertexArraysOES {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLsizei _n, uint32 _arrays_shm_id, uint32 _arrays_shm_offset) {
SetHeader();
@@ -8734,9 +8555,10 @@ struct GenVertexArraysOES {
arrays_shm_offset = _arrays_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _arrays_shm_id,
- uint32 _arrays_shm_offset) {
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _arrays_shm_id,
+ uint32 _arrays_shm_offset) {
static_cast<ValueType*>(cmd)->Init(_n, _arrays_shm_id, _arrays_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -8769,8 +8591,8 @@ struct GenVertexArraysOESImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -8780,8 +8602,7 @@ struct GenVertexArraysOESImmediate {
void Init(GLsizei _n, GLuint* _arrays) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _arrays, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _arrays, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, GLuint* _arrays) {
@@ -8811,9 +8632,7 @@ struct DeleteVertexArraysOES {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLsizei _n, uint32 _arrays_shm_id, uint32 _arrays_shm_offset) {
SetHeader();
@@ -8822,9 +8641,10 @@ struct DeleteVertexArraysOES {
arrays_shm_offset = _arrays_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _n, uint32 _arrays_shm_id,
- uint32 _arrays_shm_offset) {
+ void* Set(void* cmd,
+ GLsizei _n,
+ uint32 _arrays_shm_id,
+ uint32 _arrays_shm_offset) {
static_cast<ValueType*>(cmd)->Init(_n, _arrays_shm_id, _arrays_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -8857,8 +8677,8 @@ struct DeleteVertexArraysOESImmediate {
}
static uint32 ComputeSize(GLsizei n) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(n)); // NOLINT
}
void SetHeader(GLsizei n) {
@@ -8868,8 +8688,7 @@ struct DeleteVertexArraysOESImmediate {
void Init(GLsizei _n, const GLuint* _arrays) {
SetHeader(_n);
n = _n;
- memcpy(ImmediateDataAddress(this),
- _arrays, ComputeDataSize(_n));
+ memcpy(ImmediateDataAddress(this), _arrays, ComputeDataSize(_n));
}
void* Set(void* cmd, GLsizei _n, const GLuint* _arrays) {
@@ -8901,9 +8720,7 @@ struct IsVertexArrayOES {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _array, uint32 _result_shm_id, uint32 _result_shm_offset) {
SetHeader();
@@ -8912,11 +8729,12 @@ struct IsVertexArrayOES {
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLuint _array, uint32 _result_shm_id,
- uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_array, _result_shm_id, _result_shm_offset);
+ void* Set(void* cmd,
+ GLuint _array,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_array, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -8947,9 +8765,7 @@ struct BindVertexArrayOES {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _array) {
SetHeader();
@@ -8982,13 +8798,9 @@ struct SwapBuffers {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init() {
- SetHeader();
- }
+ void Init() { SetHeader(); }
void* Set(void* cmd) {
static_cast<ValueType*>(cmd)->Init();
@@ -8998,8 +8810,7 @@ struct SwapBuffers {
gpu::CommandHeader header;
};
-COMPILE_ASSERT(sizeof(SwapBuffers) == 4,
- Sizeof_SwapBuffers_is_not_4);
+COMPILE_ASSERT(sizeof(SwapBuffers) == 4, Sizeof_SwapBuffers_is_not_4);
COMPILE_ASSERT(offsetof(SwapBuffers, header) == 0,
OffsetOf_SwapBuffers_header_not_0);
@@ -9015,13 +8826,14 @@ struct GetMaxValueInBufferCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _buffer_id, GLsizei _count, GLenum _type, GLuint _offset,
- uint32 _result_shm_id, uint32 _result_shm_offset) {
+ void Init(GLuint _buffer_id,
+ GLsizei _count,
+ GLenum _type,
+ GLuint _offset,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
SetHeader();
buffer_id = _buffer_id;
count = _count;
@@ -9031,13 +8843,15 @@ struct GetMaxValueInBufferCHROMIUM {
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLuint _buffer_id, GLsizei _count, GLenum _type,
- GLuint _offset, uint32 _result_shm_id, uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _buffer_id, _count, _type, _offset, _result_shm_id,
- _result_shm_offset);
+ void* Set(void* cmd,
+ GLuint _buffer_id,
+ GLsizei _count,
+ GLenum _type,
+ GLuint _offset,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)->Init(
+ _buffer_id, _count, _type, _offset, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9077,13 +8891,13 @@ struct GenSharedIdsCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _namespace_id, GLuint _id_offset, GLsizei _n, uint32 _ids_shm_id,
- uint32 _ids_shm_offset) {
+ void Init(GLuint _namespace_id,
+ GLuint _id_offset,
+ GLsizei _n,
+ uint32 _ids_shm_id,
+ uint32 _ids_shm_offset) {
SetHeader();
namespace_id = _namespace_id;
id_offset = _id_offset;
@@ -9092,12 +8906,14 @@ struct GenSharedIdsCHROMIUM {
ids_shm_offset = _ids_shm_offset;
}
- void* Set(
- void* cmd, GLuint _namespace_id, GLuint _id_offset, GLsizei _n,
- uint32 _ids_shm_id, uint32 _ids_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _namespace_id, _id_offset, _n, _ids_shm_id, _ids_shm_offset);
+ void* Set(void* cmd,
+ GLuint _namespace_id,
+ GLuint _id_offset,
+ GLsizei _n,
+ uint32 _ids_shm_id,
+ uint32 _ids_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_namespace_id, _id_offset, _n, _ids_shm_id, _ids_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9134,13 +8950,12 @@ struct DeleteSharedIdsCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _namespace_id, GLsizei _n, uint32 _ids_shm_id,
- uint32 _ids_shm_offset) {
+ void Init(GLuint _namespace_id,
+ GLsizei _n,
+ uint32 _ids_shm_id,
+ uint32 _ids_shm_offset) {
SetHeader();
namespace_id = _namespace_id;
n = _n;
@@ -9148,11 +8963,13 @@ struct DeleteSharedIdsCHROMIUM {
ids_shm_offset = _ids_shm_offset;
}
- void* Set(
- void* cmd, GLuint _namespace_id, GLsizei _n, uint32 _ids_shm_id,
- uint32 _ids_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_namespace_id, _n, _ids_shm_id, _ids_shm_offset);
+ void* Set(void* cmd,
+ GLuint _namespace_id,
+ GLsizei _n,
+ uint32 _ids_shm_id,
+ uint32 _ids_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_namespace_id, _n, _ids_shm_id, _ids_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9186,13 +9003,12 @@ struct RegisterSharedIdsCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _namespace_id, GLsizei _n, uint32 _ids_shm_id,
- uint32 _ids_shm_offset) {
+ void Init(GLuint _namespace_id,
+ GLsizei _n,
+ uint32 _ids_shm_id,
+ uint32 _ids_shm_offset) {
SetHeader();
namespace_id = _namespace_id;
n = _n;
@@ -9200,11 +9016,13 @@ struct RegisterSharedIdsCHROMIUM {
ids_shm_offset = _ids_shm_offset;
}
- void* Set(
- void* cmd, GLuint _namespace_id, GLsizei _n, uint32 _ids_shm_id,
- uint32 _ids_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_namespace_id, _n, _ids_shm_id, _ids_shm_offset);
+ void* Set(void* cmd,
+ GLuint _namespace_id,
+ GLsizei _n,
+ uint32 _ids_shm_id,
+ uint32 _ids_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_namespace_id, _n, _ids_shm_id, _ids_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9240,23 +9058,23 @@ struct EnableFeatureCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _bucket_id, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ void Init(GLuint _bucket_id,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
SetHeader();
bucket_id = _bucket_id;
result_shm_id = _result_shm_id;
result_shm_offset = _result_shm_offset;
}
- void* Set(
- void* cmd, GLuint _bucket_id, uint32 _result_shm_id,
- uint32 _result_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_bucket_id, _result_shm_id, _result_shm_offset);
+ void* Set(void* cmd,
+ GLuint _bucket_id,
+ uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_bucket_id, _result_shm_id, _result_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9287,9 +9105,7 @@ struct ResizeCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _width, GLuint _height, GLfloat _scale_factor) {
SetHeader();
@@ -9309,8 +9125,7 @@ struct ResizeCHROMIUM {
float scale_factor;
};
-COMPILE_ASSERT(sizeof(ResizeCHROMIUM) == 16,
- Sizeof_ResizeCHROMIUM_is_not_16);
+COMPILE_ASSERT(sizeof(ResizeCHROMIUM) == 16, Sizeof_ResizeCHROMIUM_is_not_16);
COMPILE_ASSERT(offsetof(ResizeCHROMIUM, header) == 0,
OffsetOf_ResizeCHROMIUM_header_not_0);
COMPILE_ASSERT(offsetof(ResizeCHROMIUM, width) == 4,
@@ -9330,9 +9145,7 @@ struct GetRequestableExtensionsCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(uint32 _bucket_id) {
SetHeader();
@@ -9365,9 +9178,7 @@ struct RequestExtensionCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(uint32 _bucket_id) {
SetHeader();
@@ -9400,13 +9211,14 @@ struct GetMultipleIntegervCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- uint32 _pnames_shm_id, uint32 _pnames_shm_offset, GLuint _count,
- uint32 _results_shm_id, uint32 _results_shm_offset, GLsizeiptr _size) {
+ void Init(uint32 _pnames_shm_id,
+ uint32 _pnames_shm_offset,
+ GLuint _count,
+ uint32 _results_shm_id,
+ uint32 _results_shm_offset,
+ GLsizeiptr _size) {
SetHeader();
pnames_shm_id = _pnames_shm_id;
pnames_shm_offset = _pnames_shm_offset;
@@ -9416,14 +9228,19 @@ struct GetMultipleIntegervCHROMIUM {
size = _size;
}
- void* Set(
- void* cmd, uint32 _pnames_shm_id, uint32 _pnames_shm_offset,
- GLuint _count, uint32 _results_shm_id, uint32 _results_shm_offset,
- GLsizeiptr _size) {
- static_cast<ValueType*>(
- cmd)->Init(
- _pnames_shm_id, _pnames_shm_offset, _count, _results_shm_id,
- _results_shm_offset, _size);
+ void* Set(void* cmd,
+ uint32 _pnames_shm_id,
+ uint32 _pnames_shm_offset,
+ GLuint _count,
+ uint32 _results_shm_id,
+ uint32 _results_shm_offset,
+ GLsizeiptr _size) {
+ static_cast<ValueType*>(cmd)->Init(_pnames_shm_id,
+ _pnames_shm_offset,
+ _count,
+ _results_shm_id,
+ _results_shm_offset,
+ _size);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9469,9 +9286,7 @@ struct GetProgramInfoCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _program, uint32 _bucket_id) {
SetHeader();
@@ -9514,9 +9329,7 @@ struct GetTranslatedShaderSourceANGLE {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _shader, uint32 _bucket_id) {
SetHeader();
@@ -9553,9 +9366,7 @@ struct PostSubBufferCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLint _x, GLint _y, GLint _width, GLint _height) {
SetHeader();
@@ -9600,13 +9411,13 @@ struct TexImageIOSurface2DCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLsizei _width, GLsizei _height, GLuint _ioSurfaceId,
- GLuint _plane) {
+ void Init(GLenum _target,
+ GLsizei _width,
+ GLsizei _height,
+ GLuint _ioSurfaceId,
+ GLuint _plane) {
SetHeader();
target = _target;
width = _width;
@@ -9615,11 +9426,14 @@ struct TexImageIOSurface2DCHROMIUM {
plane = _plane;
}
- void* Set(
- void* cmd, GLenum _target, GLsizei _width, GLsizei _height,
- GLuint _ioSurfaceId, GLuint _plane) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _width, _height, _ioSurfaceId, _plane);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLsizei _width,
+ GLsizei _height,
+ GLuint _ioSurfaceId,
+ GLuint _plane) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _width, _height, _ioSurfaceId, _plane);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9656,13 +9470,14 @@ struct CopyTextureCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLenum _source_id, GLenum _dest_id, GLint _level,
- GLint _internalformat, GLenum _dest_type) {
+ void Init(GLenum _target,
+ GLenum _source_id,
+ GLenum _dest_id,
+ GLint _level,
+ GLint _internalformat,
+ GLenum _dest_type) {
SetHeader();
target = _target;
source_id = _source_id;
@@ -9672,13 +9487,15 @@ struct CopyTextureCHROMIUM {
dest_type = _dest_type;
}
- void* Set(
- void* cmd, GLenum _target, GLenum _source_id, GLenum _dest_id,
- GLint _level, GLint _internalformat, GLenum _dest_type) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _source_id, _dest_id, _level, _internalformat,
- _dest_type);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLenum _source_id,
+ GLenum _dest_id,
+ GLint _level,
+ GLint _internalformat,
+ GLenum _dest_type) {
+ static_cast<ValueType*>(cmd)->Init(
+ _target, _source_id, _dest_id, _level, _internalformat, _dest_type);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9718,9 +9535,7 @@ struct DrawArraysInstancedANGLE {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _mode, GLint _first, GLsizei _count, GLsizei _primcount) {
SetHeader();
@@ -9730,9 +9545,11 @@ struct DrawArraysInstancedANGLE {
primcount = _primcount;
}
- void* Set(
- void* cmd, GLenum _mode, GLint _first, GLsizei _count,
- GLsizei _primcount) {
+ void* Set(void* cmd,
+ GLenum _mode,
+ GLint _first,
+ GLsizei _count,
+ GLsizei _primcount) {
static_cast<ValueType*>(cmd)->Init(_mode, _first, _count, _primcount);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9767,13 +9584,13 @@ struct DrawElementsInstancedANGLE {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _mode, GLsizei _count, GLenum _type, GLuint _index_offset,
- GLsizei _primcount) {
+ void Init(GLenum _mode,
+ GLsizei _count,
+ GLenum _type,
+ GLuint _index_offset,
+ GLsizei _primcount) {
SetHeader();
mode = _mode;
count = _count;
@@ -9782,11 +9599,14 @@ struct DrawElementsInstancedANGLE {
primcount = _primcount;
}
- void* Set(
- void* cmd, GLenum _mode, GLsizei _count, GLenum _type,
- GLuint _index_offset, GLsizei _primcount) {
- static_cast<ValueType*>(
- cmd)->Init(_mode, _count, _type, _index_offset, _primcount);
+ void* Set(void* cmd,
+ GLenum _mode,
+ GLsizei _count,
+ GLenum _type,
+ GLuint _index_offset,
+ GLsizei _primcount) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_mode, _count, _type, _index_offset, _primcount);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9823,9 +9643,7 @@ struct VertexAttribDivisorANGLE {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _index, GLuint _divisor) {
SetHeader();
@@ -9862,23 +9680,23 @@ struct ProduceTextureCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, uint32 _mailbox_shm_id, uint32 _mailbox_shm_offset) {
+ void Init(GLenum _target,
+ uint32 _mailbox_shm_id,
+ uint32 _mailbox_shm_offset) {
SetHeader();
target = _target;
mailbox_shm_id = _mailbox_shm_id;
mailbox_shm_offset = _mailbox_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, uint32 _mailbox_shm_id,
- uint32 _mailbox_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _mailbox_shm_id, _mailbox_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ uint32 _mailbox_shm_id,
+ uint32 _mailbox_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _mailbox_shm_id, _mailbox_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9906,24 +9724,20 @@ struct ProduceTextureCHROMIUMImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(1);
static uint32 ComputeDataSize() {
- return static_cast<uint32>(
- sizeof(GLbyte) * 64); // NOLINT
+ return static_cast<uint32>(sizeof(GLbyte) * 64); // NOLINT
}
static uint32 ComputeSize() {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize()); // NOLINT
}
- void SetHeader() {
- header.SetCmdByTotalSize<ValueType>(ComputeSize());
- }
+ void SetHeader() { header.SetCmdByTotalSize<ValueType>(ComputeSize()); }
void Init(GLenum _target, const GLbyte* _mailbox) {
SetHeader();
target = _target;
- memcpy(ImmediateDataAddress(this),
- _mailbox, ComputeDataSize());
+ memcpy(ImmediateDataAddress(this), _mailbox, ComputeDataSize());
}
void* Set(void* cmd, GLenum _target, const GLbyte* _mailbox) {
@@ -9953,23 +9767,23 @@ struct ConsumeTextureCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, uint32 _mailbox_shm_id, uint32 _mailbox_shm_offset) {
+ void Init(GLenum _target,
+ uint32 _mailbox_shm_id,
+ uint32 _mailbox_shm_offset) {
SetHeader();
target = _target;
mailbox_shm_id = _mailbox_shm_id;
mailbox_shm_offset = _mailbox_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, uint32 _mailbox_shm_id,
- uint32 _mailbox_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(_target, _mailbox_shm_id, _mailbox_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ uint32 _mailbox_shm_id,
+ uint32 _mailbox_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _mailbox_shm_id, _mailbox_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -9997,24 +9811,20 @@ struct ConsumeTextureCHROMIUMImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(1);
static uint32 ComputeDataSize() {
- return static_cast<uint32>(
- sizeof(GLbyte) * 64); // NOLINT
+ return static_cast<uint32>(sizeof(GLbyte) * 64); // NOLINT
}
static uint32 ComputeSize() {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize()); // NOLINT
}
- void SetHeader() {
- header.SetCmdByTotalSize<ValueType>(ComputeSize());
- }
+ void SetHeader() { header.SetCmdByTotalSize<ValueType>(ComputeSize()); }
void Init(GLenum _target, const GLbyte* _mailbox) {
SetHeader();
target = _target;
- memcpy(ImmediateDataAddress(this),
- _mailbox, ComputeDataSize());
+ memcpy(ImmediateDataAddress(this), _mailbox, ComputeDataSize());
}
void* Set(void* cmd, GLenum _target, const GLbyte* _mailbox) {
@@ -10044,13 +9854,13 @@ struct BindUniformLocationCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLuint _program, GLint _location, uint32 _name_shm_id,
- uint32 _name_shm_offset, uint32 _data_size) {
+ void Init(GLuint _program,
+ GLint _location,
+ uint32 _name_shm_id,
+ uint32 _name_shm_offset,
+ uint32 _data_size) {
SetHeader();
program = _program;
location = _location;
@@ -10059,12 +9869,14 @@ struct BindUniformLocationCHROMIUM {
data_size = _data_size;
}
- void* Set(
- void* cmd, GLuint _program, GLint _location, uint32 _name_shm_id,
- uint32 _name_shm_offset, uint32 _data_size) {
- static_cast<ValueType*>(
- cmd)->Init(
- _program, _location, _name_shm_id, _name_shm_offset, _data_size);
+ void* Set(void* cmd,
+ GLuint _program,
+ GLint _location,
+ uint32 _name_shm_id,
+ uint32 _name_shm_offset,
+ uint32 _data_size) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_program, _location, _name_shm_id, _name_shm_offset, _data_size);
return NextCmdAddress<ValueType>(cmd);
}
@@ -10101,9 +9913,7 @@ struct BindUniformLocationCHROMIUMBucket {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _program, GLint _location, uint32 _name_bucket_id) {
SetHeader();
@@ -10112,8 +9922,10 @@ struct BindUniformLocationCHROMIUMBucket {
name_bucket_id = _name_bucket_id;
}
- void* Set(
- void* cmd, GLuint _program, GLint _location, uint32 _name_bucket_id) {
+ void* Set(void* cmd,
+ GLuint _program,
+ GLint _location,
+ uint32 _name_bucket_id) {
static_cast<ValueType*>(cmd)->Init(_program, _location, _name_bucket_id);
return NextCmdAddress<ValueType>(cmd);
}
@@ -10134,7 +9946,7 @@ COMPILE_ASSERT(offsetof(BindUniformLocationCHROMIUMBucket, location) == 8,
OffsetOf_BindUniformLocationCHROMIUMBucket_location_not_8);
COMPILE_ASSERT(
offsetof(BindUniformLocationCHROMIUMBucket, name_bucket_id) == 12,
- OffsetOf_BindUniformLocationCHROMIUMBucket_name_bucket_id_not_12); // NOLINT
+ OffsetOf_BindUniformLocationCHROMIUMBucket_name_bucket_id_not_12); // NOLINT
struct BindTexImage2DCHROMIUM {
typedef BindTexImage2DCHROMIUM ValueType;
@@ -10146,9 +9958,7 @@ struct BindTexImage2DCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target, GLint _imageId) {
SetHeader();
@@ -10185,9 +9995,7 @@ struct ReleaseTexImage2DCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target, GLint _imageId) {
SetHeader();
@@ -10224,9 +10032,7 @@ struct TraceBeginCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _bucket_id) {
SetHeader();
@@ -10259,13 +10065,9 @@ struct TraceEndCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init() {
- SetHeader();
- }
+ void Init() { SetHeader(); }
void* Set(void* cmd) {
static_cast<ValueType*>(cmd)->Init();
@@ -10275,8 +10077,7 @@ struct TraceEndCHROMIUM {
gpu::CommandHeader header;
};
-COMPILE_ASSERT(sizeof(TraceEndCHROMIUM) == 4,
- Sizeof_TraceEndCHROMIUM_is_not_4);
+COMPILE_ASSERT(sizeof(TraceEndCHROMIUM) == 4, Sizeof_TraceEndCHROMIUM_is_not_4);
COMPILE_ASSERT(offsetof(TraceEndCHROMIUM, header) == 0,
OffsetOf_TraceEndCHROMIUM_header_not_0);
@@ -10290,14 +10091,18 @@ struct AsyncTexSubImage2DCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
- GLsizei _width, GLsizei _height, GLenum _format, GLenum _type,
- uint32 _data_shm_id, uint32 _data_shm_offset) {
+ void Init(GLenum _target,
+ GLint _level,
+ GLint _xoffset,
+ GLint _yoffset,
+ GLsizei _width,
+ GLsizei _height,
+ GLenum _format,
+ GLenum _type,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
SetHeader();
target = _target;
level = _level;
@@ -10311,14 +10116,27 @@ struct AsyncTexSubImage2DCHROMIUM {
data_shm_offset = _data_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
- GLsizei _width, GLsizei _height, GLenum _format, GLenum _type,
- uint32 _data_shm_id, uint32 _data_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _level, _xoffset, _yoffset, _width, _height, _format,
- _type, _data_shm_id, _data_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLint _level,
+ GLint _xoffset,
+ GLint _yoffset,
+ GLsizei _width,
+ GLsizei _height,
+ GLenum _format,
+ GLenum _type,
+ uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
+ static_cast<ValueType*>(cmd)->Init(_target,
+ _level,
+ _xoffset,
+ _yoffset,
+ _width,
+ _height,
+ _format,
+ _type,
+ _data_shm_id,
+ _data_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -10370,14 +10188,18 @@ struct AsyncTexImage2DCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLint _level, GLint _internalformat, GLsizei _width,
- GLsizei _height, GLint _border, GLenum _format, GLenum _type,
- uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ void Init(GLenum _target,
+ GLint _level,
+ GLint _internalformat,
+ GLsizei _width,
+ GLsizei _height,
+ GLint _border,
+ GLenum _format,
+ GLenum _type,
+ uint32 _pixels_shm_id,
+ uint32 _pixels_shm_offset) {
SetHeader();
target = _target;
level = _level;
@@ -10391,14 +10213,27 @@ struct AsyncTexImage2DCHROMIUM {
pixels_shm_offset = _pixels_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLint _level, GLint _internalformat,
- GLsizei _width, GLsizei _height, GLint _border, GLenum _format,
- GLenum _type, uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _level, _internalformat, _width, _height, _border, _format,
- _type, _pixels_shm_id, _pixels_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLint _level,
+ GLint _internalformat,
+ GLsizei _width,
+ GLsizei _height,
+ GLint _border,
+ GLenum _format,
+ GLenum _type,
+ uint32 _pixels_shm_id,
+ uint32 _pixels_shm_offset) {
+ static_cast<ValueType*>(cmd)->Init(_target,
+ _level,
+ _internalformat,
+ _width,
+ _height,
+ _border,
+ _format,
+ _type,
+ _pixels_shm_id,
+ _pixels_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -10450,9 +10285,7 @@ struct WaitAsyncTexImage2DCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _target) {
SetHeader();
@@ -10485,13 +10318,12 @@ struct DiscardFramebufferEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init(
- GLenum _target, GLsizei _count, uint32 _attachments_shm_id,
- uint32 _attachments_shm_offset) {
+ void Init(GLenum _target,
+ GLsizei _count,
+ uint32 _attachments_shm_id,
+ uint32 _attachments_shm_offset) {
SetHeader();
target = _target;
count = _count;
@@ -10499,12 +10331,13 @@ struct DiscardFramebufferEXT {
attachments_shm_offset = _attachments_shm_offset;
}
- void* Set(
- void* cmd, GLenum _target, GLsizei _count, uint32 _attachments_shm_id,
- uint32 _attachments_shm_offset) {
- static_cast<ValueType*>(
- cmd)->Init(
- _target, _count, _attachments_shm_id, _attachments_shm_offset);
+ void* Set(void* cmd,
+ GLenum _target,
+ GLsizei _count,
+ uint32 _attachments_shm_id,
+ uint32 _attachments_shm_offset) {
+ static_cast<ValueType*>(cmd)
+ ->Init(_target, _count, _attachments_shm_id, _attachments_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -10535,13 +10368,12 @@ struct DiscardFramebufferEXTImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLenum) * 1 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLenum) * 1 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
@@ -10552,12 +10384,13 @@ struct DiscardFramebufferEXTImmediate {
SetHeader(_count);
target = _target;
count = _count;
- memcpy(ImmediateDataAddress(this),
- _attachments, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _attachments, ComputeDataSize(_count));
}
- void* Set(
- void* cmd, GLenum _target, GLsizei _count, const GLenum* _attachments) {
+ void* Set(void* cmd,
+ GLenum _target,
+ GLsizei _count,
+ const GLenum* _attachments) {
static_cast<ValueType*>(cmd)->Init(_target, _count, _attachments);
const uint32 size = ComputeSize(_count);
return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
@@ -10587,9 +10420,7 @@ struct LoseContextCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLenum _current, GLenum _other) {
SetHeader();
@@ -10626,9 +10457,7 @@ struct WaitSyncPointCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLuint _sync_point) {
SetHeader();
@@ -10661,9 +10490,7 @@ struct DrawBuffersEXT {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
void Init(GLsizei _count, uint32 _bufs_shm_id, uint32 _bufs_shm_offset) {
SetHeader();
@@ -10672,9 +10499,10 @@ struct DrawBuffersEXT {
bufs_shm_offset = _bufs_shm_offset;
}
- void* Set(
- void* cmd, GLsizei _count, uint32 _bufs_shm_id,
- uint32 _bufs_shm_offset) {
+ void* Set(void* cmd,
+ GLsizei _count,
+ uint32 _bufs_shm_id,
+ uint32 _bufs_shm_offset) {
static_cast<ValueType*>(cmd)->Init(_count, _bufs_shm_id, _bufs_shm_offset);
return NextCmdAddress<ValueType>(cmd);
}
@@ -10685,8 +10513,7 @@ struct DrawBuffersEXT {
uint32 bufs_shm_offset;
};
-COMPILE_ASSERT(sizeof(DrawBuffersEXT) == 16,
- Sizeof_DrawBuffersEXT_is_not_16);
+COMPILE_ASSERT(sizeof(DrawBuffersEXT) == 16, Sizeof_DrawBuffersEXT_is_not_16);
COMPILE_ASSERT(offsetof(DrawBuffersEXT, header) == 0,
OffsetOf_DrawBuffersEXT_header_not_0);
COMPILE_ASSERT(offsetof(DrawBuffersEXT, count) == 4,
@@ -10703,13 +10530,12 @@ struct DrawBuffersEXTImmediate {
static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
static uint32 ComputeDataSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(GLenum) * 1 * count); // NOLINT
+ return static_cast<uint32>(sizeof(GLenum) * 1 * count); // NOLINT
}
static uint32 ComputeSize(GLsizei count) {
- return static_cast<uint32>(
- sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ return static_cast<uint32>(sizeof(ValueType) +
+ ComputeDataSize(count)); // NOLINT
}
void SetHeader(GLsizei count) {
@@ -10719,8 +10545,7 @@ struct DrawBuffersEXTImmediate {
void Init(GLsizei _count, const GLenum* _bufs) {
SetHeader(_count);
count = _count;
- memcpy(ImmediateDataAddress(this),
- _bufs, ComputeDataSize(_count));
+ memcpy(ImmediateDataAddress(this), _bufs, ComputeDataSize(_count));
}
void* Set(void* cmd, GLsizei _count, const GLenum* _bufs) {
@@ -10750,13 +10575,9 @@ struct DiscardBackbufferCHROMIUM {
return static_cast<uint32>(sizeof(ValueType)); // NOLINT
}
- void SetHeader() {
- header.SetCmd<ValueType>();
- }
+ void SetHeader() { header.SetCmd<ValueType>(); }
- void Init() {
- SetHeader();
- }
+ void Init() { SetHeader(); }
void* Set(void* cmd) {
static_cast<ValueType*>(cmd)->Init();
@@ -10771,6 +10592,4 @@ COMPILE_ASSERT(sizeof(DiscardBackbufferCHROMIUM) == 4,
COMPILE_ASSERT(offsetof(DiscardBackbufferCHROMIUM, header) == 0,
OffsetOf_DiscardBackbufferCHROMIUM_header_not_0);
-
#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h
index efb6daf..ff172a1 100644
--- a/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h
+++ b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file contains unit tests for gles2 commmands
@@ -14,41 +16,34 @@
TEST_F(GLES2FormatTest, ActiveTexture) {
cmds::ActiveTexture& cmd = *GetBufferAs<cmds::ActiveTexture>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11));
EXPECT_EQ(static_cast<uint32>(cmds::ActiveTexture::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.texture);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, AttachShader) {
cmds::AttachShader& cmd = *GetBufferAs<cmds::AttachShader>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLuint>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLuint>(12));
EXPECT_EQ(static_cast<uint32>(cmds::AttachShader::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
EXPECT_EQ(static_cast<GLuint>(12), cmd.shader);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BindAttribLocation) {
cmds::BindAttribLocation& cmd = *GetBufferAs<cmds::BindAttribLocation>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLuint>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14),
- static_cast<uint32>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
EXPECT_EQ(static_cast<uint32>(cmds::BindAttribLocation::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -57,159 +52,128 @@ TEST_F(GLES2FormatTest, BindAttribLocation) {
EXPECT_EQ(static_cast<uint32>(13), cmd.name_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.name_shm_offset);
EXPECT_EQ(static_cast<uint32>(15), cmd.data_size);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BindAttribLocationBucket) {
cmds::BindAttribLocationBucket& cmd =
*GetBufferAs<cmds::BindAttribLocationBucket>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLuint>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::BindAttribLocationBucket::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
EXPECT_EQ(static_cast<GLuint>(12), cmd.index);
EXPECT_EQ(static_cast<uint32>(13), cmd.name_bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BindBuffer) {
cmds::BindBuffer& cmd = *GetBufferAs<cmds::BindBuffer>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLuint>(12));
- EXPECT_EQ(static_cast<uint32>(cmds::BindBuffer::kCmdId),
- cmd.header.command);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12));
+ EXPECT_EQ(static_cast<uint32>(cmds::BindBuffer::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLuint>(12), cmd.buffer);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BindFramebuffer) {
cmds::BindFramebuffer& cmd = *GetBufferAs<cmds::BindFramebuffer>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLuint>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12));
EXPECT_EQ(static_cast<uint32>(cmds::BindFramebuffer::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLuint>(12), cmd.framebuffer);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BindRenderbuffer) {
cmds::BindRenderbuffer& cmd = *GetBufferAs<cmds::BindRenderbuffer>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLuint>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12));
EXPECT_EQ(static_cast<uint32>(cmds::BindRenderbuffer::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLuint>(12), cmd.renderbuffer);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BindTexture) {
cmds::BindTexture& cmd = *GetBufferAs<cmds::BindTexture>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLuint>(12));
- EXPECT_EQ(static_cast<uint32>(cmds::BindTexture::kCmdId),
- cmd.header.command);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12));
+ EXPECT_EQ(static_cast<uint32>(cmds::BindTexture::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLuint>(12), cmd.texture);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BlendColor) {
cmds::BlendColor& cmd = *GetBufferAs<cmds::BlendColor>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLclampf>(11),
- static_cast<GLclampf>(12),
- static_cast<GLclampf>(13),
- static_cast<GLclampf>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::BlendColor::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLclampf>(11),
+ static_cast<GLclampf>(12),
+ static_cast<GLclampf>(13),
+ static_cast<GLclampf>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::BlendColor::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLclampf>(11), cmd.red);
EXPECT_EQ(static_cast<GLclampf>(12), cmd.green);
EXPECT_EQ(static_cast<GLclampf>(13), cmd.blue);
EXPECT_EQ(static_cast<GLclampf>(14), cmd.alpha);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BlendEquation) {
cmds::BlendEquation& cmd = *GetBufferAs<cmds::BlendEquation>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11));
EXPECT_EQ(static_cast<uint32>(cmds::BlendEquation::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BlendEquationSeparate) {
cmds::BlendEquationSeparate& cmd =
*GetBufferAs<cmds::BlendEquationSeparate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12));
EXPECT_EQ(static_cast<uint32>(cmds::BlendEquationSeparate::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.modeRGB);
EXPECT_EQ(static_cast<GLenum>(12), cmd.modeAlpha);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BlendFunc) {
cmds::BlendFunc& cmd = *GetBufferAs<cmds::BlendFunc>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12));
- EXPECT_EQ(static_cast<uint32>(cmds::BlendFunc::kCmdId),
- cmd.header.command);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12));
+ EXPECT_EQ(static_cast<uint32>(cmds::BlendFunc::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.sfactor);
EXPECT_EQ(static_cast<GLenum>(12), cmd.dfactor);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BlendFuncSeparate) {
cmds::BlendFuncSeparate& cmd = *GetBufferAs<cmds::BlendFuncSeparate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLenum>(13),
- static_cast<GLenum>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLenum>(14));
EXPECT_EQ(static_cast<uint32>(cmds::BlendFuncSeparate::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -217,40 +181,35 @@ TEST_F(GLES2FormatTest, BlendFuncSeparate) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.dstRGB);
EXPECT_EQ(static_cast<GLenum>(13), cmd.srcAlpha);
EXPECT_EQ(static_cast<GLenum>(14), cmd.dstAlpha);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BufferData) {
cmds::BufferData& cmd = *GetBufferAs<cmds::BufferData>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLsizeiptr>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14),
- static_cast<GLenum>(15));
- EXPECT_EQ(static_cast<uint32>(cmds::BufferData::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizeiptr>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<GLenum>(15));
+ EXPECT_EQ(static_cast<uint32>(cmds::BufferData::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLsizeiptr>(12), cmd.size);
EXPECT_EQ(static_cast<uint32>(13), cmd.data_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.data_shm_offset);
EXPECT_EQ(static_cast<GLenum>(15), cmd.usage);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BufferSubData) {
cmds::BufferSubData& cmd = *GetBufferAs<cmds::BufferSubData>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLintptr>(12),
- static_cast<GLsizeiptr>(13),
- static_cast<uint32>(14),
- static_cast<uint32>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLintptr>(12),
+ static_cast<GLsizeiptr>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
EXPECT_EQ(static_cast<uint32>(cmds::BufferSubData::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -259,131 +218,107 @@ TEST_F(GLES2FormatTest, BufferSubData) {
EXPECT_EQ(static_cast<GLsizeiptr>(13), cmd.size);
EXPECT_EQ(static_cast<uint32>(14), cmd.data_shm_id);
EXPECT_EQ(static_cast<uint32>(15), cmd.data_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CheckFramebufferStatus) {
cmds::CheckFramebufferStatus& cmd =
*GetBufferAs<cmds::CheckFramebufferStatus>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::CheckFramebufferStatus::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Clear) {
cmds::Clear& cmd = *GetBufferAs<cmds::Clear>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLbitfield>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::Clear::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLbitfield>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::Clear::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLbitfield>(11), cmd.mask);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ClearColor) {
cmds::ClearColor& cmd = *GetBufferAs<cmds::ClearColor>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLclampf>(11),
- static_cast<GLclampf>(12),
- static_cast<GLclampf>(13),
- static_cast<GLclampf>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::ClearColor::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLclampf>(11),
+ static_cast<GLclampf>(12),
+ static_cast<GLclampf>(13),
+ static_cast<GLclampf>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::ClearColor::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLclampf>(11), cmd.red);
EXPECT_EQ(static_cast<GLclampf>(12), cmd.green);
EXPECT_EQ(static_cast<GLclampf>(13), cmd.blue);
EXPECT_EQ(static_cast<GLclampf>(14), cmd.alpha);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ClearDepthf) {
cmds::ClearDepthf& cmd = *GetBufferAs<cmds::ClearDepthf>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLclampf>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::ClearDepthf::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLclampf>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::ClearDepthf::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLclampf>(11), cmd.depth);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ClearStencil) {
cmds::ClearStencil& cmd = *GetBufferAs<cmds::ClearStencil>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::ClearStencil::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.s);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ColorMask) {
cmds::ColorMask& cmd = *GetBufferAs<cmds::ColorMask>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLboolean>(11),
- static_cast<GLboolean>(12),
- static_cast<GLboolean>(13),
- static_cast<GLboolean>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::ColorMask::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLboolean>(11),
+ static_cast<GLboolean>(12),
+ static_cast<GLboolean>(13),
+ static_cast<GLboolean>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::ColorMask::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLboolean>(11), cmd.red);
EXPECT_EQ(static_cast<GLboolean>(12), cmd.green);
EXPECT_EQ(static_cast<GLboolean>(13), cmd.blue);
EXPECT_EQ(static_cast<GLboolean>(14), cmd.alpha);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CompileShader) {
cmds::CompileShader& cmd = *GetBufferAs<cmds::CompileShader>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::CompileShader::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CompressedTexImage2D) {
cmds::CompressedTexImage2D& cmd = *GetBufferAs<cmds::CompressedTexImage2D>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLenum>(13),
- static_cast<GLsizei>(14),
- static_cast<GLsizei>(15),
- static_cast<GLint>(16),
- static_cast<GLsizei>(17),
- static_cast<uint32>(18),
- static_cast<uint32>(19));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLint>(16),
+ static_cast<GLsizei>(17),
+ static_cast<uint32>(18),
+ static_cast<uint32>(19));
EXPECT_EQ(static_cast<uint32>(cmds::CompressedTexImage2D::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -396,22 +331,20 @@ TEST_F(GLES2FormatTest, CompressedTexImage2D) {
EXPECT_EQ(static_cast<GLsizei>(17), cmd.imageSize);
EXPECT_EQ(static_cast<uint32>(18), cmd.data_shm_id);
EXPECT_EQ(static_cast<uint32>(19), cmd.data_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CompressedTexImage2DBucket) {
cmds::CompressedTexImage2DBucket& cmd =
*GetBufferAs<cmds::CompressedTexImage2DBucket>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLenum>(13),
- static_cast<GLsizei>(14),
- static_cast<GLsizei>(15),
- static_cast<GLint>(16),
- static_cast<GLuint>(17));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLint>(16),
+ static_cast<GLuint>(17));
EXPECT_EQ(static_cast<uint32>(cmds::CompressedTexImage2DBucket::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -422,25 +355,23 @@ TEST_F(GLES2FormatTest, CompressedTexImage2DBucket) {
EXPECT_EQ(static_cast<GLsizei>(15), cmd.height);
EXPECT_EQ(static_cast<GLint>(16), cmd.border);
EXPECT_EQ(static_cast<GLuint>(17), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CompressedTexSubImage2D) {
cmds::CompressedTexSubImage2D& cmd =
*GetBufferAs<cmds::CompressedTexSubImage2D>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13),
- static_cast<GLint>(14),
- static_cast<GLsizei>(15),
- static_cast<GLsizei>(16),
- static_cast<GLenum>(17),
- static_cast<GLsizei>(18),
- static_cast<uint32>(19),
- static_cast<uint32>(20));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLsizei>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLsizei>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20));
EXPECT_EQ(static_cast<uint32>(cmds::CompressedTexSubImage2D::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -454,23 +385,21 @@ TEST_F(GLES2FormatTest, CompressedTexSubImage2D) {
EXPECT_EQ(static_cast<GLsizei>(18), cmd.imageSize);
EXPECT_EQ(static_cast<uint32>(19), cmd.data_shm_id);
EXPECT_EQ(static_cast<uint32>(20), cmd.data_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CompressedTexSubImage2DBucket) {
cmds::CompressedTexSubImage2DBucket& cmd =
*GetBufferAs<cmds::CompressedTexSubImage2DBucket>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13),
- static_cast<GLint>(14),
- static_cast<GLsizei>(15),
- static_cast<GLsizei>(16),
- static_cast<GLenum>(17),
- static_cast<GLuint>(18));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLsizei>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLuint>(18));
EXPECT_EQ(static_cast<uint32>(cmds::CompressedTexSubImage2DBucket::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -482,22 +411,20 @@ TEST_F(GLES2FormatTest, CompressedTexSubImage2DBucket) {
EXPECT_EQ(static_cast<GLsizei>(16), cmd.height);
EXPECT_EQ(static_cast<GLenum>(17), cmd.format);
EXPECT_EQ(static_cast<GLuint>(18), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CopyTexImage2D) {
cmds::CopyTexImage2D& cmd = *GetBufferAs<cmds::CopyTexImage2D>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLenum>(13),
- static_cast<GLint>(14),
- static_cast<GLint>(15),
- static_cast<GLsizei>(16),
- static_cast<GLsizei>(17),
- static_cast<GLint>(18));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLint>(14),
+ static_cast<GLint>(15),
+ static_cast<GLsizei>(16),
+ static_cast<GLsizei>(17),
+ static_cast<GLint>(18));
EXPECT_EQ(static_cast<uint32>(cmds::CopyTexImage2D::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -509,22 +436,20 @@ TEST_F(GLES2FormatTest, CopyTexImage2D) {
EXPECT_EQ(static_cast<GLsizei>(16), cmd.width);
EXPECT_EQ(static_cast<GLsizei>(17), cmd.height);
EXPECT_EQ(static_cast<GLint>(18), cmd.border);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CopyTexSubImage2D) {
cmds::CopyTexSubImage2D& cmd = *GetBufferAs<cmds::CopyTexSubImage2D>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13),
- static_cast<GLint>(14),
- static_cast<GLint>(15),
- static_cast<GLint>(16),
- static_cast<GLsizei>(17),
- static_cast<GLsizei>(18));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLint>(15),
+ static_cast<GLint>(16),
+ static_cast<GLsizei>(17),
+ static_cast<GLsizei>(18));
EXPECT_EQ(static_cast<uint32>(cmds::CopyTexSubImage2D::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -536,325 +461,266 @@ TEST_F(GLES2FormatTest, CopyTexSubImage2D) {
EXPECT_EQ(static_cast<GLint>(16), cmd.y);
EXPECT_EQ(static_cast<GLsizei>(17), cmd.width);
EXPECT_EQ(static_cast<GLsizei>(18), cmd.height);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CreateProgram) {
cmds::CreateProgram& cmd = *GetBufferAs<cmds::CreateProgram>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<uint32>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<uint32>(11));
EXPECT_EQ(static_cast<uint32>(cmds::CreateProgram::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<uint32>(11), cmd.client_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CreateShader) {
cmds::CreateShader& cmd = *GetBufferAs<cmds::CreateShader>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<uint32>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<uint32>(12));
EXPECT_EQ(static_cast<uint32>(cmds::CreateShader::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.type);
EXPECT_EQ(static_cast<uint32>(12), cmd.client_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CullFace) {
cmds::CullFace& cmd = *GetBufferAs<cmds::CullFace>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::CullFace::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::CullFace::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DeleteBuffers) {
cmds::DeleteBuffers& cmd = *GetBufferAs<cmds::DeleteBuffers>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::DeleteBuffers::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.buffers_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.buffers_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DeleteBuffersImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::DeleteBuffersImmediate& cmd =
*GetBufferAs<cmds::DeleteBuffersImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::DeleteBuffersImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, DeleteFramebuffers) {
cmds::DeleteFramebuffers& cmd = *GetBufferAs<cmds::DeleteFramebuffers>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::DeleteFramebuffers::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.framebuffers_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.framebuffers_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DeleteFramebuffersImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::DeleteFramebuffersImmediate& cmd =
*GetBufferAs<cmds::DeleteFramebuffersImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::DeleteFramebuffersImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, DeleteProgram) {
cmds::DeleteProgram& cmd = *GetBufferAs<cmds::DeleteProgram>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::DeleteProgram::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DeleteRenderbuffers) {
cmds::DeleteRenderbuffers& cmd = *GetBufferAs<cmds::DeleteRenderbuffers>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::DeleteRenderbuffers::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.renderbuffers_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.renderbuffers_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DeleteRenderbuffersImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::DeleteRenderbuffersImmediate& cmd =
*GetBufferAs<cmds::DeleteRenderbuffersImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::DeleteRenderbuffersImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, DeleteShader) {
cmds::DeleteShader& cmd = *GetBufferAs<cmds::DeleteShader>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::DeleteShader::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DeleteTextures) {
cmds::DeleteTextures& cmd = *GetBufferAs<cmds::DeleteTextures>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::DeleteTextures::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.textures_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.textures_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DeleteTexturesImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::DeleteTexturesImmediate& cmd =
*GetBufferAs<cmds::DeleteTexturesImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::DeleteTexturesImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, DepthFunc) {
cmds::DepthFunc& cmd = *GetBufferAs<cmds::DepthFunc>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::DepthFunc::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::DepthFunc::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.func);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DepthMask) {
cmds::DepthMask& cmd = *GetBufferAs<cmds::DepthMask>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLboolean>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::DepthMask::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLboolean>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::DepthMask::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLboolean>(11), cmd.flag);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DepthRangef) {
cmds::DepthRangef& cmd = *GetBufferAs<cmds::DepthRangef>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLclampf>(11),
- static_cast<GLclampf>(12));
- EXPECT_EQ(static_cast<uint32>(cmds::DepthRangef::kCmdId),
- cmd.header.command);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLclampf>(11), static_cast<GLclampf>(12));
+ EXPECT_EQ(static_cast<uint32>(cmds::DepthRangef::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLclampf>(11), cmd.zNear);
EXPECT_EQ(static_cast<GLclampf>(12), cmd.zFar);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DetachShader) {
cmds::DetachShader& cmd = *GetBufferAs<cmds::DetachShader>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLuint>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLuint>(12));
EXPECT_EQ(static_cast<uint32>(cmds::DetachShader::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
EXPECT_EQ(static_cast<GLuint>(12), cmd.shader);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Disable) {
cmds::Disable& cmd = *GetBufferAs<cmds::Disable>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::Disable::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::Disable::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.cap);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DisableVertexAttribArray) {
cmds::DisableVertexAttribArray& cmd =
*GetBufferAs<cmds::DisableVertexAttribArray>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::DisableVertexAttribArray::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DrawArrays) {
cmds::DrawArrays& cmd = *GetBufferAs<cmds::DrawArrays>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLsizei>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::DrawArrays::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::DrawArrays::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
EXPECT_EQ(static_cast<GLint>(12), cmd.first);
EXPECT_EQ(static_cast<GLsizei>(13), cmd.count);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DrawElements) {
cmds::DrawElements& cmd = *GetBufferAs<cmds::DrawElements>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLsizei>(12),
- static_cast<GLenum>(13),
- static_cast<GLuint>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14));
EXPECT_EQ(static_cast<uint32>(cmds::DrawElements::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -862,68 +728,53 @@ TEST_F(GLES2FormatTest, DrawElements) {
EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
EXPECT_EQ(static_cast<GLenum>(13), cmd.type);
EXPECT_EQ(static_cast<GLuint>(14), cmd.index_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Enable) {
cmds::Enable& cmd = *GetBufferAs<cmds::Enable>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::Enable::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::Enable::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.cap);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, EnableVertexAttribArray) {
cmds::EnableVertexAttribArray& cmd =
*GetBufferAs<cmds::EnableVertexAttribArray>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::EnableVertexAttribArray::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Finish) {
cmds::Finish& cmd = *GetBufferAs<cmds::Finish>();
- void* next_cmd = cmd.Set(
- &cmd);
- EXPECT_EQ(static_cast<uint32>(cmds::Finish::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd);
+ EXPECT_EQ(static_cast<uint32>(cmds::Finish::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Flush) {
cmds::Flush& cmd = *GetBufferAs<cmds::Flush>();
- void* next_cmd = cmd.Set(
- &cmd);
- EXPECT_EQ(static_cast<uint32>(cmds::Flush::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd);
+ EXPECT_EQ(static_cast<uint32>(cmds::Flush::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, FramebufferRenderbuffer) {
cmds::FramebufferRenderbuffer& cmd =
*GetBufferAs<cmds::FramebufferRenderbuffer>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLenum>(13),
- static_cast<GLuint>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14));
EXPECT_EQ(static_cast<uint32>(cmds::FramebufferRenderbuffer::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -931,19 +782,17 @@ TEST_F(GLES2FormatTest, FramebufferRenderbuffer) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.attachment);
EXPECT_EQ(static_cast<GLenum>(13), cmd.renderbuffertarget);
EXPECT_EQ(static_cast<GLuint>(14), cmd.renderbuffer);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, FramebufferTexture2D) {
cmds::FramebufferTexture2D& cmd = *GetBufferAs<cmds::FramebufferTexture2D>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLenum>(13),
- static_cast<GLuint>(14),
- static_cast<GLint>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14),
+ static_cast<GLint>(15));
EXPECT_EQ(static_cast<uint32>(cmds::FramebufferTexture2D::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -952,183 +801,156 @@ TEST_F(GLES2FormatTest, FramebufferTexture2D) {
EXPECT_EQ(static_cast<GLenum>(13), cmd.textarget);
EXPECT_EQ(static_cast<GLuint>(14), cmd.texture);
EXPECT_EQ(static_cast<GLint>(15), cmd.level);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, FrontFace) {
cmds::FrontFace& cmd = *GetBufferAs<cmds::FrontFace>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::FrontFace::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::FrontFace::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GenBuffers) {
cmds::GenBuffers& cmd = *GetBufferAs<cmds::GenBuffers>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::GenBuffers::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::GenBuffers::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.buffers_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.buffers_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GenBuffersImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::GenBuffersImmediate& cmd = *GetBufferAs<cmds::GenBuffersImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::GenBuffersImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, GenerateMipmap) {
cmds::GenerateMipmap& cmd = *GetBufferAs<cmds::GenerateMipmap>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11));
EXPECT_EQ(static_cast<uint32>(cmds::GenerateMipmap::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GenFramebuffers) {
cmds::GenFramebuffers& cmd = *GetBufferAs<cmds::GenFramebuffers>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::GenFramebuffers::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.framebuffers_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.framebuffers_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GenFramebuffersImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::GenFramebuffersImmediate& cmd =
*GetBufferAs<cmds::GenFramebuffersImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::GenFramebuffersImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, GenRenderbuffers) {
cmds::GenRenderbuffers& cmd = *GetBufferAs<cmds::GenRenderbuffers>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::GenRenderbuffers::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.renderbuffers_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.renderbuffers_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GenRenderbuffersImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::GenRenderbuffersImmediate& cmd =
*GetBufferAs<cmds::GenRenderbuffersImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::GenRenderbuffersImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, GenTextures) {
cmds::GenTextures& cmd = *GetBufferAs<cmds::GenTextures>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::GenTextures::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::GenTextures::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.textures_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.textures_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GenTexturesImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::GenTexturesImmediate& cmd = *GetBufferAs<cmds::GenTexturesImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::GenTexturesImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, GetActiveAttrib) {
cmds::GetActiveAttrib& cmd = *GetBufferAs<cmds::GetActiveAttrib>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLuint>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14),
- static_cast<uint32>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
EXPECT_EQ(static_cast<uint32>(cmds::GetActiveAttrib::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1137,19 +959,17 @@ TEST_F(GLES2FormatTest, GetActiveAttrib) {
EXPECT_EQ(static_cast<uint32>(13), cmd.name_bucket_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(15), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetActiveUniform) {
cmds::GetActiveUniform& cmd = *GetBufferAs<cmds::GetActiveUniform>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLuint>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14),
- static_cast<uint32>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
EXPECT_EQ(static_cast<uint32>(cmds::GetActiveUniform::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1158,18 +978,16 @@ TEST_F(GLES2FormatTest, GetActiveUniform) {
EXPECT_EQ(static_cast<uint32>(13), cmd.name_bucket_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(15), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetAttachedShaders) {
cmds::GetAttachedShaders& cmd = *GetBufferAs<cmds::GetAttachedShaders>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetAttachedShaders::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1177,37 +995,32 @@ TEST_F(GLES2FormatTest, GetAttachedShaders) {
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
EXPECT_EQ(static_cast<uint32>(14), cmd.result_size);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
// TODO(gman): Write test for GetAttribLocation
// TODO(gman): Write test for GetAttribLocationBucket
TEST_F(GLES2FormatTest, GetBooleanv) {
cmds::GetBooleanv& cmd = *GetBufferAs<cmds::GetBooleanv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::GetBooleanv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::GetBooleanv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
EXPECT_EQ(static_cast<uint32>(12), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetBufferParameteriv) {
cmds::GetBufferParameteriv& cmd = *GetBufferAs<cmds::GetBufferParameteriv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetBufferParameteriv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1215,90 +1028,76 @@ TEST_F(GLES2FormatTest, GetBufferParameteriv) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetError) {
cmds::GetError& cmd = *GetBufferAs<cmds::GetError>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<uint32>(11),
- static_cast<uint32>(12));
- EXPECT_EQ(static_cast<uint32>(cmds::GetError::kCmdId),
- cmd.header.command);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<uint32>(11), static_cast<uint32>(12));
+ EXPECT_EQ(static_cast<uint32>(cmds::GetError::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<uint32>(11), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetFloatv) {
cmds::GetFloatv& cmd = *GetBufferAs<cmds::GetFloatv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::GetFloatv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::GetFloatv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
EXPECT_EQ(static_cast<uint32>(12), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetFramebufferAttachmentParameteriv) {
cmds::GetFramebufferAttachmentParameteriv& cmd =
*GetBufferAs<cmds::GetFramebufferAttachmentParameteriv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLenum>(13),
- static_cast<uint32>(14),
- static_cast<uint32>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
EXPECT_EQ(
static_cast<uint32>(cmds::GetFramebufferAttachmentParameteriv::kCmdId),
- cmd.header.command);
+ cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLenum>(12), cmd.attachment);
EXPECT_EQ(static_cast<GLenum>(13), cmd.pname);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(15), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetIntegerv) {
cmds::GetIntegerv& cmd = *GetBufferAs<cmds::GetIntegerv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::GetIntegerv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::GetIntegerv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
EXPECT_EQ(static_cast<uint32>(12), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetProgramiv) {
cmds::GetProgramiv& cmd = *GetBufferAs<cmds::GetProgramiv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetProgramiv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1306,34 +1105,29 @@ TEST_F(GLES2FormatTest, GetProgramiv) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetProgramInfoLog) {
cmds::GetProgramInfoLog& cmd = *GetBufferAs<cmds::GetProgramInfoLog>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12));
EXPECT_EQ(static_cast<uint32>(cmds::GetProgramInfoLog::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
EXPECT_EQ(static_cast<uint32>(12), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetRenderbufferParameteriv) {
cmds::GetRenderbufferParameteriv& cmd =
*GetBufferAs<cmds::GetRenderbufferParameteriv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetRenderbufferParameteriv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1341,53 +1135,45 @@ TEST_F(GLES2FormatTest, GetRenderbufferParameteriv) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetShaderiv) {
cmds::GetShaderiv& cmd = *GetBufferAs<cmds::GetShaderiv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::GetShaderiv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::GetShaderiv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetShaderInfoLog) {
cmds::GetShaderInfoLog& cmd = *GetBufferAs<cmds::GetShaderInfoLog>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12));
EXPECT_EQ(static_cast<uint32>(cmds::GetShaderInfoLog::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
EXPECT_EQ(static_cast<uint32>(12), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetShaderPrecisionFormat) {
cmds::GetShaderPrecisionFormat& cmd =
*GetBufferAs<cmds::GetShaderPrecisionFormat>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetShaderPrecisionFormat::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1395,48 +1181,39 @@ TEST_F(GLES2FormatTest, GetShaderPrecisionFormat) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.precisiontype);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetShaderSource) {
cmds::GetShaderSource& cmd = *GetBufferAs<cmds::GetShaderSource>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12));
EXPECT_EQ(static_cast<uint32>(cmds::GetShaderSource::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
EXPECT_EQ(static_cast<uint32>(12), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetString) {
cmds::GetString& cmd = *GetBufferAs<cmds::GetString>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<uint32>(12));
- EXPECT_EQ(static_cast<uint32>(cmds::GetString::kCmdId),
- cmd.header.command);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<uint32>(12));
+ EXPECT_EQ(static_cast<uint32>(cmds::GetString::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.name);
EXPECT_EQ(static_cast<uint32>(12), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetTexParameterfv) {
cmds::GetTexParameterfv& cmd = *GetBufferAs<cmds::GetTexParameterfv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetTexParameterfv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1444,18 +1221,16 @@ TEST_F(GLES2FormatTest, GetTexParameterfv) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetTexParameteriv) {
cmds::GetTexParameteriv& cmd = *GetBufferAs<cmds::GetTexParameteriv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetTexParameteriv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1463,18 +1238,16 @@ TEST_F(GLES2FormatTest, GetTexParameteriv) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetUniformfv) {
cmds::GetUniformfv& cmd = *GetBufferAs<cmds::GetUniformfv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLint>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetUniformfv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1482,18 +1255,16 @@ TEST_F(GLES2FormatTest, GetUniformfv) {
EXPECT_EQ(static_cast<GLint>(12), cmd.location);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetUniformiv) {
cmds::GetUniformiv& cmd = *GetBufferAs<cmds::GetUniformiv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLint>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetUniformiv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1501,20 +1272,18 @@ TEST_F(GLES2FormatTest, GetUniformiv) {
EXPECT_EQ(static_cast<GLint>(12), cmd.location);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
// TODO(gman): Write test for GetUniformLocation
// TODO(gman): Write test for GetUniformLocationBucket
TEST_F(GLES2FormatTest, GetVertexAttribfv) {
cmds::GetVertexAttribfv& cmd = *GetBufferAs<cmds::GetVertexAttribfv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetVertexAttribfv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1522,18 +1291,16 @@ TEST_F(GLES2FormatTest, GetVertexAttribfv) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetVertexAttribiv) {
cmds::GetVertexAttribiv& cmd = *GetBufferAs<cmds::GetVertexAttribiv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetVertexAttribiv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1541,19 +1308,17 @@ TEST_F(GLES2FormatTest, GetVertexAttribiv) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetVertexAttribPointerv) {
cmds::GetVertexAttribPointerv& cmd =
*GetBufferAs<cmds::GetVertexAttribPointerv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::GetVertexAttribPointerv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1561,217 +1326,176 @@ TEST_F(GLES2FormatTest, GetVertexAttribPointerv) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<uint32>(13), cmd.pointer_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.pointer_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Hint) {
cmds::Hint& cmd = *GetBufferAs<cmds::Hint>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12));
- EXPECT_EQ(static_cast<uint32>(cmds::Hint::kCmdId),
- cmd.header.command);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12));
+ EXPECT_EQ(static_cast<uint32>(cmds::Hint::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLenum>(12), cmd.mode);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, IsBuffer) {
cmds::IsBuffer& cmd = *GetBufferAs<cmds::IsBuffer>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::IsBuffer::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::IsBuffer::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.buffer);
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, IsEnabled) {
cmds::IsEnabled& cmd = *GetBufferAs<cmds::IsEnabled>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::IsEnabled::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::IsEnabled::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.cap);
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, IsFramebuffer) {
cmds::IsFramebuffer& cmd = *GetBufferAs<cmds::IsFramebuffer>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::IsFramebuffer::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.framebuffer);
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, IsProgram) {
cmds::IsProgram& cmd = *GetBufferAs<cmds::IsProgram>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::IsProgram::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::IsProgram::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, IsRenderbuffer) {
cmds::IsRenderbuffer& cmd = *GetBufferAs<cmds::IsRenderbuffer>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::IsRenderbuffer::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.renderbuffer);
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, IsShader) {
cmds::IsShader& cmd = *GetBufferAs<cmds::IsShader>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::IsShader::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::IsShader::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, IsTexture) {
cmds::IsTexture& cmd = *GetBufferAs<cmds::IsTexture>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::IsTexture::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::IsTexture::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.texture);
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, LineWidth) {
cmds::LineWidth& cmd = *GetBufferAs<cmds::LineWidth>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLfloat>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::LineWidth::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLfloat>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::LineWidth::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLfloat>(11), cmd.width);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, LinkProgram) {
cmds::LinkProgram& cmd = *GetBufferAs<cmds::LinkProgram>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::LinkProgram::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::LinkProgram::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, PixelStorei) {
cmds::PixelStorei& cmd = *GetBufferAs<cmds::PixelStorei>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12));
- EXPECT_EQ(static_cast<uint32>(cmds::PixelStorei::kCmdId),
- cmd.header.command);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLint>(12));
+ EXPECT_EQ(static_cast<uint32>(cmds::PixelStorei::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
EXPECT_EQ(static_cast<GLint>(12), cmd.param);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, PolygonOffset) {
cmds::PolygonOffset& cmd = *GetBufferAs<cmds::PolygonOffset>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLfloat>(11),
- static_cast<GLfloat>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLfloat>(11), static_cast<GLfloat>(12));
EXPECT_EQ(static_cast<uint32>(cmds::PolygonOffset::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLfloat>(11), cmd.factor);
EXPECT_EQ(static_cast<GLfloat>(12), cmd.units);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ReadPixels) {
cmds::ReadPixels& cmd = *GetBufferAs<cmds::ReadPixels>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLint>(12),
- static_cast<GLsizei>(13),
- static_cast<GLsizei>(14),
- static_cast<GLenum>(15),
- static_cast<GLenum>(16),
- static_cast<uint32>(17),
- static_cast<uint32>(18),
- static_cast<uint32>(19),
- static_cast<uint32>(20),
- static_cast<GLboolean>(21));
- EXPECT_EQ(static_cast<uint32>(cmds::ReadPixels::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLenum>(15),
+ static_cast<GLenum>(16),
+ static_cast<uint32>(17),
+ static_cast<uint32>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20),
+ static_cast<GLboolean>(21));
+ EXPECT_EQ(static_cast<uint32>(cmds::ReadPixels::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.x);
EXPECT_EQ(static_cast<GLint>(12), cmd.y);
@@ -1784,30 +1508,26 @@ TEST_F(GLES2FormatTest, ReadPixels) {
EXPECT_EQ(static_cast<uint32>(19), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(20), cmd.result_shm_offset);
EXPECT_EQ(static_cast<GLboolean>(21), cmd.async);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ReleaseShaderCompiler) {
cmds::ReleaseShaderCompiler& cmd =
*GetBufferAs<cmds::ReleaseShaderCompiler>();
- void* next_cmd = cmd.Set(
- &cmd);
+ void* next_cmd = cmd.Set(&cmd);
EXPECT_EQ(static_cast<uint32>(cmds::ReleaseShaderCompiler::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, RenderbufferStorage) {
cmds::RenderbufferStorage& cmd = *GetBufferAs<cmds::RenderbufferStorage>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLsizei>(13),
- static_cast<GLsizei>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14));
EXPECT_EQ(static_cast<uint32>(cmds::RenderbufferStorage::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1815,55 +1535,47 @@ TEST_F(GLES2FormatTest, RenderbufferStorage) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.internalformat);
EXPECT_EQ(static_cast<GLsizei>(13), cmd.width);
EXPECT_EQ(static_cast<GLsizei>(14), cmd.height);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, SampleCoverage) {
cmds::SampleCoverage& cmd = *GetBufferAs<cmds::SampleCoverage>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLclampf>(11),
- static_cast<GLboolean>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLclampf>(11), static_cast<GLboolean>(12));
EXPECT_EQ(static_cast<uint32>(cmds::SampleCoverage::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLclampf>(11), cmd.value);
EXPECT_EQ(static_cast<GLboolean>(12), cmd.invert);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Scissor) {
cmds::Scissor& cmd = *GetBufferAs<cmds::Scissor>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLint>(12),
- static_cast<GLsizei>(13),
- static_cast<GLsizei>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Scissor::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Scissor::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.x);
EXPECT_EQ(static_cast<GLint>(12), cmd.y);
EXPECT_EQ(static_cast<GLsizei>(13), cmd.width);
EXPECT_EQ(static_cast<GLsizei>(14), cmd.height);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ShaderBinary) {
cmds::ShaderBinary& cmd = *GetBufferAs<cmds::ShaderBinary>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13),
- static_cast<GLenum>(14),
- static_cast<uint32>(15),
- static_cast<uint32>(16),
- static_cast<GLsizei>(17));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13),
+ static_cast<GLenum>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16),
+ static_cast<GLsizei>(17));
EXPECT_EQ(static_cast<uint32>(cmds::ShaderBinary::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1874,18 +1586,16 @@ TEST_F(GLES2FormatTest, ShaderBinary) {
EXPECT_EQ(static_cast<uint32>(15), cmd.binary_shm_id);
EXPECT_EQ(static_cast<uint32>(16), cmd.binary_shm_offset);
EXPECT_EQ(static_cast<GLsizei>(17), cmd.length);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ShaderSource) {
cmds::ShaderSource& cmd = *GetBufferAs<cmds::ShaderSource>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::ShaderSource::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1893,50 +1603,42 @@ TEST_F(GLES2FormatTest, ShaderSource) {
EXPECT_EQ(static_cast<uint32>(12), cmd.data_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.data_shm_offset);
EXPECT_EQ(static_cast<uint32>(14), cmd.data_size);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ShaderSourceBucket) {
cmds::ShaderSourceBucket& cmd = *GetBufferAs<cmds::ShaderSourceBucket>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12));
EXPECT_EQ(static_cast<uint32>(cmds::ShaderSourceBucket::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
EXPECT_EQ(static_cast<uint32>(12), cmd.data_bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, StencilFunc) {
cmds::StencilFunc& cmd = *GetBufferAs<cmds::StencilFunc>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLuint>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::StencilFunc::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLuint>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::StencilFunc::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.func);
EXPECT_EQ(static_cast<GLint>(12), cmd.ref);
EXPECT_EQ(static_cast<GLuint>(13), cmd.mask);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, StencilFuncSeparate) {
cmds::StencilFuncSeparate& cmd = *GetBufferAs<cmds::StencilFuncSeparate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLint>(13),
- static_cast<GLuint>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLint>(13),
+ static_cast<GLuint>(14));
EXPECT_EQ(static_cast<uint32>(cmds::StencilFuncSeparate::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -1944,63 +1646,51 @@ TEST_F(GLES2FormatTest, StencilFuncSeparate) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.func);
EXPECT_EQ(static_cast<GLint>(13), cmd.ref);
EXPECT_EQ(static_cast<GLuint>(14), cmd.mask);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, StencilMask) {
cmds::StencilMask& cmd = *GetBufferAs<cmds::StencilMask>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::StencilMask::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::StencilMask::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.mask);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, StencilMaskSeparate) {
cmds::StencilMaskSeparate& cmd = *GetBufferAs<cmds::StencilMaskSeparate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLuint>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12));
EXPECT_EQ(static_cast<uint32>(cmds::StencilMaskSeparate::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.face);
EXPECT_EQ(static_cast<GLuint>(12), cmd.mask);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, StencilOp) {
cmds::StencilOp& cmd = *GetBufferAs<cmds::StencilOp>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLenum>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::StencilOp::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::StencilOp::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.fail);
EXPECT_EQ(static_cast<GLenum>(12), cmd.zfail);
EXPECT_EQ(static_cast<GLenum>(13), cmd.zpass);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, StencilOpSeparate) {
cmds::StencilOpSeparate& cmd = *GetBufferAs<cmds::StencilOpSeparate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLenum>(13),
- static_cast<GLenum>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLenum>(14));
EXPECT_EQ(static_cast<uint32>(cmds::StencilOpSeparate::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -2008,26 +1698,23 @@ TEST_F(GLES2FormatTest, StencilOpSeparate) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.fail);
EXPECT_EQ(static_cast<GLenum>(13), cmd.zfail);
EXPECT_EQ(static_cast<GLenum>(14), cmd.zpass);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, TexImage2D) {
cmds::TexImage2D& cmd = *GetBufferAs<cmds::TexImage2D>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13),
- static_cast<GLsizei>(14),
- static_cast<GLsizei>(15),
- static_cast<GLint>(16),
- static_cast<GLenum>(17),
- static_cast<GLenum>(18),
- static_cast<uint32>(19),
- static_cast<uint32>(20));
- EXPECT_EQ(static_cast<uint32>(cmds::TexImage2D::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLint>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLenum>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20));
+ EXPECT_EQ(static_cast<uint32>(cmds::TexImage2D::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLint>(12), cmd.level);
@@ -2039,35 +1726,31 @@ TEST_F(GLES2FormatTest, TexImage2D) {
EXPECT_EQ(static_cast<GLenum>(18), cmd.type);
EXPECT_EQ(static_cast<uint32>(19), cmd.pixels_shm_id);
EXPECT_EQ(static_cast<uint32>(20), cmd.pixels_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, TexParameterf) {
cmds::TexParameterf& cmd = *GetBufferAs<cmds::TexParameterf>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLfloat>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLfloat>(13));
EXPECT_EQ(static_cast<uint32>(cmds::TexParameterf::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<GLfloat>(13), cmd.param);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, TexParameterfv) {
cmds::TexParameterfv& cmd = *GetBufferAs<cmds::TexParameterfv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::TexParameterfv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -2075,60 +1758,50 @@ TEST_F(GLES2FormatTest, TexParameterfv) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, TexParameterfvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0), };
cmds::TexParameterfvImmediate& cmd =
*GetBufferAs<cmds::TexParameterfvImmediate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- data);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), data);
EXPECT_EQ(static_cast<uint32>(cmds::TexParameterfvImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, TexParameteri) {
cmds::TexParameteri& cmd = *GetBufferAs<cmds::TexParameteri>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLint>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLint>(13));
EXPECT_EQ(static_cast<uint32>(cmds::TexParameteri::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<GLint>(13), cmd.param);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, TexParameteriv) {
cmds::TexParameteriv& cmd = *GetBufferAs<cmds::TexParameteriv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::TexParameteriv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -2136,50 +1809,41 @@ TEST_F(GLES2FormatTest, TexParameteriv) {
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, TexParameterivImmediate) {
const int kSomeBaseValueToTestWith = 51;
- static GLint data[] = {
- static_cast<GLint>(kSomeBaseValueToTestWith + 0),
- };
+ static GLint data[] = {static_cast<GLint>(kSomeBaseValueToTestWith + 0), };
cmds::TexParameterivImmediate& cmd =
*GetBufferAs<cmds::TexParameterivImmediate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- data);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), data);
EXPECT_EQ(static_cast<uint32>(cmds::TexParameterivImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, TexSubImage2D) {
cmds::TexSubImage2D& cmd = *GetBufferAs<cmds::TexSubImage2D>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13),
- static_cast<GLint>(14),
- static_cast<GLsizei>(15),
- static_cast<GLsizei>(16),
- static_cast<GLenum>(17),
- static_cast<GLenum>(18),
- static_cast<uint32>(19),
- static_cast<uint32>(20),
- static_cast<GLboolean>(21));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLsizei>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLenum>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20),
+ static_cast<GLboolean>(21));
EXPECT_EQ(static_cast<uint32>(cmds::TexSubImage2D::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -2194,547 +1858,451 @@ TEST_F(GLES2FormatTest, TexSubImage2D) {
EXPECT_EQ(static_cast<uint32>(19), cmd.pixels_shm_id);
EXPECT_EQ(static_cast<uint32>(20), cmd.pixels_shm_offset);
EXPECT_EQ(static_cast<GLboolean>(21), cmd.internal);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform1f) {
cmds::Uniform1f& cmd = *GetBufferAs<cmds::Uniform1f>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLfloat>(12));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform1f::kCmdId),
- cmd.header.command);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLint>(11), static_cast<GLfloat>(12));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform1f::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform1fv) {
cmds::Uniform1fv& cmd = *GetBufferAs<cmds::Uniform1fv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLsizei>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform1fv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform1fv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform1fvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1), };
cmds::Uniform1fvImmediate& cmd = *GetBufferAs<cmds::Uniform1fvImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLfloat) * 1;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(1),
- static_cast<GLsizei>(2),
- data);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLint>(1), static_cast<GLsizei>(2), data);
EXPECT_EQ(static_cast<uint32>(cmds::Uniform1fvImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(1), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, Uniform1i) {
cmds::Uniform1i& cmd = *GetBufferAs<cmds::Uniform1i>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLint>(12));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform1i::kCmdId),
- cmd.header.command);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLint>(11), static_cast<GLint>(12));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform1i::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLint>(12), cmd.x);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform1iv) {
cmds::Uniform1iv& cmd = *GetBufferAs<cmds::Uniform1iv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLsizei>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform1iv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform1iv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform1ivImmediate) {
const int kSomeBaseValueToTestWith = 51;
- static GLint data[] = {
- static_cast<GLint>(kSomeBaseValueToTestWith + 0),
- static_cast<GLint>(kSomeBaseValueToTestWith + 1),
- };
+ static GLint data[] = {static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1), };
cmds::Uniform1ivImmediate& cmd = *GetBufferAs<cmds::Uniform1ivImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLint) * 1;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(1),
- static_cast<GLsizei>(2),
- data);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLint>(1), static_cast<GLsizei>(2), data);
EXPECT_EQ(static_cast<uint32>(cmds::Uniform1ivImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(1), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, Uniform2f) {
cmds::Uniform2f& cmd = *GetBufferAs<cmds::Uniform2f>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLfloat>(12),
- static_cast<GLfloat>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform2f::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform2f::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform2fv) {
cmds::Uniform2fv& cmd = *GetBufferAs<cmds::Uniform2fv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLsizei>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform2fv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform2fv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform2fvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3), };
cmds::Uniform2fvImmediate& cmd = *GetBufferAs<cmds::Uniform2fvImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLfloat) * 2;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(1),
- static_cast<GLsizei>(2),
- data);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLint>(1), static_cast<GLsizei>(2), data);
EXPECT_EQ(static_cast<uint32>(cmds::Uniform2fvImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(1), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, Uniform2i) {
cmds::Uniform2i& cmd = *GetBufferAs<cmds::Uniform2i>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform2i::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform2i::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLint>(12), cmd.x);
EXPECT_EQ(static_cast<GLint>(13), cmd.y);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform2iv) {
cmds::Uniform2iv& cmd = *GetBufferAs<cmds::Uniform2iv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLsizei>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform2iv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform2iv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform2ivImmediate) {
const int kSomeBaseValueToTestWith = 51;
- static GLint data[] = {
- static_cast<GLint>(kSomeBaseValueToTestWith + 0),
- static_cast<GLint>(kSomeBaseValueToTestWith + 1),
- static_cast<GLint>(kSomeBaseValueToTestWith + 2),
- static_cast<GLint>(kSomeBaseValueToTestWith + 3),
- };
+ static GLint data[] = {static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 3), };
cmds::Uniform2ivImmediate& cmd = *GetBufferAs<cmds::Uniform2ivImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLint) * 2;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(1),
- static_cast<GLsizei>(2),
- data);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLint>(1), static_cast<GLsizei>(2), data);
EXPECT_EQ(static_cast<uint32>(cmds::Uniform2ivImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(1), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, Uniform3f) {
cmds::Uniform3f& cmd = *GetBufferAs<cmds::Uniform3f>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLfloat>(12),
- static_cast<GLfloat>(13),
- static_cast<GLfloat>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform3f::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform3f::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform3fv) {
cmds::Uniform3fv& cmd = *GetBufferAs<cmds::Uniform3fv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLsizei>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform3fv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform3fv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform3fvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5), };
cmds::Uniform3fvImmediate& cmd = *GetBufferAs<cmds::Uniform3fvImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLfloat) * 3;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(1),
- static_cast<GLsizei>(2),
- data);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLint>(1), static_cast<GLsizei>(2), data);
EXPECT_EQ(static_cast<uint32>(cmds::Uniform3fvImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(1), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, Uniform3i) {
cmds::Uniform3i& cmd = *GetBufferAs<cmds::Uniform3i>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13),
- static_cast<GLint>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform3i::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform3i::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLint>(12), cmd.x);
EXPECT_EQ(static_cast<GLint>(13), cmd.y);
EXPECT_EQ(static_cast<GLint>(14), cmd.z);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform3iv) {
cmds::Uniform3iv& cmd = *GetBufferAs<cmds::Uniform3iv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLsizei>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform3iv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform3iv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform3ivImmediate) {
const int kSomeBaseValueToTestWith = 51;
- static GLint data[] = {
- static_cast<GLint>(kSomeBaseValueToTestWith + 0),
- static_cast<GLint>(kSomeBaseValueToTestWith + 1),
- static_cast<GLint>(kSomeBaseValueToTestWith + 2),
- static_cast<GLint>(kSomeBaseValueToTestWith + 3),
- static_cast<GLint>(kSomeBaseValueToTestWith + 4),
- static_cast<GLint>(kSomeBaseValueToTestWith + 5),
- };
+ static GLint data[] = {static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 5), };
cmds::Uniform3ivImmediate& cmd = *GetBufferAs<cmds::Uniform3ivImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLint) * 3;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(1),
- static_cast<GLsizei>(2),
- data);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLint>(1), static_cast<GLsizei>(2), data);
EXPECT_EQ(static_cast<uint32>(cmds::Uniform3ivImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(1), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, Uniform4f) {
cmds::Uniform4f& cmd = *GetBufferAs<cmds::Uniform4f>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLfloat>(12),
- static_cast<GLfloat>(13),
- static_cast<GLfloat>(14),
- static_cast<GLfloat>(15));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform4f::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14),
+ static_cast<GLfloat>(15));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform4f::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
EXPECT_EQ(static_cast<GLfloat>(15), cmd.w);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform4fv) {
cmds::Uniform4fv& cmd = *GetBufferAs<cmds::Uniform4fv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLsizei>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform4fv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform4fv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform4fvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7), };
cmds::Uniform4fvImmediate& cmd = *GetBufferAs<cmds::Uniform4fvImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLfloat) * 4;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(1),
- static_cast<GLsizei>(2),
- data);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLint>(1), static_cast<GLsizei>(2), data);
EXPECT_EQ(static_cast<uint32>(cmds::Uniform4fvImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(1), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, Uniform4i) {
cmds::Uniform4i& cmd = *GetBufferAs<cmds::Uniform4i>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13),
- static_cast<GLint>(14),
- static_cast<GLint>(15));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform4i::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLint>(15));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform4i::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLint>(12), cmd.x);
EXPECT_EQ(static_cast<GLint>(13), cmd.y);
EXPECT_EQ(static_cast<GLint>(14), cmd.z);
EXPECT_EQ(static_cast<GLint>(15), cmd.w);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform4iv) {
cmds::Uniform4iv& cmd = *GetBufferAs<cmds::Uniform4iv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLsizei>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Uniform4iv::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Uniform4iv::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Uniform4ivImmediate) {
const int kSomeBaseValueToTestWith = 51;
- static GLint data[] = {
- static_cast<GLint>(kSomeBaseValueToTestWith + 0),
- static_cast<GLint>(kSomeBaseValueToTestWith + 1),
- static_cast<GLint>(kSomeBaseValueToTestWith + 2),
- static_cast<GLint>(kSomeBaseValueToTestWith + 3),
- static_cast<GLint>(kSomeBaseValueToTestWith + 4),
- static_cast<GLint>(kSomeBaseValueToTestWith + 5),
- static_cast<GLint>(kSomeBaseValueToTestWith + 6),
- static_cast<GLint>(kSomeBaseValueToTestWith + 7),
- };
+ static GLint data[] = {static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 7), };
cmds::Uniform4ivImmediate& cmd = *GetBufferAs<cmds::Uniform4ivImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLint) * 4;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(1),
- static_cast<GLsizei>(2),
- data);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLint>(1), static_cast<GLsizei>(2), data);
EXPECT_EQ(static_cast<uint32>(cmds::Uniform4ivImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(1), cmd.location);
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, UniformMatrix2fv) {
cmds::UniformMatrix2fv& cmd = *GetBufferAs<cmds::UniformMatrix2fv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLsizei>(12),
- static_cast<GLboolean>(13),
- static_cast<uint32>(14),
- static_cast<uint32>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLboolean>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
EXPECT_EQ(static_cast<uint32>(cmds::UniformMatrix2fv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -2743,33 +2311,30 @@ TEST_F(GLES2FormatTest, UniformMatrix2fv) {
EXPECT_EQ(static_cast<GLboolean>(13), cmd.transpose);
EXPECT_EQ(static_cast<uint32>(14), cmd.value_shm_id);
EXPECT_EQ(static_cast<uint32>(15), cmd.value_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, UniformMatrix2fvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7), };
cmds::UniformMatrix2fvImmediate& cmd =
*GetBufferAs<cmds::UniformMatrix2fvImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLfloat) * 4;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(1),
- static_cast<GLsizei>(2),
- static_cast<GLboolean>(3),
- data);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ static_cast<GLboolean>(3),
+ data);
EXPECT_EQ(static_cast<uint32>(cmds::UniformMatrix2fvImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
@@ -2777,20 +2342,18 @@ TEST_F(GLES2FormatTest, UniformMatrix2fvImmediate) {
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
EXPECT_EQ(static_cast<GLboolean>(3), cmd.transpose);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, UniformMatrix3fv) {
cmds::UniformMatrix3fv& cmd = *GetBufferAs<cmds::UniformMatrix3fv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLsizei>(12),
- static_cast<GLboolean>(13),
- static_cast<uint32>(14),
- static_cast<uint32>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLboolean>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
EXPECT_EQ(static_cast<uint32>(cmds::UniformMatrix3fv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -2799,43 +2362,40 @@ TEST_F(GLES2FormatTest, UniformMatrix3fv) {
EXPECT_EQ(static_cast<GLboolean>(13), cmd.transpose);
EXPECT_EQ(static_cast<uint32>(14), cmd.value_shm_id);
EXPECT_EQ(static_cast<uint32>(15), cmd.value_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, UniformMatrix3fvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 8),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 9),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 10),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 11),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 12),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 13),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 14),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 15),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 16),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 17),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 8),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 9),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 10),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 11),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 12),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 13),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 14),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 15),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 16),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 17), };
cmds::UniformMatrix3fvImmediate& cmd =
*GetBufferAs<cmds::UniformMatrix3fvImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLfloat) * 9;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(1),
- static_cast<GLsizei>(2),
- static_cast<GLboolean>(3),
- data);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ static_cast<GLboolean>(3),
+ data);
EXPECT_EQ(static_cast<uint32>(cmds::UniformMatrix3fvImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
@@ -2843,20 +2403,18 @@ TEST_F(GLES2FormatTest, UniformMatrix3fvImmediate) {
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
EXPECT_EQ(static_cast<GLboolean>(3), cmd.transpose);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, UniformMatrix4fv) {
cmds::UniformMatrix4fv& cmd = *GetBufferAs<cmds::UniformMatrix4fv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLsizei>(12),
- static_cast<GLboolean>(13),
- static_cast<uint32>(14),
- static_cast<uint32>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLboolean>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
EXPECT_EQ(static_cast<uint32>(cmds::UniformMatrix4fv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -2865,57 +2423,54 @@ TEST_F(GLES2FormatTest, UniformMatrix4fv) {
EXPECT_EQ(static_cast<GLboolean>(13), cmd.transpose);
EXPECT_EQ(static_cast<uint32>(14), cmd.value_shm_id);
EXPECT_EQ(static_cast<uint32>(15), cmd.value_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, UniformMatrix4fvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 8),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 9),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 10),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 11),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 12),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 13),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 14),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 15),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 16),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 17),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 18),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 19),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 20),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 21),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 22),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 23),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 24),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 25),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 26),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 27),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 28),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 29),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 30),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 31),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 8),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 9),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 10),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 11),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 12),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 13),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 14),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 15),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 16),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 17),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 18),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 19),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 20),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 21),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 22),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 23),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 24),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 25),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 26),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 27),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 28),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 29),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 30),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 31), };
cmds::UniformMatrix4fvImmediate& cmd =
*GetBufferAs<cmds::UniformMatrix4fvImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLfloat) * 16;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(1),
- static_cast<GLsizei>(2),
- static_cast<GLboolean>(3),
- data);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ static_cast<GLboolean>(3),
+ data);
EXPECT_EQ(static_cast<uint32>(cmds::UniformMatrix4fvImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
@@ -2923,158 +2478,128 @@ TEST_F(GLES2FormatTest, UniformMatrix4fvImmediate) {
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
EXPECT_EQ(static_cast<GLboolean>(3), cmd.transpose);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, UseProgram) {
cmds::UseProgram& cmd = *GetBufferAs<cmds::UseProgram>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
- EXPECT_EQ(static_cast<uint32>(cmds::UseProgram::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::UseProgram::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ValidateProgram) {
cmds::ValidateProgram& cmd = *GetBufferAs<cmds::ValidateProgram>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::ValidateProgram::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, VertexAttrib1f) {
cmds::VertexAttrib1f& cmd = *GetBufferAs<cmds::VertexAttrib1f>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLfloat>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLfloat>(12));
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib1f::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, VertexAttrib1fv) {
cmds::VertexAttrib1fv& cmd = *GetBufferAs<cmds::VertexAttrib1fv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib1fv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, VertexAttrib1fvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0), };
cmds::VertexAttrib1fvImmediate& cmd =
*GetBufferAs<cmds::VertexAttrib1fvImmediate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- data);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), data);
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib1fvImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, VertexAttrib2f) {
cmds::VertexAttrib2f& cmd = *GetBufferAs<cmds::VertexAttrib2f>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLfloat>(12),
- static_cast<GLfloat>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13));
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib2f::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, VertexAttrib2fv) {
cmds::VertexAttrib2fv& cmd = *GetBufferAs<cmds::VertexAttrib2fv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib2fv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, VertexAttrib2fvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1), };
cmds::VertexAttrib2fvImmediate& cmd =
*GetBufferAs<cmds::VertexAttrib2fvImmediate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- data);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), data);
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib2fvImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, VertexAttrib3f) {
cmds::VertexAttrib3f& cmd = *GetBufferAs<cmds::VertexAttrib3f>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLfloat>(12),
- static_cast<GLfloat>(13),
- static_cast<GLfloat>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14));
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib3f::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3082,61 +2607,51 @@ TEST_F(GLES2FormatTest, VertexAttrib3f) {
EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, VertexAttrib3fv) {
cmds::VertexAttrib3fv& cmd = *GetBufferAs<cmds::VertexAttrib3fv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib3fv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, VertexAttrib3fvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2), };
cmds::VertexAttrib3fvImmediate& cmd =
*GetBufferAs<cmds::VertexAttrib3fvImmediate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- data);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), data);
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib3fvImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, VertexAttrib4f) {
cmds::VertexAttrib4f& cmd = *GetBufferAs<cmds::VertexAttrib4f>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLfloat>(12),
- static_cast<GLfloat>(13),
- static_cast<GLfloat>(14),
- static_cast<GLfloat>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14),
+ static_cast<GLfloat>(15));
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib4f::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3145,63 +2660,53 @@ TEST_F(GLES2FormatTest, VertexAttrib4f) {
EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
EXPECT_EQ(static_cast<GLfloat>(15), cmd.w);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, VertexAttrib4fv) {
cmds::VertexAttrib4fv& cmd = *GetBufferAs<cmds::VertexAttrib4fv>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib4fv::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, VertexAttrib4fvImmediate) {
const int kSomeBaseValueToTestWith = 51;
static GLfloat data[] = {
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
- static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
- };
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3), };
cmds::VertexAttrib4fvImmediate& cmd =
*GetBufferAs<cmds::VertexAttrib4fvImmediate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- data);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), data);
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttrib4fvImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, VertexAttribPointer) {
cmds::VertexAttribPointer& cmd = *GetBufferAs<cmds::VertexAttribPointer>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLint>(12),
- static_cast<GLenum>(13),
- static_cast<GLboolean>(14),
- static_cast<GLsizei>(15),
- static_cast<GLuint>(16));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLboolean>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLuint>(16));
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttribPointer::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3211,44 +2716,39 @@ TEST_F(GLES2FormatTest, VertexAttribPointer) {
EXPECT_EQ(static_cast<GLboolean>(14), cmd.normalized);
EXPECT_EQ(static_cast<GLsizei>(15), cmd.stride);
EXPECT_EQ(static_cast<GLuint>(16), cmd.offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, Viewport) {
cmds::Viewport& cmd = *GetBufferAs<cmds::Viewport>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLint>(12),
- static_cast<GLsizei>(13),
- static_cast<GLsizei>(14));
- EXPECT_EQ(static_cast<uint32>(cmds::Viewport::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14));
+ EXPECT_EQ(static_cast<uint32>(cmds::Viewport::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLint>(11), cmd.x);
EXPECT_EQ(static_cast<GLint>(12), cmd.y);
EXPECT_EQ(static_cast<GLsizei>(13), cmd.width);
EXPECT_EQ(static_cast<GLsizei>(14), cmd.height);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BlitFramebufferCHROMIUM) {
cmds::BlitFramebufferCHROMIUM& cmd =
*GetBufferAs<cmds::BlitFramebufferCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13),
- static_cast<GLint>(14),
- static_cast<GLint>(15),
- static_cast<GLint>(16),
- static_cast<GLint>(17),
- static_cast<GLint>(18),
- static_cast<GLbitfield>(19),
- static_cast<GLenum>(20));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLint>(15),
+ static_cast<GLint>(16),
+ static_cast<GLint>(17),
+ static_cast<GLint>(18),
+ static_cast<GLbitfield>(19),
+ static_cast<GLenum>(20));
EXPECT_EQ(static_cast<uint32>(cmds::BlitFramebufferCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3262,71 +2762,64 @@ TEST_F(GLES2FormatTest, BlitFramebufferCHROMIUM) {
EXPECT_EQ(static_cast<GLint>(18), cmd.dstY1);
EXPECT_EQ(static_cast<GLbitfield>(19), cmd.mask);
EXPECT_EQ(static_cast<GLenum>(20), cmd.filter);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, RenderbufferStorageMultisampleCHROMIUM) {
cmds::RenderbufferStorageMultisampleCHROMIUM& cmd =
*GetBufferAs<cmds::RenderbufferStorageMultisampleCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLsizei>(12),
- static_cast<GLenum>(13),
- static_cast<GLsizei>(14),
- static_cast<GLsizei>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLsizei>(15));
EXPECT_EQ(
- static_cast<uint32>(
- cmds::RenderbufferStorageMultisampleCHROMIUM::kCmdId),
- cmd.header.command);
+ static_cast<uint32>(cmds::RenderbufferStorageMultisampleCHROMIUM::kCmdId),
+ cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLsizei>(12), cmd.samples);
EXPECT_EQ(static_cast<GLenum>(13), cmd.internalformat);
EXPECT_EQ(static_cast<GLsizei>(14), cmd.width);
EXPECT_EQ(static_cast<GLsizei>(15), cmd.height);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, RenderbufferStorageMultisampleEXT) {
cmds::RenderbufferStorageMultisampleEXT& cmd =
*GetBufferAs<cmds::RenderbufferStorageMultisampleEXT>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLsizei>(12),
- static_cast<GLenum>(13),
- static_cast<GLsizei>(14),
- static_cast<GLsizei>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLsizei>(15));
EXPECT_EQ(
static_cast<uint32>(cmds::RenderbufferStorageMultisampleEXT::kCmdId),
- cmd.header.command);
+ cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLsizei>(12), cmd.samples);
EXPECT_EQ(static_cast<GLenum>(13), cmd.internalformat);
EXPECT_EQ(static_cast<GLsizei>(14), cmd.width);
EXPECT_EQ(static_cast<GLsizei>(15), cmd.height);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, FramebufferTexture2DMultisampleEXT) {
cmds::FramebufferTexture2DMultisampleEXT& cmd =
*GetBufferAs<cmds::FramebufferTexture2DMultisampleEXT>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLenum>(13),
- static_cast<GLuint>(14),
- static_cast<GLint>(15),
- static_cast<GLsizei>(16));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14),
+ static_cast<GLint>(15),
+ static_cast<GLsizei>(16));
EXPECT_EQ(
static_cast<uint32>(cmds::FramebufferTexture2DMultisampleEXT::kCmdId),
- cmd.header.command);
+ cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLenum>(12), cmd.attachment);
@@ -3334,19 +2827,17 @@ TEST_F(GLES2FormatTest, FramebufferTexture2DMultisampleEXT) {
EXPECT_EQ(static_cast<GLuint>(14), cmd.texture);
EXPECT_EQ(static_cast<GLint>(15), cmd.level);
EXPECT_EQ(static_cast<GLsizei>(16), cmd.samples);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, TexStorage2DEXT) {
cmds::TexStorage2DEXT& cmd = *GetBufferAs<cmds::TexStorage2DEXT>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLsizei>(12),
- static_cast<GLenum>(13),
- static_cast<GLsizei>(14),
- static_cast<GLsizei>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLsizei>(15));
EXPECT_EQ(static_cast<uint32>(cmds::TexStorage2DEXT::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3355,88 +2846,78 @@ TEST_F(GLES2FormatTest, TexStorage2DEXT) {
EXPECT_EQ(static_cast<GLenum>(13), cmd.internalFormat);
EXPECT_EQ(static_cast<GLsizei>(14), cmd.width);
EXPECT_EQ(static_cast<GLsizei>(15), cmd.height);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GenQueriesEXT) {
cmds::GenQueriesEXT& cmd = *GetBufferAs<cmds::GenQueriesEXT>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::GenQueriesEXT::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.queries_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.queries_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GenQueriesEXTImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::GenQueriesEXTImmediate& cmd =
*GetBufferAs<cmds::GenQueriesEXTImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::GenQueriesEXTImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, DeleteQueriesEXT) {
cmds::DeleteQueriesEXT& cmd = *GetBufferAs<cmds::DeleteQueriesEXT>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::DeleteQueriesEXT::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.queries_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.queries_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DeleteQueriesEXTImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::DeleteQueriesEXTImmediate& cmd =
*GetBufferAs<cmds::DeleteQueriesEXTImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::DeleteQueriesEXTImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, BeginQueryEXT) {
cmds::BeginQueryEXT& cmd = *GetBufferAs<cmds::BeginQueryEXT>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLuint>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLuint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::BeginQueryEXT::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3444,185 +2925,155 @@ TEST_F(GLES2FormatTest, BeginQueryEXT) {
EXPECT_EQ(static_cast<GLuint>(12), cmd.id);
EXPECT_EQ(static_cast<uint32>(13), cmd.sync_data_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.sync_data_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, EndQueryEXT) {
cmds::EndQueryEXT& cmd = *GetBufferAs<cmds::EndQueryEXT>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLuint>(12));
- EXPECT_EQ(static_cast<uint32>(cmds::EndQueryEXT::kCmdId),
- cmd.header.command);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12));
+ EXPECT_EQ(static_cast<uint32>(cmds::EndQueryEXT::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLuint>(12), cmd.submit_count);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, InsertEventMarkerEXT) {
cmds::InsertEventMarkerEXT& cmd = *GetBufferAs<cmds::InsertEventMarkerEXT>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::InsertEventMarkerEXT::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, PushGroupMarkerEXT) {
cmds::PushGroupMarkerEXT& cmd = *GetBufferAs<cmds::PushGroupMarkerEXT>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::PushGroupMarkerEXT::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, PopGroupMarkerEXT) {
cmds::PopGroupMarkerEXT& cmd = *GetBufferAs<cmds::PopGroupMarkerEXT>();
- void* next_cmd = cmd.Set(
- &cmd);
+ void* next_cmd = cmd.Set(&cmd);
EXPECT_EQ(static_cast<uint32>(cmds::PopGroupMarkerEXT::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GenVertexArraysOES) {
cmds::GenVertexArraysOES& cmd = *GetBufferAs<cmds::GenVertexArraysOES>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::GenVertexArraysOES::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.arrays_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.arrays_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GenVertexArraysOESImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::GenVertexArraysOESImmediate& cmd =
*GetBufferAs<cmds::GenVertexArraysOESImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::GenVertexArraysOESImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, DeleteVertexArraysOES) {
cmds::DeleteVertexArraysOES& cmd =
*GetBufferAs<cmds::DeleteVertexArraysOES>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::DeleteVertexArraysOES::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
EXPECT_EQ(static_cast<uint32>(12), cmd.arrays_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.arrays_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DeleteVertexArraysOESImmediate) {
- static GLuint ids[] = { 12, 23, 34, };
+ static GLuint ids[] = {12, 23, 34, };
cmds::DeleteVertexArraysOESImmediate& cmd =
*GetBufferAs<cmds::DeleteVertexArraysOESImmediate>();
- void* next_cmd = cmd.Set(
- &cmd, static_cast<GLsizei>(arraysize(ids)), ids);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(arraysize(ids)), ids);
EXPECT_EQ(static_cast<uint32>(cmds::DeleteVertexArraysOESImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(cmd.n * 4u),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(cmd.n * 4u),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(arraysize(ids)), cmd.n);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
+ next_cmd,
+ sizeof(cmd) + RoundSizeToMultipleOfEntries(arraysize(ids) * 4u));
// TODO(gman): Check that ids were inserted;
}
TEST_F(GLES2FormatTest, IsVertexArrayOES) {
cmds::IsVertexArrayOES& cmd = *GetBufferAs<cmds::IsVertexArrayOES>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::IsVertexArrayOES::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.array);
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BindVertexArrayOES) {
cmds::BindVertexArrayOES& cmd = *GetBufferAs<cmds::BindVertexArrayOES>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::BindVertexArrayOES::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.array);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, SwapBuffers) {
cmds::SwapBuffers& cmd = *GetBufferAs<cmds::SwapBuffers>();
- void* next_cmd = cmd.Set(
- &cmd);
- EXPECT_EQ(static_cast<uint32>(cmds::SwapBuffers::kCmdId),
- cmd.header.command);
+ void* next_cmd = cmd.Set(&cmd);
+ EXPECT_EQ(static_cast<uint32>(cmds::SwapBuffers::kCmdId), cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetMaxValueInBufferCHROMIUM) {
cmds::GetMaxValueInBufferCHROMIUM& cmd =
*GetBufferAs<cmds::GetMaxValueInBufferCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLsizei>(12),
- static_cast<GLenum>(13),
- static_cast<GLuint>(14),
- static_cast<uint32>(15),
- static_cast<uint32>(16));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
EXPECT_EQ(static_cast<uint32>(cmds::GetMaxValueInBufferCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3632,19 +3083,17 @@ TEST_F(GLES2FormatTest, GetMaxValueInBufferCHROMIUM) {
EXPECT_EQ(static_cast<GLuint>(14), cmd.offset);
EXPECT_EQ(static_cast<uint32>(15), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(16), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GenSharedIdsCHROMIUM) {
cmds::GenSharedIdsCHROMIUM& cmd = *GetBufferAs<cmds::GenSharedIdsCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLuint>(12),
- static_cast<GLsizei>(13),
- static_cast<uint32>(14),
- static_cast<uint32>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
EXPECT_EQ(static_cast<uint32>(cmds::GenSharedIdsCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3653,19 +3102,17 @@ TEST_F(GLES2FormatTest, GenSharedIdsCHROMIUM) {
EXPECT_EQ(static_cast<GLsizei>(13), cmd.n);
EXPECT_EQ(static_cast<uint32>(14), cmd.ids_shm_id);
EXPECT_EQ(static_cast<uint32>(15), cmd.ids_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DeleteSharedIdsCHROMIUM) {
cmds::DeleteSharedIdsCHROMIUM& cmd =
*GetBufferAs<cmds::DeleteSharedIdsCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLsizei>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::DeleteSharedIdsCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3673,19 +3120,17 @@ TEST_F(GLES2FormatTest, DeleteSharedIdsCHROMIUM) {
EXPECT_EQ(static_cast<GLsizei>(12), cmd.n);
EXPECT_EQ(static_cast<uint32>(13), cmd.ids_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.ids_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, RegisterSharedIdsCHROMIUM) {
cmds::RegisterSharedIdsCHROMIUM& cmd =
*GetBufferAs<cmds::RegisterSharedIdsCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLsizei>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::RegisterSharedIdsCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3693,85 +3138,72 @@ TEST_F(GLES2FormatTest, RegisterSharedIdsCHROMIUM) {
EXPECT_EQ(static_cast<GLsizei>(12), cmd.n);
EXPECT_EQ(static_cast<uint32>(13), cmd.ids_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.ids_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, EnableFeatureCHROMIUM) {
cmds::EnableFeatureCHROMIUM& cmd =
*GetBufferAs<cmds::EnableFeatureCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::EnableFeatureCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.bucket_id);
EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ResizeCHROMIUM) {
cmds::ResizeCHROMIUM& cmd = *GetBufferAs<cmds::ResizeCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLuint>(12),
- static_cast<GLfloat>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<GLfloat>(13));
EXPECT_EQ(static_cast<uint32>(cmds::ResizeCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.width);
EXPECT_EQ(static_cast<GLuint>(12), cmd.height);
EXPECT_EQ(static_cast<GLfloat>(13), cmd.scale_factor);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetRequestableExtensionsCHROMIUM) {
cmds::GetRequestableExtensionsCHROMIUM& cmd =
*GetBufferAs<cmds::GetRequestableExtensionsCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<uint32>(11));
- EXPECT_EQ(
- static_cast<uint32>(cmds::GetRequestableExtensionsCHROMIUM::kCmdId),
+ void* next_cmd = cmd.Set(&cmd, static_cast<uint32>(11));
+ EXPECT_EQ(static_cast<uint32>(cmds::GetRequestableExtensionsCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<uint32>(11), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, RequestExtensionCHROMIUM) {
cmds::RequestExtensionCHROMIUM& cmd =
*GetBufferAs<cmds::RequestExtensionCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<uint32>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<uint32>(11));
EXPECT_EQ(static_cast<uint32>(cmds::RequestExtensionCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<uint32>(11), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetMultipleIntegervCHROMIUM) {
cmds::GetMultipleIntegervCHROMIUM& cmd =
*GetBufferAs<cmds::GetMultipleIntegervCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<uint32>(11),
- static_cast<uint32>(12),
- static_cast<GLuint>(13),
- static_cast<uint32>(14),
- static_cast<uint32>(15),
- static_cast<GLsizeiptr>(16));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<uint32>(11),
+ static_cast<uint32>(12),
+ static_cast<GLuint>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<GLsizeiptr>(16));
EXPECT_EQ(static_cast<uint32>(cmds::GetMultipleIntegervCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3781,51 +3213,43 @@ TEST_F(GLES2FormatTest, GetMultipleIntegervCHROMIUM) {
EXPECT_EQ(static_cast<uint32>(14), cmd.results_shm_id);
EXPECT_EQ(static_cast<uint32>(15), cmd.results_shm_offset);
EXPECT_EQ(static_cast<GLsizeiptr>(16), cmd.size);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetProgramInfoCHROMIUM) {
cmds::GetProgramInfoCHROMIUM& cmd =
*GetBufferAs<cmds::GetProgramInfoCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12));
EXPECT_EQ(static_cast<uint32>(cmds::GetProgramInfoCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
EXPECT_EQ(static_cast<uint32>(12), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, GetTranslatedShaderSourceANGLE) {
cmds::GetTranslatedShaderSourceANGLE& cmd =
*GetBufferAs<cmds::GetTranslatedShaderSourceANGLE>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<uint32>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12));
EXPECT_EQ(static_cast<uint32>(cmds::GetTranslatedShaderSourceANGLE::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
EXPECT_EQ(static_cast<uint32>(12), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, PostSubBufferCHROMIUM) {
cmds::PostSubBufferCHROMIUM& cmd =
*GetBufferAs<cmds::PostSubBufferCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLint>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13),
- static_cast<GLint>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14));
EXPECT_EQ(static_cast<uint32>(cmds::PostSubBufferCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3833,20 +3257,18 @@ TEST_F(GLES2FormatTest, PostSubBufferCHROMIUM) {
EXPECT_EQ(static_cast<GLint>(12), cmd.y);
EXPECT_EQ(static_cast<GLint>(13), cmd.width);
EXPECT_EQ(static_cast<GLint>(14), cmd.height);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, TexImageIOSurface2DCHROMIUM) {
cmds::TexImageIOSurface2DCHROMIUM& cmd =
*GetBufferAs<cmds::TexImageIOSurface2DCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLsizei>(12),
- static_cast<GLsizei>(13),
- static_cast<GLuint>(14),
- static_cast<GLuint>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLuint>(14),
+ static_cast<GLuint>(15));
EXPECT_EQ(static_cast<uint32>(cmds::TexImageIOSurface2DCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3855,20 +3277,18 @@ TEST_F(GLES2FormatTest, TexImageIOSurface2DCHROMIUM) {
EXPECT_EQ(static_cast<GLsizei>(13), cmd.height);
EXPECT_EQ(static_cast<GLuint>(14), cmd.ioSurfaceId);
EXPECT_EQ(static_cast<GLuint>(15), cmd.plane);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, CopyTextureCHROMIUM) {
cmds::CopyTextureCHROMIUM& cmd = *GetBufferAs<cmds::CopyTextureCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12),
- static_cast<GLenum>(13),
- static_cast<GLint>(14),
- static_cast<GLint>(15),
- static_cast<GLenum>(16));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLint>(14),
+ static_cast<GLint>(15),
+ static_cast<GLenum>(16));
EXPECT_EQ(static_cast<uint32>(cmds::CopyTextureCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3878,19 +3298,17 @@ TEST_F(GLES2FormatTest, CopyTextureCHROMIUM) {
EXPECT_EQ(static_cast<GLint>(14), cmd.level);
EXPECT_EQ(static_cast<GLint>(15), cmd.internalformat);
EXPECT_EQ(static_cast<GLenum>(16), cmd.dest_type);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DrawArraysInstancedANGLE) {
cmds::DrawArraysInstancedANGLE& cmd =
*GetBufferAs<cmds::DrawArraysInstancedANGLE>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLsizei>(13),
- static_cast<GLsizei>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14));
EXPECT_EQ(static_cast<uint32>(cmds::DrawArraysInstancedANGLE::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3898,20 +3316,18 @@ TEST_F(GLES2FormatTest, DrawArraysInstancedANGLE) {
EXPECT_EQ(static_cast<GLint>(12), cmd.first);
EXPECT_EQ(static_cast<GLsizei>(13), cmd.count);
EXPECT_EQ(static_cast<GLsizei>(14), cmd.primcount);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DrawElementsInstancedANGLE) {
cmds::DrawElementsInstancedANGLE& cmd =
*GetBufferAs<cmds::DrawElementsInstancedANGLE>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLsizei>(12),
- static_cast<GLenum>(13),
- static_cast<GLuint>(14),
- static_cast<GLsizei>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14),
+ static_cast<GLsizei>(15));
EXPECT_EQ(static_cast<uint32>(cmds::DrawElementsInstancedANGLE::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -3920,245 +3336,222 @@ TEST_F(GLES2FormatTest, DrawElementsInstancedANGLE) {
EXPECT_EQ(static_cast<GLenum>(13), cmd.type);
EXPECT_EQ(static_cast<GLuint>(14), cmd.index_offset);
EXPECT_EQ(static_cast<GLsizei>(15), cmd.primcount);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, VertexAttribDivisorANGLE) {
cmds::VertexAttribDivisorANGLE& cmd =
*GetBufferAs<cmds::VertexAttribDivisorANGLE>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLuint>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLuint>(12));
EXPECT_EQ(static_cast<uint32>(cmds::VertexAttribDivisorANGLE::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
EXPECT_EQ(static_cast<GLuint>(12), cmd.divisor);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
// TODO(gman): Write test for GenMailboxCHROMIUM
TEST_F(GLES2FormatTest, ProduceTextureCHROMIUM) {
cmds::ProduceTextureCHROMIUM& cmd =
*GetBufferAs<cmds::ProduceTextureCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::ProduceTextureCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<uint32>(12), cmd.mailbox_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.mailbox_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ProduceTextureCHROMIUMImmediate) {
const int kSomeBaseValueToTestWith = 51;
- static GLbyte data[] = {
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 0),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 1),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 2),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 3),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 4),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 5),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 6),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 7),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 8),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 9),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 10),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 11),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 12),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 13),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 14),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 15),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 16),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 17),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 18),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 19),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 20),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 21),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 22),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 23),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 24),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 25),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 26),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 27),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 28),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 29),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 30),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 31),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 32),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 33),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 34),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 35),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 36),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 37),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 38),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 39),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 40),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 41),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 42),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 43),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 44),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 45),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 46),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 47),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 48),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 49),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 50),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 51),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 52),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 53),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 54),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 55),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 56),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 57),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 58),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 59),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 60),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 61),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 62),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 63),
- };
+ static GLbyte data[] = {static_cast<GLbyte>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 7),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 8),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 9),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 10),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 11),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 12),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 13),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 14),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 15),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 16),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 17),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 18),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 19),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 20),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 21),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 22),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 23),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 24),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 25),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 26),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 27),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 28),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 29),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 30),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 31),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 32),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 33),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 34),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 35),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 36),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 37),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 38),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 39),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 40),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 41),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 42),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 43),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 44),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 45),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 46),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 47),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 48),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 49),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 50),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 51),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 52),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 53),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 54),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 55),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 56),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 57),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 58),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 59),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 60),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 61),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 62),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 63), };
cmds::ProduceTextureCHROMIUMImmediate& cmd =
*GetBufferAs<cmds::ProduceTextureCHROMIUMImmediate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- data);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), data);
EXPECT_EQ(static_cast<uint32>(cmds::ProduceTextureCHROMIUMImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, ConsumeTextureCHROMIUM) {
cmds::ConsumeTextureCHROMIUM& cmd =
*GetBufferAs<cmds::ConsumeTextureCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::ConsumeTextureCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<uint32>(12), cmd.mailbox_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.mailbox_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ConsumeTextureCHROMIUMImmediate) {
const int kSomeBaseValueToTestWith = 51;
- static GLbyte data[] = {
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 0),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 1),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 2),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 3),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 4),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 5),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 6),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 7),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 8),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 9),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 10),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 11),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 12),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 13),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 14),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 15),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 16),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 17),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 18),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 19),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 20),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 21),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 22),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 23),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 24),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 25),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 26),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 27),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 28),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 29),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 30),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 31),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 32),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 33),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 34),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 35),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 36),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 37),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 38),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 39),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 40),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 41),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 42),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 43),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 44),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 45),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 46),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 47),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 48),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 49),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 50),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 51),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 52),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 53),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 54),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 55),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 56),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 57),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 58),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 59),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 60),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 61),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 62),
- static_cast<GLbyte>(kSomeBaseValueToTestWith + 63),
- };
+ static GLbyte data[] = {static_cast<GLbyte>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 7),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 8),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 9),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 10),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 11),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 12),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 13),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 14),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 15),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 16),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 17),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 18),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 19),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 20),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 21),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 22),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 23),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 24),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 25),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 26),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 27),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 28),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 29),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 30),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 31),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 32),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 33),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 34),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 35),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 36),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 37),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 38),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 39),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 40),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 41),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 42),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 43),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 44),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 45),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 46),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 47),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 48),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 49),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 50),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 51),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 52),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 53),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 54),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 55),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 56),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 57),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 58),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 59),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 60),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 61),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 62),
+ static_cast<GLbyte>(kSomeBaseValueToTestWith + 63), };
cmds::ConsumeTextureCHROMIUMImmediate& cmd =
*GetBufferAs<cmds::ConsumeTextureCHROMIUMImmediate>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- data);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), data);
EXPECT_EQ(static_cast<uint32>(cmds::ConsumeTextureCHROMIUMImmediate::kCmdId),
cmd.header.command);
- EXPECT_EQ(sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)),
+ EXPECT_EQ(sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, BindUniformLocationCHROMIUM) {
cmds::BindUniformLocationCHROMIUM& cmd =
*GetBufferAs<cmds::BindUniformLocationCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLint>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14),
- static_cast<uint32>(15));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
EXPECT_EQ(static_cast<uint32>(cmds::BindUniformLocationCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -4167,100 +3560,85 @@ TEST_F(GLES2FormatTest, BindUniformLocationCHROMIUM) {
EXPECT_EQ(static_cast<uint32>(13), cmd.name_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.name_shm_offset);
EXPECT_EQ(static_cast<uint32>(15), cmd.data_size);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BindUniformLocationCHROMIUMBucket) {
cmds::BindUniformLocationCHROMIUMBucket& cmd =
*GetBufferAs<cmds::BindUniformLocationCHROMIUMBucket>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11),
- static_cast<GLint>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLint>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(
static_cast<uint32>(cmds::BindUniformLocationCHROMIUMBucket::kCmdId),
- cmd.header.command);
+ cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
EXPECT_EQ(static_cast<GLint>(12), cmd.location);
EXPECT_EQ(static_cast<uint32>(13), cmd.name_bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, BindTexImage2DCHROMIUM) {
cmds::BindTexImage2DCHROMIUM& cmd =
*GetBufferAs<cmds::BindTexImage2DCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLint>(12));
EXPECT_EQ(static_cast<uint32>(cmds::BindTexImage2DCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLint>(12), cmd.imageId);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, ReleaseTexImage2DCHROMIUM) {
cmds::ReleaseTexImage2DCHROMIUM& cmd =
*GetBufferAs<cmds::ReleaseTexImage2DCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLint>(12));
EXPECT_EQ(static_cast<uint32>(cmds::ReleaseTexImage2DCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
EXPECT_EQ(static_cast<GLint>(12), cmd.imageId);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, TraceBeginCHROMIUM) {
cmds::TraceBeginCHROMIUM& cmd = *GetBufferAs<cmds::TraceBeginCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::TraceBeginCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.bucket_id);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, TraceEndCHROMIUM) {
cmds::TraceEndCHROMIUM& cmd = *GetBufferAs<cmds::TraceEndCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd);
+ void* next_cmd = cmd.Set(&cmd);
EXPECT_EQ(static_cast<uint32>(cmds::TraceEndCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, AsyncTexSubImage2DCHROMIUM) {
cmds::AsyncTexSubImage2DCHROMIUM& cmd =
*GetBufferAs<cmds::AsyncTexSubImage2DCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13),
- static_cast<GLint>(14),
- static_cast<GLsizei>(15),
- static_cast<GLsizei>(16),
- static_cast<GLenum>(17),
- static_cast<GLenum>(18),
- static_cast<uint32>(19),
- static_cast<uint32>(20));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLsizei>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLenum>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20));
EXPECT_EQ(static_cast<uint32>(cmds::AsyncTexSubImage2DCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -4274,25 +3652,23 @@ TEST_F(GLES2FormatTest, AsyncTexSubImage2DCHROMIUM) {
EXPECT_EQ(static_cast<GLenum>(18), cmd.type);
EXPECT_EQ(static_cast<uint32>(19), cmd.data_shm_id);
EXPECT_EQ(static_cast<uint32>(20), cmd.data_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, AsyncTexImage2DCHROMIUM) {
cmds::AsyncTexImage2DCHROMIUM& cmd =
*GetBufferAs<cmds::AsyncTexImage2DCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLint>(12),
- static_cast<GLint>(13),
- static_cast<GLsizei>(14),
- static_cast<GLsizei>(15),
- static_cast<GLint>(16),
- static_cast<GLenum>(17),
- static_cast<GLenum>(18),
- static_cast<uint32>(19),
- static_cast<uint32>(20));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLint>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLenum>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20));
EXPECT_EQ(static_cast<uint32>(cmds::AsyncTexImage2DCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -4306,33 +3682,28 @@ TEST_F(GLES2FormatTest, AsyncTexImage2DCHROMIUM) {
EXPECT_EQ(static_cast<GLenum>(18), cmd.type);
EXPECT_EQ(static_cast<uint32>(19), cmd.pixels_shm_id);
EXPECT_EQ(static_cast<uint32>(20), cmd.pixels_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, WaitAsyncTexImage2DCHROMIUM) {
cmds::WaitAsyncTexImage2DCHROMIUM& cmd =
*GetBufferAs<cmds::WaitAsyncTexImage2DCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11));
EXPECT_EQ(static_cast<uint32>(cmds::WaitAsyncTexImage2DCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DiscardFramebufferEXT) {
cmds::DiscardFramebufferEXT& cmd =
*GetBufferAs<cmds::DiscardFramebufferEXT>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLsizei>(12),
- static_cast<uint32>(13),
- static_cast<uint32>(14));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
EXPECT_EQ(static_cast<uint32>(cmds::DiscardFramebufferEXT::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
@@ -4340,119 +3711,95 @@ TEST_F(GLES2FormatTest, DiscardFramebufferEXT) {
EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
EXPECT_EQ(static_cast<uint32>(13), cmd.attachments_shm_id);
EXPECT_EQ(static_cast<uint32>(14), cmd.attachments_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DiscardFramebufferEXTImmediate) {
const int kSomeBaseValueToTestWith = 51;
- static GLenum data[] = {
- static_cast<GLenum>(kSomeBaseValueToTestWith + 0),
- static_cast<GLenum>(kSomeBaseValueToTestWith + 1),
- };
+ static GLenum data[] = {static_cast<GLenum>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLenum>(kSomeBaseValueToTestWith + 1), };
cmds::DiscardFramebufferEXTImmediate& cmd =
*GetBufferAs<cmds::DiscardFramebufferEXTImmediate>();
const GLsizei kNumElements = 2;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLenum) * 1;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(1),
- static_cast<GLsizei>(2),
- data);
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(1), static_cast<GLsizei>(2), data);
EXPECT_EQ(static_cast<uint32>(cmds::DiscardFramebufferEXTImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(1), cmd.target);
EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, LoseContextCHROMIUM) {
cmds::LoseContextCHROMIUM& cmd = *GetBufferAs<cmds::LoseContextCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLenum>(11),
- static_cast<GLenum>(12));
+ void* next_cmd =
+ cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12));
EXPECT_EQ(static_cast<uint32>(cmds::LoseContextCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLenum>(11), cmd.current);
EXPECT_EQ(static_cast<GLenum>(12), cmd.other);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
// TODO(gman): Write test for InsertSyncPointCHROMIUM
TEST_F(GLES2FormatTest, WaitSyncPointCHROMIUM) {
cmds::WaitSyncPointCHROMIUM& cmd =
*GetBufferAs<cmds::WaitSyncPointCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLuint>(11));
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11));
EXPECT_EQ(static_cast<uint32>(cmds::WaitSyncPointCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLuint>(11), cmd.sync_point);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DrawBuffersEXT) {
cmds::DrawBuffersEXT& cmd = *GetBufferAs<cmds::DrawBuffersEXT>();
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(11),
- static_cast<uint32>(12),
- static_cast<uint32>(13));
+ void* next_cmd = cmd.Set(&cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
EXPECT_EQ(static_cast<uint32>(cmds::DrawBuffersEXT::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(11), cmd.count);
EXPECT_EQ(static_cast<uint32>(12), cmd.bufs_shm_id);
EXPECT_EQ(static_cast<uint32>(13), cmd.bufs_shm_offset);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
TEST_F(GLES2FormatTest, DrawBuffersEXTImmediate) {
const int kSomeBaseValueToTestWith = 51;
- static GLenum data[] = {
- static_cast<GLenum>(kSomeBaseValueToTestWith + 0),
- };
+ static GLenum data[] = {static_cast<GLenum>(kSomeBaseValueToTestWith + 0), };
cmds::DrawBuffersEXTImmediate& cmd =
*GetBufferAs<cmds::DrawBuffersEXTImmediate>();
const GLsizei kNumElements = 1;
const size_t kExpectedCmdSize =
sizeof(cmd) + kNumElements * sizeof(GLenum) * 1;
- void* next_cmd = cmd.Set(
- &cmd,
- static_cast<GLsizei>(1),
- data);
+ void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(1), data);
EXPECT_EQ(static_cast<uint32>(cmds::DrawBuffersEXTImmediate::kCmdId),
cmd.header.command);
EXPECT_EQ(kExpectedCmdSize, cmd.header.size * 4u);
EXPECT_EQ(static_cast<GLsizei>(1), cmd.count);
CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd) +
- RoundSizeToMultipleOfEntries(sizeof(data)));
+ next_cmd, sizeof(cmd) + RoundSizeToMultipleOfEntries(sizeof(data)));
// TODO(gman): Check that data was inserted;
}
TEST_F(GLES2FormatTest, DiscardBackbufferCHROMIUM) {
cmds::DiscardBackbufferCHROMIUM& cmd =
*GetBufferAs<cmds::DiscardBackbufferCHROMIUM>();
- void* next_cmd = cmd.Set(
- &cmd);
+ void* next_cmd = cmd.Set(&cmd);
EXPECT_EQ(static_cast<uint32>(cmds::DiscardBackbufferCHROMIUM::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
- CheckBytesWrittenMatchesExpectedSize(
- next_cmd, sizeof(cmd));
+ CheckBytesWrittenMatchesExpectedSize(next_cmd, sizeof(cmd));
}
#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_TEST_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/common/gles2_cmd_ids_autogen.h b/gpu/command_buffer/common/gles2_cmd_ids_autogen.h
index 32a4df5..cc88097 100644
--- a/gpu/command_buffer/common/gles2_cmd_ids_autogen.h
+++ b/gpu/command_buffer/common/gles2_cmd_ids_autogen.h
@@ -4,253 +4,254 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
-#define GLES2_COMMAND_LIST(OP) \
- OP(ActiveTexture) /* 256 */ \
- OP(AttachShader) /* 257 */ \
- OP(BindAttribLocation) /* 258 */ \
- OP(BindAttribLocationBucket) /* 259 */ \
- OP(BindBuffer) /* 260 */ \
- OP(BindFramebuffer) /* 261 */ \
- OP(BindRenderbuffer) /* 262 */ \
- OP(BindTexture) /* 263 */ \
- OP(BlendColor) /* 264 */ \
- OP(BlendEquation) /* 265 */ \
- OP(BlendEquationSeparate) /* 266 */ \
- OP(BlendFunc) /* 267 */ \
- OP(BlendFuncSeparate) /* 268 */ \
- OP(BufferData) /* 269 */ \
- OP(BufferSubData) /* 270 */ \
- OP(CheckFramebufferStatus) /* 271 */ \
- OP(Clear) /* 272 */ \
- OP(ClearColor) /* 273 */ \
- OP(ClearDepthf) /* 274 */ \
- OP(ClearStencil) /* 275 */ \
- OP(ColorMask) /* 276 */ \
- OP(CompileShader) /* 277 */ \
- OP(CompressedTexImage2D) /* 278 */ \
- OP(CompressedTexImage2DBucket) /* 279 */ \
- OP(CompressedTexSubImage2D) /* 280 */ \
- OP(CompressedTexSubImage2DBucket) /* 281 */ \
- OP(CopyTexImage2D) /* 282 */ \
- OP(CopyTexSubImage2D) /* 283 */ \
- OP(CreateProgram) /* 284 */ \
- OP(CreateShader) /* 285 */ \
- OP(CullFace) /* 286 */ \
- OP(DeleteBuffers) /* 287 */ \
- OP(DeleteBuffersImmediate) /* 288 */ \
- OP(DeleteFramebuffers) /* 289 */ \
- OP(DeleteFramebuffersImmediate) /* 290 */ \
- OP(DeleteProgram) /* 291 */ \
- OP(DeleteRenderbuffers) /* 292 */ \
- OP(DeleteRenderbuffersImmediate) /* 293 */ \
- OP(DeleteShader) /* 294 */ \
- OP(DeleteTextures) /* 295 */ \
- OP(DeleteTexturesImmediate) /* 296 */ \
- OP(DepthFunc) /* 297 */ \
- OP(DepthMask) /* 298 */ \
- OP(DepthRangef) /* 299 */ \
- OP(DetachShader) /* 300 */ \
- OP(Disable) /* 301 */ \
- OP(DisableVertexAttribArray) /* 302 */ \
- OP(DrawArrays) /* 303 */ \
- OP(DrawElements) /* 304 */ \
- OP(Enable) /* 305 */ \
- OP(EnableVertexAttribArray) /* 306 */ \
- OP(Finish) /* 307 */ \
- OP(Flush) /* 308 */ \
- OP(FramebufferRenderbuffer) /* 309 */ \
- OP(FramebufferTexture2D) /* 310 */ \
- OP(FrontFace) /* 311 */ \
- OP(GenBuffers) /* 312 */ \
- OP(GenBuffersImmediate) /* 313 */ \
- OP(GenerateMipmap) /* 314 */ \
- OP(GenFramebuffers) /* 315 */ \
- OP(GenFramebuffersImmediate) /* 316 */ \
- OP(GenRenderbuffers) /* 317 */ \
- OP(GenRenderbuffersImmediate) /* 318 */ \
- OP(GenTextures) /* 319 */ \
- OP(GenTexturesImmediate) /* 320 */ \
- OP(GetActiveAttrib) /* 321 */ \
- OP(GetActiveUniform) /* 322 */ \
- OP(GetAttachedShaders) /* 323 */ \
- OP(GetAttribLocation) /* 324 */ \
- OP(GetAttribLocationBucket) /* 325 */ \
- OP(GetBooleanv) /* 326 */ \
- OP(GetBufferParameteriv) /* 327 */ \
- OP(GetError) /* 328 */ \
- OP(GetFloatv) /* 329 */ \
- OP(GetFramebufferAttachmentParameteriv) /* 330 */ \
- OP(GetIntegerv) /* 331 */ \
- OP(GetProgramiv) /* 332 */ \
- OP(GetProgramInfoLog) /* 333 */ \
- OP(GetRenderbufferParameteriv) /* 334 */ \
- OP(GetShaderiv) /* 335 */ \
- OP(GetShaderInfoLog) /* 336 */ \
- OP(GetShaderPrecisionFormat) /* 337 */ \
- OP(GetShaderSource) /* 338 */ \
- OP(GetString) /* 339 */ \
- OP(GetTexParameterfv) /* 340 */ \
- OP(GetTexParameteriv) /* 341 */ \
- OP(GetUniformfv) /* 342 */ \
- OP(GetUniformiv) /* 343 */ \
- OP(GetUniformLocation) /* 344 */ \
- OP(GetUniformLocationBucket) /* 345 */ \
- OP(GetVertexAttribfv) /* 346 */ \
- OP(GetVertexAttribiv) /* 347 */ \
- OP(GetVertexAttribPointerv) /* 348 */ \
- OP(Hint) /* 349 */ \
- OP(IsBuffer) /* 350 */ \
- OP(IsEnabled) /* 351 */ \
- OP(IsFramebuffer) /* 352 */ \
- OP(IsProgram) /* 353 */ \
- OP(IsRenderbuffer) /* 354 */ \
- OP(IsShader) /* 355 */ \
- OP(IsTexture) /* 356 */ \
- OP(LineWidth) /* 357 */ \
- OP(LinkProgram) /* 358 */ \
- OP(PixelStorei) /* 359 */ \
- OP(PolygonOffset) /* 360 */ \
- OP(ReadPixels) /* 361 */ \
- OP(ReleaseShaderCompiler) /* 362 */ \
- OP(RenderbufferStorage) /* 363 */ \
- OP(SampleCoverage) /* 364 */ \
- OP(Scissor) /* 365 */ \
- OP(ShaderBinary) /* 366 */ \
- OP(ShaderSource) /* 367 */ \
- OP(ShaderSourceBucket) /* 368 */ \
- OP(StencilFunc) /* 369 */ \
- OP(StencilFuncSeparate) /* 370 */ \
- OP(StencilMask) /* 371 */ \
- OP(StencilMaskSeparate) /* 372 */ \
- OP(StencilOp) /* 373 */ \
- OP(StencilOpSeparate) /* 374 */ \
- OP(TexImage2D) /* 375 */ \
- OP(TexParameterf) /* 376 */ \
- OP(TexParameterfv) /* 377 */ \
- OP(TexParameterfvImmediate) /* 378 */ \
- OP(TexParameteri) /* 379 */ \
- OP(TexParameteriv) /* 380 */ \
- OP(TexParameterivImmediate) /* 381 */ \
- OP(TexSubImage2D) /* 382 */ \
- OP(Uniform1f) /* 383 */ \
- OP(Uniform1fv) /* 384 */ \
- OP(Uniform1fvImmediate) /* 385 */ \
- OP(Uniform1i) /* 386 */ \
- OP(Uniform1iv) /* 387 */ \
- OP(Uniform1ivImmediate) /* 388 */ \
- OP(Uniform2f) /* 389 */ \
- OP(Uniform2fv) /* 390 */ \
- OP(Uniform2fvImmediate) /* 391 */ \
- OP(Uniform2i) /* 392 */ \
- OP(Uniform2iv) /* 393 */ \
- OP(Uniform2ivImmediate) /* 394 */ \
- OP(Uniform3f) /* 395 */ \
- OP(Uniform3fv) /* 396 */ \
- OP(Uniform3fvImmediate) /* 397 */ \
- OP(Uniform3i) /* 398 */ \
- OP(Uniform3iv) /* 399 */ \
- OP(Uniform3ivImmediate) /* 400 */ \
- OP(Uniform4f) /* 401 */ \
- OP(Uniform4fv) /* 402 */ \
- OP(Uniform4fvImmediate) /* 403 */ \
- OP(Uniform4i) /* 404 */ \
- OP(Uniform4iv) /* 405 */ \
- OP(Uniform4ivImmediate) /* 406 */ \
- OP(UniformMatrix2fv) /* 407 */ \
- OP(UniformMatrix2fvImmediate) /* 408 */ \
- OP(UniformMatrix3fv) /* 409 */ \
- OP(UniformMatrix3fvImmediate) /* 410 */ \
- OP(UniformMatrix4fv) /* 411 */ \
- OP(UniformMatrix4fvImmediate) /* 412 */ \
- OP(UseProgram) /* 413 */ \
- OP(ValidateProgram) /* 414 */ \
- OP(VertexAttrib1f) /* 415 */ \
- OP(VertexAttrib1fv) /* 416 */ \
- OP(VertexAttrib1fvImmediate) /* 417 */ \
- OP(VertexAttrib2f) /* 418 */ \
- OP(VertexAttrib2fv) /* 419 */ \
- OP(VertexAttrib2fvImmediate) /* 420 */ \
- OP(VertexAttrib3f) /* 421 */ \
- OP(VertexAttrib3fv) /* 422 */ \
- OP(VertexAttrib3fvImmediate) /* 423 */ \
- OP(VertexAttrib4f) /* 424 */ \
- OP(VertexAttrib4fv) /* 425 */ \
- OP(VertexAttrib4fvImmediate) /* 426 */ \
- OP(VertexAttribPointer) /* 427 */ \
- OP(Viewport) /* 428 */ \
- OP(BlitFramebufferCHROMIUM) /* 429 */ \
- OP(RenderbufferStorageMultisampleCHROMIUM) /* 430 */ \
- OP(RenderbufferStorageMultisampleEXT) /* 431 */ \
- OP(FramebufferTexture2DMultisampleEXT) /* 432 */ \
- OP(TexStorage2DEXT) /* 433 */ \
- OP(GenQueriesEXT) /* 434 */ \
- OP(GenQueriesEXTImmediate) /* 435 */ \
- OP(DeleteQueriesEXT) /* 436 */ \
- OP(DeleteQueriesEXTImmediate) /* 437 */ \
- OP(BeginQueryEXT) /* 438 */ \
- OP(EndQueryEXT) /* 439 */ \
- OP(InsertEventMarkerEXT) /* 440 */ \
- OP(PushGroupMarkerEXT) /* 441 */ \
- OP(PopGroupMarkerEXT) /* 442 */ \
- OP(GenVertexArraysOES) /* 443 */ \
- OP(GenVertexArraysOESImmediate) /* 444 */ \
- OP(DeleteVertexArraysOES) /* 445 */ \
- OP(DeleteVertexArraysOESImmediate) /* 446 */ \
- OP(IsVertexArrayOES) /* 447 */ \
- OP(BindVertexArrayOES) /* 448 */ \
- OP(SwapBuffers) /* 449 */ \
- OP(GetMaxValueInBufferCHROMIUM) /* 450 */ \
- OP(GenSharedIdsCHROMIUM) /* 451 */ \
- OP(DeleteSharedIdsCHROMIUM) /* 452 */ \
- OP(RegisterSharedIdsCHROMIUM) /* 453 */ \
- OP(EnableFeatureCHROMIUM) /* 454 */ \
- OP(ResizeCHROMIUM) /* 455 */ \
- OP(GetRequestableExtensionsCHROMIUM) /* 456 */ \
- OP(RequestExtensionCHROMIUM) /* 457 */ \
- OP(GetMultipleIntegervCHROMIUM) /* 458 */ \
- OP(GetProgramInfoCHROMIUM) /* 459 */ \
- OP(GetTranslatedShaderSourceANGLE) /* 460 */ \
- OP(PostSubBufferCHROMIUM) /* 461 */ \
- OP(TexImageIOSurface2DCHROMIUM) /* 462 */ \
- OP(CopyTextureCHROMIUM) /* 463 */ \
- OP(DrawArraysInstancedANGLE) /* 464 */ \
- OP(DrawElementsInstancedANGLE) /* 465 */ \
- OP(VertexAttribDivisorANGLE) /* 466 */ \
- OP(GenMailboxCHROMIUM) /* 467 */ \
- OP(ProduceTextureCHROMIUM) /* 468 */ \
- OP(ProduceTextureCHROMIUMImmediate) /* 469 */ \
- OP(ConsumeTextureCHROMIUM) /* 470 */ \
- OP(ConsumeTextureCHROMIUMImmediate) /* 471 */ \
- OP(BindUniformLocationCHROMIUM) /* 472 */ \
- OP(BindUniformLocationCHROMIUMBucket) /* 473 */ \
- OP(BindTexImage2DCHROMIUM) /* 474 */ \
- OP(ReleaseTexImage2DCHROMIUM) /* 475 */ \
- OP(TraceBeginCHROMIUM) /* 476 */ \
- OP(TraceEndCHROMIUM) /* 477 */ \
- OP(AsyncTexSubImage2DCHROMIUM) /* 478 */ \
- OP(AsyncTexImage2DCHROMIUM) /* 479 */ \
- OP(WaitAsyncTexImage2DCHROMIUM) /* 480 */ \
- OP(DiscardFramebufferEXT) /* 481 */ \
- OP(DiscardFramebufferEXTImmediate) /* 482 */ \
- OP(LoseContextCHROMIUM) /* 483 */ \
- OP(InsertSyncPointCHROMIUM) /* 484 */ \
- OP(WaitSyncPointCHROMIUM) /* 485 */ \
- OP(DrawBuffersEXT) /* 486 */ \
- OP(DrawBuffersEXTImmediate) /* 487 */ \
- OP(DiscardBackbufferCHROMIUM) /* 488 */ \
+#define GLES2_COMMAND_LIST(OP) \
+ OP(ActiveTexture) /* 256 */ \
+ OP(AttachShader) /* 257 */ \
+ OP(BindAttribLocation) /* 258 */ \
+ OP(BindAttribLocationBucket) /* 259 */ \
+ OP(BindBuffer) /* 260 */ \
+ OP(BindFramebuffer) /* 261 */ \
+ OP(BindRenderbuffer) /* 262 */ \
+ OP(BindTexture) /* 263 */ \
+ OP(BlendColor) /* 264 */ \
+ OP(BlendEquation) /* 265 */ \
+ OP(BlendEquationSeparate) /* 266 */ \
+ OP(BlendFunc) /* 267 */ \
+ OP(BlendFuncSeparate) /* 268 */ \
+ OP(BufferData) /* 269 */ \
+ OP(BufferSubData) /* 270 */ \
+ OP(CheckFramebufferStatus) /* 271 */ \
+ OP(Clear) /* 272 */ \
+ OP(ClearColor) /* 273 */ \
+ OP(ClearDepthf) /* 274 */ \
+ OP(ClearStencil) /* 275 */ \
+ OP(ColorMask) /* 276 */ \
+ OP(CompileShader) /* 277 */ \
+ OP(CompressedTexImage2D) /* 278 */ \
+ OP(CompressedTexImage2DBucket) /* 279 */ \
+ OP(CompressedTexSubImage2D) /* 280 */ \
+ OP(CompressedTexSubImage2DBucket) /* 281 */ \
+ OP(CopyTexImage2D) /* 282 */ \
+ OP(CopyTexSubImage2D) /* 283 */ \
+ OP(CreateProgram) /* 284 */ \
+ OP(CreateShader) /* 285 */ \
+ OP(CullFace) /* 286 */ \
+ OP(DeleteBuffers) /* 287 */ \
+ OP(DeleteBuffersImmediate) /* 288 */ \
+ OP(DeleteFramebuffers) /* 289 */ \
+ OP(DeleteFramebuffersImmediate) /* 290 */ \
+ OP(DeleteProgram) /* 291 */ \
+ OP(DeleteRenderbuffers) /* 292 */ \
+ OP(DeleteRenderbuffersImmediate) /* 293 */ \
+ OP(DeleteShader) /* 294 */ \
+ OP(DeleteTextures) /* 295 */ \
+ OP(DeleteTexturesImmediate) /* 296 */ \
+ OP(DepthFunc) /* 297 */ \
+ OP(DepthMask) /* 298 */ \
+ OP(DepthRangef) /* 299 */ \
+ OP(DetachShader) /* 300 */ \
+ OP(Disable) /* 301 */ \
+ OP(DisableVertexAttribArray) /* 302 */ \
+ OP(DrawArrays) /* 303 */ \
+ OP(DrawElements) /* 304 */ \
+ OP(Enable) /* 305 */ \
+ OP(EnableVertexAttribArray) /* 306 */ \
+ OP(Finish) /* 307 */ \
+ OP(Flush) /* 308 */ \
+ OP(FramebufferRenderbuffer) /* 309 */ \
+ OP(FramebufferTexture2D) /* 310 */ \
+ OP(FrontFace) /* 311 */ \
+ OP(GenBuffers) /* 312 */ \
+ OP(GenBuffersImmediate) /* 313 */ \
+ OP(GenerateMipmap) /* 314 */ \
+ OP(GenFramebuffers) /* 315 */ \
+ OP(GenFramebuffersImmediate) /* 316 */ \
+ OP(GenRenderbuffers) /* 317 */ \
+ OP(GenRenderbuffersImmediate) /* 318 */ \
+ OP(GenTextures) /* 319 */ \
+ OP(GenTexturesImmediate) /* 320 */ \
+ OP(GetActiveAttrib) /* 321 */ \
+ OP(GetActiveUniform) /* 322 */ \
+ OP(GetAttachedShaders) /* 323 */ \
+ OP(GetAttribLocation) /* 324 */ \
+ OP(GetAttribLocationBucket) /* 325 */ \
+ OP(GetBooleanv) /* 326 */ \
+ OP(GetBufferParameteriv) /* 327 */ \
+ OP(GetError) /* 328 */ \
+ OP(GetFloatv) /* 329 */ \
+ OP(GetFramebufferAttachmentParameteriv) /* 330 */ \
+ OP(GetIntegerv) /* 331 */ \
+ OP(GetProgramiv) /* 332 */ \
+ OP(GetProgramInfoLog) /* 333 */ \
+ OP(GetRenderbufferParameteriv) /* 334 */ \
+ OP(GetShaderiv) /* 335 */ \
+ OP(GetShaderInfoLog) /* 336 */ \
+ OP(GetShaderPrecisionFormat) /* 337 */ \
+ OP(GetShaderSource) /* 338 */ \
+ OP(GetString) /* 339 */ \
+ OP(GetTexParameterfv) /* 340 */ \
+ OP(GetTexParameteriv) /* 341 */ \
+ OP(GetUniformfv) /* 342 */ \
+ OP(GetUniformiv) /* 343 */ \
+ OP(GetUniformLocation) /* 344 */ \
+ OP(GetUniformLocationBucket) /* 345 */ \
+ OP(GetVertexAttribfv) /* 346 */ \
+ OP(GetVertexAttribiv) /* 347 */ \
+ OP(GetVertexAttribPointerv) /* 348 */ \
+ OP(Hint) /* 349 */ \
+ OP(IsBuffer) /* 350 */ \
+ OP(IsEnabled) /* 351 */ \
+ OP(IsFramebuffer) /* 352 */ \
+ OP(IsProgram) /* 353 */ \
+ OP(IsRenderbuffer) /* 354 */ \
+ OP(IsShader) /* 355 */ \
+ OP(IsTexture) /* 356 */ \
+ OP(LineWidth) /* 357 */ \
+ OP(LinkProgram) /* 358 */ \
+ OP(PixelStorei) /* 359 */ \
+ OP(PolygonOffset) /* 360 */ \
+ OP(ReadPixels) /* 361 */ \
+ OP(ReleaseShaderCompiler) /* 362 */ \
+ OP(RenderbufferStorage) /* 363 */ \
+ OP(SampleCoverage) /* 364 */ \
+ OP(Scissor) /* 365 */ \
+ OP(ShaderBinary) /* 366 */ \
+ OP(ShaderSource) /* 367 */ \
+ OP(ShaderSourceBucket) /* 368 */ \
+ OP(StencilFunc) /* 369 */ \
+ OP(StencilFuncSeparate) /* 370 */ \
+ OP(StencilMask) /* 371 */ \
+ OP(StencilMaskSeparate) /* 372 */ \
+ OP(StencilOp) /* 373 */ \
+ OP(StencilOpSeparate) /* 374 */ \
+ OP(TexImage2D) /* 375 */ \
+ OP(TexParameterf) /* 376 */ \
+ OP(TexParameterfv) /* 377 */ \
+ OP(TexParameterfvImmediate) /* 378 */ \
+ OP(TexParameteri) /* 379 */ \
+ OP(TexParameteriv) /* 380 */ \
+ OP(TexParameterivImmediate) /* 381 */ \
+ OP(TexSubImage2D) /* 382 */ \
+ OP(Uniform1f) /* 383 */ \
+ OP(Uniform1fv) /* 384 */ \
+ OP(Uniform1fvImmediate) /* 385 */ \
+ OP(Uniform1i) /* 386 */ \
+ OP(Uniform1iv) /* 387 */ \
+ OP(Uniform1ivImmediate) /* 388 */ \
+ OP(Uniform2f) /* 389 */ \
+ OP(Uniform2fv) /* 390 */ \
+ OP(Uniform2fvImmediate) /* 391 */ \
+ OP(Uniform2i) /* 392 */ \
+ OP(Uniform2iv) /* 393 */ \
+ OP(Uniform2ivImmediate) /* 394 */ \
+ OP(Uniform3f) /* 395 */ \
+ OP(Uniform3fv) /* 396 */ \
+ OP(Uniform3fvImmediate) /* 397 */ \
+ OP(Uniform3i) /* 398 */ \
+ OP(Uniform3iv) /* 399 */ \
+ OP(Uniform3ivImmediate) /* 400 */ \
+ OP(Uniform4f) /* 401 */ \
+ OP(Uniform4fv) /* 402 */ \
+ OP(Uniform4fvImmediate) /* 403 */ \
+ OP(Uniform4i) /* 404 */ \
+ OP(Uniform4iv) /* 405 */ \
+ OP(Uniform4ivImmediate) /* 406 */ \
+ OP(UniformMatrix2fv) /* 407 */ \
+ OP(UniformMatrix2fvImmediate) /* 408 */ \
+ OP(UniformMatrix3fv) /* 409 */ \
+ OP(UniformMatrix3fvImmediate) /* 410 */ \
+ OP(UniformMatrix4fv) /* 411 */ \
+ OP(UniformMatrix4fvImmediate) /* 412 */ \
+ OP(UseProgram) /* 413 */ \
+ OP(ValidateProgram) /* 414 */ \
+ OP(VertexAttrib1f) /* 415 */ \
+ OP(VertexAttrib1fv) /* 416 */ \
+ OP(VertexAttrib1fvImmediate) /* 417 */ \
+ OP(VertexAttrib2f) /* 418 */ \
+ OP(VertexAttrib2fv) /* 419 */ \
+ OP(VertexAttrib2fvImmediate) /* 420 */ \
+ OP(VertexAttrib3f) /* 421 */ \
+ OP(VertexAttrib3fv) /* 422 */ \
+ OP(VertexAttrib3fvImmediate) /* 423 */ \
+ OP(VertexAttrib4f) /* 424 */ \
+ OP(VertexAttrib4fv) /* 425 */ \
+ OP(VertexAttrib4fvImmediate) /* 426 */ \
+ OP(VertexAttribPointer) /* 427 */ \
+ OP(Viewport) /* 428 */ \
+ OP(BlitFramebufferCHROMIUM) /* 429 */ \
+ OP(RenderbufferStorageMultisampleCHROMIUM) /* 430 */ \
+ OP(RenderbufferStorageMultisampleEXT) /* 431 */ \
+ OP(FramebufferTexture2DMultisampleEXT) /* 432 */ \
+ OP(TexStorage2DEXT) /* 433 */ \
+ OP(GenQueriesEXT) /* 434 */ \
+ OP(GenQueriesEXTImmediate) /* 435 */ \
+ OP(DeleteQueriesEXT) /* 436 */ \
+ OP(DeleteQueriesEXTImmediate) /* 437 */ \
+ OP(BeginQueryEXT) /* 438 */ \
+ OP(EndQueryEXT) /* 439 */ \
+ OP(InsertEventMarkerEXT) /* 440 */ \
+ OP(PushGroupMarkerEXT) /* 441 */ \
+ OP(PopGroupMarkerEXT) /* 442 */ \
+ OP(GenVertexArraysOES) /* 443 */ \
+ OP(GenVertexArraysOESImmediate) /* 444 */ \
+ OP(DeleteVertexArraysOES) /* 445 */ \
+ OP(DeleteVertexArraysOESImmediate) /* 446 */ \
+ OP(IsVertexArrayOES) /* 447 */ \
+ OP(BindVertexArrayOES) /* 448 */ \
+ OP(SwapBuffers) /* 449 */ \
+ OP(GetMaxValueInBufferCHROMIUM) /* 450 */ \
+ OP(GenSharedIdsCHROMIUM) /* 451 */ \
+ OP(DeleteSharedIdsCHROMIUM) /* 452 */ \
+ OP(RegisterSharedIdsCHROMIUM) /* 453 */ \
+ OP(EnableFeatureCHROMIUM) /* 454 */ \
+ OP(ResizeCHROMIUM) /* 455 */ \
+ OP(GetRequestableExtensionsCHROMIUM) /* 456 */ \
+ OP(RequestExtensionCHROMIUM) /* 457 */ \
+ OP(GetMultipleIntegervCHROMIUM) /* 458 */ \
+ OP(GetProgramInfoCHROMIUM) /* 459 */ \
+ OP(GetTranslatedShaderSourceANGLE) /* 460 */ \
+ OP(PostSubBufferCHROMIUM) /* 461 */ \
+ OP(TexImageIOSurface2DCHROMIUM) /* 462 */ \
+ OP(CopyTextureCHROMIUM) /* 463 */ \
+ OP(DrawArraysInstancedANGLE) /* 464 */ \
+ OP(DrawElementsInstancedANGLE) /* 465 */ \
+ OP(VertexAttribDivisorANGLE) /* 466 */ \
+ OP(GenMailboxCHROMIUM) /* 467 */ \
+ OP(ProduceTextureCHROMIUM) /* 468 */ \
+ OP(ProduceTextureCHROMIUMImmediate) /* 469 */ \
+ OP(ConsumeTextureCHROMIUM) /* 470 */ \
+ OP(ConsumeTextureCHROMIUMImmediate) /* 471 */ \
+ OP(BindUniformLocationCHROMIUM) /* 472 */ \
+ OP(BindUniformLocationCHROMIUMBucket) /* 473 */ \
+ OP(BindTexImage2DCHROMIUM) /* 474 */ \
+ OP(ReleaseTexImage2DCHROMIUM) /* 475 */ \
+ OP(TraceBeginCHROMIUM) /* 476 */ \
+ OP(TraceEndCHROMIUM) /* 477 */ \
+ OP(AsyncTexSubImage2DCHROMIUM) /* 478 */ \
+ OP(AsyncTexImage2DCHROMIUM) /* 479 */ \
+ OP(WaitAsyncTexImage2DCHROMIUM) /* 480 */ \
+ OP(DiscardFramebufferEXT) /* 481 */ \
+ OP(DiscardFramebufferEXTImmediate) /* 482 */ \
+ OP(LoseContextCHROMIUM) /* 483 */ \
+ OP(InsertSyncPointCHROMIUM) /* 484 */ \
+ OP(WaitSyncPointCHROMIUM) /* 485 */ \
+ OP(DrawBuffersEXT) /* 486 */ \
+ OP(DrawBuffersEXTImmediate) /* 487 */ \
+ OP(DiscardBackbufferCHROMIUM) /* 488 */
enum CommandId {
kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this.
-#define GLES2_CMD_OP(name) k ## name,
+#define GLES2_CMD_OP(name) k##name,
GLES2_COMMAND_LIST(GLES2_CMD_OP)
#undef GLES2_CMD_OP
kNumCommands
};
#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/common/gles2_cmd_utils_autogen.h b/gpu/command_buffer/common/gles2_cmd_utils_autogen.h
index 42a89df..0f28002 100644
--- a/gpu/command_buffer/common/gles2_cmd_utils_autogen.h
+++ b/gpu/command_buffer/common/gles2_cmd_utils_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_
@@ -66,4 +68,3 @@ static std::string GetStringVertexAttribute(uint32 value);
static std::string GetStringVertexPointer(uint32 value);
#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h b/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h
index d63d184..5908cc0 100644
--- a/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h
+++ b/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h
@@ -4,783 +4,784 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
static const GLES2Util::EnumToString enum_to_string_table[] = {
- { 0x78EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", },
- { 0x8825, "GL_DRAW_BUFFER0_EXT", },
- { 0x0BC1, "GL_ALPHA_TEST_FUNC_QCOM", },
- { 0x884C, "GL_TEXTURE_COMPARE_MODE_EXT", },
- { 0x0BC2, "GL_ALPHA_TEST_REF_QCOM", },
- { 0x884D, "GL_TEXTURE_COMPARE_FUNC_EXT", },
- { 0x884E, "GL_COMPARE_REF_TO_TEXTURE_EXT", },
- { 0x93A1, "GL_BGRA8_EXT", },
- { 0, "GL_FALSE", },
- { 0x00400000, "GL_STENCIL_BUFFER_BIT6_QCOM", },
- { 0x9138, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", },
- { 0x8FC4, "GL_SHADER_BINARY_VIV", },
- { 0x9130, "GL_SGX_PROGRAM_BINARY_IMG", },
- { 0x9133, "GL_RENDERBUFFER_SAMPLES_IMG", },
- { 0x82E0, "GL_BUFFER_KHR", },
- { 0x9135, "GL_MAX_SAMPLES_IMG", },
- { 0x9134, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", },
- { 0x9137, "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", },
- { 0x9136, "GL_TEXTURE_SAMPLES_IMG", },
- { 0x00000020, "GL_COLOR_BUFFER_BIT5_QCOM", },
- { 0x0008, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", },
- { 0x0BC0, "GL_ALPHA_TEST_QCOM", },
- { 0x0006, "GL_TRIANGLE_FAN", },
- { 0x0004, "GL_TRIANGLES", },
- { 0x0005, "GL_TRIANGLE_STRIP", },
- { 0x0002, "GL_LINE_LOOP", },
- { 0x0003, "GL_LINE_STRIP", },
- { 0x0000, "GL_POINTS", },
- { 0x0001, "GL_LINES", },
- { 0x78F0, "GL_IMAGE_ROWBYTES_CHROMIUM", },
- { 0x88B8, "GL_READ_ONLY", },
- { 0x88B9, "GL_WRITE_ONLY_OES", },
- { 0x8211, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", },
- { 0x8210, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", },
- { 0x8741, "GL_PROGRAM_BINARY_LENGTH_OES", },
- { 0x8740, "GL_Z400_BINARY_AMD", },
- { 0x8192, "GL_GENERATE_MIPMAP_HINT", },
- { 0x8A54, "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", },
- { 0x8A55, "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", },
- { 0x8A56, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", },
- { 0x8A57, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", },
- { 0x8A51, "GL_RGB_RAW_422_APPLE", },
- { 0x87F9, "GL_3DC_X_AMD", },
- { 0x8A53, "GL_SYNC_OBJECT_APPLE", },
- { 0x8DF8, "GL_SHADER_BINARY_FORMATS", },
- { 0x8DF9, "GL_NUM_SHADER_BINARY_FORMATS", },
- { 0x826D, "GL_DEBUG_GROUP_STACK_DEPTH_KHR", },
- { 0x826B, "GL_DEBUG_SEVERITY_NOTIFICATION_KHR", },
- { 0x826C, "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR", },
- { 0x8B59, "GL_BOOL_VEC4", },
- { 0x826A, "GL_DEBUG_TYPE_POP_GROUP_KHR", },
- { 0x8B57, "GL_BOOL_VEC2", },
- { 0x8DF1, "GL_MEDIUM_FLOAT", },
- { 0x8B55, "GL_INT_VEC4", },
- { 0x8B54, "GL_INT_VEC3", },
- { 0x8DF4, "GL_MEDIUM_INT", },
- { 0x8DF5, "GL_HIGH_INT", },
- { 0x8B51, "GL_FLOAT_VEC3", },
- { 0x8B50, "GL_FLOAT_VEC2", },
- { 0x806F, "GL_TEXTURE_3D_OES", },
- { 0x92E0, "GL_DEBUG_OUTPUT_KHR", },
- { 0x806A, "GL_TEXTURE_BINDING_3D_OES", },
- { 0x8CE3, "GL_COLOR_ATTACHMENT3_EXT", },
- { 0x1904, "GL_GREEN_NV", },
- { 0x928D, "GL_DST_OUT_NV", },
- { 0x8069, "GL_TEXTURE_BINDING_2D", },
- { 0x8261, "GL_NO_RESET_NOTIFICATION_EXT", },
- { 0x8DFA, "GL_SHADER_COMPILER", },
- { 0x8DFB, "GL_MAX_VERTEX_UNIFORM_VECTORS", },
- { 0x8DFC, "GL_MAX_VARYING_VECTORS", },
- { 0x8B5C, "GL_FLOAT_MAT4", },
- { 0x8B5B, "GL_FLOAT_MAT3", },
- { 0x8268, "GL_DEBUG_TYPE_MARKER_KHR", },
- { 0x8269, "GL_DEBUG_TYPE_PUSH_GROUP_KHR", },
- { 0x1905, "GL_BLUE_NV", },
- { 0x87FF, "GL_PROGRAM_BINARY_FORMATS_OES", },
- { 0x87FE, "GL_NUM_PROGRAM_BINARY_FORMATS_OES", },
- { 0x2600, "GL_NEAREST", },
- { 0x2601, "GL_LINEAR", },
- { 0x8C03, "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", },
- { 0x9242, "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM", },
- { 0x88BA, "GL_READ_WRITE", },
- { 0x88BB, "GL_BUFFER_ACCESS_OES", },
- { 0x88BC, "GL_BUFFER_MAPPED_OES", },
- { 0x88BD, "GL_BUFFER_MAP_POINTER_OES", },
- { 0x88BF, "GL_TIME_ELAPSED_EXT", },
- { 0x0C10, "GL_SCISSOR_BOX", },
- { 0x0C11, "GL_SCISSOR_TEST", },
- { 0x80000000, "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", },
- { 0x8A48, "GL_TEXTURE_SRGB_DECODE_EXT", },
- { 0x300E, "GL_CONTEXT_LOST", },
- { 0x02000000, "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", },
- { 0x8C2F, "GL_ANY_SAMPLES_PASSED_EXT", },
- { 0x8BD2, "GL_TEXTURE_WIDTH_QCOM", },
- { 0x8BD3, "GL_TEXTURE_HEIGHT_QCOM", },
- { 0x8BD4, "GL_TEXTURE_DEPTH_QCOM", },
- { 0x8BD5, "GL_TEXTURE_INTERNAL_FORMAT_QCOM", },
- { 0x8BD6, "GL_TEXTURE_FORMAT_QCOM", },
- { 0x8BD7, "GL_TEXTURE_TYPE_QCOM", },
- { 0x8B8D, "GL_CURRENT_PROGRAM", },
- { 0x8BD9, "GL_TEXTURE_NUM_LEVELS_QCOM", },
- { 0x00200000, "GL_STENCIL_BUFFER_BIT5_QCOM", },
- { 0x8B8A, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", },
- { 0x8B8B, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES", },
- { 0x8B8C, "GL_SHADING_LANGUAGE_VERSION", },
- { 0x8BDA, "GL_TEXTURE_TARGET_QCOM", },
- { 0x8BDB, "GL_TEXTURE_OBJECT_VALID_QCOM", },
- { 0x8BDC, "GL_STATE_RESTORE", },
- { 0x8B88, "GL_SHADER_SOURCE_LENGTH", },
- { 0x8B89, "GL_ACTIVE_ATTRIBUTES", },
- { 0x93C9, "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES", },
- { 0x93C8, "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES", },
- { 0x8B84, "GL_INFO_LOG_LENGTH", },
- { 0x8B85, "GL_ATTACHED_SHADERS", },
- { 0x8B86, "GL_ACTIVE_UNIFORMS", },
- { 0x8B87, "GL_ACTIVE_UNIFORM_MAX_LENGTH", },
- { 0x8B80, "GL_DELETE_STATUS", },
- { 0x8B81, "GL_COMPILE_STATUS", },
- { 0x8B82, "GL_LINK_STATUS", },
- { 0x8B83, "GL_VALIDATE_STATUS", },
- { 0x8D48, "GL_STENCIL_INDEX8", },
- { 0x8D46, "GL_STENCIL_INDEX1_OES", },
- { 0x8D47, "GL_STENCIL_INDEX4_OES", },
- { 0x8D44, "GL_RENDERBUFFER_INTERNAL_FORMAT", },
- { 0x00000100, "GL_DEPTH_BUFFER_BIT", },
- { 0x8D42, "GL_RENDERBUFFER_WIDTH", },
- { 0x8D43, "GL_RENDERBUFFER_HEIGHT", },
- { 0x8D40, "GL_FRAMEBUFFER", },
- { 0x8D41, "GL_RENDERBUFFER", },
- { 0x0BD0, "GL_DITHER", },
- { 0x93D3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", },
- { 0x1801, "GL_DEPTH_EXT", },
- { 0x1800, "GL_COLOR_EXT", },
- { 0x1802, "GL_STENCIL_EXT", },
- { 0x0B21, "GL_LINE_WIDTH", },
- { 0x81A5, "GL_DEPTH_COMPONENT16", },
- { 0x81A6, "GL_DEPTH_COMPONENT24_OES", },
- { 0x81A7, "GL_DEPTH_COMPONENT32_OES", },
- { 0x88FE, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", },
- { 0x8B6A, "GL_FLOAT_MAT4x3_NV", },
- { 0x93D0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", },
- { 0x9143, "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR", },
- { 0x9144, "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR", },
- { 0x9145, "GL_DEBUG_LOGGED_MESSAGES_KHR", },
- { 0x9146, "GL_DEBUG_SEVERITY_HIGH_KHR", },
- { 0x9147, "GL_DEBUG_SEVERITY_MEDIUM_KHR", },
- { 0x9148, "GL_DEBUG_SEVERITY_LOW_KHR", },
- { 0x9260, "GL_GCCSO_SHADER_BINARY_FJ", },
- { 0x8F60, "GL_MALI_SHADER_BINARY_ARM", },
- { 0x8F61, "GL_MALI_PROGRAM_BINARY_ARM", },
- { 0x87EE, "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD", },
- { 0x822B, "GL_RG8_EXT", },
- { 0x822F, "GL_RG16F_EXT", },
- { 0x822D, "GL_R16F_EXT", },
- { 0x822E, "GL_R32F_EXT", },
- { 1, "GL_ES_VERSION_2_0", },
- { 0x84F9, "GL_DEPTH_STENCIL_OES", },
- { 0x8368, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", },
- { 0x8819, "GL_LUMINANCE_ALPHA32F_EXT", },
- { 0x8818, "GL_LUMINANCE32F_EXT", },
- { 0x8363, "GL_UNSIGNED_SHORT_5_6_5", },
- { 0x8814, "GL_RGBA32F_EXT", },
- { 0x84F2, "GL_ALL_COMPLETED_NV", },
- { 0x8816, "GL_ALPHA32F_EXT", },
- { 0x84F4, "GL_FENCE_CONDITION_NV", },
- { 0x8366, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", },
- { 0x8365, "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT", },
- { 0x881E, "GL_LUMINANCE16F_EXT", },
- { 0x84FA, "GL_UNSIGNED_INT_24_8_OES", },
- { 0x881F, "GL_LUMINANCE_ALPHA16F_EXT", },
- { 0x881A, "GL_RGBA16F_EXT", },
- { 0x84FE, "GL_TEXTURE_MAX_ANISOTROPY_EXT", },
- { 0x0901, "GL_CCW", },
- { 0x0900, "GL_CW", },
- { 0x8229, "GL_R8_EXT", },
- { 0x9283, "GL_DISJOINT_NV", },
- { 0x8227, "GL_RG_EXT", },
- { 0x8B66, "GL_FLOAT_MAT2x4_NV", },
- { 0x8B67, "GL_FLOAT_MAT3x2_NV", },
- { 0x8B65, "GL_FLOAT_MAT2x3_NV", },
- { 0x8B62, "GL_SAMPLER_2D_SHADOW_EXT", },
- { 0x8B63, "GL_SAMPLER_2D_RECT_ARB", },
- { 0x8B60, "GL_SAMPLER_CUBE", },
- { 0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM", },
- { 0x8B68, "GL_FLOAT_MAT3x4_NV", },
- { 0x83F0, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", },
- { 0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM", },
- { 0x88F0, "GL_DEPTH24_STENCIL8_OES", },
- { 0x80A0, "GL_SAMPLE_COVERAGE", },
- { 0x928F, "GL_DST_ATOP_NV", },
- { 0x80A9, "GL_SAMPLES", },
- { 0x80A8, "GL_SAMPLE_BUFFERS", },
- { 0x0D55, "GL_ALPHA_BITS", },
- { 0x0D54, "GL_BLUE_BITS", },
- { 0x0D57, "GL_STENCIL_BITS", },
- { 0x0D56, "GL_DEPTH_BITS", },
- { 0x8CD5, "GL_FRAMEBUFFER_COMPLETE", },
- { 0x0D50, "GL_SUBPIXEL_BITS", },
- { 0x0D53, "GL_GREEN_BITS", },
- { 0x0D52, "GL_RED_BITS", },
- { 0x8037, "GL_POLYGON_OFFSET_FILL", },
- { 0x928C, "GL_SRC_OUT_NV", },
- { 0x8034, "GL_UNSIGNED_SHORT_5_5_5_1", },
- { 0x8033, "GL_UNSIGNED_SHORT_4_4_4_4", },
- { 0x928B, "GL_DST_IN_NV", },
- { 0x0305, "GL_ONE_MINUS_DST_ALPHA", },
- { 0x0304, "GL_DST_ALPHA", },
- { 0x0307, "GL_ONE_MINUS_DST_COLOR", },
- { 0x0306, "GL_DST_COLOR", },
- { 0x0301, "GL_ONE_MINUS_SRC_COLOR", },
- { 0x0300, "GL_SRC_COLOR", },
- { 0x0303, "GL_ONE_MINUS_SRC_ALPHA", },
- { 0x0302, "GL_SRC_ALPHA", },
- { 0x0308, "GL_SRC_ALPHA_SATURATE", },
- { 0x2A00, "GL_POLYGON_OFFSET_UNITS", },
- { 0xFFFFFFFF, "GL_ALL_SHADER_BITS_EXT", },
- { 0x00800000, "GL_STENCIL_BUFFER_BIT7_QCOM", },
- { 0x8C4D, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", },
- { 0x00020000, "GL_STENCIL_BUFFER_BIT1_QCOM", },
- { 0x8D00, "GL_DEPTH_ATTACHMENT", },
- { 0x8FA0, "GL_PERFMON_GLOBAL_MODE_QCOM", },
- { 0x8815, "GL_RGB32F_EXT", },
- { 0x813D, "GL_TEXTURE_MAX_LEVEL_APPLE", },
- { 0x8DFD, "GL_MAX_FRAGMENT_UNIFORM_VECTORS", },
- { 0x8CDD, "GL_FRAMEBUFFER_UNSUPPORTED", },
- { 0x8CDF, "GL_MAX_COLOR_ATTACHMENTS_EXT", },
- { 0x90F3, "GL_CONTEXT_ROBUST_ACCESS_EXT", },
- { 0x90F2, "GL_MAX_MULTIVIEW_BUFFERS_EXT", },
- { 0x90F1, "GL_MULTIVIEW_EXT", },
- { 0x90F0, "GL_COLOR_ATTACHMENT_EXT", },
- { 0x803C, "GL_ALPHA8_OES", },
- { 0x84F5, "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM", },
- { 0x882A, "GL_DRAW_BUFFER5_EXT", },
- { 0x80AA, "GL_SAMPLE_COVERAGE_VALUE", },
- { 0x84F6, "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM", },
- { 0x80AB, "GL_SAMPLE_COVERAGE_INVERT", },
- { 0x8C41, "GL_SRGB8_NV", },
- { 0x8C40, "GL_SRGB_EXT", },
- { 0x882B, "GL_DRAW_BUFFER6_EXT", },
- { 0x8C17, "GL_UNSIGNED_NORMALIZED_EXT", },
- { 0x8A4A, "GL_SKIP_DECODE_EXT", },
- { 0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT", },
- { 0x882C, "GL_DRAW_BUFFER7_EXT", },
- { 0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", },
- { 0x882D, "GL_DRAW_BUFFER8_EXT", },
- { 0x8F37, "GL_COPY_WRITE_BUFFER_NV", },
- { 0x8F36, "GL_COPY_READ_BUFFER_NV", },
- { 0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", },
- { 0x6000, "GL_TEXTURE_POOL_CHROMIUM", },
- { 0x0B74, "GL_DEPTH_FUNC", },
- { 0x8A49, "GL_DECODE_EXT", },
- { 0x881B, "GL_RGB16F_EXT", },
- { 0x0B71, "GL_DEPTH_TEST", },
- { 0x0B70, "GL_DEPTH_RANGE", },
- { 0x0B73, "GL_DEPTH_CLEAR_VALUE", },
- { 0x0B72, "GL_DEPTH_WRITEMASK", },
- { 0x85BA, "GL_UNSIGNED_SHORT_8_8_APPLE", },
- { 0x882E, "GL_DRAW_BUFFER9_EXT", },
- { 0x6001, "GL_TEXTURE_POOL_MANAGED_CHROMIUM", },
- { 0x8073, "GL_MAX_3D_TEXTURE_SIZE_OES", },
- { 0x8072, "GL_TEXTURE_WRAP_R_OES", },
- { 0x9289, "GL_DST_OVER_NV", },
- { 0x882F, "GL_DRAW_BUFFER10_EXT", },
- { 0x8074, "GL_VERTEX_ARRAY_KHR", },
- { 0x80E1, "GL_BGRA_EXT", },
- { 0x8ED7, "GL_COVERAGE_AUTOMATIC_NV", },
- { 0x8ED6, "GL_COVERAGE_EDGE_FRAGMENTS_NV", },
- { 0x8ED5, "GL_COVERAGE_ALL_FRAGMENTS_NV", },
- { 0x8ED4, "GL_COVERAGE_SAMPLES_NV", },
- { 0x8ED3, "GL_COVERAGE_BUFFERS_NV", },
- { 0x8ED2, "GL_COVERAGE_ATTACHMENT_NV", },
- { 0x8ED1, "GL_COVERAGE_COMPONENT4_NV", },
- { 0x8ED0, "GL_COVERAGE_COMPONENT_NV", },
- { 0x9288, "GL_SRC_OVER_NV", },
- { 0x800B, "GL_FUNC_REVERSE_SUBTRACT", },
- { 0x00000400, "GL_STENCIL_BUFFER_BIT", },
- { 0x800A, "GL_FUNC_SUBTRACT", },
- { 0x8E2C, "GL_DEPTH_COMPONENT16_NONLINEAR_NV", },
- { 0x889F, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", },
- { 0x8219, "GL_FRAMEBUFFER_UNDEFINED_OES", },
- { 0x8E22, "GL_TRANSFORM_FEEDBACK", },
- { 0x8E28, "GL_TIMESTAMP_EXT", },
- { 0x8006, "GL_FUNC_ADD", },
- { 0x8007, "GL_MIN_EXT", },
- { 0x8004, "GL_ONE_MINUS_CONSTANT_ALPHA", },
- { 0x8005, "GL_BLEND_COLOR", },
- { 0x8002, "GL_ONE_MINUS_CONSTANT_COLOR", },
- { 0x8003, "GL_CONSTANT_ALPHA", },
- { 0x8001, "GL_CONSTANT_COLOR", },
- { 0x0204, "GL_GREATER", },
- { 0x0205, "GL_NOTEQUAL", },
- { 0x0206, "GL_GEQUAL", },
- { 0x0207, "GL_ALWAYS", },
- { 0x0200, "GL_NEVER", },
- { 0x0201, "GL_LESS", },
- { 0x0202, "GL_EQUAL", },
- { 0x0203, "GL_LEQUAL", },
- { 0x2901, "GL_REPEAT", },
- { 0x92A0, "GL_EXCLUSION_NV", },
- { 0x93D8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", },
- { 0x93D9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", },
- { 0x8FB2, "GL_GPU_OPTIMIZED_QCOM", },
- { 0x190A, "GL_LUMINANCE_ALPHA", },
- { 0x8FB0, "GL_BINNING_CONTROL_HINT_QCOM", },
- { 0x92A1, "GL_CONTRAST_NV", },
- { 0x1E00, "GL_KEEP", },
- { 0x1E01, "GL_REPLACE", },
- { 0x1E02, "GL_INCR", },
- { 0x1E03, "GL_DECR", },
- { 0x93D6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", },
- { 0x93D7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", },
- { 0x93D4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", },
- { 0x93D5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", },
- { 0x0BE2, "GL_BLEND", },
- { 0x84CB, "GL_TEXTURE11", },
- { 0x8D55, "GL_RENDERBUFFER_STENCIL_SIZE", },
- { 0x8D54, "GL_RENDERBUFFER_DEPTH_SIZE", },
- { 0x8D57, "GL_MAX_SAMPLES_ANGLE", },
- { 0x8D56, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE", },
- { 0x8D51, "GL_RENDERBUFFER_GREEN_SIZE", },
- { 0x8D50, "GL_RENDERBUFFER_RED_SIZE", },
- { 0x8D53, "GL_RENDERBUFFER_ALPHA_SIZE", },
- { 0x8D52, "GL_RENDERBUFFER_BLUE_SIZE", },
- { 0x92A6, "GL_VIVIDLIGHT_NV", },
- { 0x00080000, "GL_STENCIL_BUFFER_BIT3_QCOM", },
- { 0x92A7, "GL_LINEARLIGHT_NV", },
- { 0x886A, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", },
- { 0x0C01, "GL_DRAW_BUFFER_EXT", },
- { 0x93C7, "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES", },
- { 0x8B5F, "GL_SAMPLER_3D_OES", },
- { 0x8B95, "GL_PALETTE8_RGB8_OES", },
- { 0x9250, "GL_SHADER_BINARY_DMP", },
- { 0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", },
- { 0x8C92, "GL_ATC_RGB_AMD", },
- { 0x9154, "GL_VERTEX_ARRAY_OBJECT_EXT", },
- { 0x9153, "GL_QUERY_OBJECT_EXT", },
- { 0x8864, "GL_QUERY_COUNTER_BITS_EXT", },
- { 0x9151, "GL_BUFFER_OBJECT_EXT", },
- { 0x8C93, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", },
- { 0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", },
- { 0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", },
- { 0x00000004, "GL_COLOR_BUFFER_BIT2_QCOM", },
- { 0x1702, "GL_TEXTURE", },
- { 0x00000008, "GL_COLOR_BUFFER_BIT3_QCOM", },
- { 0x8B58, "GL_BOOL_VEC3", },
- { 0x8828, "GL_DRAW_BUFFER3_EXT", },
- { 0x8DF0, "GL_LOW_FLOAT", },
- { 0x1906, "GL_ALPHA", },
- { 0x1907, "GL_RGB", },
- { 0x8FBB, "GL_GPU_DISJOINT_EXT", },
- { 0x1902, "GL_DEPTH_COMPONENT", },
- { 0x8B56, "GL_BOOL", },
- { 0x93DB, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", },
- { 0x8B9B, "GL_IMPLEMENTATION_COLOR_READ_FORMAT", },
- { 0x8B9A, "GL_IMPLEMENTATION_COLOR_READ_TYPE", },
- { 0x93DA, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", },
- { 0x1908, "GL_RGBA", },
- { 0x8DF2, "GL_HIGH_FLOAT", },
- { 0x93DD, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", },
- { 0x8827, "GL_DRAW_BUFFER2_EXT", },
- { 0x9243, "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM", },
- { 0x8DF3, "GL_LOW_INT", },
- { 0x82E8, "GL_MAX_LABEL_LENGTH_KHR", },
- { 0x82E6, "GL_SAMPLER_KHR", },
- { 0x0C02, "GL_READ_BUFFER_EXT", },
- { 0x82E3, "GL_QUERY_KHR", },
- { 0x82E2, "GL_PROGRAM_KHR", },
- { 0x82E1, "GL_SHADER_KHR", },
- { 0x8B52, "GL_FLOAT_VEC4", },
- { 0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", },
- { 0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES", },
- { 0x8230, "GL_RG32F_EXT", },
- { 0x8DF7, "GL_INT_10_10_10_2_OES", },
- { 0x8B69, "GL_FLOAT_MAT4x2_NV", },
- { 0x812D, "GL_CLAMP_TO_BORDER_NV", },
- { 0x812F, "GL_CLAMP_TO_EDGE", },
- { 0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS", },
- { 0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", },
- { 0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT", },
- { 0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT", },
- { 0x140C, "GL_FIXED", },
- { 0x8008, "GL_MAX_EXT", },
- { 0x0CF5, "GL_UNPACK_ALIGNMENT", },
- { 0x0CF4, "GL_UNPACK_SKIP_PIXELS_EXT", },
- { 0x8009, "GL_BLEND_EQUATION", },
- { 0x1401, "GL_UNSIGNED_BYTE", },
- { 0x1400, "GL_BYTE", },
- { 0x1403, "GL_UNSIGNED_SHORT", },
- { 0x1402, "GL_SHORT", },
- { 0x1405, "GL_UNSIGNED_INT", },
- { 0x1404, "GL_INT", },
- { 0x1406, "GL_FLOAT", },
- { 0x8043, "GL_LUMINANCE4_ALPHA4_OES", },
- { 0x8040, "GL_LUMINANCE8_OES", },
- { 0x8045, "GL_LUMINANCE8_ALPHA8_OES", },
- { 0x8CD1, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", },
- { 0x00040000, "GL_STENCIL_BUFFER_BIT2_QCOM", },
- { 0x8CD0, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", },
- { 0x8CE4, "GL_COLOR_ATTACHMENT4_EXT", },
- { 0x8CD3, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", },
- { 0x929E, "GL_DIFFERENCE_NV", },
- { 0x0B90, "GL_STENCIL_TEST", },
- { 0x8CD2, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", },
- { 0x881C, "GL_ALPHA16F_EXT", },
- { 0x928E, "GL_SRC_ATOP_NV", },
- { 0x8CD4, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES", },
- { 0x9298, "GL_LIGHTEN_NV", },
- { 0x8CD7, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", },
- { 0x9112, "GL_OBJECT_TYPE_APPLE", },
- { 0x8038, "GL_POLYGON_OFFSET_FACTOR", },
- { 0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", },
- { 0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", },
- { 0x8CD9, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", },
- { 0x84CC, "GL_TEXTURE12", },
- { 0x0BA2, "GL_VIEWPORT", },
- { 0x84CA, "GL_TEXTURE10", },
- { 0x84CF, "GL_TEXTURE15", },
- { 0x84CE, "GL_TEXTURE14", },
- { 0x84CD, "GL_TEXTURE13", },
- { 0x9115, "GL_SYNC_FLAGS_APPLE", },
- { 0x9286, "GL_SRC_NV", },
- { 0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", },
- { 0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", },
- { 0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", },
- { 0x9114, "GL_SYNC_STATUS_APPLE", },
- { 0x8C0A, "GL_SGX_BINARY_IMG", },
- { 0x9285, "GL_BLEND_ADVANCED_COHERENT_NV", },
- { 0x911C, "GL_CONDITION_SATISFIED_APPLE", },
- { 0x911B, "GL_TIMEOUT_EXPIRED_APPLE", },
- { 0x911A, "GL_ALREADY_SIGNALED_APPLE", },
- { 0x9284, "GL_CONJOINT_NV", },
- { 0x911D, "GL_WAIT_FAILED_APPLE", },
- { 0x929A, "GL_COLORBURN_NV", },
- { 0x929B, "GL_HARDLIGHT_NV", },
- { 0x929C, "GL_SOFTLIGHT_NV", },
- { 0x846D, "GL_ALIASED_POINT_SIZE_RANGE", },
- { 0x846E, "GL_ALIASED_LINE_WIDTH_RANGE", },
- { 0x929F, "GL_MINUS_NV", },
- { 0x9282, "GL_UNCORRELATED_NV", },
- { 0x9113, "GL_SYNC_CONDITION_APPLE", },
- { 0x93A4, "GL_PACK_REVERSE_ROW_ORDER_ANGLE", },
- { 0x9111, "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE", },
- { 0x93A6, "GL_PROGRAM_BINARY_ANGLE", },
- { 0x9117, "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE", },
- { 0x93A0, "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE", },
- { 0x93A3, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE", },
- { 0x93A2, "GL_TEXTURE_USAGE_ANGLE", },
- { 0x8802, "GL_STENCIL_BACK_PASS_DEPTH_FAIL", },
- { 0x9119, "GL_SIGNALED_APPLE", },
- { 0x9118, "GL_UNSIGNALED_APPLE", },
- { 0x9294, "GL_MULTIPLY_NV", },
- { 0x9295, "GL_SCREEN_NV", },
- { 0x9296, "GL_OVERLAY_NV", },
- { 0x9297, "GL_DARKEN_NV", },
- { 0x0020, "GL_MAP_UNSYNCHRONIZED_BIT_EXT", },
- { 0x8C01, "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG", },
- { 0x8C00, "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG", },
- { 0x8A52, "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT", },
- { 0x8C02, "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG", },
- { 0x84C9, "GL_TEXTURE9", },
- { 0x84C8, "GL_TEXTURE8", },
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- { 0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", },
- { 0x8514, "GL_TEXTURE_BINDING_CUBE_MAP", },
- { 0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", },
- { 0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", },
- { 0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", },
- { 0x8513, "GL_TEXTURE_CUBE_MAP", },
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- { 0x92B1, "GL_PLUS_CLAMPED_NV", },
- { 0x92B0, "GL_HSL_LUMINOSITY_NV", },
- { 0x92B3, "GL_MINUS_CLAMPED_NV", },
- { 0x92B2, "GL_PLUS_CLAMPED_ALPHA_NV", },
- { 0x8765, "GL_BUFFER_USAGE", },
- { 0x8764, "GL_BUFFER_SIZE", },
- { 0x8B99, "GL_PALETTE8_RGB5_A1_OES", },
- { 0x0503, "GL_STACK_OVERFLOW_KHR", },
- { 0x0502, "GL_INVALID_OPERATION", },
- { 0x0501, "GL_INVALID_VALUE", },
- { 0x0500, "GL_INVALID_ENUM", },
- { 64, "GL_MAILBOX_SIZE_CHROMIUM", },
- { 0x0506, "GL_INVALID_FRAMEBUFFER_OPERATION", },
- { 0x0505, "GL_OUT_OF_MEMORY", },
- { 0x0504, "GL_STACK_UNDERFLOW_KHR", },
- { 0x0B44, "GL_CULL_FACE", },
- { 0x8B5E, "GL_SAMPLER_2D", },
- { 0x0B46, "GL_FRONT_FACE", },
- { 0x8FB3, "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM", },
- { 0x824A, "GL_DEBUG_SOURCE_APPLICATION_KHR", },
- { 0x824B, "GL_DEBUG_SOURCE_OTHER_KHR", },
- { 0x824C, "GL_DEBUG_TYPE_ERROR_KHR", },
- { 0x824D, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR", },
- { 0x824E, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR", },
- { 0x824F, "GL_DEBUG_TYPE_PORTABILITY_KHR", },
- { 0x8B31, "GL_VERTEX_SHADER", },
- { 0x8B30, "GL_FRAGMENT_SHADER", },
- { 0x8FB1, "GL_CPU_OPTIMIZED_QCOM", },
- { 0x93D2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", },
- { 0x8B5A, "GL_FLOAT_MAT2", },
- { 0x84D8, "GL_TEXTURE24", },
- { 0x84D9, "GL_TEXTURE25", },
- { 0x84D6, "GL_TEXTURE22", },
- { 0x84D7, "GL_TEXTURE23", },
- { 0x84D4, "GL_TEXTURE20", },
- { 0x0D05, "GL_PACK_ALIGNMENT", },
- { 0x84D2, "GL_TEXTURE18", },
- { 0x84D3, "GL_TEXTURE19", },
- { 0x84D0, "GL_TEXTURE16", },
- { 0x84D1, "GL_TEXTURE17", },
- { 0x93D1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", },
- { 0x84DF, "GL_TEXTURE31", },
- { 0x8B97, "GL_PALETTE8_R5_G6_B5_OES", },
- { 0x84DD, "GL_TEXTURE29", },
- { 0x84DE, "GL_TEXTURE30", },
- { 0x84DB, "GL_TEXTURE27", },
- { 0x84DC, "GL_TEXTURE28", },
- { 0x6002, "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM", },
- { 0x84DA, "GL_TEXTURE26", },
- { 0x8242, "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR", },
- { 0x8243, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR", },
- { 0x8244, "GL_DEBUG_CALLBACK_FUNCTION_KHR", },
- { 0x8245, "GL_DEBUG_CALLBACK_USER_PARAM_KHR", },
- { 0x8246, "GL_DEBUG_SOURCE_API_KHR", },
- { 0x8247, "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR", },
- { 0x8248, "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR", },
- { 0x8249, "GL_DEBUG_SOURCE_THIRD_PARTY_KHR", },
- { 0x8B94, "GL_PALETTE4_RGB5_A1_OES", },
- { 0x00000040, "GL_COLOR_BUFFER_BIT6_QCOM", },
- { 0x8645, "GL_VERTEX_ATTRIB_ARRAY_POINTER", },
- { 0x8865, "GL_CURRENT_QUERY_EXT", },
- { 0x8866, "GL_QUERY_RESULT_EXT", },
- { 0x8867, "GL_QUERY_RESULT_AVAILABLE_EXT", },
- { 0x08000000, "GL_MULTISAMPLE_BUFFER_BIT3_QCOM", },
- { 0x87FA, "GL_3DC_XY_AMD", },
- { 0x84C4, "GL_TEXTURE4", },
- { 0x85B5, "GL_VERTEX_ARRAY_BINDING_OES", },
- { 0x8D6A, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", },
- { 0x8D6C, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT", },
- { 0x8252, "GL_LOSE_CONTEXT_ON_RESET_EXT", },
- { 0x8C4C, "GL_COMPRESSED_SRGB_S3TC_DXT1_NV", },
- { 0x8C4E, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV", },
- { 0x1102, "GL_NICEST", },
- { 0x8C4F, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV", },
- { 0x93E9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES", },
- { 0x93E8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES", },
- { 0x8C43, "GL_SRGB8_ALPHA8_EXT", },
- { 0x8C42, "GL_SRGB_ALPHA_EXT", },
- { 0x8C45, "GL_SLUMINANCE8_ALPHA8_NV", },
- { 0x8C44, "GL_SLUMINANCE_ALPHA_NV", },
- { 0x8C47, "GL_SLUMINANCE8_NV", },
- { 0x8C46, "GL_SLUMINANCE_NV", },
- { 0x93E1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", },
- { 0x93E0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", },
- { 0x93E3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", },
- { 0x93E2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", },
- { 0x93E5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", },
- { 0x93E4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", },
- { 0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", },
- { 0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", },
- { 0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", },
- { 0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", },
- { 0x8D61, "GL_HALF_FLOAT_OES", },
- { 0x8D62, "GL_RGB565", },
- { 0x8D64, "GL_ETC1_RGB8_OES", },
- { 0x8D65, "GL_TEXTURE_EXTERNAL_OES", },
- { 0x8D66, "GL_SAMPLER_EXTERNAL_OES", },
- { 0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES", },
- { 0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", },
- { 0x8CEE, "GL_COLOR_ATTACHMENT14_EXT", },
- { 0x2800, "GL_TEXTURE_MAG_FILTER", },
- { 0x2801, "GL_TEXTURE_MIN_FILTER", },
- { 0x2802, "GL_TEXTURE_WRAP_S", },
- { 0x2803, "GL_TEXTURE_WRAP_T", },
- { 0x2703, "GL_LINEAR_MIPMAP_LINEAR", },
- { 0x8B98, "GL_PALETTE8_RGBA4_OES", },
- { 0x84F3, "GL_FENCE_STATUS_NV", },
- { 0x2702, "GL_NEAREST_MIPMAP_LINEAR", },
- { 0x1F03, "GL_EXTENSIONS", },
- { 0x1F02, "GL_VERSION", },
- { 0x1F01, "GL_RENDERER", },
- { 0x1F00, "GL_VENDOR", },
- { 0x2701, "GL_LINEAR_MIPMAP_NEAREST", },
- { 0x92B4, "GL_INVERT_OVG_NV", },
- { 0x0B94, "GL_STENCIL_FAIL", },
- { 0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", },
- { 0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", },
- { 0x8B4F, "GL_SHADER_TYPE", },
- { 0x00004000, "GL_COLOR_BUFFER_BIT", },
- { 0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM", },
- { 0x8834, "GL_DRAW_BUFFER15_EXT", },
- { 0x8833, "GL_DRAW_BUFFER14_EXT", },
- { 0x8832, "GL_DRAW_BUFFER13_EXT", },
- { 0x8831, "GL_DRAW_BUFFER12_EXT", },
- { 0x8830, "GL_DRAW_BUFFER11_EXT", },
- { 0x8DC5, "GL_SAMPLER_CUBE_SHADOW_NV", },
- { 0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", },
- { 0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", },
- { 0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM", },
- { 0x0B93, "GL_STENCIL_VALUE_MASK", },
- { 0x0B92, "GL_STENCIL_FUNC", },
- { 0x0B91, "GL_STENCIL_CLEAR_VALUE", },
- { 0x883D, "GL_BLEND_EQUATION_ALPHA", },
- { 0x0B97, "GL_STENCIL_REF", },
- { 0x0B96, "GL_STENCIL_PASS_DEPTH_PASS", },
- { 0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL", },
- { 0x2700, "GL_NEAREST_MIPMAP_NEAREST", },
- { 0x0B98, "GL_STENCIL_WRITEMASK", },
- { 0x8B40, "GL_PROGRAM_OBJECT_EXT", },
- { 0x1004, "GL_TEXTURE_BORDER_COLOR_NV", },
- { 0x8B48, "GL_SHADER_OBJECT_EXT", },
- { 0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", },
- { 0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", },
- { 0x0DE1, "GL_TEXTURE_2D", },
- { 0x80C9, "GL_BLEND_SRC_RGB", },
- { 0x80C8, "GL_BLEND_DST_RGB", },
- { 0x8059, "GL_RGB10_A2_EXT", },
- { 0x8058, "GL_RGBA8_OES", },
- { 0x8B93, "GL_PALETTE4_RGBA4_OES", },
- { 0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", },
- { 0x8051, "GL_RGB8_OES", },
- { 0x8052, "GL_RGB10_EXT", },
- { 0x8CAB, "GL_RENDERBUFFER_SAMPLES_ANGLE", },
- { 0x8057, "GL_RGB5_A1", },
- { 0x8056, "GL_RGBA4", },
- { 0x150A, "GL_INVERT", },
- { 0x01000000, "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", },
- { 0x78ED, "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM", },
- { 0x78EE, "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM", },
- { 0x78EF, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", },
- { 0x0B45, "GL_CULL_FACE_MODE", },
- { 0x8B92, "GL_PALETTE4_R5_G6_B5_OES", },
- { 0x00100000, "GL_STENCIL_BUFFER_BIT4_QCOM", },
- { 0x9299, "GL_COLORDODGE_NV", },
- { 0x8D20, "GL_STENCIL_ATTACHMENT", },
- { 0x8B91, "GL_PALETTE4_RGBA8_OES", },
- { 0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM", },
- { 0x00008000, "GL_COVERAGE_BUFFER_BIT_NV", },
- { 0x1506, "GL_XOR_NV", },
- { 0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE", },
- { 0x8CA9, "GL_DRAW_FRAMEBUFFER_ANGLE", },
- { 0x8CA6, "GL_FRAMEBUFFER_BINDING", },
- { 0x8CA7, "GL_RENDERBUFFER_BINDING", },
- { 0x8CA4, "GL_STENCIL_BACK_VALUE_MASK", },
- { 0x8CA5, "GL_STENCIL_BACK_WRITEMASK", },
- { 0x8B90, "GL_PALETTE4_RGB8_OES", },
- { 0x8CA3, "GL_STENCIL_BACK_REF", },
- { 0x80CB, "GL_BLEND_SRC_ALPHA", },
- { 0x80CA, "GL_BLEND_DST_ALPHA", },
- { 0x8CE7, "GL_COLOR_ATTACHMENT7_EXT", },
- { 0x93B0, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", },
- { 0x93B1, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", },
- { 0x93B2, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", },
- { 0x93B3, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", },
- { 0x93B4, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", },
- { 0x93B5, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", },
- { 0x93B6, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", },
- { 0x93B7, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", },
- { 0x8CD6, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", },
- { 0x93B9, "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", },
- { 0x8253, "GL_GUILTY_CONTEXT_RESET_EXT", },
- { 0x8CE5, "GL_COLOR_ATTACHMENT5_EXT", },
- { 0x8CE9, "GL_COLOR_ATTACHMENT9_EXT", },
- { 0x8B96, "GL_PALETTE8_RGBA8_OES", },
- { 0x8872, "GL_MAX_TEXTURE_IMAGE_UNITS", },
- { 0x8508, "GL_DECR_WRAP", },
- { 0x92AD, "GL_HSL_HUE_NV", },
- { 0x92AE, "GL_HSL_SATURATION_NV", },
- { 0x92AF, "GL_HSL_COLOR_NV", },
- { 0x8DC4, "GL_SAMPLER_2D_ARRAY_SHADOW_NV", },
- { 0x8507, "GL_INCR_WRAP", },
- { 0x8895, "GL_ELEMENT_ARRAY_BUFFER_BINDING", },
- { 0x8894, "GL_ARRAY_BUFFER_BINDING", },
- { 0x92A3, "GL_INVERT_RGB_NV", },
- { 0x92A4, "GL_LINEARDODGE_NV", },
- { 0x92A5, "GL_LINEARBURN_NV", },
- { 0x8893, "GL_ELEMENT_ARRAY_BUFFER", },
- { 0x8892, "GL_ARRAY_BUFFER", },
- { 0x92A8, "GL_PINLIGHT_NV", },
- { 0x92A9, "GL_HARDMIX_NV", },
- { 0x8BD8, "GL_TEXTURE_IMAGE_VALID_QCOM", },
- { 0x84D5, "GL_TEXTURE21", },
- { 0x9287, "GL_DST_NV", },
- { 0x93BA, "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", },
- { 0x93BB, "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", },
- { 0x93BC, "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", },
- { 0x93BD, "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", },
- { 0x84E8, "GL_MAX_RENDERBUFFER_SIZE", },
- { 0x9281, "GL_BLEND_OVERLAP_NV", },
- { 0x9280, "GL_BLEND_PREMULTIPLIED_SRC_NV", },
- { 0x8370, "GL_MIRRORED_REPEAT", },
- { 0x84E0, "GL_ACTIVE_TEXTURE", },
- { 0x8800, "GL_STENCIL_BACK_FUNC", },
- { 0x8801, "GL_STENCIL_BACK_FAIL", },
- { 0x0D33, "GL_MAX_TEXTURE_SIZE", },
- { 0x8624, "GL_VERTEX_ATTRIB_ARRAY_STRIDE", },
- { 0x8625, "GL_VERTEX_ATTRIB_ARRAY_TYPE", },
- { 0x8622, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", },
- { 0x8623, "GL_VERTEX_ATTRIB_ARRAY_SIZE", },
- { 0x8DB9, "GL_FRAMEBUFFER_SRGB_EXT", },
- { 0x8259, "GL_ACTIVE_PROGRAM_EXT", },
- { 0x8258, "GL_PROGRAM_SEPARABLE_EXT", },
- { 0x8256, "GL_RESET_NOTIFICATION_STRATEGY_EXT", },
- { 0x8255, "GL_UNKNOWN_CONTEXT_RESET_EXT", },
- { 0x8254, "GL_INNOCENT_CONTEXT_RESET_EXT", },
- { 0x1100, "GL_DONT_CARE", },
- { 0x1101, "GL_FASTEST", },
- { 0x8251, "GL_DEBUG_TYPE_OTHER_KHR", },
- { 0x8250, "GL_DEBUG_TYPE_PERFORMANCE_KHR", },
- { 0x8CEB, "GL_COLOR_ATTACHMENT11_EXT", },
- { 0x8CEC, "GL_COLOR_ATTACHMENT12_EXT", },
- { 0x0408, "GL_FRONT_AND_BACK", },
- { 0x8CEA, "GL_COLOR_ATTACHMENT10_EXT", },
- { 0x8CEF, "GL_COLOR_ATTACHMENT15_EXT", },
- { 0x8CED, "GL_COLOR_ATTACHMENT13_EXT", },
- { 0x8829, "GL_DRAW_BUFFER4_EXT", },
- { 0x0404, "GL_FRONT", },
- { 0x0405, "GL_BACK", },
- { 0x88E1, "GL_STREAM_READ", },
- { 0x88E0, "GL_STREAM_DRAW", },
- { 0x88E4, "GL_STATIC_DRAW", },
- { 0x93C6, "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES", },
- { 0x88E8, "GL_DYNAMIC_DRAW", },
- { 0x9291, "GL_PLUS_NV", },
- { 0x8CAA, "GL_READ_FRAMEBUFFER_BINDING_ANGLE", },
- { 0x93C5, "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES", },
- { 0x40000000, "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", },
- { 0x9116, "GL_SYNC_FENCE_APPLE", },
- { 0x93C4, "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", },
- { 0x88EE, "GL_ETC1_SRGB8_NV", },
- { 0x93C3, "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", },
- { 0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM", },
- { 0x1903, "GL_RED_EXT", },
- { 0x93C2, "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES", },
- { 0x8CE2, "GL_COLOR_ATTACHMENT2_EXT", },
- { 0x8BC1, "GL_COUNTER_RANGE_AMD", },
- { 0x8CE0, "GL_COLOR_ATTACHMENT0", },
- { 0x8CE1, "GL_COLOR_ATTACHMENT1_EXT", },
- { 0x8CE6, "GL_COLOR_ATTACHMENT6_EXT", },
- { 0x93C1, "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES", },
- { 0x8A1F, "GL_RGB_422_APPLE", },
- { 0x93DC, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", },
- { 0x9292, "GL_PLUS_DARKER_NV", },
- { 0x8CE8, "GL_COLOR_ATTACHMENT8_EXT", },
- { 0x93C0, "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES", },
- { 0x0C23, "GL_COLOR_WRITEMASK", },
- { 0x0C22, "GL_COLOR_CLEAR_VALUE", },
- { 0x8823, "GL_WRITEONLY_RENDERING_QCOM", },
- { 0x8824, "GL_MAX_DRAW_BUFFERS_EXT", },
- { 0x825A, "GL_PROGRAM_PIPELINE_BINDING_EXT", },
- { 0x1909, "GL_LUMINANCE", },
- { 0x0D3A, "GL_MAX_VIEWPORT_DIMS", },
- { 0x8B53, "GL_INT_VEC2", },
- { 0x8826, "GL_DRAW_BUFFER1_EXT", },
- { 0x809E, "GL_SAMPLE_ALPHA_TO_COVERAGE", },
- { 0x8BC0, "GL_COUNTER_TYPE_AMD", },
- { 0x8BC3, "GL_PERCENTAGE_AMD", },
- { 0x8BC2, "GL_UNSIGNED_INT64_AMD", },
- { 0x8BC5, "GL_PERFMON_RESULT_SIZE_AMD", },
- { 0x8BC4, "GL_PERFMON_RESULT_AVAILABLE_AMD", },
- { 0x8BC6, "GL_PERFMON_RESULT_AMD", },
-};
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+ {0x8825, "GL_DRAW_BUFFER0_EXT", },
+ {0x0BC1, "GL_ALPHA_TEST_FUNC_QCOM", },
+ {0x884C, "GL_TEXTURE_COMPARE_MODE_EXT", },
+ {0x0BC2, "GL_ALPHA_TEST_REF_QCOM", },
+ {0x884D, "GL_TEXTURE_COMPARE_FUNC_EXT", },
+ {0x884E, "GL_COMPARE_REF_TO_TEXTURE_EXT", },
+ {0x93A1, "GL_BGRA8_EXT", },
+ {0, "GL_FALSE", },
+ {0x00400000, "GL_STENCIL_BUFFER_BIT6_QCOM", },
+ {0x9138, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", },
+ {0x8FC4, "GL_SHADER_BINARY_VIV", },
+ {0x9130, "GL_SGX_PROGRAM_BINARY_IMG", },
+ {0x9133, "GL_RENDERBUFFER_SAMPLES_IMG", },
+ {0x82E0, "GL_BUFFER_KHR", },
+ {0x9135, "GL_MAX_SAMPLES_IMG", },
+ {0x9134, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", },
+ {0x9137, "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", },
+ {0x9136, "GL_TEXTURE_SAMPLES_IMG", },
+ {0x00000020, "GL_COLOR_BUFFER_BIT5_QCOM", },
+ {0x0008, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", },
+ {0x0BC0, "GL_ALPHA_TEST_QCOM", },
+ {0x0006, "GL_TRIANGLE_FAN", },
+ {0x0004, "GL_TRIANGLES", },
+ {0x0005, "GL_TRIANGLE_STRIP", },
+ {0x0002, "GL_LINE_LOOP", },
+ {0x0003, "GL_LINE_STRIP", },
+ {0x0000, "GL_POINTS", },
+ {0x0001, "GL_LINES", },
+ {0x78F0, "GL_IMAGE_ROWBYTES_CHROMIUM", },
+ {0x88B8, "GL_READ_ONLY", },
+ {0x88B9, "GL_WRITE_ONLY_OES", },
+ {0x8211, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", },
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+ {0x8741, "GL_PROGRAM_BINARY_LENGTH_OES", },
+ {0x8740, "GL_Z400_BINARY_AMD", },
+ {0x8192, "GL_GENERATE_MIPMAP_HINT", },
+ {0x8A54, "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", },
+ {0x8A55, "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", },
+ {0x8A56, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", },
+ {0x8A57, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", },
+ {0x8A51, "GL_RGB_RAW_422_APPLE", },
+ {0x87F9, "GL_3DC_X_AMD", },
+ {0x8A53, "GL_SYNC_OBJECT_APPLE", },
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+ {0x8DFA, "GL_SHADER_COMPILER", },
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+ {0x8DFC, "GL_MAX_VARYING_VECTORS", },
+ {0x8B5C, "GL_FLOAT_MAT4", },
+ {0x8B5B, "GL_FLOAT_MAT3", },
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+ {0x8269, "GL_DEBUG_TYPE_PUSH_GROUP_KHR", },
+ {0x1905, "GL_BLUE_NV", },
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+ {0x87FE, "GL_NUM_PROGRAM_BINARY_FORMATS_OES", },
+ {0x2600, "GL_NEAREST", },
+ {0x2601, "GL_LINEAR", },
+ {0x8C03, "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", },
+ {0x9242, "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM", },
+ {0x88BA, "GL_READ_WRITE", },
+ {0x88BB, "GL_BUFFER_ACCESS_OES", },
+ {0x88BC, "GL_BUFFER_MAPPED_OES", },
+ {0x88BD, "GL_BUFFER_MAP_POINTER_OES", },
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+ {0x0C10, "GL_SCISSOR_BOX", },
+ {0x0C11, "GL_SCISSOR_TEST", },
+ {0x80000000, "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", },
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+ {0x8BDA, "GL_TEXTURE_TARGET_QCOM", },
+ {0x8BDB, "GL_TEXTURE_OBJECT_VALID_QCOM", },
+ {0x8BDC, "GL_STATE_RESTORE", },
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+ {0x8B89, "GL_ACTIVE_ATTRIBUTES", },
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+ {0x93C8, "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES", },
+ {0x8B84, "GL_INFO_LOG_LENGTH", },
+ {0x8B85, "GL_ATTACHED_SHADERS", },
+ {0x8B86, "GL_ACTIVE_UNIFORMS", },
+ {0x8B87, "GL_ACTIVE_UNIFORM_MAX_LENGTH", },
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+ {0x8B82, "GL_LINK_STATUS", },
+ {0x8B83, "GL_VALIDATE_STATUS", },
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+ {0x8D46, "GL_STENCIL_INDEX1_OES", },
+ {0x8D47, "GL_STENCIL_INDEX4_OES", },
+ {0x8D44, "GL_RENDERBUFFER_INTERNAL_FORMAT", },
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+ {0x8D43, "GL_RENDERBUFFER_HEIGHT", },
+ {0x8D40, "GL_FRAMEBUFFER", },
+ {0x8D41, "GL_RENDERBUFFER", },
+ {0x0BD0, "GL_DITHER", },
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+ {0x8B6A, "GL_FLOAT_MAT4x3_NV", },
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+ {0x9148, "GL_DEBUG_SEVERITY_LOW_KHR", },
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+ {0x8F60, "GL_MALI_SHADER_BINARY_ARM", },
+ {0x8F61, "GL_MALI_PROGRAM_BINARY_ARM", },
+ {0x87EE, "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD", },
+ {0x822B, "GL_RG8_EXT", },
+ {0x822F, "GL_RG16F_EXT", },
+ {0x822D, "GL_R16F_EXT", },
+ {0x822E, "GL_R32F_EXT", },
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+ {0x8818, "GL_LUMINANCE32F_EXT", },
+ {0x8363, "GL_UNSIGNED_SHORT_5_6_5", },
+ {0x8814, "GL_RGBA32F_EXT", },
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+ {0x84F4, "GL_FENCE_CONDITION_NV", },
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+ {0x84FA, "GL_UNSIGNED_INT_24_8_OES", },
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+ {0x8229, "GL_R8_EXT", },
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+ {0x8227, "GL_RG_EXT", },
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+ {0x8B67, "GL_FLOAT_MAT3x2_NV", },
+ {0x8B65, "GL_FLOAT_MAT2x3_NV", },
+ {0x8B62, "GL_SAMPLER_2D_SHADOW_EXT", },
+ {0x8B63, "GL_SAMPLER_2D_RECT_ARB", },
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+ {0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM", },
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+ {0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM", },
+ {0x88F0, "GL_DEPTH24_STENCIL8_OES", },
+ {0x80A0, "GL_SAMPLE_COVERAGE", },
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+ {0x80A9, "GL_SAMPLES", },
+ {0x80A8, "GL_SAMPLE_BUFFERS", },
+ {0x0D55, "GL_ALPHA_BITS", },
+ {0x0D54, "GL_BLUE_BITS", },
+ {0x0D57, "GL_STENCIL_BITS", },
+ {0x0D56, "GL_DEPTH_BITS", },
+ {0x8CD5, "GL_FRAMEBUFFER_COMPLETE", },
+ {0x0D50, "GL_SUBPIXEL_BITS", },
+ {0x0D53, "GL_GREEN_BITS", },
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+ {0x8037, "GL_POLYGON_OFFSET_FILL", },
+ {0x928C, "GL_SRC_OUT_NV", },
+ {0x8034, "GL_UNSIGNED_SHORT_5_5_5_1", },
+ {0x8033, "GL_UNSIGNED_SHORT_4_4_4_4", },
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+ {0x0304, "GL_DST_ALPHA", },
+ {0x0307, "GL_ONE_MINUS_DST_COLOR", },
+ {0x0306, "GL_DST_COLOR", },
+ {0x0301, "GL_ONE_MINUS_SRC_COLOR", },
+ {0x0300, "GL_SRC_COLOR", },
+ {0x0303, "GL_ONE_MINUS_SRC_ALPHA", },
+ {0x0302, "GL_SRC_ALPHA", },
+ {0x0308, "GL_SRC_ALPHA_SATURATE", },
+ {0x2A00, "GL_POLYGON_OFFSET_UNITS", },
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+ {0x00800000, "GL_STENCIL_BUFFER_BIT7_QCOM", },
+ {0x8C4D, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", },
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+ {0x8FA0, "GL_PERFMON_GLOBAL_MODE_QCOM", },
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+ {0x90F3, "GL_CONTEXT_ROBUST_ACCESS_EXT", },
+ {0x90F2, "GL_MAX_MULTIVIEW_BUFFERS_EXT", },
+ {0x90F1, "GL_MULTIVIEW_EXT", },
+ {0x90F0, "GL_COLOR_ATTACHMENT_EXT", },
+ {0x803C, "GL_ALPHA8_OES", },
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+ {0x882A, "GL_DRAW_BUFFER5_EXT", },
+ {0x80AA, "GL_SAMPLE_COVERAGE_VALUE", },
+ {0x84F6, "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM", },
+ {0x80AB, "GL_SAMPLE_COVERAGE_INVERT", },
+ {0x8C41, "GL_SRGB8_NV", },
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+ {0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", },
+ {0x882D, "GL_DRAW_BUFFER8_EXT", },
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+ {0x8074, "GL_VERTEX_ARRAY_KHR", },
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+ {0x00000400, "GL_STENCIL_BUFFER_BIT", },
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+ {0x8E22, "GL_TRANSFORM_FEEDBACK", },
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+ {0x8006, "GL_FUNC_ADD", },
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+ {0x8001, "GL_CONSTANT_COLOR", },
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+ {0x1E03, "GL_DECR", },
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+ {0x8D53, "GL_RENDERBUFFER_ALPHA_SIZE", },
+ {0x8D52, "GL_RENDERBUFFER_BLUE_SIZE", },
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+ {0x8B95, "GL_PALETTE8_RGB8_OES", },
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+ {0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", },
+ {0x8C92, "GL_ATC_RGB_AMD", },
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+ {0x9153, "GL_QUERY_OBJECT_EXT", },
+ {0x8864, "GL_QUERY_COUNTER_BITS_EXT", },
+ {0x9151, "GL_BUFFER_OBJECT_EXT", },
+ {0x8C93, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", },
+ {0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", },
+ {0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", },
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+ {0x1702, "GL_TEXTURE", },
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+ {0x8828, "GL_DRAW_BUFFER3_EXT", },
+ {0x8DF0, "GL_LOW_FLOAT", },
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+ {0x8B56, "GL_BOOL", },
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+ {0x8B9B, "GL_IMPLEMENTATION_COLOR_READ_FORMAT", },
+ {0x8B9A, "GL_IMPLEMENTATION_COLOR_READ_TYPE", },
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+ {0x1908, "GL_RGBA", },
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+ {0x9243, "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM", },
+ {0x8DF3, "GL_LOW_INT", },
+ {0x82E8, "GL_MAX_LABEL_LENGTH_KHR", },
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+ {0x82E3, "GL_QUERY_KHR", },
+ {0x82E2, "GL_PROGRAM_KHR", },
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+ {0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES", },
+ {0x8230, "GL_RG32F_EXT", },
+ {0x8DF7, "GL_INT_10_10_10_2_OES", },
+ {0x8B69, "GL_FLOAT_MAT4x2_NV", },
+ {0x812D, "GL_CLAMP_TO_BORDER_NV", },
+ {0x812F, "GL_CLAMP_TO_EDGE", },
+ {0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS", },
+ {0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", },
+ {0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT", },
+ {0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT", },
+ {0x140C, "GL_FIXED", },
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+ {0x0CF5, "GL_UNPACK_ALIGNMENT", },
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+ {0x1403, "GL_UNSIGNED_SHORT", },
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+ {0x9116, "GL_SYNC_FENCE_APPLE", },
+ {0x93C4, "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", },
+ {0x88EE, "GL_ETC1_SRGB8_NV", },
+ {0x93C3, "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", },
+ {0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM", },
+ {0x1903, "GL_RED_EXT", },
+ {0x93C2, "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES", },
+ {0x8CE2, "GL_COLOR_ATTACHMENT2_EXT", },
+ {0x8BC1, "GL_COUNTER_RANGE_AMD", },
+ {0x8CE0, "GL_COLOR_ATTACHMENT0", },
+ {0x8CE1, "GL_COLOR_ATTACHMENT1_EXT", },
+ {0x8CE6, "GL_COLOR_ATTACHMENT6_EXT", },
+ {0x93C1, "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES", },
+ {0x8A1F, "GL_RGB_422_APPLE", },
+ {0x93DC, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", },
+ {0x9292, "GL_PLUS_DARKER_NV", },
+ {0x8CE8, "GL_COLOR_ATTACHMENT8_EXT", },
+ {0x93C0, "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES", },
+ {0x0C23, "GL_COLOR_WRITEMASK", },
+ {0x0C22, "GL_COLOR_CLEAR_VALUE", },
+ {0x8823, "GL_WRITEONLY_RENDERING_QCOM", },
+ {0x8824, "GL_MAX_DRAW_BUFFERS_EXT", },
+ {0x825A, "GL_PROGRAM_PIPELINE_BINDING_EXT", },
+ {0x1909, "GL_LUMINANCE", },
+ {0x0D3A, "GL_MAX_VIEWPORT_DIMS", },
+ {0x8B53, "GL_INT_VEC2", },
+ {0x8826, "GL_DRAW_BUFFER1_EXT", },
+ {0x809E, "GL_SAMPLE_ALPHA_TO_COVERAGE", },
+ {0x8BC0, "GL_COUNTER_TYPE_AMD", },
+ {0x8BC3, "GL_PERCENTAGE_AMD", },
+ {0x8BC2, "GL_UNSIGNED_INT64_AMD", },
+ {0x8BC5, "GL_PERFMON_RESULT_SIZE_AMD", },
+ {0x8BC4, "GL_PERFMON_RESULT_AVAILABLE_AMD", },
+ {0x8BC6, "GL_PERFMON_RESULT_AMD", }, };
const GLES2Util::EnumToString* const GLES2Util::enum_to_string_table_ =
enum_to_string_table;
@@ -789,729 +790,665 @@ const size_t GLES2Util::enum_to_string_table_len_ =
std::string GLES2Util::GetStringAttachment(uint32 value) {
static const EnumToString string_table[] = {
- { GL_COLOR_ATTACHMENT0, "GL_COLOR_ATTACHMENT0" },
- { GL_DEPTH_ATTACHMENT, "GL_DEPTH_ATTACHMENT" },
- { GL_STENCIL_ATTACHMENT, "GL_STENCIL_ATTACHMENT" },
- };
+ {GL_COLOR_ATTACHMENT0, "GL_COLOR_ATTACHMENT0"},
+ {GL_DEPTH_ATTACHMENT, "GL_DEPTH_ATTACHMENT"},
+ {GL_STENCIL_ATTACHMENT, "GL_STENCIL_ATTACHMENT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringBackbufferAttachment(uint32 value) {
static const EnumToString string_table[] = {
- { GL_COLOR_EXT, "GL_COLOR_EXT" },
- { GL_DEPTH_EXT, "GL_DEPTH_EXT" },
- { GL_STENCIL_EXT, "GL_STENCIL_EXT" },
- };
+ {GL_COLOR_EXT, "GL_COLOR_EXT"},
+ {GL_DEPTH_EXT, "GL_DEPTH_EXT"},
+ {GL_STENCIL_EXT, "GL_STENCIL_EXT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringBlitFilter(uint32 value) {
- static const EnumToString string_table[] = {
- { GL_NEAREST, "GL_NEAREST" },
- { GL_LINEAR, "GL_LINEAR" },
- };
+ static const EnumToString string_table[] = {{GL_NEAREST, "GL_NEAREST"},
+ {GL_LINEAR, "GL_LINEAR"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringBufferParameter(uint32 value) {
static const EnumToString string_table[] = {
- { GL_BUFFER_SIZE, "GL_BUFFER_SIZE" },
- { GL_BUFFER_USAGE, "GL_BUFFER_USAGE" },
- };
+ {GL_BUFFER_SIZE, "GL_BUFFER_SIZE"},
+ {GL_BUFFER_USAGE, "GL_BUFFER_USAGE"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringBufferTarget(uint32 value) {
static const EnumToString string_table[] = {
- { GL_ARRAY_BUFFER, "GL_ARRAY_BUFFER" },
- { GL_ELEMENT_ARRAY_BUFFER, "GL_ELEMENT_ARRAY_BUFFER" },
- };
+ {GL_ARRAY_BUFFER, "GL_ARRAY_BUFFER"},
+ {GL_ELEMENT_ARRAY_BUFFER, "GL_ELEMENT_ARRAY_BUFFER"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringBufferUsage(uint32 value) {
static const EnumToString string_table[] = {
- { GL_STREAM_DRAW, "GL_STREAM_DRAW" },
- { GL_STATIC_DRAW, "GL_STATIC_DRAW" },
- { GL_DYNAMIC_DRAW, "GL_DYNAMIC_DRAW" },
- };
+ {GL_STREAM_DRAW, "GL_STREAM_DRAW"},
+ {GL_STATIC_DRAW, "GL_STATIC_DRAW"},
+ {GL_DYNAMIC_DRAW, "GL_DYNAMIC_DRAW"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringCapability(uint32 value) {
static const EnumToString string_table[] = {
- { GL_BLEND, "GL_BLEND" },
- { GL_CULL_FACE, "GL_CULL_FACE" },
- { GL_DEPTH_TEST, "GL_DEPTH_TEST" },
- { GL_DITHER, "GL_DITHER" },
- { GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL" },
- { GL_SAMPLE_ALPHA_TO_COVERAGE, "GL_SAMPLE_ALPHA_TO_COVERAGE" },
- { GL_SAMPLE_COVERAGE, "GL_SAMPLE_COVERAGE" },
- { GL_SCISSOR_TEST, "GL_SCISSOR_TEST" },
- { GL_STENCIL_TEST, "GL_STENCIL_TEST" },
- };
+ {GL_BLEND, "GL_BLEND"},
+ {GL_CULL_FACE, "GL_CULL_FACE"},
+ {GL_DEPTH_TEST, "GL_DEPTH_TEST"},
+ {GL_DITHER, "GL_DITHER"},
+ {GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL"},
+ {GL_SAMPLE_ALPHA_TO_COVERAGE, "GL_SAMPLE_ALPHA_TO_COVERAGE"},
+ {GL_SAMPLE_COVERAGE, "GL_SAMPLE_COVERAGE"},
+ {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"},
+ {GL_STENCIL_TEST, "GL_STENCIL_TEST"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringCmpFunction(uint32 value) {
- static const EnumToString string_table[] = {
- { GL_NEVER, "GL_NEVER" },
- { GL_LESS, "GL_LESS" },
- { GL_EQUAL, "GL_EQUAL" },
- { GL_LEQUAL, "GL_LEQUAL" },
- { GL_GREATER, "GL_GREATER" },
- { GL_NOTEQUAL, "GL_NOTEQUAL" },
- { GL_GEQUAL, "GL_GEQUAL" },
- { GL_ALWAYS, "GL_ALWAYS" },
- };
+ static const EnumToString string_table[] = {{GL_NEVER, "GL_NEVER"},
+ {GL_LESS, "GL_LESS"},
+ {GL_EQUAL, "GL_EQUAL"},
+ {GL_LEQUAL, "GL_LEQUAL"},
+ {GL_GREATER, "GL_GREATER"},
+ {GL_NOTEQUAL, "GL_NOTEQUAL"},
+ {GL_GEQUAL, "GL_GEQUAL"},
+ {GL_ALWAYS, "GL_ALWAYS"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringCompressedTextureFormat(uint32 value) {
- return GLES2Util::GetQualifiedEnumString(
- NULL, 0, value);
+ return GLES2Util::GetQualifiedEnumString(NULL, 0, value);
}
std::string GLES2Util::GetStringDrawMode(uint32 value) {
static const EnumToString string_table[] = {
- { GL_POINTS, "GL_POINTS" },
- { GL_LINE_STRIP, "GL_LINE_STRIP" },
- { GL_LINE_LOOP, "GL_LINE_LOOP" },
- { GL_LINES, "GL_LINES" },
- { GL_TRIANGLE_STRIP, "GL_TRIANGLE_STRIP" },
- { GL_TRIANGLE_FAN, "GL_TRIANGLE_FAN" },
- { GL_TRIANGLES, "GL_TRIANGLES" },
- };
+ {GL_POINTS, "GL_POINTS"},
+ {GL_LINE_STRIP, "GL_LINE_STRIP"},
+ {GL_LINE_LOOP, "GL_LINE_LOOP"},
+ {GL_LINES, "GL_LINES"},
+ {GL_TRIANGLE_STRIP, "GL_TRIANGLE_STRIP"},
+ {GL_TRIANGLE_FAN, "GL_TRIANGLE_FAN"},
+ {GL_TRIANGLES, "GL_TRIANGLES"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringDstBlendFactor(uint32 value) {
static const EnumToString string_table[] = {
- { GL_ZERO, "GL_ZERO" },
- { GL_ONE, "GL_ONE" },
- { GL_SRC_COLOR, "GL_SRC_COLOR" },
- { GL_ONE_MINUS_SRC_COLOR, "GL_ONE_MINUS_SRC_COLOR" },
- { GL_DST_COLOR, "GL_DST_COLOR" },
- { GL_ONE_MINUS_DST_COLOR, "GL_ONE_MINUS_DST_COLOR" },
- { GL_SRC_ALPHA, "GL_SRC_ALPHA" },
- { GL_ONE_MINUS_SRC_ALPHA, "GL_ONE_MINUS_SRC_ALPHA" },
- { GL_DST_ALPHA, "GL_DST_ALPHA" },
- { GL_ONE_MINUS_DST_ALPHA, "GL_ONE_MINUS_DST_ALPHA" },
- { GL_CONSTANT_COLOR, "GL_CONSTANT_COLOR" },
- { GL_ONE_MINUS_CONSTANT_COLOR, "GL_ONE_MINUS_CONSTANT_COLOR" },
- { GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA" },
- { GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA" },
- };
+ {GL_ZERO, "GL_ZERO"},
+ {GL_ONE, "GL_ONE"},
+ {GL_SRC_COLOR, "GL_SRC_COLOR"},
+ {GL_ONE_MINUS_SRC_COLOR, "GL_ONE_MINUS_SRC_COLOR"},
+ {GL_DST_COLOR, "GL_DST_COLOR"},
+ {GL_ONE_MINUS_DST_COLOR, "GL_ONE_MINUS_DST_COLOR"},
+ {GL_SRC_ALPHA, "GL_SRC_ALPHA"},
+ {GL_ONE_MINUS_SRC_ALPHA, "GL_ONE_MINUS_SRC_ALPHA"},
+ {GL_DST_ALPHA, "GL_DST_ALPHA"},
+ {GL_ONE_MINUS_DST_ALPHA, "GL_ONE_MINUS_DST_ALPHA"},
+ {GL_CONSTANT_COLOR, "GL_CONSTANT_COLOR"},
+ {GL_ONE_MINUS_CONSTANT_COLOR, "GL_ONE_MINUS_CONSTANT_COLOR"},
+ {GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA"},
+ {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringEquation(uint32 value) {
static const EnumToString string_table[] = {
- { GL_FUNC_ADD, "GL_FUNC_ADD" },
- { GL_FUNC_SUBTRACT, "GL_FUNC_SUBTRACT" },
- { GL_FUNC_REVERSE_SUBTRACT, "GL_FUNC_REVERSE_SUBTRACT" },
- };
+ {GL_FUNC_ADD, "GL_FUNC_ADD"},
+ {GL_FUNC_SUBTRACT, "GL_FUNC_SUBTRACT"},
+ {GL_FUNC_REVERSE_SUBTRACT, "GL_FUNC_REVERSE_SUBTRACT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringFaceMode(uint32 value) {
- static const EnumToString string_table[] = {
- { GL_CW, "GL_CW" },
- { GL_CCW, "GL_CCW" },
- };
+ static const EnumToString string_table[] = {{GL_CW, "GL_CW"},
+ {GL_CCW, "GL_CCW"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringFaceType(uint32 value) {
static const EnumToString string_table[] = {
- { GL_FRONT, "GL_FRONT" },
- { GL_BACK, "GL_BACK" },
- { GL_FRONT_AND_BACK, "GL_FRONT_AND_BACK" },
- };
+ {GL_FRONT, "GL_FRONT"},
+ {GL_BACK, "GL_BACK"},
+ {GL_FRONT_AND_BACK, "GL_FRONT_AND_BACK"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringFrameBufferParameter(uint32 value) {
static const EnumToString string_table[] = {
- { GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
- "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" },
- { GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
- "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" },
- { GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,
- "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" },
- { GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,
- "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" },
- };
+ {GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"},
+ {GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"},
+ {GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"},
+ {GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringFrameBufferTarget(uint32 value) {
static const EnumToString string_table[] = {
- { GL_FRAMEBUFFER, "GL_FRAMEBUFFER" },
- };
+ {GL_FRAMEBUFFER, "GL_FRAMEBUFFER"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringGLState(uint32 value) {
static const EnumToString string_table[] = {
- { GL_ACTIVE_TEXTURE, "GL_ACTIVE_TEXTURE" },
- { GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" },
- { GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" },
- { GL_ALPHA_BITS, "GL_ALPHA_BITS" },
- { GL_ARRAY_BUFFER_BINDING, "GL_ARRAY_BUFFER_BINDING" },
- { GL_BLUE_BITS, "GL_BLUE_BITS" },
- { GL_COMPRESSED_TEXTURE_FORMATS, "GL_COMPRESSED_TEXTURE_FORMATS" },
- { GL_CURRENT_PROGRAM, "GL_CURRENT_PROGRAM" },
- { GL_DEPTH_BITS, "GL_DEPTH_BITS" },
- { GL_DEPTH_RANGE, "GL_DEPTH_RANGE" },
- { GL_ELEMENT_ARRAY_BUFFER_BINDING, "GL_ELEMENT_ARRAY_BUFFER_BINDING" },
- { GL_FRAMEBUFFER_BINDING, "GL_FRAMEBUFFER_BINDING" },
- { GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT" },
- { GL_GREEN_BITS, "GL_GREEN_BITS" },
- { GL_IMPLEMENTATION_COLOR_READ_FORMAT,
- "GL_IMPLEMENTATION_COLOR_READ_FORMAT" },
- { GL_IMPLEMENTATION_COLOR_READ_TYPE, "GL_IMPLEMENTATION_COLOR_READ_TYPE" },
- { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,
- "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS" },
- { GL_MAX_CUBE_MAP_TEXTURE_SIZE, "GL_MAX_CUBE_MAP_TEXTURE_SIZE" },
- { GL_MAX_FRAGMENT_UNIFORM_VECTORS, "GL_MAX_FRAGMENT_UNIFORM_VECTORS" },
- { GL_MAX_RENDERBUFFER_SIZE, "GL_MAX_RENDERBUFFER_SIZE" },
- { GL_MAX_TEXTURE_IMAGE_UNITS, "GL_MAX_TEXTURE_IMAGE_UNITS" },
- { GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE" },
- { GL_MAX_VARYING_VECTORS, "GL_MAX_VARYING_VECTORS" },
- { GL_MAX_VERTEX_ATTRIBS, "GL_MAX_VERTEX_ATTRIBS" },
- { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS" },
- { GL_MAX_VERTEX_UNIFORM_VECTORS, "GL_MAX_VERTEX_UNIFORM_VECTORS" },
- { GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" },
- { GL_NUM_COMPRESSED_TEXTURE_FORMATS, "GL_NUM_COMPRESSED_TEXTURE_FORMATS" },
- { GL_NUM_SHADER_BINARY_FORMATS, "GL_NUM_SHADER_BINARY_FORMATS" },
- { GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT" },
- { GL_RED_BITS, "GL_RED_BITS" },
- { GL_RENDERBUFFER_BINDING, "GL_RENDERBUFFER_BINDING" },
- { GL_SAMPLE_BUFFERS, "GL_SAMPLE_BUFFERS" },
- { GL_SAMPLE_COVERAGE_INVERT, "GL_SAMPLE_COVERAGE_INVERT" },
- { GL_SAMPLE_COVERAGE_VALUE, "GL_SAMPLE_COVERAGE_VALUE" },
- { GL_SAMPLES, "GL_SAMPLES" },
- { GL_SCISSOR_BOX, "GL_SCISSOR_BOX" },
- { GL_SHADER_BINARY_FORMATS, "GL_SHADER_BINARY_FORMATS" },
- { GL_SHADER_COMPILER, "GL_SHADER_COMPILER" },
- { GL_SUBPIXEL_BITS, "GL_SUBPIXEL_BITS" },
- { GL_STENCIL_BITS, "GL_STENCIL_BITS" },
- { GL_TEXTURE_BINDING_2D, "GL_TEXTURE_BINDING_2D" },
- { GL_TEXTURE_BINDING_CUBE_MAP, "GL_TEXTURE_BINDING_CUBE_MAP" },
- { GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT" },
- { GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM" },
- { GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM,
- "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM" },
- { GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM,
- "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM" },
- { GL_VERTEX_ARRAY_BINDING_OES, "GL_VERTEX_ARRAY_BINDING_OES" },
- { GL_VIEWPORT, "GL_VIEWPORT" },
- { GL_BLEND_COLOR, "GL_BLEND_COLOR" },
- { GL_BLEND_EQUATION_RGB, "GL_BLEND_EQUATION_RGB" },
- { GL_BLEND_EQUATION_ALPHA, "GL_BLEND_EQUATION_ALPHA" },
- { GL_BLEND_SRC_RGB, "GL_BLEND_SRC_RGB" },
- { GL_BLEND_DST_RGB, "GL_BLEND_DST_RGB" },
- { GL_BLEND_SRC_ALPHA, "GL_BLEND_SRC_ALPHA" },
- { GL_BLEND_DST_ALPHA, "GL_BLEND_DST_ALPHA" },
- { GL_COLOR_CLEAR_VALUE, "GL_COLOR_CLEAR_VALUE" },
- { GL_DEPTH_CLEAR_VALUE, "GL_DEPTH_CLEAR_VALUE" },
- { GL_STENCIL_CLEAR_VALUE, "GL_STENCIL_CLEAR_VALUE" },
- { GL_COLOR_WRITEMASK, "GL_COLOR_WRITEMASK" },
- { GL_CULL_FACE_MODE, "GL_CULL_FACE_MODE" },
- { GL_DEPTH_FUNC, "GL_DEPTH_FUNC" },
- { GL_DEPTH_WRITEMASK, "GL_DEPTH_WRITEMASK" },
- { GL_DEPTH_RANGE, "GL_DEPTH_RANGE" },
- { GL_FRONT_FACE, "GL_FRONT_FACE" },
- { GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT" },
- { GL_LINE_WIDTH, "GL_LINE_WIDTH" },
- { GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT" },
- { GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT" },
- { GL_POLYGON_OFFSET_FACTOR, "GL_POLYGON_OFFSET_FACTOR" },
- { GL_POLYGON_OFFSET_UNITS, "GL_POLYGON_OFFSET_UNITS" },
- { GL_SAMPLE_COVERAGE_VALUE, "GL_SAMPLE_COVERAGE_VALUE" },
- { GL_SAMPLE_COVERAGE_INVERT, "GL_SAMPLE_COVERAGE_INVERT" },
- { GL_SCISSOR_BOX, "GL_SCISSOR_BOX" },
- { GL_STENCIL_FUNC, "GL_STENCIL_FUNC" },
- { GL_STENCIL_REF, "GL_STENCIL_REF" },
- { GL_STENCIL_VALUE_MASK, "GL_STENCIL_VALUE_MASK" },
- { GL_STENCIL_BACK_FUNC, "GL_STENCIL_BACK_FUNC" },
- { GL_STENCIL_BACK_REF, "GL_STENCIL_BACK_REF" },
- { GL_STENCIL_BACK_VALUE_MASK, "GL_STENCIL_BACK_VALUE_MASK" },
- { GL_STENCIL_WRITEMASK, "GL_STENCIL_WRITEMASK" },
- { GL_STENCIL_BACK_WRITEMASK, "GL_STENCIL_BACK_WRITEMASK" },
- { GL_STENCIL_FAIL, "GL_STENCIL_FAIL" },
- { GL_STENCIL_PASS_DEPTH_FAIL, "GL_STENCIL_PASS_DEPTH_FAIL" },
- { GL_STENCIL_PASS_DEPTH_PASS, "GL_STENCIL_PASS_DEPTH_PASS" },
- { GL_STENCIL_BACK_FAIL, "GL_STENCIL_BACK_FAIL" },
- { GL_STENCIL_BACK_PASS_DEPTH_FAIL, "GL_STENCIL_BACK_PASS_DEPTH_FAIL" },
- { GL_STENCIL_BACK_PASS_DEPTH_PASS, "GL_STENCIL_BACK_PASS_DEPTH_PASS" },
- { GL_VIEWPORT, "GL_VIEWPORT" },
- { GL_BLEND, "GL_BLEND" },
- { GL_CULL_FACE, "GL_CULL_FACE" },
- { GL_DEPTH_TEST, "GL_DEPTH_TEST" },
- { GL_DITHER, "GL_DITHER" },
- { GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL" },
- { GL_SAMPLE_ALPHA_TO_COVERAGE, "GL_SAMPLE_ALPHA_TO_COVERAGE" },
- { GL_SAMPLE_COVERAGE, "GL_SAMPLE_COVERAGE" },
- { GL_SCISSOR_TEST, "GL_SCISSOR_TEST" },
- { GL_STENCIL_TEST, "GL_STENCIL_TEST" },
- };
+ {GL_ACTIVE_TEXTURE, "GL_ACTIVE_TEXTURE"},
+ {GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE"},
+ {GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE"},
+ {GL_ALPHA_BITS, "GL_ALPHA_BITS"},
+ {GL_ARRAY_BUFFER_BINDING, "GL_ARRAY_BUFFER_BINDING"},
+ {GL_BLUE_BITS, "GL_BLUE_BITS"},
+ {GL_COMPRESSED_TEXTURE_FORMATS, "GL_COMPRESSED_TEXTURE_FORMATS"},
+ {GL_CURRENT_PROGRAM, "GL_CURRENT_PROGRAM"},
+ {GL_DEPTH_BITS, "GL_DEPTH_BITS"},
+ {GL_DEPTH_RANGE, "GL_DEPTH_RANGE"},
+ {GL_ELEMENT_ARRAY_BUFFER_BINDING, "GL_ELEMENT_ARRAY_BUFFER_BINDING"},
+ {GL_FRAMEBUFFER_BINDING, "GL_FRAMEBUFFER_BINDING"},
+ {GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT"},
+ {GL_GREEN_BITS, "GL_GREEN_BITS"},
+ {GL_IMPLEMENTATION_COLOR_READ_FORMAT,
+ "GL_IMPLEMENTATION_COLOR_READ_FORMAT"},
+ {GL_IMPLEMENTATION_COLOR_READ_TYPE, "GL_IMPLEMENTATION_COLOR_READ_TYPE"},
+ {GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,
+ "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"},
+ {GL_MAX_CUBE_MAP_TEXTURE_SIZE, "GL_MAX_CUBE_MAP_TEXTURE_SIZE"},
+ {GL_MAX_FRAGMENT_UNIFORM_VECTORS, "GL_MAX_FRAGMENT_UNIFORM_VECTORS"},
+ {GL_MAX_RENDERBUFFER_SIZE, "GL_MAX_RENDERBUFFER_SIZE"},
+ {GL_MAX_TEXTURE_IMAGE_UNITS, "GL_MAX_TEXTURE_IMAGE_UNITS"},
+ {GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE"},
+ {GL_MAX_VARYING_VECTORS, "GL_MAX_VARYING_VECTORS"},
+ {GL_MAX_VERTEX_ATTRIBS, "GL_MAX_VERTEX_ATTRIBS"},
+ {GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"},
+ {GL_MAX_VERTEX_UNIFORM_VECTORS, "GL_MAX_VERTEX_UNIFORM_VECTORS"},
+ {GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS"},
+ {GL_NUM_COMPRESSED_TEXTURE_FORMATS, "GL_NUM_COMPRESSED_TEXTURE_FORMATS"},
+ {GL_NUM_SHADER_BINARY_FORMATS, "GL_NUM_SHADER_BINARY_FORMATS"},
+ {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"},
+ {GL_RED_BITS, "GL_RED_BITS"},
+ {GL_RENDERBUFFER_BINDING, "GL_RENDERBUFFER_BINDING"},
+ {GL_SAMPLE_BUFFERS, "GL_SAMPLE_BUFFERS"},
+ {GL_SAMPLE_COVERAGE_INVERT, "GL_SAMPLE_COVERAGE_INVERT"},
+ {GL_SAMPLE_COVERAGE_VALUE, "GL_SAMPLE_COVERAGE_VALUE"},
+ {GL_SAMPLES, "GL_SAMPLES"},
+ {GL_SCISSOR_BOX, "GL_SCISSOR_BOX"},
+ {GL_SHADER_BINARY_FORMATS, "GL_SHADER_BINARY_FORMATS"},
+ {GL_SHADER_COMPILER, "GL_SHADER_COMPILER"},
+ {GL_SUBPIXEL_BITS, "GL_SUBPIXEL_BITS"},
+ {GL_STENCIL_BITS, "GL_STENCIL_BITS"},
+ {GL_TEXTURE_BINDING_2D, "GL_TEXTURE_BINDING_2D"},
+ {GL_TEXTURE_BINDING_CUBE_MAP, "GL_TEXTURE_BINDING_CUBE_MAP"},
+ {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"},
+ {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"},
+ {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM,
+ "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"},
+ {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM,
+ "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"},
+ {GL_VERTEX_ARRAY_BINDING_OES, "GL_VERTEX_ARRAY_BINDING_OES"},
+ {GL_VIEWPORT, "GL_VIEWPORT"},
+ {GL_BLEND_COLOR, "GL_BLEND_COLOR"},
+ {GL_BLEND_EQUATION_RGB, "GL_BLEND_EQUATION_RGB"},
+ {GL_BLEND_EQUATION_ALPHA, "GL_BLEND_EQUATION_ALPHA"},
+ {GL_BLEND_SRC_RGB, "GL_BLEND_SRC_RGB"},
+ {GL_BLEND_DST_RGB, "GL_BLEND_DST_RGB"},
+ {GL_BLEND_SRC_ALPHA, "GL_BLEND_SRC_ALPHA"},
+ {GL_BLEND_DST_ALPHA, "GL_BLEND_DST_ALPHA"},
+ {GL_COLOR_CLEAR_VALUE, "GL_COLOR_CLEAR_VALUE"},
+ {GL_DEPTH_CLEAR_VALUE, "GL_DEPTH_CLEAR_VALUE"},
+ {GL_STENCIL_CLEAR_VALUE, "GL_STENCIL_CLEAR_VALUE"},
+ {GL_COLOR_WRITEMASK, "GL_COLOR_WRITEMASK"},
+ {GL_CULL_FACE_MODE, "GL_CULL_FACE_MODE"},
+ {GL_DEPTH_FUNC, "GL_DEPTH_FUNC"},
+ {GL_DEPTH_WRITEMASK, "GL_DEPTH_WRITEMASK"},
+ {GL_DEPTH_RANGE, "GL_DEPTH_RANGE"},
+ {GL_FRONT_FACE, "GL_FRONT_FACE"},
+ {GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT"},
+ {GL_LINE_WIDTH, "GL_LINE_WIDTH"},
+ {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"},
+ {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"},
+ {GL_POLYGON_OFFSET_FACTOR, "GL_POLYGON_OFFSET_FACTOR"},
+ {GL_POLYGON_OFFSET_UNITS, "GL_POLYGON_OFFSET_UNITS"},
+ {GL_SAMPLE_COVERAGE_VALUE, "GL_SAMPLE_COVERAGE_VALUE"},
+ {GL_SAMPLE_COVERAGE_INVERT, "GL_SAMPLE_COVERAGE_INVERT"},
+ {GL_SCISSOR_BOX, "GL_SCISSOR_BOX"},
+ {GL_STENCIL_FUNC, "GL_STENCIL_FUNC"},
+ {GL_STENCIL_REF, "GL_STENCIL_REF"},
+ {GL_STENCIL_VALUE_MASK, "GL_STENCIL_VALUE_MASK"},
+ {GL_STENCIL_BACK_FUNC, "GL_STENCIL_BACK_FUNC"},
+ {GL_STENCIL_BACK_REF, "GL_STENCIL_BACK_REF"},
+ {GL_STENCIL_BACK_VALUE_MASK, "GL_STENCIL_BACK_VALUE_MASK"},
+ {GL_STENCIL_WRITEMASK, "GL_STENCIL_WRITEMASK"},
+ {GL_STENCIL_BACK_WRITEMASK, "GL_STENCIL_BACK_WRITEMASK"},
+ {GL_STENCIL_FAIL, "GL_STENCIL_FAIL"},
+ {GL_STENCIL_PASS_DEPTH_FAIL, "GL_STENCIL_PASS_DEPTH_FAIL"},
+ {GL_STENCIL_PASS_DEPTH_PASS, "GL_STENCIL_PASS_DEPTH_PASS"},
+ {GL_STENCIL_BACK_FAIL, "GL_STENCIL_BACK_FAIL"},
+ {GL_STENCIL_BACK_PASS_DEPTH_FAIL, "GL_STENCIL_BACK_PASS_DEPTH_FAIL"},
+ {GL_STENCIL_BACK_PASS_DEPTH_PASS, "GL_STENCIL_BACK_PASS_DEPTH_PASS"},
+ {GL_VIEWPORT, "GL_VIEWPORT"},
+ {GL_BLEND, "GL_BLEND"},
+ {GL_CULL_FACE, "GL_CULL_FACE"},
+ {GL_DEPTH_TEST, "GL_DEPTH_TEST"},
+ {GL_DITHER, "GL_DITHER"},
+ {GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL"},
+ {GL_SAMPLE_ALPHA_TO_COVERAGE, "GL_SAMPLE_ALPHA_TO_COVERAGE"},
+ {GL_SAMPLE_COVERAGE, "GL_SAMPLE_COVERAGE"},
+ {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"},
+ {GL_STENCIL_TEST, "GL_STENCIL_TEST"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringGetMaxIndexType(uint32 value) {
static const EnumToString string_table[] = {
- { GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE" },
- { GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT" },
- { GL_UNSIGNED_INT, "GL_UNSIGNED_INT" },
- };
+ {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"},
+ {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"},
+ {GL_UNSIGNED_INT, "GL_UNSIGNED_INT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringGetTexParamTarget(uint32 value) {
static const EnumToString string_table[] = {
- { GL_TEXTURE_2D, "GL_TEXTURE_2D" },
- { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" },
- };
+ {GL_TEXTURE_2D, "GL_TEXTURE_2D"},
+ {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringHintMode(uint32 value) {
- static const EnumToString string_table[] = {
- { GL_FASTEST, "GL_FASTEST" },
- { GL_NICEST, "GL_NICEST" },
- { GL_DONT_CARE, "GL_DONT_CARE" },
- };
+ static const EnumToString string_table[] = {{GL_FASTEST, "GL_FASTEST"},
+ {GL_NICEST, "GL_NICEST"},
+ {GL_DONT_CARE, "GL_DONT_CARE"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringHintTarget(uint32 value) {
static const EnumToString string_table[] = {
- { GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT" },
- };
+ {GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringIndexType(uint32 value) {
static const EnumToString string_table[] = {
- { GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE" },
- { GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT" },
- };
+ {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"},
+ {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringPixelStore(uint32 value) {
static const EnumToString string_table[] = {
- { GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT" },
- { GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT" },
- { GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM" },
- { GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM,
- "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM" },
- { GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM,
- "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM" },
- };
+ {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"},
+ {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"},
+ {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"},
+ {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM,
+ "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"},
+ {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM,
+ "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringPixelType(uint32 value) {
static const EnumToString string_table[] = {
- { GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE" },
- { GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5" },
- { GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4" },
- { GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1" },
- };
+ {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"},
+ {GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5"},
+ {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"},
+ {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringProgramParameter(uint32 value) {
static const EnumToString string_table[] = {
- { GL_DELETE_STATUS, "GL_DELETE_STATUS" },
- { GL_LINK_STATUS, "GL_LINK_STATUS" },
- { GL_VALIDATE_STATUS, "GL_VALIDATE_STATUS" },
- { GL_INFO_LOG_LENGTH, "GL_INFO_LOG_LENGTH" },
- { GL_ATTACHED_SHADERS, "GL_ATTACHED_SHADERS" },
- { GL_ACTIVE_ATTRIBUTES, "GL_ACTIVE_ATTRIBUTES" },
- { GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH" },
- { GL_ACTIVE_UNIFORMS, "GL_ACTIVE_UNIFORMS" },
- { GL_ACTIVE_UNIFORM_MAX_LENGTH, "GL_ACTIVE_UNIFORM_MAX_LENGTH" },
- };
+ {GL_DELETE_STATUS, "GL_DELETE_STATUS"},
+ {GL_LINK_STATUS, "GL_LINK_STATUS"},
+ {GL_VALIDATE_STATUS, "GL_VALIDATE_STATUS"},
+ {GL_INFO_LOG_LENGTH, "GL_INFO_LOG_LENGTH"},
+ {GL_ATTACHED_SHADERS, "GL_ATTACHED_SHADERS"},
+ {GL_ACTIVE_ATTRIBUTES, "GL_ACTIVE_ATTRIBUTES"},
+ {GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"},
+ {GL_ACTIVE_UNIFORMS, "GL_ACTIVE_UNIFORMS"},
+ {GL_ACTIVE_UNIFORM_MAX_LENGTH, "GL_ACTIVE_UNIFORM_MAX_LENGTH"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringQueryObjectParameter(uint32 value) {
static const EnumToString string_table[] = {
- { GL_QUERY_RESULT_EXT, "GL_QUERY_RESULT_EXT" },
- { GL_QUERY_RESULT_AVAILABLE_EXT, "GL_QUERY_RESULT_AVAILABLE_EXT" },
- };
+ {GL_QUERY_RESULT_EXT, "GL_QUERY_RESULT_EXT"},
+ {GL_QUERY_RESULT_AVAILABLE_EXT, "GL_QUERY_RESULT_AVAILABLE_EXT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringQueryParameter(uint32 value) {
static const EnumToString string_table[] = {
- { GL_CURRENT_QUERY_EXT, "GL_CURRENT_QUERY_EXT" },
- };
+ {GL_CURRENT_QUERY_EXT, "GL_CURRENT_QUERY_EXT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringQueryTarget(uint32 value) {
static const EnumToString string_table[] = {
- { GL_ANY_SAMPLES_PASSED_EXT, "GL_ANY_SAMPLES_PASSED_EXT" },
- { GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT,
- "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT" },
- { GL_COMMANDS_ISSUED_CHROMIUM, "GL_COMMANDS_ISSUED_CHROMIUM" },
- { GL_LATENCY_QUERY_CHROMIUM, "GL_LATENCY_QUERY_CHROMIUM" },
- { GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM,
- "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM" },
- { GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM,
- "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM" },
- };
+ {GL_ANY_SAMPLES_PASSED_EXT, "GL_ANY_SAMPLES_PASSED_EXT"},
+ {GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT,
+ "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"},
+ {GL_COMMANDS_ISSUED_CHROMIUM, "GL_COMMANDS_ISSUED_CHROMIUM"},
+ {GL_LATENCY_QUERY_CHROMIUM, "GL_LATENCY_QUERY_CHROMIUM"},
+ {GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM,
+ "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM"},
+ {GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM,
+ "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringReadPixelFormat(uint32 value) {
static const EnumToString string_table[] = {
- { GL_ALPHA, "GL_ALPHA" },
- { GL_RGB, "GL_RGB" },
- { GL_RGBA, "GL_RGBA" },
- };
+ {GL_ALPHA, "GL_ALPHA"}, {GL_RGB, "GL_RGB"}, {GL_RGBA, "GL_RGBA"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringReadPixelType(uint32 value) {
static const EnumToString string_table[] = {
- { GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE" },
- { GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5" },
- { GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4" },
- { GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1" },
- };
+ {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"},
+ {GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5"},
+ {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"},
+ {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringRenderBufferFormat(uint32 value) {
static const EnumToString string_table[] = {
- { GL_RGBA4, "GL_RGBA4" },
- { GL_RGB565, "GL_RGB565" },
- { GL_RGB5_A1, "GL_RGB5_A1" },
- { GL_DEPTH_COMPONENT16, "GL_DEPTH_COMPONENT16" },
- { GL_STENCIL_INDEX8, "GL_STENCIL_INDEX8" },
- };
+ {GL_RGBA4, "GL_RGBA4"},
+ {GL_RGB565, "GL_RGB565"},
+ {GL_RGB5_A1, "GL_RGB5_A1"},
+ {GL_DEPTH_COMPONENT16, "GL_DEPTH_COMPONENT16"},
+ {GL_STENCIL_INDEX8, "GL_STENCIL_INDEX8"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringRenderBufferParameter(uint32 value) {
static const EnumToString string_table[] = {
- { GL_RENDERBUFFER_RED_SIZE, "GL_RENDERBUFFER_RED_SIZE" },
- { GL_RENDERBUFFER_GREEN_SIZE, "GL_RENDERBUFFER_GREEN_SIZE" },
- { GL_RENDERBUFFER_BLUE_SIZE, "GL_RENDERBUFFER_BLUE_SIZE" },
- { GL_RENDERBUFFER_ALPHA_SIZE, "GL_RENDERBUFFER_ALPHA_SIZE" },
- { GL_RENDERBUFFER_DEPTH_SIZE, "GL_RENDERBUFFER_DEPTH_SIZE" },
- { GL_RENDERBUFFER_STENCIL_SIZE, "GL_RENDERBUFFER_STENCIL_SIZE" },
- { GL_RENDERBUFFER_WIDTH, "GL_RENDERBUFFER_WIDTH" },
- { GL_RENDERBUFFER_HEIGHT, "GL_RENDERBUFFER_HEIGHT" },
- { GL_RENDERBUFFER_INTERNAL_FORMAT, "GL_RENDERBUFFER_INTERNAL_FORMAT" },
- };
+ {GL_RENDERBUFFER_RED_SIZE, "GL_RENDERBUFFER_RED_SIZE"},
+ {GL_RENDERBUFFER_GREEN_SIZE, "GL_RENDERBUFFER_GREEN_SIZE"},
+ {GL_RENDERBUFFER_BLUE_SIZE, "GL_RENDERBUFFER_BLUE_SIZE"},
+ {GL_RENDERBUFFER_ALPHA_SIZE, "GL_RENDERBUFFER_ALPHA_SIZE"},
+ {GL_RENDERBUFFER_DEPTH_SIZE, "GL_RENDERBUFFER_DEPTH_SIZE"},
+ {GL_RENDERBUFFER_STENCIL_SIZE, "GL_RENDERBUFFER_STENCIL_SIZE"},
+ {GL_RENDERBUFFER_WIDTH, "GL_RENDERBUFFER_WIDTH"},
+ {GL_RENDERBUFFER_HEIGHT, "GL_RENDERBUFFER_HEIGHT"},
+ {GL_RENDERBUFFER_INTERNAL_FORMAT, "GL_RENDERBUFFER_INTERNAL_FORMAT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringRenderBufferTarget(uint32 value) {
static const EnumToString string_table[] = {
- { GL_RENDERBUFFER, "GL_RENDERBUFFER" },
- };
+ {GL_RENDERBUFFER, "GL_RENDERBUFFER"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringResetStatus(uint32 value) {
static const EnumToString string_table[] = {
- { GL_GUILTY_CONTEXT_RESET_ARB, "GL_GUILTY_CONTEXT_RESET_ARB" },
- { GL_INNOCENT_CONTEXT_RESET_ARB, "GL_INNOCENT_CONTEXT_RESET_ARB" },
- { GL_UNKNOWN_CONTEXT_RESET_ARB, "GL_UNKNOWN_CONTEXT_RESET_ARB" },
- };
+ {GL_GUILTY_CONTEXT_RESET_ARB, "GL_GUILTY_CONTEXT_RESET_ARB"},
+ {GL_INNOCENT_CONTEXT_RESET_ARB, "GL_INNOCENT_CONTEXT_RESET_ARB"},
+ {GL_UNKNOWN_CONTEXT_RESET_ARB, "GL_UNKNOWN_CONTEXT_RESET_ARB"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringShaderBinaryFormat(uint32 value) {
- return GLES2Util::GetQualifiedEnumString(
- NULL, 0, value);
+ return GLES2Util::GetQualifiedEnumString(NULL, 0, value);
}
std::string GLES2Util::GetStringShaderParameter(uint32 value) {
static const EnumToString string_table[] = {
- { GL_SHADER_TYPE, "GL_SHADER_TYPE" },
- { GL_DELETE_STATUS, "GL_DELETE_STATUS" },
- { GL_COMPILE_STATUS, "GL_COMPILE_STATUS" },
- { GL_INFO_LOG_LENGTH, "GL_INFO_LOG_LENGTH" },
- { GL_SHADER_SOURCE_LENGTH, "GL_SHADER_SOURCE_LENGTH" },
- { GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE,
- "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE" },
- };
+ {GL_SHADER_TYPE, "GL_SHADER_TYPE"},
+ {GL_DELETE_STATUS, "GL_DELETE_STATUS"},
+ {GL_COMPILE_STATUS, "GL_COMPILE_STATUS"},
+ {GL_INFO_LOG_LENGTH, "GL_INFO_LOG_LENGTH"},
+ {GL_SHADER_SOURCE_LENGTH, "GL_SHADER_SOURCE_LENGTH"},
+ {GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE,
+ "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringShaderPrecision(uint32 value) {
static const EnumToString string_table[] = {
- { GL_LOW_FLOAT, "GL_LOW_FLOAT" },
- { GL_MEDIUM_FLOAT, "GL_MEDIUM_FLOAT" },
- { GL_HIGH_FLOAT, "GL_HIGH_FLOAT" },
- { GL_LOW_INT, "GL_LOW_INT" },
- { GL_MEDIUM_INT, "GL_MEDIUM_INT" },
- { GL_HIGH_INT, "GL_HIGH_INT" },
- };
+ {GL_LOW_FLOAT, "GL_LOW_FLOAT"},
+ {GL_MEDIUM_FLOAT, "GL_MEDIUM_FLOAT"},
+ {GL_HIGH_FLOAT, "GL_HIGH_FLOAT"},
+ {GL_LOW_INT, "GL_LOW_INT"},
+ {GL_MEDIUM_INT, "GL_MEDIUM_INT"},
+ {GL_HIGH_INT, "GL_HIGH_INT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringShaderType(uint32 value) {
static const EnumToString string_table[] = {
- { GL_VERTEX_SHADER, "GL_VERTEX_SHADER" },
- { GL_FRAGMENT_SHADER, "GL_FRAGMENT_SHADER" },
- };
+ {GL_VERTEX_SHADER, "GL_VERTEX_SHADER"},
+ {GL_FRAGMENT_SHADER, "GL_FRAGMENT_SHADER"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringSrcBlendFactor(uint32 value) {
static const EnumToString string_table[] = {
- { GL_ZERO, "GL_ZERO" },
- { GL_ONE, "GL_ONE" },
- { GL_SRC_COLOR, "GL_SRC_COLOR" },
- { GL_ONE_MINUS_SRC_COLOR, "GL_ONE_MINUS_SRC_COLOR" },
- { GL_DST_COLOR, "GL_DST_COLOR" },
- { GL_ONE_MINUS_DST_COLOR, "GL_ONE_MINUS_DST_COLOR" },
- { GL_SRC_ALPHA, "GL_SRC_ALPHA" },
- { GL_ONE_MINUS_SRC_ALPHA, "GL_ONE_MINUS_SRC_ALPHA" },
- { GL_DST_ALPHA, "GL_DST_ALPHA" },
- { GL_ONE_MINUS_DST_ALPHA, "GL_ONE_MINUS_DST_ALPHA" },
- { GL_CONSTANT_COLOR, "GL_CONSTANT_COLOR" },
- { GL_ONE_MINUS_CONSTANT_COLOR, "GL_ONE_MINUS_CONSTANT_COLOR" },
- { GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA" },
- { GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA" },
- { GL_SRC_ALPHA_SATURATE, "GL_SRC_ALPHA_SATURATE" },
- };
+ {GL_ZERO, "GL_ZERO"},
+ {GL_ONE, "GL_ONE"},
+ {GL_SRC_COLOR, "GL_SRC_COLOR"},
+ {GL_ONE_MINUS_SRC_COLOR, "GL_ONE_MINUS_SRC_COLOR"},
+ {GL_DST_COLOR, "GL_DST_COLOR"},
+ {GL_ONE_MINUS_DST_COLOR, "GL_ONE_MINUS_DST_COLOR"},
+ {GL_SRC_ALPHA, "GL_SRC_ALPHA"},
+ {GL_ONE_MINUS_SRC_ALPHA, "GL_ONE_MINUS_SRC_ALPHA"},
+ {GL_DST_ALPHA, "GL_DST_ALPHA"},
+ {GL_ONE_MINUS_DST_ALPHA, "GL_ONE_MINUS_DST_ALPHA"},
+ {GL_CONSTANT_COLOR, "GL_CONSTANT_COLOR"},
+ {GL_ONE_MINUS_CONSTANT_COLOR, "GL_ONE_MINUS_CONSTANT_COLOR"},
+ {GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA"},
+ {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"},
+ {GL_SRC_ALPHA_SATURATE, "GL_SRC_ALPHA_SATURATE"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringStencilOp(uint32 value) {
- static const EnumToString string_table[] = {
- { GL_KEEP, "GL_KEEP" },
- { GL_ZERO, "GL_ZERO" },
- { GL_REPLACE, "GL_REPLACE" },
- { GL_INCR, "GL_INCR" },
- { GL_INCR_WRAP, "GL_INCR_WRAP" },
- { GL_DECR, "GL_DECR" },
- { GL_DECR_WRAP, "GL_DECR_WRAP" },
- { GL_INVERT, "GL_INVERT" },
- };
+ static const EnumToString string_table[] = {{GL_KEEP, "GL_KEEP"},
+ {GL_ZERO, "GL_ZERO"},
+ {GL_REPLACE, "GL_REPLACE"},
+ {GL_INCR, "GL_INCR"},
+ {GL_INCR_WRAP, "GL_INCR_WRAP"},
+ {GL_DECR, "GL_DECR"},
+ {GL_DECR_WRAP, "GL_DECR_WRAP"},
+ {GL_INVERT, "GL_INVERT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringStringType(uint32 value) {
static const EnumToString string_table[] = {
- { GL_VENDOR, "GL_VENDOR" },
- { GL_RENDERER, "GL_RENDERER" },
- { GL_VERSION, "GL_VERSION" },
- { GL_SHADING_LANGUAGE_VERSION, "GL_SHADING_LANGUAGE_VERSION" },
- { GL_EXTENSIONS, "GL_EXTENSIONS" },
- };
+ {GL_VENDOR, "GL_VENDOR"},
+ {GL_RENDERER, "GL_RENDERER"},
+ {GL_VERSION, "GL_VERSION"},
+ {GL_SHADING_LANGUAGE_VERSION, "GL_SHADING_LANGUAGE_VERSION"},
+ {GL_EXTENSIONS, "GL_EXTENSIONS"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringTextureBindTarget(uint32 value) {
static const EnumToString string_table[] = {
- { GL_TEXTURE_2D, "GL_TEXTURE_2D" },
- { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" },
- };
+ {GL_TEXTURE_2D, "GL_TEXTURE_2D"},
+ {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringTextureFormat(uint32 value) {
static const EnumToString string_table[] = {
- { GL_ALPHA, "GL_ALPHA" },
- { GL_LUMINANCE, "GL_LUMINANCE" },
- { GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA" },
- { GL_RGB, "GL_RGB" },
- { GL_RGBA, "GL_RGBA" },
- };
+ {GL_ALPHA, "GL_ALPHA"},
+ {GL_LUMINANCE, "GL_LUMINANCE"},
+ {GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA"},
+ {GL_RGB, "GL_RGB"},
+ {GL_RGBA, "GL_RGBA"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringTextureInternalFormat(uint32 value) {
static const EnumToString string_table[] = {
- { GL_ALPHA, "GL_ALPHA" },
- { GL_LUMINANCE, "GL_LUMINANCE" },
- { GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA" },
- { GL_RGB, "GL_RGB" },
- { GL_RGBA, "GL_RGBA" },
- };
+ {GL_ALPHA, "GL_ALPHA"},
+ {GL_LUMINANCE, "GL_LUMINANCE"},
+ {GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA"},
+ {GL_RGB, "GL_RGB"},
+ {GL_RGBA, "GL_RGBA"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32 value) {
static const EnumToString string_table[] = {
- { GL_RGB565, "GL_RGB565" },
- { GL_RGBA4, "GL_RGBA4" },
- { GL_RGB5_A1, "GL_RGB5_A1" },
- { GL_ALPHA8_EXT, "GL_ALPHA8_EXT" },
- { GL_LUMINANCE8_EXT, "GL_LUMINANCE8_EXT" },
- { GL_LUMINANCE8_ALPHA8_EXT, "GL_LUMINANCE8_ALPHA8_EXT" },
- { GL_RGB8_OES, "GL_RGB8_OES" },
- { GL_RGBA8_OES, "GL_RGBA8_OES" },
- };
+ {GL_RGB565, "GL_RGB565"},
+ {GL_RGBA4, "GL_RGBA4"},
+ {GL_RGB5_A1, "GL_RGB5_A1"},
+ {GL_ALPHA8_EXT, "GL_ALPHA8_EXT"},
+ {GL_LUMINANCE8_EXT, "GL_LUMINANCE8_EXT"},
+ {GL_LUMINANCE8_ALPHA8_EXT, "GL_LUMINANCE8_ALPHA8_EXT"},
+ {GL_RGB8_OES, "GL_RGB8_OES"},
+ {GL_RGBA8_OES, "GL_RGBA8_OES"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringTextureMagFilterMode(uint32 value) {
- static const EnumToString string_table[] = {
- { GL_NEAREST, "GL_NEAREST" },
- { GL_LINEAR, "GL_LINEAR" },
- };
+ static const EnumToString string_table[] = {{GL_NEAREST, "GL_NEAREST"},
+ {GL_LINEAR, "GL_LINEAR"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringTextureMinFilterMode(uint32 value) {
static const EnumToString string_table[] = {
- { GL_NEAREST, "GL_NEAREST" },
- { GL_LINEAR, "GL_LINEAR" },
- { GL_NEAREST_MIPMAP_NEAREST, "GL_NEAREST_MIPMAP_NEAREST" },
- { GL_LINEAR_MIPMAP_NEAREST, "GL_LINEAR_MIPMAP_NEAREST" },
- { GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST_MIPMAP_LINEAR" },
- { GL_LINEAR_MIPMAP_LINEAR, "GL_LINEAR_MIPMAP_LINEAR" },
- };
+ {GL_NEAREST, "GL_NEAREST"},
+ {GL_LINEAR, "GL_LINEAR"},
+ {GL_NEAREST_MIPMAP_NEAREST, "GL_NEAREST_MIPMAP_NEAREST"},
+ {GL_LINEAR_MIPMAP_NEAREST, "GL_LINEAR_MIPMAP_NEAREST"},
+ {GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST_MIPMAP_LINEAR"},
+ {GL_LINEAR_MIPMAP_LINEAR, "GL_LINEAR_MIPMAP_LINEAR"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringTextureParameter(uint32 value) {
static const EnumToString string_table[] = {
- { GL_TEXTURE_MAG_FILTER, "GL_TEXTURE_MAG_FILTER" },
- { GL_TEXTURE_MIN_FILTER, "GL_TEXTURE_MIN_FILTER" },
- { GL_TEXTURE_POOL_CHROMIUM, "GL_TEXTURE_POOL_CHROMIUM" },
- { GL_TEXTURE_WRAP_S, "GL_TEXTURE_WRAP_S" },
- { GL_TEXTURE_WRAP_T, "GL_TEXTURE_WRAP_T" },
- };
+ {GL_TEXTURE_MAG_FILTER, "GL_TEXTURE_MAG_FILTER"},
+ {GL_TEXTURE_MIN_FILTER, "GL_TEXTURE_MIN_FILTER"},
+ {GL_TEXTURE_POOL_CHROMIUM, "GL_TEXTURE_POOL_CHROMIUM"},
+ {GL_TEXTURE_WRAP_S, "GL_TEXTURE_WRAP_S"},
+ {GL_TEXTURE_WRAP_T, "GL_TEXTURE_WRAP_T"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringTexturePool(uint32 value) {
static const EnumToString string_table[] = {
- { GL_TEXTURE_POOL_MANAGED_CHROMIUM, "GL_TEXTURE_POOL_MANAGED_CHROMIUM" },
- { GL_TEXTURE_POOL_UNMANAGED_CHROMIUM,
- "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM" },
- };
+ {GL_TEXTURE_POOL_MANAGED_CHROMIUM, "GL_TEXTURE_POOL_MANAGED_CHROMIUM"},
+ {GL_TEXTURE_POOL_UNMANAGED_CHROMIUM,
+ "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringTextureTarget(uint32 value) {
static const EnumToString string_table[] = {
- { GL_TEXTURE_2D, "GL_TEXTURE_2D" },
- { GL_TEXTURE_CUBE_MAP_POSITIVE_X, "GL_TEXTURE_CUBE_MAP_POSITIVE_X" },
- { GL_TEXTURE_CUBE_MAP_NEGATIVE_X, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X" },
- { GL_TEXTURE_CUBE_MAP_POSITIVE_Y, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y" },
- { GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" },
- { GL_TEXTURE_CUBE_MAP_POSITIVE_Z, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z" },
- { GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" },
- };
+ {GL_TEXTURE_2D, "GL_TEXTURE_2D"},
+ {GL_TEXTURE_CUBE_MAP_POSITIVE_X, "GL_TEXTURE_CUBE_MAP_POSITIVE_X"},
+ {GL_TEXTURE_CUBE_MAP_NEGATIVE_X, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X"},
+ {GL_TEXTURE_CUBE_MAP_POSITIVE_Y, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y"},
+ {GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"},
+ {GL_TEXTURE_CUBE_MAP_POSITIVE_Z, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z"},
+ {GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringTextureUsage(uint32 value) {
static const EnumToString string_table[] = {
- { GL_NONE, "GL_NONE" },
- { GL_FRAMEBUFFER_ATTACHMENT_ANGLE, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE" },
- };
+ {GL_NONE, "GL_NONE"},
+ {GL_FRAMEBUFFER_ATTACHMENT_ANGLE, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringTextureWrapMode(uint32 value) {
static const EnumToString string_table[] = {
- { GL_CLAMP_TO_EDGE, "GL_CLAMP_TO_EDGE" },
- { GL_MIRRORED_REPEAT, "GL_MIRRORED_REPEAT" },
- { GL_REPEAT, "GL_REPEAT" },
- };
+ {GL_CLAMP_TO_EDGE, "GL_CLAMP_TO_EDGE"},
+ {GL_MIRRORED_REPEAT, "GL_MIRRORED_REPEAT"},
+ {GL_REPEAT, "GL_REPEAT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringVertexAttribType(uint32 value) {
static const EnumToString string_table[] = {
- { GL_BYTE, "GL_BYTE" },
- { GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE" },
- { GL_SHORT, "GL_SHORT" },
- { GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT" },
- { GL_FLOAT, "GL_FLOAT" },
- };
+ {GL_BYTE, "GL_BYTE"},
+ {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"},
+ {GL_SHORT, "GL_SHORT"},
+ {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"},
+ {GL_FLOAT, "GL_FLOAT"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringVertexAttribute(uint32 value) {
static const EnumToString string_table[] = {
- { GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED" },
- { GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
- "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" },
- { GL_VERTEX_ATTRIB_ARRAY_ENABLED, "GL_VERTEX_ATTRIB_ARRAY_ENABLED" },
- { GL_VERTEX_ATTRIB_ARRAY_SIZE, "GL_VERTEX_ATTRIB_ARRAY_SIZE" },
- { GL_VERTEX_ATTRIB_ARRAY_STRIDE, "GL_VERTEX_ATTRIB_ARRAY_STRIDE" },
- { GL_VERTEX_ATTRIB_ARRAY_TYPE, "GL_VERTEX_ATTRIB_ARRAY_TYPE" },
- { GL_CURRENT_VERTEX_ATTRIB, "GL_CURRENT_VERTEX_ATTRIB" },
- };
+ {GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"},
+ {GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
+ "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"},
+ {GL_VERTEX_ATTRIB_ARRAY_ENABLED, "GL_VERTEX_ATTRIB_ARRAY_ENABLED"},
+ {GL_VERTEX_ATTRIB_ARRAY_SIZE, "GL_VERTEX_ATTRIB_ARRAY_SIZE"},
+ {GL_VERTEX_ATTRIB_ARRAY_STRIDE, "GL_VERTEX_ATTRIB_ARRAY_STRIDE"},
+ {GL_VERTEX_ATTRIB_ARRAY_TYPE, "GL_VERTEX_ATTRIB_ARRAY_TYPE"},
+ {GL_CURRENT_VERTEX_ATTRIB, "GL_CURRENT_VERTEX_ATTRIB"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
std::string GLES2Util::GetStringVertexPointer(uint32 value) {
static const EnumToString string_table[] = {
- { GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER" },
- };
+ {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, };
return GLES2Util::GetQualifiedEnumString(
string_table, arraysize(string_table), value);
}
#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/service/context_state_autogen.h b/gpu/command_buffer/service/context_state_autogen.h
index 60e29e7..9999a76 100644
--- a/gpu/command_buffer/service/context_state_autogen.h
+++ b/gpu/command_buffer/service/context_state_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// It is included by context_state.h
@@ -82,4 +84,3 @@ GLsizei viewport_width;
GLsizei viewport_height;
#endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/service/context_state_impl_autogen.h b/gpu/command_buffer/service/context_state_impl_autogen.h
index debd8d4..7194808 100644
--- a/gpu/command_buffer/service/context_state_impl_autogen.h
+++ b/gpu/command_buffer/service/context_state_impl_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// It is included by context_state.cc
@@ -19,8 +21,7 @@ ContextState::EnableFlags::EnableFlags()
sample_alpha_to_coverage(false),
sample_coverage(false),
scissor_test(false),
- stencil_test(false) {
-}
+ stencil_test(false) {}
void ContextState::Initialize() {
blend_color_red = 0.0f;
@@ -88,8 +89,8 @@ void ContextState::InitCapabilities() const {
EnableDisable(GL_DEPTH_TEST, enable_flags.depth_test);
EnableDisable(GL_DITHER, enable_flags.dither);
EnableDisable(GL_POLYGON_OFFSET_FILL, enable_flags.polygon_offset_fill);
- EnableDisable(
- GL_SAMPLE_ALPHA_TO_COVERAGE, enable_flags.sample_alpha_to_coverage);
+ EnableDisable(GL_SAMPLE_ALPHA_TO_COVERAGE,
+ enable_flags.sample_alpha_to_coverage);
EnableDisable(GL_SAMPLE_COVERAGE, enable_flags.sample_coverage);
EnableDisable(GL_SCISSOR_TEST, enable_flags.scissor_test);
EnableDisable(GL_STENCIL_TEST, enable_flags.stencil_test);
@@ -114,8 +115,8 @@ void ContextState::InitState() const {
glFrontFace(front_face);
glHint(GL_GENERATE_MIPMAP_HINT, hint_generate_mipmap);
if (feature_info_->feature_flags().oes_standard_derivatives)
- glHint(
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, hint_fragment_shader_derivative);
+ glHint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES,
+ hint_fragment_shader_derivative);
glLineWidth(line_width);
glPixelStorei(GL_PACK_ALIGNMENT, pack_alignment);
glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment);
@@ -128,12 +129,14 @@ void ContextState::InitState() const {
GL_BACK, stencil_back_func, stencil_back_ref, stencil_back_mask);
glStencilMaskSeparate(GL_FRONT, stencil_front_writemask);
glStencilMaskSeparate(GL_BACK, stencil_back_writemask);
- glStencilOpSeparate(
- GL_FRONT, stencil_front_fail_op, stencil_front_z_fail_op,
- stencil_front_z_pass_op);
- glStencilOpSeparate(
- GL_BACK, stencil_back_fail_op, stencil_back_z_fail_op,
- stencil_back_z_pass_op);
+ glStencilOpSeparate(GL_FRONT,
+ stencil_front_fail_op,
+ stencil_front_z_fail_op,
+ stencil_front_z_pass_op);
+ glStencilOpSeparate(GL_BACK,
+ stencil_back_fail_op,
+ stencil_back_z_fail_op,
+ stencil_back_z_pass_op);
glViewport(viewport_x, viewport_y, viewport_width, viewport_height);
}
bool ContextState::GetEnabled(GLenum cap) const {
@@ -162,8 +165,9 @@ bool ContextState::GetEnabled(GLenum cap) const {
}
}
-bool ContextState::GetStateAsGLint(
- GLenum pname, GLint* params, GLsizei* num_written) const {
+bool ContextState::GetStateAsGLint(GLenum pname,
+ GLint* params,
+ GLsizei* num_written) const {
switch (pname) {
case GL_BLEND_COLOR:
*num_written = 4;
@@ -486,8 +490,9 @@ bool ContextState::GetStateAsGLint(
}
}
-bool ContextState::GetStateAsGLfloat(
- GLenum pname, GLfloat* params, GLsizei* num_written) const {
+bool ContextState::GetStateAsGLfloat(GLenum pname,
+ GLfloat* params,
+ GLsizei* num_written) const {
switch (pname) {
case GL_BLEND_COLOR:
*num_written = 4;
@@ -784,8 +789,7 @@ bool ContextState::GetStateAsGLfloat(
case GL_SAMPLE_ALPHA_TO_COVERAGE:
*num_written = 1;
if (params) {
- params[0] =
- static_cast<GLfloat>(enable_flags.sample_alpha_to_coverage);
+ params[0] = static_cast<GLfloat>(enable_flags.sample_alpha_to_coverage);
}
return true;
case GL_SAMPLE_COVERAGE:
@@ -811,4 +815,3 @@ bool ContextState::GetStateAsGLfloat(
}
}
#endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_IMPL_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h b/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h
index f950b12..225b651 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// It is included by gles2_cmd_decoder.cc
@@ -11,14 +13,16 @@
#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_AUTOGEN_H_
error::Error GLES2DecoderImpl::HandleActiveTexture(
- uint32 immediate_data_size, const gles2::cmds::ActiveTexture& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::ActiveTexture& c) {
GLenum texture = static_cast<GLenum>(c.texture);
DoActiveTexture(texture);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleAttachShader(
- uint32 immediate_data_size, const gles2::cmds::AttachShader& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::AttachShader& c) {
GLuint program = c.program;
GLuint shader = c.shader;
DoAttachShader(program, shader);
@@ -26,7 +30,8 @@ error::Error GLES2DecoderImpl::HandleAttachShader(
}
error::Error GLES2DecoderImpl::HandleBindBuffer(
- uint32 immediate_data_size, const gles2::cmds::BindBuffer& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BindBuffer& c) {
GLenum target = static_cast<GLenum>(c.target);
GLuint buffer = c.buffer;
if (!validators_->buffer_target.IsValid(target)) {
@@ -38,7 +43,8 @@ error::Error GLES2DecoderImpl::HandleBindBuffer(
}
error::Error GLES2DecoderImpl::HandleBindFramebuffer(
- uint32 immediate_data_size, const gles2::cmds::BindFramebuffer& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BindFramebuffer& c) {
GLenum target = static_cast<GLenum>(c.target);
GLuint framebuffer = c.framebuffer;
if (!validators_->frame_buffer_target.IsValid(target)) {
@@ -50,7 +56,8 @@ error::Error GLES2DecoderImpl::HandleBindFramebuffer(
}
error::Error GLES2DecoderImpl::HandleBindRenderbuffer(
- uint32 immediate_data_size, const gles2::cmds::BindRenderbuffer& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BindRenderbuffer& c) {
GLenum target = static_cast<GLenum>(c.target);
GLuint renderbuffer = c.renderbuffer;
if (!validators_->render_buffer_target.IsValid(target)) {
@@ -62,7 +69,8 @@ error::Error GLES2DecoderImpl::HandleBindRenderbuffer(
}
error::Error GLES2DecoderImpl::HandleBindTexture(
- uint32 immediate_data_size, const gles2::cmds::BindTexture& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BindTexture& c) {
GLenum target = static_cast<GLenum>(c.target);
GLuint texture = c.texture;
if (!validators_->texture_bind_target.IsValid(target)) {
@@ -74,15 +82,14 @@ error::Error GLES2DecoderImpl::HandleBindTexture(
}
error::Error GLES2DecoderImpl::HandleBlendColor(
- uint32 immediate_data_size, const gles2::cmds::BlendColor& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BlendColor& c) {
GLclampf red = static_cast<GLclampf>(c.red);
GLclampf green = static_cast<GLclampf>(c.green);
GLclampf blue = static_cast<GLclampf>(c.blue);
GLclampf alpha = static_cast<GLclampf>(c.alpha);
- if (state_.blend_color_red != red ||
- state_.blend_color_green != green ||
- state_.blend_color_blue != blue ||
- state_.blend_color_alpha != alpha) {
+ if (state_.blend_color_red != red || state_.blend_color_green != green ||
+ state_.blend_color_blue != blue || state_.blend_color_alpha != alpha) {
state_.blend_color_red = red;
state_.blend_color_green = green;
state_.blend_color_blue = blue;
@@ -93,7 +100,8 @@ error::Error GLES2DecoderImpl::HandleBlendColor(
}
error::Error GLES2DecoderImpl::HandleBlendEquation(
- uint32 immediate_data_size, const gles2::cmds::BlendEquation& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BlendEquation& c) {
GLenum mode = static_cast<GLenum>(c.mode);
if (!validators_->equation.IsValid(mode)) {
LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlendEquation", mode, "mode");
@@ -109,17 +117,18 @@ error::Error GLES2DecoderImpl::HandleBlendEquation(
}
error::Error GLES2DecoderImpl::HandleBlendEquationSeparate(
- uint32 immediate_data_size, const gles2::cmds::BlendEquationSeparate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BlendEquationSeparate& c) {
GLenum modeRGB = static_cast<GLenum>(c.modeRGB);
GLenum modeAlpha = static_cast<GLenum>(c.modeAlpha);
if (!validators_->equation.IsValid(modeRGB)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlendEquationSeparate", modeRGB,
- "modeRGB");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glBlendEquationSeparate", modeRGB, "modeRGB");
return error::kNoError;
}
if (!validators_->equation.IsValid(modeAlpha)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlendEquationSeparate", modeAlpha,
- "modeAlpha");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glBlendEquationSeparate", modeAlpha, "modeAlpha");
return error::kNoError;
}
if (state_.blend_equation_rgb != modeRGB ||
@@ -132,7 +141,8 @@ error::Error GLES2DecoderImpl::HandleBlendEquationSeparate(
}
error::Error GLES2DecoderImpl::HandleBlendFunc(
- uint32 immediate_data_size, const gles2::cmds::BlendFunc& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BlendFunc& c) {
GLenum sfactor = static_cast<GLenum>(c.sfactor);
GLenum dfactor = static_cast<GLenum>(c.dfactor);
if (!validators_->src_blend_factor.IsValid(sfactor)) {
@@ -143,8 +153,7 @@ error::Error GLES2DecoderImpl::HandleBlendFunc(
LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlendFunc", dfactor, "dfactor");
return error::kNoError;
}
- if (state_.blend_source_rgb != sfactor ||
- state_.blend_dest_rgb != dfactor ||
+ if (state_.blend_source_rgb != sfactor || state_.blend_dest_rgb != dfactor ||
state_.blend_source_alpha != sfactor ||
state_.blend_dest_alpha != dfactor) {
state_.blend_source_rgb = sfactor;
@@ -157,7 +166,8 @@ error::Error GLES2DecoderImpl::HandleBlendFunc(
}
error::Error GLES2DecoderImpl::HandleBlendFuncSeparate(
- uint32 immediate_data_size, const gles2::cmds::BlendFuncSeparate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BlendFuncSeparate& c) {
GLenum srcRGB = static_cast<GLenum>(c.srcRGB);
GLenum dstRGB = static_cast<GLenum>(c.dstRGB);
GLenum srcAlpha = static_cast<GLenum>(c.srcAlpha);
@@ -171,17 +181,16 @@ error::Error GLES2DecoderImpl::HandleBlendFuncSeparate(
return error::kNoError;
}
if (!validators_->src_blend_factor.IsValid(srcAlpha)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlendFuncSeparate", srcAlpha,
- "srcAlpha");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glBlendFuncSeparate", srcAlpha, "srcAlpha");
return error::kNoError;
}
if (!validators_->dst_blend_factor.IsValid(dstAlpha)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlendFuncSeparate", dstAlpha,
- "dstAlpha");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glBlendFuncSeparate", dstAlpha, "dstAlpha");
return error::kNoError;
}
- if (state_.blend_source_rgb != srcRGB ||
- state_.blend_dest_rgb != dstRGB ||
+ if (state_.blend_source_rgb != srcRGB || state_.blend_dest_rgb != dstRGB ||
state_.blend_source_alpha != srcAlpha ||
state_.blend_dest_alpha != dstAlpha) {
state_.blend_source_rgb = srcRGB;
@@ -194,7 +203,8 @@ error::Error GLES2DecoderImpl::HandleBlendFuncSeparate(
}
error::Error GLES2DecoderImpl::HandleBufferSubData(
- uint32 immediate_data_size, const gles2::cmds::BufferSubData& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BufferSubData& c) {
GLenum target = static_cast<GLenum>(c.target);
GLintptr offset = static_cast<GLintptr>(c.offset);
GLsizeiptr size = static_cast<GLsizeiptr>(c.size);
@@ -217,7 +227,8 @@ error::Error GLES2DecoderImpl::HandleBufferSubData(
}
error::Error GLES2DecoderImpl::HandleCheckFramebufferStatus(
- uint32 immediate_data_size, const gles2::cmds::CheckFramebufferStatus& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::CheckFramebufferStatus& c) {
GLenum target = static_cast<GLenum>(c.target);
typedef cmds::CheckFramebufferStatus::Result Result;
Result* result_dst = GetSharedMemoryAs<Result*>(
@@ -226,16 +237,16 @@ error::Error GLES2DecoderImpl::HandleCheckFramebufferStatus(
return error::kOutOfBounds;
}
if (!validators_->frame_buffer_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glCheckFramebufferStatus", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glCheckFramebufferStatus", target, "target");
return error::kNoError;
}
*result_dst = DoCheckFramebufferStatus(target);
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleClear(
- uint32 immediate_data_size, const gles2::cmds::Clear& c) {
+error::Error GLES2DecoderImpl::HandleClear(uint32 immediate_data_size,
+ const gles2::cmds::Clear& c) {
error::Error error;
error = WillAccessBoundFramebufferForDraw();
if (error != error::kNoError)
@@ -246,15 +257,14 @@ error::Error GLES2DecoderImpl::HandleClear(
}
error::Error GLES2DecoderImpl::HandleClearColor(
- uint32 immediate_data_size, const gles2::cmds::ClearColor& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::ClearColor& c) {
GLclampf red = static_cast<GLclampf>(c.red);
GLclampf green = static_cast<GLclampf>(c.green);
GLclampf blue = static_cast<GLclampf>(c.blue);
GLclampf alpha = static_cast<GLclampf>(c.alpha);
- if (state_.color_clear_red != red ||
- state_.color_clear_green != green ||
- state_.color_clear_blue != blue ||
- state_.color_clear_alpha != alpha) {
+ if (state_.color_clear_red != red || state_.color_clear_green != green ||
+ state_.color_clear_blue != blue || state_.color_clear_alpha != alpha) {
state_.color_clear_red = red;
state_.color_clear_green = green;
state_.color_clear_blue = blue;
@@ -265,7 +275,8 @@ error::Error GLES2DecoderImpl::HandleClearColor(
}
error::Error GLES2DecoderImpl::HandleClearDepthf(
- uint32 immediate_data_size, const gles2::cmds::ClearDepthf& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::ClearDepthf& c) {
GLclampf depth = static_cast<GLclampf>(c.depth);
if (state_.depth_clear != depth) {
state_.depth_clear = depth;
@@ -275,7 +286,8 @@ error::Error GLES2DecoderImpl::HandleClearDepthf(
}
error::Error GLES2DecoderImpl::HandleClearStencil(
- uint32 immediate_data_size, const gles2::cmds::ClearStencil& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::ClearStencil& c) {
GLint s = static_cast<GLint>(c.s);
if (state_.stencil_clear != s) {
state_.stencil_clear = s;
@@ -285,15 +297,14 @@ error::Error GLES2DecoderImpl::HandleClearStencil(
}
error::Error GLES2DecoderImpl::HandleColorMask(
- uint32 immediate_data_size, const gles2::cmds::ColorMask& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::ColorMask& c) {
GLboolean red = static_cast<GLboolean>(c.red);
GLboolean green = static_cast<GLboolean>(c.green);
GLboolean blue = static_cast<GLboolean>(c.blue);
GLboolean alpha = static_cast<GLboolean>(c.alpha);
- if (state_.color_mask_red != red ||
- state_.color_mask_green != green ||
- state_.color_mask_blue != blue ||
- state_.color_mask_alpha != alpha) {
+ if (state_.color_mask_red != red || state_.color_mask_green != green ||
+ state_.color_mask_blue != blue || state_.color_mask_alpha != alpha) {
state_.color_mask_red = red;
state_.color_mask_green = green;
state_.color_mask_blue = blue;
@@ -304,7 +315,8 @@ error::Error GLES2DecoderImpl::HandleColorMask(
}
error::Error GLES2DecoderImpl::HandleCompileShader(
- uint32 immediate_data_size, const gles2::cmds::CompileShader& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::CompileShader& c) {
GLuint shader = c.shader;
DoCompileShader(shader);
return error::kNoError;
@@ -325,8 +337,8 @@ error::Error GLES2DecoderImpl::HandleCompressedTexSubImage2D(
const void* data = GetSharedMemoryAs<const void*>(
c.data_shm_id, c.data_shm_offset, data_size);
if (!validators_->texture_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glCompressedTexSubImage2D", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glCompressedTexSubImage2D", target, "target");
return error::kNoError;
}
if (width < 0) {
@@ -340,8 +352,8 @@ error::Error GLES2DecoderImpl::HandleCompressedTexSubImage2D(
return error::kNoError;
}
if (!validators_->compressed_texture_format.IsValid(format)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glCompressedTexSubImage2D", format,
- "format");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glCompressedTexSubImage2D", format, "format");
return error::kNoError;
}
if (imageSize < 0) {
@@ -358,7 +370,8 @@ error::Error GLES2DecoderImpl::HandleCompressedTexSubImage2D(
}
error::Error GLES2DecoderImpl::HandleCopyTexImage2D(
- uint32 immediate_data_size, const gles2::cmds::CopyTexImage2D& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::CopyTexImage2D& c) {
error::Error error;
error = WillAccessBoundFramebufferForRead();
if (error != error::kNoError)
@@ -376,8 +389,8 @@ error::Error GLES2DecoderImpl::HandleCopyTexImage2D(
return error::kNoError;
}
if (!validators_->texture_internal_format.IsValid(internalformat)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glCopyTexImage2D", internalformat,
- "internalformat");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glCopyTexImage2D", internalformat, "internalformat");
return error::kNoError;
}
if (width < 0) {
@@ -398,7 +411,8 @@ error::Error GLES2DecoderImpl::HandleCopyTexImage2D(
}
error::Error GLES2DecoderImpl::HandleCopyTexSubImage2D(
- uint32 immediate_data_size, const gles2::cmds::CopyTexSubImage2D& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::CopyTexSubImage2D& c) {
error::Error error;
error = WillAccessBoundFramebufferForRead();
if (error != error::kNoError)
@@ -428,7 +442,8 @@ error::Error GLES2DecoderImpl::HandleCopyTexSubImage2D(
}
error::Error GLES2DecoderImpl::HandleCreateProgram(
- uint32 immediate_data_size, const gles2::cmds::CreateProgram& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::CreateProgram& c) {
uint32 client_id = c.client_id;
if (!CreateProgramHelper(client_id)) {
return error::kInvalidArguments;
@@ -437,7 +452,8 @@ error::Error GLES2DecoderImpl::HandleCreateProgram(
}
error::Error GLES2DecoderImpl::HandleCreateShader(
- uint32 immediate_data_size, const gles2::cmds::CreateShader& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::CreateShader& c) {
GLenum type = static_cast<GLenum>(c.type);
if (!validators_->shader_type.IsValid(type)) {
LOCAL_SET_GL_ERROR_INVALID_ENUM("glCreateShader", type, "type");
@@ -450,8 +466,8 @@ error::Error GLES2DecoderImpl::HandleCreateShader(
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleCullFace(
- uint32 immediate_data_size, const gles2::cmds::CullFace& c) {
+error::Error GLES2DecoderImpl::HandleCullFace(uint32 immediate_data_size,
+ const gles2::cmds::CullFace& c) {
GLenum mode = static_cast<GLenum>(c.mode);
if (!validators_->face_type.IsValid(mode)) {
LOCAL_SET_GL_ERROR_INVALID_ENUM("glCullFace", mode, "mode");
@@ -465,7 +481,8 @@ error::Error GLES2DecoderImpl::HandleCullFace(
}
error::Error GLES2DecoderImpl::HandleDeleteBuffers(
- uint32 immediate_data_size, const gles2::cmds::DeleteBuffers& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DeleteBuffers& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -481,14 +498,15 @@ error::Error GLES2DecoderImpl::HandleDeleteBuffers(
}
error::Error GLES2DecoderImpl::HandleDeleteBuffersImmediate(
- uint32 immediate_data_size, const gles2::cmds::DeleteBuffersImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DeleteBuffersImmediate& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- const GLuint* buffers = GetImmediateDataAs<const GLuint*>(
- c, data_size, immediate_data_size);
+ const GLuint* buffers =
+ GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size);
if (buffers == NULL) {
return error::kOutOfBounds;
}
@@ -497,7 +515,8 @@ error::Error GLES2DecoderImpl::HandleDeleteBuffersImmediate(
}
error::Error GLES2DecoderImpl::HandleDeleteFramebuffers(
- uint32 immediate_data_size, const gles2::cmds::DeleteFramebuffers& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DeleteFramebuffers& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -520,8 +539,8 @@ error::Error GLES2DecoderImpl::HandleDeleteFramebuffersImmediate(
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- const GLuint* framebuffers = GetImmediateDataAs<const GLuint*>(
- c, data_size, immediate_data_size);
+ const GLuint* framebuffers =
+ GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size);
if (framebuffers == NULL) {
return error::kOutOfBounds;
}
@@ -530,7 +549,8 @@ error::Error GLES2DecoderImpl::HandleDeleteFramebuffersImmediate(
}
error::Error GLES2DecoderImpl::HandleDeleteRenderbuffers(
- uint32 immediate_data_size, const gles2::cmds::DeleteRenderbuffers& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DeleteRenderbuffers& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -553,8 +573,8 @@ error::Error GLES2DecoderImpl::HandleDeleteRenderbuffersImmediate(
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- const GLuint* renderbuffers = GetImmediateDataAs<const GLuint*>(
- c, data_size, immediate_data_size);
+ const GLuint* renderbuffers =
+ GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size);
if (renderbuffers == NULL) {
return error::kOutOfBounds;
}
@@ -563,7 +583,8 @@ error::Error GLES2DecoderImpl::HandleDeleteRenderbuffersImmediate(
}
error::Error GLES2DecoderImpl::HandleDeleteTextures(
- uint32 immediate_data_size, const gles2::cmds::DeleteTextures& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DeleteTextures& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -586,8 +607,8 @@ error::Error GLES2DecoderImpl::HandleDeleteTexturesImmediate(
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- const GLuint* textures = GetImmediateDataAs<const GLuint*>(
- c, data_size, immediate_data_size);
+ const GLuint* textures =
+ GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size);
if (textures == NULL) {
return error::kOutOfBounds;
}
@@ -596,7 +617,8 @@ error::Error GLES2DecoderImpl::HandleDeleteTexturesImmediate(
}
error::Error GLES2DecoderImpl::HandleDepthFunc(
- uint32 immediate_data_size, const gles2::cmds::DepthFunc& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DepthFunc& c) {
GLenum func = static_cast<GLenum>(c.func);
if (!validators_->cmp_function.IsValid(func)) {
LOCAL_SET_GL_ERROR_INVALID_ENUM("glDepthFunc", func, "func");
@@ -610,7 +632,8 @@ error::Error GLES2DecoderImpl::HandleDepthFunc(
}
error::Error GLES2DecoderImpl::HandleDepthMask(
- uint32 immediate_data_size, const gles2::cmds::DepthMask& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DepthMask& c) {
GLboolean flag = static_cast<GLboolean>(c.flag);
if (state_.depth_mask != flag) {
state_.depth_mask = flag;
@@ -620,7 +643,8 @@ error::Error GLES2DecoderImpl::HandleDepthMask(
}
error::Error GLES2DecoderImpl::HandleDepthRangef(
- uint32 immediate_data_size, const gles2::cmds::DepthRangef& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DepthRangef& c) {
GLclampf zNear = static_cast<GLclampf>(c.zNear);
GLclampf zFar = static_cast<GLclampf>(c.zFar);
DoDepthRangef(zNear, zFar);
@@ -628,15 +652,16 @@ error::Error GLES2DecoderImpl::HandleDepthRangef(
}
error::Error GLES2DecoderImpl::HandleDetachShader(
- uint32 immediate_data_size, const gles2::cmds::DetachShader& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DetachShader& c) {
GLuint program = c.program;
GLuint shader = c.shader;
DoDetachShader(program, shader);
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleDisable(
- uint32 immediate_data_size, const gles2::cmds::Disable& c) {
+error::Error GLES2DecoderImpl::HandleDisable(uint32 immediate_data_size,
+ const gles2::cmds::Disable& c) {
GLenum cap = static_cast<GLenum>(c.cap);
if (!validators_->capability.IsValid(cap)) {
LOCAL_SET_GL_ERROR_INVALID_ENUM("glDisable", cap, "cap");
@@ -654,8 +679,8 @@ error::Error GLES2DecoderImpl::HandleDisableVertexAttribArray(
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleEnable(
- uint32 immediate_data_size, const gles2::cmds::Enable& c) {
+error::Error GLES2DecoderImpl::HandleEnable(uint32 immediate_data_size,
+ const gles2::cmds::Enable& c) {
GLenum cap = static_cast<GLenum>(c.cap);
if (!validators_->capability.IsValid(cap)) {
LOCAL_SET_GL_ERROR_INVALID_ENUM("glEnable", cap, "cap");
@@ -673,8 +698,8 @@ error::Error GLES2DecoderImpl::HandleEnableVertexAttribArray(
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleFinish(
- uint32 immediate_data_size, const gles2::cmds::Finish& c) {
+error::Error GLES2DecoderImpl::HandleFinish(uint32 immediate_data_size,
+ const gles2::cmds::Finish& c) {
error::Error error;
error = WillAccessBoundFramebufferForRead();
if (error != error::kNoError)
@@ -683,8 +708,8 @@ error::Error GLES2DecoderImpl::HandleFinish(
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleFlush(
- uint32 immediate_data_size, const gles2::cmds::Flush& c) {
+error::Error GLES2DecoderImpl::HandleFlush(uint32 immediate_data_size,
+ const gles2::cmds::Flush& c) {
DoFlush();
return error::kNoError;
}
@@ -697,17 +722,19 @@ error::Error GLES2DecoderImpl::HandleFramebufferRenderbuffer(
GLenum renderbuffertarget = static_cast<GLenum>(c.renderbuffertarget);
GLuint renderbuffer = c.renderbuffer;
if (!validators_->frame_buffer_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferRenderbuffer", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glFramebufferRenderbuffer", target, "target");
return error::kNoError;
}
if (!validators_->attachment.IsValid(attachment)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferRenderbuffer", attachment,
- "attachment");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glFramebufferRenderbuffer", attachment, "attachment");
return error::kNoError;
}
if (!validators_->render_buffer_target.IsValid(renderbuffertarget)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferRenderbuffer", renderbuffertarget, "renderbuffertarget"); // NOLINT
+ LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferRenderbuffer",
+ renderbuffertarget,
+ "renderbuffertarget"); // NOLINT
return error::kNoError;
}
DoFramebufferRenderbuffer(
@@ -716,25 +743,25 @@ error::Error GLES2DecoderImpl::HandleFramebufferRenderbuffer(
}
error::Error GLES2DecoderImpl::HandleFramebufferTexture2D(
- uint32 immediate_data_size, const gles2::cmds::FramebufferTexture2D& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::FramebufferTexture2D& c) {
GLenum target = static_cast<GLenum>(c.target);
GLenum attachment = static_cast<GLenum>(c.attachment);
GLenum textarget = static_cast<GLenum>(c.textarget);
GLuint texture = c.texture;
GLint level = static_cast<GLint>(c.level);
if (!validators_->frame_buffer_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2D", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2D", target, "target");
return error::kNoError;
}
if (!validators_->attachment.IsValid(attachment)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2D", attachment,
- "attachment");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glFramebufferTexture2D", attachment, "attachment");
return error::kNoError;
}
if (!validators_->texture_target.IsValid(textarget)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2D", textarget,
- "textarget");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glFramebufferTexture2D", textarget, "textarget");
return error::kNoError;
}
if (!validators_->zero_only.IsValid(level)) {
@@ -747,7 +774,8 @@ error::Error GLES2DecoderImpl::HandleFramebufferTexture2D(
}
error::Error GLES2DecoderImpl::HandleFrontFace(
- uint32 immediate_data_size, const gles2::cmds::FrontFace& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::FrontFace& c) {
GLenum mode = static_cast<GLenum>(c.mode);
if (!validators_->face_mode.IsValid(mode)) {
LOCAL_SET_GL_ERROR_INVALID_ENUM("glFrontFace", mode, "mode");
@@ -761,7 +789,8 @@ error::Error GLES2DecoderImpl::HandleFrontFace(
}
error::Error GLES2DecoderImpl::HandleGenBuffers(
- uint32 immediate_data_size, const gles2::cmds::GenBuffers& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GenBuffers& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -779,14 +808,15 @@ error::Error GLES2DecoderImpl::HandleGenBuffers(
}
error::Error GLES2DecoderImpl::HandleGenBuffersImmediate(
- uint32 immediate_data_size, const gles2::cmds::GenBuffersImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GenBuffersImmediate& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- GLuint* buffers = GetImmediateDataAs<GLuint*>(
- c, data_size, immediate_data_size);
+ GLuint* buffers =
+ GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size);
if (buffers == NULL) {
return error::kOutOfBounds;
}
@@ -797,7 +827,8 @@ error::Error GLES2DecoderImpl::HandleGenBuffersImmediate(
}
error::Error GLES2DecoderImpl::HandleGenerateMipmap(
- uint32 immediate_data_size, const gles2::cmds::GenerateMipmap& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GenerateMipmap& c) {
GLenum target = static_cast<GLenum>(c.target);
if (!validators_->texture_bind_target.IsValid(target)) {
LOCAL_SET_GL_ERROR_INVALID_ENUM("glGenerateMipmap", target, "target");
@@ -808,7 +839,8 @@ error::Error GLES2DecoderImpl::HandleGenerateMipmap(
}
error::Error GLES2DecoderImpl::HandleGenFramebuffers(
- uint32 immediate_data_size, const gles2::cmds::GenFramebuffers& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GenFramebuffers& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -833,8 +865,8 @@ error::Error GLES2DecoderImpl::HandleGenFramebuffersImmediate(
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- GLuint* framebuffers = GetImmediateDataAs<GLuint*>(
- c, data_size, immediate_data_size);
+ GLuint* framebuffers =
+ GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size);
if (framebuffers == NULL) {
return error::kOutOfBounds;
}
@@ -845,7 +877,8 @@ error::Error GLES2DecoderImpl::HandleGenFramebuffersImmediate(
}
error::Error GLES2DecoderImpl::HandleGenRenderbuffers(
- uint32 immediate_data_size, const gles2::cmds::GenRenderbuffers& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GenRenderbuffers& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -870,8 +903,8 @@ error::Error GLES2DecoderImpl::HandleGenRenderbuffersImmediate(
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- GLuint* renderbuffers = GetImmediateDataAs<GLuint*>(
- c, data_size, immediate_data_size);
+ GLuint* renderbuffers =
+ GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size);
if (renderbuffers == NULL) {
return error::kOutOfBounds;
}
@@ -882,7 +915,8 @@ error::Error GLES2DecoderImpl::HandleGenRenderbuffersImmediate(
}
error::Error GLES2DecoderImpl::HandleGenTextures(
- uint32 immediate_data_size, const gles2::cmds::GenTextures& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GenTextures& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -900,14 +934,15 @@ error::Error GLES2DecoderImpl::HandleGenTextures(
}
error::Error GLES2DecoderImpl::HandleGenTexturesImmediate(
- uint32 immediate_data_size, const gles2::cmds::GenTexturesImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GenTexturesImmediate& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- GLuint* textures = GetImmediateDataAs<GLuint*>(
- c, data_size, immediate_data_size);
+ GLuint* textures =
+ GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size);
if (textures == NULL) {
return error::kOutOfBounds;
}
@@ -918,7 +953,8 @@ error::Error GLES2DecoderImpl::HandleGenTexturesImmediate(
}
error::Error GLES2DecoderImpl::HandleGetBooleanv(
- uint32 immediate_data_size, const gles2::cmds::GetBooleanv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GetBooleanv& c) {
GLenum pname = static_cast<GLenum>(c.pname);
typedef cmds::GetBooleanv::Result Result;
GLsizei num_values = 0;
@@ -949,7 +985,8 @@ error::Error GLES2DecoderImpl::HandleGetBooleanv(
}
error::Error GLES2DecoderImpl::HandleGetBufferParameteriv(
- uint32 immediate_data_size, const gles2::cmds::GetBufferParameteriv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GetBufferParameteriv& c) {
GLenum target = static_cast<GLenum>(c.target);
GLenum pname = static_cast<GLenum>(c.pname);
typedef cmds::GetBufferParameteriv::Result Result;
@@ -959,8 +996,7 @@ error::Error GLES2DecoderImpl::HandleGetBufferParameteriv(
c.params_shm_id, c.params_shm_offset, Result::ComputeSize(num_values));
GLint* params = result ? result->GetData() : NULL;
if (!validators_->buffer_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetBufferParameteriv", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetBufferParameteriv", target, "target");
return error::kNoError;
}
if (!validators_->buffer_parameter.IsValid(pname)) {
@@ -978,8 +1014,8 @@ error::Error GLES2DecoderImpl::HandleGetBufferParameteriv(
result->SetNumResults(num_values);
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleGetError(
- uint32 immediate_data_size, const gles2::cmds::GetError& c) {
+error::Error GLES2DecoderImpl::HandleGetError(uint32 immediate_data_size,
+ const gles2::cmds::GetError& c) {
typedef cmds::GetError::Result Result;
Result* result_dst = GetSharedMemoryAs<Result*>(
c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
@@ -991,7 +1027,8 @@ error::Error GLES2DecoderImpl::HandleGetError(
}
error::Error GLES2DecoderImpl::HandleGetFloatv(
- uint32 immediate_data_size, const gles2::cmds::GetFloatv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GetFloatv& c) {
GLenum pname = static_cast<GLenum>(c.pname);
typedef cmds::GetFloatv::Result Result;
GLsizei num_values = 0;
@@ -1034,15 +1071,19 @@ error::Error GLES2DecoderImpl::HandleGetFramebufferAttachmentParameteriv(
c.params_shm_id, c.params_shm_offset, Result::ComputeSize(num_values));
GLint* params = result ? result->GetData() : NULL;
if (!validators_->frame_buffer_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetFramebufferAttachmentParameteriv", target, "target"); // NOLINT
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glGetFramebufferAttachmentParameteriv", target, "target"); // NOLINT
return error::kNoError;
}
if (!validators_->attachment.IsValid(attachment)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetFramebufferAttachmentParameteriv", attachment, "attachment"); // NOLINT
+ LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetFramebufferAttachmentParameteriv",
+ attachment,
+ "attachment"); // NOLINT
return error::kNoError;
}
if (!validators_->frame_buffer_parameter.IsValid(pname)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetFramebufferAttachmentParameteriv", pname, "pname"); // NOLINT
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glGetFramebufferAttachmentParameteriv", pname, "pname"); // NOLINT
return error::kNoError;
}
if (params == NULL) {
@@ -1064,7 +1105,8 @@ error::Error GLES2DecoderImpl::HandleGetFramebufferAttachmentParameteriv(
}
error::Error GLES2DecoderImpl::HandleGetIntegerv(
- uint32 immediate_data_size, const gles2::cmds::GetIntegerv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GetIntegerv& c) {
GLenum pname = static_cast<GLenum>(c.pname);
typedef cmds::GetIntegerv::Result Result;
GLsizei num_values = 0;
@@ -1095,7 +1137,8 @@ error::Error GLES2DecoderImpl::HandleGetIntegerv(
}
error::Error GLES2DecoderImpl::HandleGetProgramiv(
- uint32 immediate_data_size, const gles2::cmds::GetProgramiv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GetProgramiv& c) {
GLuint program = c.program;
GLenum pname = static_cast<GLenum>(c.pname);
typedef cmds::GetProgramiv::Result Result;
@@ -1138,13 +1181,13 @@ error::Error GLES2DecoderImpl::HandleGetRenderbufferParameteriv(
c.params_shm_id, c.params_shm_offset, Result::ComputeSize(num_values));
GLint* params = result ? result->GetData() : NULL;
if (!validators_->render_buffer_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetRenderbufferParameteriv", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glGetRenderbufferParameteriv", target, "target");
return error::kNoError;
}
if (!validators_->render_buffer_parameter.IsValid(pname)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetRenderbufferParameteriv", pname,
- "pname");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glGetRenderbufferParameteriv", pname, "pname");
return error::kNoError;
}
if (params == NULL) {
@@ -1166,7 +1209,8 @@ error::Error GLES2DecoderImpl::HandleGetRenderbufferParameteriv(
}
error::Error GLES2DecoderImpl::HandleGetShaderiv(
- uint32 immediate_data_size, const gles2::cmds::GetShaderiv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GetShaderiv& c) {
GLuint shader = c.shader;
GLenum pname = static_cast<GLenum>(c.pname);
typedef cmds::GetShaderiv::Result Result;
@@ -1198,7 +1242,8 @@ error::Error GLES2DecoderImpl::HandleGetShaderiv(
}
error::Error GLES2DecoderImpl::HandleGetTexParameterfv(
- uint32 immediate_data_size, const gles2::cmds::GetTexParameterfv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GetTexParameterfv& c) {
GLenum target = static_cast<GLenum>(c.target);
GLenum pname = static_cast<GLenum>(c.pname);
typedef cmds::GetTexParameterfv::Result Result;
@@ -1234,7 +1279,8 @@ error::Error GLES2DecoderImpl::HandleGetTexParameterfv(
}
error::Error GLES2DecoderImpl::HandleGetTexParameteriv(
- uint32 immediate_data_size, const gles2::cmds::GetTexParameteriv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GetTexParameteriv& c) {
GLenum target = static_cast<GLenum>(c.target);
GLenum pname = static_cast<GLenum>(c.pname);
typedef cmds::GetTexParameteriv::Result Result;
@@ -1270,7 +1316,8 @@ error::Error GLES2DecoderImpl::HandleGetTexParameteriv(
}
error::Error GLES2DecoderImpl::HandleGetVertexAttribfv(
- uint32 immediate_data_size, const gles2::cmds::GetVertexAttribfv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GetVertexAttribfv& c) {
GLuint index = static_cast<GLuint>(c.index);
GLenum pname = static_cast<GLenum>(c.pname);
typedef cmds::GetVertexAttribfv::Result Result;
@@ -1302,7 +1349,8 @@ error::Error GLES2DecoderImpl::HandleGetVertexAttribfv(
}
error::Error GLES2DecoderImpl::HandleGetVertexAttribiv(
- uint32 immediate_data_size, const gles2::cmds::GetVertexAttribiv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GetVertexAttribiv& c) {
GLuint index = static_cast<GLuint>(c.index);
GLenum pname = static_cast<GLenum>(c.pname);
typedef cmds::GetVertexAttribiv::Result Result;
@@ -1333,8 +1381,8 @@ error::Error GLES2DecoderImpl::HandleGetVertexAttribiv(
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleHint(
- uint32 immediate_data_size, const gles2::cmds::Hint& c) {
+error::Error GLES2DecoderImpl::HandleHint(uint32 immediate_data_size,
+ const gles2::cmds::Hint& c) {
GLenum target = static_cast<GLenum>(c.target);
GLenum mode = static_cast<GLenum>(c.mode);
if (!validators_->hint_target.IsValid(target)) {
@@ -1364,8 +1412,8 @@ error::Error GLES2DecoderImpl::HandleHint(
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleIsBuffer(
- uint32 immediate_data_size, const gles2::cmds::IsBuffer& c) {
+error::Error GLES2DecoderImpl::HandleIsBuffer(uint32 immediate_data_size,
+ const gles2::cmds::IsBuffer& c) {
GLuint buffer = c.buffer;
typedef cmds::IsBuffer::Result Result;
Result* result_dst = GetSharedMemoryAs<Result*>(
@@ -1378,7 +1426,8 @@ error::Error GLES2DecoderImpl::HandleIsBuffer(
}
error::Error GLES2DecoderImpl::HandleIsEnabled(
- uint32 immediate_data_size, const gles2::cmds::IsEnabled& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::IsEnabled& c) {
GLenum cap = static_cast<GLenum>(c.cap);
typedef cmds::IsEnabled::Result Result;
Result* result_dst = GetSharedMemoryAs<Result*>(
@@ -1395,7 +1444,8 @@ error::Error GLES2DecoderImpl::HandleIsEnabled(
}
error::Error GLES2DecoderImpl::HandleIsFramebuffer(
- uint32 immediate_data_size, const gles2::cmds::IsFramebuffer& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::IsFramebuffer& c) {
GLuint framebuffer = c.framebuffer;
typedef cmds::IsFramebuffer::Result Result;
Result* result_dst = GetSharedMemoryAs<Result*>(
@@ -1408,7 +1458,8 @@ error::Error GLES2DecoderImpl::HandleIsFramebuffer(
}
error::Error GLES2DecoderImpl::HandleIsProgram(
- uint32 immediate_data_size, const gles2::cmds::IsProgram& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::IsProgram& c) {
GLuint program = c.program;
typedef cmds::IsProgram::Result Result;
Result* result_dst = GetSharedMemoryAs<Result*>(
@@ -1421,7 +1472,8 @@ error::Error GLES2DecoderImpl::HandleIsProgram(
}
error::Error GLES2DecoderImpl::HandleIsRenderbuffer(
- uint32 immediate_data_size, const gles2::cmds::IsRenderbuffer& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::IsRenderbuffer& c) {
GLuint renderbuffer = c.renderbuffer;
typedef cmds::IsRenderbuffer::Result Result;
Result* result_dst = GetSharedMemoryAs<Result*>(
@@ -1433,8 +1485,8 @@ error::Error GLES2DecoderImpl::HandleIsRenderbuffer(
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleIsShader(
- uint32 immediate_data_size, const gles2::cmds::IsShader& c) {
+error::Error GLES2DecoderImpl::HandleIsShader(uint32 immediate_data_size,
+ const gles2::cmds::IsShader& c) {
GLuint shader = c.shader;
typedef cmds::IsShader::Result Result;
Result* result_dst = GetSharedMemoryAs<Result*>(
@@ -1447,7 +1499,8 @@ error::Error GLES2DecoderImpl::HandleIsShader(
}
error::Error GLES2DecoderImpl::HandleIsTexture(
- uint32 immediate_data_size, const gles2::cmds::IsTexture& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::IsTexture& c) {
GLuint texture = c.texture;
typedef cmds::IsTexture::Result Result;
Result* result_dst = GetSharedMemoryAs<Result*>(
@@ -1460,7 +1513,8 @@ error::Error GLES2DecoderImpl::HandleIsTexture(
}
error::Error GLES2DecoderImpl::HandleLineWidth(
- uint32 immediate_data_size, const gles2::cmds::LineWidth& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::LineWidth& c) {
GLfloat width = static_cast<GLfloat>(c.width);
if (width <= 0.0f) {
LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "LineWidth", "width out of range");
@@ -1474,14 +1528,16 @@ error::Error GLES2DecoderImpl::HandleLineWidth(
}
error::Error GLES2DecoderImpl::HandleLinkProgram(
- uint32 immediate_data_size, const gles2::cmds::LinkProgram& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::LinkProgram& c) {
GLuint program = c.program;
DoLinkProgram(program);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandlePolygonOffset(
- uint32 immediate_data_size, const gles2::cmds::PolygonOffset& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::PolygonOffset& c) {
GLfloat factor = static_cast<GLfloat>(c.factor);
GLfloat units = static_cast<GLfloat>(c.units);
if (state_.polygon_offset_factor != factor ||
@@ -1494,13 +1550,15 @@ error::Error GLES2DecoderImpl::HandlePolygonOffset(
}
error::Error GLES2DecoderImpl::HandleReleaseShaderCompiler(
- uint32 immediate_data_size, const gles2::cmds::ReleaseShaderCompiler& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::ReleaseShaderCompiler& c) {
DoReleaseShaderCompiler();
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleRenderbufferStorage(
- uint32 immediate_data_size, const gles2::cmds::RenderbufferStorage& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::RenderbufferStorage& c) {
GLenum target = static_cast<GLenum>(c.target);
GLenum internalformat = static_cast<GLenum>(c.internalformat);
GLsizei width = static_cast<GLsizei>(c.width);
@@ -1510,8 +1568,8 @@ error::Error GLES2DecoderImpl::HandleRenderbufferStorage(
return error::kNoError;
}
if (!validators_->render_buffer_format.IsValid(internalformat)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorage", internalformat,
- "internalformat");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glRenderbufferStorage", internalformat, "internalformat");
return error::kNoError;
}
if (width < 0) {
@@ -1519,8 +1577,7 @@ error::Error GLES2DecoderImpl::HandleRenderbufferStorage(
return error::kNoError;
}
if (height < 0) {
- LOCAL_SET_GL_ERROR(
- GL_INVALID_VALUE, "glRenderbufferStorage", "height < 0");
+ LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glRenderbufferStorage", "height < 0");
return error::kNoError;
}
DoRenderbufferStorage(target, internalformat, width, height);
@@ -1528,15 +1585,16 @@ error::Error GLES2DecoderImpl::HandleRenderbufferStorage(
}
error::Error GLES2DecoderImpl::HandleSampleCoverage(
- uint32 immediate_data_size, const gles2::cmds::SampleCoverage& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::SampleCoverage& c) {
GLclampf value = static_cast<GLclampf>(c.value);
GLboolean invert = static_cast<GLboolean>(c.invert);
DoSampleCoverage(value, invert);
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleScissor(
- uint32 immediate_data_size, const gles2::cmds::Scissor& c) {
+error::Error GLES2DecoderImpl::HandleScissor(uint32 immediate_data_size,
+ const gles2::cmds::Scissor& c) {
GLint x = static_cast<GLint>(c.x);
GLint y = static_cast<GLint>(c.y);
GLsizei width = static_cast<GLsizei>(c.width);
@@ -1549,10 +1607,8 @@ error::Error GLES2DecoderImpl::HandleScissor(
LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glScissor", "height < 0");
return error::kNoError;
}
- if (state_.scissor_x != x ||
- state_.scissor_y != y ||
- state_.scissor_width != width ||
- state_.scissor_height != height) {
+ if (state_.scissor_x != x || state_.scissor_y != y ||
+ state_.scissor_width != width || state_.scissor_height != height) {
state_.scissor_x = x;
state_.scissor_y = y;
state_.scissor_width = width;
@@ -1563,7 +1619,8 @@ error::Error GLES2DecoderImpl::HandleScissor(
}
error::Error GLES2DecoderImpl::HandleStencilFunc(
- uint32 immediate_data_size, const gles2::cmds::StencilFunc& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::StencilFunc& c) {
GLenum func = static_cast<GLenum>(c.func);
GLint ref = static_cast<GLint>(c.ref);
GLuint mask = static_cast<GLuint>(c.mask);
@@ -1571,12 +1628,9 @@ error::Error GLES2DecoderImpl::HandleStencilFunc(
LOCAL_SET_GL_ERROR_INVALID_ENUM("glStencilFunc", func, "func");
return error::kNoError;
}
- if (state_.stencil_front_func != func ||
- state_.stencil_front_ref != ref ||
- state_.stencil_front_mask != mask ||
- state_.stencil_back_func != func ||
- state_.stencil_back_ref != ref ||
- state_.stencil_back_mask != mask) {
+ if (state_.stencil_front_func != func || state_.stencil_front_ref != ref ||
+ state_.stencil_front_mask != mask || state_.stencil_back_func != func ||
+ state_.stencil_back_ref != ref || state_.stencil_back_mask != mask) {
state_.stencil_front_func = func;
state_.stencil_front_ref = ref;
state_.stencil_front_mask = mask;
@@ -1589,7 +1643,8 @@ error::Error GLES2DecoderImpl::HandleStencilFunc(
}
error::Error GLES2DecoderImpl::HandleStencilFuncSeparate(
- uint32 immediate_data_size, const gles2::cmds::StencilFuncSeparate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::StencilFuncSeparate& c) {
GLenum face = static_cast<GLenum>(c.face);
GLenum func = static_cast<GLenum>(c.func);
GLint ref = static_cast<GLint>(c.ref);
@@ -1605,13 +1660,13 @@ error::Error GLES2DecoderImpl::HandleStencilFuncSeparate(
bool changed = false;
if (face == GL_FRONT || face == GL_FRONT_AND_BACK) {
changed |= state_.stencil_front_func != func ||
- state_.stencil_front_ref != ref ||
- state_.stencil_front_mask != mask;
+ state_.stencil_front_ref != ref ||
+ state_.stencil_front_mask != mask;
}
if (face == GL_BACK || face == GL_FRONT_AND_BACK) {
changed |= state_.stencil_back_func != func ||
- state_.stencil_back_ref != ref ||
- state_.stencil_back_mask != mask;
+ state_.stencil_back_ref != ref ||
+ state_.stencil_back_mask != mask;
}
if (changed) {
if (face == GL_FRONT || face == GL_FRONT_AND_BACK) {
@@ -1630,7 +1685,8 @@ error::Error GLES2DecoderImpl::HandleStencilFuncSeparate(
}
error::Error GLES2DecoderImpl::HandleStencilMask(
- uint32 immediate_data_size, const gles2::cmds::StencilMask& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::StencilMask& c) {
GLuint mask = static_cast<GLuint>(c.mask);
if (state_.stencil_front_writemask != mask ||
state_.stencil_back_writemask != mask) {
@@ -1642,7 +1698,8 @@ error::Error GLES2DecoderImpl::HandleStencilMask(
}
error::Error GLES2DecoderImpl::HandleStencilMaskSeparate(
- uint32 immediate_data_size, const gles2::cmds::StencilMaskSeparate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::StencilMaskSeparate& c) {
GLenum face = static_cast<GLenum>(c.face);
GLuint mask = static_cast<GLuint>(c.mask);
if (!validators_->face_type.IsValid(face)) {
@@ -1669,7 +1726,8 @@ error::Error GLES2DecoderImpl::HandleStencilMaskSeparate(
}
error::Error GLES2DecoderImpl::HandleStencilOp(
- uint32 immediate_data_size, const gles2::cmds::StencilOp& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::StencilOp& c) {
GLenum fail = static_cast<GLenum>(c.fail);
GLenum zfail = static_cast<GLenum>(c.zfail);
GLenum zpass = static_cast<GLenum>(c.zpass);
@@ -1703,7 +1761,8 @@ error::Error GLES2DecoderImpl::HandleStencilOp(
}
error::Error GLES2DecoderImpl::HandleStencilOpSeparate(
- uint32 immediate_data_size, const gles2::cmds::StencilOpSeparate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::StencilOpSeparate& c) {
GLenum face = static_cast<GLenum>(c.face);
GLenum fail = static_cast<GLenum>(c.fail);
GLenum zfail = static_cast<GLenum>(c.zfail);
@@ -1727,13 +1786,13 @@ error::Error GLES2DecoderImpl::HandleStencilOpSeparate(
bool changed = false;
if (face == GL_FRONT || face == GL_FRONT_AND_BACK) {
changed |= state_.stencil_front_fail_op != fail ||
- state_.stencil_front_z_fail_op != zfail ||
- state_.stencil_front_z_pass_op != zpass;
+ state_.stencil_front_z_fail_op != zfail ||
+ state_.stencil_front_z_pass_op != zpass;
}
if (face == GL_BACK || face == GL_FRONT_AND_BACK) {
changed |= state_.stencil_back_fail_op != fail ||
- state_.stencil_back_z_fail_op != zfail ||
- state_.stencil_back_z_pass_op != zpass;
+ state_.stencil_back_z_fail_op != zfail ||
+ state_.stencil_back_z_pass_op != zpass;
}
if (changed) {
if (face == GL_FRONT || face == GL_FRONT_AND_BACK) {
@@ -1752,7 +1811,8 @@ error::Error GLES2DecoderImpl::HandleStencilOpSeparate(
}
error::Error GLES2DecoderImpl::HandleTexParameterf(
- uint32 immediate_data_size, const gles2::cmds::TexParameterf& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::TexParameterf& c) {
GLenum target = static_cast<GLenum>(c.target);
GLenum pname = static_cast<GLenum>(c.pname);
GLfloat param = static_cast<GLfloat>(c.param);
@@ -1769,7 +1829,8 @@ error::Error GLES2DecoderImpl::HandleTexParameterf(
}
error::Error GLES2DecoderImpl::HandleTexParameterfv(
- uint32 immediate_data_size, const gles2::cmds::TexParameterfv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::TexParameterfv& c) {
GLenum target = static_cast<GLenum>(c.target);
GLenum pname = static_cast<GLenum>(c.pname);
uint32 data_size;
@@ -1805,8 +1866,8 @@ error::Error GLES2DecoderImpl::HandleTexParameterfvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* params = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* params =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (!validators_->texture_bind_target.IsValid(target)) {
LOCAL_SET_GL_ERROR_INVALID_ENUM("glTexParameterfv", target, "target");
return error::kNoError;
@@ -1823,7 +1884,8 @@ error::Error GLES2DecoderImpl::HandleTexParameterfvImmediate(
}
error::Error GLES2DecoderImpl::HandleTexParameteri(
- uint32 immediate_data_size, const gles2::cmds::TexParameteri& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::TexParameteri& c) {
GLenum target = static_cast<GLenum>(c.target);
GLenum pname = static_cast<GLenum>(c.pname);
GLint param = static_cast<GLint>(c.param);
@@ -1840,7 +1902,8 @@ error::Error GLES2DecoderImpl::HandleTexParameteri(
}
error::Error GLES2DecoderImpl::HandleTexParameteriv(
- uint32 immediate_data_size, const gles2::cmds::TexParameteriv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::TexParameteriv& c) {
GLenum target = static_cast<GLenum>(c.target);
GLenum pname = static_cast<GLenum>(c.pname);
uint32 data_size;
@@ -1876,8 +1939,8 @@ error::Error GLES2DecoderImpl::HandleTexParameterivImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLint* params = GetImmediateDataAs<const GLint*>(
- c, data_size, immediate_data_size);
+ const GLint* params =
+ GetImmediateDataAs<const GLint*>(c, data_size, immediate_data_size);
if (!validators_->texture_bind_target.IsValid(target)) {
LOCAL_SET_GL_ERROR_INVALID_ENUM("glTexParameteriv", target, "target");
return error::kNoError;
@@ -1894,24 +1957,26 @@ error::Error GLES2DecoderImpl::HandleTexParameterivImmediate(
}
error::Error GLES2DecoderImpl::HandleUniform1f(
- uint32 immediate_data_size, const gles2::cmds::Uniform1f& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform1f& c) {
GLint location = static_cast<GLint>(c.location);
GLfloat x = static_cast<GLfloat>(c.x);
- GLfloat temp[1] = { x, };
+ GLfloat temp[1] = {x, };
DoUniform1fv(location, 1, &temp[0]);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleUniform1fv(
- uint32 immediate_data_size, const gles2::cmds::Uniform1fv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform1fv& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
if (!ComputeDataSize(count, sizeof(GLfloat), 1, &data_size)) {
return error::kOutOfBounds;
}
- const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
- c.v_shm_id, c.v_shm_offset, data_size);
+ const GLfloat* v =
+ GetSharedMemoryAs<const GLfloat*>(c.v_shm_id, c.v_shm_offset, data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -1920,7 +1985,8 @@ error::Error GLES2DecoderImpl::HandleUniform1fv(
}
error::Error GLES2DecoderImpl::HandleUniform1fvImmediate(
- uint32 immediate_data_size, const gles2::cmds::Uniform1fvImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform1fvImmediate& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
@@ -1930,8 +1996,8 @@ error::Error GLES2DecoderImpl::HandleUniform1fvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* v = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* v =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -1940,7 +2006,8 @@ error::Error GLES2DecoderImpl::HandleUniform1fvImmediate(
}
error::Error GLES2DecoderImpl::HandleUniform1i(
- uint32 immediate_data_size, const gles2::cmds::Uniform1i& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform1i& c) {
GLint location = static_cast<GLint>(c.location);
GLint x = static_cast<GLint>(c.x);
DoUniform1i(location, x);
@@ -1948,15 +2015,16 @@ error::Error GLES2DecoderImpl::HandleUniform1i(
}
error::Error GLES2DecoderImpl::HandleUniform1iv(
- uint32 immediate_data_size, const gles2::cmds::Uniform1iv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform1iv& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
if (!ComputeDataSize(count, sizeof(GLint), 1, &data_size)) {
return error::kOutOfBounds;
}
- const GLint* v = GetSharedMemoryAs<const GLint*>(
- c.v_shm_id, c.v_shm_offset, data_size);
+ const GLint* v =
+ GetSharedMemoryAs<const GLint*>(c.v_shm_id, c.v_shm_offset, data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -1965,7 +2033,8 @@ error::Error GLES2DecoderImpl::HandleUniform1iv(
}
error::Error GLES2DecoderImpl::HandleUniform1ivImmediate(
- uint32 immediate_data_size, const gles2::cmds::Uniform1ivImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform1ivImmediate& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
@@ -1975,8 +2044,8 @@ error::Error GLES2DecoderImpl::HandleUniform1ivImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLint* v = GetImmediateDataAs<const GLint*>(
- c, data_size, immediate_data_size);
+ const GLint* v =
+ GetImmediateDataAs<const GLint*>(c, data_size, immediate_data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -1985,25 +2054,27 @@ error::Error GLES2DecoderImpl::HandleUniform1ivImmediate(
}
error::Error GLES2DecoderImpl::HandleUniform2f(
- uint32 immediate_data_size, const gles2::cmds::Uniform2f& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform2f& c) {
GLint location = static_cast<GLint>(c.location);
GLfloat x = static_cast<GLfloat>(c.x);
GLfloat y = static_cast<GLfloat>(c.y);
- GLfloat temp[2] = { x, y, };
+ GLfloat temp[2] = {x, y, };
DoUniform2fv(location, 1, &temp[0]);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleUniform2fv(
- uint32 immediate_data_size, const gles2::cmds::Uniform2fv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform2fv& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
if (!ComputeDataSize(count, sizeof(GLfloat), 2, &data_size)) {
return error::kOutOfBounds;
}
- const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
- c.v_shm_id, c.v_shm_offset, data_size);
+ const GLfloat* v =
+ GetSharedMemoryAs<const GLfloat*>(c.v_shm_id, c.v_shm_offset, data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2012,7 +2083,8 @@ error::Error GLES2DecoderImpl::HandleUniform2fv(
}
error::Error GLES2DecoderImpl::HandleUniform2fvImmediate(
- uint32 immediate_data_size, const gles2::cmds::Uniform2fvImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform2fvImmediate& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
@@ -2022,8 +2094,8 @@ error::Error GLES2DecoderImpl::HandleUniform2fvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* v = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* v =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2032,25 +2104,27 @@ error::Error GLES2DecoderImpl::HandleUniform2fvImmediate(
}
error::Error GLES2DecoderImpl::HandleUniform2i(
- uint32 immediate_data_size, const gles2::cmds::Uniform2i& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform2i& c) {
GLint location = static_cast<GLint>(c.location);
GLint x = static_cast<GLint>(c.x);
GLint y = static_cast<GLint>(c.y);
- GLint temp[2] = { x, y, };
+ GLint temp[2] = {x, y, };
DoUniform2iv(location, 1, &temp[0]);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleUniform2iv(
- uint32 immediate_data_size, const gles2::cmds::Uniform2iv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform2iv& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
if (!ComputeDataSize(count, sizeof(GLint), 2, &data_size)) {
return error::kOutOfBounds;
}
- const GLint* v = GetSharedMemoryAs<const GLint*>(
- c.v_shm_id, c.v_shm_offset, data_size);
+ const GLint* v =
+ GetSharedMemoryAs<const GLint*>(c.v_shm_id, c.v_shm_offset, data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2059,7 +2133,8 @@ error::Error GLES2DecoderImpl::HandleUniform2iv(
}
error::Error GLES2DecoderImpl::HandleUniform2ivImmediate(
- uint32 immediate_data_size, const gles2::cmds::Uniform2ivImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform2ivImmediate& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
@@ -2069,8 +2144,8 @@ error::Error GLES2DecoderImpl::HandleUniform2ivImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLint* v = GetImmediateDataAs<const GLint*>(
- c, data_size, immediate_data_size);
+ const GLint* v =
+ GetImmediateDataAs<const GLint*>(c, data_size, immediate_data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2079,26 +2154,28 @@ error::Error GLES2DecoderImpl::HandleUniform2ivImmediate(
}
error::Error GLES2DecoderImpl::HandleUniform3f(
- uint32 immediate_data_size, const gles2::cmds::Uniform3f& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform3f& c) {
GLint location = static_cast<GLint>(c.location);
GLfloat x = static_cast<GLfloat>(c.x);
GLfloat y = static_cast<GLfloat>(c.y);
GLfloat z = static_cast<GLfloat>(c.z);
- GLfloat temp[3] = { x, y, z, };
+ GLfloat temp[3] = {x, y, z, };
DoUniform3fv(location, 1, &temp[0]);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleUniform3fv(
- uint32 immediate_data_size, const gles2::cmds::Uniform3fv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform3fv& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
if (!ComputeDataSize(count, sizeof(GLfloat), 3, &data_size)) {
return error::kOutOfBounds;
}
- const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
- c.v_shm_id, c.v_shm_offset, data_size);
+ const GLfloat* v =
+ GetSharedMemoryAs<const GLfloat*>(c.v_shm_id, c.v_shm_offset, data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2107,7 +2184,8 @@ error::Error GLES2DecoderImpl::HandleUniform3fv(
}
error::Error GLES2DecoderImpl::HandleUniform3fvImmediate(
- uint32 immediate_data_size, const gles2::cmds::Uniform3fvImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform3fvImmediate& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
@@ -2117,8 +2195,8 @@ error::Error GLES2DecoderImpl::HandleUniform3fvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* v = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* v =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2127,26 +2205,28 @@ error::Error GLES2DecoderImpl::HandleUniform3fvImmediate(
}
error::Error GLES2DecoderImpl::HandleUniform3i(
- uint32 immediate_data_size, const gles2::cmds::Uniform3i& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform3i& c) {
GLint location = static_cast<GLint>(c.location);
GLint x = static_cast<GLint>(c.x);
GLint y = static_cast<GLint>(c.y);
GLint z = static_cast<GLint>(c.z);
- GLint temp[3] = { x, y, z, };
+ GLint temp[3] = {x, y, z, };
DoUniform3iv(location, 1, &temp[0]);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleUniform3iv(
- uint32 immediate_data_size, const gles2::cmds::Uniform3iv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform3iv& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
if (!ComputeDataSize(count, sizeof(GLint), 3, &data_size)) {
return error::kOutOfBounds;
}
- const GLint* v = GetSharedMemoryAs<const GLint*>(
- c.v_shm_id, c.v_shm_offset, data_size);
+ const GLint* v =
+ GetSharedMemoryAs<const GLint*>(c.v_shm_id, c.v_shm_offset, data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2155,7 +2235,8 @@ error::Error GLES2DecoderImpl::HandleUniform3iv(
}
error::Error GLES2DecoderImpl::HandleUniform3ivImmediate(
- uint32 immediate_data_size, const gles2::cmds::Uniform3ivImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform3ivImmediate& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
@@ -2165,8 +2246,8 @@ error::Error GLES2DecoderImpl::HandleUniform3ivImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLint* v = GetImmediateDataAs<const GLint*>(
- c, data_size, immediate_data_size);
+ const GLint* v =
+ GetImmediateDataAs<const GLint*>(c, data_size, immediate_data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2175,27 +2256,29 @@ error::Error GLES2DecoderImpl::HandleUniform3ivImmediate(
}
error::Error GLES2DecoderImpl::HandleUniform4f(
- uint32 immediate_data_size, const gles2::cmds::Uniform4f& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform4f& c) {
GLint location = static_cast<GLint>(c.location);
GLfloat x = static_cast<GLfloat>(c.x);
GLfloat y = static_cast<GLfloat>(c.y);
GLfloat z = static_cast<GLfloat>(c.z);
GLfloat w = static_cast<GLfloat>(c.w);
- GLfloat temp[4] = { x, y, z, w, };
+ GLfloat temp[4] = {x, y, z, w, };
DoUniform4fv(location, 1, &temp[0]);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleUniform4fv(
- uint32 immediate_data_size, const gles2::cmds::Uniform4fv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform4fv& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
if (!ComputeDataSize(count, sizeof(GLfloat), 4, &data_size)) {
return error::kOutOfBounds;
}
- const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
- c.v_shm_id, c.v_shm_offset, data_size);
+ const GLfloat* v =
+ GetSharedMemoryAs<const GLfloat*>(c.v_shm_id, c.v_shm_offset, data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2204,7 +2287,8 @@ error::Error GLES2DecoderImpl::HandleUniform4fv(
}
error::Error GLES2DecoderImpl::HandleUniform4fvImmediate(
- uint32 immediate_data_size, const gles2::cmds::Uniform4fvImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform4fvImmediate& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
@@ -2214,8 +2298,8 @@ error::Error GLES2DecoderImpl::HandleUniform4fvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* v = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* v =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2224,27 +2308,29 @@ error::Error GLES2DecoderImpl::HandleUniform4fvImmediate(
}
error::Error GLES2DecoderImpl::HandleUniform4i(
- uint32 immediate_data_size, const gles2::cmds::Uniform4i& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform4i& c) {
GLint location = static_cast<GLint>(c.location);
GLint x = static_cast<GLint>(c.x);
GLint y = static_cast<GLint>(c.y);
GLint z = static_cast<GLint>(c.z);
GLint w = static_cast<GLint>(c.w);
- GLint temp[4] = { x, y, z, w, };
+ GLint temp[4] = {x, y, z, w, };
DoUniform4iv(location, 1, &temp[0]);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleUniform4iv(
- uint32 immediate_data_size, const gles2::cmds::Uniform4iv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform4iv& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
if (!ComputeDataSize(count, sizeof(GLint), 4, &data_size)) {
return error::kOutOfBounds;
}
- const GLint* v = GetSharedMemoryAs<const GLint*>(
- c.v_shm_id, c.v_shm_offset, data_size);
+ const GLint* v =
+ GetSharedMemoryAs<const GLint*>(c.v_shm_id, c.v_shm_offset, data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2253,7 +2339,8 @@ error::Error GLES2DecoderImpl::HandleUniform4iv(
}
error::Error GLES2DecoderImpl::HandleUniform4ivImmediate(
- uint32 immediate_data_size, const gles2::cmds::Uniform4ivImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::Uniform4ivImmediate& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
@@ -2263,8 +2350,8 @@ error::Error GLES2DecoderImpl::HandleUniform4ivImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLint* v = GetImmediateDataAs<const GLint*>(
- c, data_size, immediate_data_size);
+ const GLint* v =
+ GetImmediateDataAs<const GLint*>(c, data_size, immediate_data_size);
if (v == NULL) {
return error::kOutOfBounds;
}
@@ -2273,7 +2360,8 @@ error::Error GLES2DecoderImpl::HandleUniform4ivImmediate(
}
error::Error GLES2DecoderImpl::HandleUniformMatrix2fv(
- uint32 immediate_data_size, const gles2::cmds::UniformMatrix2fv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::UniformMatrix2fv& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
GLboolean transpose = static_cast<GLboolean>(c.transpose);
@@ -2308,8 +2396,8 @@ error::Error GLES2DecoderImpl::HandleUniformMatrix2fvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* value = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* value =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (!validators_->false_only.IsValid(transpose)) {
LOCAL_SET_GL_ERROR(
GL_INVALID_VALUE, "glUniformMatrix2fv", "transpose GL_INVALID_VALUE");
@@ -2323,7 +2411,8 @@ error::Error GLES2DecoderImpl::HandleUniformMatrix2fvImmediate(
}
error::Error GLES2DecoderImpl::HandleUniformMatrix3fv(
- uint32 immediate_data_size, const gles2::cmds::UniformMatrix3fv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::UniformMatrix3fv& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
GLboolean transpose = static_cast<GLboolean>(c.transpose);
@@ -2358,8 +2447,8 @@ error::Error GLES2DecoderImpl::HandleUniformMatrix3fvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* value = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* value =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (!validators_->false_only.IsValid(transpose)) {
LOCAL_SET_GL_ERROR(
GL_INVALID_VALUE, "glUniformMatrix3fv", "transpose GL_INVALID_VALUE");
@@ -2373,7 +2462,8 @@ error::Error GLES2DecoderImpl::HandleUniformMatrix3fvImmediate(
}
error::Error GLES2DecoderImpl::HandleUniformMatrix4fv(
- uint32 immediate_data_size, const gles2::cmds::UniformMatrix4fv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::UniformMatrix4fv& c) {
GLint location = static_cast<GLint>(c.location);
GLsizei count = static_cast<GLsizei>(c.count);
GLboolean transpose = static_cast<GLboolean>(c.transpose);
@@ -2408,8 +2498,8 @@ error::Error GLES2DecoderImpl::HandleUniformMatrix4fvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* value = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* value =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (!validators_->false_only.IsValid(transpose)) {
LOCAL_SET_GL_ERROR(
GL_INVALID_VALUE, "glUniformMatrix4fv", "transpose GL_INVALID_VALUE");
@@ -2423,21 +2513,24 @@ error::Error GLES2DecoderImpl::HandleUniformMatrix4fvImmediate(
}
error::Error GLES2DecoderImpl::HandleUseProgram(
- uint32 immediate_data_size, const gles2::cmds::UseProgram& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::UseProgram& c) {
GLuint program = c.program;
DoUseProgram(program);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleValidateProgram(
- uint32 immediate_data_size, const gles2::cmds::ValidateProgram& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::ValidateProgram& c) {
GLuint program = c.program;
DoValidateProgram(program);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleVertexAttrib1f(
- uint32 immediate_data_size, const gles2::cmds::VertexAttrib1f& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::VertexAttrib1f& c) {
GLuint indx = static_cast<GLuint>(c.indx);
GLfloat x = static_cast<GLfloat>(c.x);
DoVertexAttrib1f(indx, x);
@@ -2445,7 +2538,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib1f(
}
error::Error GLES2DecoderImpl::HandleVertexAttrib1fv(
- uint32 immediate_data_size, const gles2::cmds::VertexAttrib1fv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::VertexAttrib1fv& c) {
GLuint indx = static_cast<GLuint>(c.indx);
uint32 data_size;
if (!ComputeDataSize(1, sizeof(GLfloat), 1, &data_size)) {
@@ -2471,8 +2565,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib1fvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* values = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* values =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (values == NULL) {
return error::kOutOfBounds;
}
@@ -2481,7 +2575,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib1fvImmediate(
}
error::Error GLES2DecoderImpl::HandleVertexAttrib2f(
- uint32 immediate_data_size, const gles2::cmds::VertexAttrib2f& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::VertexAttrib2f& c) {
GLuint indx = static_cast<GLuint>(c.indx);
GLfloat x = static_cast<GLfloat>(c.x);
GLfloat y = static_cast<GLfloat>(c.y);
@@ -2490,7 +2585,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib2f(
}
error::Error GLES2DecoderImpl::HandleVertexAttrib2fv(
- uint32 immediate_data_size, const gles2::cmds::VertexAttrib2fv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::VertexAttrib2fv& c) {
GLuint indx = static_cast<GLuint>(c.indx);
uint32 data_size;
if (!ComputeDataSize(1, sizeof(GLfloat), 2, &data_size)) {
@@ -2516,8 +2612,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib2fvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* values = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* values =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (values == NULL) {
return error::kOutOfBounds;
}
@@ -2526,7 +2622,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib2fvImmediate(
}
error::Error GLES2DecoderImpl::HandleVertexAttrib3f(
- uint32 immediate_data_size, const gles2::cmds::VertexAttrib3f& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::VertexAttrib3f& c) {
GLuint indx = static_cast<GLuint>(c.indx);
GLfloat x = static_cast<GLfloat>(c.x);
GLfloat y = static_cast<GLfloat>(c.y);
@@ -2536,7 +2633,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib3f(
}
error::Error GLES2DecoderImpl::HandleVertexAttrib3fv(
- uint32 immediate_data_size, const gles2::cmds::VertexAttrib3fv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::VertexAttrib3fv& c) {
GLuint indx = static_cast<GLuint>(c.indx);
uint32 data_size;
if (!ComputeDataSize(1, sizeof(GLfloat), 3, &data_size)) {
@@ -2562,8 +2660,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib3fvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* values = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* values =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (values == NULL) {
return error::kOutOfBounds;
}
@@ -2572,7 +2670,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib3fvImmediate(
}
error::Error GLES2DecoderImpl::HandleVertexAttrib4f(
- uint32 immediate_data_size, const gles2::cmds::VertexAttrib4f& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::VertexAttrib4f& c) {
GLuint indx = static_cast<GLuint>(c.indx);
GLfloat x = static_cast<GLfloat>(c.x);
GLfloat y = static_cast<GLfloat>(c.y);
@@ -2583,7 +2682,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib4f(
}
error::Error GLES2DecoderImpl::HandleVertexAttrib4fv(
- uint32 immediate_data_size, const gles2::cmds::VertexAttrib4fv& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::VertexAttrib4fv& c) {
GLuint indx = static_cast<GLuint>(c.indx);
uint32 data_size;
if (!ComputeDataSize(1, sizeof(GLfloat), 4, &data_size)) {
@@ -2609,8 +2709,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib4fvImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLfloat* values = GetImmediateDataAs<const GLfloat*>(
- c, data_size, immediate_data_size);
+ const GLfloat* values =
+ GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size);
if (values == NULL) {
return error::kOutOfBounds;
}
@@ -2618,8 +2718,8 @@ error::Error GLES2DecoderImpl::HandleVertexAttrib4fvImmediate(
return error::kNoError;
}
-error::Error GLES2DecoderImpl::HandleViewport(
- uint32 immediate_data_size, const gles2::cmds::Viewport& c) {
+error::Error GLES2DecoderImpl::HandleViewport(uint32 immediate_data_size,
+ const gles2::cmds::Viewport& c) {
GLint x = static_cast<GLint>(c.x);
GLint y = static_cast<GLint>(c.y);
GLsizei width = static_cast<GLsizei>(c.width);
@@ -2657,8 +2757,8 @@ error::Error GLES2DecoderImpl::HandleBlitFramebufferCHROMIUM(
GLbitfield mask = static_cast<GLbitfield>(c.mask);
GLenum filter = static_cast<GLenum>(c.filter);
if (!validators_->blit_filter.IsValid(filter)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlitFramebufferCHROMIUM", filter,
- "filter");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glBlitFramebufferCHROMIUM", filter, "filter");
return error::kNoError;
}
DoBlitFramebufferCHROMIUM(
@@ -2675,26 +2775,33 @@ error::Error GLES2DecoderImpl::HandleRenderbufferStorageMultisampleCHROMIUM(
GLsizei width = static_cast<GLsizei>(c.width);
GLsizei height = static_cast<GLsizei>(c.height);
if (!validators_->render_buffer_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorageMultisampleCHROMIUM", target, "target"); // NOLINT
+ LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorageMultisampleCHROMIUM",
+ target,
+ "target"); // NOLINT
return error::kNoError;
}
if (samples < 0) {
- LOCAL_SET_GL_ERROR(
- GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "samples < 0"); // NOLINT
+ LOCAL_SET_GL_ERROR(GL_INVALID_VALUE,
+ "glRenderbufferStorageMultisampleCHROMIUM",
+ "samples < 0"); // NOLINT
return error::kNoError;
}
if (!validators_->render_buffer_format.IsValid(internalformat)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorageMultisampleCHROMIUM", internalformat, "internalformat"); // NOLINT
+ LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorageMultisampleCHROMIUM",
+ internalformat,
+ "internalformat"); // NOLINT
return error::kNoError;
}
if (width < 0) {
- LOCAL_SET_GL_ERROR(
- GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "width < 0"); // NOLINT
+ LOCAL_SET_GL_ERROR(GL_INVALID_VALUE,
+ "glRenderbufferStorageMultisampleCHROMIUM",
+ "width < 0"); // NOLINT
return error::kNoError;
}
if (height < 0) {
- LOCAL_SET_GL_ERROR(
- GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "height < 0"); // NOLINT
+ LOCAL_SET_GL_ERROR(GL_INVALID_VALUE,
+ "glRenderbufferStorageMultisampleCHROMIUM",
+ "height < 0"); // NOLINT
return error::kNoError;
}
DoRenderbufferStorageMultisampleCHROMIUM(
@@ -2711,7 +2818,8 @@ error::Error GLES2DecoderImpl::HandleRenderbufferStorageMultisampleEXT(
GLsizei width = static_cast<GLsizei>(c.width);
GLsizei height = static_cast<GLsizei>(c.height);
if (!validators_->render_buffer_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorageMultisampleEXT", target, "target"); // NOLINT
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glRenderbufferStorageMultisampleEXT", target, "target"); // NOLINT
return error::kNoError;
}
if (samples < 0) {
@@ -2720,7 +2828,9 @@ error::Error GLES2DecoderImpl::HandleRenderbufferStorageMultisampleEXT(
return error::kNoError;
}
if (!validators_->render_buffer_format.IsValid(internalformat)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorageMultisampleEXT", internalformat, "internalformat"); // NOLINT
+ LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorageMultisampleEXT",
+ internalformat,
+ "internalformat"); // NOLINT
return error::kNoError;
}
if (width < 0) {
@@ -2748,25 +2858,32 @@ error::Error GLES2DecoderImpl::HandleFramebufferTexture2DMultisampleEXT(
GLint level = static_cast<GLint>(c.level);
GLsizei samples = static_cast<GLsizei>(c.samples);
if (!validators_->frame_buffer_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2DMultisampleEXT", target, "target"); // NOLINT
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glFramebufferTexture2DMultisampleEXT", target, "target"); // NOLINT
return error::kNoError;
}
if (!validators_->attachment.IsValid(attachment)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2DMultisampleEXT", attachment, "attachment"); // NOLINT
+ LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2DMultisampleEXT",
+ attachment,
+ "attachment"); // NOLINT
return error::kNoError;
}
if (!validators_->texture_target.IsValid(textarget)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2DMultisampleEXT", textarget, "textarget"); // NOLINT
+ LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2DMultisampleEXT",
+ textarget,
+ "textarget"); // NOLINT
return error::kNoError;
}
if (!validators_->zero_only.IsValid(level)) {
- LOCAL_SET_GL_ERROR(
- GL_INVALID_VALUE, "glFramebufferTexture2DMultisampleEXT", "level GL_INVALID_VALUE"); // NOLINT
+ LOCAL_SET_GL_ERROR(GL_INVALID_VALUE,
+ "glFramebufferTexture2DMultisampleEXT",
+ "level GL_INVALID_VALUE"); // NOLINT
return error::kNoError;
}
if (samples < 0) {
- LOCAL_SET_GL_ERROR(
- GL_INVALID_VALUE, "glFramebufferTexture2DMultisampleEXT", "samples < 0"); // NOLINT
+ LOCAL_SET_GL_ERROR(GL_INVALID_VALUE,
+ "glFramebufferTexture2DMultisampleEXT",
+ "samples < 0"); // NOLINT
return error::kNoError;
}
DoFramebufferTexture2DMultisample(
@@ -2775,7 +2892,8 @@ error::Error GLES2DecoderImpl::HandleFramebufferTexture2DMultisampleEXT(
}
error::Error GLES2DecoderImpl::HandleTexStorage2DEXT(
- uint32 immediate_data_size, const gles2::cmds::TexStorage2DEXT& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::TexStorage2DEXT& c) {
GLenum target = static_cast<GLenum>(c.target);
GLsizei levels = static_cast<GLsizei>(c.levels);
GLenum internalFormat = static_cast<GLenum>(c.internalFormat);
@@ -2790,8 +2908,8 @@ error::Error GLES2DecoderImpl::HandleTexStorage2DEXT(
return error::kNoError;
}
if (!validators_->texture_internal_format_storage.IsValid(internalFormat)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glTexStorage2DEXT", internalFormat,
- "internalFormat");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glTexStorage2DEXT", internalFormat, "internalFormat");
return error::kNoError;
}
if (width < 0) {
@@ -2807,7 +2925,8 @@ error::Error GLES2DecoderImpl::HandleTexStorage2DEXT(
}
error::Error GLES2DecoderImpl::HandleGenQueriesEXT(
- uint32 immediate_data_size, const gles2::cmds::GenQueriesEXT& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GenQueriesEXT& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -2825,14 +2944,15 @@ error::Error GLES2DecoderImpl::HandleGenQueriesEXT(
}
error::Error GLES2DecoderImpl::HandleGenQueriesEXTImmediate(
- uint32 immediate_data_size, const gles2::cmds::GenQueriesEXTImmediate& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GenQueriesEXTImmediate& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- GLuint* queries = GetImmediateDataAs<GLuint*>(
- c, data_size, immediate_data_size);
+ GLuint* queries =
+ GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size);
if (queries == NULL) {
return error::kOutOfBounds;
}
@@ -2843,7 +2963,8 @@ error::Error GLES2DecoderImpl::HandleGenQueriesEXTImmediate(
}
error::Error GLES2DecoderImpl::HandleDeleteQueriesEXT(
- uint32 immediate_data_size, const gles2::cmds::DeleteQueriesEXT& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DeleteQueriesEXT& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -2866,8 +2987,8 @@ error::Error GLES2DecoderImpl::HandleDeleteQueriesEXTImmediate(
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- const GLuint* queries = GetImmediateDataAs<const GLuint*>(
- c, data_size, immediate_data_size);
+ const GLuint* queries =
+ GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size);
if (queries == NULL) {
return error::kOutOfBounds;
}
@@ -2876,7 +2997,8 @@ error::Error GLES2DecoderImpl::HandleDeleteQueriesEXTImmediate(
}
error::Error GLES2DecoderImpl::HandleInsertEventMarkerEXT(
- uint32 immediate_data_size, const gles2::cmds::InsertEventMarkerEXT& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::InsertEventMarkerEXT& c) {
GLuint bucket_id = static_cast<GLuint>(c.bucket_id);
Bucket* bucket = GetBucket(bucket_id);
if (!bucket || bucket->size() == 0) {
@@ -2891,7 +3013,8 @@ error::Error GLES2DecoderImpl::HandleInsertEventMarkerEXT(
}
error::Error GLES2DecoderImpl::HandlePushGroupMarkerEXT(
- uint32 immediate_data_size, const gles2::cmds::PushGroupMarkerEXT& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::PushGroupMarkerEXT& c) {
GLuint bucket_id = static_cast<GLuint>(c.bucket_id);
Bucket* bucket = GetBucket(bucket_id);
if (!bucket || bucket->size() == 0) {
@@ -2906,13 +3029,15 @@ error::Error GLES2DecoderImpl::HandlePushGroupMarkerEXT(
}
error::Error GLES2DecoderImpl::HandlePopGroupMarkerEXT(
- uint32 immediate_data_size, const gles2::cmds::PopGroupMarkerEXT& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::PopGroupMarkerEXT& c) {
DoPopGroupMarkerEXT();
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleGenVertexArraysOES(
- uint32 immediate_data_size, const gles2::cmds::GenVertexArraysOES& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::GenVertexArraysOES& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -2937,8 +3062,8 @@ error::Error GLES2DecoderImpl::HandleGenVertexArraysOESImmediate(
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- GLuint* arrays = GetImmediateDataAs<GLuint*>(
- c, data_size, immediate_data_size);
+ GLuint* arrays =
+ GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size);
if (arrays == NULL) {
return error::kOutOfBounds;
}
@@ -2949,7 +3074,8 @@ error::Error GLES2DecoderImpl::HandleGenVertexArraysOESImmediate(
}
error::Error GLES2DecoderImpl::HandleDeleteVertexArraysOES(
- uint32 immediate_data_size, const gles2::cmds::DeleteVertexArraysOES& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DeleteVertexArraysOES& c) {
GLsizei n = static_cast<GLsizei>(c.n);
uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
@@ -2972,8 +3098,8 @@ error::Error GLES2DecoderImpl::HandleDeleteVertexArraysOESImmediate(
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
- const GLuint* arrays = GetImmediateDataAs<const GLuint*>(
- c, data_size, immediate_data_size);
+ const GLuint* arrays =
+ GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size);
if (arrays == NULL) {
return error::kOutOfBounds;
}
@@ -2982,7 +3108,8 @@ error::Error GLES2DecoderImpl::HandleDeleteVertexArraysOESImmediate(
}
error::Error GLES2DecoderImpl::HandleIsVertexArrayOES(
- uint32 immediate_data_size, const gles2::cmds::IsVertexArrayOES& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::IsVertexArrayOES& c) {
GLuint array = c.array;
typedef cmds::IsVertexArrayOES::Result Result;
Result* result_dst = GetSharedMemoryAs<Result*>(
@@ -2995,14 +3122,16 @@ error::Error GLES2DecoderImpl::HandleIsVertexArrayOES(
}
error::Error GLES2DecoderImpl::HandleBindVertexArrayOES(
- uint32 immediate_data_size, const gles2::cmds::BindVertexArrayOES& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BindVertexArrayOES& c) {
GLuint array = c.array;
DoBindVertexArrayOES(array);
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleSwapBuffers(
- uint32 immediate_data_size, const gles2::cmds::SwapBuffers& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::SwapBuffers& c) {
DoSwapBuffers();
return error::kNoError;
}
@@ -3026,8 +3155,8 @@ error::Error GLES2DecoderImpl::HandleGetMaxValueInBufferCHROMIUM(
return error::kNoError;
}
if (!validators_->get_max_index_type.IsValid(type)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetMaxValueInBufferCHROMIUM", type,
- "type");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glGetMaxValueInBufferCHROMIUM", type, "type");
return error::kNoError;
}
*result_dst = DoGetMaxValueInBufferCHROMIUM(buffer_id, count, type, offset);
@@ -3043,8 +3172,8 @@ error::Error GLES2DecoderImpl::HandleTexImageIOSurface2DCHROMIUM(
GLuint ioSurfaceId = static_cast<GLuint>(c.ioSurfaceId);
GLuint plane = static_cast<GLuint>(c.plane);
if (!validators_->texture_bind_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glTexImageIOSurface2DCHROMIUM", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glTexImageIOSurface2DCHROMIUM", target, "target");
return error::kNoError;
}
if (width < 0) {
@@ -3062,7 +3191,8 @@ error::Error GLES2DecoderImpl::HandleTexImageIOSurface2DCHROMIUM(
}
error::Error GLES2DecoderImpl::HandleCopyTextureCHROMIUM(
- uint32 immediate_data_size, const gles2::cmds::CopyTextureCHROMIUM& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::CopyTextureCHROMIUM& c) {
GLenum target = static_cast<GLenum>(c.target);
GLenum source_id = static_cast<GLenum>(c.source_id);
GLenum dest_id = static_cast<GLenum>(c.dest_id);
@@ -3070,13 +3200,14 @@ error::Error GLES2DecoderImpl::HandleCopyTextureCHROMIUM(
GLint internalformat = static_cast<GLint>(c.internalformat);
GLenum dest_type = static_cast<GLenum>(c.dest_type);
if (!validators_->texture_internal_format.IsValid(internalformat)) {
- LOCAL_SET_GL_ERROR(
- GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "internalformat GL_INVALID_VALUE"); // NOLINT
+ LOCAL_SET_GL_ERROR(GL_INVALID_VALUE,
+ "glCopyTextureCHROMIUM",
+ "internalformat GL_INVALID_VALUE"); // NOLINT
return error::kNoError;
}
if (!validators_->pixel_type.IsValid(dest_type)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glCopyTextureCHROMIUM", dest_type,
- "dest_type");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glCopyTextureCHROMIUM", dest_type, "dest_type");
return error::kNoError;
}
DoCopyTextureCHROMIUM(
@@ -3085,7 +3216,8 @@ error::Error GLES2DecoderImpl::HandleCopyTextureCHROMIUM(
}
error::Error GLES2DecoderImpl::HandleProduceTextureCHROMIUM(
- uint32 immediate_data_size, const gles2::cmds::ProduceTextureCHROMIUM& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::ProduceTextureCHROMIUM& c) {
GLenum target = static_cast<GLenum>(c.target);
uint32 data_size;
if (!ComputeDataSize(1, sizeof(GLbyte), 64, &data_size)) {
@@ -3094,8 +3226,8 @@ error::Error GLES2DecoderImpl::HandleProduceTextureCHROMIUM(
const GLbyte* mailbox = GetSharedMemoryAs<const GLbyte*>(
c.mailbox_shm_id, c.mailbox_shm_offset, data_size);
if (!validators_->texture_bind_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glProduceTextureCHROMIUM", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glProduceTextureCHROMIUM", target, "target");
return error::kNoError;
}
if (mailbox == NULL) {
@@ -3116,11 +3248,11 @@ error::Error GLES2DecoderImpl::HandleProduceTextureCHROMIUMImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLbyte* mailbox = GetImmediateDataAs<const GLbyte*>(
- c, data_size, immediate_data_size);
+ const GLbyte* mailbox =
+ GetImmediateDataAs<const GLbyte*>(c, data_size, immediate_data_size);
if (!validators_->texture_bind_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glProduceTextureCHROMIUM", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glProduceTextureCHROMIUM", target, "target");
return error::kNoError;
}
if (mailbox == NULL) {
@@ -3131,7 +3263,8 @@ error::Error GLES2DecoderImpl::HandleProduceTextureCHROMIUMImmediate(
}
error::Error GLES2DecoderImpl::HandleConsumeTextureCHROMIUM(
- uint32 immediate_data_size, const gles2::cmds::ConsumeTextureCHROMIUM& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::ConsumeTextureCHROMIUM& c) {
GLenum target = static_cast<GLenum>(c.target);
uint32 data_size;
if (!ComputeDataSize(1, sizeof(GLbyte), 64, &data_size)) {
@@ -3140,8 +3273,8 @@ error::Error GLES2DecoderImpl::HandleConsumeTextureCHROMIUM(
const GLbyte* mailbox = GetSharedMemoryAs<const GLbyte*>(
c.mailbox_shm_id, c.mailbox_shm_offset, data_size);
if (!validators_->texture_bind_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glConsumeTextureCHROMIUM", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glConsumeTextureCHROMIUM", target, "target");
return error::kNoError;
}
if (mailbox == NULL) {
@@ -3162,11 +3295,11 @@ error::Error GLES2DecoderImpl::HandleConsumeTextureCHROMIUMImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLbyte* mailbox = GetImmediateDataAs<const GLbyte*>(
- c, data_size, immediate_data_size);
+ const GLbyte* mailbox =
+ GetImmediateDataAs<const GLbyte*>(c, data_size, immediate_data_size);
if (!validators_->texture_bind_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glConsumeTextureCHROMIUM", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glConsumeTextureCHROMIUM", target, "target");
return error::kNoError;
}
if (mailbox == NULL) {
@@ -3177,12 +3310,13 @@ error::Error GLES2DecoderImpl::HandleConsumeTextureCHROMIUMImmediate(
}
error::Error GLES2DecoderImpl::HandleBindTexImage2DCHROMIUM(
- uint32 immediate_data_size, const gles2::cmds::BindTexImage2DCHROMIUM& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::BindTexImage2DCHROMIUM& c) {
GLenum target = static_cast<GLenum>(c.target);
GLint imageId = static_cast<GLint>(c.imageId);
if (!validators_->texture_bind_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glBindTexImage2DCHROMIUM", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glBindTexImage2DCHROMIUM", target, "target");
return error::kNoError;
}
DoBindTexImage2DCHROMIUM(target, imageId);
@@ -3195,8 +3329,8 @@ error::Error GLES2DecoderImpl::HandleReleaseTexImage2DCHROMIUM(
GLenum target = static_cast<GLenum>(c.target);
GLint imageId = static_cast<GLint>(c.imageId);
if (!validators_->texture_bind_target.IsValid(target)) {
- LOCAL_SET_GL_ERROR_INVALID_ENUM("glReleaseTexImage2DCHROMIUM", target,
- "target");
+ LOCAL_SET_GL_ERROR_INVALID_ENUM(
+ "glReleaseTexImage2DCHROMIUM", target, "target");
return error::kNoError;
}
DoReleaseTexImage2DCHROMIUM(target, imageId);
@@ -3204,13 +3338,15 @@ error::Error GLES2DecoderImpl::HandleReleaseTexImage2DCHROMIUM(
}
error::Error GLES2DecoderImpl::HandleTraceEndCHROMIUM(
- uint32 immediate_data_size, const gles2::cmds::TraceEndCHROMIUM& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::TraceEndCHROMIUM& c) {
DoTraceEndCHROMIUM();
return error::kNoError;
}
error::Error GLES2DecoderImpl::HandleDiscardFramebufferEXT(
- uint32 immediate_data_size, const gles2::cmds::DiscardFramebufferEXT& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DiscardFramebufferEXT& c) {
GLenum target = static_cast<GLenum>(c.target);
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
@@ -3243,8 +3379,8 @@ error::Error GLES2DecoderImpl::HandleDiscardFramebufferEXTImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLenum* attachments = GetImmediateDataAs<const GLenum*>(
- c, data_size, immediate_data_size);
+ const GLenum* attachments =
+ GetImmediateDataAs<const GLenum*>(c, data_size, immediate_data_size);
if (count < 0) {
LOCAL_SET_GL_ERROR(
GL_INVALID_VALUE, "glDiscardFramebufferEXT", "count < 0");
@@ -3258,7 +3394,8 @@ error::Error GLES2DecoderImpl::HandleDiscardFramebufferEXTImmediate(
}
error::Error GLES2DecoderImpl::HandleDrawBuffersEXT(
- uint32 immediate_data_size, const gles2::cmds::DrawBuffersEXT& c) {
+ uint32 immediate_data_size,
+ const gles2::cmds::DrawBuffersEXT& c) {
GLsizei count = static_cast<GLsizei>(c.count);
uint32 data_size;
if (!ComputeDataSize(count, sizeof(GLenum), 1, &data_size)) {
@@ -3288,8 +3425,8 @@ error::Error GLES2DecoderImpl::HandleDrawBuffersEXTImmediate(
if (data_size > immediate_data_size) {
return error::kOutOfBounds;
}
- const GLenum* bufs = GetImmediateDataAs<const GLenum*>(
- c, data_size, immediate_data_size);
+ const GLenum* bufs =
+ GetImmediateDataAs<const GLenum*>(c, data_size, immediate_data_size);
if (count < 0) {
LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glDrawBuffersEXT", "count < 0");
return error::kNoError;
@@ -3301,7 +3438,6 @@ error::Error GLES2DecoderImpl::HandleDrawBuffersEXTImmediate(
return error::kNoError;
}
-
bool GLES2DecoderImpl::SetCapabilityState(GLenum cap, bool enabled) {
switch (cap) {
case GL_BLEND:
@@ -3346,4 +3482,3 @@ bool GLES2DecoderImpl::SetCapabilityState(GLenum cap, bool enabled) {
}
}
#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h
index d9c66c9..6e9c7b33 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// It is included by gles2_cmd_decoder_unittest_base.cc
@@ -35,50 +37,30 @@ void GLES2DecoderTestBase::SetupInitStateExpectations() {
EXPECT_CALL(*gl_, ClearColor(0.0f, 0.0f, 0.0f, 0.0f))
.Times(1)
.RetiresOnSaturation();
- EXPECT_CALL(*gl_, ClearDepth(1.0f))
- .Times(1)
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, ClearStencil(0))
- .Times(1)
- .RetiresOnSaturation();
+ EXPECT_CALL(*gl_, ClearDepth(1.0f)).Times(1).RetiresOnSaturation();
+ EXPECT_CALL(*gl_, ClearStencil(0)).Times(1).RetiresOnSaturation();
EXPECT_CALL(*gl_, ColorMask(true, true, true, true))
.Times(1)
.RetiresOnSaturation();
- EXPECT_CALL(*gl_, CullFace(GL_BACK))
- .Times(1)
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, DepthFunc(GL_LESS))
- .Times(1)
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, DepthMask(true))
- .Times(1)
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, DepthRange(0.0f, 1.0f))
- .Times(1)
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, FrontFace(GL_CCW))
- .Times(1)
- .RetiresOnSaturation();
+ EXPECT_CALL(*gl_, CullFace(GL_BACK)).Times(1).RetiresOnSaturation();
+ EXPECT_CALL(*gl_, DepthFunc(GL_LESS)).Times(1).RetiresOnSaturation();
+ EXPECT_CALL(*gl_, DepthMask(true)).Times(1).RetiresOnSaturation();
+ EXPECT_CALL(*gl_, DepthRange(0.0f, 1.0f)).Times(1).RetiresOnSaturation();
+ EXPECT_CALL(*gl_, FrontFace(GL_CCW)).Times(1).RetiresOnSaturation();
EXPECT_CALL(*gl_, Hint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE))
.Times(1)
.RetiresOnSaturation();
- EXPECT_CALL(*gl_, LineWidth(1.0f))
- .Times(1)
- .RetiresOnSaturation();
+ EXPECT_CALL(*gl_, LineWidth(1.0f)).Times(1).RetiresOnSaturation();
EXPECT_CALL(*gl_, PixelStorei(GL_PACK_ALIGNMENT, 4))
.Times(1)
.RetiresOnSaturation();
EXPECT_CALL(*gl_, PixelStorei(GL_UNPACK_ALIGNMENT, 4))
.Times(1)
.RetiresOnSaturation();
- EXPECT_CALL(*gl_, PolygonOffset(0.0f, 0.0f))
- .Times(1)
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, SampleCoverage(1.0f, false))
- .Times(1)
- .RetiresOnSaturation();
- EXPECT_CALL(
- *gl_, Scissor(kViewportX, kViewportY, kViewportWidth, kViewportHeight))
+ EXPECT_CALL(*gl_, PolygonOffset(0.0f, 0.0f)).Times(1).RetiresOnSaturation();
+ EXPECT_CALL(*gl_, SampleCoverage(1.0f, false)).Times(1).RetiresOnSaturation();
+ EXPECT_CALL(*gl_,
+ Scissor(kViewportX, kViewportY, kViewportWidth, kViewportHeight))
.Times(1)
.RetiresOnSaturation();
EXPECT_CALL(*gl_, StencilFuncSeparate(GL_FRONT, GL_ALWAYS, 0, 0xFFFFFFFFU))
@@ -99,10 +81,9 @@ void GLES2DecoderTestBase::SetupInitStateExpectations() {
EXPECT_CALL(*gl_, StencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_KEEP))
.Times(1)
.RetiresOnSaturation();
- EXPECT_CALL(
- *gl_, Viewport(kViewportX, kViewportY, kViewportWidth, kViewportHeight))
+ EXPECT_CALL(*gl_,
+ Viewport(kViewportX, kViewportY, kViewportWidth, kViewportHeight))
.Times(1)
.RetiresOnSaturation();
}
#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h
index 62e4fb9..cf58966 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// It is included by gles2_cmd_decoder_unittest_1.cc
@@ -36,7 +38,7 @@ TEST_F(GLES2DecoderTest1, BindBufferValidArgs) {
TEST_F(GLES2DecoderTest1, BindBufferValidArgsNewId) {
EXPECT_CALL(*gl_, BindBuffer(GL_ARRAY_BUFFER, kNewServiceId));
EXPECT_CALL(*gl_, GenBuffersARB(1, _))
- .WillOnce(SetArgumentPointee<1>(kNewServiceId));
+ .WillOnce(SetArgumentPointee<1>(kNewServiceId));
SpecializedSetup<cmds::BindBuffer, 0>(true);
cmds::BindBuffer cmd;
cmd.Init(GL_ARRAY_BUFFER, kNewClientId);
@@ -66,7 +68,7 @@ TEST_F(GLES2DecoderTest1, BindFramebufferValidArgs) {
TEST_F(GLES2DecoderTest1, BindFramebufferValidArgsNewId) {
EXPECT_CALL(*gl_, BindFramebufferEXT(GL_FRAMEBUFFER, kNewServiceId));
EXPECT_CALL(*gl_, GenFramebuffersEXT(1, _))
- .WillOnce(SetArgumentPointee<1>(kNewServiceId));
+ .WillOnce(SetArgumentPointee<1>(kNewServiceId));
SpecializedSetup<cmds::BindFramebuffer, 0>(true);
cmds::BindFramebuffer cmd;
cmd.Init(GL_FRAMEBUFFER, kNewClientId);
@@ -94,8 +96,8 @@ TEST_F(GLES2DecoderTest1, BindFramebufferInvalidArgs0_1) {
}
TEST_F(GLES2DecoderTest1, BindRenderbufferValidArgs) {
- EXPECT_CALL(
- *gl_, BindRenderbufferEXT(GL_RENDERBUFFER, kServiceRenderbufferId));
+ EXPECT_CALL(*gl_,
+ BindRenderbufferEXT(GL_RENDERBUFFER, kServiceRenderbufferId));
SpecializedSetup<cmds::BindRenderbuffer, 0>(true);
cmds::BindRenderbuffer cmd;
cmd.Init(GL_RENDERBUFFER, client_renderbuffer_id_);
@@ -106,7 +108,7 @@ TEST_F(GLES2DecoderTest1, BindRenderbufferValidArgs) {
TEST_F(GLES2DecoderTest1, BindRenderbufferValidArgsNewId) {
EXPECT_CALL(*gl_, BindRenderbufferEXT(GL_RENDERBUFFER, kNewServiceId));
EXPECT_CALL(*gl_, GenRenderbuffersEXT(1, _))
- .WillOnce(SetArgumentPointee<1>(kNewServiceId));
+ .WillOnce(SetArgumentPointee<1>(kNewServiceId));
SpecializedSetup<cmds::BindRenderbuffer, 0>(true);
cmds::BindRenderbuffer cmd;
cmd.Init(GL_RENDERBUFFER, kNewClientId);
@@ -136,7 +138,7 @@ TEST_F(GLES2DecoderTest1, BindTextureValidArgs) {
TEST_F(GLES2DecoderTest1, BindTextureValidArgsNewId) {
EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, kNewServiceId));
EXPECT_CALL(*gl_, GenTextures(1, _))
- .WillOnce(SetArgumentPointee<1>(kNewServiceId));
+ .WillOnce(SetArgumentPointee<1>(kNewServiceId));
SpecializedSetup<cmds::BindTexture, 0>(true);
cmds::BindTexture cmd;
cmd.Init(GL_TEXTURE_2D, kNewClientId);
@@ -265,7 +267,6 @@ TEST_F(GLES2DecoderTest1, BlendFuncSeparateValidArgs) {
// TODO(gman): BufferSubData
-
TEST_F(GLES2DecoderTest1, CheckFramebufferStatusValidArgs) {
EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER));
SpecializedSetup<cmds::CheckFramebufferStatus, 0>(true);
@@ -392,8 +393,7 @@ TEST_F(GLES2DecoderTest1, CopyTexSubImage2DInvalidArgs7_0) {
}
TEST_F(GLES2DecoderTest1, CreateProgramValidArgs) {
- EXPECT_CALL(*gl_, CreateProgram())
- .WillOnce(Return(kNewServiceId));
+ EXPECT_CALL(*gl_, CreateProgram()).WillOnce(Return(kNewServiceId));
SpecializedSetup<cmds::CreateProgram, 0>(true);
cmds::CreateProgram cmd;
cmd.Init(kNewClientId);
@@ -432,18 +432,14 @@ TEST_F(GLES2DecoderTest1, CullFaceValidArgs) {
}
TEST_F(GLES2DecoderTest1, DeleteBuffersValidArgs) {
- EXPECT_CALL(
- *gl_,
- DeleteBuffersARB(1, Pointee(kServiceBufferId)))
- .Times(1);
+ EXPECT_CALL(*gl_, DeleteBuffersARB(1, Pointee(kServiceBufferId))).Times(1);
GetSharedMemoryAs<GLuint*>()[0] = client_buffer_id_;
SpecializedSetup<cmds::DeleteBuffers, 0>(true);
cmds::DeleteBuffers cmd;
cmd.Init(1, shared_memory_id_, shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
- EXPECT_TRUE(
- GetBuffer(client_buffer_id_) == NULL);
+ EXPECT_TRUE(GetBuffer(client_buffer_id_) == NULL);
}
TEST_F(GLES2DecoderTest1, DeleteBuffersInvalidArgs) {
@@ -455,10 +451,7 @@ TEST_F(GLES2DecoderTest1, DeleteBuffersInvalidArgs) {
}
TEST_F(GLES2DecoderTest1, DeleteBuffersImmediateValidArgs) {
- EXPECT_CALL(
- *gl_,
- DeleteBuffersARB(1, Pointee(kServiceBufferId)))
- .Times(1);
+ EXPECT_CALL(*gl_, DeleteBuffersARB(1, Pointee(kServiceBufferId))).Times(1);
cmds::DeleteBuffersImmediate& cmd =
*GetImmediateAs<cmds::DeleteBuffersImmediate>();
SpecializedSetup<cmds::DeleteBuffersImmediate, 0>(true);
@@ -466,8 +459,7 @@ TEST_F(GLES2DecoderTest1, DeleteBuffersImmediateValidArgs) {
EXPECT_EQ(error::kNoError,
ExecuteImmediateCmd(cmd, sizeof(client_buffer_id_)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
- EXPECT_TRUE(
- GetBuffer(client_buffer_id_) == NULL);
+ EXPECT_TRUE(GetBuffer(client_buffer_id_) == NULL);
}
TEST_F(GLES2DecoderTest1, DeleteBuffersImmediateInvalidArgs) {
@@ -476,14 +468,11 @@ TEST_F(GLES2DecoderTest1, DeleteBuffersImmediateInvalidArgs) {
SpecializedSetup<cmds::DeleteBuffersImmediate, 0>(false);
GLuint temp = kInvalidClientId;
cmd.Init(1, &temp);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
}
TEST_F(GLES2DecoderTest1, DeleteFramebuffersValidArgs) {
- EXPECT_CALL(
- *gl_,
- DeleteFramebuffersEXT(1, Pointee(kServiceFramebufferId)))
+ EXPECT_CALL(*gl_, DeleteFramebuffersEXT(1, Pointee(kServiceFramebufferId)))
.Times(1);
GetSharedMemoryAs<GLuint*>()[0] = client_framebuffer_id_;
SpecializedSetup<cmds::DeleteFramebuffers, 0>(true);
@@ -491,8 +480,7 @@ TEST_F(GLES2DecoderTest1, DeleteFramebuffersValidArgs) {
cmd.Init(1, shared_memory_id_, shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
- EXPECT_TRUE(
- GetFramebuffer(client_framebuffer_id_) == NULL);
+ EXPECT_TRUE(GetFramebuffer(client_framebuffer_id_) == NULL);
}
TEST_F(GLES2DecoderTest1, DeleteFramebuffersInvalidArgs) {
@@ -504,9 +492,7 @@ TEST_F(GLES2DecoderTest1, DeleteFramebuffersInvalidArgs) {
}
TEST_F(GLES2DecoderTest1, DeleteFramebuffersImmediateValidArgs) {
- EXPECT_CALL(
- *gl_,
- DeleteFramebuffersEXT(1, Pointee(kServiceFramebufferId)))
+ EXPECT_CALL(*gl_, DeleteFramebuffersEXT(1, Pointee(kServiceFramebufferId)))
.Times(1);
cmds::DeleteFramebuffersImmediate& cmd =
*GetImmediateAs<cmds::DeleteFramebuffersImmediate>();
@@ -515,8 +501,7 @@ TEST_F(GLES2DecoderTest1, DeleteFramebuffersImmediateValidArgs) {
EXPECT_EQ(error::kNoError,
ExecuteImmediateCmd(cmd, sizeof(client_framebuffer_id_)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
- EXPECT_TRUE(
- GetFramebuffer(client_framebuffer_id_) == NULL);
+ EXPECT_TRUE(GetFramebuffer(client_framebuffer_id_) == NULL);
}
TEST_F(GLES2DecoderTest1, DeleteFramebuffersImmediateInvalidArgs) {
@@ -525,8 +510,7 @@ TEST_F(GLES2DecoderTest1, DeleteFramebuffersImmediateInvalidArgs) {
SpecializedSetup<cmds::DeleteFramebuffersImmediate, 0>(false);
GLuint temp = kInvalidClientId;
cmd.Init(1, &temp);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
}
TEST_F(GLES2DecoderTest1, DeleteProgramValidArgs) {
@@ -539,9 +523,7 @@ TEST_F(GLES2DecoderTest1, DeleteProgramValidArgs) {
}
TEST_F(GLES2DecoderTest1, DeleteRenderbuffersValidArgs) {
- EXPECT_CALL(
- *gl_,
- DeleteRenderbuffersEXT(1, Pointee(kServiceRenderbufferId)))
+ EXPECT_CALL(*gl_, DeleteRenderbuffersEXT(1, Pointee(kServiceRenderbufferId)))
.Times(1);
GetSharedMemoryAs<GLuint*>()[0] = client_renderbuffer_id_;
SpecializedSetup<cmds::DeleteRenderbuffers, 0>(true);
@@ -549,8 +531,7 @@ TEST_F(GLES2DecoderTest1, DeleteRenderbuffersValidArgs) {
cmd.Init(1, shared_memory_id_, shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
- EXPECT_TRUE(
- GetRenderbuffer(client_renderbuffer_id_) == NULL);
+ EXPECT_TRUE(GetRenderbuffer(client_renderbuffer_id_) == NULL);
}
TEST_F(GLES2DecoderTest1, DeleteRenderbuffersInvalidArgs) {
@@ -562,9 +543,7 @@ TEST_F(GLES2DecoderTest1, DeleteRenderbuffersInvalidArgs) {
}
TEST_F(GLES2DecoderTest1, DeleteRenderbuffersImmediateValidArgs) {
- EXPECT_CALL(
- *gl_,
- DeleteRenderbuffersEXT(1, Pointee(kServiceRenderbufferId)))
+ EXPECT_CALL(*gl_, DeleteRenderbuffersEXT(1, Pointee(kServiceRenderbufferId)))
.Times(1);
cmds::DeleteRenderbuffersImmediate& cmd =
*GetImmediateAs<cmds::DeleteRenderbuffersImmediate>();
@@ -573,8 +552,7 @@ TEST_F(GLES2DecoderTest1, DeleteRenderbuffersImmediateValidArgs) {
EXPECT_EQ(error::kNoError,
ExecuteImmediateCmd(cmd, sizeof(client_renderbuffer_id_)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
- EXPECT_TRUE(
- GetRenderbuffer(client_renderbuffer_id_) == NULL);
+ EXPECT_TRUE(GetRenderbuffer(client_renderbuffer_id_) == NULL);
}
TEST_F(GLES2DecoderTest1, DeleteRenderbuffersImmediateInvalidArgs) {
@@ -583,8 +561,7 @@ TEST_F(GLES2DecoderTest1, DeleteRenderbuffersImmediateInvalidArgs) {
SpecializedSetup<cmds::DeleteRenderbuffersImmediate, 0>(false);
GLuint temp = kInvalidClientId;
cmd.Init(1, &temp);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
}
TEST_F(GLES2DecoderTest1, DeleteShaderValidArgs) {
@@ -597,18 +574,14 @@ TEST_F(GLES2DecoderTest1, DeleteShaderValidArgs) {
}
TEST_F(GLES2DecoderTest1, DeleteTexturesValidArgs) {
- EXPECT_CALL(
- *gl_,
- DeleteTextures(1, Pointee(kServiceTextureId)))
- .Times(1);
+ EXPECT_CALL(*gl_, DeleteTextures(1, Pointee(kServiceTextureId))).Times(1);
GetSharedMemoryAs<GLuint*>()[0] = client_texture_id_;
SpecializedSetup<cmds::DeleteTextures, 0>(true);
cmds::DeleteTextures cmd;
cmd.Init(1, shared_memory_id_, shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
- EXPECT_TRUE(
- GetTexture(client_texture_id_) == NULL);
+ EXPECT_TRUE(GetTexture(client_texture_id_) == NULL);
}
TEST_F(GLES2DecoderTest1, DeleteTexturesInvalidArgs) {
@@ -620,10 +593,7 @@ TEST_F(GLES2DecoderTest1, DeleteTexturesInvalidArgs) {
}
TEST_F(GLES2DecoderTest1, DeleteTexturesImmediateValidArgs) {
- EXPECT_CALL(
- *gl_,
- DeleteTextures(1, Pointee(kServiceTextureId)))
- .Times(1);
+ EXPECT_CALL(*gl_, DeleteTextures(1, Pointee(kServiceTextureId))).Times(1);
cmds::DeleteTexturesImmediate& cmd =
*GetImmediateAs<cmds::DeleteTexturesImmediate>();
SpecializedSetup<cmds::DeleteTexturesImmediate, 0>(true);
@@ -631,8 +601,7 @@ TEST_F(GLES2DecoderTest1, DeleteTexturesImmediateValidArgs) {
EXPECT_EQ(error::kNoError,
ExecuteImmediateCmd(cmd, sizeof(client_texture_id_)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
- EXPECT_TRUE(
- GetTexture(client_texture_id_) == NULL);
+ EXPECT_TRUE(GetTexture(client_texture_id_) == NULL);
}
TEST_F(GLES2DecoderTest1, DeleteTexturesImmediateInvalidArgs) {
@@ -641,8 +610,7 @@ TEST_F(GLES2DecoderTest1, DeleteTexturesImmediateInvalidArgs) {
SpecializedSetup<cmds::DeleteTexturesImmediate, 0>(false);
GLuint temp = kInvalidClientId;
cmd.Init(1, &temp);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
}
TEST_F(GLES2DecoderTest1, DepthFuncValidArgs) {
@@ -719,7 +687,6 @@ TEST_F(GLES2DecoderTest1, DisableVertexAttribArrayValidArgs) {
// TODO(gman): DrawElements
-
TEST_F(GLES2DecoderTest1, EnableValidArgs) {
EXPECT_CALL(*gl_, Enable(GL_BLEND));
SpecializedSetup<cmds::Enable, 0>(true);
@@ -775,15 +742,17 @@ TEST_F(GLES2DecoderTest1, FlushValidArgs) {
}
TEST_F(GLES2DecoderTest1, FramebufferRenderbufferValidArgs) {
- EXPECT_CALL(
- *gl_, FramebufferRenderbufferEXT(
- GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
- kServiceRenderbufferId));
+ EXPECT_CALL(*gl_,
+ FramebufferRenderbufferEXT(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_RENDERBUFFER,
+ kServiceRenderbufferId));
SpecializedSetup<cmds::FramebufferRenderbuffer, 0>(true);
cmds::FramebufferRenderbuffer cmd;
- cmd.Init(
- GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
- client_renderbuffer_id_);
+ cmd.Init(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_RENDERBUFFER,
+ client_renderbuffer_id_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -792,9 +761,10 @@ TEST_F(GLES2DecoderTest1, FramebufferRenderbufferInvalidArgs0_0) {
EXPECT_CALL(*gl_, FramebufferRenderbufferEXT(_, _, _, _)).Times(0);
SpecializedSetup<cmds::FramebufferRenderbuffer, 0>(false);
cmds::FramebufferRenderbuffer cmd;
- cmd.Init(
- GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
- client_renderbuffer_id_);
+ cmd.Init(GL_DRAW_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_RENDERBUFFER,
+ client_renderbuffer_id_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
@@ -803,9 +773,10 @@ TEST_F(GLES2DecoderTest1, FramebufferRenderbufferInvalidArgs0_1) {
EXPECT_CALL(*gl_, FramebufferRenderbufferEXT(_, _, _, _)).Times(0);
SpecializedSetup<cmds::FramebufferRenderbuffer, 0>(false);
cmds::FramebufferRenderbuffer cmd;
- cmd.Init(
- GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
- client_renderbuffer_id_);
+ cmd.Init(GL_READ_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_RENDERBUFFER,
+ client_renderbuffer_id_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
@@ -814,23 +785,28 @@ TEST_F(GLES2DecoderTest1, FramebufferRenderbufferInvalidArgs2_0) {
EXPECT_CALL(*gl_, FramebufferRenderbufferEXT(_, _, _, _)).Times(0);
SpecializedSetup<cmds::FramebufferRenderbuffer, 0>(false);
cmds::FramebufferRenderbuffer cmd;
- cmd.Init(
- GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER,
- client_renderbuffer_id_);
+ cmd.Init(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_FRAMEBUFFER,
+ client_renderbuffer_id_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
TEST_F(GLES2DecoderTest1, FramebufferTexture2DValidArgs) {
- EXPECT_CALL(
- *gl_, FramebufferTexture2DEXT(
- GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
- kServiceTextureId, 0));
+ EXPECT_CALL(*gl_,
+ FramebufferTexture2DEXT(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_TEXTURE_2D,
+ kServiceTextureId,
+ 0));
SpecializedSetup<cmds::FramebufferTexture2D, 0>(true);
cmds::FramebufferTexture2D cmd;
- cmd.Init(
- GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, client_texture_id_,
- 0);
+ cmd.Init(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_TEXTURE_2D,
+ client_texture_id_,
+ 0);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -839,9 +815,11 @@ TEST_F(GLES2DecoderTest1, FramebufferTexture2DInvalidArgs0_0) {
EXPECT_CALL(*gl_, FramebufferTexture2DEXT(_, _, _, _, _)).Times(0);
SpecializedSetup<cmds::FramebufferTexture2D, 0>(false);
cmds::FramebufferTexture2D cmd;
- cmd.Init(
- GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
- client_texture_id_, 0);
+ cmd.Init(GL_DRAW_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_TEXTURE_2D,
+ client_texture_id_,
+ 0);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
@@ -850,9 +828,11 @@ TEST_F(GLES2DecoderTest1, FramebufferTexture2DInvalidArgs0_1) {
EXPECT_CALL(*gl_, FramebufferTexture2DEXT(_, _, _, _, _)).Times(0);
SpecializedSetup<cmds::FramebufferTexture2D, 0>(false);
cmds::FramebufferTexture2D cmd;
- cmd.Init(
- GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
- client_texture_id_, 0);
+ cmd.Init(GL_READ_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_TEXTURE_2D,
+ client_texture_id_,
+ 0);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
@@ -861,9 +841,11 @@ TEST_F(GLES2DecoderTest1, FramebufferTexture2DInvalidArgs2_0) {
EXPECT_CALL(*gl_, FramebufferTexture2DEXT(_, _, _, _, _)).Times(0);
SpecializedSetup<cmds::FramebufferTexture2D, 0>(false);
cmds::FramebufferTexture2D cmd;
- cmd.Init(
- GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_PROXY_TEXTURE_CUBE_MAP,
- client_texture_id_, 0);
+ cmd.Init(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_PROXY_TEXTURE_CUBE_MAP,
+ client_texture_id_,
+ 0);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
@@ -872,9 +854,11 @@ TEST_F(GLES2DecoderTest1, FramebufferTexture2DInvalidArgs4_0) {
EXPECT_CALL(*gl_, FramebufferTexture2DEXT(_, _, _, _, _)).Times(0);
SpecializedSetup<cmds::FramebufferTexture2D, 0>(false);
cmds::FramebufferTexture2D cmd;
- cmd.Init(
- GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, client_texture_id_,
- 1);
+ cmd.Init(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_TEXTURE_2D,
+ client_texture_id_,
+ 1);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
}
@@ -916,8 +900,7 @@ TEST_F(GLES2DecoderTest1, GenBuffersImmediateValidArgs) {
GLuint temp = kNewClientId;
SpecializedSetup<cmds::GenBuffersImmediate, 0>(true);
cmd->Init(1, &temp);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(*cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(*cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_TRUE(GetBuffer(kNewClientId) != NULL);
}
@@ -987,8 +970,7 @@ TEST_F(GLES2DecoderTest1, GenFramebuffersImmediateValidArgs) {
GLuint temp = kNewClientId;
SpecializedSetup<cmds::GenFramebuffersImmediate, 0>(true);
cmd->Init(1, &temp);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(*cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(*cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_TRUE(GetFramebuffer(kNewClientId) != NULL);
}
@@ -1032,8 +1014,7 @@ TEST_F(GLES2DecoderTest1, GenRenderbuffersImmediateValidArgs) {
GLuint temp = kNewClientId;
SpecializedSetup<cmds::GenRenderbuffersImmediate, 0>(true);
cmd->Init(1, &temp);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(*cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(*cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_TRUE(GetRenderbuffer(kNewClientId) != NULL);
}
@@ -1077,8 +1058,7 @@ TEST_F(GLES2DecoderTest1, GenTexturesImmediateValidArgs) {
GLuint temp = kNewClientId;
SpecializedSetup<cmds::GenTexturesImmediate, 0>(true);
cmd->Init(1, &temp);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(*cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(*cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_TRUE(GetTexture(kNewClientId) != NULL);
}
@@ -1102,7 +1082,6 @@ TEST_F(GLES2DecoderTest1, GenTexturesImmediateInvalidArgs) {
// TODO(gman): GetAttribLocationBucket
-
TEST_F(GLES2DecoderTest1, GetBooleanvValidArgs) {
EXPECT_CALL(*gl_, GetError())
.WillOnce(Return(GL_NO_ERROR))
@@ -1116,8 +1095,7 @@ TEST_F(GLES2DecoderTest1, GetBooleanvValidArgs) {
cmds::GetBooleanv cmd;
cmd.Init(GL_ACTIVE_TEXTURE, shared_memory_id_, shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
- EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
- GL_ACTIVE_TEXTURE),
+ EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(GL_ACTIVE_TEXTURE),
result->GetNumResults());
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1165,12 +1143,12 @@ TEST_F(GLES2DecoderTest1, GetBufferParameterivValidArgs) {
Result* result = static_cast<Result*>(shared_memory_address_);
result->size = 0;
cmds::GetBufferParameteriv cmd;
- cmd.Init(
- GL_ARRAY_BUFFER, GL_BUFFER_SIZE, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_ARRAY_BUFFER,
+ GL_BUFFER_SIZE,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
- EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
- GL_BUFFER_SIZE),
+ EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(GL_BUFFER_SIZE),
result->GetNumResults());
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1182,9 +1160,10 @@ TEST_F(GLES2DecoderTest1, GetBufferParameterivInvalidArgs0_0) {
static_cast<cmds::GetBufferParameteriv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetBufferParameteriv cmd;
- cmd.Init(
- GL_RENDERBUFFER, GL_BUFFER_SIZE, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_RENDERBUFFER,
+ GL_BUFFER_SIZE,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -1197,9 +1176,10 @@ TEST_F(GLES2DecoderTest1, GetBufferParameterivInvalidArgs1_0) {
static_cast<cmds::GetBufferParameteriv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetBufferParameteriv cmd;
- cmd.Init(
- GL_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_ARRAY_BUFFER,
+ GL_PIXEL_PACK_BUFFER,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -1224,9 +1204,10 @@ TEST_F(GLES2DecoderTest1, GetBufferParameterivInvalidArgs2_1) {
static_cast<cmds::GetBufferParameteriv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetBufferParameteriv cmd;
- cmd.Init(
- GL_ARRAY_BUFFER, GL_BUFFER_SIZE, shared_memory_id_,
- kInvalidSharedMemoryOffset);
+ cmd.Init(GL_ARRAY_BUFFER,
+ GL_BUFFER_SIZE,
+ shared_memory_id_,
+ kInvalidSharedMemoryOffset);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
}
@@ -1263,8 +1244,7 @@ TEST_F(GLES2DecoderTest1, GetFloatvValidArgs) {
cmds::GetFloatv cmd;
cmd.Init(GL_ACTIVE_TEXTURE, shared_memory_id_, shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
- EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
- GL_ACTIVE_TEXTURE),
+ EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(GL_ACTIVE_TEXTURE),
result->GetNumResults());
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1314,16 +1294,19 @@ TEST_F(GLES2DecoderTest1, GetFramebufferAttachmentParameterivValidArgs) {
SpecializedSetup<cmds::GetFramebufferAttachmentParameteriv, 0>(true);
typedef cmds::GetFramebufferAttachmentParameteriv::Result Result;
Result* result = static_cast<Result*>(shared_memory_address_);
- EXPECT_CALL(
- *gl_, GetFramebufferAttachmentParameterivEXT(
- GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, result->GetData()));
+ EXPECT_CALL(*gl_,
+ GetFramebufferAttachmentParameterivEXT(
+ GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
+ result->GetData()));
result->size = 0;
cmds::GetFramebufferAttachmentParameteriv cmd;
- cmd.Init(
- GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE),
@@ -1332,70 +1315,75 @@ TEST_F(GLES2DecoderTest1, GetFramebufferAttachmentParameterivValidArgs) {
}
TEST_F(GLES2DecoderTest1, GetFramebufferAttachmentParameterivInvalidArgs0_0) {
- EXPECT_CALL(
- *gl_, GetFramebufferAttachmentParameterivEXT(_, _, _, _)).Times(0);
+ EXPECT_CALL(*gl_, GetFramebufferAttachmentParameterivEXT(_, _, _, _))
+ .Times(0);
SpecializedSetup<cmds::GetFramebufferAttachmentParameteriv, 0>(false);
cmds::GetFramebufferAttachmentParameteriv::Result* result =
static_cast<cmds::GetFramebufferAttachmentParameteriv::Result*>(
shared_memory_address_);
result->size = 0;
cmds::GetFramebufferAttachmentParameteriv cmd;
- cmd.Init(
- GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_DRAW_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
TEST_F(GLES2DecoderTest1, GetFramebufferAttachmentParameterivInvalidArgs0_1) {
- EXPECT_CALL(
- *gl_, GetFramebufferAttachmentParameterivEXT(_, _, _, _)).Times(0);
+ EXPECT_CALL(*gl_, GetFramebufferAttachmentParameterivEXT(_, _, _, _))
+ .Times(0);
SpecializedSetup<cmds::GetFramebufferAttachmentParameteriv, 0>(false);
cmds::GetFramebufferAttachmentParameteriv::Result* result =
static_cast<cmds::GetFramebufferAttachmentParameteriv::Result*>(
shared_memory_address_);
result->size = 0;
cmds::GetFramebufferAttachmentParameteriv cmd;
- cmd.Init(
- GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_READ_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
TEST_F(GLES2DecoderTest1, GetFramebufferAttachmentParameterivInvalidArgs3_0) {
- EXPECT_CALL(
- *gl_, GetFramebufferAttachmentParameterivEXT(_, _, _, _)).Times(0);
+ EXPECT_CALL(*gl_, GetFramebufferAttachmentParameterivEXT(_, _, _, _))
+ .Times(0);
SpecializedSetup<cmds::GetFramebufferAttachmentParameteriv, 0>(false);
cmds::GetFramebufferAttachmentParameteriv::Result* result =
static_cast<cmds::GetFramebufferAttachmentParameteriv::Result*>(
shared_memory_address_);
result->size = 0;
cmds::GetFramebufferAttachmentParameteriv cmd;
- cmd.Init(
- GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, kInvalidSharedMemoryId, 0);
+ cmd.Init(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
+ kInvalidSharedMemoryId,
+ 0);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
}
TEST_F(GLES2DecoderTest1, GetFramebufferAttachmentParameterivInvalidArgs3_1) {
- EXPECT_CALL(
- *gl_, GetFramebufferAttachmentParameterivEXT(_, _, _, _)).Times(0);
+ EXPECT_CALL(*gl_, GetFramebufferAttachmentParameterivEXT(_, _, _, _))
+ .Times(0);
SpecializedSetup<cmds::GetFramebufferAttachmentParameteriv, 0>(false);
cmds::GetFramebufferAttachmentParameteriv::Result* result =
static_cast<cmds::GetFramebufferAttachmentParameteriv::Result*>(
shared_memory_address_);
result->size = 0;
cmds::GetFramebufferAttachmentParameteriv cmd;
- cmd.Init(
- GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, shared_memory_id_,
- kInvalidSharedMemoryOffset);
+ cmd.Init(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
+ shared_memory_id_,
+ kInvalidSharedMemoryOffset);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
}
@@ -1413,8 +1401,7 @@ TEST_F(GLES2DecoderTest1, GetIntegervValidArgs) {
cmds::GetIntegerv cmd;
cmd.Init(GL_ACTIVE_TEXTURE, shared_memory_id_, shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
- EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
- GL_ACTIVE_TEXTURE),
+ EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(GL_ACTIVE_TEXTURE),
result->GetNumResults());
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1462,12 +1449,12 @@ TEST_F(GLES2DecoderTest1, GetProgramivValidArgs) {
Result* result = static_cast<Result*>(shared_memory_address_);
result->size = 0;
cmds::GetProgramiv cmd;
- cmd.Init(
- client_program_id_, GL_DELETE_STATUS, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(client_program_id_,
+ GL_DELETE_STATUS,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
- EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
- GL_DELETE_STATUS),
+ EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(GL_DELETE_STATUS),
result->GetNumResults());
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1491,9 +1478,10 @@ TEST_F(GLES2DecoderTest1, GetProgramivInvalidArgs2_1) {
static_cast<cmds::GetProgramiv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetProgramiv cmd;
- cmd.Init(
- client_program_id_, GL_DELETE_STATUS, shared_memory_id_,
- kInvalidSharedMemoryOffset);
+ cmd.Init(client_program_id_,
+ GL_DELETE_STATUS,
+ shared_memory_id_,
+ kInvalidSharedMemoryOffset);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
}
@@ -1509,8 +1497,8 @@ TEST_F(GLES2DecoderTest1, GetProgramInfoLogValidArgs) {
CommonDecoder::Bucket* bucket = decoder_->GetBucket(kBucketId);
ASSERT_TRUE(bucket != NULL);
EXPECT_EQ(strlen(kInfo) + 1, bucket->size());
- EXPECT_EQ(0, memcmp(bucket->GetData(0, bucket->size()), kInfo,
- bucket->size()));
+ EXPECT_EQ(0,
+ memcmp(bucket->GetData(0, bucket->size()), kInfo, bucket->size()));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1531,13 +1519,15 @@ TEST_F(GLES2DecoderTest1, GetRenderbufferParameterivValidArgs) {
typedef cmds::GetRenderbufferParameteriv::Result Result;
Result* result = static_cast<Result*>(shared_memory_address_);
EXPECT_CALL(
- *gl_, GetRenderbufferParameterivEXT(
+ *gl_,
+ GetRenderbufferParameterivEXT(
GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, result->GetData()));
result->size = 0;
cmds::GetRenderbufferParameteriv cmd;
- cmd.Init(
- GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_RENDERBUFFER,
+ GL_RENDERBUFFER_RED_SIZE,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
GL_RENDERBUFFER_RED_SIZE),
@@ -1553,9 +1543,10 @@ TEST_F(GLES2DecoderTest1, GetRenderbufferParameterivInvalidArgs0_0) {
shared_memory_address_);
result->size = 0;
cmds::GetRenderbufferParameteriv cmd;
- cmd.Init(
- GL_FRAMEBUFFER, GL_RENDERBUFFER_RED_SIZE, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_FRAMEBUFFER,
+ GL_RENDERBUFFER_RED_SIZE,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -1583,9 +1574,10 @@ TEST_F(GLES2DecoderTest1, GetRenderbufferParameterivInvalidArgs2_1) {
shared_memory_address_);
result->size = 0;
cmds::GetRenderbufferParameteriv cmd;
- cmd.Init(
- GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, shared_memory_id_,
- kInvalidSharedMemoryOffset);
+ cmd.Init(GL_RENDERBUFFER,
+ GL_RENDERBUFFER_RED_SIZE,
+ shared_memory_id_,
+ kInvalidSharedMemoryOffset);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
}
@@ -1598,16 +1590,16 @@ TEST_F(GLES2DecoderTest1, GetShaderivValidArgs) {
SpecializedSetup<cmds::GetShaderiv, 0>(true);
typedef cmds::GetShaderiv::Result Result;
Result* result = static_cast<Result*>(shared_memory_address_);
- EXPECT_CALL(
- *gl_, GetShaderiv(kServiceShaderId, GL_SHADER_TYPE, result->GetData()));
+ EXPECT_CALL(*gl_,
+ GetShaderiv(kServiceShaderId, GL_SHADER_TYPE, result->GetData()));
result->size = 0;
cmds::GetShaderiv cmd;
- cmd.Init(
- client_shader_id_, GL_SHADER_TYPE, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(client_shader_id_,
+ GL_SHADER_TYPE,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
- EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
- GL_SHADER_TYPE),
+ EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(GL_SHADER_TYPE),
result->GetNumResults());
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1631,9 +1623,10 @@ TEST_F(GLES2DecoderTest1, GetShaderivInvalidArgs2_1) {
static_cast<cmds::GetShaderiv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetShaderiv cmd;
- cmd.Init(
- client_shader_id_, GL_SHADER_TYPE, shared_memory_id_,
- kInvalidSharedMemoryOffset);
+ cmd.Init(client_shader_id_,
+ GL_SHADER_TYPE,
+ shared_memory_id_,
+ kInvalidSharedMemoryOffset);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
}
@@ -1643,7 +1636,6 @@ TEST_F(GLES2DecoderTest1, GetShaderivInvalidArgs2_1) {
// TODO(gman): GetShaderSource
// TODO(gman): GetString
-
TEST_F(GLES2DecoderTest1, GetTexParameterfvValidArgs) {
EXPECT_CALL(*gl_, GetError())
.WillOnce(Return(GL_NO_ERROR))
@@ -1652,18 +1644,19 @@ TEST_F(GLES2DecoderTest1, GetTexParameterfvValidArgs) {
SpecializedSetup<cmds::GetTexParameterfv, 0>(true);
typedef cmds::GetTexParameterfv::Result Result;
Result* result = static_cast<Result*>(shared_memory_address_);
- EXPECT_CALL(
- *gl_, GetTexParameterfv(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, result->GetData()));
+ EXPECT_CALL(*gl_,
+ GetTexParameterfv(
+ GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, result->GetData()));
result->size = 0;
cmds::GetTexParameterfv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
- EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
- GL_TEXTURE_MAG_FILTER),
- result->GetNumResults());
+ EXPECT_EQ(
+ decoder_->GetGLES2Util()->GLGetNumValuesReturned(GL_TEXTURE_MAG_FILTER),
+ result->GetNumResults());
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1674,9 +1667,10 @@ TEST_F(GLES2DecoderTest1, GetTexParameterfvInvalidArgs0_0) {
static_cast<cmds::GetTexParameterfv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetTexParameterfv cmd;
- cmd.Init(
- GL_PROXY_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_PROXY_TEXTURE_CUBE_MAP,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -1689,9 +1683,10 @@ TEST_F(GLES2DecoderTest1, GetTexParameterfvInvalidArgs1_0) {
static_cast<cmds::GetTexParameterfv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetTexParameterfv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_GENERATE_MIPMAP, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_GENERATE_MIPMAP,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -1716,9 +1711,10 @@ TEST_F(GLES2DecoderTest1, GetTexParameterfvInvalidArgs2_1) {
static_cast<cmds::GetTexParameterfv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetTexParameterfv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- kInvalidSharedMemoryOffset);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ kInvalidSharedMemoryOffset);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
}
@@ -1731,18 +1727,19 @@ TEST_F(GLES2DecoderTest1, GetTexParameterivValidArgs) {
SpecializedSetup<cmds::GetTexParameteriv, 0>(true);
typedef cmds::GetTexParameteriv::Result Result;
Result* result = static_cast<Result*>(shared_memory_address_);
- EXPECT_CALL(
- *gl_, GetTexParameteriv(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, result->GetData()));
+ EXPECT_CALL(*gl_,
+ GetTexParameteriv(
+ GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, result->GetData()));
result->size = 0;
cmds::GetTexParameteriv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
- EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
- GL_TEXTURE_MAG_FILTER),
- result->GetNumResults());
+ EXPECT_EQ(
+ decoder_->GetGLES2Util()->GLGetNumValuesReturned(GL_TEXTURE_MAG_FILTER),
+ result->GetNumResults());
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1753,9 +1750,10 @@ TEST_F(GLES2DecoderTest1, GetTexParameterivInvalidArgs0_0) {
static_cast<cmds::GetTexParameteriv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetTexParameteriv cmd;
- cmd.Init(
- GL_PROXY_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_PROXY_TEXTURE_CUBE_MAP,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -1768,9 +1766,10 @@ TEST_F(GLES2DecoderTest1, GetTexParameterivInvalidArgs1_0) {
static_cast<cmds::GetTexParameteriv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetTexParameteriv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_GENERATE_MIPMAP, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_GENERATE_MIPMAP,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -1795,9 +1794,10 @@ TEST_F(GLES2DecoderTest1, GetTexParameterivInvalidArgs2_1) {
static_cast<cmds::GetTexParameteriv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetTexParameteriv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- kInvalidSharedMemoryOffset);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ kInvalidSharedMemoryOffset);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
}
@@ -1809,16 +1809,16 @@ TEST_F(GLES2DecoderTest1, GetTexParameterivInvalidArgs2_1) {
// TODO(gman): GetUniformLocationBucket
-
TEST_F(GLES2DecoderTest1, GetVertexAttribfvValidArgs) {
SpecializedSetup<cmds::GetVertexAttribfv, 0>(true);
typedef cmds::GetVertexAttribfv::Result Result;
Result* result = static_cast<Result*>(shared_memory_address_);
result->size = 0;
cmds::GetVertexAttribfv cmd;
- cmd.Init(
- 1, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(1,
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED),
@@ -1845,9 +1845,10 @@ TEST_F(GLES2DecoderTest1, GetVertexAttribfvInvalidArgs2_1) {
static_cast<cmds::GetVertexAttribfv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetVertexAttribfv cmd;
- cmd.Init(
- 1, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, shared_memory_id_,
- kInvalidSharedMemoryOffset);
+ cmd.Init(1,
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
+ shared_memory_id_,
+ kInvalidSharedMemoryOffset);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
}
@@ -1858,9 +1859,10 @@ TEST_F(GLES2DecoderTest1, GetVertexAttribivValidArgs) {
Result* result = static_cast<Result*>(shared_memory_address_);
result->size = 0;
cmds::GetVertexAttribiv cmd;
- cmd.Init(
- 1, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(1,
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED),
@@ -1887,15 +1889,15 @@ TEST_F(GLES2DecoderTest1, GetVertexAttribivInvalidArgs2_1) {
static_cast<cmds::GetVertexAttribiv::Result*>(shared_memory_address_);
result->size = 0;
cmds::GetVertexAttribiv cmd;
- cmd.Init(
- 1, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, shared_memory_id_,
- kInvalidSharedMemoryOffset);
+ cmd.Init(1,
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
+ shared_memory_id_,
+ kInvalidSharedMemoryOffset);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);
}
// TODO(gman): GetVertexAttribPointerv
-
TEST_F(GLES2DecoderTest1, HintValidArgs) {
EXPECT_CALL(*gl_, Hint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST));
SpecializedSetup<cmds::Hint, 0>(true);
@@ -2002,4 +2004,3 @@ TEST_F(GLES2DecoderTest1, IsProgramInvalidArgsBadSharedMemoryId) {
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
}
#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_1_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_2_autogen.h b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_2_autogen.h
index a0375418..58de1404 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_2_autogen.h
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_2_autogen.h
@@ -4,13 +4,14 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// It is included by gles2_cmd_decoder_unittest_2.cc
#ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_2_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_2_AUTOGEN_H_
-
TEST_F(GLES2DecoderTest2, IsRenderbufferValidArgs) {
SpecializedSetup<cmds::IsRenderbuffer, 0>(true);
cmds::IsRenderbuffer cmd;
@@ -91,7 +92,6 @@ TEST_F(GLES2DecoderTest2, LinkProgramValidArgs) {
}
// TODO(gman): PixelStorei
-
TEST_F(GLES2DecoderTest2, PolygonOffsetValidArgs) {
EXPECT_CALL(*gl_, PolygonOffset(1, 2));
SpecializedSetup<cmds::PolygonOffset, 0>(true);
@@ -233,10 +233,9 @@ TEST_F(GLES2DecoderTest2, StencilOpSeparateValidArgs) {
}
// TODO(gman): TexImage2D
-
TEST_F(GLES2DecoderTest2, TexParameterfValidArgs) {
- EXPECT_CALL(
- *gl_, TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
+ EXPECT_CALL(*gl_,
+ TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
SpecializedSetup<cmds::TexParameterf, 0>(true);
cmds::TexParameterf cmd;
cmd.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -274,14 +273,16 @@ TEST_F(GLES2DecoderTest2, TexParameterfInvalidArgs1_0) {
TEST_F(GLES2DecoderTest2, TexParameterfvValidArgs) {
SpecializedSetup<cmds::TexParameterfv, 0>(true);
cmds::TexParameterfv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ shared_memory_offset_);
GetSharedMemoryAs<GLfloat*>()[0] = GL_NEAREST;
EXPECT_CALL(
- *gl_, TexParameteri(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
- *reinterpret_cast<const GLfloat*>(shared_memory_address_)));
+ *gl_,
+ TexParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ *reinterpret_cast<const GLfloat*>(shared_memory_address_)));
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -290,9 +291,10 @@ TEST_F(GLES2DecoderTest2, TexParameterfvInvalidArgs0_0) {
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameterfv, 0>(false);
cmds::TexParameterfv cmd;
- cmd.Init(
- GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_1D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ shared_memory_offset_);
GetSharedMemoryAs<GLfloat*>()[0] = GL_NEAREST;
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -302,9 +304,10 @@ TEST_F(GLES2DecoderTest2, TexParameterfvInvalidArgs0_1) {
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameterfv, 0>(false);
cmds::TexParameterfv cmd;
- cmd.Init(
- GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_3D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ shared_memory_offset_);
GetSharedMemoryAs<GLfloat*>()[0] = GL_NEAREST;
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -314,9 +317,10 @@ TEST_F(GLES2DecoderTest2, TexParameterfvInvalidArgs1_0) {
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameterfv, 0>(false);
cmds::TexParameterfv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_GENERATE_MIPMAP, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_GENERATE_MIPMAP,
+ shared_memory_id_,
+ shared_memory_offset_);
GetSharedMemoryAs<GLfloat*>()[0] = GL_NEAREST;
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -335,9 +339,10 @@ TEST_F(GLES2DecoderTest2, TexParameterfvInvalidArgs2_1) {
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameterfv, 0>(false);
cmds::TexParameterfv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- kInvalidSharedMemoryOffset);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ kInvalidSharedMemoryOffset);
GetSharedMemoryAs<GLfloat*>()[0] = GL_NEAREST;
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
}
@@ -346,14 +351,14 @@ TEST_F(GLES2DecoderTest2, TexParameterfvImmediateValidArgs) {
cmds::TexParameterfvImmediate& cmd =
*GetImmediateAs<cmds::TexParameterfvImmediate>();
SpecializedSetup<cmds::TexParameterfvImmediate, 0>(true);
- GLfloat temp[1] = { GL_NEAREST, };
+ GLfloat temp[1] = {GL_NEAREST, };
cmd.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, &temp[0]);
EXPECT_CALL(
*gl_,
- TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, *reinterpret_cast<
- GLfloat*>(ImmediateDataAddress(&cmd))));
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ TexParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ *reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -362,10 +367,9 @@ TEST_F(GLES2DecoderTest2, TexParameterfvImmediateInvalidArgs0_0) {
*GetImmediateAs<cmds::TexParameterfvImmediate>();
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameterfvImmediate, 0>(false);
- GLfloat temp[1] = { GL_NEAREST, };
+ GLfloat temp[1] = {GL_NEAREST, };
cmd.Init(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
@@ -374,10 +378,9 @@ TEST_F(GLES2DecoderTest2, TexParameterfvImmediateInvalidArgs0_1) {
*GetImmediateAs<cmds::TexParameterfvImmediate>();
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameterfvImmediate, 0>(false);
- GLfloat temp[1] = { GL_NEAREST, };
+ GLfloat temp[1] = {GL_NEAREST, };
cmd.Init(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
@@ -386,16 +389,15 @@ TEST_F(GLES2DecoderTest2, TexParameterfvImmediateInvalidArgs1_0) {
*GetImmediateAs<cmds::TexParameterfvImmediate>();
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameterfvImmediate, 0>(false);
- GLfloat temp[1] = { GL_NEAREST, };
+ GLfloat temp[1] = {GL_NEAREST, };
cmd.Init(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
TEST_F(GLES2DecoderTest2, TexParameteriValidArgs) {
- EXPECT_CALL(
- *gl_, TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
+ EXPECT_CALL(*gl_,
+ TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
SpecializedSetup<cmds::TexParameteri, 0>(true);
cmds::TexParameteri cmd;
cmd.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -433,14 +435,16 @@ TEST_F(GLES2DecoderTest2, TexParameteriInvalidArgs1_0) {
TEST_F(GLES2DecoderTest2, TexParameterivValidArgs) {
SpecializedSetup<cmds::TexParameteriv, 0>(true);
cmds::TexParameteriv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ shared_memory_offset_);
GetSharedMemoryAs<GLint*>()[0] = GL_NEAREST;
EXPECT_CALL(
- *gl_, TexParameteri(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, *reinterpret_cast<const GLint*>(
- shared_memory_address_)));
+ *gl_,
+ TexParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ *reinterpret_cast<const GLint*>(shared_memory_address_)));
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -449,9 +453,10 @@ TEST_F(GLES2DecoderTest2, TexParameterivInvalidArgs0_0) {
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameteriv, 0>(false);
cmds::TexParameteriv cmd;
- cmd.Init(
- GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_1D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ shared_memory_offset_);
GetSharedMemoryAs<GLint*>()[0] = GL_NEAREST;
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -461,9 +466,10 @@ TEST_F(GLES2DecoderTest2, TexParameterivInvalidArgs0_1) {
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameteriv, 0>(false);
cmds::TexParameteriv cmd;
- cmd.Init(
- GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_3D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ shared_memory_offset_);
GetSharedMemoryAs<GLint*>()[0] = GL_NEAREST;
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -473,9 +479,10 @@ TEST_F(GLES2DecoderTest2, TexParameterivInvalidArgs1_0) {
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameteriv, 0>(false);
cmds::TexParameteriv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_GENERATE_MIPMAP, shared_memory_id_,
- shared_memory_offset_);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_GENERATE_MIPMAP,
+ shared_memory_id_,
+ shared_memory_offset_);
GetSharedMemoryAs<GLint*>()[0] = GL_NEAREST;
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
@@ -494,9 +501,10 @@ TEST_F(GLES2DecoderTest2, TexParameterivInvalidArgs2_1) {
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameteriv, 0>(false);
cmds::TexParameteriv cmd;
- cmd.Init(
- GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_,
- kInvalidSharedMemoryOffset);
+ cmd.Init(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ shared_memory_id_,
+ kInvalidSharedMemoryOffset);
GetSharedMemoryAs<GLint*>()[0] = GL_NEAREST;
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
}
@@ -505,14 +513,14 @@ TEST_F(GLES2DecoderTest2, TexParameterivImmediateValidArgs) {
cmds::TexParameterivImmediate& cmd =
*GetImmediateAs<cmds::TexParameterivImmediate>();
SpecializedSetup<cmds::TexParameterivImmediate, 0>(true);
- GLint temp[1] = { GL_NEAREST, };
+ GLint temp[1] = {GL_NEAREST, };
cmd.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, &temp[0]);
EXPECT_CALL(
*gl_,
- TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, *reinterpret_cast<
- GLint*>(ImmediateDataAddress(&cmd))));
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ TexParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_MAG_FILTER,
+ *reinterpret_cast<GLint*>(ImmediateDataAddress(&cmd))));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -521,10 +529,9 @@ TEST_F(GLES2DecoderTest2, TexParameterivImmediateInvalidArgs0_0) {
*GetImmediateAs<cmds::TexParameterivImmediate>();
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameterivImmediate, 0>(false);
- GLint temp[1] = { GL_NEAREST, };
+ GLint temp[1] = {GL_NEAREST, };
cmd.Init(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
@@ -533,10 +540,9 @@ TEST_F(GLES2DecoderTest2, TexParameterivImmediateInvalidArgs0_1) {
*GetImmediateAs<cmds::TexParameterivImmediate>();
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameterivImmediate, 0>(false);
- GLint temp[1] = { GL_NEAREST, };
+ GLint temp[1] = {GL_NEAREST, };
cmd.Init(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
@@ -545,15 +551,13 @@ TEST_F(GLES2DecoderTest2, TexParameterivImmediateInvalidArgs1_0) {
*GetImmediateAs<cmds::TexParameterivImmediate>();
EXPECT_CALL(*gl_, TexParameteri(_, _, _)).Times(0);
SpecializedSetup<cmds::TexParameterivImmediate, 0>(false);
- GLint temp[1] = { GL_NEAREST, };
+ GLint temp[1] = {GL_NEAREST, };
cmd.Init(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
// TODO(gman): TexSubImage2D
-
TEST_F(GLES2DecoderTest2, Uniform1fValidArgs) {
EXPECT_CALL(*gl_, Uniform1fv(1, 1, _));
SpecializedSetup<cmds::Uniform1f, 0>(true);
@@ -565,7 +569,8 @@ TEST_F(GLES2DecoderTest2, Uniform1fValidArgs) {
TEST_F(GLES2DecoderTest2, Uniform1fvValidArgs) {
EXPECT_CALL(
- *gl_, Uniform1fv(
+ *gl_,
+ Uniform1fv(
1, 2, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform1fv, 0>(true);
cmds::Uniform1fv cmd;
@@ -601,29 +606,28 @@ TEST_F(GLES2DecoderTest2, Uniform1fvInvalidArgs2_1) {
TEST_F(GLES2DecoderTest2, Uniform1fvValidArgsCountTooLarge) {
EXPECT_CALL(
- *gl_, Uniform1fv(
+ *gl_,
+ Uniform1fv(
3, 3, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform1fv, 0>(true);
cmds::Uniform1fv cmd;
- cmd.Init(
- ProgramManager::MakeFakeLocation(
- 1, 1), 5, shared_memory_id_, shared_memory_offset_);
+ cmd.Init(ProgramManager::MakeFakeLocation(1, 1),
+ 5,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
TEST_F(GLES2DecoderTest2, Uniform1fvImmediateValidArgs) {
- cmds::Uniform1fvImmediate& cmd =
- *GetImmediateAs<cmds::Uniform1fvImmediate>();
+ cmds::Uniform1fvImmediate& cmd = *GetImmediateAs<cmds::Uniform1fvImmediate>();
EXPECT_CALL(
*gl_,
- Uniform1fv(1, 2,
- reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ Uniform1fv(1, 2, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<cmds::Uniform1fvImmediate, 0>(true);
- GLfloat temp[1 * 2] = { 0, };
+ GLfloat temp[1 * 2] = {0, };
cmd.Init(1, 2, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
// TODO(gman): Uniform1i
@@ -641,7 +645,8 @@ TEST_F(GLES2DecoderTest2, Uniform2fValidArgs) {
TEST_F(GLES2DecoderTest2, Uniform2fvValidArgs) {
EXPECT_CALL(
- *gl_, Uniform2fv(
+ *gl_,
+ Uniform2fv(
1, 2, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform2fv, 0>(true);
cmds::Uniform2fv cmd;
@@ -677,29 +682,28 @@ TEST_F(GLES2DecoderTest2, Uniform2fvInvalidArgs2_1) {
TEST_F(GLES2DecoderTest2, Uniform2fvValidArgsCountTooLarge) {
EXPECT_CALL(
- *gl_, Uniform2fv(
+ *gl_,
+ Uniform2fv(
3, 3, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform2fv, 0>(true);
cmds::Uniform2fv cmd;
- cmd.Init(
- ProgramManager::MakeFakeLocation(
- 1, 1), 5, shared_memory_id_, shared_memory_offset_);
+ cmd.Init(ProgramManager::MakeFakeLocation(1, 1),
+ 5,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
TEST_F(GLES2DecoderTest2, Uniform2fvImmediateValidArgs) {
- cmds::Uniform2fvImmediate& cmd =
- *GetImmediateAs<cmds::Uniform2fvImmediate>();
+ cmds::Uniform2fvImmediate& cmd = *GetImmediateAs<cmds::Uniform2fvImmediate>();
EXPECT_CALL(
*gl_,
- Uniform2fv(1, 2,
- reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ Uniform2fv(1, 2, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<cmds::Uniform2fvImmediate, 0>(true);
- GLfloat temp[2 * 2] = { 0, };
+ GLfloat temp[2 * 2] = {0, };
cmd.Init(1, 2, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -714,8 +718,8 @@ TEST_F(GLES2DecoderTest2, Uniform2iValidArgs) {
TEST_F(GLES2DecoderTest2, Uniform2ivValidArgs) {
EXPECT_CALL(
- *gl_, Uniform2iv(
- 1, 2, reinterpret_cast<const GLint*>(shared_memory_address_)));
+ *gl_,
+ Uniform2iv(1, 2, reinterpret_cast<const GLint*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform2iv, 0>(true);
cmds::Uniform2iv cmd;
cmd.Init(1, 2, shared_memory_id_, shared_memory_offset_);
@@ -750,29 +754,27 @@ TEST_F(GLES2DecoderTest2, Uniform2ivInvalidArgs2_1) {
TEST_F(GLES2DecoderTest2, Uniform2ivValidArgsCountTooLarge) {
EXPECT_CALL(
- *gl_, Uniform2iv(
- 3, 3, reinterpret_cast<const GLint*>(shared_memory_address_)));
+ *gl_,
+ Uniform2iv(3, 3, reinterpret_cast<const GLint*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform2iv, 0>(true);
cmds::Uniform2iv cmd;
- cmd.Init(
- ProgramManager::MakeFakeLocation(
- 1, 1), 5, shared_memory_id_, shared_memory_offset_);
+ cmd.Init(ProgramManager::MakeFakeLocation(1, 1),
+ 5,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
TEST_F(GLES2DecoderTest2, Uniform2ivImmediateValidArgs) {
- cmds::Uniform2ivImmediate& cmd =
- *GetImmediateAs<cmds::Uniform2ivImmediate>();
+ cmds::Uniform2ivImmediate& cmd = *GetImmediateAs<cmds::Uniform2ivImmediate>();
EXPECT_CALL(
*gl_,
- Uniform2iv(1, 2,
- reinterpret_cast<GLint*>(ImmediateDataAddress(&cmd))));
+ Uniform2iv(1, 2, reinterpret_cast<GLint*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<cmds::Uniform2ivImmediate, 0>(true);
- GLint temp[2 * 2] = { 0, };
+ GLint temp[2 * 2] = {0, };
cmd.Init(1, 2, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -787,7 +789,8 @@ TEST_F(GLES2DecoderTest2, Uniform3fValidArgs) {
TEST_F(GLES2DecoderTest2, Uniform3fvValidArgs) {
EXPECT_CALL(
- *gl_, Uniform3fv(
+ *gl_,
+ Uniform3fv(
1, 2, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform3fv, 0>(true);
cmds::Uniform3fv cmd;
@@ -823,29 +826,28 @@ TEST_F(GLES2DecoderTest2, Uniform3fvInvalidArgs2_1) {
TEST_F(GLES2DecoderTest2, Uniform3fvValidArgsCountTooLarge) {
EXPECT_CALL(
- *gl_, Uniform3fv(
+ *gl_,
+ Uniform3fv(
3, 3, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform3fv, 0>(true);
cmds::Uniform3fv cmd;
- cmd.Init(
- ProgramManager::MakeFakeLocation(
- 1, 1), 5, shared_memory_id_, shared_memory_offset_);
+ cmd.Init(ProgramManager::MakeFakeLocation(1, 1),
+ 5,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
TEST_F(GLES2DecoderTest2, Uniform3fvImmediateValidArgs) {
- cmds::Uniform3fvImmediate& cmd =
- *GetImmediateAs<cmds::Uniform3fvImmediate>();
+ cmds::Uniform3fvImmediate& cmd = *GetImmediateAs<cmds::Uniform3fvImmediate>();
EXPECT_CALL(
*gl_,
- Uniform3fv(1, 2,
- reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ Uniform3fv(1, 2, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<cmds::Uniform3fvImmediate, 0>(true);
- GLfloat temp[3 * 2] = { 0, };
+ GLfloat temp[3 * 2] = {0, };
cmd.Init(1, 2, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -860,8 +862,8 @@ TEST_F(GLES2DecoderTest2, Uniform3iValidArgs) {
TEST_F(GLES2DecoderTest2, Uniform3ivValidArgs) {
EXPECT_CALL(
- *gl_, Uniform3iv(
- 1, 2, reinterpret_cast<const GLint*>(shared_memory_address_)));
+ *gl_,
+ Uniform3iv(1, 2, reinterpret_cast<const GLint*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform3iv, 0>(true);
cmds::Uniform3iv cmd;
cmd.Init(1, 2, shared_memory_id_, shared_memory_offset_);
@@ -896,29 +898,27 @@ TEST_F(GLES2DecoderTest2, Uniform3ivInvalidArgs2_1) {
TEST_F(GLES2DecoderTest2, Uniform3ivValidArgsCountTooLarge) {
EXPECT_CALL(
- *gl_, Uniform3iv(
- 3, 3, reinterpret_cast<const GLint*>(shared_memory_address_)));
+ *gl_,
+ Uniform3iv(3, 3, reinterpret_cast<const GLint*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform3iv, 0>(true);
cmds::Uniform3iv cmd;
- cmd.Init(
- ProgramManager::MakeFakeLocation(
- 1, 1), 5, shared_memory_id_, shared_memory_offset_);
+ cmd.Init(ProgramManager::MakeFakeLocation(1, 1),
+ 5,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
TEST_F(GLES2DecoderTest2, Uniform3ivImmediateValidArgs) {
- cmds::Uniform3ivImmediate& cmd =
- *GetImmediateAs<cmds::Uniform3ivImmediate>();
+ cmds::Uniform3ivImmediate& cmd = *GetImmediateAs<cmds::Uniform3ivImmediate>();
EXPECT_CALL(
*gl_,
- Uniform3iv(1, 2,
- reinterpret_cast<GLint*>(ImmediateDataAddress(&cmd))));
+ Uniform3iv(1, 2, reinterpret_cast<GLint*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<cmds::Uniform3ivImmediate, 0>(true);
- GLint temp[3 * 2] = { 0, };
+ GLint temp[3 * 2] = {0, };
cmd.Init(1, 2, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -933,7 +933,8 @@ TEST_F(GLES2DecoderTest2, Uniform4fValidArgs) {
TEST_F(GLES2DecoderTest2, Uniform4fvValidArgs) {
EXPECT_CALL(
- *gl_, Uniform4fv(
+ *gl_,
+ Uniform4fv(
1, 2, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform4fv, 0>(true);
cmds::Uniform4fv cmd;
@@ -969,29 +970,28 @@ TEST_F(GLES2DecoderTest2, Uniform4fvInvalidArgs2_1) {
TEST_F(GLES2DecoderTest2, Uniform4fvValidArgsCountTooLarge) {
EXPECT_CALL(
- *gl_, Uniform4fv(
+ *gl_,
+ Uniform4fv(
3, 3, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform4fv, 0>(true);
cmds::Uniform4fv cmd;
- cmd.Init(
- ProgramManager::MakeFakeLocation(
- 1, 1), 5, shared_memory_id_, shared_memory_offset_);
+ cmd.Init(ProgramManager::MakeFakeLocation(1, 1),
+ 5,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
TEST_F(GLES2DecoderTest2, Uniform4fvImmediateValidArgs) {
- cmds::Uniform4fvImmediate& cmd =
- *GetImmediateAs<cmds::Uniform4fvImmediate>();
+ cmds::Uniform4fvImmediate& cmd = *GetImmediateAs<cmds::Uniform4fvImmediate>();
EXPECT_CALL(
*gl_,
- Uniform4fv(1, 2,
- reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ Uniform4fv(1, 2, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<cmds::Uniform4fvImmediate, 0>(true);
- GLfloat temp[4 * 2] = { 0, };
+ GLfloat temp[4 * 2] = {0, };
cmd.Init(1, 2, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1006,8 +1006,8 @@ TEST_F(GLES2DecoderTest2, Uniform4iValidArgs) {
TEST_F(GLES2DecoderTest2, Uniform4ivValidArgs) {
EXPECT_CALL(
- *gl_, Uniform4iv(
- 1, 2, reinterpret_cast<const GLint*>(shared_memory_address_)));
+ *gl_,
+ Uniform4iv(1, 2, reinterpret_cast<const GLint*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform4iv, 0>(true);
cmds::Uniform4iv cmd;
cmd.Init(1, 2, shared_memory_id_, shared_memory_offset_);
@@ -1042,37 +1042,37 @@ TEST_F(GLES2DecoderTest2, Uniform4ivInvalidArgs2_1) {
TEST_F(GLES2DecoderTest2, Uniform4ivValidArgsCountTooLarge) {
EXPECT_CALL(
- *gl_, Uniform4iv(
- 3, 3, reinterpret_cast<const GLint*>(shared_memory_address_)));
+ *gl_,
+ Uniform4iv(3, 3, reinterpret_cast<const GLint*>(shared_memory_address_)));
SpecializedSetup<cmds::Uniform4iv, 0>(true);
cmds::Uniform4iv cmd;
- cmd.Init(
- ProgramManager::MakeFakeLocation(
- 1, 1), 5, shared_memory_id_, shared_memory_offset_);
+ cmd.Init(ProgramManager::MakeFakeLocation(1, 1),
+ 5,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
TEST_F(GLES2DecoderTest2, Uniform4ivImmediateValidArgs) {
- cmds::Uniform4ivImmediate& cmd =
- *GetImmediateAs<cmds::Uniform4ivImmediate>();
+ cmds::Uniform4ivImmediate& cmd = *GetImmediateAs<cmds::Uniform4ivImmediate>();
EXPECT_CALL(
*gl_,
- Uniform4iv(1, 2,
- reinterpret_cast<GLint*>(ImmediateDataAddress(&cmd))));
+ Uniform4iv(1, 2, reinterpret_cast<GLint*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<cmds::Uniform4ivImmediate, 0>(true);
- GLint temp[4 * 2] = { 0, };
+ GLint temp[4 * 2] = {0, };
cmd.Init(1, 2, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
TEST_F(GLES2DecoderTest2, UniformMatrix2fvValidArgs) {
- EXPECT_CALL(
- *gl_, UniformMatrix2fv(
- 1, 2, false, reinterpret_cast<const GLfloat*>(
- shared_memory_address_)));
+ EXPECT_CALL(*gl_,
+ UniformMatrix2fv(
+ 1,
+ 2,
+ false,
+ reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::UniformMatrix2fv, 0>(true);
cmds::UniformMatrix2fv cmd;
cmd.Init(1, 2, false, shared_memory_id_, shared_memory_offset_);
@@ -1115,15 +1115,19 @@ TEST_F(GLES2DecoderTest2, UniformMatrix2fvInvalidArgs3_1) {
}
TEST_F(GLES2DecoderTest2, UniformMatrix2fvValidArgsCountTooLarge) {
- EXPECT_CALL(
- *gl_, UniformMatrix2fv(
- 3, 3, false, reinterpret_cast<const GLfloat*>(
- shared_memory_address_)));
+ EXPECT_CALL(*gl_,
+ UniformMatrix2fv(
+ 3,
+ 3,
+ false,
+ reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::UniformMatrix2fv, 0>(true);
cmds::UniformMatrix2fv cmd;
- cmd.Init(
- ProgramManager::MakeFakeLocation(
- 1, 1), 5, false, shared_memory_id_, shared_memory_offset_);
+ cmd.Init(ProgramManager::MakeFakeLocation(1, 1),
+ 5,
+ false,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1133,13 +1137,12 @@ TEST_F(GLES2DecoderTest2, UniformMatrix2fvImmediateValidArgs) {
*GetImmediateAs<cmds::UniformMatrix2fvImmediate>();
EXPECT_CALL(
*gl_,
- UniformMatrix2fv(1, 2, false,
- reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ UniformMatrix2fv(
+ 1, 2, false, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<cmds::UniformMatrix2fvImmediate, 0>(true);
- GLfloat temp[4 * 2] = { 0, };
+ GLfloat temp[4 * 2] = {0, };
cmd.Init(1, 2, false, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1148,18 +1151,19 @@ TEST_F(GLES2DecoderTest2, UniformMatrix2fvImmediateInvalidArgs2_0) {
*GetImmediateAs<cmds::UniformMatrix2fvImmediate>();
EXPECT_CALL(*gl_, UniformMatrix2fv(_, _, _, _)).Times(0);
SpecializedSetup<cmds::UniformMatrix2fvImmediate, 0>(false);
- GLfloat temp[4 * 2] = { 0, };
+ GLfloat temp[4 * 2] = {0, };
cmd.Init(1, 2, true, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
}
TEST_F(GLES2DecoderTest2, UniformMatrix3fvValidArgs) {
- EXPECT_CALL(
- *gl_, UniformMatrix3fv(
- 1, 2, false, reinterpret_cast<const GLfloat*>(
- shared_memory_address_)));
+ EXPECT_CALL(*gl_,
+ UniformMatrix3fv(
+ 1,
+ 2,
+ false,
+ reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::UniformMatrix3fv, 0>(true);
cmds::UniformMatrix3fv cmd;
cmd.Init(1, 2, false, shared_memory_id_, shared_memory_offset_);
@@ -1202,15 +1206,19 @@ TEST_F(GLES2DecoderTest2, UniformMatrix3fvInvalidArgs3_1) {
}
TEST_F(GLES2DecoderTest2, UniformMatrix3fvValidArgsCountTooLarge) {
- EXPECT_CALL(
- *gl_, UniformMatrix3fv(
- 3, 3, false, reinterpret_cast<const GLfloat*>(
- shared_memory_address_)));
+ EXPECT_CALL(*gl_,
+ UniformMatrix3fv(
+ 3,
+ 3,
+ false,
+ reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::UniformMatrix3fv, 0>(true);
cmds::UniformMatrix3fv cmd;
- cmd.Init(
- ProgramManager::MakeFakeLocation(
- 1, 1), 5, false, shared_memory_id_, shared_memory_offset_);
+ cmd.Init(ProgramManager::MakeFakeLocation(1, 1),
+ 5,
+ false,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1220,13 +1228,12 @@ TEST_F(GLES2DecoderTest2, UniformMatrix3fvImmediateValidArgs) {
*GetImmediateAs<cmds::UniformMatrix3fvImmediate>();
EXPECT_CALL(
*gl_,
- UniformMatrix3fv(1, 2, false,
- reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ UniformMatrix3fv(
+ 1, 2, false, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<cmds::UniformMatrix3fvImmediate, 0>(true);
- GLfloat temp[9 * 2] = { 0, };
+ GLfloat temp[9 * 2] = {0, };
cmd.Init(1, 2, false, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1235,18 +1242,19 @@ TEST_F(GLES2DecoderTest2, UniformMatrix3fvImmediateInvalidArgs2_0) {
*GetImmediateAs<cmds::UniformMatrix3fvImmediate>();
EXPECT_CALL(*gl_, UniformMatrix3fv(_, _, _, _)).Times(0);
SpecializedSetup<cmds::UniformMatrix3fvImmediate, 0>(false);
- GLfloat temp[9 * 2] = { 0, };
+ GLfloat temp[9 * 2] = {0, };
cmd.Init(1, 2, true, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
}
TEST_F(GLES2DecoderTest2, UniformMatrix4fvValidArgs) {
- EXPECT_CALL(
- *gl_, UniformMatrix4fv(
- 1, 2, false, reinterpret_cast<const GLfloat*>(
- shared_memory_address_)));
+ EXPECT_CALL(*gl_,
+ UniformMatrix4fv(
+ 1,
+ 2,
+ false,
+ reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::UniformMatrix4fv, 0>(true);
cmds::UniformMatrix4fv cmd;
cmd.Init(1, 2, false, shared_memory_id_, shared_memory_offset_);
@@ -1289,15 +1297,19 @@ TEST_F(GLES2DecoderTest2, UniformMatrix4fvInvalidArgs3_1) {
}
TEST_F(GLES2DecoderTest2, UniformMatrix4fvValidArgsCountTooLarge) {
- EXPECT_CALL(
- *gl_, UniformMatrix4fv(
- 3, 3, false, reinterpret_cast<const GLfloat*>(
- shared_memory_address_)));
+ EXPECT_CALL(*gl_,
+ UniformMatrix4fv(
+ 3,
+ 3,
+ false,
+ reinterpret_cast<const GLfloat*>(shared_memory_address_)));
SpecializedSetup<cmds::UniformMatrix4fv, 0>(true);
cmds::UniformMatrix4fv cmd;
- cmd.Init(
- ProgramManager::MakeFakeLocation(
- 1, 1), 5, false, shared_memory_id_, shared_memory_offset_);
+ cmd.Init(ProgramManager::MakeFakeLocation(1, 1),
+ 5,
+ false,
+ shared_memory_id_,
+ shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1307,13 +1319,12 @@ TEST_F(GLES2DecoderTest2, UniformMatrix4fvImmediateValidArgs) {
*GetImmediateAs<cmds::UniformMatrix4fvImmediate>();
EXPECT_CALL(
*gl_,
- UniformMatrix4fv(1, 2, false,
- reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ UniformMatrix4fv(
+ 1, 2, false, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<cmds::UniformMatrix4fvImmediate, 0>(true);
- GLfloat temp[16 * 2] = { 0, };
+ GLfloat temp[16 * 2] = {0, };
cmd.Init(1, 2, false, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1322,10 +1333,9 @@ TEST_F(GLES2DecoderTest2, UniformMatrix4fvImmediateInvalidArgs2_0) {
*GetImmediateAs<cmds::UniformMatrix4fvImmediate>();
EXPECT_CALL(*gl_, UniformMatrix4fv(_, _, _, _)).Times(0);
SpecializedSetup<cmds::UniformMatrix4fvImmediate, 0>(false);
- GLfloat temp[16 * 2] = { 0, };
+ GLfloat temp[16 * 2] = {0, };
cmd.Init(1, 2, true, &temp[0]);
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
}
// TODO(gman): UseProgram
@@ -1353,9 +1363,9 @@ TEST_F(GLES2DecoderTest2, VertexAttrib1fvValidArgs) {
cmds::VertexAttrib1fv cmd;
cmd.Init(1, shared_memory_id_, shared_memory_offset_);
GetSharedMemoryAs<GLfloat*>()[0] = 0;
- EXPECT_CALL(
- *gl_, VertexAttrib1fv(
- 1, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
+ EXPECT_CALL(*gl_,
+ VertexAttrib1fv(
+ 1, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1382,14 +1392,12 @@ TEST_F(GLES2DecoderTest2, VertexAttrib1fvImmediateValidArgs) {
cmds::VertexAttrib1fvImmediate& cmd =
*GetImmediateAs<cmds::VertexAttrib1fvImmediate>();
SpecializedSetup<cmds::VertexAttrib1fvImmediate, 0>(true);
- GLfloat temp[1] = { 0, };
+ GLfloat temp[1] = {0, };
cmd.Init(1, &temp[0]);
- EXPECT_CALL(
- *gl_,
- VertexAttrib1fv(1, reinterpret_cast<
- GLfloat*>(ImmediateDataAddress(&cmd))));
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_CALL(*gl_,
+ VertexAttrib1fv(
+ 1, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1407,9 +1415,9 @@ TEST_F(GLES2DecoderTest2, VertexAttrib2fvValidArgs) {
cmds::VertexAttrib2fv cmd;
cmd.Init(1, shared_memory_id_, shared_memory_offset_);
GetSharedMemoryAs<GLfloat*>()[0] = 0;
- EXPECT_CALL(
- *gl_, VertexAttrib2fv(
- 1, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
+ EXPECT_CALL(*gl_,
+ VertexAttrib2fv(
+ 1, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1436,14 +1444,12 @@ TEST_F(GLES2DecoderTest2, VertexAttrib2fvImmediateValidArgs) {
cmds::VertexAttrib2fvImmediate& cmd =
*GetImmediateAs<cmds::VertexAttrib2fvImmediate>();
SpecializedSetup<cmds::VertexAttrib2fvImmediate, 0>(true);
- GLfloat temp[2] = { 0, };
+ GLfloat temp[2] = {0, };
cmd.Init(1, &temp[0]);
- EXPECT_CALL(
- *gl_,
- VertexAttrib2fv(1, reinterpret_cast<
- GLfloat*>(ImmediateDataAddress(&cmd))));
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_CALL(*gl_,
+ VertexAttrib2fv(
+ 1, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1461,9 +1467,9 @@ TEST_F(GLES2DecoderTest2, VertexAttrib3fvValidArgs) {
cmds::VertexAttrib3fv cmd;
cmd.Init(1, shared_memory_id_, shared_memory_offset_);
GetSharedMemoryAs<GLfloat*>()[0] = 0;
- EXPECT_CALL(
- *gl_, VertexAttrib3fv(
- 1, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
+ EXPECT_CALL(*gl_,
+ VertexAttrib3fv(
+ 1, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1490,14 +1496,12 @@ TEST_F(GLES2DecoderTest2, VertexAttrib3fvImmediateValidArgs) {
cmds::VertexAttrib3fvImmediate& cmd =
*GetImmediateAs<cmds::VertexAttrib3fvImmediate>();
SpecializedSetup<cmds::VertexAttrib3fvImmediate, 0>(true);
- GLfloat temp[3] = { 0, };
+ GLfloat temp[3] = {0, };
cmd.Init(1, &temp[0]);
- EXPECT_CALL(
- *gl_,
- VertexAttrib3fv(1, reinterpret_cast<
- GLfloat*>(ImmediateDataAddress(&cmd))));
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_CALL(*gl_,
+ VertexAttrib3fv(
+ 1, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1515,9 +1519,9 @@ TEST_F(GLES2DecoderTest2, VertexAttrib4fvValidArgs) {
cmds::VertexAttrib4fv cmd;
cmd.Init(1, shared_memory_id_, shared_memory_offset_);
GetSharedMemoryAs<GLfloat*>()[0] = 0;
- EXPECT_CALL(
- *gl_, VertexAttrib4fv(
- 1, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
+ EXPECT_CALL(*gl_,
+ VertexAttrib4fv(
+ 1, reinterpret_cast<const GLfloat*>(shared_memory_address_)));
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
@@ -1544,19 +1548,16 @@ TEST_F(GLES2DecoderTest2, VertexAttrib4fvImmediateValidArgs) {
cmds::VertexAttrib4fvImmediate& cmd =
*GetImmediateAs<cmds::VertexAttrib4fvImmediate>();
SpecializedSetup<cmds::VertexAttrib4fvImmediate, 0>(true);
- GLfloat temp[4] = { 0, };
+ GLfloat temp[4] = {0, };
cmd.Init(1, &temp[0]);
- EXPECT_CALL(
- *gl_,
- VertexAttrib4fv(1, reinterpret_cast<
- GLfloat*>(ImmediateDataAddress(&cmd))));
- EXPECT_EQ(error::kNoError,
- ExecuteImmediateCmd(cmd, sizeof(temp)));
+ EXPECT_CALL(*gl_,
+ VertexAttrib4fv(
+ 1, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd))));
+ EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
// TODO(gman): VertexAttribPointer
-
TEST_F(GLES2DecoderTest2, ViewportValidArgs) {
EXPECT_CALL(*gl_, Viewport(1, 2, 3, 4));
SpecializedSetup<cmds::Viewport, 0>(true);
@@ -1600,7 +1601,6 @@ TEST_F(GLES2DecoderTest2, ViewportInvalidArgs3_0) {
// TODO(gman): PushGroupMarkerEXT
-
TEST_F(GLES2DecoderTest2, PopGroupMarkerEXTValidArgs) {
SpecializedSetup<cmds::PopGroupMarkerEXT, 0>(true);
cmds::PopGroupMarkerEXT cmd;
@@ -1619,4 +1619,3 @@ TEST_F(GLES2DecoderTest2, PopGroupMarkerEXTValidArgs) {
// TODO(gman): GenSharedIdsCHROMIUM
#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_2_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_3_autogen.h b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_3_autogen.h
index a8cc551..5843185 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_3_autogen.h
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_3_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// It is included by gles2_cmd_decoder_unittest_3.cc
@@ -65,4 +67,3 @@
// TODO(gman): DiscardBackbufferCHROMIUM
#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_3_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/service/gles2_cmd_validation_autogen.h b/gpu/command_buffer/service/gles2_cmd_validation_autogen.h
index 3cfa322..0e78731 100644
--- a/gpu/command_buffer/service/gles2_cmd_validation_autogen.h
+++ b/gpu/command_buffer/service/gles2_cmd_validation_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
#ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_
@@ -71,4 +73,3 @@ ValueValidator<GLenum> vertex_pointer;
ValueValidator<GLint> zero_only;
#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_
-
diff --git a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
index 3ba4970..fe98f26 100644
--- a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
+++ b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
@@ -4,672 +4,430 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
#ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_ // NOLINT
#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_ // NOLINT
static const GLenum valid_attachment_table[] = {
- GL_COLOR_ATTACHMENT0,
- GL_DEPTH_ATTACHMENT,
- GL_STENCIL_ATTACHMENT,
-};
+ GL_COLOR_ATTACHMENT0, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT, };
static const GLenum valid_backbuffer_attachment_table[] = {
- GL_COLOR_EXT,
- GL_DEPTH_EXT,
- GL_STENCIL_EXT,
-};
-
-static const GLenum valid_blit_filter_table[] = {
- GL_NEAREST,
- GL_LINEAR,
-};
-
-static const GLenum valid_buffer_parameter_table[] = {
- GL_BUFFER_SIZE,
- GL_BUFFER_USAGE,
-};
-
-static const GLenum valid_buffer_target_table[] = {
- GL_ARRAY_BUFFER,
- GL_ELEMENT_ARRAY_BUFFER,
-};
+ GL_COLOR_EXT, GL_DEPTH_EXT, GL_STENCIL_EXT, };
+
+static const GLenum valid_blit_filter_table[] = {GL_NEAREST, GL_LINEAR, };
+
+static const GLenum valid_buffer_parameter_table[] = {GL_BUFFER_SIZE,
+ GL_BUFFER_USAGE, };
+
+static const GLenum valid_buffer_target_table[] = {GL_ARRAY_BUFFER,
+ GL_ELEMENT_ARRAY_BUFFER, };
static const GLenum valid_buffer_usage_table[] = {
- GL_STREAM_DRAW,
- GL_STATIC_DRAW,
- GL_DYNAMIC_DRAW,
-};
+ GL_STREAM_DRAW, GL_STATIC_DRAW, GL_DYNAMIC_DRAW, };
static const GLenum valid_capability_table[] = {
- GL_BLEND,
- GL_CULL_FACE,
- GL_DEPTH_TEST,
- GL_DITHER,
- GL_POLYGON_OFFSET_FILL,
- GL_SAMPLE_ALPHA_TO_COVERAGE,
- GL_SAMPLE_COVERAGE,
- GL_SCISSOR_TEST,
- GL_STENCIL_TEST,
-};
+ GL_BLEND, GL_CULL_FACE, GL_DEPTH_TEST,
+ GL_DITHER, GL_POLYGON_OFFSET_FILL, GL_SAMPLE_ALPHA_TO_COVERAGE,
+ GL_SAMPLE_COVERAGE, GL_SCISSOR_TEST, GL_STENCIL_TEST, };
static const GLenum valid_cmp_function_table[] = {
- GL_NEVER,
- GL_LESS,
- GL_EQUAL,
- GL_LEQUAL,
- GL_GREATER,
- GL_NOTEQUAL,
- GL_GEQUAL,
- GL_ALWAYS,
-};
+ GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL,
+ GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, GL_ALWAYS, };
static const GLenum valid_draw_mode_table[] = {
- GL_POINTS,
- GL_LINE_STRIP,
- GL_LINE_LOOP,
- GL_LINES,
- GL_TRIANGLE_STRIP,
- GL_TRIANGLE_FAN,
- GL_TRIANGLES,
-};
+ GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES,
+ GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, };
static const GLenum valid_dst_blend_factor_table[] = {
- GL_ZERO,
- GL_ONE,
- GL_SRC_COLOR,
- GL_ONE_MINUS_SRC_COLOR,
- GL_DST_COLOR,
- GL_ONE_MINUS_DST_COLOR,
- GL_SRC_ALPHA,
- GL_ONE_MINUS_SRC_ALPHA,
- GL_DST_ALPHA,
- GL_ONE_MINUS_DST_ALPHA,
- GL_CONSTANT_COLOR,
- GL_ONE_MINUS_CONSTANT_COLOR,
- GL_CONSTANT_ALPHA,
- GL_ONE_MINUS_CONSTANT_ALPHA,
-};
-
-static const GLenum valid_equation_table[] = {
- GL_FUNC_ADD,
- GL_FUNC_SUBTRACT,
- GL_FUNC_REVERSE_SUBTRACT,
-};
-
-static const GLenum valid_face_mode_table[] = {
- GL_CW,
- GL_CCW,
-};
-
-static const GLenum valid_face_type_table[] = {
- GL_FRONT,
- GL_BACK,
- GL_FRONT_AND_BACK,
-};
-
-static const GLboolean valid_false_only_table[] = {
- false,
-};
+ GL_ZERO, GL_ONE,
+ GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR,
+ GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR,
+ GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
+ GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA,
+ GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR,
+ GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, };
+
+static const GLenum valid_equation_table[] = {GL_FUNC_ADD, GL_FUNC_SUBTRACT,
+ GL_FUNC_REVERSE_SUBTRACT, };
+
+static const GLenum valid_face_mode_table[] = {GL_CW, GL_CCW, };
+
+static const GLenum valid_face_type_table[] = {GL_FRONT, GL_BACK,
+ GL_FRONT_AND_BACK, };
+
+static const GLboolean valid_false_only_table[] = {false, };
static const GLenum valid_frame_buffer_parameter_table[] = {
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,
-};
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, };
-static const GLenum valid_frame_buffer_target_table[] = {
- GL_FRAMEBUFFER,
-};
+static const GLenum valid_frame_buffer_target_table[] = {GL_FRAMEBUFFER, };
static const GLenum valid_g_l_state_table[] = {
- GL_ACTIVE_TEXTURE,
- GL_ALIASED_LINE_WIDTH_RANGE,
- GL_ALIASED_POINT_SIZE_RANGE,
- GL_ALPHA_BITS,
- GL_ARRAY_BUFFER_BINDING,
- GL_BLUE_BITS,
- GL_COMPRESSED_TEXTURE_FORMATS,
- GL_CURRENT_PROGRAM,
- GL_DEPTH_BITS,
- GL_DEPTH_RANGE,
- GL_ELEMENT_ARRAY_BUFFER_BINDING,
- GL_FRAMEBUFFER_BINDING,
- GL_GENERATE_MIPMAP_HINT,
- GL_GREEN_BITS,
- GL_IMPLEMENTATION_COLOR_READ_FORMAT,
- GL_IMPLEMENTATION_COLOR_READ_TYPE,
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,
- GL_MAX_CUBE_MAP_TEXTURE_SIZE,
- GL_MAX_FRAGMENT_UNIFORM_VECTORS,
- GL_MAX_RENDERBUFFER_SIZE,
- GL_MAX_TEXTURE_IMAGE_UNITS,
- GL_MAX_TEXTURE_SIZE,
- GL_MAX_VARYING_VECTORS,
- GL_MAX_VERTEX_ATTRIBS,
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,
- GL_MAX_VERTEX_UNIFORM_VECTORS,
- GL_MAX_VIEWPORT_DIMS,
- GL_NUM_COMPRESSED_TEXTURE_FORMATS,
- GL_NUM_SHADER_BINARY_FORMATS,
- GL_PACK_ALIGNMENT,
- GL_RED_BITS,
- GL_RENDERBUFFER_BINDING,
- GL_SAMPLE_BUFFERS,
- GL_SAMPLE_COVERAGE_INVERT,
- GL_SAMPLE_COVERAGE_VALUE,
- GL_SAMPLES,
- GL_SCISSOR_BOX,
- GL_SHADER_BINARY_FORMATS,
- GL_SHADER_COMPILER,
- GL_SUBPIXEL_BITS,
- GL_STENCIL_BITS,
- GL_TEXTURE_BINDING_2D,
- GL_TEXTURE_BINDING_CUBE_MAP,
- GL_UNPACK_ALIGNMENT,
- GL_UNPACK_FLIP_Y_CHROMIUM,
- GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM,
- GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM,
- GL_VERTEX_ARRAY_BINDING_OES,
- GL_VIEWPORT,
- GL_BLEND_COLOR,
- GL_BLEND_EQUATION_RGB,
- GL_BLEND_EQUATION_ALPHA,
- GL_BLEND_SRC_RGB,
- GL_BLEND_DST_RGB,
- GL_BLEND_SRC_ALPHA,
- GL_BLEND_DST_ALPHA,
- GL_COLOR_CLEAR_VALUE,
- GL_DEPTH_CLEAR_VALUE,
- GL_STENCIL_CLEAR_VALUE,
- GL_COLOR_WRITEMASK,
- GL_CULL_FACE_MODE,
- GL_DEPTH_FUNC,
- GL_DEPTH_WRITEMASK,
- GL_DEPTH_RANGE,
- GL_FRONT_FACE,
- GL_GENERATE_MIPMAP_HINT,
- GL_LINE_WIDTH,
- GL_PACK_ALIGNMENT,
- GL_UNPACK_ALIGNMENT,
- GL_POLYGON_OFFSET_FACTOR,
- GL_POLYGON_OFFSET_UNITS,
- GL_SAMPLE_COVERAGE_VALUE,
- GL_SAMPLE_COVERAGE_INVERT,
- GL_SCISSOR_BOX,
- GL_STENCIL_FUNC,
- GL_STENCIL_REF,
- GL_STENCIL_VALUE_MASK,
- GL_STENCIL_BACK_FUNC,
- GL_STENCIL_BACK_REF,
- GL_STENCIL_BACK_VALUE_MASK,
- GL_STENCIL_WRITEMASK,
- GL_STENCIL_BACK_WRITEMASK,
- GL_STENCIL_FAIL,
- GL_STENCIL_PASS_DEPTH_FAIL,
- GL_STENCIL_PASS_DEPTH_PASS,
- GL_STENCIL_BACK_FAIL,
- GL_STENCIL_BACK_PASS_DEPTH_FAIL,
- GL_STENCIL_BACK_PASS_DEPTH_PASS,
- GL_VIEWPORT,
- GL_BLEND,
- GL_CULL_FACE,
- GL_DEPTH_TEST,
- GL_DITHER,
- GL_POLYGON_OFFSET_FILL,
- GL_SAMPLE_ALPHA_TO_COVERAGE,
- GL_SAMPLE_COVERAGE,
- GL_SCISSOR_TEST,
- GL_STENCIL_TEST,
-};
+ GL_ACTIVE_TEXTURE,
+ GL_ALIASED_LINE_WIDTH_RANGE,
+ GL_ALIASED_POINT_SIZE_RANGE,
+ GL_ALPHA_BITS,
+ GL_ARRAY_BUFFER_BINDING,
+ GL_BLUE_BITS,
+ GL_COMPRESSED_TEXTURE_FORMATS,
+ GL_CURRENT_PROGRAM,
+ GL_DEPTH_BITS,
+ GL_DEPTH_RANGE,
+ GL_ELEMENT_ARRAY_BUFFER_BINDING,
+ GL_FRAMEBUFFER_BINDING,
+ GL_GENERATE_MIPMAP_HINT,
+ GL_GREEN_BITS,
+ GL_IMPLEMENTATION_COLOR_READ_FORMAT,
+ GL_IMPLEMENTATION_COLOR_READ_TYPE,
+ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,
+ GL_MAX_CUBE_MAP_TEXTURE_SIZE,
+ GL_MAX_FRAGMENT_UNIFORM_VECTORS,
+ GL_MAX_RENDERBUFFER_SIZE,
+ GL_MAX_TEXTURE_IMAGE_UNITS,
+ GL_MAX_TEXTURE_SIZE,
+ GL_MAX_VARYING_VECTORS,
+ GL_MAX_VERTEX_ATTRIBS,
+ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,
+ GL_MAX_VERTEX_UNIFORM_VECTORS,
+ GL_MAX_VIEWPORT_DIMS,
+ GL_NUM_COMPRESSED_TEXTURE_FORMATS,
+ GL_NUM_SHADER_BINARY_FORMATS,
+ GL_PACK_ALIGNMENT,
+ GL_RED_BITS,
+ GL_RENDERBUFFER_BINDING,
+ GL_SAMPLE_BUFFERS,
+ GL_SAMPLE_COVERAGE_INVERT,
+ GL_SAMPLE_COVERAGE_VALUE,
+ GL_SAMPLES,
+ GL_SCISSOR_BOX,
+ GL_SHADER_BINARY_FORMATS,
+ GL_SHADER_COMPILER,
+ GL_SUBPIXEL_BITS,
+ GL_STENCIL_BITS,
+ GL_TEXTURE_BINDING_2D,
+ GL_TEXTURE_BINDING_CUBE_MAP,
+ GL_UNPACK_ALIGNMENT,
+ GL_UNPACK_FLIP_Y_CHROMIUM,
+ GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM,
+ GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM,
+ GL_VERTEX_ARRAY_BINDING_OES,
+ GL_VIEWPORT,
+ GL_BLEND_COLOR,
+ GL_BLEND_EQUATION_RGB,
+ GL_BLEND_EQUATION_ALPHA,
+ GL_BLEND_SRC_RGB,
+ GL_BLEND_DST_RGB,
+ GL_BLEND_SRC_ALPHA,
+ GL_BLEND_DST_ALPHA,
+ GL_COLOR_CLEAR_VALUE,
+ GL_DEPTH_CLEAR_VALUE,
+ GL_STENCIL_CLEAR_VALUE,
+ GL_COLOR_WRITEMASK,
+ GL_CULL_FACE_MODE,
+ GL_DEPTH_FUNC,
+ GL_DEPTH_WRITEMASK,
+ GL_DEPTH_RANGE,
+ GL_FRONT_FACE,
+ GL_GENERATE_MIPMAP_HINT,
+ GL_LINE_WIDTH,
+ GL_PACK_ALIGNMENT,
+ GL_UNPACK_ALIGNMENT,
+ GL_POLYGON_OFFSET_FACTOR,
+ GL_POLYGON_OFFSET_UNITS,
+ GL_SAMPLE_COVERAGE_VALUE,
+ GL_SAMPLE_COVERAGE_INVERT,
+ GL_SCISSOR_BOX,
+ GL_STENCIL_FUNC,
+ GL_STENCIL_REF,
+ GL_STENCIL_VALUE_MASK,
+ GL_STENCIL_BACK_FUNC,
+ GL_STENCIL_BACK_REF,
+ GL_STENCIL_BACK_VALUE_MASK,
+ GL_STENCIL_WRITEMASK,
+ GL_STENCIL_BACK_WRITEMASK,
+ GL_STENCIL_FAIL,
+ GL_STENCIL_PASS_DEPTH_FAIL,
+ GL_STENCIL_PASS_DEPTH_PASS,
+ GL_STENCIL_BACK_FAIL,
+ GL_STENCIL_BACK_PASS_DEPTH_FAIL,
+ GL_STENCIL_BACK_PASS_DEPTH_PASS,
+ GL_VIEWPORT,
+ GL_BLEND,
+ GL_CULL_FACE,
+ GL_DEPTH_TEST,
+ GL_DITHER,
+ GL_POLYGON_OFFSET_FILL,
+ GL_SAMPLE_ALPHA_TO_COVERAGE,
+ GL_SAMPLE_COVERAGE,
+ GL_SCISSOR_TEST,
+ GL_STENCIL_TEST, };
static const GLenum valid_get_max_index_type_table[] = {
- GL_UNSIGNED_BYTE,
- GL_UNSIGNED_SHORT,
- GL_UNSIGNED_INT,
-};
+ GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, };
static const GLenum valid_get_tex_param_target_table[] = {
- GL_TEXTURE_2D,
- GL_TEXTURE_CUBE_MAP,
-};
+ GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, };
-static const GLenum valid_hint_mode_table[] = {
- GL_FASTEST,
- GL_NICEST,
- GL_DONT_CARE,
-};
+static const GLenum valid_hint_mode_table[] = {GL_FASTEST, GL_NICEST,
+ GL_DONT_CARE, };
-static const GLenum valid_hint_target_table[] = {
- GL_GENERATE_MIPMAP_HINT,
-};
+static const GLenum valid_hint_target_table[] = {GL_GENERATE_MIPMAP_HINT, };
-static const GLenum valid_index_type_table[] = {
- GL_UNSIGNED_BYTE,
- GL_UNSIGNED_SHORT,
-};
+static const GLenum valid_index_type_table[] = {GL_UNSIGNED_BYTE,
+ GL_UNSIGNED_SHORT, };
static const GLenum valid_pixel_store_table[] = {
- GL_PACK_ALIGNMENT,
- GL_UNPACK_ALIGNMENT,
- GL_UNPACK_FLIP_Y_CHROMIUM,
- GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM,
- GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM,
-};
-
-static const GLint valid_pixel_store_alignment_table[] = {
- 1,
- 2,
- 4,
- 8,
-};
+ GL_PACK_ALIGNMENT,
+ GL_UNPACK_ALIGNMENT,
+ GL_UNPACK_FLIP_Y_CHROMIUM,
+ GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM,
+ GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, };
+
+static const GLint valid_pixel_store_alignment_table[] = {1, 2, 4, 8, };
static const GLenum valid_pixel_type_table[] = {
- GL_UNSIGNED_BYTE,
- GL_UNSIGNED_SHORT_5_6_5,
- GL_UNSIGNED_SHORT_4_4_4_4,
- GL_UNSIGNED_SHORT_5_5_5_1,
-};
+ GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4,
+ GL_UNSIGNED_SHORT_5_5_5_1, };
static const GLenum valid_program_parameter_table[] = {
- GL_DELETE_STATUS,
- GL_LINK_STATUS,
- GL_VALIDATE_STATUS,
- GL_INFO_LOG_LENGTH,
- GL_ATTACHED_SHADERS,
- GL_ACTIVE_ATTRIBUTES,
- GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,
- GL_ACTIVE_UNIFORMS,
- GL_ACTIVE_UNIFORM_MAX_LENGTH,
-};
+ GL_DELETE_STATUS, GL_LINK_STATUS,
+ GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH,
+ GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES,
+ GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS,
+ GL_ACTIVE_UNIFORM_MAX_LENGTH, };
static const GLenum valid_query_object_parameter_table[] = {
- GL_QUERY_RESULT_EXT,
- GL_QUERY_RESULT_AVAILABLE_EXT,
-};
+ GL_QUERY_RESULT_EXT, GL_QUERY_RESULT_AVAILABLE_EXT, };
-static const GLenum valid_query_parameter_table[] = {
- GL_CURRENT_QUERY_EXT,
-};
+static const GLenum valid_query_parameter_table[] = {GL_CURRENT_QUERY_EXT, };
static const GLenum valid_query_target_table[] = {
- GL_ANY_SAMPLES_PASSED_EXT,
- GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT,
- GL_COMMANDS_ISSUED_CHROMIUM,
- GL_LATENCY_QUERY_CHROMIUM,
- GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM,
- GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM,
-};
-
-static const GLenum valid_read_pixel_format_table[] = {
- GL_ALPHA,
- GL_RGB,
- GL_RGBA,
-};
+ GL_ANY_SAMPLES_PASSED_EXT,
+ GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT,
+ GL_COMMANDS_ISSUED_CHROMIUM,
+ GL_LATENCY_QUERY_CHROMIUM,
+ GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM,
+ GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM, };
+
+static const GLenum valid_read_pixel_format_table[] = {GL_ALPHA, GL_RGB,
+ GL_RGBA, };
static const GLenum valid_read_pixel_type_table[] = {
- GL_UNSIGNED_BYTE,
- GL_UNSIGNED_SHORT_5_6_5,
- GL_UNSIGNED_SHORT_4_4_4_4,
- GL_UNSIGNED_SHORT_5_5_5_1,
-};
+ GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4,
+ GL_UNSIGNED_SHORT_5_5_5_1, };
static const GLenum valid_render_buffer_format_table[] = {
- GL_RGBA4,
- GL_RGB565,
- GL_RGB5_A1,
- GL_DEPTH_COMPONENT16,
- GL_STENCIL_INDEX8,
-};
+ GL_RGBA4, GL_RGB565, GL_RGB5_A1, GL_DEPTH_COMPONENT16, GL_STENCIL_INDEX8, };
static const GLenum valid_render_buffer_parameter_table[] = {
- GL_RENDERBUFFER_RED_SIZE,
- GL_RENDERBUFFER_GREEN_SIZE,
- GL_RENDERBUFFER_BLUE_SIZE,
- GL_RENDERBUFFER_ALPHA_SIZE,
- GL_RENDERBUFFER_DEPTH_SIZE,
- GL_RENDERBUFFER_STENCIL_SIZE,
- GL_RENDERBUFFER_WIDTH,
- GL_RENDERBUFFER_HEIGHT,
- GL_RENDERBUFFER_INTERNAL_FORMAT,
-};
-
-static const GLenum valid_render_buffer_target_table[] = {
- GL_RENDERBUFFER,
-};
+ GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_GREEN_SIZE,
+ GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_ALPHA_SIZE,
+ GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_STENCIL_SIZE,
+ GL_RENDERBUFFER_WIDTH, GL_RENDERBUFFER_HEIGHT,
+ GL_RENDERBUFFER_INTERNAL_FORMAT, };
+
+static const GLenum valid_render_buffer_target_table[] = {GL_RENDERBUFFER, };
static const GLenum valid_reset_status_table[] = {
- GL_GUILTY_CONTEXT_RESET_ARB,
- GL_INNOCENT_CONTEXT_RESET_ARB,
- GL_UNKNOWN_CONTEXT_RESET_ARB,
-};
+ GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB,
+ GL_UNKNOWN_CONTEXT_RESET_ARB, };
static const GLenum valid_shader_parameter_table[] = {
- GL_SHADER_TYPE,
- GL_DELETE_STATUS,
- GL_COMPILE_STATUS,
- GL_INFO_LOG_LENGTH,
- GL_SHADER_SOURCE_LENGTH,
- GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE,
-};
+ GL_SHADER_TYPE, GL_DELETE_STATUS,
+ GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH,
+ GL_SHADER_SOURCE_LENGTH, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, };
static const GLenum valid_shader_precision_table[] = {
- GL_LOW_FLOAT,
- GL_MEDIUM_FLOAT,
- GL_HIGH_FLOAT,
- GL_LOW_INT,
- GL_MEDIUM_INT,
- GL_HIGH_INT,
-};
-
-static const GLenum valid_shader_type_table[] = {
- GL_VERTEX_SHADER,
- GL_FRAGMENT_SHADER,
-};
+ GL_LOW_FLOAT, GL_MEDIUM_FLOAT, GL_HIGH_FLOAT,
+ GL_LOW_INT, GL_MEDIUM_INT, GL_HIGH_INT, };
+
+static const GLenum valid_shader_type_table[] = {GL_VERTEX_SHADER,
+ GL_FRAGMENT_SHADER, };
static const GLenum valid_src_blend_factor_table[] = {
- GL_ZERO,
- GL_ONE,
- GL_SRC_COLOR,
- GL_ONE_MINUS_SRC_COLOR,
- GL_DST_COLOR,
- GL_ONE_MINUS_DST_COLOR,
- GL_SRC_ALPHA,
- GL_ONE_MINUS_SRC_ALPHA,
- GL_DST_ALPHA,
- GL_ONE_MINUS_DST_ALPHA,
- GL_CONSTANT_COLOR,
- GL_ONE_MINUS_CONSTANT_COLOR,
- GL_CONSTANT_ALPHA,
- GL_ONE_MINUS_CONSTANT_ALPHA,
- GL_SRC_ALPHA_SATURATE,
-};
+ GL_ZERO, GL_ONE,
+ GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR,
+ GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR,
+ GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
+ GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA,
+ GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR,
+ GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA,
+ GL_SRC_ALPHA_SATURATE, };
static const GLenum valid_stencil_op_table[] = {
- GL_KEEP,
- GL_ZERO,
- GL_REPLACE,
- GL_INCR,
- GL_INCR_WRAP,
- GL_DECR,
- GL_DECR_WRAP,
- GL_INVERT,
-};
+ GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR,
+ GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, GL_INVERT, };
static const GLenum valid_string_type_table[] = {
- GL_VENDOR,
- GL_RENDERER,
- GL_VERSION,
- GL_SHADING_LANGUAGE_VERSION,
- GL_EXTENSIONS,
-};
-
-static const GLenum valid_texture_bind_target_table[] = {
- GL_TEXTURE_2D,
- GL_TEXTURE_CUBE_MAP,
-};
-
-static const GLint valid_texture_border_table[] = {
- 0,
-};
+ GL_VENDOR, GL_RENDERER, GL_VERSION,
+ GL_SHADING_LANGUAGE_VERSION, GL_EXTENSIONS, };
+
+static const GLenum valid_texture_bind_target_table[] = {GL_TEXTURE_2D,
+ GL_TEXTURE_CUBE_MAP, };
+
+static const GLint valid_texture_border_table[] = {0, };
static const GLenum valid_texture_format_table[] = {
- GL_ALPHA,
- GL_LUMINANCE,
- GL_LUMINANCE_ALPHA,
- GL_RGB,
- GL_RGBA,
-};
+ GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA, };
static const GLenum valid_texture_internal_format_table[] = {
- GL_ALPHA,
- GL_LUMINANCE,
- GL_LUMINANCE_ALPHA,
- GL_RGB,
- GL_RGBA,
-};
+ GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA, };
static const GLenum valid_texture_internal_format_storage_table[] = {
- GL_RGB565,
- GL_RGBA4,
- GL_RGB5_A1,
- GL_ALPHA8_EXT,
- GL_LUMINANCE8_EXT,
- GL_LUMINANCE8_ALPHA8_EXT,
- GL_RGB8_OES,
- GL_RGBA8_OES,
-};
-
-static const GLenum valid_texture_mag_filter_mode_table[] = {
- GL_NEAREST,
- GL_LINEAR,
-};
+ GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_ALPHA8_EXT,
+ GL_LUMINANCE8_EXT, GL_LUMINANCE8_ALPHA8_EXT, GL_RGB8_OES, GL_RGBA8_OES, };
+
+static const GLenum valid_texture_mag_filter_mode_table[] = {GL_NEAREST,
+ GL_LINEAR, };
static const GLenum valid_texture_min_filter_mode_table[] = {
- GL_NEAREST,
- GL_LINEAR,
- GL_NEAREST_MIPMAP_NEAREST,
- GL_LINEAR_MIPMAP_NEAREST,
- GL_NEAREST_MIPMAP_LINEAR,
- GL_LINEAR_MIPMAP_LINEAR,
-};
+ GL_NEAREST, GL_LINEAR,
+ GL_NEAREST_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_NEAREST,
+ GL_NEAREST_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR, };
static const GLenum valid_texture_parameter_table[] = {
- GL_TEXTURE_MAG_FILTER,
- GL_TEXTURE_MIN_FILTER,
- GL_TEXTURE_POOL_CHROMIUM,
- GL_TEXTURE_WRAP_S,
- GL_TEXTURE_WRAP_T,
-};
+ GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_POOL_CHROMIUM,
+ GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, };
static const GLenum valid_texture_pool_table[] = {
- GL_TEXTURE_POOL_MANAGED_CHROMIUM,
- GL_TEXTURE_POOL_UNMANAGED_CHROMIUM,
-};
+ GL_TEXTURE_POOL_MANAGED_CHROMIUM, GL_TEXTURE_POOL_UNMANAGED_CHROMIUM, };
static const GLenum valid_texture_target_table[] = {
- GL_TEXTURE_2D,
- GL_TEXTURE_CUBE_MAP_POSITIVE_X,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
-};
+ GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, };
static const GLenum valid_texture_usage_table[] = {
- GL_NONE,
- GL_FRAMEBUFFER_ATTACHMENT_ANGLE,
-};
+ GL_NONE, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, };
static const GLenum valid_texture_wrap_mode_table[] = {
- GL_CLAMP_TO_EDGE,
- GL_MIRRORED_REPEAT,
- GL_REPEAT,
-};
-
-static const GLint valid_vertex_attrib_size_table[] = {
- 1,
- 2,
- 3,
- 4,
-};
+ GL_CLAMP_TO_EDGE, GL_MIRRORED_REPEAT, GL_REPEAT, };
+
+static const GLint valid_vertex_attrib_size_table[] = {1, 2, 3, 4, };
static const GLenum valid_vertex_attrib_type_table[] = {
- GL_BYTE,
- GL_UNSIGNED_BYTE,
- GL_SHORT,
- GL_UNSIGNED_SHORT,
- GL_FLOAT,
-};
+ GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_FLOAT, };
static const GLenum valid_vertex_attribute_table[] = {
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
- GL_VERTEX_ATTRIB_ARRAY_ENABLED,
- GL_VERTEX_ATTRIB_ARRAY_SIZE,
- GL_VERTEX_ATTRIB_ARRAY_STRIDE,
- GL_VERTEX_ATTRIB_ARRAY_TYPE,
- GL_CURRENT_VERTEX_ATTRIB,
-};
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
+ GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE,
+ GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE,
+ GL_CURRENT_VERTEX_ATTRIB, };
static const GLenum valid_vertex_pointer_table[] = {
- GL_VERTEX_ATTRIB_ARRAY_POINTER,
-};
+ GL_VERTEX_ATTRIB_ARRAY_POINTER, };
-static const GLint valid_zero_only_table[] = {
- 0,
-};
+static const GLint valid_zero_only_table[] = {0, };
Validators::Validators()
- : attachment(
- valid_attachment_table, arraysize(valid_attachment_table)),
- backbuffer_attachment(
- valid_backbuffer_attachment_table, arraysize(
- valid_backbuffer_attachment_table)),
- blit_filter(
- valid_blit_filter_table, arraysize(valid_blit_filter_table)),
- buffer_parameter(
- valid_buffer_parameter_table, arraysize(
- valid_buffer_parameter_table)),
- buffer_target(
- valid_buffer_target_table, arraysize(valid_buffer_target_table)),
- buffer_usage(
- valid_buffer_usage_table, arraysize(valid_buffer_usage_table)),
- capability(
- valid_capability_table, arraysize(valid_capability_table)),
- cmp_function(
- valid_cmp_function_table, arraysize(valid_cmp_function_table)),
+ : attachment(valid_attachment_table, arraysize(valid_attachment_table)),
+ backbuffer_attachment(valid_backbuffer_attachment_table,
+ arraysize(valid_backbuffer_attachment_table)),
+ blit_filter(valid_blit_filter_table, arraysize(valid_blit_filter_table)),
+ buffer_parameter(valid_buffer_parameter_table,
+ arraysize(valid_buffer_parameter_table)),
+ buffer_target(valid_buffer_target_table,
+ arraysize(valid_buffer_target_table)),
+ buffer_usage(valid_buffer_usage_table,
+ arraysize(valid_buffer_usage_table)),
+ capability(valid_capability_table, arraysize(valid_capability_table)),
+ cmp_function(valid_cmp_function_table,
+ arraysize(valid_cmp_function_table)),
compressed_texture_format(),
- draw_mode(
- valid_draw_mode_table, arraysize(valid_draw_mode_table)),
- dst_blend_factor(
- valid_dst_blend_factor_table, arraysize(
- valid_dst_blend_factor_table)),
- equation(
- valid_equation_table, arraysize(valid_equation_table)),
- face_mode(
- valid_face_mode_table, arraysize(valid_face_mode_table)),
- face_type(
- valid_face_type_table, arraysize(valid_face_type_table)),
- false_only(
- valid_false_only_table, arraysize(valid_false_only_table)),
- frame_buffer_parameter(
- valid_frame_buffer_parameter_table, arraysize(
- valid_frame_buffer_parameter_table)),
- frame_buffer_target(
- valid_frame_buffer_target_table, arraysize(
- valid_frame_buffer_target_table)),
- g_l_state(
- valid_g_l_state_table, arraysize(valid_g_l_state_table)),
- get_max_index_type(
- valid_get_max_index_type_table, arraysize(
- valid_get_max_index_type_table)),
- get_tex_param_target(
- valid_get_tex_param_target_table, arraysize(
- valid_get_tex_param_target_table)),
- hint_mode(
- valid_hint_mode_table, arraysize(valid_hint_mode_table)),
- hint_target(
- valid_hint_target_table, arraysize(valid_hint_target_table)),
- index_type(
- valid_index_type_table, arraysize(valid_index_type_table)),
- pixel_store(
- valid_pixel_store_table, arraysize(valid_pixel_store_table)),
- pixel_store_alignment(
- valid_pixel_store_alignment_table, arraysize(
- valid_pixel_store_alignment_table)),
- pixel_type(
- valid_pixel_type_table, arraysize(valid_pixel_type_table)),
- program_parameter(
- valid_program_parameter_table, arraysize(
- valid_program_parameter_table)),
- query_object_parameter(
- valid_query_object_parameter_table, arraysize(
- valid_query_object_parameter_table)),
- query_parameter(
- valid_query_parameter_table, arraysize(valid_query_parameter_table)),
- query_target(
- valid_query_target_table, arraysize(valid_query_target_table)),
- read_pixel_format(
- valid_read_pixel_format_table, arraysize(
- valid_read_pixel_format_table)),
- read_pixel_type(
- valid_read_pixel_type_table, arraysize(valid_read_pixel_type_table)),
- render_buffer_format(
- valid_render_buffer_format_table, arraysize(
- valid_render_buffer_format_table)),
- render_buffer_parameter(
- valid_render_buffer_parameter_table, arraysize(
- valid_render_buffer_parameter_table)),
- render_buffer_target(
- valid_render_buffer_target_table, arraysize(
- valid_render_buffer_target_table)),
- reset_status(
- valid_reset_status_table, arraysize(valid_reset_status_table)),
+ draw_mode(valid_draw_mode_table, arraysize(valid_draw_mode_table)),
+ dst_blend_factor(valid_dst_blend_factor_table,
+ arraysize(valid_dst_blend_factor_table)),
+ equation(valid_equation_table, arraysize(valid_equation_table)),
+ face_mode(valid_face_mode_table, arraysize(valid_face_mode_table)),
+ face_type(valid_face_type_table, arraysize(valid_face_type_table)),
+ false_only(valid_false_only_table, arraysize(valid_false_only_table)),
+ frame_buffer_parameter(valid_frame_buffer_parameter_table,
+ arraysize(valid_frame_buffer_parameter_table)),
+ frame_buffer_target(valid_frame_buffer_target_table,
+ arraysize(valid_frame_buffer_target_table)),
+ g_l_state(valid_g_l_state_table, arraysize(valid_g_l_state_table)),
+ get_max_index_type(valid_get_max_index_type_table,
+ arraysize(valid_get_max_index_type_table)),
+ get_tex_param_target(valid_get_tex_param_target_table,
+ arraysize(valid_get_tex_param_target_table)),
+ hint_mode(valid_hint_mode_table, arraysize(valid_hint_mode_table)),
+ hint_target(valid_hint_target_table, arraysize(valid_hint_target_table)),
+ index_type(valid_index_type_table, arraysize(valid_index_type_table)),
+ pixel_store(valid_pixel_store_table, arraysize(valid_pixel_store_table)),
+ pixel_store_alignment(valid_pixel_store_alignment_table,
+ arraysize(valid_pixel_store_alignment_table)),
+ pixel_type(valid_pixel_type_table, arraysize(valid_pixel_type_table)),
+ program_parameter(valid_program_parameter_table,
+ arraysize(valid_program_parameter_table)),
+ query_object_parameter(valid_query_object_parameter_table,
+ arraysize(valid_query_object_parameter_table)),
+ query_parameter(valid_query_parameter_table,
+ arraysize(valid_query_parameter_table)),
+ query_target(valid_query_target_table,
+ arraysize(valid_query_target_table)),
+ read_pixel_format(valid_read_pixel_format_table,
+ arraysize(valid_read_pixel_format_table)),
+ read_pixel_type(valid_read_pixel_type_table,
+ arraysize(valid_read_pixel_type_table)),
+ render_buffer_format(valid_render_buffer_format_table,
+ arraysize(valid_render_buffer_format_table)),
+ render_buffer_parameter(valid_render_buffer_parameter_table,
+ arraysize(valid_render_buffer_parameter_table)),
+ render_buffer_target(valid_render_buffer_target_table,
+ arraysize(valid_render_buffer_target_table)),
+ reset_status(valid_reset_status_table,
+ arraysize(valid_reset_status_table)),
shader_binary_format(),
- shader_parameter(
- valid_shader_parameter_table, arraysize(
- valid_shader_parameter_table)),
- shader_precision(
- valid_shader_precision_table, arraysize(
- valid_shader_precision_table)),
- shader_type(
- valid_shader_type_table, arraysize(valid_shader_type_table)),
- src_blend_factor(
- valid_src_blend_factor_table, arraysize(
- valid_src_blend_factor_table)),
- stencil_op(
- valid_stencil_op_table, arraysize(valid_stencil_op_table)),
- string_type(
- valid_string_type_table, arraysize(valid_string_type_table)),
- texture_bind_target(
- valid_texture_bind_target_table, arraysize(
- valid_texture_bind_target_table)),
- texture_border(
- valid_texture_border_table, arraysize(valid_texture_border_table)),
- texture_format(
- valid_texture_format_table, arraysize(valid_texture_format_table)),
- texture_internal_format(
- valid_texture_internal_format_table, arraysize(
- valid_texture_internal_format_table)),
+ shader_parameter(valid_shader_parameter_table,
+ arraysize(valid_shader_parameter_table)),
+ shader_precision(valid_shader_precision_table,
+ arraysize(valid_shader_precision_table)),
+ shader_type(valid_shader_type_table, arraysize(valid_shader_type_table)),
+ src_blend_factor(valid_src_blend_factor_table,
+ arraysize(valid_src_blend_factor_table)),
+ stencil_op(valid_stencil_op_table, arraysize(valid_stencil_op_table)),
+ string_type(valid_string_type_table, arraysize(valid_string_type_table)),
+ texture_bind_target(valid_texture_bind_target_table,
+ arraysize(valid_texture_bind_target_table)),
+ texture_border(valid_texture_border_table,
+ arraysize(valid_texture_border_table)),
+ texture_format(valid_texture_format_table,
+ arraysize(valid_texture_format_table)),
+ texture_internal_format(valid_texture_internal_format_table,
+ arraysize(valid_texture_internal_format_table)),
texture_internal_format_storage(
- valid_texture_internal_format_storage_table, arraysize(
- valid_texture_internal_format_storage_table)),
- texture_mag_filter_mode(
- valid_texture_mag_filter_mode_table, arraysize(
- valid_texture_mag_filter_mode_table)),
- texture_min_filter_mode(
- valid_texture_min_filter_mode_table, arraysize(
- valid_texture_min_filter_mode_table)),
- texture_parameter(
- valid_texture_parameter_table, arraysize(
- valid_texture_parameter_table)),
- texture_pool(
- valid_texture_pool_table, arraysize(valid_texture_pool_table)),
- texture_target(
- valid_texture_target_table, arraysize(valid_texture_target_table)),
- texture_usage(
- valid_texture_usage_table, arraysize(valid_texture_usage_table)),
- texture_wrap_mode(
- valid_texture_wrap_mode_table, arraysize(
- valid_texture_wrap_mode_table)),
- vertex_attrib_size(
- valid_vertex_attrib_size_table, arraysize(
- valid_vertex_attrib_size_table)),
- vertex_attrib_type(
- valid_vertex_attrib_type_table, arraysize(
- valid_vertex_attrib_type_table)),
- vertex_attribute(
- valid_vertex_attribute_table, arraysize(
- valid_vertex_attribute_table)),
- vertex_pointer(
- valid_vertex_pointer_table, arraysize(valid_vertex_pointer_table)),
- zero_only(
- valid_zero_only_table, arraysize(valid_zero_only_table)) {
-}
-
-#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_ // NOLINT
-
+ valid_texture_internal_format_storage_table,
+ arraysize(valid_texture_internal_format_storage_table)),
+ texture_mag_filter_mode(valid_texture_mag_filter_mode_table,
+ arraysize(valid_texture_mag_filter_mode_table)),
+ texture_min_filter_mode(valid_texture_min_filter_mode_table,
+ arraysize(valid_texture_min_filter_mode_table)),
+ texture_parameter(valid_texture_parameter_table,
+ arraysize(valid_texture_parameter_table)),
+ texture_pool(valid_texture_pool_table,
+ arraysize(valid_texture_pool_table)),
+ texture_target(valid_texture_target_table,
+ arraysize(valid_texture_target_table)),
+ texture_usage(valid_texture_usage_table,
+ arraysize(valid_texture_usage_table)),
+ texture_wrap_mode(valid_texture_wrap_mode_table,
+ arraysize(valid_texture_wrap_mode_table)),
+ vertex_attrib_size(valid_vertex_attrib_size_table,
+ arraysize(valid_vertex_attrib_size_table)),
+ vertex_attrib_type(valid_vertex_attrib_type_table,
+ arraysize(valid_vertex_attrib_type_table)),
+ vertex_attribute(valid_vertex_attribute_table,
+ arraysize(valid_vertex_attribute_table)),
+ vertex_pointer(valid_vertex_pointer_table,
+ arraysize(valid_vertex_pointer_table)),
+ zero_only(valid_zero_only_table, arraysize(valid_zero_only_table)) {}
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_
+ // // NOLINT
diff --git a/mojo/public/gles2/gles2_call_visitor_autogen.h b/mojo/public/gles2/gles2_call_visitor_autogen.h
index 8886afb..ef06a33 100644
--- a/mojo/public/gles2/gles2_call_visitor_autogen.h
+++ b/mojo/public/gles2/gles2_call_visitor_autogen.h
@@ -4,218 +4,296 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
VISIT_GL_CALL(ActiveTexture, void, (GLenum texture), (texture))
-VISIT_GL_CALL(
- AttachShader, void, (GLuint program, GLuint shader), (program, shader))
-VISIT_GL_CALL(
- BindAttribLocation, void, (
- GLuint program, GLuint index, const char* name), (
- program, index, name))
-VISIT_GL_CALL(
- BindBuffer, void, (GLenum target, GLuint buffer), (target, buffer))
-VISIT_GL_CALL(
- BindFramebuffer, void, (
- GLenum target, GLuint framebuffer), (target, framebuffer))
-VISIT_GL_CALL(
- BindRenderbuffer, void, (
- GLenum target, GLuint renderbuffer), (target, renderbuffer))
-VISIT_GL_CALL(
- BindTexture, void, (GLenum target, GLuint texture), (target, texture))
-VISIT_GL_CALL(
- BlendColor, void, (
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), (
- red, green, blue, alpha))
+VISIT_GL_CALL(AttachShader,
+ void,
+ (GLuint program, GLuint shader),
+ (program, shader))
+VISIT_GL_CALL(BindAttribLocation,
+ void,
+ (GLuint program, GLuint index, const char* name),
+ (program, index, name))
+VISIT_GL_CALL(BindBuffer,
+ void,
+ (GLenum target, GLuint buffer),
+ (target, buffer))
+VISIT_GL_CALL(BindFramebuffer,
+ void,
+ (GLenum target, GLuint framebuffer),
+ (target, framebuffer))
+VISIT_GL_CALL(BindRenderbuffer,
+ void,
+ (GLenum target, GLuint renderbuffer),
+ (target, renderbuffer))
+VISIT_GL_CALL(BindTexture,
+ void,
+ (GLenum target, GLuint texture),
+ (target, texture))
+VISIT_GL_CALL(BlendColor,
+ void,
+ (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha),
+ (red, green, blue, alpha))
VISIT_GL_CALL(BlendEquation, void, (GLenum mode), (mode))
-VISIT_GL_CALL(
- BlendEquationSeparate, void, (
- GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha))
-VISIT_GL_CALL(
- BlendFunc, void, (GLenum sfactor, GLenum dfactor), (sfactor, dfactor))
-VISIT_GL_CALL(
- BlendFuncSeparate, void, (
- GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (
- srcRGB, dstRGB, srcAlpha, dstAlpha))
-VISIT_GL_CALL(
- BufferData, void, (
- GLenum target, GLsizeiptr size, const void* data, GLenum usage), (
- target, size, data, usage))
-VISIT_GL_CALL(
- BufferSubData, void, (
- GLenum target, GLintptr offset, GLsizeiptr size, const void* data), (
- target, offset, size, data))
+VISIT_GL_CALL(BlendEquationSeparate,
+ void,
+ (GLenum modeRGB, GLenum modeAlpha),
+ (modeRGB, modeAlpha))
+VISIT_GL_CALL(BlendFunc,
+ void,
+ (GLenum sfactor, GLenum dfactor),
+ (sfactor, dfactor))
+VISIT_GL_CALL(BlendFuncSeparate,
+ void,
+ (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha),
+ (srcRGB, dstRGB, srcAlpha, dstAlpha))
+VISIT_GL_CALL(BufferData,
+ void,
+ (GLenum target, GLsizeiptr size, const void* data, GLenum usage),
+ (target, size, data, usage))
+VISIT_GL_CALL(
+ BufferSubData,
+ void,
+ (GLenum target, GLintptr offset, GLsizeiptr size, const void* data),
+ (target, offset, size, data))
VISIT_GL_CALL(CheckFramebufferStatus, GLenum, (GLenum target), (target))
VISIT_GL_CALL(Clear, void, (GLbitfield mask), (mask))
-VISIT_GL_CALL(
- ClearColor, void, (
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), (
- red, green, blue, alpha))
+VISIT_GL_CALL(ClearColor,
+ void,
+ (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha),
+ (red, green, blue, alpha))
VISIT_GL_CALL(ClearDepthf, void, (GLclampf depth), (depth))
VISIT_GL_CALL(ClearStencil, void, (GLint s), (s))
-VISIT_GL_CALL(
- ColorMask, void, (
- GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (
- red, green, blue, alpha))
+VISIT_GL_CALL(ColorMask,
+ void,
+ (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha),
+ (red, green, blue, alpha))
VISIT_GL_CALL(CompileShader, void, (GLuint shader), (shader))
VISIT_GL_CALL(
- CompressedTexImage2D, void, (
- GLenum target, GLint level, GLenum internalformat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize, const void* data), (
- target, level, internalformat, width, height, border, imageSize,
- data))
-VISIT_GL_CALL(
- CompressedTexSubImage2D, void, (
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLsizei imageSize, const void* data), (
- target, level, xoffset, yoffset, width, height, format, imageSize,
- data))
-VISIT_GL_CALL(
- CopyTexImage2D, void, (
- GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border), (
- target, level, internalformat, x, y, width, height, border))
-VISIT_GL_CALL(
- CopyTexSubImage2D, void, (
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x,
- GLint y, GLsizei width, GLsizei height), (
- target, level, xoffset, yoffset, x, y, width, height))
+ CompressedTexImage2D,
+ void,
+ (GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ const void* data),
+ (target, level, internalformat, width, height, border, imageSize, data))
+VISIT_GL_CALL(
+ CompressedTexSubImage2D,
+ void,
+ (GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ const void* data),
+ (target, level, xoffset, yoffset, width, height, format, imageSize, data))
+VISIT_GL_CALL(CopyTexImage2D,
+ void,
+ (GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border),
+ (target, level, internalformat, x, y, width, height, border))
+VISIT_GL_CALL(CopyTexSubImage2D,
+ void,
+ (GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height),
+ (target, level, xoffset, yoffset, x, y, width, height))
VISIT_GL_CALL(CreateProgram, GLuint, (), ())
VISIT_GL_CALL(CreateShader, GLuint, (GLenum type), (type))
VISIT_GL_CALL(CullFace, void, (GLenum mode), (mode))
-VISIT_GL_CALL(
- DeleteBuffers, void, (GLsizei n, const GLuint* buffers), (n, buffers))
-VISIT_GL_CALL(
- DeleteFramebuffers, void, (
- GLsizei n, const GLuint* framebuffers), (n, framebuffers))
+VISIT_GL_CALL(DeleteBuffers,
+ void,
+ (GLsizei n, const GLuint* buffers),
+ (n, buffers))
+VISIT_GL_CALL(DeleteFramebuffers,
+ void,
+ (GLsizei n, const GLuint* framebuffers),
+ (n, framebuffers))
VISIT_GL_CALL(DeleteProgram, void, (GLuint program), (program))
-VISIT_GL_CALL(
- DeleteRenderbuffers, void, (
- GLsizei n, const GLuint* renderbuffers), (n, renderbuffers))
+VISIT_GL_CALL(DeleteRenderbuffers,
+ void,
+ (GLsizei n, const GLuint* renderbuffers),
+ (n, renderbuffers))
VISIT_GL_CALL(DeleteShader, void, (GLuint shader), (shader))
-VISIT_GL_CALL(
- DeleteTextures, void, (GLsizei n, const GLuint* textures), (n, textures))
+VISIT_GL_CALL(DeleteTextures,
+ void,
+ (GLsizei n, const GLuint* textures),
+ (n, textures))
VISIT_GL_CALL(DepthFunc, void, (GLenum func), (func))
VISIT_GL_CALL(DepthMask, void, (GLboolean flag), (flag))
-VISIT_GL_CALL(
- DepthRangef, void, (GLclampf zNear, GLclampf zFar), (zNear, zFar))
-VISIT_GL_CALL(
- DetachShader, void, (GLuint program, GLuint shader), (program, shader))
+VISIT_GL_CALL(DepthRangef, void, (GLclampf zNear, GLclampf zFar), (zNear, zFar))
+VISIT_GL_CALL(DetachShader,
+ void,
+ (GLuint program, GLuint shader),
+ (program, shader))
VISIT_GL_CALL(Disable, void, (GLenum cap), (cap))
VISIT_GL_CALL(DisableVertexAttribArray, void, (GLuint index), (index))
-VISIT_GL_CALL(
- DrawArrays, void, (
- GLenum mode, GLint first, GLsizei count), (mode, first, count))
-VISIT_GL_CALL(
- DrawElements, void, (
- GLenum mode, GLsizei count, GLenum type, const void* indices), (
- mode, count, type, indices))
+VISIT_GL_CALL(DrawArrays,
+ void,
+ (GLenum mode, GLint first, GLsizei count),
+ (mode, first, count))
+VISIT_GL_CALL(DrawElements,
+ void,
+ (GLenum mode, GLsizei count, GLenum type, const void* indices),
+ (mode, count, type, indices))
VISIT_GL_CALL(Enable, void, (GLenum cap), (cap))
VISIT_GL_CALL(EnableVertexAttribArray, void, (GLuint index), (index))
VISIT_GL_CALL(Finish, void, (), ())
VISIT_GL_CALL(Flush, void, (), ())
-VISIT_GL_CALL(
- FramebufferRenderbuffer, void, (
- GLenum target, GLenum attachment, GLenum renderbuffertarget,
- GLuint renderbuffer), (
- target, attachment, renderbuffertarget, renderbuffer))
-VISIT_GL_CALL(
- FramebufferTexture2D, void, (
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level), (target, attachment, textarget, texture, level))
+VISIT_GL_CALL(FramebufferRenderbuffer,
+ void,
+ (GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer),
+ (target, attachment, renderbuffertarget, renderbuffer))
+VISIT_GL_CALL(FramebufferTexture2D,
+ void,
+ (GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level),
+ (target, attachment, textarget, texture, level))
VISIT_GL_CALL(FrontFace, void, (GLenum mode), (mode))
VISIT_GL_CALL(GenBuffers, void, (GLsizei n, GLuint* buffers), (n, buffers))
VISIT_GL_CALL(GenerateMipmap, void, (GLenum target), (target))
-VISIT_GL_CALL(
- GenFramebuffers, void, (
- GLsizei n, GLuint* framebuffers), (n, framebuffers))
-VISIT_GL_CALL(
- GenRenderbuffers, void, (
- GLsizei n, GLuint* renderbuffers), (n, renderbuffers))
+VISIT_GL_CALL(GenFramebuffers,
+ void,
+ (GLsizei n, GLuint* framebuffers),
+ (n, framebuffers))
+VISIT_GL_CALL(GenRenderbuffers,
+ void,
+ (GLsizei n, GLuint* renderbuffers),
+ (n, renderbuffers))
VISIT_GL_CALL(GenTextures, void, (GLsizei n, GLuint* textures), (n, textures))
-VISIT_GL_CALL(
- GetActiveAttrib, void, (
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length,
- GLint* size, GLenum* type, char* name), (
- program, index, bufsize, length, size, type, name))
-VISIT_GL_CALL(
- GetActiveUniform, void, (
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length,
- GLint* size, GLenum* type, char* name), (
- program, index, bufsize, length, size, type, name))
-VISIT_GL_CALL(
- GetAttachedShaders, void, (
- GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders), (
- program, maxcount, count, shaders))
-VISIT_GL_CALL(
- GetAttribLocation, GLint, (
- GLuint program, const char* name), (program, name))
-VISIT_GL_CALL(
- GetBooleanv, void, (GLenum pname, GLboolean* params), (pname, params))
-VISIT_GL_CALL(
- GetBufferParameteriv, void, (
- GLenum target, GLenum pname, GLint* params), (target, pname, params))
+VISIT_GL_CALL(GetActiveAttrib,
+ void,
+ (GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name),
+ (program, index, bufsize, length, size, type, name))
+VISIT_GL_CALL(GetActiveUniform,
+ void,
+ (GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name),
+ (program, index, bufsize, length, size, type, name))
+VISIT_GL_CALL(
+ GetAttachedShaders,
+ void,
+ (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders),
+ (program, maxcount, count, shaders))
+VISIT_GL_CALL(GetAttribLocation,
+ GLint,
+ (GLuint program, const char* name),
+ (program, name))
+VISIT_GL_CALL(GetBooleanv,
+ void,
+ (GLenum pname, GLboolean* params),
+ (pname, params))
+VISIT_GL_CALL(GetBufferParameteriv,
+ void,
+ (GLenum target, GLenum pname, GLint* params),
+ (target, pname, params))
VISIT_GL_CALL(GetError, GLenum, (), ())
-VISIT_GL_CALL(
- GetFloatv, void, (GLenum pname, GLfloat* params), (pname, params))
-VISIT_GL_CALL(
- GetFramebufferAttachmentParameteriv, void, (
- GLenum target, GLenum attachment, GLenum pname, GLint* params), (
- target, attachment, pname, params))
-VISIT_GL_CALL(
- GetIntegerv, void, (GLenum pname, GLint* params), (pname, params))
-VISIT_GL_CALL(
- GetProgramiv, void, (
- GLuint program, GLenum pname, GLint* params), (program, pname, params))
-VISIT_GL_CALL(
- GetProgramInfoLog, void, (
- GLuint program, GLsizei bufsize, GLsizei* length, char* infolog), (
- program, bufsize, length, infolog))
-VISIT_GL_CALL(
- GetRenderbufferParameteriv, void, (
- GLenum target, GLenum pname, GLint* params), (target, pname, params))
-VISIT_GL_CALL(
- GetShaderiv, void, (
- GLuint shader, GLenum pname, GLint* params), (shader, pname, params))
-VISIT_GL_CALL(
- GetShaderInfoLog, void, (
- GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog), (
- shader, bufsize, length, infolog))
-VISIT_GL_CALL(
- GetShaderPrecisionFormat, void, (
- GLenum shadertype, GLenum precisiontype, GLint* range,
- GLint* precision), (shadertype, precisiontype, range, precision))
-VISIT_GL_CALL(
- GetShaderSource, void, (
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source), (
- shader, bufsize, length, source))
+VISIT_GL_CALL(GetFloatv, void, (GLenum pname, GLfloat* params), (pname, params))
+VISIT_GL_CALL(GetFramebufferAttachmentParameteriv,
+ void,
+ (GLenum target, GLenum attachment, GLenum pname, GLint* params),
+ (target, attachment, pname, params))
+VISIT_GL_CALL(GetIntegerv, void, (GLenum pname, GLint* params), (pname, params))
+VISIT_GL_CALL(GetProgramiv,
+ void,
+ (GLuint program, GLenum pname, GLint* params),
+ (program, pname, params))
+VISIT_GL_CALL(GetProgramInfoLog,
+ void,
+ (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog),
+ (program, bufsize, length, infolog))
+VISIT_GL_CALL(GetRenderbufferParameteriv,
+ void,
+ (GLenum target, GLenum pname, GLint* params),
+ (target, pname, params))
+VISIT_GL_CALL(GetShaderiv,
+ void,
+ (GLuint shader, GLenum pname, GLint* params),
+ (shader, pname, params))
+VISIT_GL_CALL(GetShaderInfoLog,
+ void,
+ (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog),
+ (shader, bufsize, length, infolog))
+VISIT_GL_CALL(
+ GetShaderPrecisionFormat,
+ void,
+ (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision),
+ (shadertype, precisiontype, range, precision))
+VISIT_GL_CALL(GetShaderSource,
+ void,
+ (GLuint shader, GLsizei bufsize, GLsizei* length, char* source),
+ (shader, bufsize, length, source))
VISIT_GL_CALL(GetString, const GLubyte*, (GLenum name), (name))
-VISIT_GL_CALL(
- GetTexParameterfv, void, (
- GLenum target, GLenum pname, GLfloat* params), (target, pname, params))
-VISIT_GL_CALL(
- GetTexParameteriv, void, (
- GLenum target, GLenum pname, GLint* params), (target, pname, params))
-VISIT_GL_CALL(
- GetUniformfv, void, (
- GLuint program, GLint location, GLfloat* params), (
- program, location, params))
-VISIT_GL_CALL(
- GetUniformiv, void, (
- GLuint program, GLint location, GLint* params), (
- program, location, params))
-VISIT_GL_CALL(
- GetUniformLocation, GLint, (
- GLuint program, const char* name), (program, name))
-VISIT_GL_CALL(
- GetVertexAttribfv, void, (
- GLuint index, GLenum pname, GLfloat* params), (index, pname, params))
-VISIT_GL_CALL(
- GetVertexAttribiv, void, (
- GLuint index, GLenum pname, GLint* params), (index, pname, params))
-VISIT_GL_CALL(
- GetVertexAttribPointerv, void, (
- GLuint index, GLenum pname, void** pointer), (index, pname, pointer))
+VISIT_GL_CALL(GetTexParameterfv,
+ void,
+ (GLenum target, GLenum pname, GLfloat* params),
+ (target, pname, params))
+VISIT_GL_CALL(GetTexParameteriv,
+ void,
+ (GLenum target, GLenum pname, GLint* params),
+ (target, pname, params))
+VISIT_GL_CALL(GetUniformfv,
+ void,
+ (GLuint program, GLint location, GLfloat* params),
+ (program, location, params))
+VISIT_GL_CALL(GetUniformiv,
+ void,
+ (GLuint program, GLint location, GLint* params),
+ (program, location, params))
+VISIT_GL_CALL(GetUniformLocation,
+ GLint,
+ (GLuint program, const char* name),
+ (program, name))
+VISIT_GL_CALL(GetVertexAttribfv,
+ void,
+ (GLuint index, GLenum pname, GLfloat* params),
+ (index, pname, params))
+VISIT_GL_CALL(GetVertexAttribiv,
+ void,
+ (GLuint index, GLenum pname, GLint* params),
+ (index, pname, params))
+VISIT_GL_CALL(GetVertexAttribPointerv,
+ void,
+ (GLuint index, GLenum pname, void** pointer),
+ (index, pname, pointer))
VISIT_GL_CALL(Hint, void, (GLenum target, GLenum mode), (target, mode))
VISIT_GL_CALL(IsBuffer, GLboolean, (GLuint buffer), (buffer))
VISIT_GL_CALL(IsEnabled, GLboolean, (GLenum cap), (cap))
@@ -227,163 +305,233 @@ VISIT_GL_CALL(IsTexture, GLboolean, (GLuint texture), (texture))
VISIT_GL_CALL(LineWidth, void, (GLfloat width), (width))
VISIT_GL_CALL(LinkProgram, void, (GLuint program), (program))
VISIT_GL_CALL(PixelStorei, void, (GLenum pname, GLint param), (pname, param))
-VISIT_GL_CALL(
- PolygonOffset, void, (GLfloat factor, GLfloat units), (factor, units))
-VISIT_GL_CALL(
- ReadPixels, void, (
- GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
- GLenum type, void* pixels), (
- x, y, width, height, format, type, pixels))
+VISIT_GL_CALL(PolygonOffset,
+ void,
+ (GLfloat factor, GLfloat units),
+ (factor, units))
+VISIT_GL_CALL(ReadPixels,
+ void,
+ (GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ void* pixels),
+ (x, y, width, height, format, type, pixels))
VISIT_GL_CALL(ReleaseShaderCompiler, void, (), ())
VISIT_GL_CALL(
- RenderbufferStorage, void, (
- GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (
- target, internalformat, width, height))
-VISIT_GL_CALL(
- SampleCoverage, void, (GLclampf value, GLboolean invert), (value, invert))
-VISIT_GL_CALL(
- Scissor, void, (
- GLint x, GLint y, GLsizei width, GLsizei height), (
- x, y, width, height))
-VISIT_GL_CALL(
- ShaderBinary, void, (
- GLsizei n, const GLuint* shaders, GLenum binaryformat,
- const void* binary, GLsizei length), (
- n, shaders, binaryformat, binary, length))
-VISIT_GL_CALL(
- ShaderSource, void, (
- GLuint shader, GLsizei count, const GLchar* const* str,
- const GLint* length), (shader, count, str, length))
-VISIT_GL_CALL(
- StencilFunc, void, (
- GLenum func, GLint ref, GLuint mask), (func, ref, mask))
-VISIT_GL_CALL(
- StencilFuncSeparate, void, (
- GLenum face, GLenum func, GLint ref, GLuint mask), (
- face, func, ref, mask))
+ RenderbufferStorage,
+ void,
+ (GLenum target, GLenum internalformat, GLsizei width, GLsizei height),
+ (target, internalformat, width, height))
+VISIT_GL_CALL(SampleCoverage,
+ void,
+ (GLclampf value, GLboolean invert),
+ (value, invert))
+VISIT_GL_CALL(Scissor,
+ void,
+ (GLint x, GLint y, GLsizei width, GLsizei height),
+ (x, y, width, height))
+VISIT_GL_CALL(ShaderBinary,
+ void,
+ (GLsizei n,
+ const GLuint* shaders,
+ GLenum binaryformat,
+ const void* binary,
+ GLsizei length),
+ (n, shaders, binaryformat, binary, length))
+VISIT_GL_CALL(ShaderSource,
+ void,
+ (GLuint shader,
+ GLsizei count,
+ const GLchar* const* str,
+ const GLint* length),
+ (shader, count, str, length))
+VISIT_GL_CALL(StencilFunc,
+ void,
+ (GLenum func, GLint ref, GLuint mask),
+ (func, ref, mask))
+VISIT_GL_CALL(StencilFuncSeparate,
+ void,
+ (GLenum face, GLenum func, GLint ref, GLuint mask),
+ (face, func, ref, mask))
VISIT_GL_CALL(StencilMask, void, (GLuint mask), (mask))
-VISIT_GL_CALL(
- StencilMaskSeparate, void, (GLenum face, GLuint mask), (face, mask))
-VISIT_GL_CALL(
- StencilOp, void, (
- GLenum fail, GLenum zfail, GLenum zpass), (fail, zfail, zpass))
-VISIT_GL_CALL(
- StencilOpSeparate, void, (
- GLenum face, GLenum fail, GLenum zfail, GLenum zpass), (
- face, fail, zfail, zpass))
-VISIT_GL_CALL(
- TexImage2D, void, (
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels), (
- target, level, internalformat, width, height, border, format, type,
- pixels))
-VISIT_GL_CALL(
- TexParameterf, void, (
- GLenum target, GLenum pname, GLfloat param), (target, pname, param))
-VISIT_GL_CALL(
- TexParameterfv, void, (
- GLenum target, GLenum pname, const GLfloat* params), (
- target, pname, params))
-VISIT_GL_CALL(
- TexParameteri, void, (
- GLenum target, GLenum pname, GLint param), (target, pname, param))
-VISIT_GL_CALL(
- TexParameteriv, void, (
- GLenum target, GLenum pname, const GLint* params), (
- target, pname, params))
-VISIT_GL_CALL(
- TexSubImage2D, void, (
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* pixels), (
- target, level, xoffset, yoffset, width, height, format, type,
- pixels))
+VISIT_GL_CALL(StencilMaskSeparate,
+ void,
+ (GLenum face, GLuint mask),
+ (face, mask))
+VISIT_GL_CALL(StencilOp,
+ void,
+ (GLenum fail, GLenum zfail, GLenum zpass),
+ (fail, zfail, zpass))
+VISIT_GL_CALL(StencilOpSeparate,
+ void,
+ (GLenum face, GLenum fail, GLenum zfail, GLenum zpass),
+ (face, fail, zfail, zpass))
+VISIT_GL_CALL(TexImage2D,
+ void,
+ (GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels),
+ (target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ pixels))
+VISIT_GL_CALL(TexParameterf,
+ void,
+ (GLenum target, GLenum pname, GLfloat param),
+ (target, pname, param))
+VISIT_GL_CALL(TexParameterfv,
+ void,
+ (GLenum target, GLenum pname, const GLfloat* params),
+ (target, pname, params))
+VISIT_GL_CALL(TexParameteri,
+ void,
+ (GLenum target, GLenum pname, GLint param),
+ (target, pname, param))
+VISIT_GL_CALL(TexParameteriv,
+ void,
+ (GLenum target, GLenum pname, const GLint* params),
+ (target, pname, params))
+VISIT_GL_CALL(
+ TexSubImage2D,
+ void,
+ (GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels),
+ (target, level, xoffset, yoffset, width, height, format, type, pixels))
VISIT_GL_CALL(Uniform1f, void, (GLint location, GLfloat x), (location, x))
-VISIT_GL_CALL(
- Uniform1fv, void, (
- GLint location, GLsizei count, const GLfloat* v), (location, count, v))
+VISIT_GL_CALL(Uniform1fv,
+ void,
+ (GLint location, GLsizei count, const GLfloat* v),
+ (location, count, v))
VISIT_GL_CALL(Uniform1i, void, (GLint location, GLint x), (location, x))
-VISIT_GL_CALL(
- Uniform1iv, void, (
- GLint location, GLsizei count, const GLint* v), (location, count, v))
-VISIT_GL_CALL(
- Uniform2f, void, (GLint location, GLfloat x, GLfloat y), (location, x, y))
-VISIT_GL_CALL(
- Uniform2fv, void, (
- GLint location, GLsizei count, const GLfloat* v), (location, count, v))
-VISIT_GL_CALL(
- Uniform2i, void, (GLint location, GLint x, GLint y), (location, x, y))
-VISIT_GL_CALL(
- Uniform2iv, void, (
- GLint location, GLsizei count, const GLint* v), (location, count, v))
-VISIT_GL_CALL(
- Uniform3f, void, (
- GLint location, GLfloat x, GLfloat y, GLfloat z), (location, x, y, z))
-VISIT_GL_CALL(
- Uniform3fv, void, (
- GLint location, GLsizei count, const GLfloat* v), (location, count, v))
-VISIT_GL_CALL(
- Uniform3i, void, (
- GLint location, GLint x, GLint y, GLint z), (location, x, y, z))
-VISIT_GL_CALL(
- Uniform3iv, void, (
- GLint location, GLsizei count, const GLint* v), (location, count, v))
-VISIT_GL_CALL(
- Uniform4f, void, (
- GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (
- location, x, y, z, w))
-VISIT_GL_CALL(
- Uniform4fv, void, (
- GLint location, GLsizei count, const GLfloat* v), (location, count, v))
-VISIT_GL_CALL(
- Uniform4i, void, (
- GLint location, GLint x, GLint y, GLint z, GLint w), (
- location, x, y, z, w))
-VISIT_GL_CALL(
- Uniform4iv, void, (
- GLint location, GLsizei count, const GLint* v), (location, count, v))
-VISIT_GL_CALL(
- UniformMatrix2fv, void, (
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value), (location, count, transpose, value))
-VISIT_GL_CALL(
- UniformMatrix3fv, void, (
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value), (location, count, transpose, value))
-VISIT_GL_CALL(
- UniformMatrix4fv, void, (
- GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value), (location, count, transpose, value))
+VISIT_GL_CALL(Uniform1iv,
+ void,
+ (GLint location, GLsizei count, const GLint* v),
+ (location, count, v))
+VISIT_GL_CALL(Uniform2f,
+ void,
+ (GLint location, GLfloat x, GLfloat y),
+ (location, x, y))
+VISIT_GL_CALL(Uniform2fv,
+ void,
+ (GLint location, GLsizei count, const GLfloat* v),
+ (location, count, v))
+VISIT_GL_CALL(Uniform2i,
+ void,
+ (GLint location, GLint x, GLint y),
+ (location, x, y))
+VISIT_GL_CALL(Uniform2iv,
+ void,
+ (GLint location, GLsizei count, const GLint* v),
+ (location, count, v))
+VISIT_GL_CALL(Uniform3f,
+ void,
+ (GLint location, GLfloat x, GLfloat y, GLfloat z),
+ (location, x, y, z))
+VISIT_GL_CALL(Uniform3fv,
+ void,
+ (GLint location, GLsizei count, const GLfloat* v),
+ (location, count, v))
+VISIT_GL_CALL(Uniform3i,
+ void,
+ (GLint location, GLint x, GLint y, GLint z),
+ (location, x, y, z))
+VISIT_GL_CALL(Uniform3iv,
+ void,
+ (GLint location, GLsizei count, const GLint* v),
+ (location, count, v))
+VISIT_GL_CALL(Uniform4f,
+ void,
+ (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
+ (location, x, y, z, w))
+VISIT_GL_CALL(Uniform4fv,
+ void,
+ (GLint location, GLsizei count, const GLfloat* v),
+ (location, count, v))
+VISIT_GL_CALL(Uniform4i,
+ void,
+ (GLint location, GLint x, GLint y, GLint z, GLint w),
+ (location, x, y, z, w))
+VISIT_GL_CALL(Uniform4iv,
+ void,
+ (GLint location, GLsizei count, const GLint* v),
+ (location, count, v))
+VISIT_GL_CALL(
+ UniformMatrix2fv,
+ void,
+ (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value),
+ (location, count, transpose, value))
+VISIT_GL_CALL(
+ UniformMatrix3fv,
+ void,
+ (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value),
+ (location, count, transpose, value))
+VISIT_GL_CALL(
+ UniformMatrix4fv,
+ void,
+ (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value),
+ (location, count, transpose, value))
VISIT_GL_CALL(UseProgram, void, (GLuint program), (program))
VISIT_GL_CALL(ValidateProgram, void, (GLuint program), (program))
VISIT_GL_CALL(VertexAttrib1f, void, (GLuint indx, GLfloat x), (indx, x))
-VISIT_GL_CALL(
- VertexAttrib1fv, void, (
- GLuint indx, const GLfloat* values), (indx, values))
-VISIT_GL_CALL(
- VertexAttrib2f, void, (GLuint indx, GLfloat x, GLfloat y), (indx, x, y))
-VISIT_GL_CALL(
- VertexAttrib2fv, void, (
- GLuint indx, const GLfloat* values), (indx, values))
-VISIT_GL_CALL(
- VertexAttrib3f, void, (
- GLuint indx, GLfloat x, GLfloat y, GLfloat z), (indx, x, y, z))
-VISIT_GL_CALL(
- VertexAttrib3fv, void, (
- GLuint indx, const GLfloat* values), (indx, values))
-VISIT_GL_CALL(
- VertexAttrib4f, void, (
- GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (
- indx, x, y, z, w))
-VISIT_GL_CALL(
- VertexAttrib4fv, void, (
- GLuint indx, const GLfloat* values), (indx, values))
-VISIT_GL_CALL(
- VertexAttribPointer, void, (
- GLuint indx, GLint size, GLenum type, GLboolean normalized,
- GLsizei stride, const void* ptr), (
- indx, size, type, normalized, stride, ptr))
-VISIT_GL_CALL(
- Viewport, void, (
- GLint x, GLint y, GLsizei width, GLsizei height), (
- x, y, width, height))
+VISIT_GL_CALL(VertexAttrib1fv,
+ void,
+ (GLuint indx, const GLfloat* values),
+ (indx, values))
+VISIT_GL_CALL(VertexAttrib2f,
+ void,
+ (GLuint indx, GLfloat x, GLfloat y),
+ (indx, x, y))
+VISIT_GL_CALL(VertexAttrib2fv,
+ void,
+ (GLuint indx, const GLfloat* values),
+ (indx, values))
+VISIT_GL_CALL(VertexAttrib3f,
+ void,
+ (GLuint indx, GLfloat x, GLfloat y, GLfloat z),
+ (indx, x, y, z))
+VISIT_GL_CALL(VertexAttrib3fv,
+ void,
+ (GLuint indx, const GLfloat* values),
+ (indx, values))
+VISIT_GL_CALL(VertexAttrib4f,
+ void,
+ (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
+ (indx, x, y, z, w))
+VISIT_GL_CALL(VertexAttrib4fv,
+ void,
+ (GLuint indx, const GLfloat* values),
+ (indx, values))
+VISIT_GL_CALL(VertexAttribPointer,
+ void,
+ (GLuint indx,
+ GLint size,
+ GLenum type,
+ GLboolean normalized,
+ GLsizei stride,
+ const void* ptr),
+ (indx, size, type, normalized, stride, ptr))
+VISIT_GL_CALL(Viewport,
+ void,
+ (GLint x, GLint y, GLsizei width, GLsizei height),
+ (x, y, width, height))
diff --git a/ppapi/c/dev/ppb_opengles2ext_dev.h b/ppapi/c/dev/ppb_opengles2ext_dev.h
index f84333e..56f4101 100644
--- a/ppapi/c/dev/ppb_opengles2ext_dev.h
+++ b/ppapi/c/dev/ppb_opengles2ext_dev.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// OpenGL ES interface.
@@ -14,4 +16,3 @@
#include "ppapi/c/ppb_opengles2.h"
#endif // PPAPI_C_DEV_PPB_OPENGLES2EXT_DEV_H_
-
diff --git a/ppapi/c/ppb_opengles2.h b/ppapi/c/ppb_opengles2.h
index 551dcbc..d689d53 100644
--- a/ppapi/c/ppb_opengles2.h
+++ b/ppapi/c/ppb_opengles2.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// OpenGL ES interface.
@@ -43,151 +45,249 @@ typedef long int GLsizeiptr;
struct PPB_OpenGLES2 {
void (*ActiveTexture)(PP_Resource context, GLenum texture);
void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader);
- void (*BindAttribLocation)(
- PP_Resource context, GLuint program, GLuint index, const char* name);
+ void (*BindAttribLocation)(PP_Resource context,
+ GLuint program,
+ GLuint index,
+ const char* name);
void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer);
- void (*BindFramebuffer)(
- PP_Resource context, GLenum target, GLuint framebuffer);
- void (*BindRenderbuffer)(
- PP_Resource context, GLenum target, GLuint renderbuffer);
+ void (*BindFramebuffer)(PP_Resource context,
+ GLenum target,
+ GLuint framebuffer);
+ void (*BindRenderbuffer)(PP_Resource context,
+ GLenum target,
+ GLuint renderbuffer);
void (*BindTexture)(PP_Resource context, GLenum target, GLuint texture);
- void (*BlendColor)(
- PP_Resource context, GLclampf red, GLclampf green, GLclampf blue,
- GLclampf alpha);
+ void (*BlendColor)(PP_Resource context,
+ GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha);
void (*BlendEquation)(PP_Resource context, GLenum mode);
- void (*BlendEquationSeparate)(
- PP_Resource context, GLenum modeRGB, GLenum modeAlpha);
+ void (*BlendEquationSeparate)(PP_Resource context,
+ GLenum modeRGB,
+ GLenum modeAlpha);
void (*BlendFunc)(PP_Resource context, GLenum sfactor, GLenum dfactor);
- void (*BlendFuncSeparate)(
- PP_Resource context, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha,
- GLenum dstAlpha);
- void (*BufferData)(
- PP_Resource context, GLenum target, GLsizeiptr size, const void* data,
- GLenum usage);
- void (*BufferSubData)(
- PP_Resource context, GLenum target, GLintptr offset, GLsizeiptr size,
- const void* data);
+ void (*BlendFuncSeparate)(PP_Resource context,
+ GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha);
+ void (*BufferData)(PP_Resource context,
+ GLenum target,
+ GLsizeiptr size,
+ const void* data,
+ GLenum usage);
+ void (*BufferSubData)(PP_Resource context,
+ GLenum target,
+ GLintptr offset,
+ GLsizeiptr size,
+ const void* data);
GLenum (*CheckFramebufferStatus)(PP_Resource context, GLenum target);
void (*Clear)(PP_Resource context, GLbitfield mask);
- void (*ClearColor)(
- PP_Resource context, GLclampf red, GLclampf green, GLclampf blue,
- GLclampf alpha);
+ void (*ClearColor)(PP_Resource context,
+ GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha);
void (*ClearDepthf)(PP_Resource context, GLclampf depth);
void (*ClearStencil)(PP_Resource context, GLint s);
- void (*ColorMask)(
- PP_Resource context, GLboolean red, GLboolean green, GLboolean blue,
- GLboolean alpha);
+ void (*ColorMask)(PP_Resource context,
+ GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha);
void (*CompileShader)(PP_Resource context, GLuint shader);
- void (*CompressedTexImage2D)(
- PP_Resource context, GLenum target, GLint level, GLenum internalformat,
- GLsizei width, GLsizei height, GLint border, GLsizei imageSize,
- const void* data);
- void (*CompressedTexSubImage2D)(
- PP_Resource context, GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height, GLenum format,
- GLsizei imageSize, const void* data);
- void (*CopyTexImage2D)(
- PP_Resource context, GLenum target, GLint level, GLenum internalformat,
- GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
- void (*CopyTexSubImage2D)(
- PP_Resource context, GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+ void (*CompressedTexImage2D)(PP_Resource context,
+ GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ const void* data);
+ void (*CompressedTexSubImage2D)(PP_Resource context,
+ GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ const void* data);
+ void (*CopyTexImage2D)(PP_Resource context,
+ GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border);
+ void (*CopyTexSubImage2D)(PP_Resource context,
+ GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height);
GLuint (*CreateProgram)(PP_Resource context);
GLuint (*CreateShader)(PP_Resource context, GLenum type);
void (*CullFace)(PP_Resource context, GLenum mode);
void (*DeleteBuffers)(PP_Resource context, GLsizei n, const GLuint* buffers);
- void (*DeleteFramebuffers)(
- PP_Resource context, GLsizei n, const GLuint* framebuffers);
+ void (*DeleteFramebuffers)(PP_Resource context,
+ GLsizei n,
+ const GLuint* framebuffers);
void (*DeleteProgram)(PP_Resource context, GLuint program);
- void (*DeleteRenderbuffers)(
- PP_Resource context, GLsizei n, const GLuint* renderbuffers);
+ void (*DeleteRenderbuffers)(PP_Resource context,
+ GLsizei n,
+ const GLuint* renderbuffers);
void (*DeleteShader)(PP_Resource context, GLuint shader);
- void (*DeleteTextures)(
- PP_Resource context, GLsizei n, const GLuint* textures);
+ void (*DeleteTextures)(PP_Resource context,
+ GLsizei n,
+ const GLuint* textures);
void (*DepthFunc)(PP_Resource context, GLenum func);
void (*DepthMask)(PP_Resource context, GLboolean flag);
void (*DepthRangef)(PP_Resource context, GLclampf zNear, GLclampf zFar);
void (*DetachShader)(PP_Resource context, GLuint program, GLuint shader);
void (*Disable)(PP_Resource context, GLenum cap);
void (*DisableVertexAttribArray)(PP_Resource context, GLuint index);
- void (*DrawArrays)(
- PP_Resource context, GLenum mode, GLint first, GLsizei count);
- void (*DrawElements)(
- PP_Resource context, GLenum mode, GLsizei count, GLenum type,
- const void* indices);
+ void (*DrawArrays)(PP_Resource context,
+ GLenum mode,
+ GLint first,
+ GLsizei count);
+ void (*DrawElements)(PP_Resource context,
+ GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices);
void (*Enable)(PP_Resource context, GLenum cap);
void (*EnableVertexAttribArray)(PP_Resource context, GLuint index);
void (*Finish)(PP_Resource context);
void (*Flush)(PP_Resource context);
- void (*FramebufferRenderbuffer)(
- PP_Resource context, GLenum target, GLenum attachment,
- GLenum renderbuffertarget, GLuint renderbuffer);
- void (*FramebufferTexture2D)(
- PP_Resource context, GLenum target, GLenum attachment, GLenum textarget,
- GLuint texture, GLint level);
+ void (*FramebufferRenderbuffer)(PP_Resource context,
+ GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer);
+ void (*FramebufferTexture2D)(PP_Resource context,
+ GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level);
void (*FrontFace)(PP_Resource context, GLenum mode);
void (*GenBuffers)(PP_Resource context, GLsizei n, GLuint* buffers);
void (*GenerateMipmap)(PP_Resource context, GLenum target);
- void (*GenFramebuffers)(
- PP_Resource context, GLsizei n, GLuint* framebuffers);
- void (*GenRenderbuffers)(
- PP_Resource context, GLsizei n, GLuint* renderbuffers);
+ void (*GenFramebuffers)(PP_Resource context, GLsizei n, GLuint* framebuffers);
+ void (*GenRenderbuffers)(PP_Resource context,
+ GLsizei n,
+ GLuint* renderbuffers);
void (*GenTextures)(PP_Resource context, GLsizei n, GLuint* textures);
- void (*GetActiveAttrib)(
- PP_Resource context, GLuint program, GLuint index, GLsizei bufsize,
- GLsizei* length, GLint* size, GLenum* type, char* name);
- void (*GetActiveUniform)(
- PP_Resource context, GLuint program, GLuint index, GLsizei bufsize,
- GLsizei* length, GLint* size, GLenum* type, char* name);
- void (*GetAttachedShaders)(
- PP_Resource context, GLuint program, GLsizei maxcount, GLsizei* count,
- GLuint* shaders);
- GLint (*GetAttribLocation)(
- PP_Resource context, GLuint program, const char* name);
+ void (*GetActiveAttrib)(PP_Resource context,
+ GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name);
+ void (*GetActiveUniform)(PP_Resource context,
+ GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name);
+ void (*GetAttachedShaders)(PP_Resource context,
+ GLuint program,
+ GLsizei maxcount,
+ GLsizei* count,
+ GLuint* shaders);
+ GLint (*GetAttribLocation)(PP_Resource context,
+ GLuint program,
+ const char* name);
void (*GetBooleanv)(PP_Resource context, GLenum pname, GLboolean* params);
- void (*GetBufferParameteriv)(
- PP_Resource context, GLenum target, GLenum pname, GLint* params);
+ void (*GetBufferParameteriv)(PP_Resource context,
+ GLenum target,
+ GLenum pname,
+ GLint* params);
GLenum (*GetError)(PP_Resource context);
void (*GetFloatv)(PP_Resource context, GLenum pname, GLfloat* params);
- void (*GetFramebufferAttachmentParameteriv)(
- PP_Resource context, GLenum target, GLenum attachment, GLenum pname,
- GLint* params);
+ void (*GetFramebufferAttachmentParameteriv)(PP_Resource context,
+ GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLint* params);
void (*GetIntegerv)(PP_Resource context, GLenum pname, GLint* params);
- void (*GetProgramiv)(
- PP_Resource context, GLuint program, GLenum pname, GLint* params);
- void (*GetProgramInfoLog)(
- PP_Resource context, GLuint program, GLsizei bufsize, GLsizei* length,
- char* infolog);
- void (*GetRenderbufferParameteriv)(
- PP_Resource context, GLenum target, GLenum pname, GLint* params);
- void (*GetShaderiv)(
- PP_Resource context, GLuint shader, GLenum pname, GLint* params);
- void (*GetShaderInfoLog)(
- PP_Resource context, GLuint shader, GLsizei bufsize, GLsizei* length,
- char* infolog);
- void (*GetShaderPrecisionFormat)(
- PP_Resource context, GLenum shadertype, GLenum precisiontype,
- GLint* range, GLint* precision);
- void (*GetShaderSource)(
- PP_Resource context, GLuint shader, GLsizei bufsize, GLsizei* length,
- char* source);
+ void (*GetProgramiv)(PP_Resource context,
+ GLuint program,
+ GLenum pname,
+ GLint* params);
+ void (*GetProgramInfoLog)(PP_Resource context,
+ GLuint program,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog);
+ void (*GetRenderbufferParameteriv)(PP_Resource context,
+ GLenum target,
+ GLenum pname,
+ GLint* params);
+ void (*GetShaderiv)(PP_Resource context,
+ GLuint shader,
+ GLenum pname,
+ GLint* params);
+ void (*GetShaderInfoLog)(PP_Resource context,
+ GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog);
+ void (*GetShaderPrecisionFormat)(PP_Resource context,
+ GLenum shadertype,
+ GLenum precisiontype,
+ GLint* range,
+ GLint* precision);
+ void (*GetShaderSource)(PP_Resource context,
+ GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source);
const GLubyte* (*GetString)(PP_Resource context, GLenum name);
- void (*GetTexParameterfv)(
- PP_Resource context, GLenum target, GLenum pname, GLfloat* params);
- void (*GetTexParameteriv)(
- PP_Resource context, GLenum target, GLenum pname, GLint* params);
- void (*GetUniformfv)(
- PP_Resource context, GLuint program, GLint location, GLfloat* params);
- void (*GetUniformiv)(
- PP_Resource context, GLuint program, GLint location, GLint* params);
- GLint (*GetUniformLocation)(
- PP_Resource context, GLuint program, const char* name);
- void (*GetVertexAttribfv)(
- PP_Resource context, GLuint index, GLenum pname, GLfloat* params);
- void (*GetVertexAttribiv)(
- PP_Resource context, GLuint index, GLenum pname, GLint* params);
- void (*GetVertexAttribPointerv)(
- PP_Resource context, GLuint index, GLenum pname, void** pointer);
+ void (*GetTexParameterfv)(PP_Resource context,
+ GLenum target,
+ GLenum pname,
+ GLfloat* params);
+ void (*GetTexParameteriv)(PP_Resource context,
+ GLenum target,
+ GLenum pname,
+ GLint* params);
+ void (*GetUniformfv)(PP_Resource context,
+ GLuint program,
+ GLint location,
+ GLfloat* params);
+ void (*GetUniformiv)(PP_Resource context,
+ GLuint program,
+ GLint location,
+ GLint* params);
+ GLint (*GetUniformLocation)(PP_Resource context,
+ GLuint program,
+ const char* name);
+ void (*GetVertexAttribfv)(PP_Resource context,
+ GLuint index,
+ GLenum pname,
+ GLfloat* params);
+ void (*GetVertexAttribiv)(PP_Resource context,
+ GLuint index,
+ GLenum pname,
+ GLint* params);
+ void (*GetVertexAttribPointerv)(PP_Resource context,
+ GLuint index,
+ GLenum pname,
+ void** pointer);
void (*Hint)(PP_Resource context, GLenum target, GLenum mode);
GLboolean (*IsBuffer)(PP_Resource context, GLuint buffer);
GLboolean (*IsEnabled)(PP_Resource context, GLenum cap);
@@ -200,165 +300,293 @@ struct PPB_OpenGLES2 {
void (*LinkProgram)(PP_Resource context, GLuint program);
void (*PixelStorei)(PP_Resource context, GLenum pname, GLint param);
void (*PolygonOffset)(PP_Resource context, GLfloat factor, GLfloat units);
- void (*ReadPixels)(
- PP_Resource context, GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, void* pixels);
+ void (*ReadPixels)(PP_Resource context,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ void* pixels);
void (*ReleaseShaderCompiler)(PP_Resource context);
- void (*RenderbufferStorage)(
- PP_Resource context, GLenum target, GLenum internalformat, GLsizei width,
- GLsizei height);
- void (*SampleCoverage)(
- PP_Resource context, GLclampf value, GLboolean invert);
- void (*Scissor)(
- PP_Resource context, GLint x, GLint y, GLsizei width, GLsizei height);
- void (*ShaderBinary)(
- PP_Resource context, GLsizei n, const GLuint* shaders,
- GLenum binaryformat, const void* binary, GLsizei length);
- void (*ShaderSource)(
- PP_Resource context, GLuint shader, GLsizei count, const char** str,
- const GLint* length);
- void (*StencilFunc)(
- PP_Resource context, GLenum func, GLint ref, GLuint mask);
- void (*StencilFuncSeparate)(
- PP_Resource context, GLenum face, GLenum func, GLint ref, GLuint mask);
+ void (*RenderbufferStorage)(PP_Resource context,
+ GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height);
+ void (*SampleCoverage)(PP_Resource context, GLclampf value, GLboolean invert);
+ void (*Scissor)(PP_Resource context,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height);
+ void (*ShaderBinary)(PP_Resource context,
+ GLsizei n,
+ const GLuint* shaders,
+ GLenum binaryformat,
+ const void* binary,
+ GLsizei length);
+ void (*ShaderSource)(PP_Resource context,
+ GLuint shader,
+ GLsizei count,
+ const char** str,
+ const GLint* length);
+ void (*StencilFunc)(PP_Resource context, GLenum func, GLint ref, GLuint mask);
+ void (*StencilFuncSeparate)(PP_Resource context,
+ GLenum face,
+ GLenum func,
+ GLint ref,
+ GLuint mask);
void (*StencilMask)(PP_Resource context, GLuint mask);
void (*StencilMaskSeparate)(PP_Resource context, GLenum face, GLuint mask);
- void (*StencilOp)(
- PP_Resource context, GLenum fail, GLenum zfail, GLenum zpass);
- void (*StencilOpSeparate)(
- PP_Resource context, GLenum face, GLenum fail, GLenum zfail,
- GLenum zpass);
- void (*TexImage2D)(
- PP_Resource context, GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels);
- void (*TexParameterf)(
- PP_Resource context, GLenum target, GLenum pname, GLfloat param);
- void (*TexParameterfv)(
- PP_Resource context, GLenum target, GLenum pname, const GLfloat* params);
- void (*TexParameteri)(
- PP_Resource context, GLenum target, GLenum pname, GLint param);
- void (*TexParameteriv)(
- PP_Resource context, GLenum target, GLenum pname, const GLint* params);
- void (*TexSubImage2D)(
- PP_Resource context, GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type,
- const void* pixels);
+ void (*StencilOp)(PP_Resource context,
+ GLenum fail,
+ GLenum zfail,
+ GLenum zpass);
+ void (*StencilOpSeparate)(PP_Resource context,
+ GLenum face,
+ GLenum fail,
+ GLenum zfail,
+ GLenum zpass);
+ void (*TexImage2D)(PP_Resource context,
+ GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels);
+ void (*TexParameterf)(PP_Resource context,
+ GLenum target,
+ GLenum pname,
+ GLfloat param);
+ void (*TexParameterfv)(PP_Resource context,
+ GLenum target,
+ GLenum pname,
+ const GLfloat* params);
+ void (*TexParameteri)(PP_Resource context,
+ GLenum target,
+ GLenum pname,
+ GLint param);
+ void (*TexParameteriv)(PP_Resource context,
+ GLenum target,
+ GLenum pname,
+ const GLint* params);
+ void (*TexSubImage2D)(PP_Resource context,
+ GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels);
void (*Uniform1f)(PP_Resource context, GLint location, GLfloat x);
- void (*Uniform1fv)(
- PP_Resource context, GLint location, GLsizei count, const GLfloat* v);
+ void (*Uniform1fv)(PP_Resource context,
+ GLint location,
+ GLsizei count,
+ const GLfloat* v);
void (*Uniform1i)(PP_Resource context, GLint location, GLint x);
- void (*Uniform1iv)(
- PP_Resource context, GLint location, GLsizei count, const GLint* v);
+ void (*Uniform1iv)(PP_Resource context,
+ GLint location,
+ GLsizei count,
+ const GLint* v);
void (*Uniform2f)(PP_Resource context, GLint location, GLfloat x, GLfloat y);
- void (*Uniform2fv)(
- PP_Resource context, GLint location, GLsizei count, const GLfloat* v);
+ void (*Uniform2fv)(PP_Resource context,
+ GLint location,
+ GLsizei count,
+ const GLfloat* v);
void (*Uniform2i)(PP_Resource context, GLint location, GLint x, GLint y);
- void (*Uniform2iv)(
- PP_Resource context, GLint location, GLsizei count, const GLint* v);
- void (*Uniform3f)(
- PP_Resource context, GLint location, GLfloat x, GLfloat y, GLfloat z);
- void (*Uniform3fv)(
- PP_Resource context, GLint location, GLsizei count, const GLfloat* v);
- void (*Uniform3i)(
- PP_Resource context, GLint location, GLint x, GLint y, GLint z);
- void (*Uniform3iv)(
- PP_Resource context, GLint location, GLsizei count, const GLint* v);
- void (*Uniform4f)(
- PP_Resource context, GLint location, GLfloat x, GLfloat y, GLfloat z,
- GLfloat w);
- void (*Uniform4fv)(
- PP_Resource context, GLint location, GLsizei count, const GLfloat* v);
- void (*Uniform4i)(
- PP_Resource context, GLint location, GLint x, GLint y, GLint z, GLint w);
- void (*Uniform4iv)(
- PP_Resource context, GLint location, GLsizei count, const GLint* v);
- void (*UniformMatrix2fv)(
- PP_Resource context, GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value);
- void (*UniformMatrix3fv)(
- PP_Resource context, GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value);
- void (*UniformMatrix4fv)(
- PP_Resource context, GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value);
+ void (*Uniform2iv)(PP_Resource context,
+ GLint location,
+ GLsizei count,
+ const GLint* v);
+ void (*Uniform3f)(PP_Resource context,
+ GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z);
+ void (*Uniform3fv)(PP_Resource context,
+ GLint location,
+ GLsizei count,
+ const GLfloat* v);
+ void (*Uniform3i)(PP_Resource context,
+ GLint location,
+ GLint x,
+ GLint y,
+ GLint z);
+ void (*Uniform3iv)(PP_Resource context,
+ GLint location,
+ GLsizei count,
+ const GLint* v);
+ void (*Uniform4f)(PP_Resource context,
+ GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w);
+ void (*Uniform4fv)(PP_Resource context,
+ GLint location,
+ GLsizei count,
+ const GLfloat* v);
+ void (*Uniform4i)(PP_Resource context,
+ GLint location,
+ GLint x,
+ GLint y,
+ GLint z,
+ GLint w);
+ void (*Uniform4iv)(PP_Resource context,
+ GLint location,
+ GLsizei count,
+ const GLint* v);
+ void (*UniformMatrix2fv)(PP_Resource context,
+ GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value);
+ void (*UniformMatrix3fv)(PP_Resource context,
+ GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value);
+ void (*UniformMatrix4fv)(PP_Resource context,
+ GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value);
void (*UseProgram)(PP_Resource context, GLuint program);
void (*ValidateProgram)(PP_Resource context, GLuint program);
void (*VertexAttrib1f)(PP_Resource context, GLuint indx, GLfloat x);
- void (*VertexAttrib1fv)(
- PP_Resource context, GLuint indx, const GLfloat* values);
- void (*VertexAttrib2f)(
- PP_Resource context, GLuint indx, GLfloat x, GLfloat y);
- void (*VertexAttrib2fv)(
- PP_Resource context, GLuint indx, const GLfloat* values);
- void (*VertexAttrib3f)(
- PP_Resource context, GLuint indx, GLfloat x, GLfloat y, GLfloat z);
- void (*VertexAttrib3fv)(
- PP_Resource context, GLuint indx, const GLfloat* values);
- void (*VertexAttrib4f)(
- PP_Resource context, GLuint indx, GLfloat x, GLfloat y, GLfloat z,
- GLfloat w);
- void (*VertexAttrib4fv)(
- PP_Resource context, GLuint indx, const GLfloat* values);
- void (*VertexAttribPointer)(
- PP_Resource context, GLuint indx, GLint size, GLenum type,
- GLboolean normalized, GLsizei stride, const void* ptr);
- void (*Viewport)(
- PP_Resource context, GLint x, GLint y, GLsizei width, GLsizei height);
+ void (*VertexAttrib1fv)(PP_Resource context,
+ GLuint indx,
+ const GLfloat* values);
+ void (*VertexAttrib2f)(PP_Resource context,
+ GLuint indx,
+ GLfloat x,
+ GLfloat y);
+ void (*VertexAttrib2fv)(PP_Resource context,
+ GLuint indx,
+ const GLfloat* values);
+ void (*VertexAttrib3f)(PP_Resource context,
+ GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z);
+ void (*VertexAttrib3fv)(PP_Resource context,
+ GLuint indx,
+ const GLfloat* values);
+ void (*VertexAttrib4f)(PP_Resource context,
+ GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w);
+ void (*VertexAttrib4fv)(PP_Resource context,
+ GLuint indx,
+ const GLfloat* values);
+ void (*VertexAttribPointer)(PP_Resource context,
+ GLuint indx,
+ GLint size,
+ GLenum type,
+ GLboolean normalized,
+ GLsizei stride,
+ const void* ptr);
+ void (*Viewport)(PP_Resource context,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height);
};
-#define PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE_1_0 "PPB_OpenGLES2InstancedArrays;1.0" // NOLINT
-#define PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE_1_0 // NOLINT
+#define PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE_1_0 \
+ "PPB_OpenGLES2InstancedArrays;1.0" // NOLINT
+#define PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE \
+ PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE_1_0 // NOLINT
struct PPB_OpenGLES2InstancedArrays {
- void (*DrawArraysInstancedANGLE)(
- PP_Resource context, GLenum mode, GLint first, GLsizei count,
- GLsizei primcount);
- void (*DrawElementsInstancedANGLE)(
- PP_Resource context, GLenum mode, GLsizei count, GLenum type,
- const void* indices, GLsizei primcount);
- void (*VertexAttribDivisorANGLE)(
- PP_Resource context, GLuint index, GLuint divisor);
+ void (*DrawArraysInstancedANGLE)(PP_Resource context,
+ GLenum mode,
+ GLint first,
+ GLsizei count,
+ GLsizei primcount);
+ void (*DrawElementsInstancedANGLE)(PP_Resource context,
+ GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices,
+ GLsizei primcount);
+ void (*VertexAttribDivisorANGLE)(PP_Resource context,
+ GLuint index,
+ GLuint divisor);
};
-#define PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE_1_0 "PPB_OpenGLES2FramebufferBlit;1.0" // NOLINT
-#define PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE_1_0 // NOLINT
+#define PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE_1_0 \
+ "PPB_OpenGLES2FramebufferBlit;1.0" // NOLINT
+#define PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE \
+ PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE_1_0 // NOLINT
struct PPB_OpenGLES2FramebufferBlit {
- void (*BlitFramebufferEXT)(
- PP_Resource context, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask,
- GLenum filter);
+ void (*BlitFramebufferEXT)(PP_Resource context,
+ GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter);
};
-#define PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE_1_0 "PPB_OpenGLES2FramebufferMultisample;1.0" // NOLINT
-#define PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE_1_0 // NOLINT
+#define PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE_1_0 \
+ "PPB_OpenGLES2FramebufferMultisample;1.0" // NOLINT
+#define PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE \
+ PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE_1_0 // NOLINT
struct PPB_OpenGLES2FramebufferMultisample {
- void (*RenderbufferStorageMultisampleEXT)(
- PP_Resource context, GLenum target, GLsizei samples,
- GLenum internalformat, GLsizei width, GLsizei height);
+ void (*RenderbufferStorageMultisampleEXT)(PP_Resource context,
+ GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height);
};
-#define PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE_1_0 "PPB_OpenGLES2ChromiumEnableFeature;1.0" // NOLINT
-#define PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE_1_0 // NOLINT
+#define PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE_1_0 \
+ "PPB_OpenGLES2ChromiumEnableFeature;1.0" // NOLINT
+#define PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE \
+ PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE_1_0 // NOLINT
struct PPB_OpenGLES2ChromiumEnableFeature {
GLboolean (*EnableFeatureCHROMIUM)(PP_Resource context, const char* feature);
};
-#define PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE_1_0 "PPB_OpenGLES2ChromiumMapSub;1.0" // NOLINT
-#define PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE_1_0 // NOLINT
+#define PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE_1_0 \
+ "PPB_OpenGLES2ChromiumMapSub;1.0" // NOLINT
+#define PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE \
+ PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE_1_0 // NOLINT
struct PPB_OpenGLES2ChromiumMapSub {
- void* (*MapBufferSubDataCHROMIUM)(
- PP_Resource context, GLuint target, GLintptr offset, GLsizeiptr size,
- GLenum access);
+ void* (*MapBufferSubDataCHROMIUM)(PP_Resource context,
+ GLuint target,
+ GLintptr offset,
+ GLsizeiptr size,
+ GLenum access);
void (*UnmapBufferSubDataCHROMIUM)(PP_Resource context, const void* mem);
- void* (*MapTexSubImage2DCHROMIUM)(
- PP_Resource context, GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type,
- GLenum access);
+ void* (*MapTexSubImage2DCHROMIUM)(PP_Resource context,
+ GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLenum access);
void (*UnmapTexSubImage2DCHROMIUM)(PP_Resource context, const void* mem);
};
@@ -367,16 +595,20 @@ struct PPB_OpenGLES2ChromiumMapSub {
struct PPB_OpenGLES2Query {
void (*GenQueriesEXT)(PP_Resource context, GLsizei n, GLuint* queries);
- void (*DeleteQueriesEXT)(
- PP_Resource context, GLsizei n, const GLuint* queries);
+ void (*DeleteQueriesEXT)(PP_Resource context,
+ GLsizei n,
+ const GLuint* queries);
GLboolean (*IsQueryEXT)(PP_Resource context, GLuint id);
void (*BeginQueryEXT)(PP_Resource context, GLenum target, GLuint id);
void (*EndQueryEXT)(PP_Resource context, GLenum target);
- void (*GetQueryivEXT)(
- PP_Resource context, GLenum target, GLenum pname, GLint* params);
- void (*GetQueryObjectuivEXT)(
- PP_Resource context, GLuint id, GLenum pname, GLuint* params);
+ void (*GetQueryivEXT)(PP_Resource context,
+ GLenum target,
+ GLenum pname,
+ GLint* params);
+ void (*GetQueryObjectuivEXT)(PP_Resource context,
+ GLuint id,
+ GLenum pname,
+ GLuint* params);
};
#endif // PPAPI_C_PPB_OPENGLES2_H_
-
diff --git a/ppapi/lib/gl/gles2/gles2.c b/ppapi/lib/gl/gles2/gles2.c
index ddb44d5..dabb20c 100644
--- a/ppapi/lib/gl/gles2/gles2.c
+++ b/ppapi/lib/gl/gles2/gles2.c
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
#ifndef GL_GLEXT_PROTOTYPES
@@ -22,15 +24,14 @@ void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) {
glGetCurrentContextPPAPI(), program, shader);
}
-void GL_APIENTRY glBindAttribLocation(
- GLuint program, GLuint index, const char* name) {
+void GL_APIENTRY
+glBindAttribLocation(GLuint program, GLuint index, const char* name) {
glGetInterfacePPAPI()->BindAttribLocation(
glGetCurrentContextPPAPI(), program, index, name);
}
void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) {
- glGetInterfacePPAPI()->BindBuffer(
- glGetCurrentContextPPAPI(), target, buffer);
+ glGetInterfacePPAPI()->BindBuffer(glGetCurrentContextPPAPI(), target, buffer);
}
void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) {
@@ -48,8 +49,8 @@ void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) {
glGetCurrentContextPPAPI(), target, texture);
}
-void GL_APIENTRY glBlendColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+void GL_APIENTRY
+glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
glGetInterfacePPAPI()->BlendColor(
glGetCurrentContextPPAPI(), red, green, blue, alpha);
}
@@ -68,20 +69,24 @@ void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) {
glGetCurrentContextPPAPI(), sfactor, dfactor);
}
-void GL_APIENTRY glBlendFuncSeparate(
- GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha) {
glGetInterfacePPAPI()->BlendFuncSeparate(
glGetCurrentContextPPAPI(), srcRGB, dstRGB, srcAlpha, dstAlpha);
}
-void GL_APIENTRY glBufferData(
- GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
+void GL_APIENTRY
+glBufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
glGetInterfacePPAPI()->BufferData(
glGetCurrentContextPPAPI(), target, size, data, usage);
}
-void GL_APIENTRY glBufferSubData(
- GLenum target, GLintptr offset, GLsizeiptr size, const void* data) {
+void GL_APIENTRY glBufferSubData(GLenum target,
+ GLintptr offset,
+ GLsizeiptr size,
+ const void* data) {
glGetInterfacePPAPI()->BufferSubData(
glGetCurrentContextPPAPI(), target, offset, size, data);
}
@@ -95,8 +100,8 @@ void GL_APIENTRY glClear(GLbitfield mask) {
glGetInterfacePPAPI()->Clear(glGetCurrentContextPPAPI(), mask);
}
-void GL_APIENTRY glClearColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+void GL_APIENTRY
+glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
glGetInterfacePPAPI()->ClearColor(
glGetCurrentContextPPAPI(), red, green, blue, alpha);
}
@@ -109,8 +114,8 @@ void GL_APIENTRY glClearStencil(GLint s) {
glGetInterfacePPAPI()->ClearStencil(glGetCurrentContextPPAPI(), s);
}
-void GL_APIENTRY glColorMask(
- GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+void GL_APIENTRY
+glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
glGetInterfacePPAPI()->ColorMask(
glGetCurrentContextPPAPI(), red, green, blue, alpha);
}
@@ -119,36 +124,82 @@ void GL_APIENTRY glCompileShader(GLuint shader) {
glGetInterfacePPAPI()->CompileShader(glGetCurrentContextPPAPI(), shader);
}
-void GL_APIENTRY glCompressedTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize, const void* data) {
- glGetInterfacePPAPI()->CompressedTexImage2D(
- glGetCurrentContextPPAPI(), target, level, internalformat, width, height,
- border, imageSize, data);
-}
-
-void GL_APIENTRY glCompressedTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLsizei imageSize, const void* data) {
- glGetInterfacePPAPI()->CompressedTexSubImage2D(
- glGetCurrentContextPPAPI(), target, level, xoffset, yoffset, width,
- height, format, imageSize, data);
-}
-
-void GL_APIENTRY glCopyTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border) {
- glGetInterfacePPAPI()->CopyTexImage2D(
- glGetCurrentContextPPAPI(), target, level, internalformat, x, y, width,
- height, border);
-}
-
-void GL_APIENTRY glCopyTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
- GLsizei width, GLsizei height) {
- glGetInterfacePPAPI()->CopyTexSubImage2D(
- glGetCurrentContextPPAPI(), target, level, xoffset, yoffset, x, y, width,
- height);
+void GL_APIENTRY glCompressedTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ const void* data) {
+ glGetInterfacePPAPI()->CompressedTexImage2D(glGetCurrentContextPPAPI(),
+ target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ imageSize,
+ data);
+}
+
+void GL_APIENTRY glCompressedTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ const void* data) {
+ glGetInterfacePPAPI()->CompressedTexSubImage2D(glGetCurrentContextPPAPI(),
+ target,
+ level,
+ xoffset,
+ yoffset,
+ width,
+ height,
+ format,
+ imageSize,
+ data);
+}
+
+void GL_APIENTRY glCopyTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border) {
+ glGetInterfacePPAPI()->CopyTexImage2D(glGetCurrentContextPPAPI(),
+ target,
+ level,
+ internalformat,
+ x,
+ y,
+ width,
+ height,
+ border);
+}
+
+void GL_APIENTRY glCopyTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
+ glGetInterfacePPAPI()->CopyTexSubImage2D(glGetCurrentContextPPAPI(),
+ target,
+ level,
+ xoffset,
+ yoffset,
+ x,
+ y,
+ width,
+ height);
}
GLuint GL_APIENTRY glCreateProgram() {
@@ -176,8 +227,7 @@ void GL_APIENTRY glDeleteProgram(GLuint program) {
glGetInterfacePPAPI()->DeleteProgram(glGetCurrentContextPPAPI(), program);
}
-void GL_APIENTRY glDeleteRenderbuffers(
- GLsizei n, const GLuint* renderbuffers) {
+void GL_APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) {
glGetInterfacePPAPI()->DeleteRenderbuffers(
glGetCurrentContextPPAPI(), n, renderbuffers);
}
@@ -213,8 +263,8 @@ void GL_APIENTRY glDisable(GLenum cap) {
}
void GL_APIENTRY glDisableVertexAttribArray(GLuint index) {
- glGetInterfacePPAPI()->DisableVertexAttribArray(
- glGetCurrentContextPPAPI(), index);
+ glGetInterfacePPAPI()->DisableVertexAttribArray(glGetCurrentContextPPAPI(),
+ index);
}
void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) {
@@ -222,8 +272,8 @@ void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) {
glGetCurrentContextPPAPI(), mode, first, count);
}
-void GL_APIENTRY glDrawElements(
- GLenum mode, GLsizei count, GLenum type, const void* indices) {
+void GL_APIENTRY
+glDrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) {
glGetInterfacePPAPI()->DrawElements(
glGetCurrentContextPPAPI(), mode, count, type, indices);
}
@@ -233,8 +283,8 @@ void GL_APIENTRY glEnable(GLenum cap) {
}
void GL_APIENTRY glEnableVertexAttribArray(GLuint index) {
- glGetInterfacePPAPI()->EnableVertexAttribArray(
- glGetCurrentContextPPAPI(), index);
+ glGetInterfacePPAPI()->EnableVertexAttribArray(glGetCurrentContextPPAPI(),
+ index);
}
void GL_APIENTRY glFinish() {
@@ -245,20 +295,28 @@ void GL_APIENTRY glFlush() {
glGetInterfacePPAPI()->Flush(glGetCurrentContextPPAPI());
}
-void GL_APIENTRY glFramebufferRenderbuffer(
- GLenum target, GLenum attachment, GLenum renderbuffertarget,
- GLuint renderbuffer) {
- glGetInterfacePPAPI()->FramebufferRenderbuffer(
- glGetCurrentContextPPAPI(), target, attachment, renderbuffertarget,
- renderbuffer);
+void GL_APIENTRY glFramebufferRenderbuffer(GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer) {
+ glGetInterfacePPAPI()->FramebufferRenderbuffer(glGetCurrentContextPPAPI(),
+ target,
+ attachment,
+ renderbuffertarget,
+ renderbuffer);
}
-void GL_APIENTRY glFramebufferTexture2D(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level) {
- glGetInterfacePPAPI()->FramebufferTexture2D(
- glGetCurrentContextPPAPI(), target, attachment, textarget, texture,
- level);
+void GL_APIENTRY glFramebufferTexture2D(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level) {
+ glGetInterfacePPAPI()->FramebufferTexture2D(glGetCurrentContextPPAPI(),
+ target,
+ attachment,
+ textarget,
+ texture,
+ level);
}
void GL_APIENTRY glFrontFace(GLenum mode) {
@@ -287,24 +345,44 @@ void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures) {
glGetInterfacePPAPI()->GenTextures(glGetCurrentContextPPAPI(), n, textures);
}
-void GL_APIENTRY glGetActiveAttrib(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) {
- glGetInterfacePPAPI()->GetActiveAttrib(
- glGetCurrentContextPPAPI(), program, index, bufsize, length, size, type,
- name);
-}
-
-void GL_APIENTRY glGetActiveUniform(
- GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
- GLenum* type, char* name) {
- glGetInterfacePPAPI()->GetActiveUniform(
- glGetCurrentContextPPAPI(), program, index, bufsize, length, size, type,
- name);
-}
-
-void GL_APIENTRY glGetAttachedShaders(
- GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
+void GL_APIENTRY glGetActiveAttrib(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) {
+ glGetInterfacePPAPI()->GetActiveAttrib(glGetCurrentContextPPAPI(),
+ program,
+ index,
+ bufsize,
+ length,
+ size,
+ type,
+ name);
+}
+
+void GL_APIENTRY glGetActiveUniform(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) {
+ glGetInterfacePPAPI()->GetActiveUniform(glGetCurrentContextPPAPI(),
+ program,
+ index,
+ bufsize,
+ length,
+ size,
+ type,
+ name);
+}
+
+void GL_APIENTRY glGetAttachedShaders(GLuint program,
+ GLsizei maxcount,
+ GLsizei* count,
+ GLuint* shaders) {
glGetInterfacePPAPI()->GetAttachedShaders(
glGetCurrentContextPPAPI(), program, maxcount, count, shaders);
}
@@ -315,12 +393,11 @@ GLint GL_APIENTRY glGetAttribLocation(GLuint program, const char* name) {
}
void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) {
- glGetInterfacePPAPI()->GetBooleanv(
- glGetCurrentContextPPAPI(), pname, params);
+ glGetInterfacePPAPI()->GetBooleanv(glGetCurrentContextPPAPI(), pname, params);
}
-void GL_APIENTRY glGetBufferParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GL_APIENTRY
+glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
glGetInterfacePPAPI()->GetBufferParameteriv(
glGetCurrentContextPPAPI(), target, pname, params);
}
@@ -333,15 +410,16 @@ void GL_APIENTRY glGetFloatv(GLenum pname, GLfloat* params) {
glGetInterfacePPAPI()->GetFloatv(glGetCurrentContextPPAPI(), pname, params);
}
-void GL_APIENTRY glGetFramebufferAttachmentParameteriv(
- GLenum target, GLenum attachment, GLenum pname, GLint* params) {
+void GL_APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLint* params) {
glGetInterfacePPAPI()->GetFramebufferAttachmentParameteriv(
glGetCurrentContextPPAPI(), target, attachment, pname, params);
}
void GL_APIENTRY glGetIntegerv(GLenum pname, GLint* params) {
- glGetInterfacePPAPI()->GetIntegerv(
- glGetCurrentContextPPAPI(), pname, params);
+ glGetInterfacePPAPI()->GetIntegerv(glGetCurrentContextPPAPI(), pname, params);
}
void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params) {
@@ -349,14 +427,16 @@ void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params) {
glGetCurrentContextPPAPI(), program, pname, params);
}
-void GL_APIENTRY glGetProgramInfoLog(
- GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
+void GL_APIENTRY glGetProgramInfoLog(GLuint program,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
glGetInterfacePPAPI()->GetProgramInfoLog(
glGetCurrentContextPPAPI(), program, bufsize, length, infolog);
}
-void GL_APIENTRY glGetRenderbufferParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GL_APIENTRY
+glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) {
glGetInterfacePPAPI()->GetRenderbufferParameteriv(
glGetCurrentContextPPAPI(), target, pname, params);
}
@@ -366,20 +446,26 @@ void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) {
glGetCurrentContextPPAPI(), shader, pname, params);
}
-void GL_APIENTRY glGetShaderInfoLog(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
+void GL_APIENTRY glGetShaderInfoLog(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
glGetInterfacePPAPI()->GetShaderInfoLog(
glGetCurrentContextPPAPI(), shader, bufsize, length, infolog);
}
-void GL_APIENTRY glGetShaderPrecisionFormat(
- GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) {
+void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype,
+ GLenum precisiontype,
+ GLint* range,
+ GLint* precision) {
glGetInterfacePPAPI()->GetShaderPrecisionFormat(
glGetCurrentContextPPAPI(), shadertype, precisiontype, range, precision);
}
-void GL_APIENTRY glGetShaderSource(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+void GL_APIENTRY glGetShaderSource(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) {
glGetInterfacePPAPI()->GetShaderSource(
glGetCurrentContextPPAPI(), shader, bufsize, length, source);
}
@@ -388,26 +474,25 @@ const GLubyte* GL_APIENTRY glGetString(GLenum name) {
return glGetInterfacePPAPI()->GetString(glGetCurrentContextPPAPI(), name);
}
-void GL_APIENTRY glGetTexParameterfv(
- GLenum target, GLenum pname, GLfloat* params) {
+void GL_APIENTRY
+glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
glGetInterfacePPAPI()->GetTexParameterfv(
glGetCurrentContextPPAPI(), target, pname, params);
}
-void GL_APIENTRY glGetTexParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GL_APIENTRY
+glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
glGetInterfacePPAPI()->GetTexParameteriv(
glGetCurrentContextPPAPI(), target, pname, params);
}
-void GL_APIENTRY glGetUniformfv(
- GLuint program, GLint location, GLfloat* params) {
+void GL_APIENTRY
+glGetUniformfv(GLuint program, GLint location, GLfloat* params) {
glGetInterfacePPAPI()->GetUniformfv(
glGetCurrentContextPPAPI(), program, location, params);
}
-void GL_APIENTRY glGetUniformiv(
- GLuint program, GLint location, GLint* params) {
+void GL_APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params) {
glGetInterfacePPAPI()->GetUniformiv(
glGetCurrentContextPPAPI(), program, location, params);
}
@@ -417,20 +502,20 @@ GLint GL_APIENTRY glGetUniformLocation(GLuint program, const char* name) {
glGetCurrentContextPPAPI(), program, name);
}
-void GL_APIENTRY glGetVertexAttribfv(
- GLuint index, GLenum pname, GLfloat* params) {
+void GL_APIENTRY
+glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) {
glGetInterfacePPAPI()->GetVertexAttribfv(
glGetCurrentContextPPAPI(), index, pname, params);
}
-void GL_APIENTRY glGetVertexAttribiv(
- GLuint index, GLenum pname, GLint* params) {
+void GL_APIENTRY
+glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) {
glGetInterfacePPAPI()->GetVertexAttribiv(
glGetCurrentContextPPAPI(), index, pname, params);
}
-void GL_APIENTRY glGetVertexAttribPointerv(
- GLuint index, GLenum pname, void** pointer) {
+void GL_APIENTRY
+glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) {
glGetInterfacePPAPI()->GetVertexAttribPointerv(
glGetCurrentContextPPAPI(), index, pname, pointer);
}
@@ -448,8 +533,8 @@ GLboolean GL_APIENTRY glIsEnabled(GLenum cap) {
}
GLboolean GL_APIENTRY glIsFramebuffer(GLuint framebuffer) {
- return glGetInterfacePPAPI()->IsFramebuffer(
- glGetCurrentContextPPAPI(), framebuffer);
+ return glGetInterfacePPAPI()->IsFramebuffer(glGetCurrentContextPPAPI(),
+ framebuffer);
}
GLboolean GL_APIENTRY glIsProgram(GLuint program) {
@@ -457,8 +542,8 @@ GLboolean GL_APIENTRY glIsProgram(GLuint program) {
}
GLboolean GL_APIENTRY glIsRenderbuffer(GLuint renderbuffer) {
- return glGetInterfacePPAPI()->IsRenderbuffer(
- glGetCurrentContextPPAPI(), renderbuffer);
+ return glGetInterfacePPAPI()->IsRenderbuffer(glGetCurrentContextPPAPI(),
+ renderbuffer);
}
GLboolean GL_APIENTRY glIsShader(GLuint shader) {
@@ -486,9 +571,13 @@ void GL_APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) {
glGetCurrentContextPPAPI(), factor, units);
}
-void GL_APIENTRY glReadPixels(
- GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
- void* pixels) {
+void GL_APIENTRY glReadPixels(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ void* pixels) {
glGetInterfacePPAPI()->ReadPixels(
glGetCurrentContextPPAPI(), x, y, width, height, format, type, pixels);
}
@@ -497,8 +586,10 @@ void GL_APIENTRY glReleaseShaderCompiler() {
glGetInterfacePPAPI()->ReleaseShaderCompiler(glGetCurrentContextPPAPI());
}
-void GL_APIENTRY glRenderbufferStorage(
- GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
+void GL_APIENTRY glRenderbufferStorage(GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
glGetInterfacePPAPI()->RenderbufferStorage(
glGetCurrentContextPPAPI(), target, internalformat, width, height);
}
@@ -513,15 +604,19 @@ void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) {
glGetCurrentContextPPAPI(), x, y, width, height);
}
-void GL_APIENTRY glShaderBinary(
- GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
- GLsizei length) {
+void GL_APIENTRY glShaderBinary(GLsizei n,
+ const GLuint* shaders,
+ GLenum binaryformat,
+ const void* binary,
+ GLsizei length) {
glGetInterfacePPAPI()->ShaderBinary(
glGetCurrentContextPPAPI(), n, shaders, binaryformat, binary, length);
}
-void GL_APIENTRY glShaderSource(
- GLuint shader, GLsizei count, const char** str, const GLint* length) {
+void GL_APIENTRY glShaderSource(GLuint shader,
+ GLsizei count,
+ const char** str,
+ const GLint* length) {
glGetInterfacePPAPI()->ShaderSource(
glGetCurrentContextPPAPI(), shader, count, str, length);
}
@@ -531,8 +626,8 @@ void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) {
glGetCurrentContextPPAPI(), func, ref, mask);
}
-void GL_APIENTRY glStencilFuncSeparate(
- GLenum face, GLenum func, GLint ref, GLuint mask) {
+void GL_APIENTRY
+glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
glGetInterfacePPAPI()->StencilFuncSeparate(
glGetCurrentContextPPAPI(), face, func, ref, mask);
}
@@ -551,19 +646,31 @@ void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
glGetCurrentContextPPAPI(), fail, zfail, zpass);
}
-void GL_APIENTRY glStencilOpSeparate(
- GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+void GL_APIENTRY
+glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
glGetInterfacePPAPI()->StencilOpSeparate(
glGetCurrentContextPPAPI(), face, fail, zfail, zpass);
}
-void GL_APIENTRY glTexImage2D(
- GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) {
- glGetInterfacePPAPI()->TexImage2D(
- glGetCurrentContextPPAPI(), target, level, internalformat, width, height,
- border, format, type, pixels);
+void GL_APIENTRY glTexImage2D(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
+ glGetInterfacePPAPI()->TexImage2D(glGetCurrentContextPPAPI(),
+ target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ pixels);
}
void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) {
@@ -571,8 +678,8 @@ void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) {
glGetCurrentContextPPAPI(), target, pname, param);
}
-void GL_APIENTRY glTexParameterfv(
- GLenum target, GLenum pname, const GLfloat* params) {
+void GL_APIENTRY
+glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) {
glGetInterfacePPAPI()->TexParameterfv(
glGetCurrentContextPPAPI(), target, pname, params);
}
@@ -582,26 +689,38 @@ void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) {
glGetCurrentContextPPAPI(), target, pname, param);
}
-void GL_APIENTRY glTexParameteriv(
- GLenum target, GLenum pname, const GLint* params) {
+void GL_APIENTRY
+glTexParameteriv(GLenum target, GLenum pname, const GLint* params) {
glGetInterfacePPAPI()->TexParameteriv(
glGetCurrentContextPPAPI(), target, pname, params);
}
-void GL_APIENTRY glTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, const void* pixels) {
- glGetInterfacePPAPI()->TexSubImage2D(
- glGetCurrentContextPPAPI(), target, level, xoffset, yoffset, width,
- height, format, type, pixels);
+void GL_APIENTRY glTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
+ glGetInterfacePPAPI()->TexSubImage2D(glGetCurrentContextPPAPI(),
+ target,
+ level,
+ xoffset,
+ yoffset,
+ width,
+ height,
+ format,
+ type,
+ pixels);
}
void GL_APIENTRY glUniform1f(GLint location, GLfloat x) {
glGetInterfacePPAPI()->Uniform1f(glGetCurrentContextPPAPI(), location, x);
}
-void GL_APIENTRY glUniform1fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GL_APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* v) {
glGetInterfacePPAPI()->Uniform1fv(
glGetCurrentContextPPAPI(), location, count, v);
}
@@ -619,8 +738,7 @@ void GL_APIENTRY glUniform2f(GLint location, GLfloat x, GLfloat y) {
glGetInterfacePPAPI()->Uniform2f(glGetCurrentContextPPAPI(), location, x, y);
}
-void GL_APIENTRY glUniform2fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GL_APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat* v) {
glGetInterfacePPAPI()->Uniform2fv(
glGetCurrentContextPPAPI(), location, count, v);
}
@@ -639,8 +757,7 @@ void GL_APIENTRY glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
glGetCurrentContextPPAPI(), location, x, y, z);
}
-void GL_APIENTRY glUniform3fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GL_APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat* v) {
glGetInterfacePPAPI()->Uniform3fv(
glGetCurrentContextPPAPI(), location, count, v);
}
@@ -655,20 +772,19 @@ void GL_APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v) {
glGetCurrentContextPPAPI(), location, count, v);
}
-void GL_APIENTRY glUniform4f(
- GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+void GL_APIENTRY
+glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
glGetInterfacePPAPI()->Uniform4f(
glGetCurrentContextPPAPI(), location, x, y, z, w);
}
-void GL_APIENTRY glUniform4fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GL_APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v) {
glGetInterfacePPAPI()->Uniform4fv(
glGetCurrentContextPPAPI(), location, count, v);
}
-void GL_APIENTRY glUniform4i(
- GLint location, GLint x, GLint y, GLint z, GLint w) {
+void GL_APIENTRY
+glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
glGetInterfacePPAPI()->Uniform4i(
glGetCurrentContextPPAPI(), location, x, y, z, w);
}
@@ -678,20 +794,26 @@ void GL_APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint* v) {
glGetCurrentContextPPAPI(), location, count, v);
}
-void GL_APIENTRY glUniformMatrix2fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GL_APIENTRY glUniformMatrix2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
glGetInterfacePPAPI()->UniformMatrix2fv(
glGetCurrentContextPPAPI(), location, count, transpose, value);
}
-void GL_APIENTRY glUniformMatrix3fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GL_APIENTRY glUniformMatrix3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
glGetInterfacePPAPI()->UniformMatrix3fv(
glGetCurrentContextPPAPI(), location, count, transpose, value);
}
-void GL_APIENTRY glUniformMatrix4fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GL_APIENTRY glUniformMatrix4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
glGetInterfacePPAPI()->UniformMatrix4fv(
glGetCurrentContextPPAPI(), location, count, transpose, value);
}
@@ -714,8 +836,7 @@ void GL_APIENTRY glVertexAttrib1fv(GLuint indx, const GLfloat* values) {
}
void GL_APIENTRY glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
- glGetInterfacePPAPI()->VertexAttrib2f(
- glGetCurrentContextPPAPI(), indx, x, y);
+ glGetInterfacePPAPI()->VertexAttrib2f(glGetCurrentContextPPAPI(), indx, x, y);
}
void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values) {
@@ -723,8 +844,8 @@ void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values) {
glGetCurrentContextPPAPI(), indx, values);
}
-void GL_APIENTRY glVertexAttrib3f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+void GL_APIENTRY
+glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
glGetInterfacePPAPI()->VertexAttrib3f(
glGetCurrentContextPPAPI(), indx, x, y, z);
}
@@ -734,8 +855,8 @@ void GL_APIENTRY glVertexAttrib3fv(GLuint indx, const GLfloat* values) {
glGetCurrentContextPPAPI(), indx, values);
}
-void GL_APIENTRY glVertexAttrib4f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+void GL_APIENTRY
+glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
glGetInterfacePPAPI()->VertexAttrib4f(
glGetCurrentContextPPAPI(), indx, x, y, z, w);
}
@@ -745,9 +866,12 @@ void GL_APIENTRY glVertexAttrib4fv(GLuint indx, const GLfloat* values) {
glGetCurrentContextPPAPI(), indx, values);
}
-void GL_APIENTRY glVertexAttribPointer(
- GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
- const void* ptr) {
+void GL_APIENTRY glVertexAttribPointer(GLuint indx,
+ GLint size,
+ GLenum type,
+ GLboolean normalized,
+ GLsizei stride,
+ const void* ptr) {
glGetInterfacePPAPI()->VertexAttribPointer(
glGetCurrentContextPPAPI(), indx, size, type, normalized, stride, ptr);
}
@@ -757,26 +881,46 @@ void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) {
glGetCurrentContextPPAPI(), x, y, width, height);
}
-void GL_APIENTRY glBlitFramebufferEXT(
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
- GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
+void GL_APIENTRY glBlitFramebufferEXT(GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter) {
const struct PPB_OpenGLES2FramebufferBlit* ext =
glGetFramebufferBlitInterfacePPAPI();
if (ext)
- ext->BlitFramebufferEXT(
- glGetCurrentContextPPAPI(), srcX0, srcY0, srcX1, srcY1, dstX0, dstY0,
- dstX1, dstY1, mask, filter);
-}
-
-void GL_APIENTRY glRenderbufferStorageMultisampleEXT(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
- GLsizei height) {
+ ext->BlitFramebufferEXT(glGetCurrentContextPPAPI(),
+ srcX0,
+ srcY0,
+ srcX1,
+ srcY1,
+ dstX0,
+ dstY0,
+ dstX1,
+ dstY1,
+ mask,
+ filter);
+}
+
+void GL_APIENTRY glRenderbufferStorageMultisampleEXT(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
const struct PPB_OpenGLES2FramebufferMultisample* ext =
glGetFramebufferMultisampleInterfacePPAPI();
if (ext)
- ext->RenderbufferStorageMultisampleEXT(
- glGetCurrentContextPPAPI(), target, samples, internalformat, width,
- height);
+ ext->RenderbufferStorageMultisampleEXT(glGetCurrentContextPPAPI(),
+ target,
+ samples,
+ internalformat,
+ width,
+ height);
}
void GL_APIENTRY glGenQueriesEXT(GLsizei n, GLuint* queries) {
@@ -816,8 +960,8 @@ void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint* params) {
ext->GetQueryivEXT(glGetCurrentContextPPAPI(), target, pname, params);
}
-void GL_APIENTRY glGetQueryObjectuivEXT(
- GLuint id, GLenum pname, GLuint* params) {
+void GL_APIENTRY
+glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) {
const struct PPB_OpenGLES2Query* ext = glGetQueryInterfacePPAPI();
if (ext)
ext->GetQueryObjectuivEXT(glGetCurrentContextPPAPI(), id, pname, params);
@@ -831,8 +975,10 @@ GLboolean GL_APIENTRY glEnableFeatureCHROMIUM(const char* feature) {
return 0;
}
-void* GL_APIENTRY glMapBufferSubDataCHROMIUM(
- GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) {
+void* GL_APIENTRY glMapBufferSubDataCHROMIUM(GLuint target,
+ GLintptr offset,
+ GLsizeiptr size,
+ GLenum access) {
const struct PPB_OpenGLES2ChromiumMapSub* ext =
glGetChromiumMapSubInterfacePPAPI();
if (ext)
@@ -848,15 +994,28 @@ void GL_APIENTRY glUnmapBufferSubDataCHROMIUM(const void* mem) {
ext->UnmapBufferSubDataCHROMIUM(glGetCurrentContextPPAPI(), mem);
}
-void* GL_APIENTRY glMapTexSubImage2DCHROMIUM(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type, GLenum access) {
+void* GL_APIENTRY glMapTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLenum access) {
const struct PPB_OpenGLES2ChromiumMapSub* ext =
glGetChromiumMapSubInterfacePPAPI();
if (ext)
- return ext->MapTexSubImage2DCHROMIUM(
- glGetCurrentContextPPAPI(), target, level, xoffset, yoffset, width,
- height, format, type, access);
+ return ext->MapTexSubImage2DCHROMIUM(glGetCurrentContextPPAPI(),
+ target,
+ level,
+ xoffset,
+ yoffset,
+ width,
+ height,
+ format,
+ type,
+ access);
return 0;
}
@@ -867,8 +1026,10 @@ void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM(const void* mem) {
ext->UnmapTexSubImage2DCHROMIUM(glGetCurrentContextPPAPI(), mem);
}
-void GL_APIENTRY glDrawArraysInstancedANGLE(
- GLenum mode, GLint first, GLsizei count, GLsizei primcount) {
+void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode,
+ GLint first,
+ GLsizei count,
+ GLsizei primcount) {
const struct PPB_OpenGLES2InstancedArrays* ext =
glGetInstancedArraysInterfacePPAPI();
if (ext)
@@ -876,9 +1037,11 @@ void GL_APIENTRY glDrawArraysInstancedANGLE(
glGetCurrentContextPPAPI(), mode, first, count, primcount);
}
-void GL_APIENTRY glDrawElementsInstancedANGLE(
- GLenum mode, GLsizei count, GLenum type, const void* indices,
- GLsizei primcount) {
+void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices,
+ GLsizei primcount) {
const struct PPB_OpenGLES2InstancedArrays* ext =
glGetInstancedArraysInterfacePPAPI();
if (ext)
@@ -892,4 +1055,3 @@ void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) {
if (ext)
ext->VertexAttribDivisorANGLE(glGetCurrentContextPPAPI(), index, divisor);
}
-
diff --git a/ppapi/shared_impl/ppb_opengles2_shared.cc b/ppapi/shared_impl/ppb_opengles2_shared.cc
index 66af5d2..6d291c4 100644
--- a/ppapi/shared_impl/ppb_opengles2_shared.cc
+++ b/ppapi/shared_impl/ppb_opengles2_shared.cc
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
#include "ppapi/shared_impl/ppb_opengles2_shared.h"