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author | reveman@chromium.org <reveman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-04-25 23:25:25 +0000 |
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committer | reveman@chromium.org <reveman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-04-25 23:25:25 +0000 |
commit | cfa6f4e66a10dc138ab923dc402c99867ae27f4c (patch) | |
tree | ad260f4fa81d22185c27af9cd5455b4193b5d882 /cc/output | |
parent | 65fd556559259d923b829cd89618f537f658d15e (diff) | |
download | chromium_src-cfa6f4e66a10dc138ab923dc402c99867ae27f4c.zip chromium_src-cfa6f4e66a10dc138ab923dc402c99867ae27f4c.tar.gz chromium_src-cfa6f4e66a10dc138ab923dc402c99867ae27f4c.tar.bz2 |
Re-land: cc: Fix anti-aliasing of axis-aligned quads.
Axis-aligned quads with edges not aligned to pixel boundaries
are rendered incorrectly. These quads need anti-aliasing but
current code that determines if anti-aliasing is needed thinks
that no axis-aligned quads need it.
This fixes the problem by adding alignment to pixel boundaries
as an additional requirement to avoid anti-aliasing.
BUG=169374
TEST=GLRendererPixelTest.AxisAligned,GLRendererShaderTest.DrawSolidColorShader
Review URL: https://chromiumcodereview.appspot.com/12538005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@196534 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/output')
-rw-r--r-- | cc/output/gl_renderer.cc | 32 | ||||
-rw-r--r-- | cc/output/gl_renderer_pixeltest.cc | 52 | ||||
-rw-r--r-- | cc/output/gl_renderer_unittest.cc | 34 |
3 files changed, 106 insertions, 12 deletions
diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc index cf7b64b..19b215b 100644 --- a/cc/output/gl_renderer.cc +++ b/cc/output/gl_renderer.cc @@ -81,6 +81,10 @@ bool NeedsIOSurfaceReadbackWorkaround() { #endif } +// Smallest unit that impact anti-aliasing output. We use this to +// determine when anti-aliasing is unnecessary. +const float kAntiAliasingEpsilon = 1.0f / 1024.0f; + } // anonymous namespace scoped_ptr<GLRenderer> GLRenderer::Create(RendererClient* client, @@ -715,7 +719,8 @@ void GLRenderer::DrawRenderPassQuad(DrawingFrame* frame, // Use anti-aliasing programs only when necessary. bool use_aa = (!device_quad.IsRectilinear() || - !device_quad.BoundingBox().IsExpressibleAsRect()); + !gfx::IsNearestRectWithinDistance(device_quad.BoundingBox(), + kAntiAliasingEpsilon)); if (use_aa) { device_layer_bounds.InflateAntiAliasingDistance(); device_layer_edges.InflateAntiAliasingDistance(); @@ -1011,11 +1016,11 @@ bool GLRenderer::SetupQuadForAntialiasing( device_transform, gfx::QuadF(quad->visibleContentRect()), &clipped); DCHECK(!clipped); - // TODO(reveman): Axis-aligned is not enough to avoid anti-aliasing. - // Bounding rectangle for quad also needs to be expressible as an integer - // rectangle. crbug.com/169374 bool is_axis_aligned_in_target = device_layer_quad.IsRectilinear(); - bool use_aa = !clipped && !is_axis_aligned_in_target && quad->IsEdge(); + bool is_nearest_rect_within_epsilon = is_axis_aligned_in_target && + gfx::IsNearestRectWithinDistance(device_layer_quad.BoundingBox(), + kAntiAliasingEpsilon); + bool use_aa = !clipped && !is_nearest_rect_within_epsilon && quad->IsEdge(); if (!use_aa) return false; @@ -1200,13 +1205,16 @@ void GLRenderer::DrawContentQuad(const DrawingFrame* frame, // is mapped to the unit square by the vertex shader and mapped // back to normalized texture coordinates by the fragment shader // after being clamped to 0-1 range. - const float epsilon = 1.0f / 1024.0f; - float tex_clamp_x = std::min(0.5f, 0.5f * clamp_tex_rect.width() - epsilon); - float tex_clamp_y = std::min(0.5f, 0.5f * clamp_tex_rect.height() - epsilon); - float geom_clamp_x = std::min(tex_clamp_x * tex_to_geom_scale_x, - 0.5f * clamp_geom_rect.width() - epsilon); - float geom_clamp_y = std::min(tex_clamp_y * tex_to_geom_scale_y, - 0.5f * clamp_geom_rect.height() - epsilon); + float tex_clamp_x = std::min( + 0.5f, 0.5f * clamp_tex_rect.width() - kAntiAliasingEpsilon); + float tex_clamp_y = std::min( + 0.5f, 0.5f * clamp_tex_rect.height() - kAntiAliasingEpsilon); + float geom_clamp_x = std::min( + tex_clamp_x * tex_to_geom_scale_x, + 0.5f * clamp_geom_rect.width() - kAntiAliasingEpsilon); + float geom_clamp_y = std::min( + tex_clamp_y * tex_to_geom_scale_y, + 0.5f * clamp_geom_rect.height() - kAntiAliasingEpsilon); clamp_geom_rect.Inset(geom_clamp_x, geom_clamp_y, geom_clamp_x, geom_clamp_y); clamp_tex_rect.Inset(tex_clamp_x, tex_clamp_y, tex_clamp_x, tex_clamp_y); diff --git a/cc/output/gl_renderer_pixeltest.cc b/cc/output/gl_renderer_pixeltest.cc index 064b78b..8da1b24 100644 --- a/cc/output/gl_renderer_pixeltest.cc +++ b/cc/output/gl_renderer_pixeltest.cc @@ -524,6 +524,58 @@ TEST_F(GLRendererPixelTest, AntiAliasing) { base::FilePath(FILE_PATH_LITERAL("anti_aliasing.png")), ExactPixelComparator(true))); } + +TEST_F(GLRendererPixelTest, AxisAligned) { + gfx::Rect rect(0, 0, 200, 200); + + RenderPass::Id id(1, 1); + gfx::Transform transform_to_root; + scoped_ptr<RenderPass> pass = + CreateTestRenderPass(id, rect, transform_to_root); + + gfx::Transform red_content_to_target_transform; + red_content_to_target_transform.Translate(50, 50); + red_content_to_target_transform.Scale( + 0.5f + 1.0f / (rect.width() * 2.0f), + 0.5f + 1.0f / (rect.height() * 2.0f)); + scoped_ptr<SharedQuadState> red_shared_state = + CreateTestSharedQuadState(red_content_to_target_transform, rect); + + scoped_ptr<SolidColorDrawQuad> red = SolidColorDrawQuad::Create(); + red->SetNew(red_shared_state.get(), rect, SK_ColorRED); + + pass->quad_list.push_back(red.PassAs<DrawQuad>()); + + gfx::Transform yellow_content_to_target_transform; + yellow_content_to_target_transform.Translate(25.5f, 25.5f); + yellow_content_to_target_transform.Scale(0.5f, 0.5f); + scoped_ptr<SharedQuadState> yellow_shared_state = + CreateTestSharedQuadState(yellow_content_to_target_transform, rect); + + scoped_ptr<SolidColorDrawQuad> yellow = SolidColorDrawQuad::Create(); + yellow->SetNew(yellow_shared_state.get(), rect, SK_ColorYELLOW); + + pass->quad_list.push_back(yellow.PassAs<DrawQuad>()); + + gfx::Transform blue_content_to_target_transform; + scoped_ptr<SharedQuadState> blue_shared_state = + CreateTestSharedQuadState(blue_content_to_target_transform, rect); + + scoped_ptr<SolidColorDrawQuad> blue = SolidColorDrawQuad::Create(); + blue->SetNew(blue_shared_state.get(), rect, SK_ColorBLUE); + + pass->quad_list.push_back(blue.PassAs<DrawQuad>()); + + RenderPassList pass_list; + pass_list.push_back(pass.Pass()); + + renderer_->DrawFrame(&pass_list); + + EXPECT_TRUE(PixelsMatchReference( + base::FilePath(FILE_PATH_LITERAL("axis_aligned.png")), + ExactPixelComparator(true))); +} + #endif } // namespace diff --git a/cc/output/gl_renderer_unittest.cc b/cc/output/gl_renderer_unittest.cc index ef56cc2..bbd261a 100644 --- a/cc/output/gl_renderer_unittest.cc +++ b/cc/output/gl_renderer_unittest.cc @@ -325,6 +325,12 @@ class GLRendererShaderTest : public testing::Test { renderer_->render_pass_color_matrix_program_aa_->program()); } + void TestSolidColorProgramAA() { + EXPECT_PROGRAM_VALID(renderer_->solid_color_program_aa_); + EXPECT_TRUE(renderer_->program_shadow_ == + renderer_->solid_color_program_aa_->program()); + } + scoped_ptr<OutputSurface> output_surface_; FakeRendererClient mock_client_; scoped_ptr<ResourceProvider> resource_provider_; @@ -1271,6 +1277,34 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) { TestRenderPassMaskColorMatrixProgramAA(); } +TEST_F(GLRendererShaderTest, DrawSolidColorShader) { + gfx::Rect viewport_rect(mock_client_.DeviceViewportSize()); + ScopedPtrVector<RenderPass>* render_passes = + mock_client_.render_passes_in_draw_order(); + + RenderPass::Id root_pass_id(1, 0); + TestRenderPass* root_pass; + + gfx::Transform pixel_aligned_transform_causing_aa; + pixel_aligned_transform_causing_aa.Translate(25.5f, 25.5f); + pixel_aligned_transform_causing_aa.Scale(0.5f, 0.5f); + + render_passes->clear(); + + root_pass = AddRenderPass( + render_passes, root_pass_id, viewport_rect, gfx::Transform()); + AddTransformedQuad(root_pass, + viewport_rect, + SK_ColorYELLOW, + pixel_aligned_transform_causing_aa); + + renderer_->DecideRenderPassAllocationsForFrame( + *mock_client_.render_passes_in_draw_order()); + renderer_->DrawFrame(mock_client_.render_passes_in_draw_order()); + + TestSolidColorProgramAA(); +} + class OutputSurfaceMockContext : public TestWebGraphicsContext3D { public: // Specifically override methods even if they are unused (used in conjunction |