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authorvollick@chromium.org <vollick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-05-12 19:07:28 +0000
committervollick@chromium.org <vollick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-05-12 19:07:28 +0000
commit28336d567bf426294b8d64e3320f42eced553ea8 (patch)
tree90c52047d657ec1f694ffedefcf000ce979ae833 /cc/trees
parent6edb767d519b53d2d5d8ce20fc3ca62cdd6d31e5 (diff)
downloadchromium_src-28336d567bf426294b8d64e3320f42eced553ea8.zip
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Hit test on the layer tree rather than the RSLL
R=danakj@chromium.org,enne@chromium.org BUG=369757,368935 Review URL: https://codereview.chromium.org/266913021 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@269835 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/trees')
-rw-r--r--cc/trees/layer_tree_host_common.cc217
-rw-r--r--cc/trees/layer_tree_host_common.h18
-rw-r--r--cc/trees/layer_tree_host_common_unittest.cc2148
-rw-r--r--cc/trees/layer_tree_host_impl.cc25
-rw-r--r--cc/trees/layer_tree_host_impl_unittest.cc93
-rw-r--r--cc/trees/layer_tree_impl.cc262
-rw-r--r--cc/trees/layer_tree_impl.h8
-rw-r--r--cc/trees/layer_tree_impl_unittest.cc1940
8 files changed, 2313 insertions, 2398 deletions
diff --git a/cc/trees/layer_tree_host_common.cc b/cc/trees/layer_tree_host_common.cc
index 8a5a552..a9af3ef 100644
--- a/cc/trees/layer_tree_host_common.cc
+++ b/cc/trees/layer_tree_host_common.cc
@@ -16,7 +16,6 @@
#include "cc/layers/render_surface_impl.h"
#include "cc/trees/layer_sorter.h"
#include "cc/trees/layer_tree_impl.h"
-#include "ui/gfx/point_conversions.h"
#include "ui/gfx/rect_conversions.h"
#include "ui/gfx/transform.h"
@@ -2427,220 +2426,4 @@ void LayerTreeHostCommon::CalculateDrawProperties(
DCHECK(inputs->root_layer->render_surface());
}
-static bool PointHitsRect(
- const gfx::PointF& screen_space_point,
- const gfx::Transform& local_space_to_screen_space_transform,
- const gfx::RectF& local_space_rect) {
- // If the transform is not invertible, then assume that this point doesn't hit
- // this rect.
- gfx::Transform inverse_local_space_to_screen_space(
- gfx::Transform::kSkipInitialization);
- if (!local_space_to_screen_space_transform.GetInverse(
- &inverse_local_space_to_screen_space))
- return false;
-
- // Transform the hit test point from screen space to the local space of the
- // given rect.
- bool clipped = false;
- gfx::PointF hit_test_point_in_local_space = MathUtil::ProjectPoint(
- inverse_local_space_to_screen_space, screen_space_point, &clipped);
-
- // If ProjectPoint could not project to a valid value, then we assume that
- // this point doesn't hit this rect.
- if (clipped)
- return false;
-
- return local_space_rect.Contains(hit_test_point_in_local_space);
-}
-
-static bool PointHitsRegion(const gfx::PointF& screen_space_point,
- const gfx::Transform& screen_space_transform,
- const Region& layer_space_region,
- float layer_content_scale_x,
- float layer_content_scale_y) {
- // If the transform is not invertible, then assume that this point doesn't hit
- // this region.
- gfx::Transform inverse_screen_space_transform(
- gfx::Transform::kSkipInitialization);
- if (!screen_space_transform.GetInverse(&inverse_screen_space_transform))
- return false;
-
- // Transform the hit test point from screen space to the local space of the
- // given region.
- bool clipped = false;
- gfx::PointF hit_test_point_in_content_space = MathUtil::ProjectPoint(
- inverse_screen_space_transform, screen_space_point, &clipped);
- gfx::PointF hit_test_point_in_layer_space =
- gfx::ScalePoint(hit_test_point_in_content_space,
- 1.f / layer_content_scale_x,
- 1.f / layer_content_scale_y);
-
- // If ProjectPoint could not project to a valid value, then we assume that
- // this point doesn't hit this region.
- if (clipped)
- return false;
-
- return layer_space_region.Contains(
- gfx::ToRoundedPoint(hit_test_point_in_layer_space));
-}
-
-static bool PointIsClippedBySurfaceOrClipRect(
- const gfx::PointF& screen_space_point,
- LayerImpl* layer) {
- LayerImpl* current_layer = layer;
-
- // Walk up the layer tree and hit-test any render_surfaces and any layer
- // clip rects that are active.
- while (current_layer) {
- if (current_layer->render_surface() &&
- !PointHitsRect(
- screen_space_point,
- current_layer->render_surface()->screen_space_transform(),
- current_layer->render_surface()->content_rect()))
- return true;
-
- // Note that drawable content rects are actually in target surface space, so
- // the transform we have to provide is the target surface's
- // screen_space_transform.
- LayerImpl* render_target = current_layer->render_target();
- if (LayerClipsSubtree(current_layer) &&
- !PointHitsRect(
- screen_space_point,
- render_target->render_surface()->screen_space_transform(),
- current_layer->drawable_content_rect()))
- return true;
-
- current_layer = current_layer->parent();
- }
-
- // If we have finished walking all ancestors without having already exited,
- // then the point is not clipped by any ancestors.
- return false;
-}
-
-static bool PointHitsLayer(LayerImpl* layer,
- const gfx::PointF& screen_space_point) {
- gfx::RectF content_rect(layer->content_bounds());
- if (!PointHitsRect(
- screen_space_point, layer->screen_space_transform(), content_rect))
- return false;
-
- // At this point, we think the point does hit the layer, but we need to walk
- // up the parents to ensure that the layer was not clipped in such a way
- // that the hit point actually should not hit the layer.
- if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer))
- return false;
-
- // Skip the HUD layer.
- if (layer == layer->layer_tree_impl()->hud_layer())
- return false;
-
- return true;
-}
-
-LayerImpl* LayerTreeHostCommon::FindFirstScrollingLayerThatIsHitByPoint(
- const gfx::PointF& screen_space_point,
- const LayerImplList& render_surface_layer_list) {
- typedef LayerIterator<LayerImpl> LayerIteratorType;
- LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list);
- for (LayerIteratorType it =
- LayerIteratorType::Begin(&render_surface_layer_list);
- it != end;
- ++it) {
- // We don't want to consider render_surfaces for hit testing.
- if (!it.represents_itself())
- continue;
-
- LayerImpl* current_layer = (*it);
- if (!PointHitsLayer(current_layer, screen_space_point))
- continue;
-
- if (current_layer->scrollable())
- return current_layer;
- }
-
- return NULL;
-}
-
-LayerImpl* LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- const gfx::PointF& screen_space_point,
- const LayerImplList& render_surface_layer_list) {
- LayerImpl* found_layer = NULL;
-
- typedef LayerIterator<LayerImpl> LayerIteratorType;
- LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list);
- for (LayerIteratorType
- it = LayerIteratorType::Begin(&render_surface_layer_list);
- it != end;
- ++it) {
- // We don't want to consider render_surfaces for hit testing.
- if (!it.represents_itself())
- continue;
-
- LayerImpl* current_layer = (*it);
- if (!PointHitsLayer(current_layer, screen_space_point))
- continue;
-
- found_layer = current_layer;
- break;
- }
-
- // This can potentially return NULL, which means the screen_space_point did
- // not successfully hit test any layers, not even the root layer.
- return found_layer;
-}
-
-LayerImpl* LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- const gfx::PointF& screen_space_point,
- const LayerImplList& render_surface_layer_list) {
- typedef LayerIterator<LayerImpl> LayerIteratorType;
- LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list);
- for (LayerIteratorType it =
- LayerIteratorType::Begin(&render_surface_layer_list);
- it != end;
- ++it) {
- // We don't want to consider render_surfaces for hit testing.
- if (!it.represents_itself())
- continue;
-
- LayerImpl* current_layer = (*it);
- if (!PointHitsLayer(current_layer, screen_space_point))
- continue;
-
- if (LayerTreeHostCommon::LayerHasTouchEventHandlersAt(screen_space_point,
- current_layer))
- return current_layer;
-
- // Note that we could stop searching if we hit a layer we know to be
- // opaque to hit-testing, but knowing that reliably is tricky (eg. due to
- // CSS pointer-events: none). Also blink has an optimization for the
- // common case of an entire document having handlers where it doesn't
- // report any rects for child layers (since it knows they can't exceed
- // the document bounds).
- }
- return NULL;
-}
-
-bool LayerTreeHostCommon::LayerHasTouchEventHandlersAt(
- const gfx::PointF& screen_space_point,
- LayerImpl* layer_impl) {
- if (layer_impl->touch_event_handler_region().IsEmpty())
- return false;
-
- if (!PointHitsRegion(screen_space_point,
- layer_impl->screen_space_transform(),
- layer_impl->touch_event_handler_region(),
- layer_impl->contents_scale_x(),
- layer_impl->contents_scale_y()))
- return false;
-
- // At this point, we think the point does hit the touch event handler region
- // on the layer, but we need to walk up the parents to ensure that the layer
- // was not clipped in such a way that the hit point actually should not hit
- // the layer.
- if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer_impl))
- return false;
-
- return true;
-}
} // namespace cc
diff --git a/cc/trees/layer_tree_host_common.h b/cc/trees/layer_tree_host_common.h
index 5090c69..0e13947 100644
--- a/cc/trees/layer_tree_host_common.h
+++ b/cc/trees/layer_tree_host_common.h
@@ -99,24 +99,6 @@ class CC_EXPORT LayerTreeHostCommon {
CalcDrawPropsImplInputsForTesting;
static void CalculateDrawProperties(CalcDrawPropsImplInputs* inputs);
- // Performs hit testing for a given render_surface_layer_list.
- static LayerImpl* FindFirstScrollingLayerThatIsHitByPoint(
- const gfx::PointF& screen_space_point,
- const LayerImplList& render_surface_layer_list);
-
- // Performs hit testing for a given render_surface_layer_list.
- static LayerImpl* FindLayerThatIsHitByPoint(
- const gfx::PointF& screen_space_point,
- const LayerImplList& render_surface_layer_list);
-
- static LayerImpl* FindLayerThatIsHitByPointInTouchHandlerRegion(
- const gfx::PointF& screen_space_point,
- const LayerImplList& render_surface_layer_list);
-
- static bool LayerHasTouchEventHandlersAt(
- const gfx::PointF& screen_space_point,
- LayerImpl* layer_impl);
-
template <typename LayerType>
static bool RenderSurfaceContributesToTarget(LayerType*,
int target_surface_layer_id);
diff --git a/cc/trees/layer_tree_host_common_unittest.cc b/cc/trees/layer_tree_host_common_unittest.cc
index 48a665d..43d94da 100644
--- a/cc/trees/layer_tree_host_common_unittest.cc
+++ b/cc/trees/layer_tree_host_common_unittest.cc
@@ -11,7 +11,6 @@
#include "cc/base/math_util.h"
#include "cc/layers/content_layer.h"
#include "cc/layers/content_layer_client.h"
-#include "cc/layers/heads_up_display_layer_impl.h"
#include "cc/layers/layer.h"
#include "cc/layers/layer_client.h"
#include "cc/layers/layer_impl.h"
@@ -25,183 +24,18 @@
#include "cc/test/fake_layer_tree_host.h"
#include "cc/test/fake_layer_tree_host_impl.h"
#include "cc/test/geometry_test_utils.h"
+#include "cc/test/layer_tree_host_common_test.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/proxy.h"
#include "cc/trees/single_thread_proxy.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/quad_f.h"
-#include "ui/gfx/size_conversions.h"
#include "ui/gfx/transform.h"
namespace cc {
namespace {
-class LayerTreeHostCommonTestBase {
- protected:
- LayerTreeHostCommonTestBase() : render_surface_layer_list_count_(0) {}
-
- template <typename LayerType>
- void SetLayerPropertiesForTestingInternal(
- LayerType* layer,
- const gfx::Transform& transform,
- const gfx::PointF& anchor,
- const gfx::PointF& position,
- const gfx::Size& bounds,
- bool flatten_transform,
- bool is_3d_sorted) {
- layer->SetTransform(transform);
- layer->SetAnchorPoint(anchor);
- layer->SetPosition(position);
- layer->SetBounds(bounds);
- layer->SetShouldFlattenTransform(flatten_transform);
- layer->SetIs3dSorted(is_3d_sorted);
- }
-
- void SetLayerPropertiesForTesting(Layer* layer,
- const gfx::Transform& transform,
- const gfx::PointF& anchor,
- const gfx::PointF& position,
- const gfx::Size& bounds,
- bool flatten_transform,
- bool is_3d_sorted) {
- SetLayerPropertiesForTestingInternal<Layer>(layer,
- transform,
- anchor,
- position,
- bounds,
- flatten_transform,
- is_3d_sorted);
- }
-
- void SetLayerPropertiesForTesting(LayerImpl* layer,
- const gfx::Transform& transform,
- const gfx::PointF& anchor,
- const gfx::PointF& position,
- const gfx::Size& bounds,
- bool flatten_transform,
- bool is_3d_sorted) {
- SetLayerPropertiesForTestingInternal<LayerImpl>(layer,
- transform,
- anchor,
- position,
- bounds,
- flatten_transform,
- is_3d_sorted);
- layer->SetContentBounds(bounds);
- }
-
- void ExecuteCalculateDrawProperties(Layer* root_layer,
- float device_scale_factor,
- float page_scale_factor,
- Layer* page_scale_application_layer,
- bool can_use_lcd_text) {
- EXPECT_TRUE(page_scale_application_layer || (page_scale_factor == 1.f));
- gfx::Transform identity_matrix;
- gfx::Size device_viewport_size =
- gfx::Size(root_layer->bounds().width() * device_scale_factor,
- root_layer->bounds().height() * device_scale_factor);
-
- render_surface_layer_list_.reset(new RenderSurfaceLayerList);
-
- // We are probably not testing what is intended if the root_layer bounds are
- // empty.
- DCHECK(!root_layer->bounds().IsEmpty());
- LayerTreeHostCommon::CalcDrawPropsMainInputsForTesting inputs(
- root_layer, device_viewport_size, render_surface_layer_list_.get());
- inputs.device_scale_factor = device_scale_factor;
- inputs.page_scale_factor = page_scale_factor;
- inputs.page_scale_application_layer = page_scale_application_layer;
- inputs.can_use_lcd_text = can_use_lcd_text;
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
- }
-
- void ExecuteCalculateDrawProperties(LayerImpl* root_layer,
- float device_scale_factor,
- float page_scale_factor,
- LayerImpl* page_scale_application_layer,
- bool can_use_lcd_text) {
- gfx::Transform identity_matrix;
- gfx::Size device_viewport_size =
- gfx::Size(root_layer->bounds().width() * device_scale_factor,
- root_layer->bounds().height() * device_scale_factor);
-
- render_surface_layer_list_impl_.reset(new LayerImplList);
-
- // We are probably not testing what is intended if the root_layer bounds are
- // empty.
- DCHECK(!root_layer->bounds().IsEmpty());
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root_layer,
- device_viewport_size,
- render_surface_layer_list_impl_.get());
- inputs.device_scale_factor = device_scale_factor;
- inputs.page_scale_factor = page_scale_factor;
- inputs.page_scale_application_layer = page_scale_application_layer;
- inputs.can_use_lcd_text = can_use_lcd_text;
- inputs.can_adjust_raster_scales = true;
-
- ++render_surface_layer_list_count_;
- inputs.current_render_surface_layer_list_id =
- render_surface_layer_list_count_;
-
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
- }
-
- template <class LayerType>
- void ExecuteCalculateDrawProperties(LayerType* root_layer) {
- LayerType* page_scale_application_layer = NULL;
- ExecuteCalculateDrawProperties(
- root_layer, 1.f, 1.f, page_scale_application_layer, false);
- }
-
- template <class LayerType>
- void ExecuteCalculateDrawProperties(LayerType* root_layer,
- float device_scale_factor) {
- LayerType* page_scale_application_layer = NULL;
- ExecuteCalculateDrawProperties(root_layer,
- device_scale_factor,
- 1.f,
- page_scale_application_layer,
- false);
- }
-
- template <class LayerType>
- void ExecuteCalculateDrawProperties(LayerType* root_layer,
- float device_scale_factor,
- float page_scale_factor,
- LayerType* page_scale_application_layer) {
- ExecuteCalculateDrawProperties(root_layer,
- device_scale_factor,
- page_scale_factor,
- page_scale_application_layer,
- false);
- }
-
- RenderSurfaceLayerList* render_surface_layer_list() const {
- return render_surface_layer_list_.get();
- }
-
- LayerImplList* render_surface_layer_list_impl() const {
- return render_surface_layer_list_impl_.get();
- }
-
- int render_surface_layer_list_count() const {
- return render_surface_layer_list_count_;
- }
-
- private:
- scoped_ptr<RenderSurfaceLayerList> render_surface_layer_list_;
- scoped_ptr<LayerImplList> render_surface_layer_list_impl_;
-
- int render_surface_layer_list_count_;
-};
-
-class LayerTreeHostCommonTest : public LayerTreeHostCommonTestBase,
- public testing::Test {
-};
-
class LayerWithForcedDrawsContent : public Layer {
public:
LayerWithForcedDrawsContent() : Layer(), last_device_scale_factor_(0.f) {}
@@ -4161,1986 +3995,6 @@ TEST_F(LayerTreeHostCommonTest,
->render_surface()->layer_list().at(1)->id());
}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForEmptyLayerList) {
- // Hit testing on an empty render_surface_layer_list should return a null
- // pointer.
- LayerImplList render_surface_layer_list;
-
- gfx::Point test_point(0, 0);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(10, 20);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForSingleLayer) {
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root =
- LayerImpl::Create(host_impl.active_tree(), 12345);
-
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
- gfx::PointF position;
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
-
- // Hit testing for a point outside the layer should return a null pointer.
- gfx::Point test_point(101, 101);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(-1, -1);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit testing for a point inside should return the root layer.
- test_point = gfx::Point(1, 1);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-
- test_point = gfx::Point(99, 99);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForSingleLayerAndHud) {
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root =
- LayerImpl::Create(host_impl.active_tree(), 12345);
- scoped_ptr<HeadsUpDisplayLayerImpl> hud =
- HeadsUpDisplayLayerImpl::Create(host_impl.active_tree(), 11111);
-
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
- gfx::PointF position;
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
-
- // Create hud and add it as a child of root.
- gfx::Size hud_bounds(200, 200);
- SetLayerPropertiesForTesting(hud.get(),
- identity_matrix,
- anchor,
- position,
- hud_bounds,
- true,
- false);
- hud->SetDrawsContent(true);
-
- host_impl.active_tree()->set_hud_layer(hud.get());
- root->AddChild(hud.PassAs<LayerImpl>());
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), hud_bounds, &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(2u, root->render_surface()->layer_list().size());
-
- // Hit testing for a point inside HUD, but outside root should return null
- gfx::Point test_point(101, 101);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(-1, -1);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit testing for a point inside should return the root layer, never the HUD
- // layer.
- test_point = gfx::Point(1, 1);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-
- test_point = gfx::Point(99, 99);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForUninvertibleTransform) {
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root =
- LayerImpl::Create(host_impl.active_tree(), 12345);
-
- gfx::Transform uninvertible_transform;
- uninvertible_transform.matrix().set(0, 0, 0.0);
- uninvertible_transform.matrix().set(1, 1, 0.0);
- uninvertible_transform.matrix().set(2, 2, 0.0);
- uninvertible_transform.matrix().set(3, 3, 0.0);
- ASSERT_FALSE(uninvertible_transform.IsInvertible());
-
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
- gfx::PointF position;
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- uninvertible_transform,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
- ASSERT_FALSE(root->screen_space_transform().IsInvertible());
-
- // Hit testing any point should not hit the layer. If the invertible matrix is
- // accidentally ignored and treated like an identity, then the hit testing
- // will incorrectly hit the layer when it shouldn't.
- gfx::Point test_point(1, 1);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(10, 10);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(10, 30);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(50, 50);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(67, 48);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(99, 99);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(-1, -1);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForSinglePositionedLayer) {
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root =
- LayerImpl::Create(host_impl.active_tree(), 12345);
-
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
- // this layer is positioned, and hit testing should correctly know where the
- // layer is located.
- gfx::PointF position(50.f, 50.f);
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
-
- // Hit testing for a point outside the layer should return a null pointer.
- gfx::Point test_point(49, 49);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Even though the layer exists at (101, 101), it should not be visible there
- // since the root render surface would clamp it.
- test_point = gfx::Point(101, 101);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit testing for a point inside should return the root layer.
- test_point = gfx::Point(51, 51);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-
- test_point = gfx::Point(99, 99);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForSingleRotatedLayer) {
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root =
- LayerImpl::Create(host_impl.active_tree(), 12345);
-
- gfx::Transform identity_matrix;
- gfx::Transform rotation45_degrees_about_center;
- rotation45_degrees_about_center.Translate(50.0, 50.0);
- rotation45_degrees_about_center.RotateAboutZAxis(45.0);
- rotation45_degrees_about_center.Translate(-50.0, -50.0);
- gfx::PointF anchor;
- gfx::PointF position;
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- rotation45_degrees_about_center,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
-
- // Hit testing for points outside the layer.
- // These corners would have been inside the un-transformed layer, but they
- // should not hit the correctly transformed layer.
- gfx::Point test_point(99, 99);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(1, 1);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit testing for a point inside should return the root layer.
- test_point = gfx::Point(1, 50);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-
- // Hit testing the corners that would overlap the unclipped layer, but are
- // outside the clipped region.
- test_point = gfx::Point(50, -1);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_FALSE(result_layer);
-
- test_point = gfx::Point(-1, 50);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_FALSE(result_layer);
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForSinglePerspectiveLayer) {
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root =
- LayerImpl::Create(host_impl.active_tree(), 12345);
-
- gfx::Transform identity_matrix;
-
- // perspective_projection_about_center * translation_by_z is designed so that
- // the 100 x 100 layer becomes 50 x 50, and remains centered at (50, 50).
- gfx::Transform perspective_projection_about_center;
- perspective_projection_about_center.Translate(50.0, 50.0);
- perspective_projection_about_center.ApplyPerspectiveDepth(1.0);
- perspective_projection_about_center.Translate(-50.0, -50.0);
- gfx::Transform translation_by_z;
- translation_by_z.Translate3d(0.0, 0.0, -1.0);
-
- gfx::PointF anchor;
- gfx::PointF position;
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(
- root.get(),
- perspective_projection_about_center * translation_by_z,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
-
- // Hit testing for points outside the layer.
- // These corners would have been inside the un-transformed layer, but they
- // should not hit the correctly transformed layer.
- gfx::Point test_point(24, 24);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(76, 76);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit testing for a point inside should return the root layer.
- test_point = gfx::Point(26, 26);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-
- test_point = gfx::Point(74, 74);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForSingleLayerWithScaledContents) {
- // A layer's visible content rect is actually in the layer's content space.
- // The screen space transform converts from the layer's origin space to screen
- // space. This test makes sure that hit testing works correctly accounts for
- // the contents scale. A contents scale that is not 1 effectively forces a
- // non-identity transform between layer's content space and layer's origin
- // space. The hit testing code must take this into account.
- //
- // To test this, the layer is positioned at (25, 25), and is size (50, 50). If
- // contents scale is ignored, then hit testing will mis-interpret the visible
- // content rect as being larger than the actual bounds of the layer.
- //
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl.active_tree(), 1);
-
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
-
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- gfx::PointF(),
- gfx::Size(100, 100),
- true,
- false);
- {
- gfx::PointF position(25.f, 25.f);
- gfx::Size bounds(50, 50);
- scoped_ptr<LayerImpl> test_layer =
- LayerImpl::Create(host_impl.active_tree(), 12345);
- SetLayerPropertiesForTesting(test_layer.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
-
- // override content bounds and contents scale
- test_layer->SetContentBounds(gfx::Size(100, 100));
- test_layer->SetContentsScale(2, 2);
-
- test_layer->SetDrawsContent(true);
- root->AddChild(test_layer.Pass());
- }
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- // The visible content rect for test_layer is actually 100x100, even though
- // its layout size is 50x50, positioned at 25x25.
- LayerImpl* test_layer = root->children()[0];
- EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100),
- test_layer->visible_content_rect());
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
-
- // Hit testing for a point outside the layer should return a null pointer (the
- // root layer does not draw content, so it will not be hit tested either).
- gfx::Point test_point(101, 101);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(24, 24);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(76, 76);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit testing for a point inside should return the test layer.
- test_point = gfx::Point(26, 26);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-
- test_point = gfx::Point(74, 74);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForSimpleClippedLayer) {
- // Test that hit-testing will only work for the visible portion of a layer,
- // and not the entire layer bounds. Here we just test the simple axis-aligned
- // case.
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
-
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl.active_tree(), 1);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- gfx::PointF(),
- gfx::Size(100, 100),
- true,
- false);
- {
- scoped_ptr<LayerImpl> clipping_layer =
- LayerImpl::Create(host_impl.active_tree(), 123);
- // this layer is positioned, and hit testing should correctly know where the
- // layer is located.
- gfx::PointF position(25.f, 25.f);
- gfx::Size bounds(50, 50);
- SetLayerPropertiesForTesting(clipping_layer.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- clipping_layer->SetMasksToBounds(true);
-
- scoped_ptr<LayerImpl> child =
- LayerImpl::Create(host_impl.active_tree(), 456);
- position = gfx::PointF(-50.f, -50.f);
- bounds = gfx::Size(300, 300);
- SetLayerPropertiesForTesting(child.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- child->SetDrawsContent(true);
- clipping_layer->AddChild(child.Pass());
- root->AddChild(clipping_layer.Pass());
- }
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
- ASSERT_EQ(456, root->render_surface()->layer_list().at(0)->id());
-
- // Hit testing for a point outside the layer should return a null pointer.
- // Despite the child layer being very large, it should be clipped to the root
- // layer's bounds.
- gfx::Point test_point(24, 24);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Even though the layer exists at (101, 101), it should not be visible there
- // since the clipping_layer would clamp it.
- test_point = gfx::Point(76, 76);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit testing for a point inside should return the child layer.
- test_point = gfx::Point(26, 26);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(456, result_layer->id());
-
- test_point = gfx::Point(74, 74);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(456, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForMultiClippedRotatedLayer) {
- // This test checks whether hit testing correctly avoids hit testing with
- // multiple ancestors that clip in non axis-aligned ways. To pass this test,
- // the hit testing algorithm needs to recognize that multiple parent layers
- // may clip the layer, and should not actually hit those clipped areas.
- //
- // The child and grand_child layers are both initialized to clip the
- // rotated_leaf. The child layer is rotated about the top-left corner, so that
- // the root + child clips combined create a triangle. The rotated_leaf will
- // only be visible where it overlaps this triangle.
- //
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl.active_tree(), 123);
-
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
- gfx::PointF position;
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetMasksToBounds(true);
- {
- scoped_ptr<LayerImpl> child =
- LayerImpl::Create(host_impl.active_tree(), 456);
- scoped_ptr<LayerImpl> grand_child =
- LayerImpl::Create(host_impl.active_tree(), 789);
- scoped_ptr<LayerImpl> rotated_leaf =
- LayerImpl::Create(host_impl.active_tree(), 2468);
-
- position = gfx::PointF(10.f, 10.f);
- bounds = gfx::Size(80, 80);
- SetLayerPropertiesForTesting(child.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- child->SetMasksToBounds(true);
-
- gfx::Transform rotation45_degrees_about_corner;
- rotation45_degrees_about_corner.RotateAboutZAxis(45.0);
-
- // remember, positioned with respect to its parent which is already at 10,
- // 10
- position = gfx::PointF();
- bounds =
- gfx::Size(200, 200); // to ensure it covers at least sqrt(2) * 100.
- SetLayerPropertiesForTesting(grand_child.get(),
- rotation45_degrees_about_corner,
- anchor,
- position,
- bounds,
- true,
- false);
- grand_child->SetMasksToBounds(true);
-
- // Rotates about the center of the layer
- gfx::Transform rotated_leaf_transform;
- rotated_leaf_transform.Translate(
- -10.0, -10.0); // cancel out the grand_parent's position
- rotated_leaf_transform.RotateAboutZAxis(
- -45.0); // cancel out the corner 45-degree rotation of the parent.
- rotated_leaf_transform.Translate(50.0, 50.0);
- rotated_leaf_transform.RotateAboutZAxis(45.0);
- rotated_leaf_transform.Translate(-50.0, -50.0);
- position = gfx::PointF();
- bounds = gfx::Size(100, 100);
- SetLayerPropertiesForTesting(rotated_leaf.get(),
- rotated_leaf_transform,
- anchor,
- position,
- bounds,
- true,
- false);
- rotated_leaf->SetDrawsContent(true);
-
- grand_child->AddChild(rotated_leaf.Pass());
- child->AddChild(grand_child.Pass());
- root->AddChild(child.Pass());
- }
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- // The grand_child is expected to create a render surface because it
- // MasksToBounds and is not axis aligned.
- ASSERT_EQ(2u, render_surface_layer_list.size());
- ASSERT_EQ(
- 1u,
- render_surface_layer_list.at(0)->render_surface()->layer_list().size());
- ASSERT_EQ(789,
- render_surface_layer_list.at(0)->render_surface()->layer_list().at(
- 0)->id()); // grand_child's surface.
- ASSERT_EQ(
- 1u,
- render_surface_layer_list.at(1)->render_surface()->layer_list().size());
- ASSERT_EQ(
- 2468,
- render_surface_layer_list[1]->render_surface()->layer_list().at(0)->id());
-
- // (11, 89) is close to the the bottom left corner within the clip, but it is
- // not inside the layer.
- gfx::Point test_point(11, 89);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Closer inwards from the bottom left will overlap the layer.
- test_point = gfx::Point(25, 75);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(2468, result_layer->id());
-
- // (4, 50) is inside the unclipped layer, but that corner of the layer should
- // be clipped away by the grandparent and should not get hit. If hit testing
- // blindly uses visible content rect without considering how parent may clip
- // the layer, then hit testing would accidentally think that the point
- // successfully hits the layer.
- test_point = gfx::Point(4, 50);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // (11, 50) is inside the layer and within the clipped area.
- test_point = gfx::Point(11, 50);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(2468, result_layer->id());
-
- // Around the middle, just to the right and up, would have hit the layer
- // except that that area should be clipped away by the parent.
- test_point = gfx::Point(51, 49);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Around the middle, just to the left and down, should successfully hit the
- // layer.
- test_point = gfx::Point(49, 51);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(2468, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForNonClippingIntermediateLayer) {
- // This test checks that hit testing code does not accidentally clip to layer
- // bounds for a layer that actually does not clip.
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
-
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl.active_tree(), 1);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- gfx::PointF(),
- gfx::Size(100, 100),
- true,
- false);
- {
- scoped_ptr<LayerImpl> intermediate_layer =
- LayerImpl::Create(host_impl.active_tree(), 123);
- // this layer is positioned, and hit testing should correctly know where the
- // layer is located.
- gfx::PointF position(10.f, 10.f);
- gfx::Size bounds(50, 50);
- SetLayerPropertiesForTesting(intermediate_layer.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- // Sanity check the intermediate layer should not clip.
- ASSERT_FALSE(intermediate_layer->masks_to_bounds());
- ASSERT_FALSE(intermediate_layer->mask_layer());
-
- // The child of the intermediate_layer is translated so that it does not
- // overlap intermediate_layer at all. If child is incorrectly clipped, we
- // would not be able to hit it successfully.
- scoped_ptr<LayerImpl> child =
- LayerImpl::Create(host_impl.active_tree(), 456);
- position = gfx::PointF(60.f, 60.f); // 70, 70 in screen space
- bounds = gfx::Size(20, 20);
- SetLayerPropertiesForTesting(child.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- child->SetDrawsContent(true);
- intermediate_layer->AddChild(child.Pass());
- root->AddChild(intermediate_layer.Pass());
- }
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
- ASSERT_EQ(456, root->render_surface()->layer_list().at(0)->id());
-
- // Hit testing for a point outside the layer should return a null pointer.
- gfx::Point test_point(69, 69);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(91, 91);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit testing for a point inside should return the child layer.
- test_point = gfx::Point(71, 71);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(456, result_layer->id());
-
- test_point = gfx::Point(89, 89);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(456, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForMultipleLayers) {
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl.active_tree(), 1);
-
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
- gfx::PointF position;
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
- {
- // child 1 and child2 are initialized to overlap between x=50 and x=60.
- // grand_child is set to overlap both child1 and child2 between y=50 and
- // y=60. The expected stacking order is: (front) child2, (second)
- // grand_child, (third) child1, and (back) the root layer behind all other
- // layers.
-
- scoped_ptr<LayerImpl> child1 =
- LayerImpl::Create(host_impl.active_tree(), 2);
- scoped_ptr<LayerImpl> child2 =
- LayerImpl::Create(host_impl.active_tree(), 3);
- scoped_ptr<LayerImpl> grand_child1 =
- LayerImpl::Create(host_impl.active_tree(), 4);
-
- position = gfx::PointF(10.f, 10.f);
- bounds = gfx::Size(50, 50);
- SetLayerPropertiesForTesting(child1.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- child1->SetDrawsContent(true);
-
- position = gfx::PointF(50.f, 10.f);
- bounds = gfx::Size(50, 50);
- SetLayerPropertiesForTesting(child2.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- child2->SetDrawsContent(true);
-
- // Remember that grand_child is positioned with respect to its parent (i.e.
- // child1). In screen space, the intended position is (10, 50), with size
- // 100 x 50.
- position = gfx::PointF(0.f, 40.f);
- bounds = gfx::Size(100, 50);
- SetLayerPropertiesForTesting(grand_child1.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- grand_child1->SetDrawsContent(true);
-
- child1->AddChild(grand_child1.Pass());
- root->AddChild(child1.Pass());
- root->AddChild(child2.Pass());
- }
-
- LayerImpl* child1 = root->children()[0];
- LayerImpl* child2 = root->children()[1];
- LayerImpl* grand_child1 = child1->children()[0];
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_TRUE(child1);
- ASSERT_TRUE(child2);
- ASSERT_TRUE(grand_child1);
- ASSERT_EQ(1u, render_surface_layer_list.size());
-
- RenderSurfaceImpl* root_render_surface = root->render_surface();
- ASSERT_EQ(4u, root_render_surface->layer_list().size());
- ASSERT_EQ(1, root_render_surface->layer_list().at(0)->id()); // root layer
- ASSERT_EQ(2, root_render_surface->layer_list().at(1)->id()); // child1
- ASSERT_EQ(4, root_render_surface->layer_list().at(2)->id()); // grand_child1
- ASSERT_EQ(3, root_render_surface->layer_list().at(3)->id()); // child2
-
- // Nothing overlaps the root_layer at (1, 1), so hit testing there should find
- // the root layer.
- gfx::Point test_point = gfx::Point(1, 1);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(1, result_layer->id());
-
- // At (15, 15), child1 and root are the only layers. child1 is expected to be
- // on top.
- test_point = gfx::Point(15, 15);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(2, result_layer->id());
-
- // At (51, 20), child1 and child2 overlap. child2 is expected to be on top.
- test_point = gfx::Point(51, 20);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(3, result_layer->id());
-
- // At (80, 51), child2 and grand_child1 overlap. child2 is expected to be on
- // top.
- test_point = gfx::Point(80, 51);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(3, result_layer->id());
-
- // At (51, 51), all layers overlap each other. child2 is expected to be on top
- // of all other layers.
- test_point = gfx::Point(51, 51);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(3, result_layer->id());
-
- // At (20, 51), child1 and grand_child1 overlap. grand_child1 is expected to
- // be on top.
- test_point = gfx::Point(20, 51);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(4, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForMultipleLayerLists) {
- //
- // The geometry is set up similarly to the previous case, but
- // all layers are forced to be render surfaces now.
- //
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl.active_tree(), 1);
-
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
- gfx::PointF position;
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
- {
- // child 1 and child2 are initialized to overlap between x=50 and x=60.
- // grand_child is set to overlap both child1 and child2 between y=50 and
- // y=60. The expected stacking order is: (front) child2, (second)
- // grand_child, (third) child1, and (back) the root layer behind all other
- // layers.
-
- scoped_ptr<LayerImpl> child1 =
- LayerImpl::Create(host_impl.active_tree(), 2);
- scoped_ptr<LayerImpl> child2 =
- LayerImpl::Create(host_impl.active_tree(), 3);
- scoped_ptr<LayerImpl> grand_child1 =
- LayerImpl::Create(host_impl.active_tree(), 4);
-
- position = gfx::PointF(10.f, 10.f);
- bounds = gfx::Size(50, 50);
- SetLayerPropertiesForTesting(child1.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- child1->SetDrawsContent(true);
- child1->SetForceRenderSurface(true);
-
- position = gfx::PointF(50.f, 10.f);
- bounds = gfx::Size(50, 50);
- SetLayerPropertiesForTesting(child2.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- child2->SetDrawsContent(true);
- child2->SetForceRenderSurface(true);
-
- // Remember that grand_child is positioned with respect to its parent (i.e.
- // child1). In screen space, the intended position is (10, 50), with size
- // 100 x 50.
- position = gfx::PointF(0.f, 40.f);
- bounds = gfx::Size(100, 50);
- SetLayerPropertiesForTesting(grand_child1.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- grand_child1->SetDrawsContent(true);
- grand_child1->SetForceRenderSurface(true);
-
- child1->AddChild(grand_child1.Pass());
- root->AddChild(child1.Pass());
- root->AddChild(child2.Pass());
- }
-
- LayerImpl* child1 = root->children()[0];
- LayerImpl* child2 = root->children()[1];
- LayerImpl* grand_child1 = child1->children()[0];
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_TRUE(child1);
- ASSERT_TRUE(child2);
- ASSERT_TRUE(grand_child1);
- ASSERT_TRUE(child1->render_surface());
- ASSERT_TRUE(child2->render_surface());
- ASSERT_TRUE(grand_child1->render_surface());
- ASSERT_EQ(4u, render_surface_layer_list.size());
- // The root surface has the root layer, and child1's and child2's render
- // surfaces.
- ASSERT_EQ(3u, root->render_surface()->layer_list().size());
- // The child1 surface has the child1 layer and grand_child1's render surface.
- ASSERT_EQ(2u, child1->render_surface()->layer_list().size());
- ASSERT_EQ(1u, child2->render_surface()->layer_list().size());
- ASSERT_EQ(1u, grand_child1->render_surface()->layer_list().size());
- ASSERT_EQ(1, render_surface_layer_list.at(0)->id()); // root layer
- ASSERT_EQ(2, render_surface_layer_list[1]->id()); // child1
- ASSERT_EQ(4, render_surface_layer_list.at(2)->id()); // grand_child1
- ASSERT_EQ(3, render_surface_layer_list[3]->id()); // child2
-
- // Nothing overlaps the root_layer at (1, 1), so hit testing there should find
- // the root layer.
- gfx::Point test_point = gfx::Point(1, 1);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(1, result_layer->id());
-
- // At (15, 15), child1 and root are the only layers. child1 is expected to be
- // on top.
- test_point = gfx::Point(15, 15);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(2, result_layer->id());
-
- // At (51, 20), child1 and child2 overlap. child2 is expected to be on top.
- test_point = gfx::Point(51, 20);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(3, result_layer->id());
-
- // At (80, 51), child2 and grand_child1 overlap. child2 is expected to be on
- // top.
- test_point = gfx::Point(80, 51);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(3, result_layer->id());
-
- // At (51, 51), all layers overlap each other. child2 is expected to be on top
- // of all other layers.
- test_point = gfx::Point(51, 51);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(3, result_layer->id());
-
- // At (20, 51), child1 and grand_child1 overlap. grand_child1 is expected to
- // be on top.
- test_point = gfx::Point(20, 51);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(4, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest, HitTestingForEmptyLayers) {
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
-
- // Layer 1 - root
- scoped_ptr<LayerImpl> root =
- LayerImpl::Create(host_impl.active_tree(), 1);
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
- gfx::PointF position;
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
-
- {
- // Layer 2 - empty: drawsContent=false
- gfx::PointF position(10.f, 10.f);
- gfx::Size bounds(30, 30);
- scoped_ptr<LayerImpl> empty_layer =
- LayerImpl::Create(host_impl.active_tree(), 2);
- SetLayerPropertiesForTesting(empty_layer.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
-
- empty_layer->SetDrawsContent(false);
- root->AddChild(empty_layer.Pass());
- }
-
- {
- // Layer 3 - empty, but has touch handler
- gfx::PointF position(10.f, 60.f);
- gfx::Size bounds(30, 30);
- scoped_ptr<LayerImpl> test_layer =
- LayerImpl::Create(host_impl.active_tree(), 3);
- SetLayerPropertiesForTesting(test_layer.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
-
- test_layer->SetDrawsContent(false);
- Region touch_handler_region(gfx::Rect(10, 10, 10, 10));
- test_layer->SetTouchEventHandlerRegion(touch_handler_region);
- root->AddChild(test_layer.Pass());
- }
-
- {
- // Layer 4 - empty, but has mousewheel handler
- gfx::PointF position(60.f, 60.f);
- gfx::Size bounds(30, 30);
- scoped_ptr<LayerImpl> test_layer =
- LayerImpl::Create(host_impl.active_tree(), 4);
- SetLayerPropertiesForTesting(test_layer.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
-
- test_layer->SetDrawsContent(false);
- test_layer->SetHaveWheelEventHandlers(true);
- root->AddChild(test_layer.Pass());
- }
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Verify that the root layer and empty layers with touch/wheel handlers
- // (but not the empty layer without a touch handler) are in the RSSL.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- EXPECT_EQ(1, render_surface_layer_list[0]->id());
- ASSERT_EQ(3u, root->render_surface()->layer_list().size());
- EXPECT_EQ(1, root->render_surface()->layer_list().at(0)->id());
- EXPECT_EQ(3, root->render_surface()->layer_list().at(1)->id());
- EXPECT_EQ(4, root->render_surface()->layer_list().at(2)->id());
-
- // Hit testing for a point inside the empty no-handlers layer should return
- // the root layer.
- gfx::Point test_point = gfx::Point(15, 15);
- LayerImpl* result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(1, result_layer->id());
-
- // Hit testing for a point inside the touch handler layer should return it.
- test_point = gfx::Point(15, 75);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(3, result_layer->id());
-
- // Hit testing for a point inside the mousewheel layer should return it.
- test_point = gfx::Point(75, 75);
- result_layer = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(4, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest,
- HitCheckingTouchHandlerRegionsForEmptyLayerList) {
- // Hit checking on an empty render_surface_layer_list should return a null
- // pointer.
- LayerImplList render_surface_layer_list;
-
- gfx::Point test_point(0, 0);
- LayerImpl* result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(10, 20);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-}
-
-TEST_F(LayerTreeHostCommonTest, HitCheckingTouchHandlerRegionsForSingleLayer) {
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root =
- LayerImpl::Create(host_impl.active_tree(), 12345);
-
- gfx::Transform identity_matrix;
- Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
- gfx::PointF anchor;
- gfx::PointF position;
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
-
- // Hit checking for any point should return a null pointer for a layer without
- // any touch event handler regions.
- gfx::Point test_point(11, 11);
- LayerImpl* result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- root->SetTouchEventHandlerRegion(touch_handler_region);
- // Hit checking for a point outside the layer should return a null pointer.
- test_point = gfx::Point(101, 101);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(-1, -1);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit checking for a point inside the layer, but outside the touch handler
- // region should return a null pointer.
- test_point = gfx::Point(1, 1);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(99, 99);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit checking for a point inside the touch event handler region should
- // return the root layer.
- test_point = gfx::Point(11, 11);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-
- test_point = gfx::Point(59, 59);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest,
- HitCheckingTouchHandlerRegionsForUninvertibleTransform) {
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root =
- LayerImpl::Create(host_impl.active_tree(), 12345);
-
- gfx::Transform uninvertible_transform;
- uninvertible_transform.matrix().set(0, 0, 0.0);
- uninvertible_transform.matrix().set(1, 1, 0.0);
- uninvertible_transform.matrix().set(2, 2, 0.0);
- uninvertible_transform.matrix().set(3, 3, 0.0);
- ASSERT_FALSE(uninvertible_transform.IsInvertible());
-
- gfx::Transform identity_matrix;
- Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
- gfx::PointF anchor;
- gfx::PointF position;
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- uninvertible_transform,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
- root->SetTouchEventHandlerRegion(touch_handler_region);
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
- ASSERT_FALSE(root->screen_space_transform().IsInvertible());
-
- // Hit checking any point should not hit the touch handler region on the
- // layer. If the invertible matrix is accidentally ignored and treated like an
- // identity, then the hit testing will incorrectly hit the layer when it
- // shouldn't.
- gfx::Point test_point(1, 1);
- LayerImpl* result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(10, 10);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(10, 30);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(50, 50);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(67, 48);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(99, 99);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(-1, -1);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-}
-
-TEST_F(LayerTreeHostCommonTest,
- HitCheckingTouchHandlerRegionsForSinglePositionedLayer) {
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root =
- LayerImpl::Create(host_impl.active_tree(), 12345);
-
- gfx::Transform identity_matrix;
- Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
- gfx::PointF anchor;
- // this layer is positioned, and hit testing should correctly know where the
- // layer is located.
- gfx::PointF position(50.f, 50.f);
- gfx::Size bounds(100, 100);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- root->SetDrawsContent(true);
- root->SetTouchEventHandlerRegion(touch_handler_region);
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
-
- // Hit checking for a point outside the layer should return a null pointer.
- gfx::Point test_point(49, 49);
- LayerImpl* result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Even though the layer has a touch handler region containing (101, 101), it
- // should not be visible there since the root render surface would clamp it.
- test_point = gfx::Point(101, 101);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit checking for a point inside the layer, but outside the touch handler
- // region should return a null pointer.
- test_point = gfx::Point(51, 51);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit checking for a point inside the touch event handler region should
- // return the root layer.
- test_point = gfx::Point(61, 61);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-
- test_point = gfx::Point(99, 99);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest,
- HitCheckingTouchHandlerRegionsForSingleLayerWithScaledContents) {
- // A layer's visible content rect is actually in the layer's content space.
- // The screen space transform converts from the layer's origin space to screen
- // space. This test makes sure that hit testing works correctly accounts for
- // the contents scale. A contents scale that is not 1 effectively forces a
- // non-identity transform between layer's content space and layer's origin
- // space. The hit testing code must take this into account.
- //
- // To test this, the layer is positioned at (25, 25), and is size (50, 50). If
- // contents scale is ignored, then hit checking will mis-interpret the visible
- // content rect as being larger than the actual bounds of the layer.
- //
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl.active_tree(), 1);
-
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
-
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- gfx::PointF(),
- gfx::Size(100, 100),
- true,
- false);
- {
- Region touch_handler_region(gfx::Rect(10, 10, 30, 30));
- gfx::PointF position(25.f, 25.f);
- gfx::Size bounds(50, 50);
- scoped_ptr<LayerImpl> test_layer =
- LayerImpl::Create(host_impl.active_tree(), 12345);
- SetLayerPropertiesForTesting(test_layer.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
-
- // override content bounds and contents scale
- test_layer->SetContentBounds(gfx::Size(100, 100));
- test_layer->SetContentsScale(2, 2);
-
- test_layer->SetDrawsContent(true);
- test_layer->SetTouchEventHandlerRegion(touch_handler_region);
- root->AddChild(test_layer.Pass());
- }
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- // The visible content rect for test_layer is actually 100x100, even though
- // its layout size is 50x50, positioned at 25x25.
- LayerImpl* test_layer = root->children()[0];
- EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), test_layer->visible_content_rect());
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
-
- // Hit checking for a point outside the layer should return a null pointer
- // (the root layer does not draw content, so it will not be tested either).
- gfx::Point test_point(76, 76);
- LayerImpl* result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit checking for a point inside the layer, but outside the touch handler
- // region should return a null pointer.
- test_point = gfx::Point(26, 26);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(34, 34);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(65, 65);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(74, 74);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit checking for a point inside the touch event handler region should
- // return the root layer.
- test_point = gfx::Point(35, 35);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-
- test_point = gfx::Point(64, 64);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest,
- HitCheckingTouchHandlerRegionsForSingleLayerWithDeviceScale) {
- // The layer's device_scale_factor and page_scale_factor should scale the
- // content rect and we should be able to hit the touch handler region by
- // scaling the points accordingly.
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl.active_tree(), 1);
-
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
- // Set the bounds of the root layer big enough to fit the child when scaled.
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- gfx::PointF(),
- gfx::Size(100, 100),
- true,
- false);
- {
- Region touch_handler_region(gfx::Rect(10, 10, 30, 30));
- gfx::PointF position(25.f, 25.f);
- gfx::Size bounds(50, 50);
- scoped_ptr<LayerImpl> test_layer =
- LayerImpl::Create(host_impl.active_tree(), 12345);
- SetLayerPropertiesForTesting(test_layer.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
-
- test_layer->SetDrawsContent(true);
- test_layer->SetTouchEventHandlerRegion(touch_handler_region);
- root->AddChild(test_layer.Pass());
- }
-
- LayerImplList render_surface_layer_list;
- float device_scale_factor = 3.f;
- float page_scale_factor = 5.f;
- gfx::Size scaled_bounds_for_root = gfx::ToCeiledSize(
- gfx::ScaleSize(root->bounds(), device_scale_factor * page_scale_factor));
-
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), scaled_bounds_for_root, &render_surface_layer_list);
- inputs.device_scale_factor = device_scale_factor;
- inputs.page_scale_factor = page_scale_factor;
- inputs.page_scale_application_layer = root.get();
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- // The visible content rect for test_layer is actually 100x100, even though
- // its layout size is 50x50, positioned at 25x25.
- LayerImpl* test_layer = root->children()[0];
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
-
- // Check whether the child layer fits into the root after scaled.
- EXPECT_RECT_EQ(gfx::Rect(test_layer->content_bounds()),
- test_layer->visible_content_rect());
-
- // Hit checking for a point outside the layer should return a null pointer
- // (the root layer does not draw content, so it will not be tested either).
- gfx::PointF test_point(76.f, 76.f);
- test_point =
- gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
- LayerImpl* result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit checking for a point inside the layer, but outside the touch handler
- // region should return a null pointer.
- test_point = gfx::Point(26, 26);
- test_point =
- gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(34, 34);
- test_point =
- gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(65, 65);
- test_point =
- gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(74, 74);
- test_point =
- gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit checking for a point inside the touch event handler region should
- // return the root layer.
- test_point = gfx::Point(35, 35);
- test_point =
- gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-
- test_point = gfx::Point(64, 64);
- test_point =
- gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(12345, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest,
- HitCheckingTouchHandlerRegionsForSimpleClippedLayer) {
- // Test that hit-checking will only work for the visible portion of a layer,
- // and not the entire layer bounds. Here we just test the simple axis-aligned
- // case.
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
-
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl.active_tree(), 1);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- gfx::PointF(),
- gfx::Size(100, 100),
- true,
- false);
- {
- scoped_ptr<LayerImpl> clipping_layer =
- LayerImpl::Create(host_impl.active_tree(), 123);
- // this layer is positioned, and hit testing should correctly know where the
- // layer is located.
- gfx::PointF position(25.f, 25.f);
- gfx::Size bounds(50, 50);
- SetLayerPropertiesForTesting(clipping_layer.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- clipping_layer->SetMasksToBounds(true);
-
- scoped_ptr<LayerImpl> child =
- LayerImpl::Create(host_impl.active_tree(), 456);
- Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
- position = gfx::PointF(-50.f, -50.f);
- bounds = gfx::Size(300, 300);
- SetLayerPropertiesForTesting(child.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- child->SetDrawsContent(true);
- child->SetTouchEventHandlerRegion(touch_handler_region);
- clipping_layer->AddChild(child.Pass());
- root->AddChild(clipping_layer.Pass());
- }
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(1u, root->render_surface()->layer_list().size());
- ASSERT_EQ(456, root->render_surface()->layer_list().at(0)->id());
-
- // Hit checking for a point outside the layer should return a null pointer.
- // Despite the child layer being very large, it should be clipped to the root
- // layer's bounds.
- gfx::Point test_point(24, 24);
- LayerImpl* result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit checking for a point inside the layer, but outside the touch handler
- // region should return a null pointer.
- test_point = gfx::Point(35, 35);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- test_point = gfx::Point(74, 74);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-
- // Hit checking for a point inside the touch event handler region should
- // return the root layer.
- test_point = gfx::Point(25, 25);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(456, result_layer->id());
-
- test_point = gfx::Point(34, 34);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(456, result_layer->id());
-}
-
-TEST_F(LayerTreeHostCommonTest,
- HitCheckingTouchHandlerOverlappingRegions) {
- gfx::Transform identity_matrix;
- gfx::PointF anchor;
-
- FakeImplProxy proxy;
- TestSharedBitmapManager shared_bitmap_manager;
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
- scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl.active_tree(), 1);
- SetLayerPropertiesForTesting(root.get(),
- identity_matrix,
- anchor,
- gfx::PointF(),
- gfx::Size(100, 100),
- true,
- false);
- {
- scoped_ptr<LayerImpl> touch_layer =
- LayerImpl::Create(host_impl.active_tree(), 123);
- // this layer is positioned, and hit testing should correctly know where the
- // layer is located.
- gfx::PointF position;
- gfx::Size bounds(50, 50);
- SetLayerPropertiesForTesting(touch_layer.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- touch_layer->SetDrawsContent(true);
- touch_layer->SetTouchEventHandlerRegion(gfx::Rect(0, 0, 50, 50));
- root->AddChild(touch_layer.Pass());
- }
-
- {
- scoped_ptr<LayerImpl> notouch_layer =
- LayerImpl::Create(host_impl.active_tree(), 1234);
- // this layer is positioned, and hit testing should correctly know where the
- // layer is located.
- gfx::PointF position(0, 25);
- gfx::Size bounds(50, 50);
- SetLayerPropertiesForTesting(notouch_layer.get(),
- identity_matrix,
- anchor,
- position,
- bounds,
- true,
- false);
- notouch_layer->SetDrawsContent(true);
- root->AddChild(notouch_layer.Pass());
- }
-
- LayerImplList render_surface_layer_list;
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root.get(), root->bounds(), &render_surface_layer_list);
- inputs.can_adjust_raster_scales = true;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-
- // Sanity check the scenario we just created.
- ASSERT_EQ(1u, render_surface_layer_list.size());
- ASSERT_EQ(2u, root->render_surface()->layer_list().size());
- ASSERT_EQ(123, root->render_surface()->layer_list().at(0)->id());
- ASSERT_EQ(1234, root->render_surface()->layer_list().at(1)->id());
-
- gfx::Point test_point(35, 35);
- LayerImpl* result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
-
- // We should have passed through the no-touch layer and found the layer
- // behind it.
- EXPECT_TRUE(result_layer);
-
- host_impl.active_tree()->LayerById(1234)->SetContentsOpaque(true);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
-
- // Even with an opaque layer in the middle, we should still find the layer
- // with
- // the touch handler behind it (since we can't assume that opaque layers are
- // opaque to hit testing).
- EXPECT_TRUE(result_layer);
-
- test_point = gfx::Point(35, 15);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- ASSERT_TRUE(result_layer);
- EXPECT_EQ(123, result_layer->id());
-
- test_point = gfx::Point(35, 65);
- result_layer =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- test_point, render_surface_layer_list);
- EXPECT_FALSE(result_layer);
-}
-
class NoScaleContentLayer : public ContentLayer {
public:
static scoped_refptr<NoScaleContentLayer> Create(ContentLayerClient* client) {
diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc
index 3683884..accd967 100644
--- a/cc/trees/layer_tree_host_impl.cc
+++ b/cc/trees/layer_tree_host_impl.cc
@@ -483,8 +483,8 @@ bool LayerTreeHostImpl::IsCurrentlyScrollingLayerAt(
gfx::PointF device_viewport_point =
gfx::ScalePoint(viewport_point, device_scale_factor_);
- LayerImpl* layer_impl = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- device_viewport_point, active_tree_->RenderSurfaceLayerList());
+ LayerImpl* layer_impl =
+ active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
bool scroll_on_main_thread = false;
LayerImpl* scrolling_layer_impl = FindScrollLayerForDeviceViewportPoint(
@@ -503,9 +503,9 @@ bool LayerTreeHostImpl::HaveTouchEventHandlersAt(
gfx::ScalePoint(viewport_point, device_scale_factor_);
LayerImpl* layer_impl =
- LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
- device_viewport_point,
- active_tree_->RenderSurfaceLayerList());
+ active_tree_->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ device_viewport_point);
+
return layer_impl != NULL;
}
@@ -2206,14 +2206,13 @@ InputHandler::ScrollStatus LayerTreeHostImpl::ScrollBegin(
gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
device_scale_factor_);
- LayerImpl* layer_impl = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- device_viewport_point,
- active_tree_->RenderSurfaceLayerList());
+ LayerImpl* layer_impl =
+ active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
if (layer_impl) {
LayerImpl* scroll_layer_impl =
- LayerTreeHostCommon::FindFirstScrollingLayerThatIsHitByPoint(
- device_viewport_point, active_tree_->RenderSurfaceLayerList());
+ active_tree_->FindFirstScrollingLayerThatIsHitByPoint(
+ device_viewport_point);
if (scroll_layer_impl && !HasScrollAncestor(layer_impl, scroll_layer_impl))
return ScrollUnknown;
}
@@ -2573,10 +2572,8 @@ void LayerTreeHostImpl::MouseMoveAt(const gfx::Point& viewport_point) {
gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
device_scale_factor_);
-
- LayerImpl* layer_impl = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
- device_viewport_point,
- active_tree_->RenderSurfaceLayerList());
+ LayerImpl* layer_impl =
+ active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
if (HandleMouseOverScrollbar(layer_impl, device_viewport_point))
return;
diff --git a/cc/trees/layer_tree_host_impl_unittest.cc b/cc/trees/layer_tree_host_impl_unittest.cc
index c262802..80f250e 100644
--- a/cc/trees/layer_tree_host_impl_unittest.cc
+++ b/cc/trees/layer_tree_host_impl_unittest.cc
@@ -6078,7 +6078,7 @@ TEST_F(LayerTreeHostImplTest, ScrollUnknownScrollAncestorMismatch) {
occluder_layer->SetDrawsContent(true);
occluder_layer->SetBounds(content_size);
occluder_layer->SetContentBounds(content_size);
- occluder_layer->SetPosition(gfx::PointF());
+ occluder_layer->SetPosition(gfx::PointF(-10.f, -10.f));
occluder_layer->SetAnchorPoint(gfx::PointF());
int child_scroll_clip_layer_id = 7;
@@ -6089,7 +6089,7 @@ TEST_F(LayerTreeHostImplTest, ScrollUnknownScrollAncestorMismatch) {
scoped_ptr<LayerImpl> child_scroll = CreateScrollableLayer(
child_scroll_layer_id, content_size, child_scroll_clip.get());
- child_scroll->SetDrawsContent(false);
+ child_scroll->SetPosition(gfx::PointF(10.f, 10.f));
child_scroll->AddChild(occluder_layer.Pass());
scroll_layer->AddChild(child_scroll.Pass());
@@ -6100,6 +6100,95 @@ TEST_F(LayerTreeHostImplTest, ScrollUnknownScrollAncestorMismatch) {
host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
}
+TEST_F(LayerTreeHostImplTest, ScrollInvisibleScroller) {
+ gfx::Size content_size(100, 100);
+ SetupScrollAndContentsLayers(content_size);
+
+ LayerImpl* root = host_impl_->active_tree()->LayerById(1);
+
+ int scroll_layer_id = 2;
+ LayerImpl* scroll_layer =
+ host_impl_->active_tree()->LayerById(scroll_layer_id);
+
+ int child_scroll_layer_id = 7;
+ scoped_ptr<LayerImpl> child_scroll =
+ CreateScrollableLayer(child_scroll_layer_id, content_size, root);
+ child_scroll->SetDrawsContent(false);
+
+ scroll_layer->AddChild(child_scroll.Pass());
+
+ DrawFrame();
+
+ // We should not have scrolled |child_scroll| even though we technically "hit"
+ // it. The reason for this is that if the scrolling the scroll would not move
+ // any layer that is a drawn RSLL member, then we can ignore the hit.
+ //
+ // Why ScrollStarted? In this case, it's because we've bubbled out and started
+ // overscrolling the inner viewport.
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
+
+ EXPECT_EQ(2, host_impl_->CurrentlyScrollingLayer()->id());
+}
+
+TEST_F(LayerTreeHostImplTest, ScrollInvisibleScrollerWithVisibleScrollChild) {
+ // This test case is very similar to the one above with one key difference:
+ // the invisible scroller has a scroll child that is indeed draw contents.
+ // If we attempt to initiate a gesture scroll off of the visible scroll child
+ // we should still start the scroll child.
+ gfx::Size content_size(100, 100);
+ SetupScrollAndContentsLayers(content_size);
+
+ LayerImpl* root = host_impl_->active_tree()->LayerById(1);
+
+ int scroll_layer_id = 2;
+ LayerImpl* scroll_layer =
+ host_impl_->active_tree()->LayerById(scroll_layer_id);
+
+ int scroll_child_id = 6;
+ scoped_ptr<LayerImpl> scroll_child =
+ LayerImpl::Create(host_impl_->active_tree(), scroll_child_id);
+ scroll_child->SetDrawsContent(true);
+ scroll_child->SetBounds(content_size);
+ scroll_child->SetContentBounds(content_size);
+ // Move the scroll child so it's not hit by our test point.
+ scroll_child->SetPosition(gfx::PointF(10.f, 10.f));
+ scroll_child->SetAnchorPoint(gfx::PointF());
+
+ int invisible_scroll_layer_id = 7;
+ scoped_ptr<LayerImpl> invisible_scroll =
+ CreateScrollableLayer(invisible_scroll_layer_id, content_size, root);
+ invisible_scroll->SetDrawsContent(false);
+
+ int container_id = 8;
+ scoped_ptr<LayerImpl> container =
+ LayerImpl::Create(host_impl_->active_tree(), container_id);
+
+ scoped_ptr<std::set<LayerImpl*> > scroll_children(new std::set<LayerImpl*>());
+ scroll_children->insert(scroll_child.get());
+ invisible_scroll->SetScrollChildren(scroll_children.release());
+
+ scroll_child->SetScrollParent(invisible_scroll.get());
+
+ container->AddChild(invisible_scroll.Pass());
+ container->AddChild(scroll_child.Pass());
+
+ scroll_layer->AddChild(container.Pass());
+
+ DrawFrame();
+
+ // We should not have scrolled |child_scroll| even though we technically "hit"
+ // it. The reason for this is that if the scrolling the scroll would not move
+ // any layer that is a drawn RSLL member, then we can ignore the hit.
+ //
+ // Why ScrollStarted? In this case, it's because we've bubbled out and started
+ // overscrolling the inner viewport.
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
+
+ EXPECT_EQ(7, host_impl_->CurrentlyScrollingLayer()->id());
+}
+
// Make sure LatencyInfo carried by LatencyInfoSwapPromise are passed
// to CompositorFrameMetadata after SwapBuffers();
TEST_F(LayerTreeHostImplTest, LatencyInfoPassedToCompositorFrameMetadata) {
diff --git a/cc/trees/layer_tree_impl.cc b/cc/trees/layer_tree_impl.cc
index 97e9c17..a4d5cab 100644
--- a/cc/trees/layer_tree_impl.cc
+++ b/cc/trees/layer_tree_impl.cc
@@ -4,6 +4,9 @@
#include "cc/trees/layer_tree_impl.h"
+#include <limits>
+#include <set>
+
#include "base/debug/trace_event.h"
#include "cc/animation/keyframed_animation_curve.h"
#include "cc/animation/scrollbar_animation_controller.h"
@@ -20,6 +23,7 @@
#include "cc/resources/ui_resource_request.h"
#include "cc/trees/layer_tree_host_common.h"
#include "cc/trees/layer_tree_host_impl.h"
+#include "ui/gfx/point_conversions.h"
#include "ui/gfx/size_conversions.h"
#include "ui/gfx/vector2d_conversions.h"
@@ -1022,4 +1026,262 @@ void LayerTreeImpl::ReleaseResourcesRecursive(LayerImpl* current) {
ReleaseResourcesRecursive(current->children()[i]);
}
+template <typename LayerType>
+static inline bool LayerClipsSubtree(LayerType* layer) {
+ return layer->masks_to_bounds() || layer->mask_layer();
+}
+
+static bool PointHitsRect(
+ const gfx::PointF& screen_space_point,
+ const gfx::Transform& local_space_to_screen_space_transform,
+ const gfx::RectF& local_space_rect,
+ float* distance_to_camera) {
+ // If the transform is not invertible, then assume that this point doesn't hit
+ // this rect.
+ gfx::Transform inverse_local_space_to_screen_space(
+ gfx::Transform::kSkipInitialization);
+ if (!local_space_to_screen_space_transform.GetInverse(
+ &inverse_local_space_to_screen_space))
+ return false;
+
+ // Transform the hit test point from screen space to the local space of the
+ // given rect.
+ bool clipped = false;
+ gfx::Point3F planar_point = MathUtil::ProjectPoint3D(
+ inverse_local_space_to_screen_space, screen_space_point, &clipped);
+ gfx::PointF hit_test_point_in_local_space =
+ gfx::PointF(planar_point.x(), planar_point.y());
+
+ // If ProjectPoint could not project to a valid value, then we assume that
+ // this point doesn't hit this rect.
+ if (clipped)
+ return false;
+
+ if (!local_space_rect.Contains(hit_test_point_in_local_space))
+ return false;
+
+ if (distance_to_camera) {
+ // To compute the distance to the camera, we have to take the planar point
+ // and pull it back to world space and compute the displacement along the
+ // z-axis.
+ gfx::Point3F planar_point_in_screen_space(planar_point);
+ local_space_to_screen_space_transform.TransformPoint(
+ &planar_point_in_screen_space);
+ *distance_to_camera = planar_point_in_screen_space.z();
+ }
+
+ return true;
+}
+
+static bool PointHitsRegion(const gfx::PointF& screen_space_point,
+ const gfx::Transform& screen_space_transform,
+ const Region& layer_space_region,
+ float layer_content_scale_x,
+ float layer_content_scale_y) {
+ // If the transform is not invertible, then assume that this point doesn't hit
+ // this region.
+ gfx::Transform inverse_screen_space_transform(
+ gfx::Transform::kSkipInitialization);
+ if (!screen_space_transform.GetInverse(&inverse_screen_space_transform))
+ return false;
+
+ // Transform the hit test point from screen space to the local space of the
+ // given region.
+ bool clipped = false;
+ gfx::PointF hit_test_point_in_content_space = MathUtil::ProjectPoint(
+ inverse_screen_space_transform, screen_space_point, &clipped);
+ gfx::PointF hit_test_point_in_layer_space =
+ gfx::ScalePoint(hit_test_point_in_content_space,
+ 1.f / layer_content_scale_x,
+ 1.f / layer_content_scale_y);
+
+ // If ProjectPoint could not project to a valid value, then we assume that
+ // this point doesn't hit this region.
+ if (clipped)
+ return false;
+
+ return layer_space_region.Contains(
+ gfx::ToRoundedPoint(hit_test_point_in_layer_space));
+}
+
+static bool PointIsClippedBySurfaceOrClipRect(
+ const gfx::PointF& screen_space_point,
+ LayerImpl* layer) {
+ LayerImpl* current_layer = layer;
+
+ // Walk up the layer tree and hit-test any render_surfaces and any layer
+ // clip rects that are active.
+ while (current_layer) {
+ if (current_layer->render_surface() &&
+ !PointHitsRect(
+ screen_space_point,
+ current_layer->render_surface()->screen_space_transform(),
+ current_layer->render_surface()->content_rect(),
+ NULL))
+ return true;
+
+ // Note that drawable content rects are actually in target surface space, so
+ // the transform we have to provide is the target surface's
+ // screen_space_transform.
+ LayerImpl* render_target = current_layer->render_target();
+ if (LayerClipsSubtree(current_layer) &&
+ !PointHitsRect(
+ screen_space_point,
+ render_target->render_surface()->screen_space_transform(),
+ current_layer->drawable_content_rect(),
+ NULL))
+ return true;
+
+ current_layer = current_layer->parent();
+ }
+
+ // If we have finished walking all ancestors without having already exited,
+ // then the point is not clipped by any ancestors.
+ return false;
+}
+
+static bool PointHitsLayer(LayerImpl* layer,
+ const gfx::PointF& screen_space_point,
+ float* distance_to_intersection) {
+ gfx::RectF content_rect(layer->content_bounds());
+ if (!PointHitsRect(screen_space_point,
+ layer->screen_space_transform(),
+ content_rect,
+ distance_to_intersection))
+ return false;
+
+ // At this point, we think the point does hit the layer, but we need to walk
+ // up the parents to ensure that the layer was not clipped in such a way
+ // that the hit point actually should not hit the layer.
+ if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer))
+ return false;
+
+ // Skip the HUD layer.
+ if (layer == layer->layer_tree_impl()->hud_layer())
+ return false;
+
+ return true;
+}
+
+struct FindClosestMatchingLayerDataForRecursion {
+ FindClosestMatchingLayerDataForRecursion()
+ : closest_match(NULL),
+ closest_distance(-std::numeric_limits<float>::infinity()) {}
+ LayerImpl* closest_match;
+ // Note that the positive z-axis points towards the camera, so bigger means
+ // closer in this case, counterintuitively.
+ float closest_distance;
+};
+
+template <typename Functor>
+static void FindClosestMatchingLayer(
+ const gfx::PointF& screen_space_point,
+ LayerImpl* layer,
+ const Functor& func,
+ FindClosestMatchingLayerDataForRecursion* data_for_recursion) {
+ for (int i = layer->children().size() - 1; i >= 0; --i) {
+ FindClosestMatchingLayer(
+ screen_space_point, layer->children()[i], func, data_for_recursion);
+ }
+
+ float distance_to_intersection = 0.f;
+ if (func(layer) &&
+ PointHitsLayer(layer, screen_space_point, &distance_to_intersection) &&
+ ((!data_for_recursion->closest_match ||
+ distance_to_intersection > data_for_recursion->closest_distance))) {
+ data_for_recursion->closest_distance = distance_to_intersection;
+ data_for_recursion->closest_match = layer;
+ }
+}
+
+static bool ScrollsAnyDrawnRenderSurfaceLayerListMember(LayerImpl* layer) {
+ if (!layer->scrollable())
+ return false;
+ if (layer->IsDrawnRenderSurfaceLayerListMember())
+ return true;
+ if (!layer->scroll_children())
+ return false;
+ for (std::set<LayerImpl*>::const_iterator it =
+ layer->scroll_children()->begin();
+ it != layer->scroll_children()->end();
+ ++it) {
+ if ((*it)->IsDrawnRenderSurfaceLayerListMember())
+ return true;
+ }
+ return false;
+}
+
+struct FindScrollingLayerFunctor {
+ bool operator()(LayerImpl* layer) const {
+ return ScrollsAnyDrawnRenderSurfaceLayerListMember(layer);
+ }
+};
+
+LayerImpl* LayerTreeImpl::FindFirstScrollingLayerThatIsHitByPoint(
+ const gfx::PointF& screen_space_point) {
+ FindClosestMatchingLayerDataForRecursion data_for_recursion;
+ FindClosestMatchingLayer(screen_space_point,
+ root_layer(),
+ FindScrollingLayerFunctor(),
+ &data_for_recursion);
+ return data_for_recursion.closest_match;
+}
+
+struct HitTestVisibleScrollableOrTouchableFunctor {
+ bool operator()(LayerImpl* layer) const {
+ return layer->IsDrawnRenderSurfaceLayerListMember() ||
+ ScrollsAnyDrawnRenderSurfaceLayerListMember(layer) ||
+ !layer->touch_event_handler_region().IsEmpty() ||
+ layer->have_wheel_event_handlers();
+ }
+};
+
+LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPoint(
+ const gfx::PointF& screen_space_point) {
+ FindClosestMatchingLayerDataForRecursion data_for_recursion;
+ FindClosestMatchingLayer(screen_space_point,
+ root_layer(),
+ HitTestVisibleScrollableOrTouchableFunctor(),
+ &data_for_recursion);
+ return data_for_recursion.closest_match;
+}
+
+static bool LayerHasTouchEventHandlersAt(const gfx::PointF& screen_space_point,
+ LayerImpl* layer_impl) {
+ if (layer_impl->touch_event_handler_region().IsEmpty())
+ return false;
+
+ if (!PointHitsRegion(screen_space_point,
+ layer_impl->screen_space_transform(),
+ layer_impl->touch_event_handler_region(),
+ layer_impl->contents_scale_x(),
+ layer_impl->contents_scale_y()))
+ return false;
+
+ // At this point, we think the point does hit the touch event handler region
+ // on the layer, but we need to walk up the parents to ensure that the layer
+ // was not clipped in such a way that the hit point actually should not hit
+ // the layer.
+ if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer_impl))
+ return false;
+
+ return true;
+}
+
+struct FindTouchEventLayerFunctor {
+ bool operator()(LayerImpl* layer) const {
+ return LayerHasTouchEventHandlersAt(screen_space_point, layer);
+ }
+ const gfx::PointF screen_space_point;
+};
+
+LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPointInTouchHandlerRegion(
+ const gfx::PointF& screen_space_point) {
+ FindTouchEventLayerFunctor func = {screen_space_point};
+ FindClosestMatchingLayerDataForRecursion data_for_recursion;
+ FindClosestMatchingLayer(
+ screen_space_point, root_layer(), func, &data_for_recursion);
+ return data_for_recursion.closest_match;
+}
+
} // namespace cc
diff --git a/cc/trees/layer_tree_impl.h b/cc/trees/layer_tree_impl.h
index 4330213..5b740c3 100644
--- a/cc/trees/layer_tree_impl.h
+++ b/cc/trees/layer_tree_impl.h
@@ -252,6 +252,14 @@ class CC_EXPORT LayerTreeImpl {
return render_surface_layer_list_id_;
}
+ LayerImpl* FindFirstScrollingLayerThatIsHitByPoint(
+ const gfx::PointF& screen_space_point);
+
+ LayerImpl* FindLayerThatIsHitByPoint(const gfx::PointF& screen_space_point);
+
+ LayerImpl* FindLayerThatIsHitByPointInTouchHandlerRegion(
+ const gfx::PointF& screen_space_point);
+
protected:
explicit LayerTreeImpl(LayerTreeHostImpl* layer_tree_host_impl);
void ReleaseResourcesRecursive(LayerImpl* current);
diff --git a/cc/trees/layer_tree_impl_unittest.cc b/cc/trees/layer_tree_impl_unittest.cc
new file mode 100644
index 0000000..b27a06e
--- /dev/null
+++ b/cc/trees/layer_tree_impl_unittest.cc
@@ -0,0 +1,1940 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/trees/layer_tree_impl.h"
+
+#include "cc/layers/heads_up_display_layer_impl.h"
+#include "cc/layers/layer.h"
+#include "cc/test/fake_impl_proxy.h"
+#include "cc/test/fake_layer_tree_host_impl.h"
+#include "cc/test/fake_output_surface.h"
+#include "cc/test/geometry_test_utils.h"
+#include "cc/test/layer_tree_host_common_test.h"
+#include "cc/test/test_shared_bitmap_manager.h"
+#include "cc/trees/layer_tree_host_impl.h"
+#include "ui/gfx/size_conversions.h"
+
+namespace cc {
+namespace {
+
+class LayerTreeImplTest : public LayerTreeHostCommonTest {
+ public:
+ LayerTreeImplTest() {
+ LayerTreeSettings settings;
+ settings.layer_transforms_should_scale_layer_contents = true;
+ host_impl_.reset(
+ new FakeLayerTreeHostImpl(settings, &proxy_, &shared_bitmap_manager_));
+ EXPECT_TRUE(host_impl_->InitializeRenderer(
+ FakeOutputSurface::Create3d().PassAs<OutputSurface>()));
+ }
+
+ FakeLayerTreeHostImpl& host_impl() { return *host_impl_; }
+
+ LayerImpl* root_layer() { return host_impl_->active_tree()->root_layer(); }
+
+ const LayerImplList& RenderSurfaceLayerList() const {
+ return host_impl_->active_tree()->RenderSurfaceLayerList();
+ }
+
+ private:
+ TestSharedBitmapManager shared_bitmap_manager_;
+ FakeImplProxy proxy_;
+ scoped_ptr<FakeLayerTreeHostImpl> host_impl_;
+};
+
+TEST_F(LayerTreeImplTest, HitTestingForSingleLayer) {
+ scoped_ptr<LayerImpl> root =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(
+ root.get(), identity_matrix, anchor, position, bounds, true, false);
+ root->SetDrawsContent(true);
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+
+ // Hit testing for a point outside the layer should return a null pointer.
+ gfx::Point test_point(101, 101);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(-1, -1);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit testing for a point inside should return the root layer.
+ test_point = gfx::Point(1, 1);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+
+ test_point = gfx::Point(99, 99);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForSingleLayerAndHud) {
+ scoped_ptr<LayerImpl> root =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+ scoped_ptr<HeadsUpDisplayLayerImpl> hud =
+ HeadsUpDisplayLayerImpl::Create(host_impl().active_tree(), 11111);
+
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(
+ root.get(), identity_matrix, anchor, position, bounds, true, false);
+ root->SetDrawsContent(true);
+
+ // Create hud and add it as a child of root.
+ gfx::Size hud_bounds(200, 200);
+ SetLayerPropertiesForTesting(
+ hud.get(), identity_matrix, anchor, position, hud_bounds, true, false);
+ hud->SetDrawsContent(true);
+
+ host_impl().active_tree()->set_hud_layer(hud.get());
+ root->AddChild(hud.PassAs<LayerImpl>());
+
+ host_impl().SetViewportSize(hud_bounds);
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(2u, root_layer()->render_surface()->layer_list().size());
+
+ // Hit testing for a point inside HUD, but outside root should return null
+ gfx::Point test_point(101, 101);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(-1, -1);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit testing for a point inside should return the root layer, never the HUD
+ // layer.
+ test_point = gfx::Point(1, 1);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+
+ test_point = gfx::Point(99, 99);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForUninvertibleTransform) {
+ scoped_ptr<LayerImpl> root =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+
+ gfx::Transform uninvertible_transform;
+ uninvertible_transform.matrix().set(0, 0, 0.0);
+ uninvertible_transform.matrix().set(1, 1, 0.0);
+ uninvertible_transform.matrix().set(2, 2, 0.0);
+ uninvertible_transform.matrix().set(3, 3, 0.0);
+ ASSERT_FALSE(uninvertible_transform.IsInvertible());
+
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(root.get(),
+ uninvertible_transform,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ root->SetDrawsContent(true);
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+ ASSERT_FALSE(root_layer()->screen_space_transform().IsInvertible());
+
+ // Hit testing any point should not hit the layer. If the invertible matrix is
+ // accidentally ignored and treated like an identity, then the hit testing
+ // will incorrectly hit the layer when it shouldn't.
+ gfx::Point test_point(1, 1);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(10, 10);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(10, 30);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(50, 50);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(67, 48);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(99, 99);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(-1, -1);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForSinglePositionedLayer) {
+ scoped_ptr<LayerImpl> root =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+ // this layer is positioned, and hit testing should correctly know where the
+ // layer is located.
+ gfx::PointF position(50.f, 50.f);
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(
+ root.get(), identity_matrix, anchor, position, bounds, true, false);
+ root->SetDrawsContent(true);
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+
+ // Hit testing for a point outside the layer should return a null pointer.
+ gfx::Point test_point(49, 49);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Even though the layer exists at (101, 101), it should not be visible there
+ // since the root render surface would clamp it.
+ test_point = gfx::Point(101, 101);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit testing for a point inside should return the root layer.
+ test_point = gfx::Point(51, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+
+ test_point = gfx::Point(99, 99);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForSingleRotatedLayer) {
+ scoped_ptr<LayerImpl> root =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+
+ gfx::Transform identity_matrix;
+ gfx::Transform rotation45_degrees_about_center;
+ rotation45_degrees_about_center.Translate(50.0, 50.0);
+ rotation45_degrees_about_center.RotateAboutZAxis(45.0);
+ rotation45_degrees_about_center.Translate(-50.0, -50.0);
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(root.get(),
+ rotation45_degrees_about_center,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ root->SetDrawsContent(true);
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+
+ // Hit testing for points outside the layer.
+ // These corners would have been inside the un-transformed layer, but they
+ // should not hit the correctly transformed layer.
+ gfx::Point test_point(99, 99);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(1, 1);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit testing for a point inside should return the root layer.
+ test_point = gfx::Point(1, 50);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+
+ // Hit testing the corners that would overlap the unclipped layer, but are
+ // outside the clipped region.
+ test_point = gfx::Point(50, -1);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_FALSE(result_layer);
+
+ test_point = gfx::Point(-1, 50);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_FALSE(result_layer);
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForSinglePerspectiveLayer) {
+ scoped_ptr<LayerImpl> root =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+
+ gfx::Transform identity_matrix;
+
+ // perspective_projection_about_center * translation_by_z is designed so that
+ // the 100 x 100 layer becomes 50 x 50, and remains centered at (50, 50).
+ gfx::Transform perspective_projection_about_center;
+ perspective_projection_about_center.Translate(50.0, 50.0);
+ perspective_projection_about_center.ApplyPerspectiveDepth(1.0);
+ perspective_projection_about_center.Translate(-50.0, -50.0);
+ gfx::Transform translation_by_z;
+ translation_by_z.Translate3d(0.0, 0.0, -1.0);
+
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(
+ root.get(),
+ perspective_projection_about_center * translation_by_z,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ root->SetDrawsContent(true);
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+
+ // Hit testing for points outside the layer.
+ // These corners would have been inside the un-transformed layer, but they
+ // should not hit the correctly transformed layer.
+ gfx::Point test_point(24, 24);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(76, 76);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit testing for a point inside should return the root layer.
+ test_point = gfx::Point(26, 26);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+
+ test_point = gfx::Point(74, 74);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForSingleLayerWithScaledContents) {
+ // A layer's visible content rect is actually in the layer's content space.
+ // The screen space transform converts from the layer's origin space to screen
+ // space. This test makes sure that hit testing works correctly accounts for
+ // the contents scale. A contents scale that is not 1 effectively forces a
+ // non-identity transform between layer's content space and layer's origin
+ // space. The hit testing code must take this into account.
+ //
+ // To test this, the layer is positioned at (25, 25), and is size (50, 50). If
+ // contents scale is ignored, then hit testing will mis-interpret the visible
+ // content rect as being larger than the actual bounds of the layer.
+ //
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
+
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+
+ SetLayerPropertiesForTesting(root.get(),
+ identity_matrix,
+ anchor,
+ gfx::PointF(),
+ gfx::Size(100, 100),
+ true,
+ false);
+ {
+ gfx::PointF position(25.f, 25.f);
+ gfx::Size bounds(50, 50);
+ scoped_ptr<LayerImpl> test_layer =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+ SetLayerPropertiesForTesting(test_layer.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+
+ // override content bounds and contents scale
+ test_layer->SetContentBounds(gfx::Size(100, 100));
+ test_layer->SetContentsScale(2, 2);
+
+ test_layer->SetDrawsContent(true);
+ root->AddChild(test_layer.Pass());
+ }
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ // The visible content rect for test_layer is actually 100x100, even though
+ // its layout size is 50x50, positioned at 25x25.
+ LayerImpl* test_layer =
+ host_impl().active_tree()->root_layer()->children()[0];
+ EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), test_layer->visible_content_rect());
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+
+ // Hit testing for a point outside the layer should return a null pointer (the
+ // root layer does not draw content, so it will not be hit tested either).
+ gfx::Point test_point(101, 101);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(24, 24);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(76, 76);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit testing for a point inside should return the test layer.
+ test_point = gfx::Point(26, 26);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+
+ test_point = gfx::Point(74, 74);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForSimpleClippedLayer) {
+ // Test that hit-testing will only work for the visible portion of a layer,
+ // and not the entire layer bounds. Here we just test the simple axis-aligned
+ // case.
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
+ SetLayerPropertiesForTesting(root.get(),
+ identity_matrix,
+ anchor,
+ gfx::PointF(),
+ gfx::Size(100, 100),
+ true,
+ false);
+ {
+ scoped_ptr<LayerImpl> clipping_layer =
+ LayerImpl::Create(host_impl().active_tree(), 123);
+ // this layer is positioned, and hit testing should correctly know where the
+ // layer is located.
+ gfx::PointF position(25.f, 25.f);
+ gfx::Size bounds(50, 50);
+ SetLayerPropertiesForTesting(clipping_layer.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ clipping_layer->SetMasksToBounds(true);
+
+ scoped_ptr<LayerImpl> child =
+ LayerImpl::Create(host_impl().active_tree(), 456);
+ position = gfx::PointF(-50.f, -50.f);
+ bounds = gfx::Size(300, 300);
+ SetLayerPropertiesForTesting(
+ child.get(), identity_matrix, anchor, position, bounds, true, false);
+ child->SetDrawsContent(true);
+ clipping_layer->AddChild(child.Pass());
+ root->AddChild(clipping_layer.Pass());
+ }
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+ ASSERT_EQ(456, root_layer()->render_surface()->layer_list().at(0)->id());
+
+ // Hit testing for a point outside the layer should return a null pointer.
+ // Despite the child layer being very large, it should be clipped to the root
+ // layer's bounds.
+ gfx::Point test_point(24, 24);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Even though the layer exists at (101, 101), it should not be visible there
+ // since the clipping_layer would clamp it.
+ test_point = gfx::Point(76, 76);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit testing for a point inside should return the child layer.
+ test_point = gfx::Point(26, 26);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(456, result_layer->id());
+
+ test_point = gfx::Point(74, 74);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(456, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForMultiClippedRotatedLayer) {
+ // This test checks whether hit testing correctly avoids hit testing with
+ // multiple ancestors that clip in non axis-aligned ways. To pass this test,
+ // the hit testing algorithm needs to recognize that multiple parent layers
+ // may clip the layer, and should not actually hit those clipped areas.
+ //
+ // The child and grand_child layers are both initialized to clip the
+ // rotated_leaf. The child layer is rotated about the top-left corner, so that
+ // the root + child clips combined create a triangle. The rotated_leaf will
+ // only be visible where it overlaps this triangle.
+ //
+ scoped_ptr<LayerImpl> root =
+ LayerImpl::Create(host_impl().active_tree(), 123);
+
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(
+ root.get(), identity_matrix, anchor, position, bounds, true, false);
+ root->SetMasksToBounds(true);
+ {
+ scoped_ptr<LayerImpl> child =
+ LayerImpl::Create(host_impl().active_tree(), 456);
+ scoped_ptr<LayerImpl> grand_child =
+ LayerImpl::Create(host_impl().active_tree(), 789);
+ scoped_ptr<LayerImpl> rotated_leaf =
+ LayerImpl::Create(host_impl().active_tree(), 2468);
+
+ position = gfx::PointF(10.f, 10.f);
+ bounds = gfx::Size(80, 80);
+ SetLayerPropertiesForTesting(
+ child.get(), identity_matrix, anchor, position, bounds, true, false);
+ child->SetMasksToBounds(true);
+
+ gfx::Transform rotation45_degrees_about_corner;
+ rotation45_degrees_about_corner.RotateAboutZAxis(45.0);
+
+ // remember, positioned with respect to its parent which is already at 10,
+ // 10
+ position = gfx::PointF();
+ bounds =
+ gfx::Size(200, 200); // to ensure it covers at least sqrt(2) * 100.
+ SetLayerPropertiesForTesting(grand_child.get(),
+ rotation45_degrees_about_corner,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ grand_child->SetMasksToBounds(true);
+
+ // Rotates about the center of the layer
+ gfx::Transform rotated_leaf_transform;
+ rotated_leaf_transform.Translate(
+ -10.0, -10.0); // cancel out the grand_parent's position
+ rotated_leaf_transform.RotateAboutZAxis(
+ -45.0); // cancel out the corner 45-degree rotation of the parent.
+ rotated_leaf_transform.Translate(50.0, 50.0);
+ rotated_leaf_transform.RotateAboutZAxis(45.0);
+ rotated_leaf_transform.Translate(-50.0, -50.0);
+ position = gfx::PointF();
+ bounds = gfx::Size(100, 100);
+ SetLayerPropertiesForTesting(rotated_leaf.get(),
+ rotated_leaf_transform,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ rotated_leaf->SetDrawsContent(true);
+
+ grand_child->AddChild(rotated_leaf.Pass());
+ child->AddChild(grand_child.Pass());
+ root->AddChild(child.Pass());
+ }
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ // The grand_child is expected to create a render surface because it
+ // MasksToBounds and is not axis aligned.
+ ASSERT_EQ(2u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(
+ 1u,
+ RenderSurfaceLayerList().at(0)->render_surface()->layer_list().size());
+ ASSERT_EQ(789,
+ RenderSurfaceLayerList()
+ .at(0)
+ ->render_surface()
+ ->layer_list()
+ .at(0)
+ ->id()); // grand_child's surface.
+ ASSERT_EQ(
+ 1u,
+ RenderSurfaceLayerList().at(1)->render_surface()->layer_list().size());
+ ASSERT_EQ(
+ 2468,
+ RenderSurfaceLayerList()[1]->render_surface()->layer_list().at(0)->id());
+
+ // (11, 89) is close to the the bottom left corner within the clip, but it is
+ // not inside the layer.
+ gfx::Point test_point(11, 89);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Closer inwards from the bottom left will overlap the layer.
+ test_point = gfx::Point(25, 75);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(2468, result_layer->id());
+
+ // (4, 50) is inside the unclipped layer, but that corner of the layer should
+ // be clipped away by the grandparent and should not get hit. If hit testing
+ // blindly uses visible content rect without considering how parent may clip
+ // the layer, then hit testing would accidentally think that the point
+ // successfully hits the layer.
+ test_point = gfx::Point(4, 50);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // (11, 50) is inside the layer and within the clipped area.
+ test_point = gfx::Point(11, 50);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(2468, result_layer->id());
+
+ // Around the middle, just to the right and up, would have hit the layer
+ // except that that area should be clipped away by the parent.
+ test_point = gfx::Point(51, 49);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Around the middle, just to the left and down, should successfully hit the
+ // layer.
+ test_point = gfx::Point(49, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(2468, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForNonClippingIntermediateLayer) {
+ // This test checks that hit testing code does not accidentally clip to layer
+ // bounds for a layer that actually does not clip.
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
+ SetLayerPropertiesForTesting(root.get(),
+ identity_matrix,
+ anchor,
+ gfx::PointF(),
+ gfx::Size(100, 100),
+ true,
+ false);
+ {
+ scoped_ptr<LayerImpl> intermediate_layer =
+ LayerImpl::Create(host_impl().active_tree(), 123);
+ // this layer is positioned, and hit testing should correctly know where the
+ // layer is located.
+ gfx::PointF position(10.f, 10.f);
+ gfx::Size bounds(50, 50);
+ SetLayerPropertiesForTesting(intermediate_layer.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ // Sanity check the intermediate layer should not clip.
+ ASSERT_FALSE(intermediate_layer->masks_to_bounds());
+ ASSERT_FALSE(intermediate_layer->mask_layer());
+
+ // The child of the intermediate_layer is translated so that it does not
+ // overlap intermediate_layer at all. If child is incorrectly clipped, we
+ // would not be able to hit it successfully.
+ scoped_ptr<LayerImpl> child =
+ LayerImpl::Create(host_impl().active_tree(), 456);
+ position = gfx::PointF(60.f, 60.f); // 70, 70 in screen space
+ bounds = gfx::Size(20, 20);
+ SetLayerPropertiesForTesting(
+ child.get(), identity_matrix, anchor, position, bounds, true, false);
+ child->SetDrawsContent(true);
+ intermediate_layer->AddChild(child.Pass());
+ root->AddChild(intermediate_layer.Pass());
+ }
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+ ASSERT_EQ(456, root_layer()->render_surface()->layer_list().at(0)->id());
+
+ // Hit testing for a point outside the layer should return a null pointer.
+ gfx::Point test_point(69, 69);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(91, 91);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit testing for a point inside should return the child layer.
+ test_point = gfx::Point(71, 71);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(456, result_layer->id());
+
+ test_point = gfx::Point(89, 89);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(456, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForMultipleLayers) {
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
+
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(
+ root.get(), identity_matrix, anchor, position, bounds, true, false);
+ root->SetDrawsContent(true);
+ {
+ // child 1 and child2 are initialized to overlap between x=50 and x=60.
+ // grand_child is set to overlap both child1 and child2 between y=50 and
+ // y=60. The expected stacking order is: (front) child2, (second)
+ // grand_child, (third) child1, and (back) the root layer behind all other
+ // layers.
+
+ scoped_ptr<LayerImpl> child1 =
+ LayerImpl::Create(host_impl().active_tree(), 2);
+ scoped_ptr<LayerImpl> child2 =
+ LayerImpl::Create(host_impl().active_tree(), 3);
+ scoped_ptr<LayerImpl> grand_child1 =
+ LayerImpl::Create(host_impl().active_tree(), 4);
+
+ position = gfx::PointF(10.f, 10.f);
+ bounds = gfx::Size(50, 50);
+ SetLayerPropertiesForTesting(
+ child1.get(), identity_matrix, anchor, position, bounds, true, false);
+ child1->SetDrawsContent(true);
+
+ position = gfx::PointF(50.f, 10.f);
+ bounds = gfx::Size(50, 50);
+ SetLayerPropertiesForTesting(
+ child2.get(), identity_matrix, anchor, position, bounds, true, false);
+ child2->SetDrawsContent(true);
+
+ // Remember that grand_child is positioned with respect to its parent (i.e.
+ // child1). In screen space, the intended position is (10, 50), with size
+ // 100 x 50.
+ position = gfx::PointF(0.f, 40.f);
+ bounds = gfx::Size(100, 50);
+ SetLayerPropertiesForTesting(grand_child1.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ grand_child1->SetDrawsContent(true);
+
+ child1->AddChild(grand_child1.Pass());
+ root->AddChild(child1.Pass());
+ root->AddChild(child2.Pass());
+ }
+
+ LayerImpl* child1 = root->children()[0];
+ LayerImpl* child2 = root->children()[1];
+ LayerImpl* grand_child1 = child1->children()[0];
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_TRUE(child1);
+ ASSERT_TRUE(child2);
+ ASSERT_TRUE(grand_child1);
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+
+ RenderSurfaceImpl* root_render_surface = root_layer()->render_surface();
+ ASSERT_EQ(4u, root_render_surface->layer_list().size());
+ ASSERT_EQ(1, root_render_surface->layer_list().at(0)->id()); // root layer
+ ASSERT_EQ(2, root_render_surface->layer_list().at(1)->id()); // child1
+ ASSERT_EQ(4, root_render_surface->layer_list().at(2)->id()); // grand_child1
+ ASSERT_EQ(3, root_render_surface->layer_list().at(3)->id()); // child2
+
+ // Nothing overlaps the root_layer at (1, 1), so hit testing there should find
+ // the root layer.
+ gfx::Point test_point = gfx::Point(1, 1);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(1, result_layer->id());
+
+ // At (15, 15), child1 and root are the only layers. child1 is expected to be
+ // on top.
+ test_point = gfx::Point(15, 15);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(2, result_layer->id());
+
+ // At (51, 20), child1 and child2 overlap. child2 is expected to be on top.
+ test_point = gfx::Point(51, 20);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(3, result_layer->id());
+
+ // At (80, 51), child2 and grand_child1 overlap. child2 is expected to be on
+ // top.
+ test_point = gfx::Point(80, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(3, result_layer->id());
+
+ // At (51, 51), all layers overlap each other. child2 is expected to be on top
+ // of all other layers.
+ test_point = gfx::Point(51, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(3, result_layer->id());
+
+ // At (20, 51), child1 and grand_child1 overlap. grand_child1 is expected to
+ // be on top.
+ test_point = gfx::Point(20, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(4, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForMultipleLayersAtVaryingDepths) {
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
+
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(
+ root.get(), identity_matrix, anchor, position, bounds, true, false);
+ root->SetDrawsContent(true);
+ root->SetShouldFlattenTransform(false);
+ root->SetIs3dSorted(true);
+ {
+ // child 1 and child2 are initialized to overlap between x=50 and x=60.
+ // grand_child is set to overlap both child1 and child2 between y=50 and
+ // y=60. The expected stacking order is: (front) child2, (second)
+ // grand_child, (third) child1, and (back) the root layer behind all other
+ // layers.
+
+ scoped_ptr<LayerImpl> child1 =
+ LayerImpl::Create(host_impl().active_tree(), 2);
+ scoped_ptr<LayerImpl> child2 =
+ LayerImpl::Create(host_impl().active_tree(), 3);
+ scoped_ptr<LayerImpl> grand_child1 =
+ LayerImpl::Create(host_impl().active_tree(), 4);
+
+ position = gfx::PointF(10.f, 10.f);
+ bounds = gfx::Size(50, 50);
+ SetLayerPropertiesForTesting(
+ child1.get(), identity_matrix, anchor, position, bounds, true, false);
+ child1->SetDrawsContent(true);
+ child1->SetShouldFlattenTransform(false);
+ child1->SetIs3dSorted(true);
+
+ position = gfx::PointF(50.f, 10.f);
+ bounds = gfx::Size(50, 50);
+ gfx::Transform translate_z;
+ translate_z.Translate3d(0, 0, -10.f);
+ SetLayerPropertiesForTesting(
+ child2.get(), translate_z, anchor, position, bounds, true, false);
+ child2->SetDrawsContent(true);
+ child2->SetShouldFlattenTransform(false);
+ child2->SetIs3dSorted(true);
+
+ // Remember that grand_child is positioned with respect to its parent (i.e.
+ // child1). In screen space, the intended position is (10, 50), with size
+ // 100 x 50.
+ position = gfx::PointF(0.f, 40.f);
+ bounds = gfx::Size(100, 50);
+ SetLayerPropertiesForTesting(grand_child1.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ grand_child1->SetDrawsContent(true);
+ grand_child1->SetShouldFlattenTransform(false);
+
+ child1->AddChild(grand_child1.Pass());
+ root->AddChild(child1.Pass());
+ root->AddChild(child2.Pass());
+ }
+
+ LayerImpl* child1 = root->children()[0];
+ LayerImpl* child2 = root->children()[1];
+ LayerImpl* grand_child1 = child1->children()[0];
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_TRUE(child1);
+ ASSERT_TRUE(child2);
+ ASSERT_TRUE(grand_child1);
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+
+ RenderSurfaceImpl* root_render_surface =
+ host_impl().active_tree()->root_layer()->render_surface();
+ ASSERT_EQ(4u, root_render_surface->layer_list().size());
+ ASSERT_EQ(3, root_render_surface->layer_list().at(0)->id());
+ ASSERT_EQ(1, root_render_surface->layer_list().at(1)->id());
+ ASSERT_EQ(2, root_render_surface->layer_list().at(2)->id());
+ ASSERT_EQ(4, root_render_surface->layer_list().at(3)->id());
+
+ // Nothing overlaps the root_layer at (1, 1), so hit testing there should find
+ // the root layer.
+ gfx::Point test_point = gfx::Point(1, 1);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(1, result_layer->id());
+
+ // At (15, 15), child1 and root are the only layers. child1 is expected to be
+ // on top.
+ test_point = gfx::Point(15, 15);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(2, result_layer->id());
+
+ // At (51, 20), child1 and child2 overlap. child2 is expected to be on top.
+ // (because 3 is transformed to the back).
+ test_point = gfx::Point(51, 20);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(2, result_layer->id());
+
+ // 3 Would have been on top if it hadn't been transformed to the background.
+ // Make sure that it isn't hit.
+ test_point = gfx::Point(80, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(4, result_layer->id());
+
+ // 3 Would have been on top if it hadn't been transformed to the background.
+ // Make sure that it isn't hit.
+ test_point = gfx::Point(51, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(4, result_layer->id());
+
+ // At (20, 51), child1 and grand_child1 overlap. grand_child1 is expected to
+ // be on top.
+ test_point = gfx::Point(20, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(4, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForMultipleLayerLists) {
+ //
+ // The geometry is set up similarly to the previous case, but
+ // all layers are forced to be render surfaces now.
+ //
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
+
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(
+ root.get(), identity_matrix, anchor, position, bounds, true, false);
+ root->SetDrawsContent(true);
+ {
+ // child 1 and child2 are initialized to overlap between x=50 and x=60.
+ // grand_child is set to overlap both child1 and child2 between y=50 and
+ // y=60. The expected stacking order is: (front) child2, (second)
+ // grand_child, (third) child1, and (back) the root layer behind all other
+ // layers.
+
+ scoped_ptr<LayerImpl> child1 =
+ LayerImpl::Create(host_impl().active_tree(), 2);
+ scoped_ptr<LayerImpl> child2 =
+ LayerImpl::Create(host_impl().active_tree(), 3);
+ scoped_ptr<LayerImpl> grand_child1 =
+ LayerImpl::Create(host_impl().active_tree(), 4);
+
+ position = gfx::PointF(10.f, 10.f);
+ bounds = gfx::Size(50, 50);
+ SetLayerPropertiesForTesting(
+ child1.get(), identity_matrix, anchor, position, bounds, true, false);
+ child1->SetDrawsContent(true);
+ child1->SetForceRenderSurface(true);
+
+ position = gfx::PointF(50.f, 10.f);
+ bounds = gfx::Size(50, 50);
+ SetLayerPropertiesForTesting(
+ child2.get(), identity_matrix, anchor, position, bounds, true, false);
+ child2->SetDrawsContent(true);
+ child2->SetForceRenderSurface(true);
+
+ // Remember that grand_child is positioned with respect to its parent (i.e.
+ // child1). In screen space, the intended position is (10, 50), with size
+ // 100 x 50.
+ position = gfx::PointF(0.f, 40.f);
+ bounds = gfx::Size(100, 50);
+ SetLayerPropertiesForTesting(grand_child1.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ grand_child1->SetDrawsContent(true);
+ grand_child1->SetForceRenderSurface(true);
+
+ child1->AddChild(grand_child1.Pass());
+ root->AddChild(child1.Pass());
+ root->AddChild(child2.Pass());
+ }
+
+ LayerImpl* child1 = root->children()[0];
+ LayerImpl* child2 = root->children()[1];
+ LayerImpl* grand_child1 = child1->children()[0];
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_TRUE(child1);
+ ASSERT_TRUE(child2);
+ ASSERT_TRUE(grand_child1);
+ ASSERT_TRUE(child1->render_surface());
+ ASSERT_TRUE(child2->render_surface());
+ ASSERT_TRUE(grand_child1->render_surface());
+ ASSERT_EQ(4u, RenderSurfaceLayerList().size());
+ // The root surface has the root layer, and child1's and child2's render
+ // surfaces.
+ ASSERT_EQ(3u, root_layer()->render_surface()->layer_list().size());
+ // The child1 surface has the child1 layer and grand_child1's render surface.
+ ASSERT_EQ(2u, child1->render_surface()->layer_list().size());
+ ASSERT_EQ(1u, child2->render_surface()->layer_list().size());
+ ASSERT_EQ(1u, grand_child1->render_surface()->layer_list().size());
+ ASSERT_EQ(1, RenderSurfaceLayerList().at(0)->id()); // root layer
+ ASSERT_EQ(2, RenderSurfaceLayerList()[1]->id()); // child1
+ ASSERT_EQ(4, RenderSurfaceLayerList().at(2)->id()); // grand_child1
+ ASSERT_EQ(3, RenderSurfaceLayerList()[3]->id()); // child2
+
+ // Nothing overlaps the root_layer at (1, 1), so hit testing there should find
+ // the root layer.
+ gfx::Point test_point = gfx::Point(1, 1);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(1, result_layer->id());
+
+ // At (15, 15), child1 and root are the only layers. child1 is expected to be
+ // on top.
+ test_point = gfx::Point(15, 15);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(2, result_layer->id());
+
+ // At (51, 20), child1 and child2 overlap. child2 is expected to be on top.
+ test_point = gfx::Point(51, 20);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(3, result_layer->id());
+
+ // At (80, 51), child2 and grand_child1 overlap. child2 is expected to be on
+ // top.
+ test_point = gfx::Point(80, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(3, result_layer->id());
+
+ // At (51, 51), all layers overlap each other. child2 is expected to be on top
+ // of all other layers.
+ test_point = gfx::Point(51, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(3, result_layer->id());
+
+ // At (20, 51), child1 and grand_child1 overlap. grand_child1 is expected to
+ // be on top.
+ test_point = gfx::Point(20, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(4, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitTestingForEmptyLayers) {
+ // Layer 1 - root
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(
+ root.get(), identity_matrix, anchor, position, bounds, true, false);
+ root->SetDrawsContent(true);
+
+ {
+ // Layer 2 - empty: drawsContent=false
+ gfx::PointF position(10.f, 10.f);
+ gfx::Size bounds(30, 30);
+ scoped_ptr<LayerImpl> empty_layer =
+ LayerImpl::Create(host_impl().active_tree(), 2);
+ SetLayerPropertiesForTesting(empty_layer.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+
+ empty_layer->SetDrawsContent(false);
+ root->AddChild(empty_layer.Pass());
+ }
+
+ {
+ // Layer 3 - empty, but has touch handler
+ gfx::PointF position(10.f, 60.f);
+ gfx::Size bounds(30, 30);
+ scoped_ptr<LayerImpl> test_layer =
+ LayerImpl::Create(host_impl().active_tree(), 3);
+ SetLayerPropertiesForTesting(test_layer.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+
+ test_layer->SetDrawsContent(false);
+ Region touch_handler_region(gfx::Rect(10, 10, 10, 10));
+ test_layer->SetTouchEventHandlerRegion(touch_handler_region);
+ root->AddChild(test_layer.Pass());
+ }
+
+ {
+ // Layer 4 - empty, but has mousewheel handler
+ gfx::PointF position(60.f, 60.f);
+ gfx::Size bounds(30, 30);
+ scoped_ptr<LayerImpl> test_layer =
+ LayerImpl::Create(host_impl().active_tree(), 4);
+ SetLayerPropertiesForTesting(test_layer.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+
+ test_layer->SetDrawsContent(false);
+ test_layer->SetHaveWheelEventHandlers(true);
+ root->AddChild(test_layer.Pass());
+ }
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Verify that the root layer and empty layers with touch/wheel handlers
+ // (but not the empty layer without a touch handler) are in the RSSL.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ EXPECT_EQ(1, RenderSurfaceLayerList()[0]->id());
+ ASSERT_EQ(3u, root_layer()->render_surface()->layer_list().size());
+ EXPECT_EQ(1, root_layer()->render_surface()->layer_list().at(0)->id());
+ EXPECT_EQ(3, root_layer()->render_surface()->layer_list().at(1)->id());
+ EXPECT_EQ(4, root_layer()->render_surface()->layer_list().at(2)->id());
+
+ // Hit testing for a point inside the empty no-handlers layer should return
+ // the root layer.
+ gfx::Point test_point = gfx::Point(15, 15);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(1, result_layer->id());
+
+ // Hit testing for a point inside the touch handler layer should return it.
+ test_point = gfx::Point(15, 75);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(3, result_layer->id());
+
+ // Hit testing for a point inside the mousewheel layer should return it.
+ test_point = gfx::Point(75, 75);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(4, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitCheckingTouchHandlerRegionsForSingleLayer) {
+ scoped_ptr<LayerImpl> root =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+
+ gfx::Transform identity_matrix;
+ Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(
+ root.get(), identity_matrix, anchor, position, bounds, true, false);
+ root->SetDrawsContent(true);
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+
+ // Hit checking for any point should return a null pointer for a layer without
+ // any touch event handler regions.
+ gfx::Point test_point(11, 11);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ host_impl().active_tree()->root_layer()->SetTouchEventHandlerRegion(
+ touch_handler_region);
+ // Hit checking for a point outside the layer should return a null pointer.
+ test_point = gfx::Point(101, 101);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(-1, -1);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit checking for a point inside the layer, but outside the touch handler
+ // region should return a null pointer.
+ test_point = gfx::Point(1, 1);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(99, 99);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit checking for a point inside the touch event handler region should
+ // return the root layer.
+ test_point = gfx::Point(11, 11);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+
+ test_point = gfx::Point(59, 59);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest,
+ HitCheckingTouchHandlerRegionsForUninvertibleTransform) {
+ scoped_ptr<LayerImpl> root =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+
+ gfx::Transform uninvertible_transform;
+ uninvertible_transform.matrix().set(0, 0, 0.0);
+ uninvertible_transform.matrix().set(1, 1, 0.0);
+ uninvertible_transform.matrix().set(2, 2, 0.0);
+ uninvertible_transform.matrix().set(3, 3, 0.0);
+ ASSERT_FALSE(uninvertible_transform.IsInvertible());
+
+ gfx::Transform identity_matrix;
+ Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
+ gfx::PointF anchor;
+ gfx::PointF position;
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(root.get(),
+ uninvertible_transform,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ root->SetDrawsContent(true);
+ root->SetTouchEventHandlerRegion(touch_handler_region);
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+ ASSERT_FALSE(root_layer()->screen_space_transform().IsInvertible());
+
+ // Hit checking any point should not hit the touch handler region on the
+ // layer. If the invertible matrix is accidentally ignored and treated like an
+ // identity, then the hit testing will incorrectly hit the layer when it
+ // shouldn't.
+ gfx::Point test_point(1, 1);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(10, 10);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(10, 30);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(50, 50);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(67, 48);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(99, 99);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(-1, -1);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+}
+
+TEST_F(LayerTreeImplTest,
+ HitCheckingTouchHandlerRegionsForSinglePositionedLayer) {
+ scoped_ptr<LayerImpl> root =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+
+ gfx::Transform identity_matrix;
+ Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
+ gfx::PointF anchor;
+ // this layer is positioned, and hit testing should correctly know where the
+ // layer is located.
+ gfx::PointF position(50.f, 50.f);
+ gfx::Size bounds(100, 100);
+ SetLayerPropertiesForTesting(
+ root.get(), identity_matrix, anchor, position, bounds, true, false);
+ root->SetDrawsContent(true);
+ root->SetTouchEventHandlerRegion(touch_handler_region);
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+
+ // Hit checking for a point outside the layer should return a null pointer.
+ gfx::Point test_point(49, 49);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Even though the layer has a touch handler region containing (101, 101), it
+ // should not be visible there since the root render surface would clamp it.
+ test_point = gfx::Point(101, 101);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit checking for a point inside the layer, but outside the touch handler
+ // region should return a null pointer.
+ test_point = gfx::Point(51, 51);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit checking for a point inside the touch event handler region should
+ // return the root layer.
+ test_point = gfx::Point(61, 61);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+
+ test_point = gfx::Point(99, 99);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest,
+ HitCheckingTouchHandlerRegionsForSingleLayerWithScaledContents) {
+ // A layer's visible content rect is actually in the layer's content space.
+ // The screen space transform converts from the layer's origin space to screen
+ // space. This test makes sure that hit testing works correctly accounts for
+ // the contents scale. A contents scale that is not 1 effectively forces a
+ // non-identity transform between layer's content space and layer's origin
+ // space. The hit testing code must take this into account.
+ //
+ // To test this, the layer is positioned at (25, 25), and is size (50, 50). If
+ // contents scale is ignored, then hit checking will mis-interpret the visible
+ // content rect as being larger than the actual bounds of the layer.
+ //
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
+
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+
+ SetLayerPropertiesForTesting(root.get(),
+ identity_matrix,
+ anchor,
+ gfx::PointF(),
+ gfx::Size(100, 100),
+ true,
+ false);
+ {
+ Region touch_handler_region(gfx::Rect(10, 10, 30, 30));
+ gfx::PointF position(25.f, 25.f);
+ gfx::Size bounds(50, 50);
+ scoped_ptr<LayerImpl> test_layer =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+ SetLayerPropertiesForTesting(test_layer.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+
+ // override content bounds and contents scale
+ test_layer->SetContentBounds(gfx::Size(100, 100));
+ test_layer->SetContentsScale(2, 2);
+
+ test_layer->SetDrawsContent(true);
+ test_layer->SetTouchEventHandlerRegion(touch_handler_region);
+ root->AddChild(test_layer.Pass());
+ }
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ // The visible content rect for test_layer is actually 100x100, even though
+ // its layout size is 50x50, positioned at 25x25.
+ LayerImpl* test_layer =
+ host_impl().active_tree()->root_layer()->children()[0];
+ EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), test_layer->visible_content_rect());
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+
+ // Hit checking for a point outside the layer should return a null pointer
+ // (the root layer does not draw content, so it will not be tested either).
+ gfx::Point test_point(76, 76);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit checking for a point inside the layer, but outside the touch handler
+ // region should return a null pointer.
+ test_point = gfx::Point(26, 26);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(34, 34);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(65, 65);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(74, 74);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit checking for a point inside the touch event handler region should
+ // return the root layer.
+ test_point = gfx::Point(35, 35);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+
+ test_point = gfx::Point(64, 64);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest,
+ HitCheckingTouchHandlerRegionsForSingleLayerWithDeviceScale) {
+ // The layer's device_scale_factor and page_scale_factor should scale the
+ // content rect and we should be able to hit the touch handler region by
+ // scaling the points accordingly.
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
+
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+ // Set the bounds of the root layer big enough to fit the child when scaled.
+ SetLayerPropertiesForTesting(root.get(),
+ identity_matrix,
+ anchor,
+ gfx::PointF(),
+ gfx::Size(100, 100),
+ true,
+ false);
+ {
+ Region touch_handler_region(gfx::Rect(10, 10, 30, 30));
+ gfx::PointF position(25.f, 25.f);
+ gfx::Size bounds(50, 50);
+ scoped_ptr<LayerImpl> test_layer =
+ LayerImpl::Create(host_impl().active_tree(), 12345);
+ SetLayerPropertiesForTesting(test_layer.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+
+ test_layer->SetDrawsContent(true);
+ test_layer->SetTouchEventHandlerRegion(touch_handler_region);
+ root->AddChild(test_layer.Pass());
+ }
+
+ float device_scale_factor = 3.f;
+ float page_scale_factor = 5.f;
+ gfx::Size scaled_bounds_for_root = gfx::ToCeiledSize(
+ gfx::ScaleSize(root->bounds(), device_scale_factor * page_scale_factor));
+ host_impl().SetViewportSize(scaled_bounds_for_root);
+
+ host_impl().SetDeviceScaleFactor(device_scale_factor);
+ host_impl().active_tree()->SetPageScaleFactorAndLimits(
+ page_scale_factor, page_scale_factor, page_scale_factor);
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->SetViewportLayersFromIds(1, 1, Layer::INVALID_ID);
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ // The visible content rect for test_layer is actually 100x100, even though
+ // its layout size is 50x50, positioned at 25x25.
+ LayerImpl* test_layer =
+ host_impl().active_tree()->root_layer()->children()[0];
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+
+ // Check whether the child layer fits into the root after scaled.
+ EXPECT_RECT_EQ(gfx::Rect(test_layer->content_bounds()),
+ test_layer->visible_content_rect());
+
+ // Hit checking for a point outside the layer should return a null pointer
+ // (the root layer does not draw content, so it will not be tested either).
+ gfx::PointF test_point(76.f, 76.f);
+ test_point =
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit checking for a point inside the layer, but outside the touch handler
+ // region should return a null pointer.
+ test_point = gfx::Point(26, 26);
+ test_point =
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(34, 34);
+ test_point =
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(65, 65);
+ test_point =
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(74, 74);
+ test_point =
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit checking for a point inside the touch event handler region should
+ // return the root layer.
+ test_point = gfx::Point(35, 35);
+ test_point =
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+
+ test_point = gfx::Point(64, 64);
+ test_point =
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(12345, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitCheckingTouchHandlerRegionsForSimpleClippedLayer) {
+ // Test that hit-checking will only work for the visible portion of a layer,
+ // and not the entire layer bounds. Here we just test the simple axis-aligned
+ // case.
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
+ SetLayerPropertiesForTesting(root.get(),
+ identity_matrix,
+ anchor,
+ gfx::PointF(),
+ gfx::Size(100, 100),
+ true,
+ false);
+ {
+ scoped_ptr<LayerImpl> clipping_layer =
+ LayerImpl::Create(host_impl().active_tree(), 123);
+ // this layer is positioned, and hit testing should correctly know where the
+ // layer is located.
+ gfx::PointF position(25.f, 25.f);
+ gfx::Size bounds(50, 50);
+ SetLayerPropertiesForTesting(clipping_layer.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ clipping_layer->SetMasksToBounds(true);
+
+ scoped_ptr<LayerImpl> child =
+ LayerImpl::Create(host_impl().active_tree(), 456);
+ Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
+ position = gfx::PointF(-50.f, -50.f);
+ bounds = gfx::Size(300, 300);
+ SetLayerPropertiesForTesting(
+ child.get(), identity_matrix, anchor, position, bounds, true, false);
+ child->SetDrawsContent(true);
+ child->SetTouchEventHandlerRegion(touch_handler_region);
+ clipping_layer->AddChild(child.Pass());
+ root->AddChild(clipping_layer.Pass());
+ }
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
+ ASSERT_EQ(456, root_layer()->render_surface()->layer_list().at(0)->id());
+
+ // Hit checking for a point outside the layer should return a null pointer.
+ // Despite the child layer being very large, it should be clipped to the root
+ // layer's bounds.
+ gfx::Point test_point(24, 24);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit checking for a point inside the layer, but outside the touch handler
+ // region should return a null pointer.
+ test_point = gfx::Point(35, 35);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ test_point = gfx::Point(74, 74);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+
+ // Hit checking for a point inside the touch event handler region should
+ // return the root layer.
+ test_point = gfx::Point(25, 25);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(456, result_layer->id());
+
+ test_point = gfx::Point(34, 34);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(456, result_layer->id());
+}
+
+TEST_F(LayerTreeImplTest, HitCheckingTouchHandlerOverlappingRegions) {
+ gfx::Transform identity_matrix;
+ gfx::PointF anchor;
+
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
+ SetLayerPropertiesForTesting(root.get(),
+ identity_matrix,
+ anchor,
+ gfx::PointF(),
+ gfx::Size(100, 100),
+ true,
+ false);
+ {
+ scoped_ptr<LayerImpl> touch_layer =
+ LayerImpl::Create(host_impl().active_tree(), 123);
+ // this layer is positioned, and hit testing should correctly know where the
+ // layer is located.
+ gfx::PointF position;
+ gfx::Size bounds(50, 50);
+ SetLayerPropertiesForTesting(touch_layer.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ touch_layer->SetDrawsContent(true);
+ touch_layer->SetTouchEventHandlerRegion(gfx::Rect(0, 0, 50, 50));
+ root->AddChild(touch_layer.Pass());
+ }
+
+ {
+ scoped_ptr<LayerImpl> notouch_layer =
+ LayerImpl::Create(host_impl().active_tree(), 1234);
+ // this layer is positioned, and hit testing should correctly know where the
+ // layer is located.
+ gfx::PointF position(0, 25);
+ gfx::Size bounds(50, 50);
+ SetLayerPropertiesForTesting(notouch_layer.get(),
+ identity_matrix,
+ anchor,
+ position,
+ bounds,
+ true,
+ false);
+ notouch_layer->SetDrawsContent(true);
+ root->AddChild(notouch_layer.Pass());
+ }
+
+ host_impl().SetViewportSize(root->bounds());
+ host_impl().active_tree()->SetRootLayer(root.Pass());
+ host_impl().active_tree()->UpdateDrawProperties();
+
+ // Sanity check the scenario we just created.
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size());
+ ASSERT_EQ(2u, root_layer()->render_surface()->layer_list().size());
+ ASSERT_EQ(123, root_layer()->render_surface()->layer_list().at(0)->id());
+ ASSERT_EQ(1234, root_layer()->render_surface()->layer_list().at(1)->id());
+
+ gfx::Point test_point(35, 35);
+ LayerImpl* result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+
+ // We should have passed through the no-touch layer and found the layer
+ // behind it.
+ EXPECT_TRUE(result_layer);
+
+ host_impl().active_tree()->LayerById(1234)->SetContentsOpaque(true);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+
+ // Even with an opaque layer in the middle, we should still find the layer
+ // with
+ // the touch handler behind it (since we can't assume that opaque layers are
+ // opaque to hit testing).
+ EXPECT_TRUE(result_layer);
+
+ test_point = gfx::Point(35, 15);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ ASSERT_TRUE(result_layer);
+ EXPECT_EQ(123, result_layer->id());
+
+ test_point = gfx::Point(35, 65);
+ result_layer =
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
+ test_point);
+ EXPECT_FALSE(result_layer);
+}
+
+} // namespace
+} // namespace cc