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authorgman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-15 18:02:32 +0000
committergman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-15 18:02:32 +0000
commit4ab43c1312567ef113957be772033e44259811a0 (patch)
treed61bd3eaf853e750976bb05308bae66c4711f033 /gpu
parentc3e07aebb477a43771d76b287571ac00112aeaf3 (diff)
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Fix comment in gpu_switches.cc
BUG=none TBR=apatrick@chromium.org Review URL: https://codereview.chromium.org/11160003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@161889 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu')
-rw-r--r--gpu/command_buffer/service/gpu_switches.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/gpu/command_buffer/service/gpu_switches.cc b/gpu/command_buffer/service/gpu_switches.cc
index 69737b5..876ff4d 100644
--- a/gpu/command_buffer/service/gpu_switches.cc
+++ b/gpu/command_buffer/service/gpu_switches.cc
@@ -7,7 +7,7 @@
namespace switches {
-// Turn on Calling GL Error after every command.
+// Always return success when compiling a shader. Linking will still fail.
const char kCompileShaderAlwaysSucceeds[] = "compile-shader-always-succeeds";
// Disable the GL error log limit.