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author | kbr <kbr@chromium.org> | 2014-11-26 17:50:15 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2014-11-27 01:50:41 +0000 |
commit | e3558eac30baa00fe4bb4c1aa79f21185c98b485 (patch) | |
tree | 3280c82510a2b8d1920d486ff8495e8f975d66a5 /gpu | |
parent | 75643aced21b59dd9955925a13e47058b41c35d2 (diff) | |
download | chromium_src-e3558eac30baa00fe4bb4c1aa79f21185c98b485.zip chromium_src-e3558eac30baa00fe4bb4c1aa79f21185c98b485.tar.gz chromium_src-e3558eac30baa00fe4bb4c1aa79f21185c98b485.tar.bz2 |
Revert of gpu: fix CopyTextureCHROMIUM for immutable texture. (patchset #4 id:60001 of https://codereview.chromium.org/744713002/)
Reason for revert:
Broke video uploads to WebGL on official builds (taking the hardware accelerated video decode path). See Issue 436538.
Original issue's description:
> gpu: fix CopyTextureCHROMIUM for immutable texture.
>
> We cannot use glCopyTexImage2D on the texture which is allocated by glTexStorage2D [1]
> [1] https://www.opengl.org/registry/specs/ARB/texture_storage.txt
> The fast path uses glCopyTexSubImage2D instead of glCopyTexImage2D.
>
> In addition, optimize CopyTextureCHROMIUM for GL_TEXTURE_RECTANGLE_ARB,
> which is often used by the compositor, so make CopyTextureCHROMIUM use
> the fast path.
>
> Committed: https://crrev.com/df36f0aebe453bdbe842c85b331f6f07a24255a2
> Cr-Commit-Position: refs/heads/master@{#305268}
TBR=sievers@chromium.org,reveman@chromium.org,dongseong.hwang@intel.com
BUG=436538
Review URL: https://codereview.chromium.org/760173002
Cr-Commit-Position: refs/heads/master@{#305937}
Diffstat (limited to 'gpu')
-rw-r--r-- | gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc | 18 | ||||
-rw-r--r-- | gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc | 37 |
2 files changed, 13 insertions, 42 deletions
diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc index 49bba9b..ffb9370 100644 --- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc +++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc @@ -218,6 +218,7 @@ void DoCopyTexImage2D(const gpu::gles2::GLES2Decoder* decoder, GLuint source_id, GLuint dest_id, GLint dest_level, + GLenum dest_internal_format, GLsizei width, GLsizei height, GLuint framebuffer) { @@ -230,8 +231,14 @@ void DoCopyTexImage2D(const gpu::gles2::GLES2Decoder* decoder, glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glCopyTexSubImage2D(GL_TEXTURE_2D, dest_level, 0 /* xoffset */, - 0 /* yoffset */, 0 /* x */, 0 /* y */, width, height); + glCopyTexImage2D(GL_TEXTURE_2D, + dest_level, + dest_internal_format, + 0 /* x */, + 0 /* y */, + width, + height, + 0 /* border */); } decoder->RestoreTextureState(source_id); @@ -325,15 +332,16 @@ void CopyTextureCHROMIUMResourceManager::DoCopyTexture( bool source_format_contain_superset_of_dest_format = source_internal_format == dest_internal_format || (source_internal_format == GL_RGBA && dest_internal_format == GL_RGB); - bool source_target_allowed = source_target == GL_TEXTURE_2D || - source_target == GL_TEXTURE_RECTANGLE_ARB; - if (source_target_allowed && !flip_y && !premultiply_alpha_change && + // GL_TEXTURE_RECTANGLE_ARB on FBO is supported by OpenGL, not GLES2, + // so restrict this to GL_TEXTURE_2D. + if (source_target == GL_TEXTURE_2D && !flip_y && !premultiply_alpha_change && source_format_contain_superset_of_dest_format) { DoCopyTexImage2D(decoder, source_target, source_id, dest_id, dest_level, + dest_internal_format, width, height, framebuffer_); diff --git a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc index a8cbb66..2c44e1a 100644 --- a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc +++ b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc @@ -76,43 +76,6 @@ TEST_F(GLCopyTextureCHROMIUMTest, Basic) { EXPECT_TRUE(GL_NO_ERROR == glGetError()); } -TEST_F(GLCopyTextureCHROMIUMTest, ImmutableTexture) { - if (!GLTestHelper::HasExtension("GL_EXT_texture_storage")) { - LOG(INFO) << "GL_EXT_texture_storage not supported. Skipping test..."; - return; - } - - uint8 pixels[1 * 4] = {255u, 0u, 0u, 255u}; - - glBindTexture(GL_TEXTURE_2D, textures_[0]); - glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, - pixels); - - glBindTexture(GL_TEXTURE_2D, textures_[1]); - glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); - glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, - textures_[1], 0); - EXPECT_TRUE(glGetError() == GL_NO_ERROR); - - glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, - GL_UNSIGNED_BYTE); - EXPECT_TRUE(glGetError() == GL_NO_ERROR); - - // Check the FB is still bound. - GLint value = 0; - glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); - GLuint fb_id = value; - EXPECT_EQ(framebuffer_id_, fb_id); - - // Check that FB is complete. - EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), - glCheckFramebufferStatus(GL_FRAMEBUFFER)); - - GLTestHelper::CheckPixels(0, 0, 1, 1, 0, pixels); - EXPECT_TRUE(GL_NO_ERROR == glGetError()); -} - TEST_F(GLCopyTextureCHROMIUMTest, InternalFormat) { GLint src_formats[] = {GL_ALPHA, GL_RGB, GL_RGBA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_BGRA_EXT}; |