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author | blundell <blundell@chromium.org> | 2015-01-19 09:18:33 -0800 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-01-19 17:19:27 +0000 |
commit | 70fb54767b472a5edfb859e489beeeec7abdb0e4 (patch) | |
tree | 28e534ec774391a9f6571a1770e12a0d63ebf833 /mojo/edk/system/channel.cc | |
parent | ba5f0233fa38f949e24f6274ba891fa652eab640 (diff) | |
download | chromium_src-70fb54767b472a5edfb859e489beeeec7abdb0e4.zip chromium_src-70fb54767b472a5edfb859e489beeeec7abdb0e4.tar.gz chromium_src-70fb54767b472a5edfb859e489beeeec7abdb0e4.tar.bz2 |
Move //mojo/{public, edk} underneath //third_party
This CL move //mojo/public and //mojo/edk to live in the following locations:
- //third_party/mojo/src/mojo/public
- //third_party/mojo/src/mojo/edk
It moves the related gypfiles from //mojo to //third_party/mojo and updates
them as necessary to account for the file moves. It also updates clients of the
mojo SDK and EDK targets in both GYP and GN. (Note that for GN, the mojo SDK
and EDK build systems are maintained in the Mojo repo and designed to be
flexible wrt the location of the SDK/EDK in a client repo, so no changes are
needed.
This CL does not update include paths to the code being moved to limit the
number of moving parts, instead relying on the include_dirs that the SDK and
EDK targets supply to their direct dependents to ensure that include paths
continue to resolve correctly.
NOPRESUBMIT=true
Review URL: https://codereview.chromium.org/814543006
Cr-Commit-Position: refs/heads/master@{#312129}
Diffstat (limited to 'mojo/edk/system/channel.cc')
-rw-r--r-- | mojo/edk/system/channel.cc | 604 |
1 files changed, 0 insertions, 604 deletions
diff --git a/mojo/edk/system/channel.cc b/mojo/edk/system/channel.cc deleted file mode 100644 index 71d7208..0000000 --- a/mojo/edk/system/channel.cc +++ /dev/null @@ -1,604 +0,0 @@ -// Copyright 2013 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include "mojo/edk/system/channel.h" - -#include <algorithm> - -#include "base/bind.h" -#include "base/logging.h" -#include "base/macros.h" -#include "base/strings/stringprintf.h" -#include "mojo/edk/embedder/platform_handle_vector.h" -#include "mojo/edk/system/endpoint_relayer.h" -#include "mojo/edk/system/transport_data.h" - -namespace mojo { -namespace system { - -namespace { - -struct SerializedEndpoint { - // This is the endpoint ID on the receiving side, and should be a "remote ID". - // (The receiving side should already have had an endpoint attached and been - // run via the |Channel|s. This endpoint will have both IDs assigned, so this - // ID is only needed to associate that endpoint with a particular dispatcher.) - ChannelEndpointId receiver_endpoint_id; -}; - -} // namespace - -Channel::Channel(embedder::PlatformSupport* platform_support) - : platform_support_(platform_support), - is_running_(false), - is_shutting_down_(false), - channel_manager_(nullptr) { -} - -void Channel::Init(scoped_ptr<RawChannel> raw_channel) { - DCHECK(creation_thread_checker_.CalledOnValidThread()); - DCHECK(raw_channel); - - // No need to take |lock_|, since this must be called before this object - // becomes thread-safe. - DCHECK(!is_running_); - raw_channel_ = raw_channel.Pass(); - raw_channel_->Init(this); - is_running_ = true; -} - -void Channel::SetChannelManager(ChannelManager* channel_manager) { - DCHECK(channel_manager); - - base::AutoLock locker(lock_); - DCHECK(!is_shutting_down_); - DCHECK(!channel_manager_); - channel_manager_ = channel_manager; -} - -void Channel::Shutdown() { - DCHECK(creation_thread_checker_.CalledOnValidThread()); - - IdToEndpointMap to_destroy; - { - base::AutoLock locker(lock_); - if (!is_running_) - return; - - // Note: Don't reset |raw_channel_|, in case we're being called from within - // |OnReadMessage()| or |OnError()|. - raw_channel_->Shutdown(); - is_running_ = false; - - // We need to deal with it outside the lock. - std::swap(to_destroy, local_id_to_endpoint_map_); - } - - size_t num_live = 0; - size_t num_zombies = 0; - for (IdToEndpointMap::iterator it = to_destroy.begin(); - it != to_destroy.end(); ++it) { - if (it->second) { - num_live++; - it->second->DetachFromChannel(); - } else { - num_zombies++; - } - } - DVLOG_IF(2, num_live || num_zombies) << "Shut down Channel with " << num_live - << " live endpoints and " << num_zombies - << " zombies"; -} - -void Channel::WillShutdownSoon() { - base::AutoLock locker(lock_); - is_shutting_down_ = true; - channel_manager_ = nullptr; -} - -void Channel::SetBootstrapEndpoint(scoped_refptr<ChannelEndpoint> endpoint) { - DCHECK(endpoint); - - // Used for both local and remote IDs. - ChannelEndpointId bootstrap_id = ChannelEndpointId::GetBootstrap(); - - { - base::AutoLock locker(lock_); - - DLOG_IF(WARNING, is_shutting_down_) - << "SetBootstrapEndpoint() while shutting down"; - - // Bootstrap endpoint should be the first. - DCHECK(local_id_to_endpoint_map_.empty()); - - local_id_to_endpoint_map_[bootstrap_id] = endpoint; - } - - endpoint->AttachAndRun(this, bootstrap_id, bootstrap_id); -} - -bool Channel::WriteMessage(scoped_ptr<MessageInTransit> message) { - base::AutoLock locker(lock_); - if (!is_running_) { - // TODO(vtl): I think this is probably not an error condition, but I should - // think about it (and the shutdown sequence) more carefully. - LOG(WARNING) << "WriteMessage() after shutdown"; - return false; - } - - DLOG_IF(WARNING, is_shutting_down_) << "WriteMessage() while shutting down"; - return raw_channel_->WriteMessage(message.Pass()); -} - -bool Channel::IsWriteBufferEmpty() { - base::AutoLock locker(lock_); - if (!is_running_) - return true; - return raw_channel_->IsWriteBufferEmpty(); -} - -void Channel::DetachEndpoint(ChannelEndpoint* endpoint, - ChannelEndpointId local_id, - ChannelEndpointId remote_id) { - DCHECK(endpoint); - DCHECK(local_id.is_valid()); - - if (!remote_id.is_valid()) - return; // Nothing to do. - - { - base::AutoLock locker_(lock_); - if (!is_running_) - return; - - IdToEndpointMap::iterator it = local_id_to_endpoint_map_.find(local_id); - // We detach immediately if we receive a remove message, so it's possible - // that the local ID is no longer in |local_id_to_endpoint_map_|, or even - // that it's since been reused for another endpoint. In both cases, there's - // nothing more to do. - if (it == local_id_to_endpoint_map_.end() || it->second.get() != endpoint) - return; - - DCHECK(it->second); - it->second = nullptr; - - // Send a remove message outside the lock. - } - - if (!SendControlMessage(MessageInTransit::kSubtypeChannelRemoveEndpoint, - local_id, remote_id)) { - HandleLocalError(base::StringPrintf( - "Failed to send message to remove remote endpoint (local ID %u, remote " - "ID %u)", - static_cast<unsigned>(local_id.value()), - static_cast<unsigned>(remote_id.value()))); - } -} - -size_t Channel::GetSerializedEndpointSize() const { - return sizeof(SerializedEndpoint); -} - -void Channel::SerializeEndpointWithClosedPeer( - void* destination, - MessageInTransitQueue* message_queue) { - // We can actually just pass no client to |SerializeEndpointWithLocalPeer()|. - SerializeEndpointWithLocalPeer(destination, message_queue, nullptr, 0); -} - -scoped_refptr<ChannelEndpoint> Channel::SerializeEndpointWithLocalPeer( - void* destination, - MessageInTransitQueue* message_queue, - ChannelEndpointClient* endpoint_client, - unsigned endpoint_client_port) { - DCHECK(destination); - // Allow |endpoint_client| to be null, for use by - // |SerializeEndpointWithClosedPeer()|. - - scoped_refptr<ChannelEndpoint> endpoint(new ChannelEndpoint( - endpoint_client, endpoint_client_port, message_queue)); - - SerializedEndpoint* s = static_cast<SerializedEndpoint*>(destination); - s->receiver_endpoint_id = AttachAndRunEndpoint(endpoint); - DVLOG(2) << "Serializing endpoint with local or closed peer (remote ID = " - << s->receiver_endpoint_id << ")"; - - return endpoint; -} - -void Channel::SerializeEndpointWithRemotePeer( - void* destination, - MessageInTransitQueue* message_queue, - scoped_refptr<ChannelEndpoint> peer_endpoint) { - DCHECK(destination); - DCHECK(peer_endpoint); - - DLOG(WARNING) << "Direct message pipe passing across multiple channels not " - "yet implemented; will proxy"; - // Create and set up an |EndpointRelayer| to proxy. - // TODO(vtl): If we were to own/track the relayer directly (rather than owning - // it via its |ChannelEndpoint|s), then we might be able to make - // |ChannelEndpoint|'s |client_| pointer a raw pointer. - scoped_refptr<EndpointRelayer> relayer(new EndpointRelayer()); - scoped_refptr<ChannelEndpoint> endpoint( - new ChannelEndpoint(relayer.get(), 0, message_queue)); - relayer->Init(endpoint.get(), peer_endpoint.get()); - peer_endpoint->ReplaceClient(relayer.get(), 1); - - SerializedEndpoint* s = static_cast<SerializedEndpoint*>(destination); - s->receiver_endpoint_id = AttachAndRunEndpoint(endpoint); - DVLOG(2) << "Serializing endpoint with remote peer (remote ID = " - << s->receiver_endpoint_id << ")"; -} - -scoped_refptr<IncomingEndpoint> Channel::DeserializeEndpoint( - const void* source) { - const SerializedEndpoint* s = static_cast<const SerializedEndpoint*>(source); - ChannelEndpointId local_id = s->receiver_endpoint_id; - // No need to check the validity of |local_id| -- if it's not valid, it simply - // won't be in |incoming_endpoints_|. - DVLOG_IF(2, !local_id.is_valid() || !local_id.is_remote()) - << "Attempt to get incoming endpoint for invalid ID " << local_id; - - base::AutoLock locker(lock_); - - auto it = incoming_endpoints_.find(local_id); - if (it == incoming_endpoints_.end()) { - LOG(ERROR) << "Failed to deserialize endpoint (ID = " << local_id << ")"; - return nullptr; - } - - DVLOG(2) << "Deserializing endpoint (new local ID = " << local_id << ")"; - - scoped_refptr<IncomingEndpoint> rv; - rv.swap(it->second); - incoming_endpoints_.erase(it); - return rv; -} - -size_t Channel::GetSerializedPlatformHandleSize() const { - return raw_channel_->GetSerializedPlatformHandleSize(); -} - -Channel::~Channel() { - // The channel should have been shut down first. - DCHECK(!is_running_); -} - -void Channel::OnReadMessage( - const MessageInTransit::View& message_view, - embedder::ScopedPlatformHandleVectorPtr platform_handles) { - DCHECK(creation_thread_checker_.CalledOnValidThread()); - - switch (message_view.type()) { - case MessageInTransit::kTypeEndpoint: - OnReadMessageForEndpoint(message_view, platform_handles.Pass()); - break; - case MessageInTransit::kTypeChannel: - OnReadMessageForChannel(message_view, platform_handles.Pass()); - break; - default: - HandleRemoteError( - base::StringPrintf("Received message of invalid type %u", - static_cast<unsigned>(message_view.type()))); - break; - } -} - -void Channel::OnError(Error error) { - DCHECK(creation_thread_checker_.CalledOnValidThread()); - - switch (error) { - case ERROR_READ_SHUTDOWN: - // The other side was cleanly closed, so this isn't actually an error. - DVLOG(1) << "RawChannel read error (shutdown)"; - break; - case ERROR_READ_BROKEN: { - base::AutoLock locker(lock_); - LOG_IF(ERROR, !is_shutting_down_) - << "RawChannel read error (connection broken)"; - break; - } - case ERROR_READ_BAD_MESSAGE: - // Receiving a bad message means either a bug, data corruption, or - // malicious attack (probably due to some other bug). - LOG(ERROR) << "RawChannel read error (received bad message)"; - break; - case ERROR_READ_UNKNOWN: - LOG(ERROR) << "RawChannel read error (unknown)"; - break; - case ERROR_WRITE: - // Write errors are slightly notable: they probably shouldn't happen under - // normal operation (but maybe the other side crashed). - LOG(WARNING) << "RawChannel write error"; - break; - } - Shutdown(); -} - -void Channel::OnReadMessageForEndpoint( - const MessageInTransit::View& message_view, - embedder::ScopedPlatformHandleVectorPtr platform_handles) { - DCHECK(creation_thread_checker_.CalledOnValidThread()); - DCHECK(message_view.type() == MessageInTransit::kTypeEndpoint); - - ChannelEndpointId local_id = message_view.destination_id(); - if (!local_id.is_valid()) { - HandleRemoteError("Received message with no destination ID"); - return; - } - - scoped_refptr<ChannelEndpoint> endpoint; - { - base::AutoLock locker(lock_); - - // Since we own |raw_channel_|, and this method and |Shutdown()| should only - // be called from the creation thread, |raw_channel_| should never be null - // here. - DCHECK(is_running_); - - IdToEndpointMap::const_iterator it = - local_id_to_endpoint_map_.find(local_id); - if (it != local_id_to_endpoint_map_.end()) { - // Ignore messages for zombie endpoints (not an error). - if (!it->second) { - DVLOG(2) << "Ignoring downstream message for zombie endpoint (local ID " - "= " << local_id - << ", remote ID = " << message_view.source_id() << ")"; - return; - } - - endpoint = it->second; - } - } - if (!endpoint) { - HandleRemoteError(base::StringPrintf( - "Received a message for nonexistent local destination ID %u", - static_cast<unsigned>(local_id.value()))); - // This is strongly indicative of some problem. However, it's not a fatal - // error, since it may indicate a buggy (or hostile) remote process. Don't - // die even for Debug builds, since handling this properly needs to be - // tested (TODO(vtl)). - DLOG(ERROR) << "This should not happen under normal operation."; - return; - } - - scoped_ptr<MessageInTransit> message(new MessageInTransit(message_view)); - if (message_view.transport_data_buffer_size() > 0) { - DCHECK(message_view.transport_data_buffer()); - message->SetDispatchers(TransportData::DeserializeDispatchers( - message_view.transport_data_buffer(), - message_view.transport_data_buffer_size(), platform_handles.Pass(), - this)); - } - - endpoint->OnReadMessage(message.Pass()); -} - -void Channel::OnReadMessageForChannel( - const MessageInTransit::View& message_view, - embedder::ScopedPlatformHandleVectorPtr platform_handles) { - DCHECK(creation_thread_checker_.CalledOnValidThread()); - DCHECK_EQ(message_view.type(), MessageInTransit::kTypeChannel); - - // Currently, no channel messages take platform handles. - if (platform_handles) { - HandleRemoteError( - "Received invalid channel message (has platform handles)"); - NOTREACHED(); - return; - } - - switch (message_view.subtype()) { - case MessageInTransit::kSubtypeChannelAttachAndRunEndpoint: - DVLOG(2) << "Handling channel message to attach and run endpoint (local " - "ID " << message_view.destination_id() << ", remote ID " - << message_view.source_id() << ")"; - if (!OnAttachAndRunEndpoint(message_view.destination_id(), - message_view.source_id())) { - HandleRemoteError( - "Received invalid channel message to attach and run endpoint"); - } - break; - case MessageInTransit::kSubtypeChannelRemoveEndpoint: - DVLOG(2) << "Handling channel message to remove endpoint (local ID " - << message_view.destination_id() << ", remote ID " - << message_view.source_id() << ")"; - if (!OnRemoveEndpoint(message_view.destination_id(), - message_view.source_id())) { - HandleRemoteError( - "Received invalid channel message to remove endpoint"); - } - break; - case MessageInTransit::kSubtypeChannelRemoveEndpointAck: - DVLOG(2) << "Handling channel message to ack remove endpoint (local ID " - << message_view.destination_id() << ", remote ID " - << message_view.source_id() << ")"; - if (!OnRemoveEndpointAck(message_view.destination_id())) { - HandleRemoteError( - "Received invalid channel message to ack remove endpoint"); - } - break; - default: - HandleRemoteError("Received invalid channel message"); - NOTREACHED(); - break; - } -} - -bool Channel::OnAttachAndRunEndpoint(ChannelEndpointId local_id, - ChannelEndpointId remote_id) { - // We should only get this for remotely-created local endpoints, so our local - // ID should be "remote". - if (!local_id.is_valid() || !local_id.is_remote()) { - DVLOG(2) << "Received attach and run endpoint with invalid local ID"; - return false; - } - - // Conversely, the remote end should be "local". - if (!remote_id.is_valid() || remote_id.is_remote()) { - DVLOG(2) << "Received attach and run endpoint with invalid remote ID"; - return false; - } - - // Create/initialize an |IncomingEndpoint| and thus an endpoint (outside the - // lock). - scoped_refptr<IncomingEndpoint> incoming_endpoint(new IncomingEndpoint()); - scoped_refptr<ChannelEndpoint> endpoint = incoming_endpoint->Init(); - - bool success = true; - { - base::AutoLock locker(lock_); - - if (local_id_to_endpoint_map_.find(local_id) == - local_id_to_endpoint_map_.end()) { - DCHECK(incoming_endpoints_.find(local_id) == incoming_endpoints_.end()); - - // TODO(vtl): Use emplace when we move to C++11 unordered_maps. (It'll - // avoid some refcount churn.) - local_id_to_endpoint_map_[local_id] = endpoint; - incoming_endpoints_[local_id] = incoming_endpoint; - } else { - // We need to call |Close()| outside the lock. - success = false; - } - } - if (!success) { - DVLOG(2) << "Received attach and run endpoint for existing local ID"; - incoming_endpoint->Close(); - return false; - } - - endpoint->AttachAndRun(this, local_id, remote_id); - return true; -} - -bool Channel::OnRemoveEndpoint(ChannelEndpointId local_id, - ChannelEndpointId remote_id) { - DCHECK(creation_thread_checker_.CalledOnValidThread()); - - scoped_refptr<ChannelEndpoint> endpoint; - { - base::AutoLock locker(lock_); - - IdToEndpointMap::iterator it = local_id_to_endpoint_map_.find(local_id); - if (it == local_id_to_endpoint_map_.end()) { - DVLOG(2) << "Remove endpoint error: not found"; - return false; - } - - if (!it->second) { - // Remove messages "crossed"; we have to wait for the ack. - return true; - } - - endpoint = it->second; - local_id_to_endpoint_map_.erase(it); - // Detach and send the remove ack message outside the lock. - } - - endpoint->DetachFromChannel(); - - if (!SendControlMessage(MessageInTransit::kSubtypeChannelRemoveEndpointAck, - local_id, remote_id)) { - HandleLocalError(base::StringPrintf( - "Failed to send message to ack remove remote endpoint (local ID %u, " - "remote ID %u)", - static_cast<unsigned>(local_id.value()), - static_cast<unsigned>(remote_id.value()))); - } - - return true; -} - -bool Channel::OnRemoveEndpointAck(ChannelEndpointId local_id) { - DCHECK(creation_thread_checker_.CalledOnValidThread()); - - base::AutoLock locker(lock_); - - IdToEndpointMap::iterator it = local_id_to_endpoint_map_.find(local_id); - if (it == local_id_to_endpoint_map_.end()) { - DVLOG(2) << "Remove endpoint ack error: not found"; - return false; - } - - if (it->second) { - DVLOG(2) << "Remove endpoint ack error: wrong state"; - return false; - } - - local_id_to_endpoint_map_.erase(it); - return true; -} - -void Channel::HandleRemoteError(const base::StringPiece& error_message) { - // TODO(vtl): Is this how we really want to handle this? Probably we want to - // terminate the connection, since it's spewing invalid stuff. - LOG(WARNING) << error_message; -} - -void Channel::HandleLocalError(const base::StringPiece& error_message) { - // TODO(vtl): Is this how we really want to handle this? - // Sometimes we'll want to propagate the error back to the message pipe - // (endpoint), and notify it that the remote is (effectively) closed. - // Sometimes we'll want to kill the channel (and notify all the endpoints that - // their remotes are dead. - LOG(WARNING) << error_message; -} - -// Note: |endpoint| being a |scoped_refptr| makes this function safe, since it -// keeps the endpoint alive even after the lock is released. Otherwise, there's -// the temptation to simply pass the result of |new ChannelEndpoint(...)| -// directly to this function, which wouldn't be sufficient for safety. -ChannelEndpointId Channel::AttachAndRunEndpoint( - scoped_refptr<ChannelEndpoint> endpoint) { - DCHECK(endpoint); - - ChannelEndpointId local_id; - ChannelEndpointId remote_id; - { - base::AutoLock locker(lock_); - - DLOG_IF(WARNING, is_shutting_down_) - << "AttachAndRunEndpoint() while shutting down"; - - do { - local_id = local_id_generator_.GetNext(); - } while (local_id_to_endpoint_map_.find(local_id) != - local_id_to_endpoint_map_.end()); - - // TODO(vtl): We also need to check for collisions of remote IDs here. - remote_id = remote_id_generator_.GetNext(); - - local_id_to_endpoint_map_[local_id] = endpoint; - } - - if (!SendControlMessage(MessageInTransit::kSubtypeChannelAttachAndRunEndpoint, - local_id, remote_id)) { - HandleLocalError(base::StringPrintf( - "Failed to send message to run remote endpoint (local ID %u, remote ID " - "%u)", - static_cast<unsigned>(local_id.value()), - static_cast<unsigned>(remote_id.value()))); - // TODO(vtl): Should we continue on to |AttachAndRun()|? - } - - endpoint->AttachAndRun(this, local_id, remote_id); - return remote_id; -} - -bool Channel::SendControlMessage(MessageInTransit::Subtype subtype, - ChannelEndpointId local_id, - ChannelEndpointId remote_id) { - DVLOG(2) << "Sending channel control message: subtype " << subtype - << ", local ID " << local_id << ", remote ID " << remote_id; - scoped_ptr<MessageInTransit> message(new MessageInTransit( - MessageInTransit::kTypeChannel, subtype, 0, nullptr)); - message->set_source_id(local_id); - message->set_destination_id(remote_id); - return WriteMessage(message.Pass()); -} - -} // namespace system -} // namespace mojo |