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authorgman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-13 19:50:47 +0000
committergman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-13 19:50:47 +0000
commitc1c79bdf27ecd2424de780fe4869b3750dea601a (patch)
treee2cb04557be3dacf1867ed6f5107f44dd2f61a82 /o3d/samples/build.scons
parent9e48761f7b3ee4714512a8d83b483e89d5dc6dee (diff)
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Old School Shadow example.
Shows how to use PolygonOffset to bring the shadows forward. Also shows how to set up a quick drawpass using some new o3djs functions so the shadows all get drawn last. The reference screenshot CL is here. http://codereview.appspot.com/91103 I'll add DEPS and DEPS_gpy in this CL once this is approved. Review URL: http://codereview.chromium.org/149507 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@20514 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'o3d/samples/build.scons')
-rw-r--r--o3d/samples/build.scons1
1 files changed, 1 insertions, 0 deletions
diff --git a/o3d/samples/build.scons b/o3d/samples/build.scons
index e98aed29..04f8be7 100644
--- a/o3d/samples/build.scons
+++ b/o3d/samples/build.scons
@@ -138,6 +138,7 @@ samples = [
'julia.html',
'multiple-clients.html',
'multiple-views.html',
+ 'old-school-shadows.html',
'particles.html',
'phongshading.html',
'picking.html',