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-rw-r--r--content/browser/browser_main_loop.cc14
1 files changed, 0 insertions, 14 deletions
diff --git a/content/browser/browser_main_loop.cc b/content/browser/browser_main_loop.cc
index d202111..5ce5c3e 100644
--- a/content/browser/browser_main_loop.cc
+++ b/content/browser/browser_main_loop.cc
@@ -588,20 +588,6 @@ void BrowserMainLoop::BrowserThreadsStarted() {
speech_recognition_manager_.reset(new speech::SpeechRecognitionManagerImpl());
#endif
- // When running the GPU thread in-process, avoid optimistically starting it
- // since creating the GPU thread races against creation of the one-and-only
- // ChildProcess instance which is created by the renderer thread.
- if (!parsed_command_line_.HasSwitch(switches::kDisableGpuProcessPrelaunch) &&
- !parsed_command_line_.HasSwitch(switches::kSingleProcess) &&
- !parsed_command_line_.HasSwitch(switches::kInProcessGPU)) {
- TRACE_EVENT_INSTANT0("gpu", "Post task to launch GPU process");
- BrowserThread::PostTask(
- BrowserThread::IO, FROM_HERE, base::Bind(
- base::IgnoreResult(&GpuProcessHost::Get),
- GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
- content::CAUSE_FOR_GPU_LAUNCH_BROWSER_STARTUP));
- }
-
// Start the GpuDataManager before we set up the MessageLoops because
// otherwise we'll trigger the assertion about doing IO on the UI thread.
content::GpuDataManager::GetInstance();