diff options
Diffstat (limited to 'ash/wm/window_animations.cc')
-rw-r--r-- | ash/wm/window_animations.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/ash/wm/window_animations.cc b/ash/wm/window_animations.cc index 73deafd..ffbe007 100644 --- a/ash/wm/window_animations.cc +++ b/ash/wm/window_animations.cc @@ -60,7 +60,7 @@ const float kWindowAnimation_ShowOpacity = 1.f; const float kWindowAnimation_MinimizeRotate = 0.f; // Tween type when cross fading a workspace window. -const ui::Tween::Type kCrossFadeTweenType = ui::Tween::EASE_IN_OUT; +const gfx::Tween::Type kCrossFadeTweenType = gfx::Tween::EASE_IN_OUT; // Scales for AshWindow above/below current workspace. const float kLayerScaleAboveSize = 1.1f; @@ -116,7 +116,7 @@ void AddLayerAnimationsForMinimize(aura::Window* window, bool show) { rotation_about_pivot.release(), duration)); transition->set_tween_type( - show ? ui::Tween::EASE_IN : ui::Tween::EASE_IN_OUT); + show ? gfx::Tween::EASE_IN : gfx::Tween::EASE_IN_OUT); window->layer()->GetAnimator()->ScheduleAnimation( new ui::LayerAnimationSequence(transition.release())); @@ -318,7 +318,7 @@ class CrossFadeObserver : public ui::CompositorObserver, // animating. Returns the duration of the fade. base::TimeDelta CrossFadeImpl(aura::Window* window, ui::Layer* old_layer, - ui::Tween::Type tween_type) { + gfx::Tween::Type tween_type) { const gfx::Rect old_bounds(old_layer->bounds()); const gfx::Rect new_bounds(window->bounds()); const bool old_on_top = (old_bounds.width() > new_bounds.width()); @@ -413,7 +413,7 @@ void CrossFadeToBounds(aura::Window* window, const gfx::Rect& new_bounds) { else old_layer->parent()->StackAbove(new_layer, old_layer); - CrossFadeImpl(window, old_layer, ui::Tween::EASE_OUT); + CrossFadeImpl(window, old_layer, gfx::Tween::EASE_OUT); } void CrossFadeWindowBetweenWorkspaces(aura::Window* new_workspace, @@ -473,7 +473,7 @@ bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, bool visible) { std::vector<ui::LayerAnimationSequence*> CreateBrightnessGrayscaleAnimationSequence(float target_value, base::TimeDelta duration) { - ui::Tween::Type animation_type = ui::Tween::EASE_OUT; + gfx::Tween::Type animation_type = gfx::Tween::EASE_OUT; scoped_ptr<ui::LayerAnimationSequence> brightness_sequence( new ui::LayerAnimationSequence()); scoped_ptr<ui::LayerAnimationSequence> grayscale_sequence( |