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-rw-r--r--ash/wm/window_animations.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/ash/wm/window_animations.cc b/ash/wm/window_animations.cc
index 73deafd..ffbe007 100644
--- a/ash/wm/window_animations.cc
+++ b/ash/wm/window_animations.cc
@@ -60,7 +60,7 @@ const float kWindowAnimation_ShowOpacity = 1.f;
const float kWindowAnimation_MinimizeRotate = 0.f;
// Tween type when cross fading a workspace window.
-const ui::Tween::Type kCrossFadeTweenType = ui::Tween::EASE_IN_OUT;
+const gfx::Tween::Type kCrossFadeTweenType = gfx::Tween::EASE_IN_OUT;
// Scales for AshWindow above/below current workspace.
const float kLayerScaleAboveSize = 1.1f;
@@ -116,7 +116,7 @@ void AddLayerAnimationsForMinimize(aura::Window* window, bool show) {
rotation_about_pivot.release(), duration));
transition->set_tween_type(
- show ? ui::Tween::EASE_IN : ui::Tween::EASE_IN_OUT);
+ show ? gfx::Tween::EASE_IN : gfx::Tween::EASE_IN_OUT);
window->layer()->GetAnimator()->ScheduleAnimation(
new ui::LayerAnimationSequence(transition.release()));
@@ -318,7 +318,7 @@ class CrossFadeObserver : public ui::CompositorObserver,
// animating. Returns the duration of the fade.
base::TimeDelta CrossFadeImpl(aura::Window* window,
ui::Layer* old_layer,
- ui::Tween::Type tween_type) {
+ gfx::Tween::Type tween_type) {
const gfx::Rect old_bounds(old_layer->bounds());
const gfx::Rect new_bounds(window->bounds());
const bool old_on_top = (old_bounds.width() > new_bounds.width());
@@ -413,7 +413,7 @@ void CrossFadeToBounds(aura::Window* window, const gfx::Rect& new_bounds) {
else
old_layer->parent()->StackAbove(new_layer, old_layer);
- CrossFadeImpl(window, old_layer, ui::Tween::EASE_OUT);
+ CrossFadeImpl(window, old_layer, gfx::Tween::EASE_OUT);
}
void CrossFadeWindowBetweenWorkspaces(aura::Window* new_workspace,
@@ -473,7 +473,7 @@ bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, bool visible) {
std::vector<ui::LayerAnimationSequence*>
CreateBrightnessGrayscaleAnimationSequence(float target_value,
base::TimeDelta duration) {
- ui::Tween::Type animation_type = ui::Tween::EASE_OUT;
+ gfx::Tween::Type animation_type = gfx::Tween::EASE_OUT;
scoped_ptr<ui::LayerAnimationSequence> brightness_sequence(
new ui::LayerAnimationSequence());
scoped_ptr<ui::LayerAnimationSequence> grayscale_sequence(