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-rw-r--r--ash/wm/frame_painter.cc8
-rw-r--r--ash/wm/frame_painter.h12
-rw-r--r--ash/wm/gestures/long_press_affordance_handler.cc8
-rw-r--r--ash/wm/gestures/long_press_affordance_handler.h14
-rw-r--r--ash/wm/maximize_bubble_controller.cc6
-rw-r--r--ash/wm/panels/panel_frame_view.cc2
-rw-r--r--ash/wm/session_state_animator.cc14
-rw-r--r--ash/wm/system_gesture_event_filter.h2
-rw-r--r--ash/wm/window_animations.cc10
-rw-r--r--ash/wm/window_animations_unittest.cc14
-rw-r--r--ash/wm/workspace/alternate_frame_caption_button.cc8
-rw-r--r--ash/wm/workspace/alternate_frame_caption_button.h10
-rw-r--r--ash/wm/workspace/desktop_background_fade_controller.cc6
-rw-r--r--ash/wm/workspace/phantom_window_controller.cc8
-rw-r--r--ash/wm/workspace/phantom_window_controller.h12
-rw-r--r--ash/wm/workspace/workspace_window_resizer_unittest.cc7
-rw-r--r--ash/wm/workspace_controller.cc2
17 files changed, 70 insertions, 73 deletions
diff --git a/ash/wm/frame_painter.cc b/ash/wm/frame_painter.cc
index 45492df..3528f35 100644
--- a/ash/wm/frame_painter.cc
+++ b/ash/wm/frame_painter.cc
@@ -25,11 +25,11 @@
#include "ui/aura/env.h"
#include "ui/aura/root_window.h"
#include "ui/aura/window.h"
-#include "ui/base/animation/slide_animation.h"
#include "ui/base/hit_test.h"
#include "ui/base/layout.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/theme_provider.h"
+#include "ui/gfx/animation/slide_animation.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/font.h"
#include "ui/gfx/image/image.h"
@@ -418,7 +418,7 @@ void FramePainter::PaintHeader(views::NonClientFrameView* view,
parent->layer()->GetAnimator()->IsAnimatingProperty(
ui::LayerAnimationElement::VISIBILITY));
if (!parent_animating) {
- crossfade_animation_.reset(new ui::SlideAnimation(this));
+ crossfade_animation_.reset(new gfx::SlideAnimation(this));
crossfade_theme_frame_id_ = previous_theme_frame_id_;
crossfade_theme_frame_overlay_id_ = previous_theme_frame_overlay_id_;
crossfade_opacity_ = previous_opacity_;
@@ -702,9 +702,9 @@ void FramePainter::OnWindowRemovingFromRootWindow(aura::Window* window) {
}
///////////////////////////////////////////////////////////////////////////////
-// ui::AnimationDelegate overrides:
+// gfx::AnimationDelegate overrides:
-void FramePainter::AnimationProgressed(const ui::Animation* animation) {
+void FramePainter::AnimationProgressed(const gfx::Animation* animation) {
frame_->non_client_view()->SchedulePaintInRect(header_frame_bounds_);
}
diff --git a/ash/wm/frame_painter.h b/ash/wm/frame_painter.h
index a5d40fb..d790221 100644
--- a/ash/wm/frame_painter.h
+++ b/ash/wm/frame_painter.h
@@ -12,7 +12,7 @@
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
#include "ui/aura/window_observer.h"
-#include "ui/base/animation/animation_delegate.h"
+#include "ui/gfx/animation/animation_delegate.h"
#include "ui/gfx/rect.h"
namespace aura {
@@ -25,8 +25,6 @@ class Font;
class ImageSkia;
class Point;
class Size;
-}
-namespace ui {
class SlideAnimation;
}
namespace views {
@@ -42,7 +40,7 @@ class FrameCaptionButtonContainerView;
// various implementations of views::NonClientFrameView. Canonical source of
// layout constants for Ash window frames.
class ASH_EXPORT FramePainter : public aura::WindowObserver,
- public ui::AnimationDelegate,
+ public gfx::AnimationDelegate,
public wm::WindowSettings::Observer {
public:
// Opacity values for the window header in various states, from 0 to 255.
@@ -151,8 +149,8 @@ class ASH_EXPORT FramePainter : public aura::WindowObserver,
virtual void OnTrackedByWorkspaceChanged(aura::Window* window,
bool old) OVERRIDE;
- // Overridden from ui::AnimationDelegate
- virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
+ // Overridden from gfx::AnimationDelegate
+ virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
private:
FRIEND_TEST_ALL_PREFIXES(FramePainterTest, CreateAndDeleteSingleWindow);
@@ -238,7 +236,7 @@ class ASH_EXPORT FramePainter : public aura::WindowObserver,
int crossfade_opacity_;
gfx::Rect header_frame_bounds_;
- scoped_ptr<ui::SlideAnimation> crossfade_animation_;
+ scoped_ptr<gfx::SlideAnimation> crossfade_animation_;
DISALLOW_COPY_AND_ASSIGN(FramePainter);
};
diff --git a/ash/wm/gestures/long_press_affordance_handler.cc b/ash/wm/gestures/long_press_affordance_handler.cc
index 8b8468f..516f4c7 100644
--- a/ash/wm/gestures/long_press_affordance_handler.cc
+++ b/ash/wm/gestures/long_press_affordance_handler.cc
@@ -165,7 +165,7 @@ class LongPressAffordanceHandler::LongPressAffordanceView
virtual ~LongPressAffordanceView() {
}
- void UpdateWithGrowAnimation(ui::Animation* animation) {
+ void UpdateWithGrowAnimation(gfx::Animation* animation) {
// Update the portion of the circle filled so far and re-draw.
current_angle_ = animation->CurrentValueBetween(kAffordanceAngleStartValue,
kAffordanceAngleEndValue);
@@ -177,7 +177,7 @@ class LongPressAffordanceHandler::LongPressAffordanceView
SchedulePaint();
}
- void UpdateWithShrinkAnimation(ui::Animation* animation) {
+ void UpdateWithShrinkAnimation(gfx::Animation* animation) {
current_scale_ = animation->CurrentValueBetween(kAffordanceScaleEndValue,
kAffordanceShrinkScaleEndValue);
widget_->GetNativeView()->layer()->SetOpacity(
@@ -236,7 +236,7 @@ class LongPressAffordanceHandler::LongPressAffordanceView
// LongPressAffordanceHandler, public
LongPressAffordanceHandler::LongPressAffordanceHandler()
- : ui::LinearAnimation(kAffordanceFrameRateHz, this),
+ : gfx::LinearAnimation(kAffordanceFrameRateHz, this),
tap_down_touch_id_(-1),
tap_down_display_id_(0),
current_animation_type_(NONE) {}
@@ -351,7 +351,7 @@ bool LongPressAffordanceHandler::ShouldSendCanceledFromStop() {
}
void LongPressAffordanceHandler::AnimationEnded(
- const ui::Animation* animation) {
+ const gfx::Animation* animation) {
switch (current_animation_type_) {
case GROW_ANIMATION:
current_animation_type_ = SHRINK_ANIMATION;
diff --git a/ash/wm/gestures/long_press_affordance_handler.h b/ash/wm/gestures/long_press_affordance_handler.h
index 14ff0f3..5fe6e00 100644
--- a/ash/wm/gestures/long_press_affordance_handler.h
+++ b/ash/wm/gestures/long_press_affordance_handler.h
@@ -6,8 +6,8 @@
#define ASH_WM_GESTURES_LONG_PRESS_AFFORDANCE_HANDLER_H_
#include "base/timer/timer.h"
-#include "ui/base/animation/animation_delegate.h"
-#include "ui/base/animation/linear_animation.h"
+#include "ui/gfx/animation/animation_delegate.h"
+#include "ui/gfx/animation/linear_animation.h"
#include "ui/gfx/point.h"
namespace aura {
@@ -33,8 +33,8 @@ namespace internal {
// during grow animation.
// The second part is a shrink animation that start after grow and shrinks the
// affordance out of view.
-class LongPressAffordanceHandler : public ui::AnimationDelegate,
- public ui::LinearAnimation {
+class LongPressAffordanceHandler : public gfx::AnimationDelegate,
+ public gfx::LinearAnimation {
public:
LongPressAffordanceHandler();
virtual ~LongPressAffordanceHandler();
@@ -56,12 +56,12 @@ class LongPressAffordanceHandler : public ui::AnimationDelegate,
void StartAnimation();
void StopAnimation();
- // Overridden from ui::LinearAnimation.
+ // Overridden from gfx::LinearAnimation.
virtual void AnimateToState(double state) OVERRIDE;
virtual bool ShouldSendCanceledFromStop() OVERRIDE;
- // Overridden from ui::AnimationDelegate.
- virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE;
+ // Overridden from gfx::AnimationDelegate.
+ virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE;
class LongPressAffordanceView;
scoped_ptr<LongPressAffordanceView> view_;
diff --git a/ash/wm/maximize_bubble_controller.cc b/ash/wm/maximize_bubble_controller.cc
index 68cbfd9..10f25b3 100644
--- a/ash/wm/maximize_bubble_controller.cc
+++ b/ash/wm/maximize_bubble_controller.cc
@@ -14,9 +14,9 @@
#include "grit/ash_strings.h"
#include "third_party/skia/include/core/SkPath.h"
#include "ui/aura/window.h"
-#include "ui/base/animation/animation.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
+#include "ui/gfx/animation/animation.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/path.h"
#include "ui/gfx/screen.h"
@@ -218,7 +218,7 @@ class MaximizeBubbleController::Bubble : public views::BubbleDelegateView,
// Overridden from views::BubbleDelegateView.
virtual gfx::Rect GetAnchorRect() OVERRIDE;
- virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
+ virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
virtual bool CanActivate() const OVERRIDE { return false; }
// Overridden from views::WidgetDelegateView.
@@ -457,7 +457,7 @@ gfx::Rect MaximizeBubbleController::Bubble::GetAnchorRect() {
}
void MaximizeBubbleController::Bubble::AnimationProgressed(
- const ui::Animation* animation) {
+ const gfx::Animation* animation) {
// First do everything needed for the fade by calling the base function.
BubbleDelegateView::AnimationProgressed(animation);
// When fading in we are done.
diff --git a/ash/wm/panels/panel_frame_view.cc b/ash/wm/panels/panel_frame_view.cc
index db137fa..6f985bf 100644
--- a/ash/wm/panels/panel_frame_view.cc
+++ b/ash/wm/panels/panel_frame_view.cc
@@ -8,11 +8,11 @@
#include "ash/wm/workspace/frame_caption_button_container_view.h"
#include "grit/ash_resources.h"
#include "third_party/skia/include/core/SkPaint.h"
-#include "ui/base/animation/throb_animation.h"
#include "ui/base/cursor/cursor.h"
#include "ui/base/hit_test.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
+#include "ui/gfx/animation/throb_animation.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/font.h"
#include "ui/gfx/image/image.h"
diff --git a/ash/wm/session_state_animator.cc b/ash/wm/session_state_animator.cc
index 35ac4cc..81e3fcc 100644
--- a/ash/wm/session_state_animator.cc
+++ b/ash/wm/session_state_animator.cc
@@ -163,11 +163,11 @@ void HideWindow(aura::Window* window,
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
settings.SetTransitionDuration(duration);
- settings.SetTweenType(ui::Tween::EASE_OUT);
+ settings.SetTweenType(gfx::Tween::EASE_OUT);
SetTransformForScaleAnimation(layer,
above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW);
- settings.SetTweenType(ui::Tween::EASE_IN_OUT);
+ settings.SetTweenType(gfx::Tween::EASE_IN_OUT);
layer->SetOpacity(0.0f);
// After the animation completes snap the transform back to the identity,
@@ -203,10 +203,10 @@ void TransformWindowToBaseState(aura::Window* window,
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
settings.SetTransitionDuration(duration);
- settings.SetTweenType(ui::Tween::EASE_OUT);
+ settings.SetTweenType(gfx::Tween::EASE_OUT);
layer->SetTransform(gfx::Transform());
- settings.SetTweenType(ui::Tween::EASE_IN_OUT);
+ settings.SetTweenType(gfx::Tween::EASE_IN_OUT);
layer->SetOpacity(1.0f);
// A bit of a dirty trick: we need to catch the end of the animation we don't
@@ -246,7 +246,7 @@ void StartGrayscaleBrightnessAnimationForWindow(
aura::Window* window,
float target,
base::TimeDelta duration,
- ui::Tween::Type tween_type,
+ gfx::Tween::Type tween_type,
ui::LayerAnimationObserver* observer) {
ui::LayerAnimator* animator = window->layer()->GetAnimator();
@@ -604,11 +604,11 @@ void SessionStateAnimator::RunAnimationForWindow(
break;
case ANIMATION_GRAYSCALE_BRIGHTNESS:
StartGrayscaleBrightnessAnimationForWindow(
- window, 1.0, duration, ui::Tween::EASE_IN, observer);
+ window, 1.0, duration, gfx::Tween::EASE_IN, observer);
break;
case ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS:
StartGrayscaleBrightnessAnimationForWindow(
- window, 0.0, duration, ui::Tween::EASE_IN_OUT, observer);
+ window, 0.0, duration, gfx::Tween::EASE_IN_OUT, observer);
break;
}
}
diff --git a/ash/wm/system_gesture_event_filter.h b/ash/wm/system_gesture_event_filter.h
index a2a5c73..303751b 100644
--- a/ash/wm/system_gesture_event_filter.h
+++ b/ash/wm/system_gesture_event_filter.h
@@ -9,8 +9,6 @@
#include "ash/touch/touch_uma.h"
#include "base/timer/timer.h"
#include "ui/aura/window_observer.h"
-#include "ui/base/animation/animation_delegate.h"
-#include "ui/base/animation/linear_animation.h"
#include "ui/base/events/event_handler.h"
#include "ui/gfx/point.h"
diff --git a/ash/wm/window_animations.cc b/ash/wm/window_animations.cc
index 73deafd..ffbe007 100644
--- a/ash/wm/window_animations.cc
+++ b/ash/wm/window_animations.cc
@@ -60,7 +60,7 @@ const float kWindowAnimation_ShowOpacity = 1.f;
const float kWindowAnimation_MinimizeRotate = 0.f;
// Tween type when cross fading a workspace window.
-const ui::Tween::Type kCrossFadeTweenType = ui::Tween::EASE_IN_OUT;
+const gfx::Tween::Type kCrossFadeTweenType = gfx::Tween::EASE_IN_OUT;
// Scales for AshWindow above/below current workspace.
const float kLayerScaleAboveSize = 1.1f;
@@ -116,7 +116,7 @@ void AddLayerAnimationsForMinimize(aura::Window* window, bool show) {
rotation_about_pivot.release(), duration));
transition->set_tween_type(
- show ? ui::Tween::EASE_IN : ui::Tween::EASE_IN_OUT);
+ show ? gfx::Tween::EASE_IN : gfx::Tween::EASE_IN_OUT);
window->layer()->GetAnimator()->ScheduleAnimation(
new ui::LayerAnimationSequence(transition.release()));
@@ -318,7 +318,7 @@ class CrossFadeObserver : public ui::CompositorObserver,
// animating. Returns the duration of the fade.
base::TimeDelta CrossFadeImpl(aura::Window* window,
ui::Layer* old_layer,
- ui::Tween::Type tween_type) {
+ gfx::Tween::Type tween_type) {
const gfx::Rect old_bounds(old_layer->bounds());
const gfx::Rect new_bounds(window->bounds());
const bool old_on_top = (old_bounds.width() > new_bounds.width());
@@ -413,7 +413,7 @@ void CrossFadeToBounds(aura::Window* window, const gfx::Rect& new_bounds) {
else
old_layer->parent()->StackAbove(new_layer, old_layer);
- CrossFadeImpl(window, old_layer, ui::Tween::EASE_OUT);
+ CrossFadeImpl(window, old_layer, gfx::Tween::EASE_OUT);
}
void CrossFadeWindowBetweenWorkspaces(aura::Window* new_workspace,
@@ -473,7 +473,7 @@ bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, bool visible) {
std::vector<ui::LayerAnimationSequence*>
CreateBrightnessGrayscaleAnimationSequence(float target_value,
base::TimeDelta duration) {
- ui::Tween::Type animation_type = ui::Tween::EASE_OUT;
+ gfx::Tween::Type animation_type = gfx::Tween::EASE_OUT;
scoped_ptr<ui::LayerAnimationSequence> brightness_sequence(
new ui::LayerAnimationSequence());
scoped_ptr<ui::LayerAnimationSequence> grayscale_sequence(
diff --git a/ash/wm/window_animations_unittest.cc b/ash/wm/window_animations_unittest.cc
index d5680cc..c2ea1f6 100644
--- a/ash/wm/window_animations_unittest.cc
+++ b/ash/wm/window_animations_unittest.cc
@@ -10,10 +10,10 @@
#include "base/time/time.h"
#include "ui/aura/test/test_windows.h"
#include "ui/aura/window.h"
-#include "ui/base/animation/animation_container_element.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animator.h"
#include "ui/compositor/scoped_animation_duration_scale_mode.h"
+#include "ui/gfx/animation/animation_container_element.h"
using aura::Window;
using ui::Layer;
@@ -57,8 +57,8 @@ TEST_F(WindowAnimationsTest, HideShowBrightnessGrayscaleAnimation) {
EXPECT_TRUE(window->layer()->visible());
// Stays shown.
- ui::AnimationContainerElement* element =
- static_cast<ui::AnimationContainerElement*>(
+ gfx::AnimationContainerElement* element =
+ static_cast<gfx::AnimationContainerElement*>(
window->layer()->GetAnimator());
element->Step(base::TimeTicks::Now() +
base::TimeDelta::FromSeconds(5));
@@ -106,9 +106,9 @@ TEST_F(WindowAnimationsTest, CrossFadeToBounds) {
EXPECT_EQ(gfx::Transform(), window->layer()->GetTargetTransform());
// Run the animations to completion.
- static_cast<ui::AnimationContainerElement*>(old_layer->GetAnimator())->Step(
+ static_cast<gfx::AnimationContainerElement*>(old_layer->GetAnimator())->Step(
base::TimeTicks::Now() + base::TimeDelta::FromSeconds(1));
- static_cast<ui::AnimationContainerElement*>(window->layer()->GetAnimator())->
+ static_cast<gfx::AnimationContainerElement*>(window->layer()->GetAnimator())->
Step(base::TimeTicks::Now() + base::TimeDelta::FromSeconds(1));
// Cross fade to a smaller size, as in a restore animation.
@@ -127,9 +127,9 @@ TEST_F(WindowAnimationsTest, CrossFadeToBounds) {
EXPECT_EQ(1.0f, window->layer()->GetTargetOpacity());
EXPECT_EQ(gfx::Transform(), window->layer()->GetTargetTransform());
- static_cast<ui::AnimationContainerElement*>(old_layer->GetAnimator())->Step(
+ static_cast<gfx::AnimationContainerElement*>(old_layer->GetAnimator())->Step(
base::TimeTicks::Now() + base::TimeDelta::FromSeconds(1));
- static_cast<ui::AnimationContainerElement*>(window->layer()->GetAnimator())->
+ static_cast<gfx::AnimationContainerElement*>(window->layer()->GetAnimator())->
Step(base::TimeTicks::Now() + base::TimeDelta::FromSeconds(1));
}
diff --git a/ash/wm/workspace/alternate_frame_caption_button.cc b/ash/wm/workspace/alternate_frame_caption_button.cc
index ffdb539..578e46a6 100644
--- a/ash/wm/workspace/alternate_frame_caption_button.cc
+++ b/ash/wm/workspace/alternate_frame_caption_button.cc
@@ -4,7 +4,7 @@
#include "ash/wm/workspace/alternate_frame_caption_button.h"
-#include "ui/base/animation/slide_animation.h"
+#include "ui/gfx/animation/slide_animation.h"
#include "ui/gfx/canvas.h"
namespace ash {
@@ -96,7 +96,7 @@ AlternateFrameCaptionButton::AlternateFrameCaptionButton(
action_(action),
hidden_bubble_radius_(0),
shown_bubble_radius_(0),
- bubble_animation_(new ui::SlideAnimation(this)) {
+ bubble_animation_(new gfx::SlideAnimation(this)) {
}
AlternateFrameCaptionButton::~AlternateFrameCaptionButton() {
@@ -216,12 +216,12 @@ void AlternateFrameCaptionButton::StateChanged() {
}
void AlternateFrameCaptionButton::AnimationProgressed(
- const ui::Animation* animation) {
+ const gfx::Animation* animation) {
SchedulePaint();
}
void AlternateFrameCaptionButton::AnimationEnded(
- const ui::Animation* animation) {
+ const gfx::Animation* animation) {
// The bubble animation was postponed if the button became pressed when the
// bubble was fading out. Do the animation now.
MaybeStartNewBubbleAnimation();
diff --git a/ash/wm/workspace/alternate_frame_caption_button.h b/ash/wm/workspace/alternate_frame_caption_button.h
index b0f9581..7f5e28f 100644
--- a/ash/wm/workspace/alternate_frame_caption_button.h
+++ b/ash/wm/workspace/alternate_frame_caption_button.h
@@ -9,7 +9,7 @@
#include "base/memory/scoped_ptr.h"
#include "ui/views/controls/button/custom_button.h"
-namespace ui {
+namespace gfx {
class SlideAnimation;
}
@@ -47,9 +47,9 @@ class ASH_EXPORT AlternateFrameCaptionButton : public views::CustomButton {
virtual void StateChanged() OVERRIDE;
// ui::AnimateDelegate overrides. (views::CustomButton inherits from
- // ui::AnimationDelegate).
- virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
- virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE;
+ // gfx::AnimationDelegate).
+ virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
+ virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE;
Action action_;
@@ -59,7 +59,7 @@ class ASH_EXPORT AlternateFrameCaptionButton : public views::CustomButton {
// The radius of the background bubble when it is visible.
double shown_bubble_radius_;
- scoped_ptr<ui::SlideAnimation> bubble_animation_;
+ scoped_ptr<gfx::SlideAnimation> bubble_animation_;
DISALLOW_COPY_AND_ASSIGN(AlternateFrameCaptionButton);
};
diff --git a/ash/wm/workspace/desktop_background_fade_controller.cc b/ash/wm/workspace/desktop_background_fade_controller.cc
index 563d07b..abbdf57 100644
--- a/ash/wm/workspace/desktop_background_fade_controller.cc
+++ b/ash/wm/workspace/desktop_background_fade_controller.cc
@@ -20,15 +20,15 @@ DesktopBackgroundFadeController::DesktopBackgroundFadeController(
base::TimeDelta duration,
Direction direction) {
SkColor start_color, target_color;
- ui::Tween::Type tween_type;
+ gfx::Tween::Type tween_type;
if (direction == FADE_OUT) {
start_color = SkColorSetARGB(0, 0, 0, 0);
target_color = SK_ColorBLACK;
- tween_type = ui::Tween::EASE_IN_OUT;
+ tween_type = gfx::Tween::EASE_IN_OUT;
} else {
start_color = SK_ColorBLACK;
target_color = SkColorSetARGB(0, 0, 0, 0);
- tween_type = ui::Tween::EASE_IN_OUT;
+ tween_type = gfx::Tween::EASE_IN_OUT;
}
window_controller_.reset(
diff --git a/ash/wm/workspace/phantom_window_controller.cc b/ash/wm/workspace/phantom_window_controller.cc
index 67272c1..cd2865e 100644
--- a/ash/wm/workspace/phantom_window_controller.cc
+++ b/ash/wm/workspace/phantom_window_controller.cc
@@ -10,9 +10,9 @@
#include "third_party/skia/include/core/SkCanvas.h"
#include "ui/aura/root_window.h"
#include "ui/aura/window.h"
-#include "ui/base/animation/slide_animation.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
+#include "ui/gfx/animation/slide_animation.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/skia_util.h"
#include "ui/views/painter.h"
@@ -142,8 +142,8 @@ void PhantomWindowController::Show(const gfx::Rect& bounds_in_screen) {
if (!phantom_widget_start_ && start_root != target_root)
phantom_widget_start_ = CreatePhantomWidget(start_root, start_bounds_);
- animation_.reset(new ui::SlideAnimation(this));
- animation_->SetTweenType(ui::Tween::EASE_IN);
+ animation_.reset(new gfx::SlideAnimation(this));
+ animation_->SetTweenType(gfx::Tween::EASE_IN);
const int kAnimationDurationMS = 200;
animation_->SetSlideDuration(kAnimationDurationMS);
animation_->Show();
@@ -163,7 +163,7 @@ bool PhantomWindowController::IsShowing() const {
}
void PhantomWindowController::AnimationProgressed(
- const ui::Animation* animation) {
+ const gfx::Animation* animation) {
const gfx::Rect current_bounds =
animation->CurrentValueBetween(start_bounds_, bounds_in_screen_);
if (phantom_widget_start_)
diff --git a/ash/wm/workspace/phantom_window_controller.h b/ash/wm/workspace/phantom_window_controller.h
index 5cd40da..4a92792 100644
--- a/ash/wm/workspace/phantom_window_controller.h
+++ b/ash/wm/workspace/phantom_window_controller.h
@@ -9,7 +9,7 @@
#include "base/basictypes.h"
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
-#include "ui/base/animation/animation_delegate.h"
+#include "ui/gfx/animation/animation_delegate.h"
#include "ui/gfx/rect.h"
namespace aura {
@@ -17,7 +17,7 @@ class RootWindow;
class Window;
}
-namespace ui {
+namespace gfx {
class SlideAnimation;
}
@@ -30,7 +30,7 @@ namespace internal {
// PhantomWindowController is responsible for showing a phantom representation
// of a window. It's used used during dragging a window to show a snap location.
-class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate {
+class ASH_EXPORT PhantomWindowController : public gfx::AnimationDelegate {
public:
explicit PhantomWindowController(aura::Window* window);
virtual ~PhantomWindowController();
@@ -57,8 +57,8 @@ class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate {
phantom_below_window_ = phantom_below_window;
}
- // ui::AnimationDelegate overrides:
- virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
+ // gfx::AnimationDelegate overrides:
+ virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
private:
FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomWindowShow);
@@ -93,7 +93,7 @@ class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate {
views::Widget* phantom_widget_start_;
// Used to transition the bounds.
- scoped_ptr<ui::SlideAnimation> animation_;
+ scoped_ptr<gfx::SlideAnimation> animation_;
DISALLOW_COPY_AND_ASSIGN(PhantomWindowController);
};
diff --git a/ash/wm/workspace/workspace_window_resizer_unittest.cc b/ash/wm/workspace/workspace_window_resizer_unittest.cc
index 62eb380..5f096d0 100644
--- a/ash/wm/workspace/workspace_window_resizer_unittest.cc
+++ b/ash/wm/workspace/workspace_window_resizer_unittest.cc
@@ -31,9 +31,10 @@
#include "ui/gfx/screen.h"
#include "ui/views/widget/widget.h"
-namespace ui {
+namespace gfx {
// Class to provide access to SlideAnimation internals for testing.
+// TODO: this should be next to SlideAnimation, not here.
class SlideAnimation::TestApi {
public:
explicit TestApi(SlideAnimation* animation) : animation_(animation) {}
@@ -202,8 +203,8 @@ class WorkspaceWindowResizerTest : public test::AshTestBase {
}
// Simulate running the animation.
- void RunAnimationTillComplete(ui::SlideAnimation* animation) {
- ui::SlideAnimation::TestApi test_api(animation);
+ void RunAnimationTillComplete(gfx::SlideAnimation* animation) {
+ gfx::SlideAnimation::TestApi test_api(animation);
test_api.RunTillComplete();
}
diff --git a/ash/wm/workspace_controller.cc b/ash/wm/workspace_controller.cc
index 64e69e2..8e63d34 100644
--- a/ash/wm/workspace_controller.cc
+++ b/ash/wm/workspace_controller.cc
@@ -116,7 +116,7 @@ void WorkspaceController::DoInitialAnimation() {
ui::LayerAnimationElement::VISIBILITY,
-1);
- settings.SetTweenType(ui::Tween::EASE_OUT);
+ settings.SetTweenType(gfx::Tween::EASE_OUT);
settings.SetTransitionDuration(
base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS));
viewport_->layer()->SetTransform(gfx::Transform());