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* Move Shell connection to content.ben2015-11-151-0/+1
* Change WebRTC IP handling policy from multiple booleans to an enum.guoweis2015-11-061-0/+4
* Android Webview IPC-based sync compositingboliu2015-11-051-0/+2
* Vector-of-structs (instead of struct-of-vectors) in "savable resources" IPC.lukasza2015-11-041-0/+1
* Move IOSurfaceManager from content to gfx.dcastagna2015-11-011-2/+0
* Output webkit_version.h into the target_gen_dir.tfarina2015-10-271-1/+1
* Mac: Always use surfaceless modeccameron2015-10-271-6/+0
* Move webkit_version.h.in from content to build directory.tfarina2015-10-251-1/+1
* ozone gbm: whitelist 3 DRM ioctl code for native GpuMemoryBuffer.dongseong.hwang2015-10-191-0/+1
* Added deferred rendering strategy for zero-copy AVDA.liberato2015-10-161-0/+6
* content: Use type-parameterized tests for GpuMemoryBuffer implementations.reveman2015-10-071-2/+0
* Re-land architecture for cross-process memory notification suppressingpetrcermak2015-09-241-0/+1
* Move WakeUpGpu logic to GpuChannelManagerpiman2015-09-241-2/+0
* Revert of Architecture for cross-process memory notification suppressing (pat...huangs2015-09-221-1/+0
* Architecture for cross-process memory notification suppressingpetrcermak2015-09-221-0/+1
* Reland: Add accelerated VP9 decode infrastructure and an implementation for V...posciak2015-09-181-0/+4
* Revert of Add accelerated VP9 decode infrastructure and an implementation for...tommycli2015-09-171-4/+0
* Add accelerated VP9 decode infrastructure and an implementation for VA-API.posciak2015-09-171-0/+4
* Moved render_font to a common location to share with other content.forshaw2015-09-151-0/+2
* Begin refactor of AVDA to support zero-copy.liberato2015-09-141-0/+3
* Create a RenderProcess message class and move keygen to it.avi2015-09-141-0/+1
* content/gpu: Groundwork for gpu stream priorities.sunnyps2015-09-081-0/+1
* Add GenericSharedMemoryId and use w/ GpuMemoryBufferericrk2015-08-171-0/+2
* Move Service Worker %2f path validation logic from browser into Blink (1)jeremyarcher2015-08-071-0/+2
* Get rid of FrameAccessibility using AXTreeIDsdmazzoni2015-08-071-0/+2
* Plumb Blink notification actions to button UI on desktopJohn Mellor2015-08-051-0/+1
* Fix output buffer copying in V4L2 Jpeg decode acceleratorhenryhsu2015-08-051-0/+1
* Make LatencyInfo to be classmiletus2015-08-051-1/+1
* ozone: unify GpuMemoryBufferFactoryOzoneNativePixmap in content/dongseong.hwang2015-07-291-1/+0
* Move existing kSitePerProcess checks to a policy-oracle objectnick2015-07-271-3/+7
* ozone: rename to GpuMemoryBuffer(Factory|Impl)OzoneNativePixmap.dongseong.hwang2015-07-241-8/+8
* Mac Overlays: Wire up overlays on Macccameron2015-07-241-0/+2
* Fix the nacl_helper build under GN by adding missing dependencies.jyasskin2015-07-221-0/+1
* [Background Sync] Use Mojo IPC to fire background sync eventsiclelland2015-07-221-0/+2
* Remove bluetooth_error.h from content_common.gypi.jyasskin2015-07-211-1/+0
* Refactor OS X sandbox processing and audit sandbox fileskerrnel2015-07-161-0/+1
* MJPEG acceleration for V4L2henryhsu2015-07-091-0/+2
* Replace image_messages.h with Mojo servicehalton.huo2015-07-061-1/+0
* Revert of Refactor OS X sandbox processing and audit sandbox files (patchset ...caseq2015-06-301-1/+0
* Update client side navigator.connect API to use ServicePortCollection [2/3]mek2015-06-291-1/+3
* Refactor OS X sandbox processing and audit sandbox fileskerrnel2015-06-291-0/+1
* Chromium side of RequestDeviceOptions implementation.jyasskin2015-06-241-0/+2
* Implement GetSandboxType() on all platforms and implement for all process typ...wfh2015-06-241-1/+1
* content: Fix lost context handling when using native GpuMemoryBuffers.reveman2015-06-221-1/+0
* MJPEG acceleration for video capture, the GPU host partkcwu2015-06-221-0/+2
* MJPEG acceleration for video capture using VAAPI, the GPU and IPC partkcwu2015-06-181-0/+4
* This CL moves classes (refactored in situ, in previous patches) intonick2015-06-171-2/+4
* Declare dependency of content_common on ax_gen.skobes2015-06-151-0/+2
* content: Pass IOSurface references using Mach IPC.reveman2015-06-041-0/+4
* Coalesce async touch move events until the ack back from render.lanwei2015-05-191-0/+2