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* Clean up calls to CreateGpuMemoryBufferImageCHROMIUM.erikchen2016-03-252-2/+2
* Remove Mac's needs_gl_finish_workaround / gpu::FORCE_GL_FINISH_AFTER_COMPOSITINGtapted2016-03-241-2/+2
* Make a command buffer workaround for glReadPixels on IOSurface backed textures.erikchen2016-03-221-0/+91
* Add a workaround for copyTexImage2D as it is sometimes broken on OSX.erikchen2016-03-165-14/+320
* gpu: Rename GpuScheduler to CommandExecutor.sunnyps2016-03-122-9/+8
* Use GpuPreferences to avoid directly accessing switches in gpu related codepenghuang2016-02-292-1/+5
* command_buffer: Enable gl path rendering by defaultkkinnunen2016-02-292-6/+2
* Revert of gpu: Expose internal format R8 instead of RED. (patchset #8 id:1400...dcastagna2016-02-251-1/+1
* Revert of command_buffer_gles2: Implement EGL default Display as a global obj...zmo2016-02-251-569/+11
* command_buffer_gles2: Implement EGL default Display as a global objectkkinnunen2016-02-251-11/+569
* gpu: Expose internal format R8 instead of RED.dcastagna2016-02-241-1/+1
* command_buffer: Implement glGetStringi for GL ES 3.0kkinnunen2016-02-192-0/+128
* Revert of Only call gles2::Terminate when all Display objects are deleted (pa...markusheintz2016-02-191-106/+1
* Only call gles2::Terminate when all Display objects are deletedsvaisanen2016-02-191-1/+106
* Introducing gpu::CommandBufferId as a distinct, IdType<...>-based type.lukasza2016-02-162-6/+7
* command_buffer_gles2: Add test command_buffer_gles2_test for command_buffer_g...kkinnunen2016-02-152-0/+103
* Revert of command_buffer_gles2: Add test command_buffer_gles2_test for comman...thakis2016-02-092-103/+0
* command_buffer_gles2: Add test command_buffer_gles2_test for command_buffer_g...kkinnunen2016-02-092-0/+103
* Set disabled GL extensions from gpu driver bug list for the test executableskkinnunen2016-02-011-1/+5
* Blink: simplify fbo status checking.zmo2016-01-301-13/+4
* Expose ycbcr_420v_image extension via capabilities.dcastagna2016-01-281-0/+1
* Revert of command_buffer: Enable gl path rendering by default (patchset #1 id...magjed2016-01-272-2/+6
* command_buffer: Enable gl path rendering by defaultkkinnunen2016-01-272-6/+2
* command_buffer: Fix setting samplers with bound uniformskkinnunen2016-01-251-0/+41
* Removed last references to old sync points.dyen2016-01-222-24/+0
* Use 16-bit surface for low-end devicesjinsukkim2016-01-201-0/+36
* Move bit_cast from base/macros.h to its own headertapted2016-01-141-0/+1
* Remove |target| from glCompressedCopyTextureCHROMIUM.zmo2016-01-091-9/+9
* Added a way for sync point clients to issue out of order waits.dyen2016-01-083-3/+67
* Remove glCompressedCopySubTextureCHROMIUM.zmo2016-01-071-390/+23
* Allow GL_TEXTURE_RECTANGLE_ARB as the destination for copyTextureCHROMIUM.erikchen2016-01-061-9/+119
* Remove the "target" argument from CopyTextureChromium.erikchen2016-01-061-35/+35
* Added method to synchronize command buffers within GpuControl.dyen2016-01-052-0/+5
* Cleanup: Remove double semicolons.thestig2016-01-041-1/+1
* Clean up header files.avi2015-12-261-4/+6
* command_buffer: Implement CHROMIUM_framebuffer_mixed_samples extensionkkinnunen2015-12-211-0/+243
* Switch to standard integer types in gpu/.avi2015-12-2127-263/+315
* Remove remaining ScopedVector from gpu/ dirmartina.kollarova2015-12-141-13/+12
* gpu: Enable EXT_sRGB test on Android, disable it on Nexus 5Xkkinnunen2015-12-141-8/+1
* Reland "Added an extra sync token field for extra command buffer..."dyen2015-12-092-0/+5
* Revert of Added an extra sync token field for extra command buffer identifica...ajuma2015-12-042-5/+0
* Added an extra sync token field for extra command buffer identification.dyen2015-12-042-0/+5
* command_buffer: Implement EXT_blend_func_extendedkkinnunen2015-12-041-0/+653
* Disable failing gl tests on Android.khushalsagar2015-12-032-2/+16
* Check texture ids are valid in CopyTextureCHROMIUM apis.vmiura2015-12-032-0/+111
* Add alpha argument to glResizeCHROMIUMjbauman2015-12-021-2/+2
* command_buffer: Implement EXT_multisample_compatibilitykkinnunen2015-12-012-1/+244
* gpu: Fix gl_tests failing on volantis in gl path rendering testkkinnunen2015-12-011-2/+1
* Cleanup SurfaceVisibility code.sohan.jyoti2015-11-302-5/+0
* command_buffer: Make inactive bound fragment inputs reserve the locationkkinnunen2015-11-241-0/+85