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path: root/gpu/config/gpu_driver_bug_workaround_type.h
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* Remove Mac's needs_gl_finish_workaround / gpu::FORCE_GL_FINISH_AFTER_COMPOSITINGtapted2016-03-241-2/+0
* Make a command buffer workaround for glReadPixels on IOSurface backed textures.erikchen2016-03-221-0/+2
* Add CONTEXT_TYPE_OPENGLES2_PEPPERericrk2016-03-181-2/+2
* Add a workaround for copyTexImage2D as it is sometimes broken on OSX.erikchen2016-03-161-0/+2
* Implement unpack alignment driver bug workaround.zmo2016-03-141-6/+8
* Don't detach SurfaceTexture from GL Context on Mali <= KitKat.liberato2016-03-091-0/+2
* Disable canvas 2d COW optimization on adreno 4xxboliu2016-02-111-0/+2
* Set disabled GL extensions from gpu driver bug list for the test executableskkinnunen2016-02-011-4/+0
* Enable DirectComposition by default (reland)jbauman2016-01-201-0/+2
* Revert of Enable DirectComposition by default. (patchset #2 id:20001 of https...zmo2016-01-141-2/+0
* Enable DirectComposition by default.jbauman2016-01-141-0/+2
* Last CL to make ReadPixels ES3 conformant.zmo2016-01-131-0/+2
* Ensured that texture completeness takes into account base and max levelbajones2015-11-241-0/+2
* gpu: Blacklist partial swap and CALayer overlays on 2009 iMacsccameron2015-11-101-0/+2
* gpu: Make glTexSubImage2D work with GL_SRGB_ALPHA on OpenGLkkinnunen2015-11-091-0/+2
* Adjust MB/Flush on Adreno from 4MB > 1MBericrk2015-10-131-0/+2
* Blacklist MSAA for GPU Raster on Intel GPUsericrk2015-10-011-0/+2
* gpu: introduce DISABLE_TEXTURE_STORAGE workaround for mesadongseong.hwang2015-09-011-0/+2
* Reland of "gpu: workaround force_cube_map_positive_x_allocation fixes Android...dongseong.hwang2015-09-011-0/+4
* Revert of "gpu: Nexus5 and ANGLE crashes with GL_TEXTURE_CUBE_MAP_NEGATIVE_X"...leviw2015-08-181-2/+0
* Reland of "gpu: Nexus5 and ANGLE crashes with GL_TEXTURE_CUBE_MAP_NEGATIVE_X"dongseong.hwang2015-08-181-0/+2
* Revert of gpu: workaround force_cube_map_positive_x_allocation fixes Android ...jmadill2015-08-171-2/+0
* gpu: workaround force_cube_map_positive_x_allocation fixes Android crash.dongseong.hwang2015-08-161-0/+2
* Mac: Remove non-overlay IOSurface/NSCGLSurface pathccameron2015-08-041-2/+0
* Rebind EGL context to flush driver cachesericrk2015-07-151-0/+2
* gpu: Disable program caching on Adreno 4xx 103.0 driversDaniel Sievers2015-07-141-0/+2
* command_buffer: Implement path rendering functions for CHROMIUM_path_renderingkkinnunen2015-07-141-0/+2
* Enable clang warning for ignored attributes.benwells2015-07-061-1/+1
* Elapsed timer queries are virtual and support multiple queries.dyen2015-06-171-0/+2
* Mac: Add GPU driver workaround for NSCGLSurface on multi-GPUccameron2015-06-161-0/+2
* Converted some GPU driver workarounds to use disabled_extensions.dyen2015-06-151-10/+0
* content: Partial copy workaround for devices with known upload performance pr...reveman2015-06-101-2/+4
* Enable ANGLE workaround for NVIDIA GLSL compiler pow bugoetuaho2015-06-041-0/+2
* Unify texImage2D and texImage3D handling.zmo2015-05-281-2/+2
* gpu: Add disable_blend_equation_advanced workaround for Adreno 4xx.vmiura2015-05-231-0/+2
* Offscreen framebuffer creation on Mali-400 GPUrahul.g2015-04-291-0/+2
* Avoid EGLImage target texture reuse on PowerVRboliu2015-04-291-0/+2
* Disable framebuffer discarding on Mali-4xx and clean up.aelias2015-04-071-4/+2
* GPU workaround to simulate Out of Memory errors with large texturesbajones2015-04-071-0/+2
* Break up disable_multisampling blacklist entry.senorblanco2015-04-021-2/+4
* Added FBO Invalidation workaround for Nexus 6.dyen2015-03-261-0/+2
* gpu: Workaround Adreno 420 bug with deleting current FBO.vmiura2015-02-181-0/+2
* Add workaround to ignore EGL sync errors on qcboliu2015-02-041-0/+2
* Add a glBegin/End pair to make glBindFramebuffer workccameron2014-12-121-0/+2
* gpu: Implement shader glClear() blit for broken IMG driverssievers2014-11-181-0/+2
* Workaround NVidia eglWaitSyncKHR bugboliu2014-11-141-0/+2
* gpu: Remove release-after-use workaround.reveman2014-09-291-2/+0
* Restrict ETC1 power-of-two rounding to old IMG drivers.aelias2014-08-261-0/+2
* Hook up two GPU driver bug workarounds.zmo@chromium.org2014-08-181-0/+2
* Hook up command buffer with SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGSzmo@chromium.org2014-07-221-0/+2