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* Merged tracking of current queries into query tracker.dyen2015-06-254-56/+80
* Mac: Blacklist NSCGLSurface on VMWareccameron2015-06-251-1/+13
* Accelerated 2D Canvas for Chromecastesum2015-06-255-26/+59
* Use more forward declarations in gpu codemartina.kollarova2015-06-255-6/+9
* Last piece of code to remove flip_y/premultiply_alpha from command buffer.zmo2015-06-252-36/+23
* Only trace disjoint events if we have begun tracing GPU markers.dyen2015-06-253-19/+204
* Implement self-contained gpu data collection on Androidtobiasjs2015-06-241-50/+210
* Remove flip_y, premultiply_alpha, unmultiply_alpha support in command buffer.zmo2015-06-2411-670/+85
* Build fix.zmo2015-06-241-2/+2
* Remove Chromium specific PixelStorei params in GPU command buffer.zmo2015-06-2321-256/+499
* Revert of Implement self-contained gpu data collection on Android (patchset #...erikwright2015-06-231-210/+50
* Implement self-contained gpu data collection on Androidtobiasjs2015-06-231-50/+210
* gpu: Add hendrikw as gpu/skia_runner ownerhendrikw2015-06-221-0/+1
* gpu: Add timing and repeat-counthendrikw2015-06-222-31/+57
* cc: Free Gpu resources when we are invisible or TileManager is OOM.ericrk2015-06-223-14/+29
* cc, gpu: Use RGBA when using msaa on systems that don't support BGRAhendrikw2015-06-197-1/+16
* gpu: fix GN compile errorhendrikw2015-06-191-1/+1
* Revert of Mac: Actually enable NSCGLSurface API (patchset #2 id:20001 of http...scottmg2015-06-191-13/+1
* Mac: Actually enable NSCGLSurface APIccameron2015-06-191-1/+13
* Only compile angle end2ed tests on linux if we have X11cwallez2015-06-191-1/+1
* Wiring up new command buffer functions to WebGraphicsContext3DImplbajones2015-06-192-15/+23
* gpu: Disable SkPicture security precautions in skia_runnerhendrikw2015-06-191-0/+3
* Enable compilation of angle_end2end_tests on Linuxcwallez2015-06-181-1/+5
* Clear shader compiler state.dskiba2015-06-181-0/+3
* gpu: play skp files through the command bufferhendrikw2015-06-189-1/+622
* Remove base::Thread::SetPriority() interfacetoyoshim2015-06-181-9/+1
* Revert of gpu: play skp files through the command buffer (patchset #9 id:2600...hendrikw2015-06-179-618/+1
* gpu: play skp files through the command bufferhendrikw2015-06-179-1/+618
* Elapsed timer queries are virtual and support multiple queries.dyen2015-06-177-16/+19
* Add glCopyCompressedTextureCHROMIUMchristiank2015-06-1724-38/+925
* Mac: Add GPU driver workaround for NSCGLSurface on multi-GPUccameron2015-06-162-1/+18
* Support impl-side painting in Mandoline.jam2015-06-162-42/+56
* Converted some GPU driver workarounds to use disabled_extensions.dyen2015-06-154-68/+36
* Using OrderingBarrier() in GLES2Implementation::Bind()* for better performance.penghuang2015-06-151-5/+5
* gpu: FreeEverything in gles2 if we're not visible.vmpstr2015-06-134-9/+37
* Move EndsWith to base namespace.brettw2015-06-121-1/+1
* Properly handle disjoint events in GPU Tracer.dyen2015-06-123-47/+90
* Move StartsWith[ASCII] to base namespace.brettw2015-06-124-6/+6
* Use mapped memory for uploading large textures.dyen2015-06-1010-16/+605
* gpu: Extend 'exit_on_context_lost' WAR to Mali-450 (was Mali-400 only)sievers2015-06-101-3/+3
* Unit tests have been created for the GPUTiming.dyen2015-06-101-175/+37
* content: Partial copy workaround for devices with known upload performance pr...reveman2015-06-108-4/+33
* Move LowerCaseEqualsASCII to base namespacebrettw2015-06-091-1/+1
* gpu: Move 'exit_on_context_lost' from decoder to stubsievers2015-06-092-27/+1
* Code style fix.zmo2015-06-093-17/+19
* Implement WebGraphicsContext3D's lost context methods on GLES2Impldanakj2015-06-094-19/+11
* base/threading: introduce ThreadPriority to Thread::Optionstoyoshim2015-06-092-4/+6
* gpu: Make sure we restore scissor rect after clearing a texture level.reveman2015-06-095-102/+139
* Teach GPU command buffer whether a context is webgl.zmo2015-06-0917-86/+156
* DCHECK if shader compilation fails that it's due to context loss.danakj2015-06-0919-0/+69