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* Add .dSYM paths for test isolate files that have ASan support on Macglider2015-02-101-0/+7
* Mechanical rename of base::debug -> base::trace_event [final pass]ssid2015-02-091-3/+3
* remove useless APIs in WGC3DImplyunchao.he2015-02-092-28/+0
* Add glUniformBlockBinding to GPU command buffer.zmo2015-02-0723-113/+293
* Disable D3D11 on systems with AMD switchable graphics.jbauman2015-02-071-1/+13
* Add glGetActiveUniformBlockiv to GPU command buffer.zmo2015-02-0628-282/+792
* Refactor for GPU command buffer PUTSTR code generator.zmo2015-02-067-329/+193
* Add OrderingBarrierCHROMIUM API.vmiura2015-02-0624-9/+144
* Update {virtual,override,final} to follow C++11 style in gpu.dcheng2015-02-063-22/+18
* Enumerate all display adapters to detect AMD switchable graphics.jbauman2015-02-061-39/+115
* Add UniformBlock related commands to command buffer.zmo2015-02-0525-286/+1309
* The Shader class now support deferred shader compiling.dyen2015-02-058-38/+88
* gpu: Add TransformFeedback & Uniform Buffer related constsheejin.r.chung2015-02-059-19/+51
* Move AW renderer compositor context to gpu threadboliu2015-02-056-18/+27
* Add workaround to ignore EGL sync errors on qcboliu2015-02-043-1/+29
* Clean up some of the shader compilation code.dyen2015-02-045-12/+43
* Unify GPU raster and canvas blacklists on Android, second attempt.aelias2015-02-041-21/+10
* Remove GLFence::CreateWithoutFlushboliu2015-02-041-1/+1
* Support MSan/TSan in test isolation and test_env.pyearthdok2015-02-041-0/+6
* Implement client side data caching for UniformBlock related queries.zmo2015-02-045-48/+453
* Revert of Unify GPU raster and accelerated canvas blacklists on Android. (pat...aelias2015-02-031-7/+21
* Remove more targets from GN Windows build.brettw2015-02-021-197/+199
* MSan: disallow uninitialized data in GLES2Implementation::BufferDataHelper.earthdok2015-02-011-0/+9
* Get rid of NonCachedProgramInfoManager.zmo2015-01-306-335/+160
* Removed references to linux_gpu, which has been removedsergiyb2015-01-301-1/+0
* Revert of Move AW renderer compositor context to gpu thread (patchset #6 id:1...boliu2015-01-306-27/+18
* Implement glGetUniformBlocksCHROMIUM: service side data packingzmo2015-01-304-10/+350
* Move AW renderer compositor context to gpu threadboliu2015-01-306-18/+27
* Correctly track texture cleared state for sharingboliu2015-01-293-1/+67
* Unify GPU raster and accelerated canvas blacklists on Android.aelias2015-01-291-21/+7
* Add glTransformFeedbackVaryings to GPU command buffer.zmo2015-01-2924-184/+617
* gpu: Perf test to check costs of texture upload at different stages.dcastagna2015-01-294-0/+306
* Make GL bindings conditionalsievers2015-01-2916-91/+55
* Mechanical rename of tracing includes for /gpuprimiano2015-01-2826-30/+32
* Add CopyTexSubImage3D to GPU command buffer.zmo2015-01-2720-284/+535
* Add glGetFragDataLocation to gpu command buffer.zmo2015-01-2724-213/+517
* Replaces instances of the deprecated TimeTicks::HighResNow() with TimeTicks::...charliea2015-01-2610-43/+36
* gpu: Match in-process idle work delayboliu2015-01-231-1/+2
* Apply use_non_zero_size_for_client_side_stream_buffers on PowerVR SGX 540kartikey2015-01-231-0/+13
* Fix in-process share groupboliu2015-01-232-2/+11
* Use enum string instead of value in code generator.zmo2015-01-235-6/+17
* gpu: Update nvidia workaround to cover Android 5.0.2boliu2015-01-231-2/+2
* Fix glGetQueryObjectiv call on devices which expect EXT variants.dyen2015-01-232-65/+29
* command_buffer: Table based command dispatch for Common commandsheejin.r.chung2015-01-232-46/+51
* Make ParseUniformName() more robust by handling empty string.zmo2015-01-232-0/+3
* Autogenerate PUTSTR unittests.zmo2015-01-235-184/+446
* Update GPU memory buffers to use StrideInBytes internally.christiank2015-01-221-4/+5
* Add Sync related APIs to GPU command buffer.zmo2015-01-2232-455/+1093
* Switch glShaderSource handling from manual code to auto-generated code.zmo2015-01-2112-172/+572
* Move the test template to //testing/test.gni (part 2)qsr2015-01-211-0/+2