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* Extract WebGraphicsContext3DInProcessCommandBufferImpl from webkit/.tfarina2015-01-094-0/+287
* Add more commands to GPU command buffer.zmo2015-01-0926-287/+486
* base: Change DCHECK_IS_ON to a macro DCHECK_IS_ON().danakj2015-01-083-12/+12
* Add glTex{Sub}Image3D to command buffer.zmo2015-01-0824-211/+1409
* Fixed GPU tracing so the categories do not get mixed.dyen2015-01-084-58/+52
* Added GL_CHROMIUM_trace_marker feature as well as gpu_toplevel markers.dyen2015-01-075-0/+73
* Added unit tests for the GPU Tracer.dyen2015-01-073-98/+669
* Revert of Validate Bucket data in ShaderSourceBucket. (patchset #6 id:100001 ...siva.gunturi2015-01-062-10/+3
* Validate Bucket data in ShaderSourceBucket.siva.gunturi2015-01-042-3/+10
* Cleanup: Update the path to gfx size headers.tfarina2015-01-036-7/+7
* Cleanup: Update the path to gfx rect headers.tfarina2014-12-311-1/+1
* Remove deprecated methods from Pickle.avi2014-12-281-2/+2
* Revert of Remove deprecated methods from Pickle. (patchset #10 id:180001 of h...avi2014-12-281-2/+2
* Standardize usage of virtual/override/final specifiers in gpu/.dcheng2014-12-232-2/+2
* Run gpu/command_buffer/build_gles2_cmd_buffer.py and commit all changes.zmo2014-12-231-25/+32
* Make callers of CommandLine use it via the base:: namespace.avi2014-12-2230-64/+70
* Avoid holding locks across sync IPCs in command bufferpenghuang2014-12-221-56/+82
* Remove deprecated methods from Pickle.Avi Drissman2014-12-221-2/+2
* Remove unused header.qsr2014-12-221-1/+0
* Disable MSAA for Intel BayTrail on Androidyang.gu2014-12-221-1/+14
* Add angle_end2end_tests target and isolate.kbr2014-12-202-16/+64
* Reland the patch to move WebGraphicsContext3DImpl out of webkit/.tfarina2014-12-206-0/+1762
* replace COMPILE_ASSERT with static_assert in gpu/mostynb2014-12-2015-2387/+2556
* gpu: Duplicate GPU memory buffer handles properly when using in-process comma...reveman2014-12-201-1/+68
* Disable older intel drivers from gpu decode.dalecurtis2014-12-181-5/+4
* Removed references to mac_gpu, which has been removedsergiyb2014-12-181-1/+0
* Plumb maximum rectangle texture size into TextureManager.sandersd2014-12-177-8/+60
* Add optimization for CHROMIUM_subscribe_uniform extension.orglofch2014-12-1511-14/+193
* Add a glBegin/End pair to make glBindFramebuffer workccameron2014-12-123-1/+22
* Fix WeakPtrFactory member ordering in gpuanujk.sharma2014-12-121-3/+3
* Add TransformFeedback related APIs to command buffer: PART I.zmo2014-12-1231-342/+1617
* Add a command line switch for emulating shader precisionoetuaho2014-12-114-1/+17
* Added ability to force a GLContext SwapInterval to zero.bajones2014-12-112-2/+2
* Fixed build_gles2_cmd_buffer.py not running on Windowsbajones2014-12-111-1/+5
* Add sampler related ES3 APIs to command buffer.zmo2014-12-1132-341/+2536
* Generalize GPU rasterization device whitelist.aelias2014-12-091-13/+25
* Changed the GPU Tracer so the category names can be customized.dyen2014-12-0919-98/+178
* Added SwapInterval to the GPU command bufferbajones2014-12-0918-3/+108
* Add glGetShaderPrecisionFormat to skia GL bindings.bsalomon2014-12-081-0/+1
* Remove GpuScheduler::DeferToFence.jbauman2014-12-082-76/+1
* gpu: CopyTex(Sub)Image must not use BGRA internal format.dongseong.hwang2014-12-081-1/+2
* GPU: Flush in glBind* to avoid being executed after future glDelete*penghuang2014-12-056-67/+122
* Add framebuffer object related commands to command buffer.zmo2014-12-0525-237/+882
* gpu: fix gpu process crashed on win_blink_rel due to dcheck in CopyTextureCHR...dongseong.hwang2014-12-051-2/+3
* Revert of Extract WebGraphicsContext3DImpl from webkit/common/gpu. (patchset ...samli2014-12-056-1746/+0
* Extract WebGraphicsContext3DImpl from webkit/common/gpu.tfarina2014-12-056-0/+1746
* gpu: Fix the internal format for GL_RED_EXT on es3hendrikw2014-12-051-1/+1
* gpu/khronos_glcts_support: add builtin tests to the suiteullysses.a.eoff2014-12-041-0/+19
* Add a OWNER file to gpu/GLES2zmo2014-12-041-0/+5
* Add an option to show ANGLE's interm outputoetuaho2014-12-041-0/+6