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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "../client/gles2_lib.h"
#include <string.h>
#include "../common/thread_local.h"
namespace gles2 {
// This is defined in gles2_c_lib_autogen.h
extern "C" {
extern const NameToFunc g_gles2_function_table[];
}
// TODO(kbr): the use of this anonymous namespace core dumps the
// linker on Mac OS X 10.6 when the symbol ordering file is used
// namespace {
static gpu::ThreadLocalKey g_gl_context_key;
// } // namespace anonymous
void Initialize() {
g_gl_context_key = gpu::ThreadLocalAlloc();
}
void Terminate() {
gpu::ThreadLocalFree(g_gl_context_key);
g_gl_context_key = 0;
}
gpu::gles2::GLES2Implementation* GetGLContext() {
return static_cast<gpu::gles2::GLES2Implementation*>(
gpu::ThreadLocalGetValue(g_gl_context_key));
}
void SetGLContext(gpu::gles2::GLES2Implementation* context) {
gpu::ThreadLocalSetValue(g_gl_context_key, context);
}
GLES2FunctionPointer GetGLFunctionPointer(const char* name) {
for (const NameToFunc* named_function = g_gles2_function_table;
named_function->name;
++named_function) {
if (!strcmp(name, named_function->name)) {
return named_function->func;
}
}
return NULL;
}
} // namespace gles2
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