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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_SHELL_PUBLIC_CPP_SHELL_CLIENT_H_
#define MOJO_SHELL_PUBLIC_CPP_SHELL_CLIENT_H_
#include <stdint.h>
#include <string>
#include "mojo/public/cpp/system/macros.h"
#include "mojo/shell/public/cpp/connection.h"
namespace mojo {
class Shell;
// An abstract class that the application may subclass to control various
// behaviors of ApplicationImpl.
class ShellClient {
public:
ShellClient();
virtual ~ShellClient();
// Called once a bidirectional connection with the shell has been established.
// |url| is the URL used to start the application. |id| is a unique identifier
// the shell uses to identify this specific instance of the application.
// Called exactly once before any other method.
virtual void Initialize(Shell* shell, const std::string& url, uint32_t id);
// Override this method to configure what services a connection supports when
// being connected to from an app.
// Return false to reject the connection entirely. The default implementation
// returns false.
virtual bool AcceptConnection(Connection* connection);
// Called when the shell connection has a connection error.
//
// Return true to shutdown the application. Return false to skip shutting
// down the connection, but user is then required to call
// ApplicationImpl::QuitNow() when done. Default implementation returns true.
virtual bool ShellConnectionLost();
// Called before ApplicationImpl::Terminate(). After returning from this call
// the delegate can no longer rely on the main run loop still running.
virtual void Quit();
private:
MOJO_DISALLOW_COPY_AND_ASSIGN(ShellClient);
};
} // namespace mojo
#endif // MOJO_SHELL_PUBLIC_CPP_SHELL_CLIENT_H_
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