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author | Chris Craik <ccraik@google.com> | 2012-10-08 09:46:05 -0700 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2012-10-08 09:46:05 -0700 |
commit | bb5f014ae805f166328d72cbf826e8f1f17c9daf (patch) | |
tree | ca094cf6b7854c575b1f33d4159a9d162cb7c8b4 /libs | |
parent | 0e2aade9f1cfbbbdb60889ca9e1399093eb542ac (diff) | |
parent | b30cb10a0c75c2295e89b1b30d91a73f38ee09fb (diff) | |
download | frameworks_base-bb5f014ae805f166328d72cbf826e8f1f17c9daf.zip frameworks_base-bb5f014ae805f166328d72cbf826e8f1f17c9daf.tar.gz frameworks_base-bb5f014ae805f166328d72cbf826e8f1f17c9daf.tar.bz2 |
Merge "Use offset in line drawing" into jb-mr1-dev
Diffstat (limited to 'libs')
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 7c23e4b..cc536f2 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -2076,7 +2076,7 @@ status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) { setupDrawShader(); setupDrawBlending(isAA, mode); setupDrawProgram(); - setupDrawModelViewIdentity(); + setupDrawModelViewIdentity(true); setupDrawColorUniforms(); setupDrawColorFilterUniforms(); setupDrawShaderIdentityUniforms(); |