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libs
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hwui
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Caches.h
Commit message (
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)
Author
Age
Files
Lines
*
Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev
Romain Guy
2012-09-27
1
-0
/
+6
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\
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Don't use the QCOM_tiled_rendering extension with functors
Romain Guy
2012-09-27
1
-0
/
+6
*
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Fix rectangle AA offset calculation
Chris Craik
2012-09-27
1
-1
/
+1
*
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Add stroke support to polygonal shape rendering
Chris Craik
2012-09-26
1
-3
/
+3
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/
*
Add support for a new developer setting: overdraw debugging
Romain Guy
2012-09-21
1
-0
/
+1
*
Foundation for tiling optimization
Romain Guy
2012-09-13
1
-0
/
+3
*
Merge "Varying-based AA rect drawing" into jb-mr1-dev
Chris Craik
2012-09-06
1
-0
/
+1
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\
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*
Varying-based AA rect drawing
Chris Craik
2012-09-05
1
-0
/
+1
*
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Revert "Revert "Add more support for transformed clip rects and paths""
Romain Guy
2012-08-31
1
-1
/
+6
*
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Revert "Add more support for transformed clip rects and paths"
Mathias Agopian
2012-08-31
1
-6
/
+1
*
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Add more support for transformed clip rects and paths
Romain Guy
2012-08-31
1
-1
/
+6
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/
*
Add new debug tool to track hardware layers updates
Romain Guy
2012-08-06
1
-0
/
+2
*
Add dithering to gradients
Romain Guy
2012-08-01
1
-0
/
+2
*
Don't clear the dirty clip flag if it's not applied
Romain Guy
2012-07-17
1
-3
/
+3
*
Refactor GammaFontRenderer
Romain Guy
2012-07-13
1
-1
/
+3
*
Improve rendering speed by disabling scissor tests
Romain Guy
2012-07-13
1
-0
/
+5
*
Add call sites for OpenGL's debug label extension
Romain Guy
2012-05-12
1
-3
/
+18
*
Delete display list objects and resources on the UI thread
Romain Guy
2012-03-05
1
-0
/
+8
*
Add debug markers to OpenGLRenderer
Romain Guy
2012-01-30
1
-0
/
+8
*
Properly restore the GL scissor after a GL draw functor
Romain Guy
2012-01-03
1
-0
/
+5
*
Generate even fewer GL commands
Romain Guy
2011-12-14
1
-0
/
+10
*
Further reduce the number of GL commands sent to the driver
Romain Guy
2011-12-13
1
-0
/
+14
*
Reduce the number of GL commands generated by the UI
Romain Guy
2011-12-13
1
-0
/
+9
*
Optimize state changes
Romain Guy
2011-12-12
1
-12
/
+33
*
Terminate EGL when an app goes in the background
Romain Guy
2011-11-10
1
-1
/
+12
*
Reduce the size of libhwui by 50%
Romain Guy
2011-10-12
1
-1
/
+3
*
Destroy layers and flush layers cache when a window is destroyed.
Romain Guy
2011-07-27
1
-1
/
+2
*
Trim OpenGLRenderer's memory usage whenever possible
Romain Guy
2011-07-18
1
-0
/
+12
*
Add error checking to LayerRenderer::copyLayer
Romain Guy
2011-06-17
1
-1
/
+1
*
Line endcaps for AA lines are now antialiased.
Chet Haase
2011-05-02
1
-1
/
+3
*
Enable anti-aliasing for hw-accelerated lines
Chet Haase
2011-04-21
1
-0
/
+3
*
Add logging of graphics acceleration info to bugreports
Chet Haase
2011-04-01
1
-0
/
+1
*
Add support for arcs.
Romain Guy
2011-01-23
1
-0
/
+1
*
Add support for ovals and stroked rectangles.
Romain Guy
2011-01-23
1
-0
/
+2
*
Log only 1 line per process when using OpenGLRenderer.
Romain Guy
2011-01-21
1
-1
/
+1
*
Remove unnecessary code.
Romain Guy
2011-01-20
1
-1
/
+1
*
Add rounded rects and circles support to OpenGLRenderer.
Romain Guy
2011-01-19
1
-0
/
+3
*
Cleanup implementation of hardware layers.
Romain Guy
2011-01-13
1
-9
/
+3
*
Cleanup GL objects on the correct thread.
Romain Guy
2011-01-12
1
-0
/
+14
*
New, better line drawing implementation.
Romain Guy
2010-12-08
1
-3
/
+0
*
Free resources only from the GL context thread.
Romain Guy
2010-11-11
1
-0
/
+6
*
Add new runtime debug flags.
Romain Guy
2010-11-10
1
-1
/
+12
*
Move all debug flags in a single place.
Romain Guy
2010-11-10
1
-0
/
+5
*
Optimize FBO drawing with regions.
Romain Guy
2010-11-02
1
-4
/
+28
*
Remove unnecessary GL calls.
Romain Guy
2010-10-26
1
-0
/
+8
*
Small cleanup.
Romain Guy
2010-10-25
1
-2
/
+3
*
Fix Caches singleton to avoid resource leaks
Chet Haase
2010-10-24
1
-45
/
+4
*
Optimizing display lists by referencing pointers to resources instead of copy...
Chet Haase
2010-10-21
1
-0
/
+2
*
Use VBOs to render most geometries.
Romain Guy
2010-10-18
1
-1
/
+72
*
Reorder logs.
Romain Guy
2010-10-04
1
-1
/
+1
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