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path: root/libs/hwui/Caches.h
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* Merge changes I9873540e,I4f6c38e3 into jb-mr1-devRomain Guy2012-09-271-0/+6
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| * Don't use the QCOM_tiled_rendering extension with functorsRomain Guy2012-09-271-0/+6
* | Fix rectangle AA offset calculationChris Craik2012-09-271-1/+1
* | Add stroke support to polygonal shape renderingChris Craik2012-09-261-3/+3
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* Add support for a new developer setting: overdraw debuggingRomain Guy2012-09-211-0/+1
* Foundation for tiling optimizationRomain Guy2012-09-131-0/+3
* Merge "Varying-based AA rect drawing" into jb-mr1-devChris Craik2012-09-061-0/+1
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| * Varying-based AA rect drawingChris Craik2012-09-051-0/+1
* | Revert "Revert "Add more support for transformed clip rects and paths""Romain Guy2012-08-311-1/+6
* | Revert "Add more support for transformed clip rects and paths"Mathias Agopian2012-08-311-6/+1
* | Add more support for transformed clip rects and pathsRomain Guy2012-08-311-1/+6
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* Add new debug tool to track hardware layers updatesRomain Guy2012-08-061-0/+2
* Add dithering to gradientsRomain Guy2012-08-011-0/+2
* Don't clear the dirty clip flag if it's not appliedRomain Guy2012-07-171-3/+3
* Refactor GammaFontRendererRomain Guy2012-07-131-1/+3
* Improve rendering speed by disabling scissor testsRomain Guy2012-07-131-0/+5
* Add call sites for OpenGL's debug label extensionRomain Guy2012-05-121-3/+18
* Delete display list objects and resources on the UI threadRomain Guy2012-03-051-0/+8
* Add debug markers to OpenGLRendererRomain Guy2012-01-301-0/+8
* Properly restore the GL scissor after a GL draw functorRomain Guy2012-01-031-0/+5
* Generate even fewer GL commandsRomain Guy2011-12-141-0/+10
* Further reduce the number of GL commands sent to the driverRomain Guy2011-12-131-0/+14
* Reduce the number of GL commands generated by the UIRomain Guy2011-12-131-0/+9
* Optimize state changesRomain Guy2011-12-121-12/+33
* Terminate EGL when an app goes in the backgroundRomain Guy2011-11-101-1/+12
* Reduce the size of libhwui by 50%Romain Guy2011-10-121-1/+3
* Destroy layers and flush layers cache when a window is destroyed.Romain Guy2011-07-271-1/+2
* Trim OpenGLRenderer's memory usage whenever possibleRomain Guy2011-07-181-0/+12
* Add error checking to LayerRenderer::copyLayerRomain Guy2011-06-171-1/+1
* Line endcaps for AA lines are now antialiased.Chet Haase2011-05-021-1/+3
* Enable anti-aliasing for hw-accelerated linesChet Haase2011-04-211-0/+3
* Add logging of graphics acceleration info to bugreportsChet Haase2011-04-011-0/+1
* Add support for arcs.Romain Guy2011-01-231-0/+1
* Add support for ovals and stroked rectangles.Romain Guy2011-01-231-0/+2
* Log only 1 line per process when using OpenGLRenderer.Romain Guy2011-01-211-1/+1
* Remove unnecessary code.Romain Guy2011-01-201-1/+1
* Add rounded rects and circles support to OpenGLRenderer.Romain Guy2011-01-191-0/+3
* Cleanup implementation of hardware layers.Romain Guy2011-01-131-9/+3
* Cleanup GL objects on the correct thread.Romain Guy2011-01-121-0/+14
* New, better line drawing implementation.Romain Guy2010-12-081-3/+0
* Free resources only from the GL context thread.Romain Guy2010-11-111-0/+6
* Add new runtime debug flags.Romain Guy2010-11-101-1/+12
* Move all debug flags in a single place.Romain Guy2010-11-101-0/+5
* Optimize FBO drawing with regions.Romain Guy2010-11-021-4/+28
* Remove unnecessary GL calls.Romain Guy2010-10-261-0/+8
* Small cleanup.Romain Guy2010-10-251-2/+3
* Fix Caches singleton to avoid resource leaksChet Haase2010-10-241-45/+4
* Optimizing display lists by referencing pointers to resources instead of copy...Chet Haase2010-10-211-0/+2
* Use VBOs to render most geometries.Romain Guy2010-10-181-1/+72
* Reorder logs.Romain Guy2010-10-041-1/+1