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authorJamie Gennis <jgennis@google.com>2012-12-06 17:51:53 -0800
committerJamie Gennis <jgennis@google.com>2012-12-06 18:17:35 -0800
commitb21a4e3b5f7f07ed160ca6e1809313e2a8e2a6a4 (patch)
treea27b96ec4dac41a3682c9d62f3661738e0308442
parentefd614b869e952792b009db4ab54f3bb4375d198 (diff)
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ConsumerBase: free buffers outside the lock
This change makes ConsumerBase::onBuffersReleased hold a reference to all its gralloc buffers until after the mutex is unlocked. This prevents slow gralloc::free calls from causing lock contention with rendering threads. Bug: 7675940 Change-Id: I0ec805d1b612afeeecfffec03f982371d27d93be
-rw-r--r--libs/gui/ConsumerBase.cpp34
1 files changed, 24 insertions, 10 deletions
diff --git a/libs/gui/ConsumerBase.cpp b/libs/gui/ConsumerBase.cpp
index 624d7e0..cfc0293 100644
--- a/libs/gui/ConsumerBase.cpp
+++ b/libs/gui/ConsumerBase.cpp
@@ -109,21 +109,35 @@ void ConsumerBase::onFrameAvailable() {
}
void ConsumerBase::onBuffersReleased() {
- Mutex::Autolock lock(mMutex);
+ sp<GraphicBuffer> bufRefs[BufferQueue::NUM_BUFFER_SLOTS];
+
+ { // Scope for the lock
+ Mutex::Autolock lock(mMutex);
+
+ CB_LOGV("onBuffersReleased");
- CB_LOGV("onBuffersReleased");
+ if (mAbandoned) {
+ // Nothing to do if we're already abandoned.
+ return;
+ }
+
+ uint32_t mask = 0;
+ mBufferQueue->getReleasedBuffers(&mask);
+ for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
+ if (mask & (1 << i)) {
+ // Grab a local reference to the buffers so that they don't
+ // get freed while the lock is held.
+ bufRefs[i] = mSlots[i].mGraphicBuffer;
- if (mAbandoned) {
- // Nothing to do if we're already abandoned.
- return;
+ freeBufferLocked(i);
+ }
+ }
}
- uint32_t mask = 0;
- mBufferQueue->getReleasedBuffers(&mask);
+ // Clear the local buffer references. This would happen automatically
+ // when the array gets dtor'd, but I'm doing it explicitly for clarity.
for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- if (mask & (1 << i)) {
- freeBufferLocked(i);
- }
+ bufRefs[i].clear();
}
}