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authordanakj <danakj@chromium.org>2016-03-18 13:54:10 -0700
committerCommit bot <commit-bot@chromium.org>2016-03-18 20:55:46 +0000
commit611de09a17728eb0c1713b30ab3c2178a106d146 (patch)
tree5fdde0214daf739acafa25c0f787e462e259a387 /gpu
parent5ccbb0a9fe16523b4cb3543b4adf691f262343ca (diff)
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Move simple methods [A-E] from WebGraphicsContext3D to GLES2Interface.
This removes methods from WebGraphicsContext3D that were simple macro- based pass-throughs to the underlying GLES2Interface, and changes callers in blink to use the GLES2Interface for them instead. R=junov@chromium.org, kbr@chromium.org, piman, chrishtr TBR=pfeldman, kbr BUG=584497 CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_optional_gpu_tests_rel;tryserver.chromium.mac:mac_optional_gpu_tests_rel Review URL: https://codereview.chromium.org/1807103002 Cr-Commit-Position: refs/heads/master@{#382081}
Diffstat (limited to 'gpu')
-rw-r--r--gpu/blink/webgraphicscontext3d_impl.cc108
-rw-r--r--gpu/blink/webgraphicscontext3d_impl.h111
2 files changed, 1 insertions, 218 deletions
diff --git a/gpu/blink/webgraphicscontext3d_impl.cc b/gpu/blink/webgraphicscontext3d_impl.cc
index ffabe1b..5d087a2 100644
--- a/gpu/blink/webgraphicscontext3d_impl.cc
+++ b/gpu/blink/webgraphicscontext3d_impl.cc
@@ -199,30 +199,18 @@ void WebGraphicsContext3DImpl::synthesizeGLError(WGC3Denum error) {
}
}
-DELEGATE_TO_GL_R(lastFlushID, GetLastFlushIdCHROMIUM, WebGLId)
-
-DELEGATE_TO_GL_R(insertFenceSyncCHROMIUM, InsertFenceSyncCHROMIUM, WGC3Duint64)
-
bool WebGraphicsContext3DImpl::genSyncTokenCHROMIUM(WGC3Duint64 fenceSync,
WGC3Dbyte* syncToken) {
gl_->GenSyncTokenCHROMIUM(fenceSync, syncToken);
return true;
}
-DELEGATE_TO_GL_1(waitSyncTokenCHROMIUM, WaitSyncTokenCHROMIUM, const WGC3Dbyte*)
-
-DELEGATE_TO_GL_3(discardFramebufferEXT, DiscardFramebufferEXT, WGC3Denum,
- WGC3Dsizei, const WGC3Denum*)
-
blink::WebString WebGraphicsContext3DImpl::
getRequestableExtensionsCHROMIUM() {
return blink::WebString::fromUTF8(
gl_->GetRequestableExtensionsCHROMIUM());
}
-DELEGATE_TO_GL_1(requestExtensionCHROMIUM, RequestExtensionCHROMIUM,
- const char*)
-
void WebGraphicsContext3DImpl::blitFramebufferCHROMIUM(
WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1,
WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1,
@@ -233,97 +221,6 @@ void WebGraphicsContext3DImpl::blitFramebufferCHROMIUM(
mask, filter);
}
-DELEGATE_TO_GL_5(renderbufferStorageMultisampleCHROMIUM,
- RenderbufferStorageMultisampleCHROMIUM, WGC3Denum, WGC3Dsizei,
- WGC3Denum, WGC3Dsizei, WGC3Dsizei)
-
-DELEGATE_TO_GL_1(activeTexture, ActiveTexture, WGC3Denum)
-
-DELEGATE_TO_GL(applyScreenSpaceAntialiasingCHROMIUM,
- ApplyScreenSpaceAntialiasingCHROMIUM);
-
-DELEGATE_TO_GL_2(attachShader, AttachShader, WebGLId, WebGLId)
-
-DELEGATE_TO_GL_3(bindAttribLocation, BindAttribLocation, WebGLId,
- WGC3Duint, const WGC3Dchar*)
-
-DELEGATE_TO_GL_2(bindBuffer, BindBuffer, WGC3Denum, WebGLId)
-
-DELEGATE_TO_GL_2(bindFramebuffer, BindFramebuffer, WGC3Denum, WebGLId)
-
-DELEGATE_TO_GL_2(bindRenderbuffer, BindRenderbuffer, WGC3Denum, WebGLId)
-
-DELEGATE_TO_GL_2(bindTexture, BindTexture, WGC3Denum, WebGLId)
-
-DELEGATE_TO_GL_4(blendColor, BlendColor,
- WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf)
-
-DELEGATE_TO_GL_1(blendEquation, BlendEquation, WGC3Denum)
-
-DELEGATE_TO_GL_2(blendEquationSeparate, BlendEquationSeparate,
- WGC3Denum, WGC3Denum)
-
-DELEGATE_TO_GL_2(blendFunc, BlendFunc, WGC3Denum, WGC3Denum)
-
-DELEGATE_TO_GL_4(blendFuncSeparate, BlendFuncSeparate,
- WGC3Denum, WGC3Denum, WGC3Denum, WGC3Denum)
-
-DELEGATE_TO_GL_4(bufferData, BufferData,
- WGC3Denum, WGC3Dsizeiptr, const void*, WGC3Denum)
-
-DELEGATE_TO_GL_4(bufferSubData, BufferSubData,
- WGC3Denum, WGC3Dintptr, WGC3Dsizeiptr, const void*)
-
-DELEGATE_TO_GL_1R(checkFramebufferStatus, CheckFramebufferStatus,
- WGC3Denum, WGC3Denum)
-
-DELEGATE_TO_GL_1(clear, Clear, WGC3Dbitfield)
-
-DELEGATE_TO_GL_4(clearColor, ClearColor,
- WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf)
-
-DELEGATE_TO_GL_1(clearDepth, ClearDepthf, WGC3Dclampf)
-
-DELEGATE_TO_GL_1(clearStencil, ClearStencil, WGC3Dint)
-
-DELEGATE_TO_GL_4(colorMask, ColorMask,
- WGC3Dboolean, WGC3Dboolean, WGC3Dboolean, WGC3Dboolean)
-
-DELEGATE_TO_GL_1(compileShader, CompileShader, WebGLId)
-
-DELEGATE_TO_GL_8(compressedTexImage2D, CompressedTexImage2D,
- WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dint, WGC3Dint,
- WGC3Dsizei, WGC3Dsizei, const void*)
-
-DELEGATE_TO_GL_9(compressedTexSubImage2D, CompressedTexSubImage2D,
- WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint,
- WGC3Denum, WGC3Dsizei, const void*)
-
-DELEGATE_TO_GL_8(copyTexImage2D, CopyTexImage2D,
- WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dint, WGC3Dint,
- WGC3Dsizei, WGC3Dsizei, WGC3Dint)
-
-DELEGATE_TO_GL_8(copyTexSubImage2D, CopyTexSubImage2D,
- WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint,
- WGC3Dsizei, WGC3Dsizei)
-
-DELEGATE_TO_GL_1(cullFace, CullFace, WGC3Denum)
-
-DELEGATE_TO_GL_1(depthFunc, DepthFunc, WGC3Denum)
-
-DELEGATE_TO_GL_1(depthMask, DepthMask, WGC3Dboolean)
-
-DELEGATE_TO_GL_2(depthRange, DepthRangef, WGC3Dclampf, WGC3Dclampf)
-
-DELEGATE_TO_GL_2(detachShader, DetachShader, WebGLId, WebGLId)
-
-DELEGATE_TO_GL_1(disable, Disable, WGC3Denum)
-
-DELEGATE_TO_GL_1(disableVertexAttribArray, DisableVertexAttribArray,
- WGC3Duint)
-
-DELEGATE_TO_GL_3(drawArrays, DrawArrays, WGC3Denum, WGC3Dint, WGC3Dsizei)
-
void WebGraphicsContext3DImpl::drawElements(WGC3Denum mode,
WGC3Dsizei count,
WGC3Denum type,
@@ -333,11 +230,6 @@ void WebGraphicsContext3DImpl::drawElements(WGC3Denum mode,
reinterpret_cast<void*>(static_cast<intptr_t>(offset)));
}
-DELEGATE_TO_GL_1(enable, Enable, WGC3Denum)
-
-DELEGATE_TO_GL_1(enableVertexAttribArray, EnableVertexAttribArray,
- WGC3Duint)
-
DELEGATE_TO_GL(finish, Finish)
DELEGATE_TO_GL(flush, Flush)
diff --git a/gpu/blink/webgraphicscontext3d_impl.h b/gpu/blink/webgraphicscontext3d_impl.h
index 16eb3f7..cd423bc 100644
--- a/gpu/blink/webgraphicscontext3d_impl.h
+++ b/gpu/blink/webgraphicscontext3d_impl.h
@@ -37,111 +37,14 @@ class GPU_BLINK_EXPORT WebGraphicsContext3DImpl
//----------------------------------------------------------------------
// WebGraphicsContext3D methods
- uint32_t lastFlushID() override;
-
- blink::WGC3Duint64 insertFenceSyncCHROMIUM() override;
bool genSyncTokenCHROMIUM(blink::WGC3Duint64 fenceSync,
blink::WGC3Dbyte* syncToken) override;
- void waitSyncTokenCHROMIUM(const blink::WGC3Dbyte* syncToken) override;
-
- void activeTexture(blink::WGC3Denum texture) override;
- void applyScreenSpaceAntialiasingCHROMIUM() override;
- void attachShader(blink::WebGLId program, blink::WebGLId shader) override;
- void bindAttribLocation(blink::WebGLId program,
- blink::WGC3Duint index,
- const blink::WGC3Dchar* name) override;
- void bindBuffer(blink::WGC3Denum target, blink::WebGLId buffer) override;
- void bindFramebuffer(blink::WGC3Denum target,
- blink::WebGLId framebuffer) override;
- void bindRenderbuffer(blink::WGC3Denum target,
- blink::WebGLId renderbuffer) override;
- void bindTexture(blink::WGC3Denum target, blink::WebGLId texture) override;
- void blendColor(blink::WGC3Dclampf red,
- blink::WGC3Dclampf green,
- blink::WGC3Dclampf blue,
- blink::WGC3Dclampf alpha) override;
- void blendEquation(blink::WGC3Denum mode) override;
- void blendEquationSeparate(blink::WGC3Denum modeRGB,
- blink::WGC3Denum modeAlpha) override;
- void blendFunc(blink::WGC3Denum sfactor, blink::WGC3Denum dfactor) override;
- void blendFuncSeparate(blink::WGC3Denum srcRGB,
- blink::WGC3Denum dstRGB,
- blink::WGC3Denum srcAlpha,
- blink::WGC3Denum dstAlpha) override;
-
- void bufferData(blink::WGC3Denum target,
- blink::WGC3Dsizeiptr size,
- const void* data,
- blink::WGC3Denum usage) override;
- void bufferSubData(blink::WGC3Denum target,
- blink::WGC3Dintptr offset,
- blink::WGC3Dsizeiptr size,
- const void* data) override;
-
- blink::WGC3Denum checkFramebufferStatus(blink::WGC3Denum target) override;
- void clear(blink::WGC3Dbitfield mask) override;
- void clearColor(blink::WGC3Dclampf red,
- blink::WGC3Dclampf green,
- blink::WGC3Dclampf blue,
- blink::WGC3Dclampf alpha) override;
- void clearDepth(blink::WGC3Dclampf depth) override;
- void clearStencil(blink::WGC3Dint s) override;
- void colorMask(blink::WGC3Dboolean red,
- blink::WGC3Dboolean green,
- blink::WGC3Dboolean blue,
- blink::WGC3Dboolean alpha) override;
- void compileShader(blink::WebGLId shader) override;
-
- void compressedTexImage2D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Denum internalformat,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Dint border,
- blink::WGC3Dsizei imageSize,
- const void* data) override;
- void compressedTexSubImage2D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Dint xoffset,
- blink::WGC3Dint yoffset,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Denum format,
- blink::WGC3Dsizei imageSize,
- const void* data) override;
- void copyTexImage2D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Denum internalformat,
- blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Dint border) override;
- void copyTexSubImage2D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Dint xoffset,
- blink::WGC3Dint yoffset,
- blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height) override;
- void cullFace(blink::WGC3Denum mode) override;
- void depthFunc(blink::WGC3Denum func) override;
- void depthMask(blink::WGC3Dboolean flag) override;
- void depthRange(blink::WGC3Dclampf zNear, blink::WGC3Dclampf zFar) override;
- void detachShader(blink::WebGLId program, blink::WebGLId shader) override;
- void disable(blink::WGC3Denum cap) override;
- void disableVertexAttribArray(blink::WGC3Duint index) override;
- void drawArrays(blink::WGC3Denum mode,
- blink::WGC3Dint first,
- blink::WGC3Dsizei count) override;
+
void drawElements(blink::WGC3Denum mode,
blink::WGC3Dsizei count,
blink::WGC3Denum type,
blink::WGC3Dintptr offset) override;
- void enable(blink::WGC3Denum cap) override;
- void enableVertexAttribArray(blink::WGC3Duint index) override;
void finish() override;
void flush() override;
void frontFace(blink::WGC3Denum mode) override;
@@ -442,12 +345,7 @@ class GPU_BLINK_EXPORT WebGraphicsContext3DImpl
void synthesizeGLError(blink::WGC3Denum) override;
- void discardFramebufferEXT(blink::WGC3Denum target,
- blink::WGC3Dsizei numAttachments,
- const blink::WGC3Denum* attachments) override;
-
blink::WebString getRequestableExtensionsCHROMIUM() override;
- void requestExtensionCHROMIUM(const char*) override;
void blitFramebufferCHROMIUM(blink::WGC3Dint srcX0,
blink::WGC3Dint srcY0,
@@ -459,13 +357,6 @@ class GPU_BLINK_EXPORT WebGraphicsContext3DImpl
blink::WGC3Dint dstY1,
blink::WGC3Dbitfield mask,
blink::WGC3Denum filter) override;
- void renderbufferStorageMultisampleCHROMIUM(
- blink::WGC3Denum target,
- blink::WGC3Dsizei samples,
- blink::WGC3Denum internalformat,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height) override;
-
blink::WebString getTranslatedShaderSourceANGLE(
blink::WebGLId shader) override;