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author | bradnelson@google.com <bradnelson@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-03-19 03:53:09 +0000 |
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committer | bradnelson@google.com <bradnelson@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-03-19 03:53:09 +0000 |
commit | b151ba78727d81aac36a66b8ce4f984cb78a611e (patch) | |
tree | 93d44e8c8a7bf184133756ad9ee4ba12615de285 /gpu | |
parent | edb9a4be10a82f64b49606cdc2b6743f68ebed4e (diff) | |
download | chromium_src-b151ba78727d81aac36a66b8ce4f984cb78a611e.zip chromium_src-b151ba78727d81aac36a66b8ce4f984cb78a611e.tar.gz chromium_src-b151ba78727d81aac36a66b8ce4f984cb78a611e.tar.bz2 |
Revert 78801 - Addition of GL-redirecting mechanism for the Skia/GPU back-end. During execution of the layout tests (DumpRenderTree), all GL-calls are invoked via Mesa. A GL re-direction mechanism was added to skia in revision (http://code.google.com/p/skia/source/detail?r=937) These changes populate the skia re-direction interface with the gl implementation currently in use in Chrome: The app\gfx\gl bindings. R=kbr, bsalomon
Review URL: http://codereview.chromium.org/6677105
TBR=twiz@chromium.org
R=*
Review URL: http://codereview.chromium.org/6712050
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78808 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu')
-rw-r--r-- | gpu/command_buffer/common/gl_mock.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/gpu/command_buffer/common/gl_mock.h b/gpu/command_buffer/common/gl_mock.h index fc20541..7519fc2 100644 --- a/gpu/command_buffer/common/gl_mock.h +++ b/gpu/command_buffer/common/gl_mock.h @@ -260,8 +260,6 @@ class MockGLInterface : public GLInterface { MOCK_METHOD1(LinkProgram, void(GLuint program)); - MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access)); - MOCK_METHOD2(PixelStorei, void(GLenum pname, GLint param)); MOCK_METHOD2(PolygonOffset, void(GLfloat factor, GLfloat units)); @@ -378,8 +376,6 @@ class MockGLInterface : public GLInterface { GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)); - MOCK_METHOD1(UnmapBuffer, GLboolean(GLenum target)); - MOCK_METHOD1(UseProgram, void(GLuint program)); MOCK_METHOD1(ValidateProgram, void(GLuint program)); |