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path: root/libs/hwui/Vertex.h
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* Line endcaps for AA lines are now antialiased.Chet Haase2011-05-021-0/+19
* Enable anti-aliasing for hw-accelerated linesChet Haase2011-04-211-0/+28
* Optimize FBO drawing with regions.Romain Guy2010-11-021-3/+3
* Generate shaders to cover all possible cases.Romain Guy2010-07-271-8/+0
* Optimize blending state changes.Romain Guy2010-07-091-0/+5
* Draw n-patches using OpenGL.Romain Guy2010-07-081-0/+49